0% found this document useful (0 votes)
111 views47 pages

Revit Report

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
111 views47 pages

Revit Report

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 47

Index

1. Introduction of Revit Architecture

2.Understanding Projects unites, levels, grids

3.walls, introduction of parts and assembles

4.In depth study of modify tools

5.3D modelling- floor and celling

6.3D modellings- roof and openings

7.introduction of columns, doors, windows, beams, groups

8.stairs/ramp and railings

9. 3-D MODELING PROGRESS

10. Dimensions

11. Drafting Views

12. curtain walls

13.rooms

14.colours

15.lights

16.Decods

17.camera

18. Rendering

19.work with links and reports

20. Phasing and design options

21. Transfer project stranded

22.Infernce check
Introduction of Revit Architecture
maintained by the computer. In addition, it gives you complete control over consultant coordination
and construction documentation as natural outputs of the design and change management process.
Revit Architecture is to 2D drafting as a relational database is to a punch card.

Support for the Building Team

Revit—for “revise instantly”—was introduced first to the architectural community and offered
support for architectural design and documentation. However, the underlying technology, the
building information model and the parametric change engine, is engineered and optimized to
support the creation and management of information for the entire building enterprise. The building
information model is an advanced database infrastructure that supports the information needs of
the building design and production team. Revit Architecture extends the power of this information
infrastructure to structural layout, construction, and site design work for the building project. The
work products of the building team, their “deliverables,” are most often graphic, textual, or tabular
presentations of information created by individual project team disciplines but are also with
increasing frequency specifically formatted digital data. A program analysis diagram by an architect,
a bracing elevation by a structural engineer, a site-staging plan by a builder, and a quantity survey by
a construction manager are examples of graphic, textual, or tabular deliverables. A DWG™ file
underlay that an architect provides to a mechanical engineer, a spreadsheet documenting all the
leasable area in a speculative office building, and a relational database of all materials required to
construct the building are examples of digital deliverables. The creation of information in the
building design and production process is both concurrent and continuous, but the production of
these deliverables is only sequential and intermittent. The episodic creation of deliverables is a
hindrance to the building design and production process and takes effort away from the real work of
the team. Conventional software tools for the building industry have automated discrete tasks of
information presentation. The production of plans, visualizations, cost estimates, and quantity take-
offs are each supportedby specific, purpose-built tools. This has perpetuated the sequential and
intermittent presentation of information in a process that is naturally concurrent, continuous, and
iterative. It has also created artificial technology boundaries between disciplines and project team
members

The application of advanced information technology, the building information model and parametric
change management, to the building design and production process addresses its underlying
information needs. The building information model enables deliverables to be available concurrently
with the design and production process. Because deliverables are available concurrently, the energy
required to produce them manually or through task-specific software tools is reduced, and that
energy that can now be spent on the direct design and production effort. Fundamentally, the
building information model makes information in the form of deliverables continuously available to
project team members in the way they need to see it and are accustomed to seeing it.

Concepts and Features of Revit Architecture

This section provides an overview of some of the more important features in Revit Architecture that
contribute to a better design environment, enhanced productivity, and faster construction
documents. For a more detailed look at Revit Architecture, we encourage you to try the product
itself. Revit Architecture is available on CD or by download at www.autodesk.com/revitarchitecture.
The CD package includes a printed copy of Getting

AN INTRODUCTION TO REVIT ARCHITECTURE

Started guide, a step-by-step tutorial that demonstrates the power and functionality of Revit
Architecture.

Bidirectional Associativity

Bidirectional associativity in Revit Architecture helps ensure that any change to the relationships
among objects is concurrently reflected by the parametric change engine throughout your design.
Bidirectional associativity is at the heart of the mechanism by which Revit Architecture maintains
consistency in your model at all times.
Bidirectional associativity is applied automatically to every component, view, and annotation in Revit
Architecture. Consider what happens when you alter a dimension annotation (Figure1). When you
edit a dimension, you change the underlying geometry of the object associated with that string.
What may not be apparent is that bidirectional associativity is Not an editable property of the wall.
You don’t turn it on or off. In Revit Architecture, bidirectional associativity is automatic and managed
at all times by the parametric change engine. This is the essence of making the computer do more
work and enabling users to make changes at will. Bidirectional associativity in Revit Architecture is
universal, meaning that you need not refresh or regenerate any view, annotation, sheet, or other
component. Contrast this behavior with other3D add-ons to 2D drafting systems, which often
require you to edit in one view to reflect in another or which require refreshing ancillary views or
annotations. A designer can lock design intent into the model by aligning two interior walls and then
clicking a lock icon to instruct the parametric change engine to always maintain this condition. The

change engine is capable of handling locked intent across the entire model and features technology
that manages all associativity so that Revit Architecture is able to scale to large buildings while
maintaining consistency at all times. In Revit Architecture errors do not creep into a design. To
change the size of a wall, all you need to do is directly manipulate the wall or the dimension
annotation, and the software automatically updates all other annotations and components to reflect
the change. And it all happens right away

Integrated Scheduling

Integrated scheduling in Revit Architecture is an excellent example of how a parametric change


engine can deliver real results in your projects. Schedules in Revit Architecture are simply another
view of the integrated model. As you would expect, bidirectional associativity means that when you
change something in the view, the schedule changes. And when you change a component in the
schedule, the component changes in all associated plans, elevations, sections, and other views
Figure 2 shows an example of a schedule with a plan, section, and two 3D views displaying a wall
that was moved. Using conventional CAD products, this would require significant rework. In Revit
Architecture it’s a snap. All you do is select the components to be deleted or changed, make the
change, and let the parametric change engine reflect the change throughout the model.

Visualization and Presentation


Revit Architecture makes it easy to create and modify presentation materials directly in the model.
Impressive presentation materials do not require add-on products. Revit Architecture includes
Accorder® raytracing and radiosity (see Figure 3). In Revit Architecture you can use Accorder for
rendering, and for export and import of bitmap and other graphic file formats. Revit Architecture
also features walkthrough animation exportable to AVI files, interactive panoramic file export,
procedural plants, and full control of range, resolution, and image sizing. Rendered images can be
saved in the project and included on plottable sheets just as any other view, drawing, or schedule in
the project. Renderings can also be created at any size and resolution, and can be saved outside the
project in various graphic file formats for presentation and publication. Revit Architecture includes
PANTONE® color matching for complete accuracy of your printed and plotted output. Revit
Architecturealso includes support for RPC™ content from Arch Vision™, and several RPC files are
included with the product. This innovative image-based rendering technology is capable of reflecting
rich detail through synthesized image data rather than relying on complex geometry to represent
objects in 3D.

