22s-Cse-Full Notes With Syllabus
22s-Cse-Full Notes With Syllabus
operations on |0⟩and |1⟩states, Explanation of i) Conjugate of a matrix and ii) Transpose of a matrix. Unitary matrix
U, Examples: Row and Column Matrices and their multiplication (Inner Product), Probability, and Quantum
Superposition, normalization rule. Orthogonality, Orthonormality. Numerical Problems
Quantum Gates:
Single Qubit Gates: Quantum Not Gate, Pauli – X, Y and Z Gates, Hadamard Gate, Phase Gate (or S Gate), T Gate
Multiple Qubit Gates:Controlled gate, CNOT Gate, (Discussion for 4 different input states). Representation of Swap
gate, Controlled -Z gate, Toffoli gate.
2
Blow-up of Applied Physics for CSE Stream (22PHYS12/22) Syllabus
Module-1 (8 Hours)
LASER : Characteristic properties of a LASER beam, Interaction of Radiation with Matter, Einstein’s A and B
Coefficients and Expression for Energy Density (Derivation), Laser Action, Population Inversion, Metastable State,
Requisites of a laser system, Semiconductor Diode Laser, Applications: Bar code scanner, Laser Printer, Laser
Cooling(Qualitative), Numerical Problems.
Optical Fiber : Principle and structure, Propagation of Light, Acceptance angle and Numerical Aperture (NA),
Derivation of Expression for NA, Modes of Propagation, RI Profile, Classification of Optical Fibers, Attenuation and
Fiber Losses, Applications: Fiber Optic networking, Fiber Optic Communication. Numerical Problems
Pre requisite:Properties of light
Self-learning: Total Internal Reflection
Module 2 (8 Hours)
Quantum Mechanics:
de Broglie Hypothesis and Matter Waves, de Broglie wavelength and derivation of expression by analogy, Phase
Velocity and Group Velocity, Heisenberg’s Uncertainty Principle and its application (Non existence of electron
inside the nucleus - Non Relativistic), Principle of Complementarity, Wave Function, Time independent Schrödinger
wave equation (Derivation), Physical Significance of a wave function and Born Interpretation, Expectation value,
Eigen functions and Eigen Values, Particle inside one dimensional infinite potential well, Quantization of Energy
States, Waveforms and Probabilities. Numerical Problems
Pre requisite:Wave–Particle dualism
Self-learning: de Broglie Hypothesis
Duration
Sl.No Topics Subtopics Topics to be covered
(hr)
de Broglie Hypothesis and Statement of de-Broglie Hypothesis,
Matter Waves, de Broglie Derivation of expression for de Broglie
1 Hour
wavelength and derivation wavelength (λ) by analogy and different forms
of expression by analogy, of expression for (λ)
Phase Velocity and Group
Velocity, Heisenberg’s Wave Packets, Wave Velocity and Group
Uncertainty Principle and Velocity (Definitions and Mention of
its application (Non Expression) Heisenberg’s Uncertainty 1 Hour
existence of electron Principle, Non existence of electron inside the
inside the nucleus-Non nucleus (Non-relativistic),
Quantum Relativistic),
1
Mechanics
Principle of Complementarity, Correlation
Principle of between de Broglie Wavelength, Heisenberg’s
Complementarity, Wave Uncertainty principle and wave packet, Wave 1 Hour
Function, Function, Explanation, General Mathematical
Form (Exponential),
Module 3 (8 Hours)
Principles of Quantum Information & Quantum Computing:
Introduction to Quantum Computing, Moore’s law & its end, Differences between Classical & Quantum computing.
Concept of qubit and its properties. Representation of qubit by Bloch sphere. Single and Two qubits. Extension to N
qubits.
Dirac representation and matrix operations:
Matrix representation of 0 and 1 States, Identity Operator I, Applying I to |0 ⟩ and |1 ⟩ states, Pauli Matrices and its
operations on |0 ⟩ and |1 ⟩states, Explanation of i) Conjugate of a matrix and ii) Transpose of a matrix. Unitary matrix
U, Examples: Row and Column Matrices and their multiplication (Inner Product), Probability, and Quantum
Superposition, normalization rule. Orthogonality, Orthonormality. Numerical Problems
Quantum Gates:
Single Qubit Gates: Quantum Not Gate, Pauli – X, Y and Z Gates, Hadamard Gate, Phase Gate (or S Gate), T Gate
Multiple Qubit Gates:Controlled gate, CNOT Gate, (Discussion for 4 different input states). Representation of Swap
gate, Controlled -Z gate, Toffoli gate.
Duration
Sl.No Topics Subtopics Topics to be covered
(hr)
Introduction to Quantum
Computing, Moore’s law & Introduction to Quantum Computing,
its end, Differences Moore’s law& its end. Differences
Principles of 1 Hour
between Classical & between classical & quantum
Quantum computing.
Quantum computing.
1 Information &
Concept of qubit and its
Quantum
properties. Representation Concept of qubit and its properties.
Computing:
of qubit by Bloch sphere. representation of qubit by Bloch
1 Hour
Single and Two qubits. sphere. single and two qubits.
Extension to N qubits. Extension to N qubits.
Module 4 (8 Hours)
Electrical Conductivity in metals
Resistivity and Mobility, Concept of Phonon, Matheissen’s rule, Failures of Classical Free Electron Theory,
Assumptions of Quantum Free Electron Theory, Fermi Energy, Density of States, Fermi Factor, Variation of Fermi
Factor With Temperature and Energy. Numerical Problems.
Superconductivity
Introduction to Super Conductors, Temperature dependence of resistivity, Meissner Effect, Critical Field,
Temperature dependence of Critical field, Types of Super Conductors, BCS theory (Qualitative), Quantum
Tunneling, High Temperature superconductivity, Josephson Junctions (Qualitative), DC and RF SQUIDs
(Qualitative), Applications in Quantum Computing : Charge, Phase and Flux qubits . Numerical Problems.
Module-5 (8 Hours)
Applications of Physics in computing:
Physics of Animation :
Taxonomy of physics based animation methods, Frames, Frames per Second, Size and Scale, Weight and Strength,
Motion and Timing in Animations, Constant Force and Acceleration, The Odd rule, Oddrule Scenarios, Motion
Graphs, Examples of Character Animation : Jumping, Parts of Jump, Jump Magnification, Stop Time, Walking:
Strides and Steps, Walk Timing. Numerical Problems
Statistical Physics for Computing : Descriptive statistics and inferential statistics, Poisson distribution and modeling
the probability of proton decay, Normal Distributions (Bell Curves), Monte Carlo Method : Determination of Value
of π. Numerical Problems.
