0% found this document useful (0 votes)
69 views

NEB Class 12 Computer Recent Trends in Technology Notes

Uploaded by

lamichhanebibek8
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
69 views

NEB Class 12 Computer Recent Trends in Technology Notes

Uploaded by

lamichhanebibek8
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 17

Computer Science Note for Grade-XII Email : acharyaprasiddha6@gmail.

com

COMPUTER SCIENCE

Grade: XII

RECENT TRENDS IN TECHNOLOGY

REFERENCE NOTE

NEB Important Questions for Computer Science XII


Unit 7 Recent Trends in Technology
1. What is e-commerce? Explain its role to enhance the digital economy.
2. Write the impact of e-commerce technology in our society.
3. What is cloud computing and robotics?
4. Define term e-learning and virtual reality.
5. What is AI? Write its applications.
6. What is big data? Write its advantage and disadvantages.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]
7. What is e-governance? List out the objectives.
8. Write Short notes on the following.
a) IOT
b) Mobile Computing
c) Social Media
d) e-medicine
e) AI

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Artificial Intelligence (AI)

AI stands for Artificial Intelligence. It


is a concept of giving human-like
intelligence to the machines. Though
the computers do their work faster
and better than the human beings,
the intelligence of them is zero
because they just follow the set of
instructions given by the user. In case
of wrong instruction, they do wrong processing. It is because they do not have intelligence
of their own. So, the scientists are in research of giving them artificial intelligence, so that
they can understand the natural languages of the human beings and interact. They can
express their feelings and many more.

Components of AI
Different disciplines contributed their ideas, viewpoint, and techniques to plan the
foundation of Al that acts as components of Al. Some of the major contributions of various
disciplines an given below

1. Philosophy: It introduces the concept of logic and methods of reasoning and


studying the mind as a physical system. It creates the foundation for learning
language, and rationality. It also expresses knowledge-based action to be embedded
into the machine to act with AI
2. Mathematics: It introduces the concepts of the formal representation of facts and
proof, algorithms, computation, and reasoning with uncertain information.
3. Economics: It introduces the concepts of the formal theory of rational decision.
4. Neuroscience: It introduces the concepts of mental activity which can be introduced
into the machine.
5. Psychology: It introduces the concepts of the brain as an information processing
device and phenomenon of perception and sensory-motor control.
6. Linguistics: It introduces the concepts of knowledge representation and grammar
and how does language relates to thought.
7. Control Theory and cybernetics: It introduces the concepts of designing the system
that maximizes an objective function over time. This is roughly similar to the
concepts of Al that behave optimally. It describes how artifacts (objects) can operate
under their own control. That is, it introduces the concept of a self-controlling
machine.
8. Computer science and engineering: This component introduces the concept of
hardware, software, and operating system. Apart from this, it also discusses the
programming language and tools used in Al.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Uses/Applications of Al
The potential applications of Artificial Intelligence are abundant (plentiful). They stretch
from the military for autonomous control and target identification, to the entertainment
industry for computer games and robotic pets. Let's also not forget big establishments
dealing with huge amounts of information such as hospitals, banks, industries, and
insurances, which can use Al to predict customer behavior and detect trends.
1. Game playing:
General game playing (GGP) and General video game playing (GVGP) is the concept and
designs for artificial intelligence programs to successfully play plenty of games. For video
games, game rules have to be either learned over multiple repetitions by artificial players
or are predefined manually in a domain-specific language and sent in advance to artificial
players. For instance, the GGP of chess, computers are programmed to play these games
using a specially designed algorithm. It was considered a necessary landmark on the way
to Artificial General Intelligence. The first commercial practice of general game-playing
technology was Zillions of Games in 1998.
2. Speech recognition:
In speech recognition, the input is given to the computer in the form of vibrations
produced by the sound. This is done with the help of an analog to digital converter that
converts the vibrations produced by the sound into digital format.
Then, a set of complex algorithms runs on that data to recognize the speech and return a
text as a result. Depending upon the goal, the end result may vary to some extent. For
example, Google Voice typing converts spoken words into suitable text format while
personal assistants like Siri and Google Assistant take the sound as input and convert it
into both voice and text format, giving output as per the user's requirement.
3. Understanding natural language:
Natural language understanding is a branch of artificial intelligence that uses computer
software to take the input in the form of sentences using text or speech. It simply reduces
the gap between humans and computers allowing them to interact easily with each other.
4. Computer vision:
Computer vision is a field of artificial intelligence (AI), which enables the computer and its
systems to get input in the form of digital images and videos and take action based on the
provided input.
5. Expert systems:
An expert system is a computer system that mimics or even surpasses the decision-making
ability of a human expert. It is generally designed to solve complex problems by surfing
through bodies of knowledge. It is further divided into two subsystems; the knowledge
base (which represents facts and rules) and inference engine (which applies the rules to
the known facts to deduce new facts).
6. Robotics:
Artificial intelligence (AI) in robotics is the ability of the computer or the robot to perform
multiple tasks performed by humans, which require human intelligence and discernment.
It gives robots a computer vision to navigate, sense, and calculate their reaction
accordingly For example: Robotic packaging uses various forms of Al for quicker and

