PM Compendium bITeSys 2024
PM Compendium bITeSys 2024
Management Compendium
by
bITeSys
The Systems and Analytics Club of IIM Shillong
TABLE OF CONTENTS
INTRODUCTION 3
GETTING STARTED 6
PM CONCEPTS 7
TECH CONCEPTS 11
PRODUCT DESIGN 25
CIRCLES Framework 26
Pysch Conversion Framework 28
Hook Model 28
FEATURE PRIORITIZATION 29
RICE Model 29
MoSCoW Model 30
Kano Model 32
METRICS 33
HEART Framework 33
AARRR Pirate Metrics Framework 34
GUESSTIMATES 36
ROOTCAUSE ANALYSIS 44
PRODUCT SENSE 51
Metrics 51
App Teardowns 53
Product Improvement 71
New Product Development 75
Go To Market Strategy (GTM) 77
INTERVIEW QUESTIONS 79
PM GLOSSARY 84
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INTRODUCTION
Often described as the "CEO of the product," the product manager is responsible
for a wide array of tasks, including:
Vision and Strategy: Defining the product's purpose and charting a roadmap for
success.
Product Ideation: Generating innovative ideas and refining them into viable
solutions.
Product Design & Execution: Collaborating with designers and engineers to
bring the product to life.
Marketing & Launch: Working with marketing teams to craft launch strategies
and create awareness.
Post-Launch Analysis: Monitoring key metrics and gathering user feedback to
drive continuous improvement.
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INTRODUCTION
Mass Consumer Apps: These products cater to the everyday needs of a vast
audience, focusing on user-friendly interfaces and engaging experiences. Think of
social media platforms like Instagram, ride-hailing services like Uber, or
entertainment apps like Spotify.
Feature Enhancements: These products are not standalone offerings but
enhancements or additions to existing products. Their purpose is to improve the
overall user experience and drive value through incremental improvements. Think
of the "shopping cart" feature on an e-commerce site or a new editing tool within a
photo app.
Minimum Viable Products (MVPs): These are early-stage products designed to
test a concept with the core set of features. The focus is on rapid development and
gathering user feedback to iterate and improve. Many startups begin with an MVP
to validate their ideas.
Marketplace Platforms: These products create a digital space where buyers and
sellers can connect and transact. The key to success lies in understanding user
psychology, supply and demand dynamics, and building trust between
participants. Amazon, eBay, and Airbnb are prime examples.
Each of these product types demands a unique set of skills and knowledge from
product managers.
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INTRODUCTION
This diagram illustrates a typical career progression for product managers within
an organization.
•VP of Product: Executive-level role, responsible for the overall product strategy
and vision, resource allocation, and driving product-led growth.
The dotted line indicates that career paths can vary, and some individuals may
progress through different roles or move laterally to gain diverse experience.
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GETTING STARTED
Skill Development
• Technical Skills: Basic understanding of working of software, data analysis,
and UX design tools like Figma can be beneficial.
• Analytical Skills: Learn tools like Excel, Google Analytics, and Tableau and
develop data-driven decision making
• Soft Skills: Focus on communication, leadership, and negotiation skills ,
stakeholder management and teamwork.
Stay Updated
• Subscribe to Newsletters and Podcasts:
• Product Management Insider, Mind the Product, and This is Product
Management.
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PM CONCEPTS
Lifecycle of a Product
Introduction:
• Generating Concepts and Ideas: Market research, competitive analysis,
customer feedback, corporate brainstorming sessions, and developing trends
are some of the sources of ideas.
• Idea screening: It involves assessing each idea's viability, desirability, and
feasibility.
• First Concept Testing: To improve the idea, get early input from possible
users.
• Product Development: Necessary Conditions Collecting: Outlining use
cases, user stories, and product requirements.
• Design: Producing prototypes, mockups, and wireframes to help with product
visualization.
• Development: Using agile approaches, this phase includes coding, testing,
and product construction.
• Alpha/Beta Testing: Sending out preliminary copies to a small group of
people in order to find bugs and get input.
• Marketing Plan: Creating campaigns, content, and promotional strategies to
build awareness.
• Sales Strategy: Developing pricing models, sales collateral, and training for
the sales team.
• Distribution: Ensuring the product is available through appropriate channels
(e.g., online, retail).
Growth:
• Customer Acquisition: Implementing strategies to attract new users, such as
paid advertising and SEO.
• Retention: Enhancing customer experience through updates, support, and
loyalty programs.
• Scaling: Expanding infrastructure and capabilities to handle increased
demand.
• Maturity:
• Optimization: Refining features, improving performance, and maximizing
profitability.
• Market Defense: Enhancing differentiation and responding to competitive
threats.
• Diversification: Exploring new markets, segments, or product extensions.
Decline:
• Assessment: Evaluating whether to rejuvenate, pivot, or discontinue the
product.
• End-of-Life Planning: Managing the phase-out process, including customer
communication and support transitions.
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PM CONCEPTS
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PM CONCEPTS
Product Roadmap
• Long-Term Goals: Defining the major
objectives for the product over the next 1-3
years.
• Feature Prioritization: Ranking features
Roadmap Planning: based on customer value, business impact,
and feasibility.
• Timeline: Creating a visual timeline that
outlines when each feature or initiative will
be delivered.
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PM CONCEPTS
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TECH CONCEPTS
Agile
What is Agile?
•Requirements: The businesses here compile data on the needs of their clients and
rank them according to various criteria. It is necessary to comprehend the project's
direction and advancement at the outset.
•Planning: Creating a plan is a crucial step in providing the full version of the
software, complete with all of its features. Time is allotted in the plan for each
iteration's development and delivery.
•Development: The development team uses frequent, fast iterations to carry out
the program development.
•Deployment: In this case, the company fulfils its primary goal of enabling
software utilization.
•Maintenance: To make sure that clients' needs and expectations are satisfied, the
software is regularly maintained.
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TECH CONCEPTS
Adaptability
The project must be flexible to meet the ever-evolving demands of the
development process. It saves time, boosts team confidence, helps the project
get back on track, and reduces productivity because of the mess. In order to
provide results on schedule, it also permits modifying the development and
deployment paths.
Disruption
Agile technique promotes adaptability in order to increase customer satisfaction
and produce high-quality results. It involves adjusting goals, priorities, and
culture. Even though the changes are difficult and unpleasant, managing
collective agreements improves performance while becoming simpler.
Collaboration
It is yet another highly regarded Agile idea that supports the development of
responsibility and trust. It facilitates the exchange of ideas and group debate to
enhance weak but potentially viable concepts.
