0% found this document useful (0 votes)
11 views

Verilog Lab1

Uploaded by

Khoa Đoàn
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views

Verilog Lab1

Uploaded by

Khoa Đoàn
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 9

Digital Logic

Laboratory Exercise 1
Switches, Lights, and Multiplexers

The purpose of this exercise is to learn how to connect simple input and output devices to an FPGA chip and
implement a circuit that uses these devices. We will use the switches on the DE-series boards as inputs to the
circuit. We will use light emitting diodes (LEDs) and 7-segment displays as output devices.

Part I
The DE10-Lite, DE0-CV, and DE1-SoC boards provide ten switches and lights, called SW9−0 and LEDR9−0 .
Similarly, the DE2-115 provides eighteen switches and lights. The switches can be used to provide inputs, and
the lights can be used as output devices. Figure 1 shows a simple Verilog module that uses ten switches and
shows their states on the LEDs. Since there are multiple switches and lights it is convenient to represent them as
vectors in the Verilog code, as shown. We have used a single assignment statement for all LEDR outputs, which is
equivalent to the individual assignments:

...
assign LEDR[2] = SW[2];
assign LEDR[1] = SW[1];
assign LEDR[0] = SW[0];

The DE-series boards have hardwired connections between its FPGA chip and the switches and lights. To use the
switches and lights it is necessary to include in your Quartus® project the correct pin assignments, which are given
in your board’s user manual. For example, the DE1-SoC manual specifies that SW0 is connected to the FPGA pin
AB12 and LEDR0 is connected to pin V16. A good way to make the required pin assignments is to import into
the Quartus software the pin assignment file for your board, which is provided on the Boards section of FPGAca-
demic.org web site. The procedure for making pin assignments is described in the tutorial Quartus Introduction
using Verilog Design, which is also available from FPGAcademic.org.

It is important to realize that the pin assignments in the file are useful only if the pin names that appear in this file
are exactly the same as the port names used in your Verilog module. For example, if the pin assignment file uses
the names SW[0], . . ., SW[9] and LEDR[0], . . ., LEDR[9], then these are the names that must be used for input and
output ports in the Verilog code, as we have done in Figure 1.

// Module that connects ten switches and lights


module part1 (SW, LEDR);
input [9:0] SW; // slide switches
output [9:0] LEDR; // red LEDs

assign LEDR = SW;


endmodule

Figure 1: Verilog code that uses ten switches and lights.

1
Perform the following steps to implement a circuit corresponding to the code in Figure 1 on the DE-series boards.
1. Create a new Quartus project for your circuit. Select the target chip that corresponds to your DE-series
board. Refer to Table 1 for a list of devices.
2. Create a Verilog module for the code in Figure 1 and include it in your project.

3. Include in your project the required pin assignments for your DE-series board, as discussed above. Compile
the project.
4. Download the compiled circuit into the FPGA chip by using the Quartus Programmer tool (the procedure
for using the Programmer tool is described in the tutorial Quartus Introduction). Test the functionality of
the circuit by toggling the switches and observing the LEDs.

Board Device Name


DE10-Lite MAX® 10 10M50DAF484C6GES
DE0-CV Cyclone® V 5CEBA4F23C7
DE1-SoC Cyclone® V SoC 5CSEMA5F31C6
DE2-115 Cyclone® IVE EP4CE115F29C7

Table 1: DE-series FPGA device names

Part II
Figure 2a shows a sum-of-products circuit that implements a 2-to-1 multiplexer with a select input s. If s = 0 the
multiplexer’s output m is equal to the input x, and if s = 1 the output is equal to y. Part b of the figure gives a
truth table for this multiplexer, and part c shows its circuit symbol.

s
y

a) Circuit

s
s m
0 x x 0
m
1 y y 1

b) Truth table c) Symbol

Figure 2: A 2-to-1 multiplexer.

The multiplexer can be described by the following Verilog statement:

assign m = (∼s & x) | (s & y);

2
You are to write a Verilog module that includes four assignment statements like the one shown above to describe
the circuit given in Figure 3a. This circuit has two four-bit inputs, X and Y , and produces the four-bit output M .
If s = 0 then M = X, while if s = 1 then M = Y . We refer to this circuit as a four-bit wide 2-to-1 multiplexer.
It has the circuit symbol shown in Figure 3b, in which X, Y , and M are depicted as four-bit wires.

x3 0
m3
y3 1

x2 0
m2 s
y2 1

4
X 0 4
M
Y 1
4

x0 0
m0
y0 1

a) Circuit b) Symbol

Figure 3: A four-bit wide 2-to-1 multiplexer.

Perform the steps listed below.

1. Create a new Quartus project for your circuit.


2. Include your Verilog file for the four-bit wide 2-to-1 multiplexer in your project. Use switch SW9 as the s
input, switches SW3−0 as the X input and SW7−4 as the Y input. Display the value of the input s on LEDR9 ,
connect the output M to LEDR3−0 , and connect the unused LEDR lights to the constant value 0.

