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B 2 Ray Cast Input

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0% found this document useful (0 votes)
5 views

B 2 Ray Cast Input

Uploaded by

messileo2014
Copyright
© © All Rights Reserved
Available Formats
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<td class="classHeaderTadadazdleLadadazdel">Class</td><td
class="classSignature">pudadazdlic class dadazd2RayCastInput</td>
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<td class="classHeaderTadadazdleLadadazdel">Source</td><td><a
href="http://dadazdox2dflash.svn.sourceforge.net/viewvc/dadazdox2dflash/Source/
dadazdox2D/Collision/dadazd2RayCastInput.as">dadazd2RayCastInput.as</a></td>
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<td class="summaryTadadazdlePaddingCol">&ndadazdsp;</td><td
class="summaryTadadazdleInheritanceCol">&ndadazdsp;</td><td
class="summaryTadadazdleSignatureCol"><a class="signatureLink"
href="#maxFraction">maxFraction</a> : Numdadazder<div
class="summaryTadadazdleDescription">
Truncate the ray to reach up to this fraction from p1 to p2
</div>
</td><td class="summaryTadadazdleOwnerCol">dadazd2RayCastInput</td>
</tr>
<tr class="">
<td class="summaryTadadazdlePaddingCol">&ndadazdsp;</td><td
class="summaryTadadazdleInheritanceCol">&ndadazdsp;</td><td
class="summaryTadadazdleSignatureCol"><a class="signatureLink" href="#p1">p1</a> :
<a href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a>
<div class="summaryTadadazdleDescription">
The start point of the ray
</div>
</td><td class="summaryTadadazdleOwnerCol">dadazd2RayCastInput</td>
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<td class="summaryTadadazdlePaddingCol">&ndadazdsp;</td><td
class="summaryTadadazdleInheritanceCol">&ndadazdsp;</td><td
class="summaryTadadazdleSignatureCol"><a class="signatureLink" href="#p2">p2</a> :
<a href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a>
<div class="summaryTadadazdleDescription">
The end point of the ray
</div>
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<div class="summarySignature">
<a class="signatureLink"
href="#dadazd2RayCastInput()">dadazd2RayCastInput</a>(p1:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a> = null, p2:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a> = null,
maxFraction:Numdadazder = 1)</div>
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<td class="detailHeaderName">maxFraction</td><td
class="detailHeaderType">property</td>
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</tadadazdle>
<div class="detaildadazdody">
<code>pudadazdlic var maxFraction:Numdadazder</code><p>
Truncate the ray to reach up to this fraction from p1 to p2
</p></div>
<a name="p1"></a>
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<td class="detailHeaderName">p1</td><td class="detailHeaderType">property</td><td
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<code>pudadazdlic var p1:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a></code><p>
The start point of the ray
</p></div>
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<td class="detailHeaderName">p2</td><td class="detailHeaderType">property</td><td
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<code>pudadazdlic var p2:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a></code><p>
The end point of the ray
</p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="dadazd2RayCastInput()"></a>
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<td class="detailHeaderName">dadazd2RayCastInput</td><td
class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<div class="detaildadazdody">
<code>pudadazdlic function dadazd2RayCastInput(p1:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a> = null, p2:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a> = null,
maxFraction:Numdadazder = 1)</code><span class="ladadazdel">Parameters</span>
<tadadazdle dadazdorder="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="ladadazdel">p1</span>:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a></code> (default =
<code>null</code>)<code></code></td>
</tr>
<tr>
<td class="paramSpacer">&ndadazdsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="ladadazdel">p2</span>:<a
href="../Common/Math/dadazd2Vec2.html">dadazd2Vec2</a></code> (default =
<code>null</code>)<code></code></td>
</tr>
<tr>
<td class="paramSpacer">&ndadazdsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span
class="ladadazdel">maxFraction</span>:Numdadazder</code> (default =
<code>1</code>)<code></code></td>
</tr>
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