Revit Architecture also effectively automates tasks that have previously required many different
tools and significant expenditures of time. Consider how Revit Architecture creates color-filled
diagrams that show space utilization, material usage, or other categories of space.

In Figure 4 the designer is filling in the names associated with each room in this building. Revit
Architecture automatically color-fills the plan and updates the legend on the plan. The designer has
added a new room to the list, and Revit Architecture will changed the legend and associated a new
color with the new department. Although this example illustrates departmental usage—and totals
the square footage in the accompanying schedule—Revit Architecture is capable of creating color-
filled diagrams for any number of categories, such as floor finish or public/private space analysis.
Changes in Section Views

Section views are an especially powerful illustration of the potency of a parametric changeengine. In
Revit Architecture, you can draw a section simply by using the section tool and indicating where you
want the section cut. Flipping the section is as simple as toggling the section head. Most importantly,
you can move the section line anywhere you want in plan, and Revit Architecture re-presents the
section view rapidly and accurately. You can create a section through this building by simply drawing
the section on the plan view. Revit Architecture can cut the section precisely where instructed to do
so. You can open that view by double clicking directly on the section tag

This is not a static view—there’s no such thing in Revit Architecture. This is a live, parametric view of
the model, and you can place windows, doors, and other components or modify any part of the
design directly in the section view. In Revit Architecture, any changes made in section are
automatically reflected everywhere else in the design.
Coordinating with Consultants

Revit Architecture, using Autodesk’s RealDWG™ toolkit, not only provides the Decomposability—
allowing import, export, and linking of your AutoCAD® data—but also supports import, export, and
linking to DXF™ files and MicroStation®DGN files. Revit Architecture enables
you to always provide up-to-date underlay shell drawings and other deliverables to your consultants.
Exported files present the proper level of information expected by AutoCAD or MicroStation
software users when opened in those systems. The component and element categories in Revit
Architecture are properly mapped to the layering standard of your choice, specific sets of geometric
entities appear as blocks, and the correct pen and plotting information is provided in an associated
file. You can also bring native DWG files directly into Revit Architecture to use as reference
geometry, library components, or as the starting point for anew design. In addition to direct support
of DWG and DGN file formats, any CAD system that supports these file formats can work effectively
with Revit Architecture.

Working in Large Teams

Revit Work-sharing distributes the power of the Revit Architecture parametric building modeling
environment across the project team. Revit Work-sharing provides a complete range of
collaboration modes from entirely on-the-fly simultaneous access to the shared model, through the
formal division of the project into discrete shared units, to complete separation of project elements
or systems into individually managed linked models. Revit Worksharingallows the team to choose
the best way to collaborate and interact based on their workflow and the project requirements.
Revit work sets enable communication, collaboration, and coordination across multiuser project
teams. Work sets enable team members to select the portions of the project they are responsible

for; check them out from the single, integrated building information model; change them at will; and
then check them back in. When returned to the shared model,
Work sets reflect all changes back into that model with full bidirectional associativity, maintaining
consistency across the entire project.

Figure 7: Work sets enable large teams to collaborate using a single building information model.
Work sets are dynamically reserved and released by team members over the network as they work.
The Work sets dialog box always shows current information about who is working in what work set.
Work sets can be thought of as a distributed building database, one in which the entire team can
move from stage to stage, process to process, to easily and quickly create whatever portion of the
project is required. With Revit Architecture, the computer works harder— providing consistency
across multiple team members—while the essential ease of use is maintained and the integrated
model preserved during the entire design and documentation process. With Revit Architecture, large
teams can now work in a model-based environment on major projects in a distributed mode while
relying on the computer for consistency. In Figure 7, some parts of the building have been marked
editable and some have not. Those that are note datable are available for other users to edit; here
you see the project standards work set— where the team shares common design parameters that
are being changed so that the entire team can benefit from a global revision.

Working with Large Projects

Large projects involving multiple buildings or building wings can be developed by linking together
several separate Revit Architecture project files (Figure 8). Users can work on the files individually
while the building geometry from the other individual linked files is visible. Presentation materials
and other deliverables, including all the parts of the project assembled together, can be prepared
from the linked files.
Support for Unusual Geometry

Revit Architecture supports architects and designers in creating their most imaginative designs
within the industry’s most powerful building modeler, as shown in Figure 9. Designers can use
splines to easily create free-form sketches for walls, roofs, floors, and family (parametric building
content) elements. Advanced wall geometry provides tapered and battered walls, cornices and
reveals, and curtain walls spanning any two lines, arcs, or splines. Roof geometry supports 3D-path
sweeps to create facias, eave conditions, and soffits for the most detailed roof designs. Roofs can
incorporate skylights within any condition. The ability to divide wall faces and other surfaces into
multiple separate regions enables designers to sketch and describe areas of different appearance,
design, color, ortexture on any model surface, providing highly detailed renderings and other
documentation.
Figure 9: Revit Architecture supports the most elaborate geometry while maintaining a faithful
description of the building project. Here, this curtain wall is made up of schedulable mullions and
glazing panels.

Sharing Data with Other Applications

Revit Architecture provides for export of the building information model to industry-standard open
database connectivity (ODBC) compliant relational database tables. Using the digital quantification
of the building and any of a number of common analysis tools from spreadsheets to traditional cost-
estimating packages, industry professionals can now reliably estimate what is in a building project
and how much material is needed. Using Revit Architecture to create this business data minimizes
the expensive and error-prone activities of measuring a building from drawings and recalculating
results when the design changes. Substantial reductions in cost and scheduling rework and error
along with increases in qualityresult from the unique ability of Revit Architecture to automatically
provide business data from a model created simply by drawing the building.
Figure 10: Revit Architecture integrates the building information model with the site. Parking spaces
are parametric components placed in plan and scheduled in bidirectionally associated views of the
project database.

Integrated Site Modeling

Revit Architecture is the first building modeler to integrate parametric site modeling. Site surfaces
can be imported from existing survey information or created using Revit Architecture and
coordinated with the building design. You have direct control over triangulated surfacesand contour
displays. Revit Architecture components placed on the terrain automatically findthe terrain surface
to attach to, and, because the site is an integral part of the overall project, section cuts automatically
reflect changes in the terrain should any part of the building bemodified.spaces and plant materials
are parametric components placed in the Revit Architecture model (see Figure 10).