Iterative Developments
In software development, rework for enhancements is a typical occurrence.
Here, the iterative method adheres to a close-knit feedback loop for ongoing
progress. It is the fundamental idea of agile development.
Incremental Development
It entails developing a rudimentary software version that has all the necessary
functionalities. As voted upon during the conversations or meetings, more
enhancements are done. The components of the software are updated, and new
features that are easy to use are added.
Milestone Checks
Its goal is the growth and development of both clients and teams. Once the
teams reach a particular and important point in the project, they examine the
earlier advancements.
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TECH CONCEPTS
Kanban
A very straightforward agile procedure, Kanban is frequently used in
conjunction with other agile techniques like Scrum. This task management
application limits the amount of work that may be done at any one time and
visualizes all of the necessary tasks to maximize efficiency.
Tasks are arranged visually on Kanban boards in a Kanban process, allowing
work items to proceed without interruption even when modifications are made
along the way.
A Kanban board can be as simple as three columns (To-Do, Doing, and Done),
which let work move freely from one stage to the next. One example of an
online Kanban board is Trello.
The team should be able to see the kanban boards when they are positioned in a
visible area of the office. This can appear to be an open-access internet resource
for virtual teams. This facilitates a consensus regarding action items among all
stakeholders in a top-down manner. To find out the most crucial task for the day,
one only needs to glance at the Kanban board.
Lean
In conjunction with the five lean principles, which were first developed by
Toyota, lean is a guiding philosophy that facilitates teams' increased
productivity, effectiveness, and efficiency. It can be used with many software
development and agile approaches.
The core idea of lean software development is to increase productivity by
cutting out unnecessary tasks and activities. It offers a straightforward method
for implementing agile concepts in sizable or expanding companies.
Extreme Programming
The agile methodology known as "extreme programming" (XP) aims to enhance
software responsiveness and quality while adapting to changing client needs.
Extreme programming's ultimate goal is to produce excellent outcomes in all
areas of the project, not just the finished product.
The five XP values of communication, simplicity, feedback, courage, and
respect serve as the foundation for decision-making. The intricacies of XP won't
work in every circumstance, but the overall structure can benefit any team.
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TECH CONCEPTS
Definition:
The simulation of human intelligence processes by machines, particularly
computer systems. These processes include learning (the acquisition of
information and rules for using the information), reasoning (using rules to reach
approximate or definite conclusions), and self-correction.
Core Concepts in AI
Key Architectures:
Recurrent Neural Networks (RNNs): Used for sequential data such as time
series and natural language. They have loops in their architecture, allowing
information to persist.
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TECH CONCEPTS
Definition: Generative AI refers to AI systems that can create new content, such
as text, images, music, and video, based on the data they have been trained on.
Applications:
Key Technologies
Generative Adversarial Networks (GANs): Consist of two neural networks, a
generator and a discriminator, that contest with each other. The generator
creates data, and the discriminator evaluates it, leading to the generation of
highly realistic data.
Variational Autoencoders (VAEs): Encode input data into a latent space and
then decode it back to reconstruct the data, used for generating data similar to
the training set.
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TECH CONCEPTS
Cloud Computing
Cloud computing is the on-demand access of computing resources—physical
servers or virtual servers, data storage, networking capabilities, application
development tools, software, AI-powered analytic tools, and more—over the
internet with pay-per-use pricing.
Benefits:
On-demand self-service: Users can provision computing resources as needed
automatically without requiring human interaction with each service provider.
Broad network access: Cloud services are available over the network and
accessed through standard mechanisms, promoting use by heterogeneous thin or
thick client platforms.
Resource pooling: The provider’s computing resources are pooled to serve
multiple consumers using a multi-tenant model, with different physical and
virtual resources dynamically assigned and reassigned according to consumer
demand.
Examples:
Benefits:
•High flexibility and scalability.
•Cost savings on hardware and infrastructure.
•Control over computing resources.
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TECH CONCEPTS
Examples:
Examples:
•AWS Lambda: Runs code in response to events and automatically manages the
compute resources.
•Google Cloud Functions: Executes code in response to events from Google
Cloud services.
•Azure Functions: Allows users to run event-triggered code without having to
explicitly provision or manage infrastructure.
Benefits:
•Pay only for the compute time you consume.
•No need for server management.
•Automatically scales with the number of events.
Benefits:
•Cost-effective as you pay for what you use.
•High scalability and flexibility.
•Wide range of services and tools available.
Challenges:
•Limited control and customization.
•Potential data security and privacy concerns.
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TECH CONCEPTS
Benefits:
•Enhanced security and privacy.
•Greater control and customization over resources.
•Can meet specific compliance requirements.
Challenges:
•Higher cost due to the need to purchase and maintain hardware.
•Limited scalability compared to public clouds.
Hybrid Cloud: Combines public and private clouds, allowing data and
applications to be shared between them.
Benefits:
•Flexibility to choose the optimal deployment model for each workload.
•Enhanced disaster recovery and business continuity.
•Cost-efficient use of public cloud resources while maintaining critical
applications on private clouds.
Challenges:
•Complexity in managing and integrating different environments.
•Potential security and compliance issues.
Benefits:
•Avoid vendor lock-in by using services from multiple providers.
•Optimized service selection to match specific requirements.
•Redundancy and risk mitigation by distributing workloads across multiple
clouds.
Challenges:
•Complexity in managing multiple cloud environments.
•Integration and interoperability issues.
•Consistent security and compliance across different platforms.
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TECH CONCEPTS
Benefits:
•Improved scalability and fault isolation.
•Faster development and deployment cycles.
•Independent deployment of services.
Challenges:
•Increased complexity in managing inter-service communication.
•Requires effective monitoring and logging solutions.
•Potential performance overhead due to network latency.
Benefits:
•No server management required.
•Automatic scaling based on demand.
•Cost-effective as you pay only for the compute time used.
Challenges:
•Limited control over the underlying infrastructure.
•Potential cold start latency.
•Requires event-driven programming paradigms.
Technologies:
•Docker: A platform that enables developers to easily create, deploy, and run
applications using containers.
•Kubernetes: An open-source system for automating deployment, scaling, and
management of containerized applications.
Benefits:
•Consistent environments across development, testing, and production.
•Improved resource utilization and efficiency.
•Simplifies application deployment and scaling.
Challenges:
•Requires orchestration and management tools like Kubernetes.
•Security concerns with container images and runtimes.
•Learning curve for containerization and orchestration technologies.
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TECH CONCEPTS
Virtualization:
Benefits:
•Improved resource utilization by running multiple virtual machines on a
single physical server.