Pre requisites: Motion in one dimension, Probability
Self-learning: Frames, Frames per Second
Sl.No. Topics Subtopics Topics to be covered Duration (hr)
Introduction, Taxonomy of physics
based animation methods, Frames,
1 Hour
Frames per Second, Size and Scale,
Taxonomy of physics weight and strength,
based animation
methods, Frames, Motion and Timing in Animations :
Frames per Second, Motion Lines and Paths, Introduction
Size and Scale, Weight to Motion, Timing Tools, Linear
and Strength, Motion Motion Timing, Uniform Motion
and Timing in Timing, Slow in and Slow out,
2 Hour
Animations, Constant Constant Force and Acceleration,
Force and Acceleration, Forces Exerted by characters, The Odd
Physics of rule: Odd rule multipliers, Odd rule
1 The Odd rule, Odd rule
Animation : scenarios ( Four Different Scenarios),
Scenarios, Motion
Graphs, Examples of Motion Graphs,
Character Animation : Examples of Character Animation :
Jumping, Parts of Jump, Jumping, Parts of Jump, Calculating
Jump Magnification, Jump Actions, Jump Magnification
Stop Time, Walking: 2 Hour
(JM), Jump Acceleration, Landing,
Strides and Steps, Walk Stop time,Walking: Strides and Steps,
Timing, Numerical Walk Timing.
Problems
Numerical Problems : Odd rule
multipliers and Odd rule Scenarios, 1 Hour
Jump magnification (JM), Stop time
Descriptive statistics and inferential
statistics, Poisson distribution,
Descriptive statistics and Modeling the probability for Proton
inferential statistics, 1 ½ Hour
Decay. Normal Distributions (Bell
Poisson distribution and Curves) with an example, Monte Carlo
Statistical Physics
2 Normal Distributions Method : Determination of Value of π.
for Computing
(Bell Curves), Monte
Carlo Method. Numerical Numerical Problems on Poisson
Problems. Distribution : Calculating the number
½ Hour
of occurrences of an event in a given
duration.
2
Contents
1 LASER 3
1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.2 Characteristics of a LASER beam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.3 Interaction of radiation with matter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.3.1 Induced Absorption . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.3.2 Spontaneous Emission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.3.3 Stimulated Emission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
1.4 Einstein’s A and B co-efficients and expression for energy density . . . . . . . . . . . . . . . . . . . . . . 4
1.5 LASER Action and the Conditions for LASER action . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
1.5.1 Population Inversion and Pumping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
1.5.2 meta-stable state . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
1.6 Requisites of a LASER system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.6.1 Energy Source or Pumping Mechanism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.6.2 Active medium . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.6.3 Resonant cavity (or) LASER cavity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.7 Semiconductor LASER or Diode LASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.8 Applications of LASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.8.1 LASER Barcode Reader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.8.2 LASER Printer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.8.3 LASER Cooling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
1.9 Model Questions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
1.10 Numerical Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
2 Optical Fibers 11
2.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.2 Total Internal Reflection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.3 Angle of acceptance and Numerical aperture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
2.3.1 Condition for propagation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.4 Modes of propagation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.5 RI Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.5.1 Types of optical fibers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.6 Attenuation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.6.1 Absorption loss . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.6.2 Scattering loss . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.6.3 Geometric effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.7 Applications of Optical Fibers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.7.1 Fiber Optic Networking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.7.2 Point to point communication using Optical Fibers . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.8 Model Questions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
2.9 Numerical Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3
4 CONTENTS
6 Quantum Gates 37
6.1 Introduction to Quantum Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
6.2 Single Qubit Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
6.2.1 Quantum Not Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
6.2.2 Pauli-X,Y and Z Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
6.2.3 Y Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
6.2.4 Z-Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
6.2.5 Hadamard Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
6.2.6 Phase Gate or S Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
6.2.7 T Gate or 𝜋8 Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
6.3 Multiple Qubit Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
6.3.1 Controlled Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
6.3.2 Controlled Not Gate or CNOT Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
6.3.3 Swap Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
6.3.4 Controlled Z Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
6.3.5 Toffoli Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
6.4 Question Bank and Numerical Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
6.4.1 Principles of Quantum Information and Quantum Computing . . . . . . . . . . . . . . . . . . . . . 41
6.4.2 Dirac Representation and Matrix Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
6.4.3 Quantum Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
6.5 Numerical Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
6.5.1 Dirac Representation and Matrix Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
6.5.2 Quantum Gates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
8 Superconductivity 49
8.1 Introduction to Superconductivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
8.2 Meissner’s Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
8.3 Critical Field and its Temperature Dependence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
8.4 Types of Superconductors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
8.5 BCS Theory of Superconductivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
8.6 High Temperature Superconductivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
8.7 Quantum Tunneling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
8.8 AC and DC Josephson Junctions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
8.8.1 Josephson Junction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
8.8.2 DC Josephson Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
8.8.3 AC Josephson Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
8.9 DC and RF Squids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
8.9.1 SQUID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
6 CONTENTS
8.9.2 DC Squid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
8.9.3 RF (AC) Squid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
8.10 Applications of Superconductivity in Quantum Computing . . . . . . . . . . . . . . . . . . . . . . . . . . 53
8.10.1 Charge Qubit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
8.10.2 Flux Qubit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
8.10.3 Phase Qubit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
8.11 Model Questions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
8.12 Numerical Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Part I
1
Chapter 1
LASER
1.1 Introduction
LASER is an acronym for Light Amplification by Stim-
ulated Emission of Radiation. The first LASER was built
by Theodore H Maiman in the year 1960. Thus it finds
various applications starting from industries to communi-
cation.
3
Applied Physics for CSE Stream Engineering Physics-22PHYS12/22
Consider a system containing 𝑁 atoms and is under ther- Here the proportionality constant called 𝐵21 is Einstein’s
mal equilibrium. Let 𝐸 1 and 𝐸 2 be the lower and higher coefficient of stimulated emission.
energy levels that contain 𝑁1 and 𝑁2 number of atoms re- Under Thermal Equilibrium the total Energy of the Sys-
spectively. Let the incident energy density of the radia- tem remains unchanged. Hence Rate of Absorption is
tion be 𝐸 𝜈 . Hence the system absorbs and emits the en- equal to rate of emission.