Parking spaces are inventoried and scheduled in the model, and plant materials are scheduled by
their proper scientific names. Now, designers can study grading, create realistic sections, and further
reduce preparation time for construction documentation.

Improving the Design and Construction Process

In Revit Architecture, the design and documentation process is a cycle of team-based tasks that are
constantly iterating from stage to stage, not a series of discrete, serial steps ending in a set of
construction documents. Revit Architecture is the single, integrated tool you use to move through
the entire process. Here, we illustrate just a few of the common tasks you may have in the design
and documentation process. The objective isn’t to detail features; it’s to encourage you to rethink
your use of CAD by demonstrating how Revit Architecture helps you create construction
documentation directly, while making it easy to cycle through different tasks in your project.

Revit Architecture Maker is a powerful conceptual design and modeling environment that takes any
overall building form described conceptually and maps it to real-world building entities like roofs,
curtain walls, floors, and walls, allowing for a cumulative understanding of the relationship between
expressive and built form as the design develops.

Massing capabilities in Revit Architecture enable multiple iterations of the earliest

design concepts—much the way you would create models from rigid foam blocks—

while protecting that investment of time and effort by allowing the massed forms to be developed
all the way into construction documents.
Revit Architecture also supports phasing information in the building information model. Drawings
that represent different phases of construction are easy to create.

Revit Architecture allows each component to be assigned to a phase, which determines how it is
displayed at various points in time. And, because every view in Revit Architecture is always
associated with the model, the phased components and views automatically reflect any changes to
that model.

Finally, Figure 12 shows a series of sheets ready to be printed or plotted for a well-documented
construction project.Sheets in Revit Architecture are “what you see is what you get,” meaning that
you can change the scale of the elevations, plans, and so forth, without complex layer management
(there are no layers in Revit Architecture). You can even make design changes directly on the view
contained on the sheet and be assured that Revit Architecture will reflect that change automatically
throughout the model. Call-out annotations are up-to-date and accurate because the parametric
change engine is responsible for keeping them current, not the user.
Project units are grouped by discipline, such as common, structural, or electrical. When you change
the discipline, different unit types are available. In the Project Units dialog, each unit type has a
preview of the display format.

Walls
Like other basic elements in a building model, walls are instances of predefined system family types,
which represent standard varieties of wall function, composition, and thickness.

You can customize these characteristics by modifying a wall’s type properties to add or remove
layers, divide them into regions, and change their thickness or assigned material.

You add walls to a building model by clicking the Wall tool, selecting the desired wall type, and
placing instances of that type in a plan view or 3D view.

To place an instance, you select one of the draw tools on the ribbon, and either sketch the linear
extents of the wall in the drawing area, or define them by picking an existing line, edge, or face. The
position of the wall relative to the path you sketch or the existing element you select is determined
by the value of one of the wall’s instance properties: Location Line.

After you place a wall in a drawing, you can add sweeps or reveals, edit the wall’s profile, and insert
hosted components such as doors and windows.

Note: After creating walls, you may want to audit files so Revit will review data structures and
correct any problems found within the model. To audit a project file, open the project and, in the
Open dialog, select the Audit option.
A wall’s Location Line property specifies which of its vertical planes is used to position the wall in
relation to the path you sketch or otherwise specify in the drawing area.

When laying out compound walls that join, you can place them precisely with respect to a particular
material layer of interest, such as the concrete masonry units.

Regardless of the wall type, you can select any of the following planes, either on the Options Bar
(before placing the wall) or on the Properties palette (before or after):

Wall Centerline (default)

Core Centerline

Finish Face: Exterior

Finish Face: Interior

Core Face: Exterior

Core Face: Interior

Note: In Revit terminology, the core of a wall refers to its main structural layer or layers. In a simple
brick wall, the Wall Centerline and Core Centerline planes would coincide, whereas they would likely
differ in a compound wall. When you draw a wall from left to right, its exterior face (Finish Face:
Exterior) is at the top by default.
In the following example, with the Location Line value specified as Finish Face : Exterior, the cursor is
placed on a dashed reference line, and the wall is drawn from left to right.

If you change the Location Line value to Finish Face : Interior, and draw another segment along the
reference line in the same direction, the

new segment is placed above the reference line.

Once a wall is placed, its location line persists, even if you modify the structure of its type or change
to a different type. Changing the value of the Location Line property for an existing wall does not
change the wall’s position. However, when you use the Spacebar or on-screen flip controls to switch
the interior/exterior orientation of a wall, the location line is the axis around which the wall flips. So
if you change the Location Line value and then change the orientation, it may change the wall
position as well.

About Wall Function


All wall types within the Basic Wall and Stacked Wall families have a type property called Function.

Specify one of the following values:

Interior

Exterior

Foundation

Retaining
Soffit

Core-Shaft

You can filter the display of walls in a view to show/hide only those walls that serve a particular
function. When creating a wall schedule, you can also use this property to include or exclude walls
according to function

Revit Parts in Assemble


Revit Parts

Part elements in Revit support the construction modeling process by letting you divide certain
elements from the design intent model into discrete parts. Parts can be generated from elements
with layered structures, such as Walls, Floors, Roofs, Ceilings, etc.

You can create a part from an element that you select in the drawing area, either in the current
project or in a linked model.

In the case of elements with layers or subcomponents, such as walls, individual parts will be created
for those layers. For other elements, a single part element is created. In either case, the resultant
part or parts can then be divided into smaller parts.

For more information about Revit Part elements, please click here.

How to create Parts in Revit

• Select Elements First


1.In the drawing area, select the elements from which you want to create parts

2.Click Modify | <element type> tab Create panel (Create Parts).

• Select The Tool First


1.Click Modify tab Create panel (Create Parts).

2.In the drawing area, select the elements from which you want to create parts. Only
elements that are eligible for part creation will be selectable when the tool is active;
ineligible elements display in half-tone.

3.Press Enter or the Spacebar to complete the action.

PCL PartsLab for Revit

PCL PartsLab is a free Revit model browser that automates the creation, visualization, and change
management of Revit Parts. It reduces time and clicks by instantly creating thousands of Parts from
targeted categories/families/types. Context sensitive tools assist in quick hiding & isolation. The
managed history view helps you keep track of when design updates happened, and what changed.
Click here for more information about PCL PartsLab for Revit.

Revit Parts in Assemble


Assemble supports Revit Parts. You have the ability to divide elements into smaller pieces in Revit to
simulate the construction process. Also, you can break down each element to its discrete layers
which helps you in your material take-offs in Assemble.