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

accurate packaging at a lower price. Likewise, Sophia which is also marked as a "social
robot" is successfully able to mimic social behavior and induce feelings of love in humans.
7. Theorem proving:
Proving theorems requires high intelligence as many of the practical problems can be cast
in terms of theorems. If knowledge is expressed by logic, proving theorem is reasoning. It
uses various AI techniques such as heuristic search.
8. Symbolic mathematics:
Symbolic mathematics refers to the manipulation of formulas, rather than doing
arithmetic on numeric values. It is often used in conjunction with ordinary scientific
computation as a generator of programs, used to actually do the calculations.

Robotics
Robotics is the branch of technology that deals with the design, construction, operation,
and application of robots. It is a discipline overlapping artificial intelligence and mechanical
engineering. It is concerned with building robot programmable devices consisting of
mechanical actuators and sensory organs that are linked to a computer. The mechanical
structure might involve manipulators, as in industrial robotics, might concern the
movement of the robot as a vehicle, as in mobile - robotics. Robotics research is used in
artificial intelligence as a framework for exploring key problems and techniques through a
well-defined application.
1. Robotics is the branch of technology that deals with the design, construction,
operation, and application of robots.
2. It is a discipline overlapping artificial intelligence and mechanical engineering.
3. It is concerned with building robots programmable devices consisting of mechanical
actuators and sensory organs that are linked to a computer.
4. Robots are being used in applications like: Industry, scientific research, Military
applications, Intelligent home applications, Health Services.

Cloud Computing
Cloud computing is the use of various services, such as software development platforms,
servers, storage, and software, over the Internet, often referred to as the "cloud". It is
defined as a type of computing that relies on sharing computing resources rather than
having handle applications.

In cloud computing, the word cloud is used to


represent "the Internet," so the phrase cloud
computing means "a type of Internet-based
computing," where different services - such as
servers, storage, and applications are delivered
to an organization's computers and devices
through the Internet. Cloud computing allows
application software to be operated using
internet-enabled devices.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Types of Clouds
Clouds can be classified as public, private, and hybrid. Public cloud is made available to
the general public or a large industry group. Private cloud computing environment resides
within the boundaries of an organization and is used exclusively for the organizational
benefits Hybrid cloud is the combination of both public and private cloud. Sensitive With
this cloud organizations might run non-core applications in a public cloud, while
maintaining core applications and data in a private cloud.

Service Models of Cloud Computing


1. IaaS (Infrastructure as a Service): In this service, computing infrastructural components
like server hardware, storage, bandwidth, and other fundamental computing resources
are provided through the cloud.
2 Saas (Software as a Service): This service includes complete software on the can access
software hosted on the cloud without installing it on the user's own computer.
3. PaaS (Platform as a Service): It allows the user to rent virtualized servers and associated
services used to run existing applications, or to design, develop, test, deploy and host
applications. It provides clients with access to the basic operating software and optional
services to develop and use software applications without the need to buy and manage
the underlying computing infrastructure.

Advantages of Cloud Computing


Some of the advantages of this technology are:
1. Cost-efficient: It is probably the most efficient method to use, maintain and
upgrade.
2. Almost unlimited storage: Storing information in the cloud gives us almost
unlimited storage capacity.
3. Backup and recovery: Since, all the data is stored in the cloud, backing it up and
restoring the same is relatively much easier than storing the same on a physical
device.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

4. Automatic software integration: In the cloud, software integration is usually


something that occurs automatically. It also allows us to customize the options with
great ease.
5. Easy access to information: Once the user is registered in the cloud, the user can
access the information from anywhere, where there is an Internet connection.
6. Quick deployment: Once the method of functioning is selected, the entire system
can be fully functional in a matter of few minutes.