ergy through the following processes. The energy of the ∴ Rate of Induced Absorption = [Rate of Spontaneous
photons absorbed and emitted by the atoms is 𝐸 = ℎ𝜈 = emission + Rate of Stimulated Emission]
(𝐸 2 − 𝐸 1 ) ∴
𝐵12 𝑁1 𝐸 𝜈 = 𝐴21 𝑁2 + 𝐵21 𝑁2 𝐸 𝜈 (1.1)
Rate of induced absorption
(𝐵12 𝑁1 − 𝐵21 𝑁2 ) 𝐸 𝜈 = 𝐴21 𝑁2
The rate of induced absorption is defined as the number
of induced absorption per second per unit volume in unit
time. Rate of absorption depends on 𝐴21 𝑁2
𝐸𝜈 = (1.2)
𝐵12 𝑁1 − 𝐵21 𝑁2
1. Number of atoms in the lower energy state 𝑁1 .
𝐴21
𝐸𝜈 = (1.3)
2. The incident energy density 𝐸 𝜈 . 𝑁1
𝐵12 𝑁2 − 𝐵21
" #
Hence
𝐴21 1
𝐸𝜈 = (1.4)
1. Rate of Induced absorption ∝ 𝑁1 𝐸 𝜈 𝐵21 𝐵12 𝑁1
𝐵21 𝑁2 −1
𝑁2 −ℎ𝜈
= 𝑒 𝑘𝑇 (1.5)
𝑁1
or we can re-write as,
𝑁1 ℎ𝜈
= 𝑒 𝑘𝑇 (1.6)
𝑁2
Here ℎ is the Planck’s constant, 𝑐 is the speed of light in
vacuum, 𝜆 is the wavelength of the photon, 𝑘 is the Boltz-
mann constant and 𝑇 is the absolute temperature. Substi- Figure 1.4: LASER action
𝑁1
tuting for 𝑁2
in equation 1.4
𝐴21 1 LASER action could be achieved through the conditions
𝐸𝜈 = ℎ𝜈 (1.7)
𝐵21 𝐵12 𝑒 𝑘𝑇 − 1 population inversion and meta-stable state.
𝐵21
According to Planck’s radiation law, the equation for en- 1.5.1 Population Inversion and Pumping
ergy density in the frequency domain is given by
If a system is under thermal equilibrium the number of
8𝜋ℎ𝜈 3 1 atoms in excited state is less than the number of atoms in
𝐸𝜈 = (1.8) the lower energy state. For the production of LASER num-
𝑐3 ℎ𝜈
𝑒 𝑘𝑇 − 1
ber of stimulated emission must be more when compared
on comparing equations 1.7 and 1.8 we can get to induced absorption and spontaneous emission. This is
possible only if the number of atoms in the higher energy
𝐴21 8𝜋ℎ𝜈 3
= (1.9) state is more than the number of atoms in the lower en-
𝐵21 𝑐3 ergy state and is called population inversion. The means of
and achieving population inversion by supplying energy from
𝐵12 a suitable source is called Pumping. In addition,to have
=1 (1.10)
𝐵21 more stimulated emissions, the life time of atoms in the
or 𝐵12 = 𝐵21 excited state must be longer. Thus the essential conditions
This means that Probability of Induced absorption is for population inversion are
equal to Probability of Stimulated emission. Hence 𝐴21 1. Higher energy state should posses a longer life time.
& 𝐵21 can be replaced by 𝐴 & 𝐵. Thus equation 1.7 could
be written as 2. The number of atoms in the higher energy state must
𝐴 1 be greater than the number of atoms in the lower en-
𝐸𝜈 = ℎ𝜈
(1.11)
𝐵 𝑒 𝑘𝑇 −1 ergy state.
Hence the expression for energy density in terms of Ein-
stein’s co-efficient 𝐴 and 𝐵. 1.5.2 meta-stable state
The life time of an energy level is of the order of 10−8
1.5 LASER Action and the Condi- second. If an atom posses unusual longer life time in an
energy state such a state is referred to as a meta-stable state.
tions for LASER action Usually the life time of meta-stable state varies from 10−2 s
to 10−3 s. Population inversion could be achieved with the
Consider a LASER system. Let an atom in the excited
help of three energy state with one of them a meta-stable
state is stimulated by a photon of right energy so that atom
state and is as shown in the figure 1.5. The population
makes stimulated emission. Two coherent photons are ob-
inversion is achieved between the state 𝐸 2 and 𝐸 1 as state
tained. These two coherent photons if stimulate two atoms
𝐸 2 is a meta-stable state.
in the exited state to make emission then four coherent pho-
tons are emitted. These four coherent photons stimulate 4 Note : The principles of Laser are
more atoms in the excited state resulting in 8 coherent pho-
tons and so on. As the process continues number of coher- 1. Stimulated Emission
ent photons increases. These coherent photons constitute
an intense beam of LASER. This phenomenon of building 2. Population Inversion
up of number of coherent photons so as to get an intense 3. meta-stable State
LASER beam is called lasing action.
Department of Physics 5 A T M E College of Engineering, Mysuru
Applied Physics for CSE Stream Engineering Physics-22PHYS12/22
3. LASER cavity
Figure 1.6: Semiconductor Diode LASER
Optical Fibers
The optical fiber is designed to support total internal re- According to Snell’s law
flection and hence the RI of core𝑛1 is made greater than
the RI of cladding 𝑛2 . A typical fiber will be of the order 𝑛1 𝑠𝑖𝑛𝜃 1 = 𝑛2 𝑠𝑖𝑛𝜃 2
of few microns.
𝑤ℎ𝑒𝑛 𝜃 1 = 𝜃 𝑐 𝑡ℎ𝑒𝑛, 𝜃 2 = 900
𝑛1 𝑠𝑖𝑛𝜃 𝑐 = 𝑛2 𝑠𝑖𝑛900
𝑛2
𝑠𝑖𝑛𝜃 𝑐 =
𝑛1
−1 𝑛2
𝜃 𝑐 = 𝑠𝑖𝑛 (2.1)
𝑛1
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𝜃𝑖 ≤ 𝜃0 (2.8)
Here 𝐿 is the length of the cable in 𝑘𝑚, 𝑃𝑖𝑛 is Power driven devices in a particular physical location. Tradition-
of optical signal at launching end (input power) & 𝑃𝑜𝑢𝑡 is ally copper coaxial cables are used for for LAN.
Power of optical signal at receiving end (output power)
receiving end the signal is demodulated to reproduce the 2.8 Model Questions
input signal. If data transfer takes place between only two
devices then, it is called point to point communication. 1. Define the terms: (i) angle of acceptance, (ii) numeri-
cal aperture, (iii) modes of propagation & (iv) refrac-
tive index profile.
Figure 2.9: Point to point fiber optic communication sys- 5. Discuss the types of optical fibers based on modes of
tem propagation and RI profile.
6. There is no energy radiation from fiber 4. An optical fiber has a numerical aperture of 0.32. The
refractive index of cladding is 1.48. Calculate the re-
7. No sparks are generated
fractive index of the core, the acceptance angle of the
fiber and the fractional index change.