By default, Assemble ignores Parts category which means it does not display in the Model Tree,
Inventory, or Visibility Rules. However, they are visible in the viewer in "ghosted" mode. To be able
to access Parts, use the Visibility Settings to toggle them back on in your project.

1.From the Model Tree, click the Visibility Settings link at the bottom of the panel.

2.Click on the dropdown next to Ignore, at the top of the panel. Check the category you would like to
toggle on.

3.Click Update, at the bottom of the panel.

4.Close the panel.


To cross-reference the Parts objects to their Parent objects, you can use the properties "Original
Category", "Original Family" and "Original Type". In the example below, the Inventory is grouped by
Original Category > Original Family > Original Types.

Assemble shows you all of the Parts Objects based on their Category > Family > Type.
Material Take-Off in Assemble Using Parts

Using Parts, you can break break down each element to its discrete layers which helps you in your
material take-offs. Grouping the inventory by "Material" helps you in identifying different materials.
You can also cross-reference the Parts Objects to their Parent Objects by adding the properties
"Original Category", "Original Family" and "Original Type" to the Inventory
Using Revit Draw and Modify Tools

Users need to study and implement these basic tools to be able to create Revit families.

In sketch mode, the Draw panel tools of the Family Editor are used to create profiles that are
extruded or blended with other profiles, thereby forming a shape. Outside of the sketch mode,
profiles created from model and symbolic lines are used to create 2D or 3D representation of
components.On the other hand, the Modify panel contains tools for manipulating and editing
components. In sketch mode, they enable sketching and placing of profile elements quickly and
accurately. Using the powerful modifying tools, components can be copied, duplicated, moved and
placed in precise locations.

The Draw Panel

Using any of the Forms tools, all components in a model start with a profile that's sketched with the
Draw panel tools while in sketch mode (see Figure 1).

Figure 1. The Draw panel tools.

The tool icons and the cursor that display after clicking a Draw button provide a clue as to what type
of shape they generate (see Figure 2).

Figure 2. Tool icons and cursors.

To understand how the Draw panel tools work, open the Generic Model template and select the
Extrusion tool (Create > Forms). In the sketch mode, draw shapes using the tools described
below.Parts of the Draw panel:Line: This tool creates a straight line or a chain of line segments
connected to one another. A listening dimension value can be typed after the first click. Lines can be
drawn offset from their locations. The corners can also be rounded with arcs as the lines are being
sketched by specifying a value in the radius box (see Figure 3).

Figure 3. Corners can be rounded while creating lines.

Rectangle: This tool creates a rectangle by clicking two points opposite one another. As the cursor is
moved, the temporary dimensions display the length and width. Rectangles can also be drawn offset
from their locations. The corners can also be rounded with arcs by specifying a value in the radius
box (see Figure 4).

Figure 4. Rectangles can be created with round corners.

Inscribed Polygon: This tool creates a polygon based on the number of sides specified in the Sides
box of the Options bar. The first click establishes the center of the polygon. As the cursor is moved, a
preview of the polygon appears while it is being dragged at its vertex points (see Figure 5). The
polygon can be rotated as the cursor is dragged. The second click creates the polygon. A listening
dimension value can be entered after the first click. Alternatively, a value can be entered in the
Radius portion of the Options bar.

Figure 5. A polygon dragged from its vertex points.

Circumscribed Polygon: This tool creates a polygon based on the number of sides specified in the
Sides box of the Options bar. The first click establishes the center of the polygon. As the cursor is
moved, a preview of the polygon appears as it is being dragged from its side (see Figure 6). The
polygon can be rotated as the cursor is dragged. A listening dimension value can be entered after
the first click. Alternatively, a value can be entered in the Radius option of the Options bar.
Figure 6. A polygon dragged from its side.

Circle: This tool creates a circle by clicking two points. The first click establishes the center point. The
second click creates the circle (see Figure 7).

Figure 7. How to create a circle.

Spline: This tool generates a smooth curve (see Figure 8, A) by clicking a series of control points.
Each click establishes a control point. After the first click, a line displays with the cursor as it is
moved. Clicking a second point turns the line into a curve as you click the cursor on the subsequent
control points. Double-clicking the last point ends the drawing process and keeps the tool active. To
exit completely, press the Esc key twice or double-click a blank area. When the Chain option is
selected from the Options bar, double-clicking ends the drawing process and starts a new spline
from the last point of the previous spline. Selecting a spline (see Figure 8, B) displays its control point
and adds an Edit Spline panel to the contextual menu. This panel also contains buttons for adding
and deleting control points.

Figure 8. Creating a spline.

Fillet Arc: This tool rounds the corners of two intersecting lines or arcs. This is done by selecting two
elements with the tool (two clicks) and dragging the preview of the arc to the desired location. A
third click creates the fillet. A listening dimension value can also be entered instead of a third click.
Alternatively, the radius can be specified in the Radius box of the Options bar before selecting two
elements. The radius of the arc can be edited by entering a value over the temporary dimensions
(see Figure 9, A) or dragging the middle drag control (see Figure 9, B).
Figure 9. Creating a fillet arc.

Tangent End Arc: This tool creates a curve from the end point of an existing line or curve. The
generated curve shares a common tangent shape with the element from which it is connected (see
Figure 10). Subsequent clicks produce a series of curves tangent to one another.

Figure 10. Creating a fillet arc.

Center-Ends Arc: This tool creates an arc by clicking three points. The first click establishes the arc’s
center point (see Figure 11, A). Moving the cursor to a new location and clicking a second point
establishes the length of the radius (see Figure 11, B). A listening dimension value can also be typed
instead of a second click. Clicking a third point at the desired location creates the arc and displays
temporary dimensions (see Figure 11, C).

Figure 11. Creating an arc with the Center-Ends Arc tool.

Start-End-Radius Arc: This tool creates an arc by clicking three points. The first click establishes the
start point (see Figure 12, A), while the second click establishes the end point (see Figure 12, B). A
listening dimension value can also be typed instead of a second click. As the cursor is moved, a
preview of the arc displays with the cursor. Clicking a third point at the desired location creates the
arc (see Figure 12, C).
Figure 12. Creating an arc with the Start-End-Radius Arc tool.

Pick Lines: This tool creates a line or curve based on an existing edge. It copies or traces the edge of
an existing element on which it is clicked (see Figure 13). These elements are model lines, reference
lines, reference planes or the edges of solid and void extrusions.

Figure 13. Tracing an underlay using the Pick Lines tool.