Disadvantages of Cloud Computing


Despite its many benefits, as mentioned above, cloud computing also has its
disadvantages.
1. Technical issues: This technology is always prone to outages and other technical issues.
Even the best cloud service providers run into this kind of trouble. Despite keeping up high
standards of maintenance.
2. Security in the cloud: Storing all the sensitive information to a third-party cloud service
provider could potentially put the company at great risk.
3. Prone to Attack: Storing information in the cloud could make the company vulnerable
to external threats and attacks.

Big Data
Big Data refers to complex and large data sets that have to be processed and analyzed to
uncover valuable information that can benefit businesses and organizations.
It has features like:
1. It refers to a massive amount of data that keeps on growing exponentially with time.
2. It is so voluminous that it cannot be processed or analyzed using conventional data
processing techniques.
3. It includes data mining, data storage, data analysis, data sharing, and data
visualization.
4. The term is an all-comprehensive one including data, data frameworks, along the
tools and techniques used to process and analyze the data.
According to Gartner, the definition of Big Data- "Big data is high-volume, velocity, and
information assets that demand cost-effective, innovative forms of information processing
for enhanced insight and decision making."

Types of Big Data


Big data can be classified as Structured, unstructured, and semi-structured.
1. Structured: It means that data can be processed, stored, and retrieved in a fixed format.
It refers to highly organized information that can be readily and seamlessly stored and
accessed from a database by simple search engine algorithms.
2. Unstructured: It refers to the data that lacks any specific form or structure whatsoever.
This makes it very difficult and time-consuming to process and analyze unstructured data.
3. Semi-structured: It relates to the data containing both the formats mentioned above,
that is structured and unstructured data. To be precise, it refers to the data that although

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

has not been classified under a particular repository (database), yet contains vital
information or tags that segregate individual elements within the data.

Characteristics of Big Data


The main characteristics of big data are:
1. Variety: It refers to the variety of data gathered from multiple sources. The variety can
be structured, unstructured, or semi-structured.
2. Velocity: It refers to the speed at which data is being created in real-time. It also
comprises the rate of change, linking of incoming data sets at varying speeds, and activity
bursts.
3. Volume: Big Data indicates huge 'volumes of data that are being generated daily from
various sources like social media platforms, business processes, machines, networks,
human interactions, etc.
4. Veracity: It refers to the reliability or trustworthiness of the data. Due to the large
volume of data, we have uncertainty about the validity, the accurateness of data.
5. Value: It refers to the worth of business value of the collected data.
6. Variability: It refers to the inconsistency of the big data and how the big data can be
used and formatted.

Application Areas of Big Data


Major application of big is data is:
1. Healthcare or Medical sector.
2. Academia.
3. Banking.
4. Manufacturing.
5. Information Technology (IT).
6. Retail business.
7. Transportation.

Advantages of Big Data Processing


Some of the advantages of big data processing are:
1. Businesses can utilize outside intelligence while taking decisions.
2. Improved customer service.
3. Early identification of risk to the product/services,
4. Better operational efficiency.
5. Big data analysis derives innovative solutions. It helps in understanding and
targeting customers. It helps in optimizing business processes.

Disadvantages of Big Data Processing


Despite its many benefits, big data processing has the following disadvantages.
1. Traditional storage can cost a lot of money to store big data.
2. Big data analysis is not useful in the short run. It needs to be analyzed for a longer
duration to leverage its benefits.
3. Big data analysis results are sometimes misleading.
[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Virtual Reality
Virtual reality (VR) is a term that expresses
computer-based simulated environments.
Which can perceive as in the real world, as
well as in unreal worlds.

The virtual reality environments are


primarily concerned with the visual
experiences, displayed either on a
computer screen or through special
stereoscopic displays, but some
simulations include additional sensory information, such as sound through speakers or
headphones.
Virtual reality creates such a realistic artificial environment that the s/he should feel as in
the real world. Today the Virtual reality (VR) technology is applied to advance fields of
medicine, engineering, education, design, training, and entertainment.

Some of the application areas of virtual reality are:


1. It can be used in medical studies to enable students to know the human body.
2. It can be used in scientific research laboratories so that scientists can easily research
a structure.
3. It can be used in entertainment like games and movies to make the gaming
experience more real and to allow individuals to experience adventures under
extreme conditions.
4. It can be used in driving schools as it gives a real look at roads and traffic.
5. It can be used in military training for the soldiers to get familiar with different areas
on the battlefield.