Disadvantages
5. An optical signal propagating in a fiber retains 85%
1. The optical connectors are very costly of input power after traveling a distance of 500 m in
2. Maintenance cost is high the fiber. Calculate the attenuation coefficient.
3. They cannot be bent too sharply 6. An optical fiber has core RI 1.5 and RI of cladding is
3% less than the core index. Calculate the numerical
4. They under go structural changes with temperature aperture, angle of acceptance critical angle.
17
Chapter 3
Quantum Mechanics
3.1 Wave-Particle dualism and 𝑒, the de Broglie wavelegth is given by the ex-
pression 𝜆 = 12.27
√ Å.
𝑉
The phenomena like Interference, Diffraction and Po-
larization are attributed to the wave properties of radia-
tion. The Quantum theory of radiation and experiments 3.3 Matter waves and its properties
like Photoelectric effect and Compton Effect describe the
particle nature of radiation. Thus radiation behaves like 3.3.1 Phase velocity
waves and like particles under different suitable circum-
The velocity with which a wave travels is called phase
stances. Hence radiation exhibits dual nature.
velocity (𝑣 𝑝 ) and is also called wave velocity. If a point is
marked on the wave representing the phase of the particle
3.2 de Broglie hypothesis then the velocity with which the phase propagates from one
point to another is called phase velocity.
In the year 1924 French physicist Louis de Broglie ex-
𝜔 𝐸 𝑐2
tended wave-particle dualism through a hypothesis stating 𝑣𝑝 = = = (3.1)
If radiant energy could behave like waves in some exper- 𝑘 𝑃 𝑣
iments and particles or photons in others and since na- Here 𝑐 is the velocity of light in vacuum and 𝑣 is the ve-
ture loves symmetry, then one can expect the particles like locity of the matter wave. It is also evident, from the above
protons and electrons to exhibit wave nature under suit- equation 3.1, that the phase velocity is not only greater than
able circumstances. This is well known as de Broglie’s the particle velocity it is also greater than the velocity of
hypothesis. light. Hence there is no physical meaning for phase veloc-
ity of matter waves.
Therefore some sort of waves can be even associated
with moving material particles called Matter waves or de- 3.3.2 Wave packet and Group velocity
Broglie waves and the wavelength associated with matter
waves is called de Broglie wavelength.The wavelength of Since the velocity of matter waves must be equal to that
a photon in-terms of its momentum is given by 𝜆 = ℎ𝑝 . of the particle velocity and since no physical meaning can
Hence by analogy the de Broglie wavelength of matter be associated with phase velocity, the concept of group ve-
waves is given by 𝜆 = ℎ𝑝 = 𝑚𝑣 ℎ
. Here 𝑚 is the mass of locity is introduced.
the moving particle and 𝑣 is its velocity.
Note
• For an electron accelerated through a potential differ- Figure 3.1: Wave group or wave packet
ence of 𝑉 volt, the de Broglie wavelength is given by
𝜆 = √ ℎ . Further substituting the values of ℎ, 𝑚
2𝑚𝑒𝑉
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Matter wave can be considered as a resultant wave due Physical significance : According to Newtonian
to the superposition of many component waves whose ve- physics the simultaneous measurement of position and mo-
locities differ slightly. Thus a wave group or wave packet mentum are exact. But the existence of matter waves in-
is formed. The velocity with which the wave group travels duces serious problems due to the limit to accuracy asso-
is called group velocity which is same as particle velocity. ciated with the simultaneous measurement. Hence the ex-
It is denoted by 𝑣 𝑔 and is as given in the equation 3.2. actness in Newtonian physics is replaced by probability in
quantum mechanics.
𝑑𝜔
𝑣𝑔 = (3.2)
𝑑𝑘
3.4.1 Application of uncertainty principle
3.3.3 Properties of matter waves
Non-existence electrons inside the nucleus : Beta rays
The following are the properties associated with the matter are emitted by the nucleus. When it was first observed it
waves was believed that electrons exist inside the nucleus and are
1. Matter waves are associated only with particles in mo- emitted at certain instant. If the electron can exist inside
tion the atomic nucleus then uncertainty in its position must
not exceed the diameter of the nucleus. The diameter of
2. They are not electromagnetic in nature the nucleus is of the order of Δ𝑥 𝑚𝑎𝑥 is 10−14 𝑚. Applying
Heisenberg’s uncertainty principle for an electron expected
3. Group velocity is associated with matter waves to be inside the nucleus we get
4. As a result of superposition of large number of com-
ℎ
ponent waves which slightly differ in frequency, mat- Δ𝑥 𝑚𝑎𝑥 Δ𝑝 𝑚𝑖𝑛 ≥ (3.6)
ter waves are localized. 4𝜋
The product of the errors is of the order of Planck’s con- Note : Equations 3.4 and 3.5 represent the uncertainty
stant. If one quantity is measured with high accuracy then relationship between the conjugate physical quantities (En-
the simultaneous measurement of the other quantity be- ergy,time) and (Angular displacement, Angular momen-
comes less accurate. tum).
𝜓 = 𝜓0 𝑒 𝑖 (𝑘 𝑥− 𝜔𝑡 ) (3.12) 𝜕2𝜓 4𝜋 2
= − 𝜓 (3.21)
𝜕𝑥 2 ℎ 2
( 𝑚𝑣 )
The quantity 𝜓 is assumed to have the following three
𝜕2𝜓 4𝜋 2 (𝑚𝑣) 2
basic properties = − 𝜓 (3.22)
𝜕𝑥 2 ℎ2
1. It can interfere with itself so that it can account for 𝜕2𝜓 8𝜋 2 𝑚( 12 𝑚𝑣 2 )
diffraction experiments. = − 𝜓 (3.23)
𝜕𝑥 2 ℎ2
3.8 Physical significance of Wave 3.10 Eigen values and eigen func-
Function : Physical Interpreta- tions
tion The Schrodinger wave equation is a second order differ-
ential equation. Thus solving the Schrodinger wave equa-
The wave function 𝜓 just as itself has no direct physical
tion to a particular system we get many expressions for
meaning. It is more difficult to give a physical interpreta-
wave function (𝜓). However,all wave functions are not ac-
tion to the amplitude of the wave. The amplitude of the
ceptable. Only those wave functions which satisfy certain
wave function 𝜓 is certainly not like displacement in wa-
conditions are acceptable. Such wave functions are called
ter wave or the pressure wave nor the waves in stretched
Eigen functions for the system. The energy values corre-
string. It is a very different kind of wave. The quantity
sponding to the Eigen functions are called Eigen values.
squared absolute value of the amplitude gives the proba-
The wave functions are acceptable if they satisfy the fol-
bility of finding the particle per unit volume at the given
lowing conditions.
location in space and is referred to as probability density.