Partial Ellipse: This tool creates half of an ellipse by clicking three points. The first click establishes
the first vertex. A preview of a half ellipse displays with the cursor as it is moved and clicked to a
second point to establish the length of the major axis. A listening dimension value can also be typed
instead of a second click. Again, a preview of a half ellipse displays with the cursor as it is moved and
clicked to a third point to establish the minor axis that makes up the completed partial ellipse. A
listening dimension value can also be entered instead of a third click. Ellipse: This tool creates a full
ellipse by clicking three points. The first click establishes the center point. A preview of a full ellipse
displays with the cursor as it is moved and clicked to a second point to establish the length of the
major axis. A listening dimension value can also be entered instead of a second click. Again, a
preview of a full ellipse displays with the cursor as it is moved and clicked to a third point to establish
the length of the minor axis. A listening dimension value can also be entered instead of a third click.

The Modify Panel

In a complex family, assembling and putting parts together are made easier with the Modify tools
(see Figure 14).

Figure 14. The Modify panel tools.


To understand how these tools work, open the Generic Model template. Draw simple extrusion
shapes then follow the procedure explained below: Note: the letters in parentheses after the name
of the tool are the default keyboard shortcuts.

Align (AL): This tool is used to align an element or multiple elements to a selected element. In the
family environment, it is generally used to align and lock elements to reference planes. To use it, you
first select the element or reference plane where you want the object to align to. Next, click the
second

1.object.

Offset (OF): This tool copies or moves an element at a specified distance entered in the Offset box in
the Options bar. The offset can also be done interactively by selecting the Graphical

2.button option.

Mirror-Pick Axis (MM): This tool mirrors a copy or duplicates an element about an axis. The axis can
be a model line, symbolic line, reference plane, reference line or an edge of an extrusion. The
selected element (or multiple elements) is

3.copied and flipped to the other side of the clicked axis.

Mirror - Draw Axis (DM): When this tool is chosen, the cursor functions similarly to a line tool.
However, it draws an invisible line that acts as the mirror axis. After drawing the invisible line, the
selected element is copied and flipped to the other

4.side of the drawn axis.

Split Element (SL): The Split Element tool is used to cut or split lines, arcs, circles and ellipses while in
sketch mode. It can also be used to cut model lines, symbolic lines and reference

5.lines.

Split with Gap: This tool does not work in the family

6.environment.

Array (AR): This tool creates a duplicate or multiple instances of one or more selected elements. The
duplicates can follow a linear or circular path. The number of instances and their locations relative to
one another can be specified in the Options bar. There is also an option to group and associate
7.selected elements that are being arrayed.

Scale (RE): This tool resizes model, symbolic and reference lines. In Edit mode, it resizes profiles used
in masking regions, filled regions, extrusions and split faces. The Options bar contains an option to
scale an element graphically or

8.numerically.

Unpin (UP): This tool unpins or unlocks an element that has

9.been locked by the pin tool.

Pin (PN): This tool is used to lock an element in place. A

10.pinned element cannot be moved or edited.

Delete (DE): This tool removes a selected element from the


11.drawing area. It is the equivalent of pressing the Delete key.

Trim/Extend Multiple Elements: This tool trims or extends more than one element to a boundary.
The boundary can be a model line, symbolic line, reference plane or reference line. It is also available
in the sketch mode for extending or trimming

12.lines and arcs.

Trim/Extend Single Element: This tool trims or extends an instance of an element to a boundary. The
boundary can be a model line, symbolic line, reference plane or reference line. It is also available in
the sketch mode for extending or trimming

13.an element to a boundary.

Trim/Extend to Corner (TR): This button trims and extends elements to form a corner. It is also
available in the sketch mode for extending or trimming lines and arcs to form a

14.corner.

Rotate (RO): This tool rotates one or more elements around a center point, which is the rotation
axis. In plan, elevation and section views, the rotation axis is perpendicular to the view. In

15. a 3D view, the rotation axis is perpendicular to the work plane.

Copy (CO): This tool creates a duplicate of an element that can interactively be placed by dragging it
to a desired location. The listening dimension can also be used to specify a specific distance. This
copy function, however, does not store the

16. element in the clipboard.

Move (MV): With this tool, an element can be precisely or interactively moved to a desired location.
The listening dimension can also be used to enter a specific distance.

17.Knowing how the tools in the Draw panel work is necessary to modeling a component using any
of the tools in the Forms panel (see Figure 15).

image-center

Figure 15. The Forms panel tools.

This, plus a good knowledge of the tools in the Modify panel, will enable you to create complex
families such as the pool table shown in Figure 16.
Figure 16. Pool table.

3-D MODELING PROGRESS

Floor and Ceiling Plan

Further development went into the floor plan and ceiling plan to finalize details and further envelop
the concept. Overall, all elements need to be developed within Revit. Specific attention went into
the front and back retail. Displays raise high on the walls and low in the central space to allow for
clear sight lines for employees to see guests and for guests to see within the rest of the space.
Inspiration was drawn from old hardware store display with the incorporation of black rod iron
piping to continue the industrial look. High top fixed bar tables fill up the front bar with lower lounge
seating filling the back bar accentuating the curve of the bar and stair case. A second staircase was
added for fire exit purposes. Decorative metal paneling sweeps across the independent booths over
to the base of the second stair case. Lastly, high top seating was added to the second floor to
overlook the from the mezzanine.

Dimensions show measurements in a project.


Dimensions
Annotate tab Dimension panel

There are 2 types of dimensions:


Temporary dimensions are the measurements that display in the drawing as you place elements or
sketch lines, or when you select an element. These dimensions disappear when you complete the
action or deselect the element.

Permanent dimensions are measurements that you add to drawings to document the design. They
are view-specific, and they print on sheets.

Temporary Dimensions

As you create or select geometry, Revit displays temporary dimensions around the element. Use
temporary dimensions to dynamically control placement of elements in the model.

Permanent Dimensions

A permanent dimension is a view-specific element that documents measurements in the model.

Spot Dimensions

Use spot dimensions to record the elevation, coordinate, or slope of a selected point or element in a
drawing.

Dimension Witness Lines

You can move witness lines to new references for temporary and permanent dimensions. You can
also control the gap between the witness line and the element for permanent dimensions.

Modifying Dimensions

Revit provides the ability to customize the look of dimensions.

Dimension Properties

Adjust the appearance of dimensions, spot elevations, spot slopes, and spot coordinates to meet
organizational needs and adhere to industry standards.