3. Include in your project the required pin assignments for your DE-series board. As discussed in Part I, these
assignments ensure that the ports of your Verilog code will use the pins on the FPGA chip that are connected
to the SW switches and LEDR lights.
4. Compile the project, and then download the resulting circuit into the FPGA chip. Test the functionality of
the four-bit wide 2-to-1 multiplexer by toggling the switches and observing the LEDs.

Part III
In Figure 2 we showed a 2-to-1 multiplexer that selects between the two inputs x and y. For this part consider a
circuit in which the output m has to be selected from four inputs u, v, w, and x. Part a of Figure 4 shows how we
can build the required 4-to-1 multiplexer by using three 2-to-1 multiplexers. The circuit uses a 2-bit select input
s1 s0 and implements the truth table shown in Figure 4b. A circuit symbol for this multiplexer is given in part c of
the figure.

Recall from Figure 3 that a four-bit wide 2-to-1 multiplexer can be built by using four instances of a 2-to-1
multiplexer. Figure 5 applies this concept to define a two-bit wide 4-to-1 multiplexer. It contains two instances of
the circuit in Figure 4a.

3
s1
s0

u 0
v 1

0
m
1

w 0
x 1

a) Circuit

s1
s0
s1 s0 m
0 0 u
0 1 v u 00
1 0 w v 01
1 1 x w 10 m
x 11

b) Truth table c) Symbol

Figure 4: A 4-to-1 multiplexer.

s1
s0
2
U
2 00
V 2
01
2 10 M
W 11
2
X

Figure 5: A two-bit wide 4-to-1 multiplexer.

Perform the following steps to implement the two-bit wide 4-to-1 multiplexer.
1. Create a new Quartus project for your circuit.
2. Create a Verilog module for the two-bit wide 4-to-1 multiplexer. Connect its select inputs to switches
SW9−8 , and use switches SW7−0 to provide the four 2-bit inputs U to X. Connect the output M to the red
lights LEDR1−0 .

3. Include in your project the required pin assignments for your DE-series board. Compile the project.
4. Download the compiled circuit into the FPGA chip. Test the functionality of the two-bit wide 4-to-1 mul-
tiplexer by toggling the switches and observing the LEDs. Ensure that each of the inputs U to X can be
properly selected as the output M .

4
Part IV
The objective of this part is to display a character on a 7-segment display. The specific character displayed de-
pends on a two-bit input. Figure 6 shows a 7-segment decoder module that has the two-bit input c1 c0 . This decoder
produces seven outputs that are used to display a character on a 7-segment display. Table 2 lists the characters
that should be displayed for each valuation of c1 c0 for your DE-series board. Note that in some cases the ‘blank’
character is selected for code 11.

The seven segments in the display are identified by the indices 0 to 6 shown in the figure. Each segment is
illuminated by driving it to the logic value 0. You are to write a Verilog module that implements logic functions to
activate each of the seven segments. Use only simple Verilog assign statements in your code to specify each logic
function using a Boolean expression.

5 1
c1 7-segment 6
c0 decoder
4 2

Figure 6: A 7-segment decoder.

c1 c0 DE10-Lite DE0-CV DE1-SoC DE2-115


00 d d d d
01 E E E E
10 1 0 1 2
11 0

Table 2: Character codes for the DE-series boards.

Perform the following steps:

1. Create a new Quartus project for your circuit.

2. Create a Verilog module for the 7-segment decoder. Connect the c1 c0 inputs to switches SW1−0 , and connect
the outputs of the decoder to the HEX0 display on your DE-series board. The segments in this display are
called HEX00 , HEX01 , . . ., HEX06 , corresponding to Figure 6. You should declare the 7-bit port

output [0:6] HEX0;

in your Verilog code so that the names of these outputs match the corresponding names in your board’s user
manual and pin assignment file.
3. After making the required pin assignments, compile the project.
4. Download the compiled circuit into the FPGA chip. Test the functionality of the circuit by toggling the
SW1−0 switches and observing the 7-segment display.

5
Part V
Consider the circuit shown in Figure 7. It uses a two-bit wide 4-to-1 multiplexer to enable the selection of four
characters that are displayed on a 7-segment display. Using the 7-segment decoder from Part IV this circuit can
display the characters d, E, 0, 1, 2, or ‘blank’ depending on your DE-series board. The character codes are set
according to Table 2 by using the switches SW7−0 , and a specific character is selected for display by setting the
switches SW9−8 .

An outline of the Verilog code that represents this circuit is provided in Figure 8. Note that we have used the
circuits from Parts III and IV as subcircuits in this code. You are to extend the code in Figure 8 so that it uses four
7-segment displays rather than just one. You will need to use four instances of each of the subcircuits. The purpose
of your circuit is to display any word on the four 7-segment displays that is composed of the characters in Table 2,
and be able to rotate this word in a circular fashion across the displays when the switches SW9−8 are toggled.
As an example, if the displayed word is dE10, then your circuit should produce the output patterns illustrated in
Table 3.

