Broly Character Customization Script
Broly Character Customization Script
--// Start
[Link]:SetCoreGuiEnabled([Link], true)
[Link] = "Chara"
wait(1)
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
wait(0.1)
[Link]:WaitForChild("Main").[Link]
imationId = "rbxassetid://4576074471"
[Link]:WaitForChild("Main").[Link].A
nimationId = "rbxassetid://4900761581"
[Link]:WaitForChild("Main").[Link].A
nimationId = "rbxassetid://4370512420"
[Link]:WaitForChild("Main").[Link].A
nimationId = "rbxassetid://4087647775"
[Link]:WaitForChild("Main").[Link].A
nimationId = "rbxassetid://6136052357"
[Link]:WaitForChild("Main").[Link].
AnimationId = "rbxassetid://4088050522"
function funnysoundeffect(Sound)
local SE = [Link]("Sound",char["Throw Away Effects"])
[Link] = 3
[Link] = "SoundEffect"
[Link] = 1
[Link] = Sound
[Link] = false
SE:Play()
end
[Link] = "[Link]
[Link] = "[Link]
[Link] = 120
[Link] = 120
spawn(function()
humanoid = [Link]
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4575983939"
local k = [Link]:LoadAnimation(Anim)
landed = false
[Link]:Connect(function(oldState, newState)
if newState == [Link] then
if not landed then
landed = true
return
end
elseif newState == [Link] and landed then
landed = false
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'HardLandSmoke' then
clone99 = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
[Link] = 'DarkSmoke'
[Link] = [Link] * [Link](0,-3,0)
k:Play()
camShake:Shake([Link])
for i,v in pairs(getconnections([Link])) do
v:Fire({"Model","HighJump2",rep["HumanoidRootPart"].CFrame * [Link](0,-3,0)})
Disabled = false
end
wait(3)
clone99:Destroy()
end
end
end
end)
end)
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
for i, v in pairs(game:GetService("Players").[Link]:children()) do
if v:IsA("Accessory") then
v:Destroy()
end
end
function BlackFlash()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'BlackScreen' then
clone = v:Clone()
[Link] = char
end
end
end
[Link]:Destroy()
[Link](function()
while true do
wait()
[Link] = 1
[Link] = 1
end
end)
[Link] = "rbxassetid://4800745250"
[Link] = "rbxassetid://4906045655"
[Link] = "rbxassetid://4800436094"
[Link] = "rbxassetid://4800438618"
[Link] = "rbxassetid://4800436094"
[Link] = "rbxassetid://5776243290"
function effect(name,offset,color,s,rotation)
local effect = game:GetService("ReplicatedStorage").Effects[name]:Clone()
[Link] = char
for _,v in pairs(effect:GetDescendants()) do
spawn(function()
Angle = rotation
[Link] = [Link]*offset*Angle
end)
spawn(function()
if v:IsA('ParticleEmitter') then
[Link] = [Link](color)
else
[Link] = color
end
end)
spawn(function()
[Link] = [Link]*s
end)
end
end
end
end
function explode(outercol,innercol,type,time,offset)
spawn(function()
char = char
if type == 'Big' then
local explosion =
game:GetService("ReplicatedStorage").[Link]:Clone()
[Link] = char
local sound = [Link]("Sound",char)
[Link] = 'rbxassetid://138210320'
[Link] = false
[Link] = 5
for _,v in pairs(explosion:GetDescendants()) do
if v:IsA('Part') then
[Link] = [Link]*[Link](0,-1.5,0)*offset
if [Link] == 'Explosion' and [Link] == [Link](248, 248, 248) then
[Link] = innercol
elseif [Link] == 'Explosion' and [Link] == [Link](0, 255, 255) then
[Link] = outercol
end
end
end
sound:Play()
wait(4)
sound:Destroy()
elseif type == 'Small' then
local explosion =
game:GetService("ReplicatedStorage").[Link]:Clone()
[Link] = char
local sound = [Link]("Sound",char)
[Link] = 'rbxassetid://138210320'
[Link] = false
[Link] = 3
for _,v in pairs(explosion:GetDescendants()) do
if v:IsA('Part') then
[Link] = [Link]*[Link](0,-1.5,0)*offset
if [Link] == 'Explosion' and [Link] == [Link](248, 248, 248) then
[Link] = innercol
elseif [Link] == 'Explosion' and [Link] == [Link](255, 176, 0) then
[Link] = outercol
end
end
end
sound:Play()
wait(4)
sound:Destroy()
elseif type == 'Power' then
local explosion =
game:GetService("ReplicatedStorage").[Link]:Clone()
[Link] = char
local sound = [Link]("Sound",char)
[Link] = 'rbxassetid://138210320'
[Link] = false
[Link] = 1.5