Text Notes
To document the design, add text notes to drawings, with or without leaders. Change the text style,
if needed.
Topics in this section

About Text Notes

Add explanatory, instructional, technical, or other text annotations to your drawings.

About Finding and Replacing Text

Use the Find/Replace tool to search the text in notes and detail groups, and replace it with new text.

Add a Text Note

When you add text notes to a drawing, you can control the display of leader lines, text wrapping,
and text format.

Edit a Text Note

After adding a text note, you can edit it to change its position or format, add or adjust leaders, and
make other changes.

Add Leader Lines to a Text Note

After adding a text note to a drawing, you can add one or more leader lines to the note, using
straight or arc leaders.

Create a List in a Text Note


When adding or editing a text note, you can format the note as a list.

Add a Symbol or Special Character to a Text Note

Choose a symbol from a context menu, select it from the Windows® Character Map®, or use a key
sequence to add symbols to text notes quickly without interrupting your workflow.

Check Spelling in Text Notes

The Check Spelling tool checks the spelling of text notes in a selection or in the current view or
sheet. This tool does not check the spelling of other types of text, such as text in element properties.

Change the Text Note Type

Use type properties to create different styles for text notes, and then apply the desired type to a
new or existing note in a drawing to change its formatting.

Display a Text Box Border

Using the type properties of a text note, you can specify whether to show the graphic representation
of the text box border.

Modify the Leader/Border Offset for Text Notes

Using type properties, you can specify the distance between the text box border and the edge of the
annotation text. This setting also affects the behavior of leader lines for text notes.

Find and Replace Text in a Text Note

Use the Find/Replace tool to search the text in all notes in the current selection, the current view, or
the entire project, and replace it with new text.

Find and Replace Text in a Detail Group

Use the Find/Replace tool to search the text in detail groups in the current selection, the current
view, or the entire project, and replace it with new text.

Find and Replace Text in Work sets

Use the Find/Replace tool to search the text in all notes in the current selection, the current view, or
the entire project, and replace it with new text. If the text to replace is part of a work set under
another user's control, you can place a request with that user.

Text Note Type Properties

Change type properties for text notes to modify their appearance and adhere to organizational
standards.

Text Note Instance Properties

Change instance properties for text notes to modify the leader attachment points, text justification,
and text orientation.

Leader Arrowhead Properties

These arrow head types can apply to leaders for text notes and dimensions.
Drafting Views
Use a drafting view to create unassociated, view-specific details that are not part of the modeled
design.

Rather than create a callout and add details to it, you may want to create detail conditions where
the model is not needed (for example, a carpet-transition detail which shows where carpet switches
to tile, or roof-drain details not based on a callout on the roof). For this purpose, create a drafting
view.

In a drafting view, you create details at differing view scales (coarse, medium, or fine) and use 2D
detailing tools: detail lines, detail regions, detail components, insulation, reference planes,
dimensions, symbols, and text. These are the exact same tools used in creating a detail view.
However, drafting views do not display any model elements. When you create a drafting view in a
project, it is saved with the project.

When using drafting views, consider the following:

1.Similar to other views, drafting views are listed in the Project Browser under Drafting Views.

2.All of the detailing tools used in detail views are available to you in drafting views.

3.Any callouts placed in a drafting view must be reference callouts.

4.Although not associated with the model, you can still drag the drafting views from the browser
onto a drawing sheet.

Sample drafting view

The following is a sample drafting view created using the 2D detailing tools in Revit. This is not a 3D
view.
Curtain Walls
A curtain wall is any exterior wall that is attached to the building structure and which does not carry
the floor or roof loads of the building.

In common usage, curtain walls are often defined as thin, usually aluminum-framed walls containing
in-fills of glass, metal panels, or thin stone. When you draw the curtain wall, a single panel is
extended the length of the wall. If you create a curtain wall that has automatic curtain grids, the wall
is subdivided into several panels.

In a curtain wall, grid lines define where the mullions are placed. Mullions are the structural
elements that divide adjacent window units. You can modify a curtain wall by selecting the wall and
right-clicking to access a context menu. The context menu provides several choices for manipulating
the curtain wall, such as selecting panels and mullions.

You can use the default Revit LT curtain wall types to set up curtain walls. These wall types provide 3
levels of complexity, upon which you can simplify or enhance:

Curtain Wall 1 -- has no grids or mullions. There are no rules associated with this wall type. This wall
type provides the most flexibility.

Exterior Glazing -- has preset grids. The grid rules can be changed if the setting is not suitable.

Storefront -- has preset grids and mullions. The grid and mullion rules can be changed if the settings
are not suitable.

Rooms
To place rooms in the building model, open a plan view and use the Room tool.As an alternative, to
create predefined rooms before the model is designed, create a room schedule, and add rooms to
the schedule. You can later place these rooms in the model when it is ready.

Open a plan view. Click Architecture tab Room & Area panel (Room).

To display a room tag with the room, make sure that Tag on Placement is selected: Modify | Place
Room tab Tag panel(Tag on Placement).To omit a room tag when you place the room, turn off this
option.

On the Options Bar, do the following:

For Upper Limit, specify the level from which to measure the upper boundary of the room.

For example, if you are adding a room to a Level 1 floor plan, and you want the room to extend from
Level 1 to Level 2 or some point above Level 2, specify an Upper Limit of Level 2.

For Offset, measuring from the Upper Limit level, enter the distance at which the upper boundary of
the room occurs. Enter a positive number to go above the Upper Limit level, or enter a negative
number to go below it. The default is 10’ (4000 mm).

Indicate the desired orientation of the room tag.

To include a leader line with the room tag, select Leader.

For Room, select New to create a new room, or select an existing room from the list.
To see room-bounding elements, click Modify | Place Room tab Room panelHighlight Boundaries.

Revit highlights all room-bounding elements in gold, and displays a warning. To see a list of all room-
bounding elements in the model, including those that do not display in the current view, click
Expand in the warning dialog. To exit the warning and remove the highlighting, click Close.

Click in the drawing area to place the room.

Note: Revit will not place a room in a space that is less than 1’ or 306 mm wide.

If you placed a tag with the room, name the room as follows:

Click Modify | Place Room tab Select panel Modify.

In the room tag, click the room text to select it, and replace it with the room name.

If you place a room inside bounding elements, it expands to the element boundaries. You can also
place a room in a free space or one that is not entirely bounded, and then draw room-bounding
elements around the room later. When you add bounding elements, the room expands to the
boundaries.

Colors
Apply color schemes to floor plan views and section views based on a specific value or range of
values. You can apply a different color scheme to each view.

