Lecture 1 Introduction To Software Engineering
Lecture 1 Introduction To Software Engineering
Introduction to Software
Engineering
Software Engineering:
A Practitioner’s Approach, 8/e (McGraw-Hill 2015).
Slides copyright 2015 by Roger Pressman.
1
Table of Contents
Defining Software
Definition of Software Engineering
Characteristics of a Software Engineers
Software Engineering Domains
Software Categories: WebApps, Mobile, Cloud,
Product-Line Software.
4
What is Software?
Software is developed or engineered, it is not
manufactured in the classical sense.
Software doesn't "wear out."
Although the industry is moving toward
component-based construction, most software
continues to be custom-built.
Customized products
Software that is commissioned by a specific customer to
meet their own needs.
E.g. – embedded control systems, air traffic control
software, traffic monitoring systems.
5
Examples of Software?
Google?
Gmail?
Facebook?
CAMSys?
WhatsApp?
Waze?
Word?
Notepad?
6
Software’s Dual Role
Software is a product
Delivers computing potential
Produces, manages, acquires, modifies, displays, or
transmits information
Software is a vehicle for delivering a product
Supports or directly provides system functionality
Controls other programs (e.g., an operating system)
Effects communications (e.g., networking software)
Helps build other software (e.g., software tools)
7
Wear vs. Deterioration
increased failure
rate due to side effects
Failure
rate
change
actual curve
idealized curve
Time
8
2. Definition of Software
Engineering
10
Importance of Software
Engineering
The number of people who have an interest in the
features and functions provided by an application
have grown dramatically - a concerted effort should
be made to understand the problem before a
software solution is developed
The requirements have grown complex, the
programs have to be developed by large teams of
people and implementation involved many possible
platforms and devices - design becomes a pivotal
activity
11
Importance of Software
Engineering
Individuals, businesses, and governments rely on
software for strategic and tactical decision making
as well as day-to-day operations and control. There
is great impact if the software fails - software should
exhibit high quality
As the perceived value of an application grows, it is
likely that its user base and longevity grows, and
demands for adaptation and enhancement will grow
- software should be maintainable
12
Software Engineering Layers
tools
methods
process model
a “quality” focus
management control
of software projects
13
Software Engineering Practice
Polya suggests:
1.Understand the problem (communication and analysis).
2.Plan a solution (modeling and software design).
3.Carry out the plan (code generation).
4.Examine the result for accuracy (testing and quality
assurance).
14
Understand the Problem
Who has a stake in the solution to the
problem? That is, who are the stakeholders?
What are the unknowns? What data, functions,
and features are required to properly solve the
problem?
Can the problem be compartmentalized? Is it
possible to represent smaller problems that
may be easier to understand?
Can the problem be represented graphically?
Can an analysis model be created?
15
Plan the Solution
Have you seen similar problems before? Are there
patterns that are recognizable in a potential
solution? Is there existing software that implements
the data, functions, and features that are required?
Has a similar problem been solved? If so, are
elements of the solution reusable?
Can subproblems be defined? If so, are solutions
readily apparent for the subproblems?
Can you represent a solution in a manner that leads
to effective implementation? Can a design model be
created?
16
Carry Out the Plan
Does the solution conform to the plan? Is
source code traceable to the design model?
Is each component part of the solution provably
correct? Has the design and code been
reviewed, or better, have correctness proofs
been applied to algorithm?
17
Examine the Result
Is it possible to test each component part of the
solution? Has a reasonable testing strategy
been implemented?
Does the solution produce results that conform
to the data, functions, and features that are
required? Has the software been validated
against all stakeholder requirements?
18
Software Process
A process is a collection of activities, actions, and
tasks that are performed to create some work
product
Software process – an adaptable approach that
enables the software team to pick and choose the
appropriate set of work actions and tasks
To deliver software in a timely manner and with
sufficient quality to satisfy those who have
sponsored its creation and those who will use it
19
Process Framework
The framework for software engineering process
consists of:
Framework activities – applicable to all software
projects
Umbrella activities – applicable across entire
software process
20
A Process Framework
Process framework
Framework activities
work tasks
work products
milestones & deliverables
QA checkpoints
Umbrella Activities
21
Framework Activities
Communication
Planning
Modeling
To better understand requirements
Design to achieve the requirements
Construction
Code generation
Testing
Deployment
22
Umbrella Activities (Manage & Control)
Software Project Tracking and Control
Risk Management
Software Quality Assurance
Technical Reviews
Measurement
Software Configuration Management
Reusability Management
Work Product Preparation and Production
23
Behavioral Model for
Software Engineering
24
3. Characteristics of a
Software Engineer
26
4. Software Engineering
Domains
28
Software Application Domains
Product-Line Software: software designed to provide specific
capability for use by many different customers (e.g. inventory
control products)
Web/Mobile Applications: browser-based apps and software
that resides on mobile devices
AI Software: makes use of nonnumerical algorithms to solve
complex problems that are not amenable to computation or
straightforward analysis (e.g. robotics, expert systems, pattern
recognition, artificial neural networks, game playing)
29
Legacy Software
Why must it change?
Software must be adapted to meet the needs of new
computing environments or technology.
Software must be enhanced to implement new
business requirements.
Software must be extended to make it interoperable
with other more modern systems or databases.
Software must be re-architected to make it viable
within a network environment.
30
5. Software Categories:
WebApps, Mobile, Cloud,
Product-Line Software
32
WebApps
Modern WebApps are much more than hypertext files with a
few pictures
WebApps are augmented with tools like XML and Java to allow
Web engineers including interactive computing capability
WebApps may standalone capability to end users or may be
integrated with corporate databases and business applications
Semantic web technologies (Web 3.0) have evolved into
sophisticated corporate and consumer applications that
encompass semantic databases that require web linking,
flexible data representation, and application programmer
interfaces (API’s) for access
The aesthetic nature of the content remains an important
determinant of the quality of a WebApp.
33
Mobile Apps
Reside on mobile platforms such as cell phones or tablets
Contain user interfaces that take both device characteristics and
location attributes
Often provide access to a combination of web-based resources
and local device processing and storage capabilities
Provide persistent storage capabilities within the platform
A mobile web application allows a mobile device to access to
web-based content using a browser designed to accommodate
the strengths and weaknesses of the mobile platform
A mobile app can gain direct access to the hardware found on the
device to provide local processing and storage capabilities
As time passes these differences will become blurred
34
Cloud Computing
35
Cloud Computing
Cloud computing provides distributed data storage and processing
resources to networked computing devices
Computing resources reside outside the cloud and have access to
a variety of resources inside the cloud
Cloud computing requires developing an architecture containing
both frontend and backend services
Frontend services include the client devices and application
software to allow access
Backend services include servers, data storage, and server-
resident applications
Cloud architectures can be segmented to restrict access to private
data
36
Product Line Software
Product line software is a set of software-intensive systems that
share a common set of features and satisfy the needs of a
particular market
These software products are developed using the same
application and data architectures using a common core of
reusable software components
A software product line shares a set of assets that include
requirements, architecture, design patterns, reusable
components, test cases, and other work products
A software product line allow in the development of many
products that are engineered by capitalizing on the commonality
among all products with in the product lin
37