for _,v in pairs(explosion:GetDescendants()) do
if v:IsA('Part') then
[Link] = [Link]*[Link](0,-1.5,0)*offset
if [Link] == 'Explosion1' then
[Link] = outercol
elseif [Link] == 'Explosion2' then
[Link] = innercol
end
end
end
spawn(function()
sound:Play()
wait(4)
sound:Destroy()
end)
wait(time)
[Link] = true
end
end)
end
delay(0.1, function ()
for _, v in pairs(getgc()) do
if type(v) == 'function' and [Link]([Link](v)['source'],
'CharaMoves') then
local SafeKeycodes = {
['[Link].W'] = true,
['[Link].A'] = true,
['[Link].S'] = true,
['[Link].D'] = true,
['[Link].F'] = true
}
[Link]:Destroy()
[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
[Link]:ChangeState([Link])
tar = [Link]*[Link](0,75,0) +
[Link] * -50
[Link]:ChangeState([Link])
v2 = [Link]('BodyPosition',[Link])
fol = [Link]('Folder',v2)
[Link] = 'Client'
[Link] = [Link](1,1,1)*100000
v2.D = 4000
v2.P = 60000
[Link] = (tar).p
wait(0.4)
v2:Destroy()
[Link]:ChangeState([Link])
tar = [Link]*[Link](0,0.001,0) +
[Link] * 35
[Link]:ChangeState([Link])
v2 = [Link]('BodyPosition',[Link])
fol = [Link]('Folder',v2)
[Link] = 'Client'
[Link] = [Link](1,1,1)*100000
v2.D = 900
v2.P = 60000
[Link] = (tar).p
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4910232706"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(0.9)
[Link] = 0.5
wait(0.2)
funnysoundeffect("rbxassetid://441202925")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["CombatInv"] = true,
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Hurt1,
["Velocity"] = [Link](0, -70, 0),
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 10
}
}
[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
v2:Destroy()
wait(1)
char["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
effect("HighJump2", [Link]([Link](0,0,-5)),
[Link]([Link](242, 243, 243),[Link](242, 243, 243)) , 4,
[Link]([Link](-90),0,0))
wait(0.1)
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4929700678"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
funnysoundeffect("rbxassetid://6968100828")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Hurt2,
["Velocity"] = [Link] * 0.001,
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 9
}
}
[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
effect("HighJump2", [Link]([Link](0,0,-5)),
[Link]([Link](242, 243, 243),[Link](242, 243, 243)) , 4,
[Link]([Link](-90),0,0))
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4929723918"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
funnysoundeffect("rbxassetid://1693499499")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Hurt1,
["Velocity"] = [Link] * 0.001,
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 9
}
}
[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
effect("HighJump2", [Link]([Link](0,0,-5)),
[Link]([Link](242, 243, 243),[Link](242, 243, 243)) , 4,
[Link]([Link](-90),0,0))
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4906072632"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
funnysoundeffect("rbxassetid://6968100828")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link],
["Velocity"] = [Link] * 0.001,
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 9
}
}
[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
effect("HighJump2", [Link]([Link](0,0,-5)),
[Link]([Link](242, 243, 243),[Link](242, 243, 243)) , 4,
[Link]([Link](-90),0,0))
wait(0.1)
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4906108508"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
funnysoundeffect("rbxassetid://441202925")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Knockback2,
["Velocity"] = [Link] * 50,
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 10
}
}
[Link]:InvokeServer(unpack(args))
effect("HighJump2", [Link]([Link](0,0,-5)),
[Link]([Link](242, 243, 243),[Link](242, 243, 243)) , 4,
[Link]([Link](-90),0,0))
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4575857193"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
[Link] = 0.2
[Link]:ChangeState([Link])
tar = [Link]*[Link](0,30,0) +
[Link] * -35