Architecture tab Room & Area panel drop-down (Color Schemes)

Use color schemes to color and apply fill patterns to:


rooms

areas

spaces and zones

pipes and ducts

To use color schemes, you must have rooms or areas defined in the project.

Title

A title block is a template for a sheet and generally includes a border for the page and information
about the design firm, such as its name, address, and logo.

The title block can also display information about the project, client, and individual sheets, including
issue dates and revision information.

File tab New (Title Block)

Lights
Use these procedures control lighting settings, such as dimming the lights, or turning them on or off.
When you set the light levels in a 3D view for rendering, the settings are saved as part of the view
properties for that view only. The light settings do not affect rendered images for any other 3D
views. Use this method, for example, if you want to represent a ceiling light that is dimmed to create
mood lighting in a rendered image.

If a lighting fixture is a nested family that is not shared, you cannot control individual light sources in
the fixture. Instead, you turn the entire lighting fixture on or off.

Note: Render time using the Rendering tool is directly proportional to the number of lights in the
scene.

Note: To specify the color temperature shift for dimmed lights, change type properties for the
lighting fixtures. Modify the value of Dimming Lamp Color Temperature Shift.

To turn lights on or off

1.Open a 3D view.

2.On the View Control Bar, click (Show Rendering Dialog).

3.In the Rendering dialog, under Lighting, for Scheme, select a setting that includes artificial lights.

4.Click Artificial Lights.

5.In the Artificial Lights dialog, under on/Off, select individual lighting fixtures or light groups to
include them in the rendered image. Clear the check boxes to omit the lights in the rendered image.

You can also enter values in the Dimming column to dim individual lighting fixtures or entire light
groups.

6.Click OK.

7.To see the results, render the image.

To dim lights

1.Open the 3D view to render.

2.Define render settings.

3.In the Rendering dialog, under Lighting, for Scheme, select a setting that includes artificial lights.

4.Click Artificial Lights.

5.In the Artificial Lights dialog, in the Dimming column, enter dimming values for light groups or
individual lighting fixtures.

Enter a value between 0 and 1 to indicate the relative amount of dimming. A value of 1 means that
the light is completely on (not dimmed). A value of 0 means that the light is completely dimmed
(off).
Note: If a lighting fixture is a nested family that contains multiple light sources but is not shared, you
cannot dim individual light sources in the fixture.

6.Click OK.

7.To see the effects of dimming the lights, render the image

Decals
Use the Place Decal tool to place images on surfaces of a building model for rendering.

For example, you can use decals for signs, paintings, and billboards. For each decal, you can specify
an image and its reflectivity, luminance, and texture (bump-mapping). You can place decals on flat
surfaces and cylindrical surfaces.

Camera:
In the Project Browser, right-click the Revit Perspective view and in the pop-up menu, click Show
Camera. Or, with both the Plan view and the Perspective view open, click the FOV frame in the
Perspective view, and the Camera will appear in the Plan view. The Camera, Target point, and Field
of View may be adjusted horizontally in the Plan view.

Click the small arrow near the 3D view, and click the camera button on the drop-down menu. Then
you can define the camera by two clicks: the camera position and target position. After you define
the camera, Revit will automatically open a new view. This view will show you what your camera
sees. Mostly we need to modify the view.

Rendering
Create a photorealistic image of the building model.

View tab Graphics panel (Render)

To present a design to clients or share it with team members, render the model using one of the
following methods:

Use the Realistic visual style, which displays realistic materials and textures within Revit in real-time.

Render the model to create a photorealistic image.

As an alternative, you can export a 3D view, and use another software application to render the
image.

Site topo surface


In the Revit model, open the site plan view. Create a topo surface using one of the following
methods: Place points. Import 3D contour data in DWG, DXF, or DGN formats. Specify a points file.
Convert a Revit mass to a topo surface.

To represent the topography of the site, create a toposurface in the Revit model.

Massing & Site tabModel Site panel


(Toposurface)

(Subregion)

(Split Surface)

(Merge Surfaces)

(Graded Region)

Create a topo surface by placing points in the drawing area. Automatically generate a topo surface
based on 3D contour data imported from DWG, DXF, or DGN files. Export a points file from a civil
engineering application, and import it to create a toposurface in the Revit model.
working with links and imports
When you import or link files to the Revit project, you can control many aspects of the process, such
as colors, layers, and positioning. The following options apply to linked or imported CAD files. The
options display on the dialogs that open when you click Insert tab Import panel Import CAD, or Insert
tab Link panel Link CAD.

When working with multiple links from different sources, coordinate a shared position with all
members of the project team. This strategy provides the most reliable results for positioning models
and ensuring that the linked geometry is aligned with the host model. Note: This option is available
only for the Link Revit tool.

When you import or link geometry to the current Revit model, use the Positioning option of the
related Import or Link dialog to specify how the incoming geometry is placed relative to the host
model.

Choose an option that best matches your situation and workflow.

Automatic positioning options place the incoming geometry in the host model based on a set of
rules. If you know the position of coordinates in the host model and in the imported or linked file,
use automatic positioning to precisely place the incoming geometry. These options streamline the
process and avoid errors that can occur during manual placement.

Manual positioning options allow you to place the incoming geometry based on a specific point
defined in the imported or linked file. These options give you direct control over the placement of
the incoming geometry in the host model.

Auto - Center to Center

Select this option to place the center of the incoming geometry at the center of the host Revit
model.

For both the incoming geometry and the host model, the geometric center is calculated by finding
the center of a bounding box around the geometry.

In the following example, the center point 1 of the incoming geometry is 3 placed at the center
point1 of the host model 2.
Use Auto - Center to Center when you are unsure of the origin points in the incoming geometry. This
option ensures that it is positioned near the host model geometry.

Do not use Auto - Center to Center if you need to re-import a file or import multiple files into the
host model. This option determines the center point based on geometry at the time of importing or
linking the file. If the geometric extents of the incoming file or of the host model change, the
calculated center point changes. Multiple files may not align properly and will require manual
adjustments.

Auto - Origin to Origin

Select this option to place the origin of the incoming geometry at the origin of the Revit host model.

• In a Revit model, the origin is also referred to as the internal origin. When you first create a
Revit project, the project base point corresponds to the internal origin. However, the project
base point can be moved so that it no longer corresponds to the internal origin.
• In a CAD file, the origin refers to 0,0,0 of the World Coordinate System (WCS).