•Isolation between virtual machines enhances security and fault tolerance.
•Flexibility to run different operating systems and applications on the same
hardware.
Challenges:
•Overhead of managing virtual machines.
•Performance overhead due to virtualization.
•Requires robust management and monitoring tools.
AR: Augmented Reality (AR) combines the digital world with real elements. It is
a technology that is equally suitable for mobile devices and desktops. What
makes it special is the fact that it offers the possibility of reflecting digital
components in the real world.
•AR Devices:
•Smartphones and Tablets: Commonly used for AR apps due to their
cameras and processing power.
•AR Glasses and Headsets: Devices like Microsoft HoloLens and
Google Glass provide hands-free AR experiences.
•Smart Lenses: Emerging technology that integrates AR directly into
contact lenses.
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TECH CONCEPTS
•VR Devices:
•Head-Mounted Displays (HMDs): Devices like Oculus Rift and HTC
Vive that provide immersive visual and auditory experiences.
•Motion Controllers: Handheld devices that track the user's hand
movements and provide haptic feedback.
•VR Gloves and Suits: Wearable technology that provides tactile
feedback and full-body tracking for more immersive experiences.
•360-Degree Cameras: Capture immersive video content for VR
environments.
Software:
Applications of AR and VR
Healthcare:
•AR Applications:
•Surgical Assistance: Overlays critical information on surgeons’ view
during procedures.
•Medical Training: Provides interactive 3D models for anatomy
learning and surgical simulations.
•Rehabilitation: Offers gamified physical therapy exercises to engage
patients.
•VR Applications:
•Mental Health Therapy: Uses virtual environments for exposure
therapy in treating PTSD, anxiety, and phobias.
•Pain Management: VR experiences can distract patients from pain
during medical procedures.
•Medical Training: Immersive simulations for practicing complex
surgical procedures.
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TECH CONCEPTS
•AR Applications:
•Virtual Try-Ons: Allows customers to see how products like clothes,
glasses, and makeup will look on them.
•Product Visualization: Enables users to see how furniture and home
decor will look in their space.
•VR Applications:
•Virtual Stores: Immersive shopping experiences where users can browse
and purchase products in a virtual environment.
•Product Demos: Interactive product demonstrations and experiences in
VR.
•AR Applications:
•Mobile Games: Games that integrate the real world with digital
elements, such as Pokémon GO.
•Interactive Experiences: Augmented experiences at live events and
theme parks.
•VR Applications:
•Immersive Gaming: Fully immersive gaming experiences with rich,
interactive environments.
•Virtual Cinemas: Watching movies and videos in a virtual theatre
setting.
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TECH CONCEPTS
Edge Computing
IoT Devices:
•Internet of Things (IoT) devices are equipped with sensors and
actuators to collect and transmit data.
•Examples: Smart thermostats, wearable fitness trackers,
industrial sensors.
•Role in Edge Computing: Generate data that can be processed
locally or at nearby edge servers to reduce latency.
Edge Servers and Gateways:
•Intermediate devices that provide local processing, storage, and
filtering of data before it is sent to the cloud.
•Examples: Local servers, gateway devices in industrial IoT
setups.
•Role in Edge Computing: Perform preliminary data
processing, analytics, and decision-making tasks closer to the
data source.
Edge Networks:
5G Technology:
•The fifth generation of mobile network technology that offers
higher speeds, lower latency, and greater connectivity.
•Role in Edge Computing: Enhances the capability of edge
computing by providing faster and more reliable data
transmission, enabling real-time applications.
Fog Computing:
•An extension of cloud computing that involves a decentralized
computing infrastructure, where data, compute, storage, and
applications are distributed in the most efficient place between
the data source and the cloud.
•Role in Edge Computing: Facilitates intermediate processing
between edge devices and the cloud, reducing latency and
bandwidth usage.
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TECH CONCEPTS
Autonomous Vehicles:
•Real-Time Data Processing:
•Application: Vehicles equipped with sensors and processors to make real-time
driving decisions.
•Example: Autonomous cars that use edge computing to process data from
LiDAR, cameras, and other sensors for navigation and obstacle avoidance.
Benefits:
•Reduced Latency: Processing data closer to the source reduces the time it takes
for data to travel to the cloud and back, which is critical for time-sensitive
applications.
•Example: Autonomous vehicles need immediate data processing to ensure safe
and efficient operation.
•Bandwidth Optimization: By processing data locally, edge computing reduces
the amount of data that needs to be transmitted to central servers, saving
bandwidth and reducing costs.
•Example: Video surveillance systems that analyze footage at the edge and only
send relevant clips to the cloud.
Challenges:
•Complexity in Deployment: Setting up and managing a distributed network of
edge devices can be complex and requires robust infrastructure.
•Example: Coordinating between numerous edge devices in a smart city setup.
•Security Concerns: While edge computing can enhance security, it also
introduces new vulnerabilities that need to be managed.
•Example: Ensuring that edge devices have up-to-date security patches and
protections against cyber threats.
•Data Management: Handling and processing large volumes of data locally
requires efficient data management strategies.
•Example: Filtering and prioritizing data at the edge to ensure critical
information is processed in real-time.
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PRODUCT DESIGN
New Product Design: Design a smart shoe or an app for trekking enthusiasts.
Pitfalls to Avoid:
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FRAMEWORKS
CIRCLES Framework
Identify the Customer : The next step is to identify the customer you want to
reach. That’s going to consist of finding information such as their demographics,
challenges, goals, income level, etc.
Report Customer’s Needs : “Report customer needs” means to identify what the
customer wants to achieve with your product and the problems they want to solve.
You can use the user story format to detail this information as follows: "As a [type
of user], I want/need to [perform an action] so that [the intended result].”
Cut Through Prioritization : Ranking which feature you need you want to solve
first in the product roadmap. You can prioritize user stories based on their impact
on revenue, customer satisfaction, and effort etc
List Solutions : Start listing solutions for each user story you created. These
solutions must be features you can include in the product that will solve your
customer’s needs.
Evaluate Tradeoffs : After listing your solutions, evaluate the tradeoffs of each
solution. It involves thinking about the benefits of each solution, along with the
potential constraints.
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FRAMEWORKS
List Solutions : Based on the impact and customer satisfaction of the various
requirements mentioned, 2 key features can be shortlisted for a Minimum Viable
product (Slot booking for legal consultation, Choose legal practitioners).