This is also referred to as Born interpretation. It is given 1. 𝜓 must be finite everywhere (Cannot be infinite)
by
2. 𝜓 must be single valued which implies that solution
𝑃(𝑥) = |𝜓| 2 (3.30) is unique for a given position in space.
Thus, in one dimension the probability of finding a particle 3. 𝜓 and its first derivatives with respect to its variables
in the width 𝑑𝑥 of length 𝑥 must be continuous everywhere.
in between two infinitely hard walls at 𝑥 = 0 and 𝑥 = 𝑎. here 𝑘 is a constant for a given value of energy 𝐸. The
Since the walls are infinitely hard, no energy is lost by the general solution for equation 3.37 is given by
particle during the collision with walls and the total energy
remains constant. 𝜓(𝑥) = 𝐴 sin 𝑘𝑥 + 𝐵 cos 𝑘𝑥 (3.39)
𝑛2 𝜋 2 8𝜋 2 𝑚𝐸 𝑛
𝑘2 = = (3.42)
The description of the potential well is as follows. In 𝑎2 ℎ2
between walls i.e. 0 < 𝑥 < 𝑎, the potential 𝑉 = 0. Beyond
𝑛2 ℎ 2
the walls i.e. 𝑥 ≤ 0and 𝑥 ≥ 𝑎, the potential 𝑉 = ∞. 𝐸𝑛 = (3.43)
8𝑚𝑎 2
Figure 3.3: Wave function and Probability density for n = 8. Define wave function? Mention its basic properties.
1,2,3
9. Derive Time independent Schrodinger wave equation
for a particle moving in three dimension.
Thus for ground state (𝑛 = 1). The probability of find- 10. Discuss the physical interpretation of wave function?
ing the particle at the walls is zero and at the center 𝑎2 is
maximum. The first excited state has three nodes and the 11. Elucidate expectation value.
second excited state has four nodes.
12. Describe Eigen functions and Eigen values.
3.13 Numerical Problems 17. The position and momentum of 1 keV electron are
simultaneously determined. If it position is located
1. Calculate the momentum of the particle and the de within 1Å, find the uncertainty in the determination
Broglie wavelength associated with an electron with of its momentum.
a kinetic energy of 1.5𝑘𝑒𝑉.
18. A spectral line of wavelength 4000 Å has a width of
2. Calculate the wavelength associated with an electron 8 × 10−5 Å. Evaluate the minimum time spent by the
having kinetic energy 100𝑒𝑉. electrons in the upper energy state between the exci-
tation and de-excitation processes.
3. Calculate de Broglie wavelength associated with elec-
tron carrying energy 2000𝑒𝑉. 19. The inherent uncertainty in the measurement of time
spent by Iridium 191 nuclei in the excited state is
4. Find the energy of the neutron in 𝑒𝑉 whose de Brogle found to be 1.4 × 10−10 𝑠. Estimate the uncertainty
wavelength is 1 Å. that results in its energy in eV in the excited state.
5. Calculate de Broglie wavelength associated with neu- 20. An electron is bound in one dimensional potential
1 𝑡ℎ
tron of mass 1.674 × 10−27𝑘𝑔 with 10 part of speed well of width 0.18𝑛𝑚. Find the energy value in 𝑒𝑉
of light. of the second excited state.
6. Calculate de Broglie wavelength associated with elec- 21. The first excited state energy of an electron in an in-
trons whose speed is 0.01 part of the speed of light. finite well is 240𝑒𝑉. What will be its ground state
energy when the width of the potential well is dou-
7. What is the de Broglie wavelength of a proton whose bled?
energy is 3𝑒𝑉 given mass of proton is 1.67×10−27 𝑘𝑔.
22. A quantum particle confined to one–dimensional box
8. Find the kinetic energy and group velocity of an elec- of width 𝑎 is in its first excited state. What is the
tron with de Broglie wavelength of 0.2𝑛𝑚. probability of finding the particle over an interval of
2 marked symmetrically at the center of the box.
𝑎
9. Calculate the de Broglie wavelength of particle of
mass 0.65 𝑀𝑒𝑉
𝑐2
has a kinetic energy 80𝑒𝑉.
27
Chapter 4
The algorithms are also written based on quantum prin- the micro scale realm causing problems for current micro-
ciples in which, Shor’s algorithm for factorization and electronics. The most typical effects are electron tunneling
Grover’s search algorithm are basic. (Grover is an Indian among the circuit lines. Thus Quantum Computation is the
born Physicist working in Bell Labs). The process of com- option for the further generation.
putation is incredibly fast but it has to be done by the help
of quantum computers which are yet to be realized in prac-
tice. It is expected that 140 digit log number could be fac-
tored a billion (109 ) times faster that is possible with clas-
sical computation. It is so powerful that a search engine
can search every part of internet in half an hour.
29
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Linear Algebra is the study of vector spaces and operations Pauli Matrices and Their operation on |0i and |1i
on vector spaces. The Standard quantum mechanical no- States
tation for a quantum state 𝜓 in a vector space is |𝜓i. The There are four extreamly useful matrices called Pauli Ma-
notation |i indicates that the object is a vector rand is called trices. The Pauli matrices of the following form
a ket vector. The examples of ket vectors are |𝜓i, |𝜙i and
|𝑢i etc.
1 0
𝜎0 = 𝐼 = (5.3)
0 1
This is an identity matrix.
5.2 Matrix Representation of 0 and 1
States 𝜎1 = 𝜎𝑥 = 𝑋 =
0 1
(5.4)
1 0
The wave function could be expressed in ket notation as
𝛼 0 −𝑖
|𝜓i (ket Vector), 𝜓 is the wave function. The |𝜓i = 1 𝜎2 = 𝜎𝑦 = 𝑌 = (5.5)
𝛼 𝑖 0
2
1
The matrix for of the states |0i and |1i. |0i = and
0 1 0
𝜎3 = 𝜎𝑧 = 𝑍 = (5.6)
0 0 −1
|1i =
1
Pauli Matrices operating on |0i and |1i States
5.2.1 Identity Operator
1 0 1 1
1. 𝜎0 |0i = = = |0i.