Advantages of Virtual Reality


Some of the advantages of virtual reality are:
1. Virtual reality creates a realistic world.
2. It enables users to explore places.
3. Through Virtual Reality, users can experiment with an artificial environment.
4. Virtual Reality makes education easier and more comfortable.

Disadvantages of Virtual Reality


Some of the disadvantages of virtual reality are:
1. The equipment's used in virtual reality are very expensive.
2. It consists of complex technology.
3. In virtual reality environment we can't move by our own like in the real world.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

e-Commerce, e-Medicine, e-Governance

e-Commerce
Electronic commerce (e-Commerce) is a process of buying and selling or exchanging
products, services, and information using electronic media. There are many definitions for
electronic commerce that include elements of electronic transactions and the buying and
selling of goods and services online.

e-C ommerce is a modern business methodology that addresses the needs of


organizations, merchants, and consumers to cut costs while improving the quality of
manufactured goods, services and increasing the speed of service delivery.
More commonly, e-commerce is associated with the buying and selling of products, and
services via computer networks,
The main platforms of e-commerce remain the Internet, e-mail, fax, telephone orders

Classification of e-Commerce
1. B2B (Business to Business) Sells products or services to other businesses. e.g.
www.freemarkets.com
2. B2C (Business to Consumer) Sells products or services directly to consumers. eg..
www.amazon.com, www.yahoo.com.
3. C2B (Consumer to Business) Consumer fixes a price on their own, which businesses
accept or decline, e.g., www.priceline.com
4. C2C (Consumer to Consumer) Consumer sells directly to other consumer. e.g.
www.ebay.com

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Advantage of e-Commerce
Some of the advantages of e-commerce are:
1. It enables more individuals to work at home, and to do less traveling for shopping,
resulting in less traffic on the roads, and lower air pollution.
2. It allows some merchandise to be sold at lower prices, benefiting less affluent
people.
3. It enables people in Third World countries and rural areas to enjoy products and
services which otherwise are not available to them.
4. Facilitates delivery of public services at a reduced cost, increases effectiveness,
and/or improves quality.
5. It enables consumers to shop or do other transactions 24 hours a day, all year round
from almost any location.
6. It provides consumers with more selections or choices.
7. It provides consumers with less expensive products and services by allowing them
to shop in many places and conduct quick comparisons.
8. It allows quick delivery of products and services, especially with digitized products.
9. Consumers can receive relevant and detailed information in seconds, rather than in
days or weeks walk-around to search a product.
10.It makes it possible to participate in virtual auctions. It allows consumers to interact
with other consumers in electronic communities and exchange ideas as well as
compare price-tag.
11.It facilitates competition, as a result of substantial discounts.
12.It expands the marketplace to national and international markets. It decreases the
cost of creating processing, distributing, storing, and retrieving paper based
information.

Disadvantage of e-Commerce
1. Businesses often calculate return on investment numbers before committing to any
new technology. Costs, which are a function of technology, can change dramatically
during even short-lived e-commerce implementation projects.
2. Many companies have had trouble recruiting and retaining employees with the
technological, design, and business process skills needed to create an effective e-
commerce presence.
3. The difficulty of integrating existing databases and transaction-processing software
designed for traditional commerce into the software that enables e-commerce.
4. Many businesses face cultural and legal impediment (barrier) to e-commerce. Some
consumers are still fearful (afraid) of sending their credit card numbers over the
Internet.
5. Consumers are simply resistant to change and are uncomfortable viewing
merchandise on a computer screen rather than in person.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

e-Medicine
e-Medicine is an online clinical medical knowledge database, which is an approach to
providing health care service to a large number of people spread in different locations.
It is mainly beneficial for the people of rural areas with limited or no medical facilities. e-
Medicine is targeted to provide high-quality healthcare service. It minimizes the time and
cost required for treatment.
e-Medicine usually contains up-to-date, searchable, peer-reviewed medical journals,
online physician reference textbooks, and a complete article database on medical
specialties. This Internet medical library and clinical knowledge base are available to
physicians, medical students, nurses, other health professionals, and patients.