[Link]:ChangeState([Link])
v2 = [Link]('BodyPosition',[Link])
fol = [Link]('Folder',v2)
[Link] = 'Client'
[Link] = [Link](1,1,1)*100000
v2.D = 2500
v2.P = 60000
[Link] = (tar).p
wait(0.5)
v2:Destroy()
[Link]:ChangeState([Link])
tar = [Link]*[Link](0,-25,0) +
[Link] * -35
[Link]:ChangeState([Link])
v2 = [Link]('BodyPosition',[Link])
fol = [Link]('Folder',v2)
[Link] = 'Client'
[Link] = [Link](1,1,1)*100000
v2.D = 2500
v2.P = 60000
[Link] = (tar).p
wait(0.2)
v2:Destroy()
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://4575983939"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
for i,v in
pairs(getconnections(game:GetService("ReplicatedStorage").[Link]
vent)) do
v:Fire({"Model","HighJump2",char["HumanoidRootPart"].CFrame * [Link](0,-3,0)})
Disabled = false
end
camShake:Shake([Link])
char["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
wait(0.7)
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["Velocity"] = [Link](0, 2, 0),
["Damage"] = 2
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
funnysoundeffect("rbxassetid://441202925")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Hurt1,
["Velocity"] = [Link] * 120,
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 40
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
camShake:Shake([Link])
wait(1)
char["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
wait(0.5)
[Link]:ChangeState([Link])
tar = [Link]*[Link](0,75,0) +
[Link] * -50
[Link]:ChangeState([Link])
v2 = [Link]('BodyPosition',[Link])
fol = [Link]('Folder',v2)
[Link] = 'Client'
[Link] = [Link](1,1,1)*100000
v2.D = 2000
v2.P = 60000
[Link] = (tar).p
wait(0.5)
wait(0.8)
k:AdjustSpeed(0)
wait(1)
k:AdjustSpeed(1)
BlackFlash()
wait(0.2)
charge:Destroy()
wait(0.5)
v2:Destroy()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "KnifeProjectileOrange",
[3] = "Spawn",
[4] = [Link] +
[Link] * -10
}
}
[Link]:InvokeServer(unpack(args))
local projectiles = [Link]
[Link]:InvokeServer(unpack(args2))
end
end
end
wait(cooldown)
debounce = true
end
end
end)
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
wait(0.8)
funnysoundeffect("rbxassetid://441202925")
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link],
["Velocity"] = [Link](0, -20, 0),
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 9
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://5667215116"
local k = [Link]:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1)
[Link] = 0.4
camShake:Shake([Link])
wait(1)
char["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
[Link]:InvokeServer({getrenv()._G.Pass,"ChangeSet
ting","DeathScene", false})
wait(6.8)
spawn(function()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Blocking",
[3] = true
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
end)
[Link] = true
wait(4.65)
funnysoundeffect("rbxassetid://2648563122")
camShake:Shake([Link])
for i,v in
pairs(getconnections(game:GetService("ReplicatedStorage").[Link]
vent)) do
v:Fire({"Model","DashSmokeStart",char["Left Arm"].CFrame})
end
wait(5.4)
wait(0.3)
game:GetObjects("rbxassetid://8994333030")[1].Parent = [Link]
[Link] = "aura"
local cf0 = [Link](0,0,0) * [Link](0,0,0)
[Link]:Destroy()
effect("XEventEffect", [Link]([Link](0,0,0)),
[Link]([Link](99, 248, 0),[Link](248, 248, 248)) , 7,
[Link]([Link](0),0,0))
[Link].Crater3:Destroy()
[Link].Crater2:Destroy()
[Link]:Destroy()
[Link] = [Link](99, 248, 0)
[Link] = [Link](99, 248, 0)
[Link] = [Link](99, 248, 0)
wait()
[Link]:Destroy()
local BrolyHair3 = [Link]
local part = [Link]("Part")
local mesh = [Link]("SpecialMesh")
local weld = [Link]("WeldConstraint")
[Link] = [Link](0.5, 0.5, 0.5)
[Link] = false
[Link] = false
[Link] = false
[Link] = [Link](99, 248, 0)
[Link] = [Link]
[Link] = "rbxassetid://4701996880"
[Link] = [Link](0.85, 0.85, 0.85)
[Link] = part
weld.Part0 = BrolyHair3
[Link] = [Link] * [Link](-0.05,0.5,0.5) *
[Link]([Link](0), [Link](-85),[Link](0)) -- Position
weld.Part1 = part
[Link] = part
[Link] = [Link]
[Link] = "BrolyHair3"