1 0 0 1 0 0
The operator of type 𝐼 = is called identity oper- 1 0 0 0
0 1 𝜎0 |1i = = = |1i.
ator. When an identity operator acts on a state vector its 0 1 1 1
keeps the state intact. By analogy we study identity opera-
tor as an identity matrix. 0 1 1 0
2. 𝜎𝑥 |0i = = = |1i
1 0 0 1
0 1 0 1
Let us consider the operation of Identity operator on |0i 𝜎𝑥 |1i =
1 0 1
=
0
= |0i.
and |1i states. As per the principle of identity operation
𝐼 |0i = |0i and 𝐼 |1i = |1i
0 −𝑖 1 0
3. 𝜎𝑦 |0i = = = 𝑖 |1i
𝑖 0 0 𝑖
1 0 1 1
𝐼 |0i = = (5.1) 0 −𝑖 0 −𝑖
0 1 0 0 𝜎𝑦 |1i = = = −𝑖 |0i.
𝑖 0 1 0
1 0 0 0 1 0 1 1
𝐼 |1i = = (5.2) 4. 𝜎𝑧 = . = = |0i
0 1 1 1 0 −1 0 0
1 0 0 0
Thus the operation of identity matrix(operator) on |0i and 𝜎𝑧 = . = = − |1i.
0 −1 1 −1
|1i leaves the states unchanged.
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Thus the Bra is the complex conjugate of ket and vice- Using equation 5.31 the inner product h𝜓|𝜓i is given by,
versa. For example
𝛼
† h𝜓|𝜓i = 𝛼∗ 𝛽∗ = 𝛼𝛼∗ + 𝛽𝛽∗ (5.35)
1 𝛽
= 1 −𝑖 (5.23)
𝑖
Thus
Flipping between kets and bras is called "Taking the 𝛼𝛼∗ + 𝛽𝛽∗ = |𝛼| 2 + |𝛽| 2 (5.36)
Dual". This could also be written as
Thus for |0i state the corresponding h0| is given by |𝜓| 2 = 𝜓𝜓 ∗ (5.37)
1 Thus the above equation represents Probability Density.
|0i = (5.24) As per the principle of Normalization
0
|𝜓| 2 = 𝜓𝜓 ∗ = h𝜓|𝜓i = 1 = |𝛼| 2 + |𝛽| 2 (5.38)
h0| = 1 0 (5.25)
and similarly for and |1i states we have h1| as follows. Thus it implies |𝜓i is normalized.
0
|1i = (5.26) 5.11 Orthogonality
1
Two states |𝜓i and |𝜙i are said to be orthogonal if their
h1| = 0 1 (5.27)
inner product is Zero. Mathematically
Row and Column Matrices The two states are orthogonal means they are mutually ex-
clusive. Like Spin Up and Spin Down of an electron.
Let us consider two states |𝜓i and |𝜙i as follows
Consider h0|1i
𝛼
|𝜓i = 1 (5.28)
𝛽1 0
h0|1i = 1 0 = (0 + 0) = (0) (5.40)
1
𝛼
|𝜙i = 2 (5.29)
𝛽2
here
5.12 Orthonormality
h𝜓| = 𝛼1∗ 𝛽1∗ (5.30) The states |𝜓i and |𝜙i are said to be orthonormal if
The multiplication of the |𝜓i and |𝜙i is possible only by
1. |𝜓i and |𝜙i are normalized.
taking the inner product and is given by h𝜓|𝜙i
2. |𝜓i and |𝜙i are orthogonal to each other.
∗ 𝛼2
h𝜓|𝜙i = 𝛼1 𝛽1 ∗
(5.31)
𝛽2
5.10 Probability
Let us consider a Quantum State
6.4 Question Bank and Numerical 8. Distinguish between single qubit and multiple qubit
gates.
Problems
9. Describe Quantum Gates with three examples.
6.4.1 Principles of Quantum Information
and Quantum Computing 10. Discuss the functioning of Hadamard gate with ma-
trix representation and truth table.
1. Describe briefly the Quantum Computing and its im-
portance. 11. Explain the working of T gate with its matrix and
truth table.
2. Elucidate the differences between classical and quan-
tum computing.
6.5 Numerical Problems
3. Define a bit and qubit and explain the differences be-
tween them. Mention the properties of Qubit. 6.5.1 Dirac Representation and Matrix Op-
4. Discuss the representation of qubit by Bloch Sphere. erations
5. Explain single, two qubits and extension to N qubits. 1. A Linear Operator ’𝑋’ operates such that 𝑋 |0i = |1i
and 𝑋 |1i = |0i. Find the matrix representation of
’𝑋’.
6.4.2 Dirac Representation and Matrix Op-
0 −𝑖
erations 2. Given 𝐴 = , Prove that 𝐴† = 𝐴.
𝑖 0
1. Mention the matrix representation of |0i and |1i states
and apply the Identity operator to show there is no √1
(2) √1
(2)
change in states. 3. Show that the Matrix 𝑈 = 𝑖 is Unitary.
√ (2) √−𝑖
(2)
2. State the Pauli matrices and apply Pauli matrices on
the states |0i and |1i. 4. Find the inner product of states |1i 𝑎𝑛𝑑 |0i and draw
3. Explain conjugate and Transpose of a matrix. conclusions on the result.
𝛼1 𝛽1
4. Describe unitary matrix and along with an example. 5. Given |𝜓i = and |𝜙i = Prove that
𝛼2 𝛽2
∗
5. Describe row and column matrices and the inner h𝜓|𝜙i = h𝜙|𝜓i
product.
6. Discuss probability and quantum superposition.
6.5.2 Quantum Gates
7. Explain the conditions for orthogonality and or-
1. Using Matrix multiplication show that on applying
thonormality.
Hadamard gate twice to a |0i results in its original
state.
6.4.3 Quantum Gates
1. Illustrate the principle and working of Quantum Not 2. Using two X-gates in series show that two not gates
Gate. in series are equivalent to a quantum wire.
2. Discuss the Pauli X,Y and Z gates and their opera-
tions on quantum states. 3. Show the Hadamard Gate is Unitary.
3. Describe the Phase gate along with matrix represen- 4. Two Qubits are passed through CNOT gate.If the first
tation and truth table. qubit is the control qubit then what is the output for
the following initial states 1. |00i, 2. |01i, and 3.|11i.
4. Discuss the CNOT gate and its operation on four dif-
ferent input states.
5. Show that S gate can be formed by connecting two T
5. explain the matrix form and operation of Toffoli gate.
gates in Series.
6. Describe the Swap gate with the matrix and truth ta-
ble.
7. Elucidate the working of controlled-Z gate mention-
ing its matrix representation and truth table.