Evaluate Tradeoffs : Although customers would be able to book slots and select
legal practitioners, the Minimum Viable product based on solutions listed would
not have features to track updates and maintain legal proceeds history which might
also be significant in value to the user
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FRAMEWORKS
The idea behind the framework is to be in the shoes of the user and gauge the
changes (through psyche scores) in their energy and motivation to use the
product from the starting point.
By evaluating the Psych score of all the Psych elements,product managers can
identify opportunities to increase user excitement and growth, and hence,
conversion.
Hook Model
The more users experience hooks, the more likely that these hooks will
then become habit-forming. Companies guide users through a series of
experiences which form the basis for the hooks
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FEATURE PRIORITIZATION
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FEATURE PRIORITIZATION
MoSCoW Model
The MoSCoW method is a four-step approach to prioritizing which project
requirements provide the best return on investment (ROI). MoSCoW stands
for must have, should have, could have, and will not have -- the o's make the
acronym more pronounceable.
1. Must Have
• It includes all the requirements necessary for the project's successful
completion. These are non-negotiable elements that provide the
minimum usable subset of requirements.
• Without this requirement, there is no point in completing the project
by its target deadline. The final product or software would not deliver
an effective solution.
2. Should Have
• If the final product doesn't include should-have requirements, then the
product still functions. However, if it includes should-have elements,
they greatly increase the product's value.
• For Example, Minor bug fixes, performance improvements, and new
functionality are all requirements that could fall into this category.
3. Could Have
• This category includes requirements with a much smaller impact
when left out of the project. As a result, could-have requirements are
often the first ones teams deprioritize.
• Teams can distinguish a should-have element from a could-have
element by assessing the pain caused by leaving the requirement out.
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FEATURE PRIORITIZATION
• Login/Logout
• Play
• Pause
• Close
• Seek Video
• Forward/Rewind during video playback
• Download video (Offline access)
• Subtitles
• Modify speed of video playback
• Resume playback from last viewed timestamp
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FEATURE PRIORITIZATION
Kano Model
The Kano Analysis model (pronounced “Kah-no”), also known as the
“Customer Delight vs. Implementation Investment” approach, is an
analysis tool that enables you to understand how customer emotional
responses to products or features can be measured and explored.
The idea is that, as important as the basic functions of products or
services are, adding new attractive features will help with customer
satisfaction. For instance, when buying a new car, you’d expect the car to go
faster when you accelerate. However, adding a virtual assistant feature would
increase customer satisfaction and make you stand out from competitors.
The model assigns three types of attributes (or properties) to products and
services:
1. Threshold Attributes (Basics): These are the basic features that customers
expect a product or service to have. For example, when you book into a hotel,
you'd expect hot water and a bed with clean linen as an absolute minimum.
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METRICS
The North Star Metric is the single most important metric that reflects the value
your product delivers to customers and drives long-term business success. It
serves as a focal point for the entire organization, aligning efforts, and ensuring
every initiative contributes to overall growth.
Key Characteristics:
•Customer-Centric: Directly measures the Examples:
value customers receive.
• Revenue-focused: A leading indicator of •Airbnb: Nights booked
revenue growth. •Facebook: Daily active users
•Measurable and Actionable: Easily •Spotify: Time spent listening
quantifiable and provides a clear target. •Slack: Daily active users with
messages sent
HEART Framework
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METRICS
The AARRR framework, also known as the Pirate Metrics, is a model used to
measure and optimize the performance of a product or service. Each letter in
"AARRR" represents a different stage in the customer journey. Let's sail through
them together: The AARRR framework offers a structured approach to
understanding the customer journey, from acquisition to referral. It enables the
identification of areas for improvement and optimization. By tracking and
measuring key metrics at each stage, informed decisions can be made to steer
the path toward success!
1.Acquisition:
• This initial stage focuses on attracting new customers to the product. It
encompasses a range of marketing and acquisition strategies, including
advertising, search engine optimization, social media campaigns, and content
marketing. The primary objective is to attract potential customers and capture
their interest in the offering.
2. Activation:
• Once potential customers have been acquired, the aim is to activate them and
convert them into active users. This stage revolves around encouraging new
users to undertake a desired action, such as signing up, completing their
profiles, or making their first purchase. The goal is to provide a seamless
onboarding experience that highlights the value of the product, fostering
continued engagement.
3. Retention:
• Retention is when the focus shifts to retaining existing customers and
nurturing long-term relationships with them. The objective is to deliver an
exceptional user experience, continually provide value, and ensure customer
satisfaction. Strategies such as regular communication, personalized offers,
loyalty programs, and top-notch customer support can bolster customer
retention.
4. Revenue:
• The revenue stage centers on generating income from customers. It
encompasses various monetization strategies, including subscriptions, one-
time purchases, upselling, cross-selling, and advertising. The goal is to
maximize the revenue derived from each customer, ensuring the business
sustains itself financially.
5. Referral:
• A referral is when customers become enthusiastic advocates and spread the
word about the product to others. Customers can transform into brand
ambassadors by leveraging the power of word-of-mouth marketing by
providing an exceptional product experience and incentivizing referrals.
Encouraging and rewarding them for referring others can drive organic growth
and expand the customer base.
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METRICS
Step 1 : Define a qualitative objective and a NorthStar metric for the feature
Step 2 : Define Level 2 metrics from the business perspective of the feature
Step 3 : Define Level 3 Metrics from the user experience perspective of the
feature
L3 : Metrics |
UX perspective of feature
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GUESSTIMATES
While you may not face these types of questions every day on the job, the skill of
making educated guesses and using logic to solve problems is invaluable for
product managers. Consider these real-world scenarios:
Remember:
•Don't Panic: You're not expected to know obscure metrics off the top of your
head.
•Think Out Loud: Explain your thought process to the interviewer. Your logic
is just as important as your final estimate.
•Practice Makes Perfect: The more you practice guesstimate questions, the
more comfortable you'll become with the process.
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GUESSTIMATES
Guesstimate – 1
Question : How much revenue does Spotify generate per month from its
Premium subscription service in India?
Step 2: Approach
Important Note: This is just a guesstimate. Actual figures may vary due to
numerous factors. The goal is to demonstrate a logical approach to arriving at a
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GUESSTIMATES
Guesstimate – 2
Question : How many orders does Swiggy, a popular food delivery app,
process per day in a major Indian city like Mumbai?
Step 2: Approach
Step 3: Calculations
A. Population of Mumbai:
•Mumbai Population: Roughly 20 million
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GUESSTIMATES
Guesstimate – 3
Question : How many active users does Paytm, a popular digital payments
app, have in India?