With the use of e-Medicine, doctors and patients who are physically apart can connect so
that patients can share his/her problem with the doctor, and the doctor can suggest
treatment or any test required.

e-Governance
e-Governance is the use of information and communication technology (ICT) to enhance
the access and delivery of government services to benefit citizens, business partners, and
employees. It transforms the traditional government using ICT to make it clear, effective,
and accountable. However, it doesn't mean that putting more computers on the desks of
government officials is e governance.
Governance is more than just
a government website on the
Internet. Political, social,
economic, and technological
aspects determine e-
governance. It establishes a
relationship between
government officials and
citizens, providing greater
access to government
information and services by
making the government
accessible online, promoting
citizen participation by
enabling citizens to interact more conveniently with government officials, such as by
requesting government service and filing required documents through the website,
increasing government accountability by making its operations more transparent, thereby
reducing the opportunities for corruption, and supporting development goals by providing
business, rural and traditionally underserved communities with information,
opportunities, and communications capabilities. For example,
For example,
https://www.nepal.gov.np/, https://www.moe.gov.np/, https://www.moha.gov.np/

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Objectives of e-Governance
Some of the objectives of e-Governance are:
 E-Governance refers to the provision of online public services to citizens and
businesses.
 Services for citizens include the registration to government services such as health
care, education, or employment benefits.
 For businesses, E-Governance services can take the form of online alerts for public
procurements or funding opportunities as well as information and support on
applicable legislation in a given sector.
 E-Governance helps to cut down their administrative costs, speed up procedures
and therefore increase efficiency and reactivity.
 It could improve and accelerate administrative efficiency.

Challenges of implementing e-Governance


The key challenges of implementing E-Governance mainly in developing countries like
Nepal are
 High-speed infrastructure to access the Internet is required.
 Creating trust and transparency of successful delivery of E-Governance service.
 The digital divide exists in developing countries. All the citizens may not have ICT
knowledge.
 Network security and protection against viruses, spam, unwanted attacks, etc.
 Online privacy.
 All the citizens may not have access to computing resources.

7.6 Mobile Computing


Mobile computing is a generic term describing one's ability to use technology while moving
as opposed to portable which is only practical for use while deployed in a stationary
configuration. A mobile computing device is created using mobile components, such as
mobile hardware and software. Mobile computing devices are portable devices capable of
operating executing, providing services and applications like a computing device. It is a
computing device used in transit. Users can access data and information from wherever
they are.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Many types of mobile computers have been introduced since the 1990s, including a
wearable computer, PDA, enterprise digital assistant, smartphone, UMPC (Ultra-mobile
PC), Tablet PC

Features of Mobile Computing Device


Features of Mobile Computing devices are
 It is a portable device that can be used during mobility.
 It has limited processing and storage capability.
 It includes mobile communication, mobile hardware, and mobile software.
 It usually contains a touch screen for providing input.
 It contains an on-screen or virtual keyboard for proving text inputs. However, an
external keyboard can be connected by using the USB port, infrared, or Bluetooth.
 It contains a camera, speaker, and microphone.
 It contains handwriting recognizing software.
 Most mobile computing devices contain a memory card slot to expand the storage
capacity.
 It has wireless connectivity such as Bluetooth, Wi-Fi to connect the Internet or with
other computing devices as well as a wired connection through the USB port
connectivity services like need either Wi-Fi
 The most mobile computing device can synchronize their data with applications on
users' computers.
 It can be used for cloud computing and remote access.
 It uses a mobile computing operating system such as Android, iOS, Windows Mobile
OS, Palm OS.
 It can include GPS (Global Positioning System) receiver for navigation.

Advantages of Mobile Computing


Advantages of mobile technology are:
 It enables users to work from any location at any time.
 It saves time for accessing data and information.
 It helps to increase the productivity of users reducing the time and cost.
 It has made research easier.
 It is one of the major handheld sources of entertainment of users at present.
 Nowadays, Business processes are easily available through secured mobile
connections.
 It is portable.
 It supports cloud computing.
 It provides remote access to the organizational data from any location.
 It is an independent platform. It can be accessed from any hardware or software.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

Disadvantages of Mobile Technology


 Mobile technology requires faster and quality or GPRS or 3G or 4G connectivity.
 It has security concerns; most wireless connectivity is unsafe.
 Large power consumption is due to the use of batteries continuously and they do
not tend to last long.
 The danger of misrepresentation i.e., credential
 Extensive use of mobile devices results in health problems.

7.7 Internet of Things (IoT)


Internet of things (IoT) is the network of physical devices, vehicles, home appliances, and
other items embedded with electronics, software, sensors, actuators, and connectivity,
which enables these things to connect, collect and exchange data.