43
Chapter 7
7.1 Electrical Conductivity and Re- part of solid state physics. The phonon plays an important
role in many of the physical properties of solids such as the
sistivity thermal conductivity and the electrical conductivity. The
Consider a conductor carrying electric current 𝐼 with the conduction electrons in a metal collide against lattice
area of cross section 𝐴 perpendicular to the current. The ions during the motion. The interaction is considered to be
current density 𝐽 is defined as the ration of current 𝐼 to the of type phonon exchange.This results in non-radioactive
area of cross section 𝐴. Hence transitions.
𝐼
𝐽= (7.1) 7.4 Mathiesen’s Rule
𝐴
It is observed that the current density is proportional to A Metal consists of lattice ions and impurity atoms that
the applied electric field in a conductor. And hence are held together by free electrons. Free electrons wander
inside the crystal. During the motion electrons undergo
𝐽∝𝐸 (7.2) scattering by lattice ions and impurity atoms. The resistiv-
ity 𝜌 of a conductor is mainly attributed to two reasons
𝐽 = 𝜎𝐸 (7.3)
1. Scattering of electrons with the vibrating lattice ions.
The constant of proportionality 𝜎 is called Electrical Con-
The resistivity of the metal due to electron lattice ion
ductivity of the conductor. The Electrical Resistivity 𝜌 =
scattering is given by
𝜎 of the material is the reciprocal of the Electrical Con-
1
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7.6.1 Assumptions
7.5 Failures of classical free electron 1. Unlike classical free electron theory, in quantum free
theory of metals electron theory, energy values of free electrons are
quantized. The energy values of free electrons are dis-
Classical free electron theory of metal is successful in crete since their motion is confined within the bound-
explaining the certain experimentally observed facts of aries of the metal.
electronic conduction in solids and thermal conductivity.
2. Thus in a metal there exists large number of closely
This theory fails to explain certain other experimental ob-
spaced energy levels for free electrons which form a
servations. The following are the failures of classical free
band.
electron theory of metals.
3. The distribution of free electrons in the energy levels
7.5.1 Electronic specific heat of solids is as per the Pauli’s exclusion principle. Only a max-
imum of two electrons can occupy a given an energy
According to the Classical Free Electron Theory Metals level. This also suggests the availability of two energy
the electronic specific heat is given by states for free electrons in an energy level correspond-
3 ing to spin up and spin down states.
𝐶𝑣 = 𝑅 = 12.5𝐽𝑚𝑜𝑙𝑒 −1 𝐾 −1 (7.8)
2 4. The potential setup by the lattice ions is assumed to
The experimental value of electronic specific heat is be constant throughout the metal.
𝐶𝑣 = 10−4 𝑅𝑇. It is very small and also temperature depen- 5. The mutual repulsion between electrons and the at-
dent Hence Classical theory fails to explain the electronic traction between electrons and lattice ions are ne-
specific heat of solids. glected.
1
𝑓 (𝐸) = 𝐸 −𝐸
𝑓
(7.11)
𝑒 𝑘𝑇
+1
Here 𝐸 − 𝐸 𝑓 is negative. Substituting the value for 𝑇 = 0
Figure 7.1: Energy Band diagram and Fermi Energy
1 1 1
𝑓 (𝐸) = 𝐸 −𝐸 = = =1
𝑓 𝑒 −∞ +1 0+1
𝑒 𝑘∗0
+1
by 𝑔(𝐸). The number of energy levels in the energy range There fore 𝑓 (𝐸) = 1. Hence, at 𝑇 = 0𝐾, all energy levels
𝐸 and 𝐸 + 𝑑𝐸 per unit volume of the material is given by below the Fermi level are completely filled.
𝑔(𝐸)𝑑𝐸.
√ !
8 2𝜋𝑚 3/2 1
Probability of occupation of levels with energy 𝐸 > 𝐸 𝐹
𝑔(𝐸)𝑑𝐸 = 𝐸 − 2 𝑑𝐸 (7.9) and at T = 0K
ℎ3
The Fermi factor or fermi function is given by Here 𝐸 − 𝐸 𝑓
The variation of 𝑔(𝐸)𝑑𝐸 as a function of 𝐸 is given by is positive. Substituting the value for 𝑇 = 0
1 1 1
𝑓 (𝐸) = 𝐸 −𝐸 = = =0
𝑓 𝑒∞ +1 ∞+1
𝑒 𝑘∗0
+1
There fore 𝑓 (𝐸) = 0. Hence, at 𝑇 = 0𝐾, all energy levels
above the Fermi level are empty.
1 1 1
𝑓 (𝐸) = 0
= = = 0.5 (7.12)
7.6.4 Fermi–Dirac distribution and Fermi 𝑒 ( 𝑘𝑇 ) +1 1 + 1 2
factor
Thus for all temperatures above 0 𝐾 the probability of
The occupation of energy levels by free electrons in the occupation of Fermi level is ½. Thus the variation of Fermi
valence band of a metal is according to Pauli’s exclusion factor with temperature is as shown in the graph 7.3
principle. This distribution of electrons is not random.
It follows a certain universal rule of distribution called
Fermi-Dirac Statistics. The probability of occupation of
an energy level of energy (𝐸) at temperature (𝑇) un-
der thermal equilibrium is evaluated using an expression
called Fermi Factor.
1
𝑓 (𝐸) = 𝐸 −𝐸
𝑓
(7.10)
𝑒 𝑘𝑇
+1
Numerical Problems
1. Calculate the probability of an electron occupying an
energy level 0.02𝑒𝑉 above the Fermi level at 200𝐾
and 400𝐾.
2. Calculate the probability of an electron occupying an
energy level 0.02𝑒𝑉 below the Fermi level at 400𝐾.
Superconductivity
49
Applied Physics for CSE Stream Engineering Physics-22PHYS12/22
The variation of Critical field with temperature below Figure 8.1: Type1 Superconductor
the critical temperature is given by
𝑇2
𝐻 𝑐 = 𝐻0 1 − 2 (8.3) Type II Superconductors
𝑇𝑐
paragraph Superconducting materials, which can with-
Here 𝐻𝑐 is the Critical field at any temperature 𝑇 less than stand high value of critical magnetic fields, are called Hard
𝑇𝑐 , 𝐻0 is the Critical field at 𝑇 = 0𝐾. Superconductors.
ments. As the strength of the field increases further, more Below the critical temperature the dense cloud of
and more flux fills the body and thereby decreasing the Cooper pairs form a collective state and the motion all
diamagnetic property of the material. At 𝐻𝑐2 flux fills the Cooper pairs is correlated resulting in zero resistance of
body completely and material losses its diamagnetic prop- the material.
erty as well as superconducting property completely.