SW 9
SW 8
2 0
SW 7 – 6
SW 5 – 4
2 00 5 1
01 2 7-segment 7 6
SW 3 – 2 2 10 decoder
11 4 2
2
SW 1 – 0
3

Figure 7: A circuit that can select and display one of four characters.

SW9−8 Characters
00 d E 1 0
01 E 1 0 d
10 1 0 d E
11 0 d E 1

Table 3: Rotating the word dE10 on four displays.

Perform the following steps.


1. Create a new Quartus project for your circuit.

2. Include your Verilog module in the Quartus project. Connect the switches SW9−8 to the select inputs of each
of the four instances of the two-bit wide 4-to-1 multiplexers. Also connect SW7−0 to each instance of the
multiplexers as required to produce the patterns of characters shown in Table 2. Connect the SW switches
to the red lights LEDR, and connect the outputs of the four multiplexers to the 7-segment displays HEX3,
HEX2, HEX1, and HEX0.

3. Include the required pin assignments for your DE-series board for all switches, LEDs, and 7-segment dis-
plays. Compile the project.
4. Download the compiled circuit into the FPGA chip. Test the functionality of the circuit by setting the proper
character codes on the switches SW7−0 and then toggling SW9−8 to observe the rotation of the characters.

6
module part5 (SW, LEDR, HEX0);
input [9:0] SW; // slide switches
output [9:0] LEDR; // red lights
output [0:6] HEX0; // 7-seg display

wire [1:0] M0;

mux_2bit_4to1 U0 (SW[9:8], SW[7:6], SW[5:4], SW[3:2], SW[1:0], M0);


char_7seg H0 (M0, HEX0);
...
endmodule

// implements a 2-bit wide 4-to-1 multiplexer


module mux_2bit_3to1 (S, U, V, W, X, M);
input [1:0] S, U, V, W, X;
output [1:0] M;
. . . code not shown

endmodule

// implements a 7-segment decoder for d, E, 1 and 0


module char_7seg (C, Display);
input [1:0] C; // input code
output [0:6] Display; // output 7-seg code
. . . code not shown

endmodule

Figure 8: Verilog code for the circuit in Figure 7.


.

Part VI
Extend your design from Part V so that is uses all 7-segment displays on your DE-series board. Your circuit needs
to display a three- or four-letter word, corresponding to Table 2, using ’blank’ characters for unused displays.
Implement rotation of this word from right-to-left as indicated in Table 4 and Table 5. To do this, you will need to
connect 6-to-1 multiplexers to each of six 7-segment display decoders for the DE10-Lite, DE0-CV and DE1-SoC.
Note that for the DE10-Lite you will need to use 3-bit codes for your characters, because five characters are needed
when including the ’blank’ character (your 7-segment decoder will have to use 3-bit codes, and you will need to
use 3-bit wide 6-to-1 multiplexers). For the DE2-115, you will need to connect 8-to-1 multiplexers to each of the
eight 7-segment display decoders. You will need to use three select lines for each of the multiplexers: connect the
select lines to switches SW9−7 . In your Verilog code connect constants to the 6-to-1 (or 8-to-1) multiplexers that
select each character, because there are not enough SW switches.

SW9−7 Character pattern


000 d E 1 0
001 d E 1 0
010 d E 1 0
011 E 1 0 d
100 1 0 d E
101 0 d E 1

Table 4: Rotating the word dE10 on six displays.

7
SW9−7 Character pattern
000 d E 2
001 d E 2
010 d E 2
011 d E 2
100 d E 2
101 d E 2
110 E 2 d
111 2 d E

Table 5: Rotating the word dE2 on eight displays.

Perform the following steps:


1. Create a new Quartus project for your circuit.
2. Include your Verilog module in the Quartus project. Connect the switches SW9−7 to the select inputs of
each instance of the multiplexers in your circuit. Connect constants in your Verilog code to the multiplexers
as required to produce the patterns of characters shown in Table 4 or Table 5 depending on your DE-series
board. Connect the outputs of your multiplexers to the 7-segment displays HEX5, . . ., HEX0 of the DE10-
Lite, DE0-CV and DE1-SoC or HEX7, . . ., HEX0 for the DE2-115.
3. Include the required pin assignments for your DE-series board for all switches, LEDs, and 7-segment dis-
plays. Compile the project.

4. Download the compiled circuit into the FPGA chip. Test the functionality of the circuit by toggling SW9−7
to observe the rotation of the characters.

8
Copyright © FPGAcademy.org. All rights reserved. FPGAcademy and the FPGAcademy logo are trademarks of
FPGAcademy.org. This document is provided "as is", without warranty of any kind, express or implied, including
but not limited to the warranties of merchantability, fitness for a particular purpose and noninfringement. In no
event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action
of contract, tort or otherwise, arising from, out of or in connection with the document or the use or other dealings
in the document.

*Other names and brands may be claimed as the property of others.

You might also like