The Internet of Things (IoT) is a system of interrelated computing devices, mechanical and
digital machines, objects, animals, or people that are provided with unique identifiers
(UIDs) and the ability to transfer data over a network without requiring human-to-human
or human to-computer interaction.
By combining these connected devices with automated systems, it is possible to "gather
information, analyse it and create an action" to help someone with a particular task or
learn from a process. A thing in the internet of things can be a person with a heart monitor
implant, an animal with a biochip transponder, an automobile that has built-in sensors to
alert the driver when tire pressure is low, or any other natural or man-made object that
can be assigned an Internet Protocol (IP) address and can transfer data over a network.

Advantages of IoT
 It automates tasks and helps to improve the quality of a business's services and
reduces.
 It helps to operate the business operations more efficiently, better understand
customers to deliver enhanced customer service.
 It supports to improve decision-making and increases the value of the business.
 It has the ability to access information from anywhere at any time on any device.

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

 It provides improved communication between connected electronic devices.


 Transferring data packets over a connected network saves time, effort, and money.

Disadvantages of IoT
 As the number of connected devices increases and more information is shared
between devices, the chances of the system being attacked also increases.
 Organizations may eventually have to deal with massive numbers (maybe even
millions) of loT devices, and collecting and managing the data from all those devices
will be challenging.
 If there's a bug in the system, every connected device will likely become corrupted.
 Since there's no international standard of compatibility for loT, it's difficult for
devices from different manufacturers to communicate with each other.

7.8 e-Learning
e-Learning applies to a learning/teaching or understanding about a topic with the help of
Information and Communication Technology. e-Learning allows us to learn anywhere and
usually at any time, as long as we have a properly configured computer, networks, devices,
etc. e-Learning can be CD ROM-based, Network-based, Intranet-based, or Internet-based.

It can include text, video, audio, animation, and virtual environments. It can be a very rich
learning experience that can even go beyond the lecture-based crowded classroom. It's a
self paced, hands-on learning experience. The quality of the electronic-based training, as
in every form of training, is in its content and its delivery. However, e-learning can suffer
from many of the same pitfalls (drawbacks) as classroom training, such as boring slides,
monotonous speech, and little opportunity for interaction. The beauty of e-learning is that
new software that allows the creation of very effective learning environments that can
overcome the classic material being used in traditional learning. For example,
http://www.howstuffworks.com/

The concept of e-learning has become more popular throughout the globe because of the
Covid 19 pandemic. The tools like Zoom, Microsoft Teams, Cisco Webex Meetings, Google
Meet are also used for learning purposes.

7.9 m-Commerce
m-C ommerce (mobile commerce) is the buying and selling of goods and services through
wireless technology i.e., handheld devices such as cellular telephones and personal digital
assistants (PDAs).

Industries affected by m-commerce include:


 Financial services, including mobile banking (when customers use their handheld
devices to access their accounts and pay their bills), as well as brokerage services (in
which stock quotes can be displayed and trading conducted from the same handheld
device).

[ www.prasiddhaacharya.com.np ]
Computer Science Note for Grade-XII Email : [email protected]

 Telecommunications, in which service changes, bill payment, and account reviews


can all be conducted from the same handheld device.
 Service/retail as consumers is given the ability to place and pay for orders on the fly.
 Information services, which include the delivery of entertainment, financial news,
sports figures, and traffic updates to a single mobile device.

7.10 Social Media


Social Media is a computer-based technology that is used for the creation and sharing of
information, ideas, interests, and other forms of expression via virtual communities and
networks. Facebook, Twitter, YouTube are popular social media tools.

Advantages of Social Media


 It provides easier and faster way to communicate.
 It provides worldwide real-time sharing of news and educational content.
 It is one of the effective marketing/advertising tools at present.
 It is the major source of entertainment at present.
 It helps to understand better the latest trends and events.
Disadvantages of Social Media
 It has increased cyber-crime.
 Productive times is lost due to time waster in social media.
 It is a common tool at present for spreading rumours and fake news/updates.
 It has a high risk of fraud.
 It has decreased privacy.

Web References:
 https://www.javatpoint.com
 https://www.w3schools.com
 https://www.tutorialspoint.com
 https://www.google.com
 https://www.wikipedia.org 

[ www.prasiddhaacharya.com.np ]

You might also like