Step 2: Approach
Step 3: Calculations
A. Population of India:
•India Population: Roughly 1.4 billion
B. Smartphone Users:
•Smartphone Penetration: Assume roughly 50% smartphone penetration in
India (700 million).
Guesstimate – 4
Question : How many new users would adopt Apple Pay in India within the
first year of its launch?
•Scope: Are we estimating new Apple Pay users across all devices (iPhone,
Apple Watch, etc.)?
•Target Market: Are we focusing on the entire Indian market or a specific
segment (e.g., urban, affluent)?
•Launch Timeline: Are we assuming a simultaneous launch across India or a
Assumptions:
phased rollout? For this guesstimate, we'll assume a simultaneous launch
across India, targeting all potential Apple device users.
Step 2: Approach
Step 3: Calculations
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GUESSTIMATES
Guesstimate – 4 (Contd.)
D. Estimated New Users (First Year):
PM Compendium - bITeSys 41
GUESSTIMATES
Guesstimate – 5
Question : How many electric vehicle (EV) charging stations would be
needed in a major Indian city (e.g., Delhi) by 2030 to support the expected
growth in EV adoption?
•Scope: Are we estimating the total number of charging stations (public and
private) or focusing on public stations only?
•EV Types: Are we considering all types of EVs (cars, two-wheelers, buses,
etc.) or focusing on a specific segment?
•Charging Types: Are we including all types of charging stations (fast, slow,
etc.) or focusing on a specific type?
•City Size: Are we considering the entire city of Delhi or just a specific area?
Assumptions: For this guesstimate, we'll focus on estimating the number of
public fast-charging stations needed for electric cars in the entire city of Delhi
by 2030
Step 2: Approach
Step 3: Calculations
PM Compendium - bITeSys 42
GUESSTIMATES
Guesstimate – 5 (Contd.)
D. Required Charging Stations:
•Total Stations Needed: (Projected Electric Cars in 2030) / 20
•EV Adoption: 20% annual growth is ambitious but possible with government
incentives and increasing awareness.
•Charging Frequency: Charging every 6 days aligns with typical usage patterns
for electric cars.
•Station Ratio: 1 station per 20 EVs is a reasonable estimate for ensuring
convenient access to charging.
Solved Examples
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ROOT CAUSE ANALYSIS
RCA or Root-cause analysis basically deals with finding the cause of some sort
of problem within the product. Root causes test you around fundamental problem-
solving, structuring, and narrowing skills.
Examples of such questions can be -
You have to maintain a delicate balance between asking questions and inferring
things from the information provided, and at the same time, your approach should
always converge. Call this a “Judgmental Round” Where you will be judged on
everything you ask, say, or infer.
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ROOT CAUSE ANALYSIS
Practice Question - 1
Question : You are the PM for a popular language learning app. You notice a
sudden 50% drop in daily active users (DAU) over the past week. How would
you investigate the root cause?
•Clarifying Questions:
•Is the decline consistent across all product categories or concentrated in
specific areas?
•Are there any noticeable demographic or geographic trends in the decline?
•Have there been any changes in customer acquisition or retention rates
during this period?
Problem Statement: The e-commerce platform has experienced a 20%
decrease in AOV across all product categories and demographics over the past
quarter.
Internal Factors:
•Pricing/Promotions:
•Have there been changes to pricing strategies or promotional offers that could
be discouraging larger purchases?
•Are competitors offering more attractive discounts or deals?
•Product Assortment:
•Has there been a shift in the types of products offered on the platform?
•Are higher-priced items less visible or accessible to users?
•Shipping/Delivery:
•Have there been any changes to shipping costs or delivery times?
•Are customers facing issues with delivery delays or cancellations?
External Factors:
•Economic Conditions:
•Has there been a downturn in the economy, affecting consumer spending
power?
•Are customers more price-sensitive or looking for deals?
•Seasonal Variations:
•Is the decline in AOV typical for this time of year?
•Are there any holidays or events that could be influencing purchasing
behavior?
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ROOT CAUSE ANALYSIS
Note: There are multiple approaches to RCA, and the goal is to demonstrate a
systematic and logical thought process. This example highlights the importance of
considering both internal and external factors, using data and user feedback, and
validating hypotheses before drawing conclusions.
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ROOT CAUSE ANALYSIS
Practice Question - 2
Question :A leading e-commerce platform has observed a 20% decline in the
average order value (AOV) over the past quarter. Identify the root cause and
propose solutions.
•Clarifying Questions:
•Is this drop affecting all users, or specific demographics (e.g., language
learners, age groups)?
•Is the drop consistent across all platforms (iOS, Android, web)?
•Has there been a similar drop in other key metrics (e.g., time spent in app,
subscription renewals)?
Problem Statement: The language learning app has experienced a 50%
decrease in DAU across all platforms over the past week, affecting all user
demographics.
Internal Factors:
•Technical Issues:
•Were there any server outages or bugs in the app recently?
•Was a new update or feature released that could be causing problems?
•Content Changes:
•Were there any changes to the course structure, content, or difficulty level?
•Was any content removed that users were highly engaged with?
•Pricing Changes:
•Were there any recent changes to the app's pricing or subscription model?
External Factors:
•Competitor Activity:
•Did a new competitor launch or offer a significant promotion?
•Did a competitor app release a major update or new feature?
•Seasonal Factors:
•Is there any seasonality in language learning that could explain the drop?
•Were there any holidays or events that could have impacted user engagement?
•External Events:
•Were there any news events or global trends that could have influenced user
behavior?
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ROOT CAUSE ANALYSIS
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ROOT CAUSE ANALYSIS
Practice Question - 3
Question : A subscription-based productivity software company is experiencing
a significant decline in customer lifetime value (CLTV). Identify potential root
causes and propose strategies to reverse this trend.
•Clarifying Questions:
•How significant is the decline in CLTV (percentage-wise or absolute terms)?
•Is the decline affecting specific customer segments (e.g., industry, company
size, subscription tier)?
•Has there been a change in customer acquisition costs (CAC) or churn rate?
Problem Statement: The productivity software company has observed a
substantial decrease in CLTV across various customer segments, with no
significant changes in CAC or churn rate.
Internal Factors:
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ROOT CAUSE ANALYSIS
•Competitive Landscape:
•Have new competitors entered the market with more compelling offerings or
pricing?
•Are existing competitors offering innovative features or integrations?
•Market Trends:
•Are there shifts in industry trends or customer needs that are impacting the
perceived value of the product?
•Economic Conditions:
•Are economic factors affecting customers' budgets and willingness to pay for
subscription software?