2. Dynamics is the study of motion taking mass and forces into consideration.
Kinematics and dynamics come in two subgroups:
1. Inverse is the study of motion knowing the starting and ending points.
2. Forward is the study of motion solely given the starting point?
Frames
A frame is a single image in a sequence of pictures. A frame contains the image to be displayed at a
unique time in the animation. In general, one second of a video is comprised of 24 or 30 frames per
second abbreviate as FPS. The frame rate is the speed at which the images are shown in the animation.
The following are the most common types of frames used in animation:
Keyframe
Placeholder frames
Regular frames
Tweened frames
Scaling Properties: Larger or heavier objects move slower while lighter or smaller objects move faster.
When designing characters, you can run into different situations having to do with size and scale, such
as:
1. Human or animal-based characters that are much larger than we see in our everyday
experience. Superheroes, Greek gods and monsters.
2. Human or animal-based characters that are much smaller than we are accustomed to, such as
fairies and elves.
3. Characters that need to be noticeably larger, smaller, older, heavier, lighter, or more energetic
than other characters.
4. Characters that are child versions of older characters
Example: When you scale a cube, its volume changes much more dramatically than its surface
area. Let us say each edge of the cube is 1 unit in length. The area of one side of the cube is 1 square
unit, and the volume of the cube is 1 cubed unit. If you double the size of the cube along each
dimension, its height increases by 2 times, the surface area increases by 4 times and its volume
increases by 8 times.
Weight: Two objects can appear to be different weights by manipulating their timing.
For example, if you were to hit a croquet ball and a balloon with a mallet, the result would be two
different actions. The croquet ball would require more force to place it into motion, would go farther,
and need more force to stop it. On the other hand, the balloon would require far less force to send it
flying, and because of its low mass and weight, it wouldn't travel as far, and would require less force
to stop it.
Strength
Strength is the maximum force a muscle or group of muscles can apply against a resistance in
a push, pull or lift motion. Body weight is proportional to volume. The abilities of your muscles and
bones, however, increase by area because their abilities depend more on the cross-sectional area than
volume. To increase a muscle or bone’s strength, you need to increase its cross-sectional area.
Timing Animation
Timing refers to how long an action takes. If the timing is too fast, too slow, too linear, or too long, your
animation won’t look realistic. Since the film is run at 24 frames per second (FPS), you use this as the
building block for your timing. So, if you have an object moving from point A to point B in 24FPS, it
takes the object one second to get there.
Line of Action
Path of Action
Uniform motion is the easiest to animate because the distance the object travels between frames is
always the same. Uniform motion is a type of linear motion with constant speed and no acceleration
or deceleration. The object moves the same distance between consecutive frames. Longer the distance
between frames, the higher the speed.
Slow in and Slow out
The terms "slow in" and "slow out" are used to describe motion that is accelerating or decelerating.
This type of motion is sometimes called ease in or ease out.
1. Slow in/ ease in—The object is slowing down, frequently in anticipation of stopping.
2. Slow out/ ease out—The object is speeding up, often from a static position.
For example, a ball rolling down an incline or dropping straight down is slowing out, as it goes from
a still position or slow speed to a fast speed. A ball rolling up an incline is slowing in.
Constant Forces
A constant force is a force that doesn’t vary over time.
Examples of constant forces include:
1. Gravity pulling an object to the ground
2. Friction bringing an object to a stop
The Odd Rule is a multiplying system based on the smallest distance traveled between two
frames in the sequence. For a slow-out, this is the distance between the first two frames; for a slow-
in, it’s the distance between the last two frames. This distance, the base distance, is used in all Odd
Rule calculations.
For deceleration, the multiples start at a higher odd number and decrease, for example, 7, 5, 3, 1.
distance with this formula: Base distance = Total distance/(Last frame number – 1) 2
Suppose there is a jump push (takeoff ) with constant acceleration over 5 frames, and the total distance
traveled is 0.4m. Using the formula above, we find the base distance.
Base distance = 0.4m/(5 – 1) 2 = 0.4m/16 = 0.025m
First Key Distance Known as Slowing Down
Suppose one has a moving object that one wants to slow down, and one has set the first frame of the
slow-in to give an idea of the pacing for the sequence.
One feature of the Odd Rule is that the base distance is always half the difference between any two
adjacent distances. To find the base distance, one can simply calculate:
(0.5m – 0.35m)/2 = 0.07m
To figure out how many frames are in the slow-in, divide the first distance by the base distance to
find out which odd number it corresponds to.0.5/0.07 = 7.
This means the first distance corresponds to 7 in the 7, 5, 3, 1 sequence, making the sequence four frames
long.
Motion Graphs
A motion graph plots an object’s position against time. If one is using animation software,
understanding and using motion graphs is a key skill in animating anything beyond the simplest of
motions. On a motion graph, the time goes from left to right across the bottom of the graph, while the
object’s position is plotted vertically against the time. Each axis in 3D space (X, Y, Z) has its own
line showing the object’s position along that axis.
Examples of character animation
Jumping
A jump is an action where the character’s entire body is in the air, and both the character’s feet
leave the ground at roughly the same time. A jump action includes a takeoff, free movement through
the air, and a landing.
Parts of Jump
A jump can be divided into several distinct parts:
• Crouch: A squatting pose is taken as preparation for jumping.
• Takeoff: The character pushes up fast and straightens their legs with their feet still on the
ground. The distance from the character’s center of gravity (CG) in the crouch to the CG when
the character’s feet are just about to leave the ground is called the push height. The amount of
time (or the number of frames) needed for the push is called the push time.
• In the air: The amount of time the character is in the air from takeoff to the apex is called the jump
time. If the takeoff pose and the landing pose are similar, then the jump height and jump time are
about the same going up as they are going down.
• Landing: The distance from the character’s CG when her feet hit the ground to the point where
the character stops crouching is called the stop height. The stop height is not always exactly the
same as the push height.
When working out the timing for a jump, one will need to first decide on:
1. Jump height or jump time
2. Push height
3. Stop height
4. Horizontal distance the character will travel during Jump
Example:
Jump height = 1.2m
Jump time for 1.2m = 0. 5 seconds
Jump time at 30fps = 0. 5 * 30 = 15 frames
Jump Magnification
The JM is the ratio of the jump height to the push height.
Jump Height
JM =
Push Height
Since you already know the jump height and push height, you can calculate the JM. Then you can
use the JM to calculate other aspects of the jump.
Example:
Jump Height = 1m
Push Height =
0.33m
JM = Jump Height/Push Height = 3
To see how this works, let’s look at the formula for JM and relate it to
acceleration: Jump Time Jump Height
Jump Time Jump Height Push Acceleration
JM = = =
PushTime Push Height Jump Acceleration
Walking
Walks feature all the basics of mechanics while including personality. The ability to animate walk
cycles is one of the most important skills a character animator needs to master.