02-The System Unit-Chapter 2
02-The System Unit-Chapter 2
MEMORY
Introduction to Computer Concepts and
Application
• Digital Computers
• Can only understand two states, off and on (0 and 1)
• System unit:
• The main case of a computer
• Houses the processing hardware for a computer
• Also contains storage devices, the power supply, and cooling fans
• Houses the CPU, memory, interfaces to connect to peripheral
devices (printers, etc), and other components such as CD/DVD
drives
• With a desktop computer, usually looks like a rectangular box
Inside the System Unit
Inside the System Unit
• The Motherboard
• Computer chip
• A very small piece of silicon or other semi-conducting material onto
which integrated circuits are embedded
• Circuit board
• A thin board containing computer chips and other electronic
components
• System board
• The main circuit board inside the system unit to which all devices
must connect
• External devices (monitors, keyboards, mice, printers) typically
connect by plugging into a port exposed through the exterior of
the system unit
• Wireless devices connect through a transceiver or wireless
networking technology (like Bluetooth)
Inside the System Unit
• Drive Bays
• Rectangular metal racks inside the system unit that house storage
devices
• Hard drive, CD/DVD drive, flash memory card reader
• Connected to the motherboard with a cable
• Processors
• The CPU (Central Processing Unit)
• Circuitry and components packaged together and connected directly to the
motherboard
• Does the vast majority of processing for a computer
• Also called a processor; called a microprocessor when talking about
personal computers
Inside the System Unit
• Dual-core CPU
• Contains the processing components (cores) of two separate
processors on a single CPU
• Quad-core CPU
• Contains four cores
• Bus
• An electronic path over which data
can travel
• Found inside the CPU and on the
motherboard
• Bus width
• The number of wires in the bus over
which data can travel
• Bus width and speed determine the
throughput (or bandwidth) of the
bus
• The amount of data that can be
transferred by the bus in a given
time period
Memory
• Fans
• Fans used on most personal computers to help cool the CPU and
system unit
• Heat is an ongoing problem for CPU and computer manufacturers
• Can damage components
• Cooler chips run faster
• Heat Sinks
• Small components typically made out of aluminum with fins that
help to dissipate heat
Cooling Components
• Cooling Systems
• Liquid cooling systems
• Cool the computer with liquid-filled tubes
• Immersion cooling
• Hardware is actually submerged into units filled with a liquid cooling
solution
• Notebook cooling stand
• Cools the underside of a notebook computer
• Expansion Card
• A circuit board inserted into an expansion slot
• Used to add additional functionality or to attach a peripheral device
• Express Card Modules
• Designed to add additional functionality to notebooks
Expansion
Buses
• Bus
• An electronic path within a computer over which data
travels
• Located within the CPU and etched onto the motherboard
• Expansion Bus
• Connects the CPU to peripheral (typically input and output)
devices
• Memory Bus
• Connects CPU directly to RAM
• Frontside Bus (FSB)
• Connects CPU to the chipset that connects the CPU to the rest
of the bus architecture
Buses
• Port
• A connector on the exterior of a computer’s system unit
to which a device may be attached
• Typical desktop computer ports include:
• Power connector, Firewire, VGA monitor, Network, USB, Audio, and HDMI
• Others include IrDA and Bluetooth ports, eSATA ports,
Thunderbolt ports (Apple devices)
• Most computers support the Plug and Play standard
Ports and Connectors
Ports and Connectors
• Portable computers have ports similar to desktop
computers, but often not as many
• Moore’s Law
• In 1965, Gordon Moore
predicted that the number of
transistors per square inch on
chips had doubled every two
years and that trend would
continue
• Moore’s Law is still relevant
today for processors as well as
other computer components
How the CPU Works
• Machine cycle
• The series of operations involved in the execution of a single
machine level instruction
• Fetch: The program instruction is fetched
• Decode: The instructions are decoded so the control unit, ALU, and
FPU can understand them
• Execute: The instructions are
carried out
• Store: The original data or the
result from the ALU or FPU
execution is stored in the CPU’s
registers
Making Computers Faster and Better Now and in the Future