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PRODUCT SENSE
Metrics Cases
1) If you were the product manager for LinkedIn’s Job posting
feature, what key performance indicators would you focus on?
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PRODUCT SENSE
Metrics Cases
1) As the PM for Google Search, what metrics would you use to
determine its effectiveness ?
Objective : To enable users to search and find relevant information they require
L3 : Metrics |
UX perspective of feature
Session Length
L2 : Metrics |
Activity/Clicks per session Business perspective of feature
**
* Adoption is considered when the user selects the search engine as the default
* Churn is considered as vice-versa to Adoption
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PRODUCT SENSE
App Teardowns
YouTube
Value proposition : YouTube aims to provide curated and search driven video
content for users to stay entertained and informed.
User Journey :
Engagement
App download
Trending with video
from App Sign in with a
content (View,Like,
Store/Play gmail account
suggestions Share,Subscribe
Store
,Save)
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PRODUCT SENSE
App Teardowns
YouTube
User Persona – Feature Mapping :
Explorer Explorer Learner Learner Music Music Listener
Needs Features Needs Features Listener Features
Obtain Search by input Save and Private Recommen Music
relevant (text,voice) and collate a set of playlists, dations, recommendations
search filter results based videos Youtube's curations include My Mix
results on learning and playlists
duration,recency, module
features etc:
Track Search history Highlight AI based Share on Share to other
previous below search bar learning Key other apps with
search takeaways in a Concept apps/platfo thumbnail and
results video Feature in rms picture in picture
videos video playback
Streamline Subscription References Transcripts Autogenera Youtube
content feature from within videos and ted content generated
explored channels and timestamps channels for
content creators part of the music related
video artists/topics for
relevant user
suggestions
Categorise Category labels Summarise Yearly Wrap
content to and Explore preferences feature provides
explore section a summary of
favourite
artists/genres and
listening habits
Support for channel Super Thanks feature for direct monetary support to channel from viewers
from viewers
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PRODUCT SENSE
App Teardowns
YouTube
User Persona – Feature Mapping : Explorer
1 2 3 4
Obtain relevant Track previous Streamline content Categorise content to
search results search results explored explore
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PRODUCT SENSE
App Teardowns
YouTube
User Persona – Feature Mapping : Learner
1 2 3
Save and collate a set of Highlight learning takeaways in a References within
videos video videos
(3) Transcripts
and timestamps
part of the video
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PRODUCT SENSE
App Teardowns
YouTube
User Persona – Feature Mapping : Music Listener
1 2 3
Recommendations, Summarize
Share on other apps/platforms
curations preferences
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PRODUCT SENSE
App Teardowns
YouTube
User Persona – Feature Mapping : Content Creator
1 2 3 4
Source and enhance Support for channel Channel
Data on content outreach
content from viewers Engagement
(4) Channel
memberships
provide deeper
connect with
subscribers
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PRODUCT SENSE
App Teardowns
YouTube
Metrics
L3 : Metrics |
UX perspective
Content uploaded
daily/weekly
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PRODUCT SENSE
App Teardowns
Amazon
User Journey :
Download
from App Setup of Update Buy and
Search Add to Track
amazon delivery make
/Play product Cart delivery
account address Payment
Store
Specific/Passive Explorer/Shopping
Sellers :
Users : Users :
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PRODUCT SENSE
App Teardowns
Amazon
User Persona – Feature Mapping :
Specific/ Specific/Passive Explorer/ Explorer/ Seller Seller
Passive User Features Shopping Shopping User Needs Features
User User Needs Features
Needs
Find/ Multimodal search Product Recommendation Product Sellers can
Obtain a (text,voice,image, suggestions system Listing list their
relevant Alexa) and organize suggestions products
product results in the page based on with amazon
search/purchase along with
history and category
customer labels,
clustering product
[Customers also details
bought this (images,
product] description
etc:)
Validate Product page contains Filter and Extensive Product Amazon
the product a scroll view to comparisons options on filter outreach Seller
required navigate each product (Brand,Size,Price provides
section ,Delivery,Rating analytics,
(Price,Quantity, etc) pricing,
Questions,Reviews) marketing
campaign
support
through
sponsored
products
Ease in Suggestions provided Shortlist/ Add to Customer Amazon
repeating from Account Save options customized fulfilment Seller
orders section's order history wishlists and includes
carts FBA feature
to support
the shipping
requirement
for products
from seller
to buyer
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PRODUCT SENSE
App Teardowns
Amazon
User Persona – Feature Mapping : Passive User
1 2 3
Find/Obtain a relevant
Validate the product required Ease in repeating orders
product
(3) Suggestions
provided from user’s
order history
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PRODUCT SENSE
App Teardowns
Amazon
User Persona – Feature Mapping : Shopping User
1 2 3
Product suggestions Filter and comparisons Shortlist/Save options
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PRODUCT SENSE
App Teardowns
Amazon
User Persona – Feature Mapping : Seller
1 2 3
Product Listing Product Outreach Customer fulfilment
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PRODUCT SENSE
App Teardowns
Amazon
Metrics
L3 : Metrics |
UX perspective
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PRODUCT SENSE
App Teardowns
User Journey :
Interact
Download Account Follow
Explore /Post content
from App creation/ contacts/
content to share with
/Play Store setup suggestions
social groups
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PRODUCT SENSE
App Teardowns
Instagram
User Persona – Feature Mapping :
PM Compendium - bITeSys 67
PRODUCT SENSE
App Teardowns
Instagram
User Persona – Feature Mapping : Scroller
1 2 3
Access to content based on likes Filter and switch based for Continuous flow of
and interests required content content to scroll
Grid of photos and videos Scrollable feed of posts Scrollable feed of reels
PM Compendium - bITeSys 68
PRODUCT SENSE
App Teardowns
Instagram
User Persona – Feature Mapping : Socialite
1 2 3
Engage with your
Network with a community of Stay updated on what your
social
people network is up to
network/community
(1) Follow/Follow back based on (2) Stories feature -- Interact with stories,
searches/suggestions. A dedicated follow tag people/places/time, repost stories,
section is maintained to ease out this enhance stories with media
requirement (stickers/songs)
(3)
Chat/Call/Groups/
Rooms features to
engage and connect
with network
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PRODUCT SENSE
App Teardowns
Instagram
User Persona – Feature Mapping : Influencer
1 2 3
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PRODUCT SENSE
App Teardowns
Instagram
Metrics
L3 : Metrics |
UX perspective
Influencer
Collaborations
Non-Ad Revenue
(Instagram
Shopping,Commissions)
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PRODUCT SENSE
Product Improvement
Microsoft Teams
Value proposition : Microsoft Teams enables users to collaborate together in one
place for seamless communication and shared productivity.