In the following example, the WCS origin of the incoming geometry is placed at the internal origin of
the Revit host model. In the host model, shows the survey point, and shows the project base point,
which has been moved away from the internal origin.
Use Auto - Origin to Origin when you need to use a common point to coordinate the position of
multiple imports or links. The origin points of the host model and the incoming geometry remain
constant, regardless of the geometry in each file.

However, the origin of the incoming geometry may be a large distance from the geometry of the
host model. Use Zoom All to Fit to help locate geometry that is a large distance from its origin.

Do not use Auto - Origin to Origin when the distance of the incoming geometry is more than 20 miles
(32 kilometers) from the origin. In this case, use Auto - Center to Center or another positioning
option.

Phasing and design options


• In the Manage tab, in the Design Options panel, click Design Options.
• In the Design Options dialog box, click New to create a design option set.
• Select Option 1 and rename the option for the new feature. For example, New Entrance.
• Under Option, click New to create an unmodified design option. Name the design option
Leave As Is.
• Select an existing wall that is demolished. Use the Properties palette to verify that Phase
Created is Existing and Phase Demolished is not None.
• In the Manage tab, in the Design Options Panel, click Add To Set. In the Add to Design Option
Set dialog box, add both design options (new and existing). Ignore the "Highlighted walls
overlap" warning.
• Select the new feature. Click Add To Set again. In the dialog box, clear the Leave As Is design
option. Add only to the new feature design option (New Entrance).
• In the Design options panel, set the Active Design Option to Leave As Is.
• To remove the unwanted demolition from this design option, in the Properties palette, set
Phase Demolished to None.

Transfer project standard


Project standards include the following:
• Family types (including system families, but not loaded families)
• Global parameters (transferred global parameters with the same name as global parameters
in the target project are added as a number [1] duplicate)
• Line weights, materials, view templates, and object styles
• Mechanical settings, piping, and electrical settings
• Annotation styles, color fill schemes, and fill patterns
• Print settings

You can specify which standards to copy. Any object referenced by an object that will be copied is
included in the transfer. For example, if you select a wall type and forget to copy the material, Revit
copies it.

To transfer project standards

1. Open both the source and target projects.


2. In the target project, click Manage tabSettings panel (Transfer Project Standards).
3. In the Select Items to Copy dialog, select the source project for Copy from.
4. Select the desired project standards. To select all project standards, click Check All.
5. Click OK.
6. If the Duplicate Types dialog displays, select one of the following options:
• Overwrite: Transfers all new project standards, and overrides duplicate types.
• New Only: Transfers all new project standards, and ignores duplicate types.
• Cancel: Cancels the operation.

Inference check
An electronic Interference check is not a substitute for visual checks. Revit’s interference check only
detects hard clashes, the objects need to be physically touching to show in Revit’s interference r The
Interference Check tool can find intersections among a set of selected elements or all elements in
the model.

Typical Workflow for Interference Checking

This tool can be used during the design process to coordinate major building elements and systems.
Use it to prevent conflicts and reduce the risk of construction changes and cost overruns.

The following is a common workflow:

• An architect meets with a client and creates a basic model.


• The building model is sent to a team that includes members from other disciplines, such as
structural engineers. They work on their own version of the model. Then the architect links it
in and checks for interferences.
• Team members from other disciplines return the model to the architect.
• The architect runs the Interference Check tool on the existing model.
• A report is generated from the interference check, and undesired intersections are noted.
• The design team discusses the interferences and creates a strategy to address them.
• One or more team members are assigned to fix any conflicts.

Elements Requiring Interference Checking

Some examples of elements that could be checked for interference include the following:

• Structural girders and purlins


• Structural columns and architectural columns
• Structural braces and walls
• Structural braces, doors, and windows
• Roofs and floors
• Specialty equipment and floors
• A linked Revit model and elements in the current model

Note: MEP fabrication parts and detailed steel modeling elements are not included during
interference checking. The recommended workflow is to use Navisworks.

To run an interference check

1.If desired, select some elements in a view.

2.Click Collaborate tab Coordinate panel Interference Check drop-down (Run Interference
Check).The Interference Check dialog opens.

If you selected elements in the view, the dialog is filtered to display only those element categories.

If you did not select any elements, the dialog displays all categories from the current model.

3.On the left side of the dialog, select a value from the first Categories from drop-down.

For example, select Current Project.

Note: If you selected a linked Revit model to run a check, you must select its name from this option.
For example, if you selected the linked model called Mylink1, select that name from Categories from
drop-down. After you select the name, element categories in the linked model are listed.

4.Select the desired categories. For example, select Roofs as the category.

5.On the right side of the dialog, select a value from the second Categories from drop-down.

This value could be a current selection of elements, the current model, or a linked Revit model.

6.Select the other desired categories.

For example, to complete a roof-floor interference check, select floors as the category.

7.Click OK.

If no interferences are discovered, a dialog displays informing you of this.


If interferences are discovered, the Interference Report dialog displays. The dialog lists all elements
that are in conflict with one another.

Interferences are grouped according to the way you generated the check. By default, they are
grouped as Category 1 (left category column) and Category 2 (right category column). You can
change this grouping to Category 2, Category 1. For example, if you ran the roof and floor check, the
dialog would list the roof category first, and then which floors are intersecting the roof.

8.To see one of the elements that is intersected, select its name in the Interference Report dialog,
and click Show.

The current view displays the problem.

9.To correct a conflict, click in the view and modify the overlapping elements.

The Interference Report dialog remains visible.

10.When you have fixed the problem intersection, in the Interference Report dialog, click Refresh.

If the problem has been resolved, the problem elements are removed from the list of conflicts.

Note: Refresh rechecks only those interferences in the current report. It does not rerun the
interference check.

You can continue resolving conflicts in this manner. If you cannot resolve all conflicts without
additional input from team members, you can generate an HTML version of the report.

11.In the Interference Report dialog, click Export.

12.Enter a name, navigate to the desired folder to save the report, and click Save.

13.In the Interference Report dialog, click Close.

14.To see the last report generated again, click Collaborate tab Coordinate panel Interference Check
drop-down (Show Last Report). This tool does not rerun the interference check.

Interference Check Tips

• Processing time for interference checks can vary greatly. In a large model, checking all
categories against each other can take a long time and is not recommended. To reduce
processing time, select a limited set of elements or a limited number of categories.
• To run a check on all available categories, click All in the Interference Check dialog, and then
select one of the check boxes next to a category.
• Click None to clear the selection of any categories.
• Click Invert to change the selection between categories that are currently selected and those
that are not. eport.

You might also like