User Journey :
Sign-in to Connect,
Download from Teams (using Collaborate Attend/Setup
Microsoft store work or school with meetings
account) organization
Totally new to using tools Calendar Planning Manage and monitor participants access,
like teams interaction
Occasional use of teams Strong interaction with Enable discussions/breakout rooms and
meeting attendees monitor attendance
Seamless file sharing Attach files,track files shared, share files from drive
collaboration
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PRODUCT SENSE
Product Improvement
Microsoft Teams
Assign /Monitor/Update 4 5 4 4 17 2
tasks to attendees in
meeting
From the prioritization, Get quick links to share meetings to attendees feature is
highest priority followed by Assign /Monitor/Update tasks to attendees in
meeting
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PRODUCT SENSE
Product Improvement
Microsoft Teams
Metrics
L3 : Metrics |
UX perspective of features
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PRODUCT SENSE
Note Labelling 5 5 5 5 20 1
Re-arrange in view 5 5 5 5 20 1
Summarize notes 5 5 3 3 16 5
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PRODUCT SENSE
E : Evaluate Trade-offs
We can observe that features that involve linking notes with calendar have high
reach and impact however require higher cost (lower confidence rating) and
higher time to develop (lower effort rating) and hence are not part of the MVP
S : Summarize recommendation
Based on the above solutions, the note taking app would have a user journey as
below : User Journey :
Browse
View Summary/ Clicks on a
Sign in notes by
calendar Agenda note –
category
Make changes
Shares note
Uses notes in meetings
Note taking during meeting
Re-arrange/categorize/tag
Metrics
L3 : Metrics |
UX perspective of feature
Adoption Duration
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PRODUCT SENSE
The approach below can be considered for a GTM strategy for Y.com
Market Research/Competitive Landscape
• There are 5.04 billion social media users around the world in January 2024,
equating to 62.3 percent of the total global population.
• YoY growth 266 million new users, 5.6 percent, at an average rate of 8.4
new users every single second.
• A typical social media user actively spends an average of 2 hours and 23
minutes per day using social media.
• Meta and X.com control more than 50% of the social media market share
Pre-Launch
Promotional strategies :
Organizations: Y.com can target 3 top geographic markets. Mega-scale
events in these geographies can be sponsored to increase hype and buzz
around the product
Inorganic/New users: Partnership with phone manufacturers to have
Y.com pre-installed will increase the exposure of such platforms to
Inorganic/New users.
Selective users: Y.com needs to be more sensitive and responsive to
customer pain points and review post the MVP Launch
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PRODUCT SENSE
Algorithms. 5 5 2 2 14 5
Recommendations
Social Network 5 5 5 5 20 1
Reach/Connections
Content categorization 5 5 4 4 18 3
(hashtags/topics/media
type)
Explore/Search 5 5 5 4 19 2
functionality
Gamification 5 5 3 3 16 4
Customizable Feed 5 5 4 4 18 3
(Recommendations/
Following pages)
Post-Launch :
•Monitor AARRR pirate metrics to track overall user adoption, engagement and
retention
•Scale the product iteratively with feature updates post MVP
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INTERVIEW QUESTIONS
2.Describe a day in the life of a product manager. What do they do? What
challenges do they face?
•Tip: Highlight the variety of tasks and the need for cross-functional
collaboration.
•Sample Answer: "A typical day for a product manager starts with a team stand-
up meeting to discuss progress and roadblocks. This is followed by analyzing
market trends, customer feedback, and performance metrics. They spend time
working with the design and engineering teams on new features, attending
strategy meetings, and prioritizing the product backlog. Challenges include
balancing stakeholder demands, managing timelines, and ensuring the product
meets market needs."
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INTERVIEW QUESTIONS
9.How would you handle a major security issue found in a product release?
•Tip: Show your ability to remain calm under pressure, prioritize tasks, and take
immediate action to mitigate the issue.
•Sample Answer: "First, I would assess the severity of the security issue and
gather all relevant information. Then, I would inform the stakeholders and
assemble a crisis management team. Our priority would be to contain the issue,
release a patch or update, and communicate transparently with our users about
the steps being taken to resolve the problem and prevent future occurrences."
11.What metrics would you use to measure the success of the application?
•Tip: Mention relevant metrics that align with business goals.
•Sample Answer: "Key metrics would include user growth rate, retention rate,
average session duration, net promoter score (NPS), and revenue from premium
features. These metrics would provide insights into user satisfaction,
engagement, and the financial viability of the application."
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INTERVIEW QUESTIONS
15.How would you track and avoid the various fake IDs that are there on
Facebook App?
•Tip: Suggest practical measures and tools.
•Sample Answer: "I would implement a combination of AI-driven fraud
detection systems and manual verification processes. Machine learning
algorithms can flag suspicious activities, while a dedicated team can review and
verify questionable accounts. Regular audits and user reporting mechanisms
would also help maintain the integrity of the user base."
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INTERVIEW QUESTIONS
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INTERVIEW QUESTIONS
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PM GLOSSARY
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PM GLOSSARY
17. Conversion Rate: The percentage of users who take a desired action, such
as making a purchase or signing up for a service, out of the total number of users
who interacted with a product or feature.
18. DAU(Daily Active Users): The number of unique users who engage with a
product or service within a 24-hour period. DAU is a key metric for measuring
product engagement and usage.
19. Dependency Management: The process of identifying and managing
dependencies between different features, teams, or external factors. It ensures
that work can progress smoothly without unnecessary delays.
20. Design Thinking: An iterative approach to problem-solving that focuses on
understanding user needs, ideating creative solutions, and validating
assumptions through user feedback. It emphasizes empathy and user-centricity.
21. Design Concept: The visual or conceptual representation of a product's
intended design, including its aesthetics, layout, and user interface. Design
concepts are used to communicate and align the product's visual direction.
22. Digital Transformation: The process of integrating digital technologies into
various aspects of a business to improve efficiency, customer experience, and
competitive advantage.
23. Disruption: A significant change or innovation that disrupts existing
markets, business models, or industries. Disruption often creates new
opportunities and challenges for product managers.
24. Divergent Thinking: A creative problem-solving approach that encourages
exploring multiple possibilities, generating ideas, and diverging from traditional
or linear thinking patterns.
25. Ecosystem: The network of interconnected products, services, and platforms
that interact and collaborate to provide value to users. Managing and
understanding the ecosystem is important for product managers.
26. Feature: A distinct functionality or capability of a product that fulfills a
specific user need or requirement. Features contribute to the overall value
proposition of the product.
27. Feature Audit: The evaluation and analysis of existing product features to
assess their usage, effectiveness, and alignment with business goals. It helps
identify opportunities for improvement or removal.
28. Feature Score: A metric or rating used to assess a specific product feature's
importance, priority, or impact. Feature scores aid in prioritization and resource
allocation.
29. FDD: Feature-Driven Development: An Agile software development
framework that focuses on delivering features incrementally based on their value
and priority. It emphasizes iterative development and feature-centric planning.
30. Gantt Chart: A visual representation of a project schedule that shows tasks,
dependencies, and timelines. Gantt charts help with planning, tracking progress,
and managing project timelines.
31. GOOB(Get-Out-Of-The-Building): A mindset and practice of engaging
with users, customers, and stakeholders directly to gather insights, validate
assumptions, and inform product decisions. It emphasizes the importance of
real-world feedback.
32. GTM(Go-To-Market Strategy): The plan and set of activities that outline
how a product or feature will be launched, promoted, and made available to
customers. It includes marketing, sales, and distribution strategies.
33. Incremental Product: A product that is developed and released in stages,
gradually adding new features and improvements over time. It allows for
iterative development and early value delivery.
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PM GLOSSARY
34. Intuitive Design: Designing products and interfaces that are easy to
understand and use without the need for extensive instructions or training.
Intuitive design enhances the user experience.
35. JTBD: Jobs-To-Be-Done: A framework that focuses on understanding
users' or customers' underlying needs, goals, and motivations. It emphasizes the
problem or job a product solves rather than the product itself.
36. Kaizen: A Japanese term meaning "continuous improvement." It refers to
the philosophy of making small, incremental improvements to processes,
products, and workflows over time.
37. Kanban Board: A visual project management tool that uses cards or sticky
notes to represent tasks or work items. It provides a clear overview of work in
progress, bottlenecks, and team capacity.
38. Kano Model: A technique for categorizing and prioritizing product features
based on their impact on customer satisfaction. It classifies features as basic,
performance, or delight and helps determine where to focus efforts.
39. KPIs(Key Performance Indicators): Quantifiable metrics used to measure
and assess the performance and success of a product, team, or business. KPIs
vary depending on specific goals and objectives.
40. Lean Product Development: An approach focusing on minimizing waste,
maximizing value, and efficiently delivering products. It emphasizes continuous
improvement and learning from customer feedback.
41. Lifetime Value: The total value a customer generates throughout their
relationship with a product or company. It helps assess the long-term
profitability and impact of acquiring and retaining customers.
42. MRD: Market Requirements Document: A document that outlines a product
or feature's market needs, user requirements, and business objectives. It serves
as a guide for product development and decision-making.
43. MVP: Minimum Viable Product: A version of a product that includes only
the core features necessary to satisfy early adopters and gather feedback. It
allows for early validation and learning with minimal effort.
44. MRR: Monthly Recurring Revenue: The predictable and recurring revenue
generated by subscription-based or recurring billing products or services. MRR
is a key metric for measuring business performance.
45. NPS: Net Promoter Score: A metric used to measure customer loyalty and
satisfaction by asking customers how likely they are to recommend a product or
service to others. It helps assess customer advocacy.
46. OKRs: Objectives and Key Results: A goal-setting framework that defines
objectives and measurable results to track progress and align teams towards a
common purpose. OKRs aid in prioritization and focus.
47. Product-Led Growth: A business strategy where the product itself drives
user acquisition, conversion, and retention through its inherent value and user
experience. It relies on product quality and customer satisfaction.
48. PRD: Product Requirements Document: A detailed document that outlines
a product's functional and non-functional requirements, features, and
specifications. It serves as a reference for development and stakeholders.
49. Product Roadmap: A visual representation of the product's strategic
direction and future plans. It outlines major milestones, features, and initiatives
to communicate the product's vision and timeline.
50. Prototype: A preliminary version or mock-up of a product or feature that is
used for testing, validation, and feedback. Prototypes help visualize ideas and
gather early user insights.
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PM GLOSSARY
51. QA: Quality Assurance: The process of ensuring that a product or feature
meets specified quality standards. QA involves testing, bug fixing, and verifying
that the product functions as intended.
52. Quantitative Data: Numerical data collected and analyzed for statistical
insights. It includes metrics, measurements, and objective information used for
data-driven decision-making in product management.
53. Qualitative Data: Non-numerical data that provides descriptive insights,
opinions, and subjective information. Qualitative data is often gathered through
interviews, surveys, and user feedback to understand user needs and
preferences.
54. Retention Rate: The percentage of customers or users who continue to use a
product over a given period. The retention rate is an important metric for
assessing product satisfaction and customer loyalty.
55. Risk Assessment: The process of identifying, analyzing, and evaluating
potential risks and their impact on product development or business operations.
It helps in proactive risk mitigation and decision-making.
56. Root Cause Analysis: A systematic approach to identify the underlying
cause of a problem or issue. It involves analyzing contributing factors and
determining the fundamental reason behind a product or process failure.
57. SaaS: Software as a Service: A software delivery model where applications
are hosted and provided over the internet on a subscription basis. SaaS
eliminates the need for users to install and manage software locally.
58. Scrum: An Agile framework for managing complex projects. It emphasizes
iterative development, cross-functional collaboration, and frequent feedback
through short, time-boxed work cycles called sprints.
59. Segmentation: The process of dividing a target market into distinct groups
or segments based on common characteristics, preferences, or needs.
Segmentation helps tailor product strategies and messaging to specific customer
groups.
60. SLA: Service Level Agreement: A contract or agreement that defines the
expected level of service, performance standards, and responsibilities between a
service provider and its customers. SLAs are commonly used in service-oriented
products.
61. SOW: Statement of Work: A document that outlines the project scope,
deliverables, timelines, and responsibilities of all parties involved. SOWs
provide a clear understanding of project expectations and serve as a reference
for project management.
62. Stakeholder: Any individual or group with a vested interest or influence in a
product or project. Stakeholders include customers, users, executives,
developers, marketers, and others who impact or are impacted by the product.
63. Story Mapping: A visual technique used to prioritize and organize product
features or user stories based on their value and relationship to user workflows
or journeys. Story mapping helps with backlog management and product
planning.
64. SWOT Analysis: Strengths, Weaknesses, Opportunities, Threats: A strategic
analysis framework that evaluates the internal strengths and weaknesses of a
product or organization, along with external opportunities and threats in the
market.
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PM GLOSSARY
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PM GLOSSARY
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