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'line' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['HumanoidRootPart']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['Torso']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura2' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['Torso']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura3' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['Torso']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['Head']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura2' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['Head']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura3' then
cloneq = v:Clone()
[Link] = [Link]
[Link] = [Link]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char['Head']
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura' then
cloneq = v:Clone()
[Link] = char["Left Arm"]
[Link] = char["Left Arm"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Left Arm"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura2' then
cloneq = v:Clone()
[Link] = char["Left Arm"]
[Link] = char["Left Arm"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Left Arm"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura3' then
cloneq = v:Clone()
[Link] = char["Left Arm"]
[Link] = char["Left Arm"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Left Arm"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura' then
cloneq = v:Clone()
[Link] = char["Right Arm"]
[Link] = char["Right Arm"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Right Arm"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura2' then
cloneq = v:Clone()
[Link] = char["Right Arm"]
[Link] = char["Right Arm"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Right Arm"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura3' then
cloneq = v:Clone()
[Link] = char["Right Arm"]
[Link] = char["Right Arm"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Right Arm"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura' then
cloneq = v:Clone()
[Link] = char["Left Leg"]
[Link] = char["Left Leg"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Left Leg"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura2' then
cloneq = v:Clone()
[Link] = char["Left Leg"]
[Link] = char["Left Leg"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Left Leg"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura3' then
cloneq = v:Clone()
[Link] = char["Left Leg"]
[Link] = char["Left Leg"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Left Leg"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura' then
cloneq = v:Clone()
[Link] = char["Right Leg"]
[Link] = char["Right Leg"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Right Leg"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura2' then
cloneq = v:Clone()
[Link] = char["Right Leg"]
[Link] = char["Right Leg"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Right Leg"]
end
end
end)
spawn(function()
for _,v in pairs([Link]:GetChildren()) do
if [Link] == 'aura3' then
cloneq = v:Clone()
[Link] = char["Right Leg"]
[Link] = char["Right Leg"]
[Link] = false
weld = [Link]('Weld',cloneq)
weld.Part0 = cloneq
weld.Part1 = char["Right Leg"]
end
end
end)
[Link] = false
wait(6)
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
charge:Destroy()
wait(cooldown)
debounce = true
end
end
end)
[Link]:InvokeServer(unpack(args))
wait(cooldown)
debounce = true
end
end
end)
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
wait(0.5)
funnysoundeffect("rbxassetid://441202925")
camShake:Shake([Link])
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["CombatInv"] = true,
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Knockback2,
["Velocity"] = [Link] * 50,
["Sound"] = game:GetService("ReplicatedStorage").[Link],
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
wait(1)
char["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
wait(0.7)
[Link]:ChangeState([Link])
tar = [Link]*[Link](0,15,0) +
[Link] * 8
[Link]:ChangeState([Link])
v2 = [Link]('BodyPosition',[Link])
fol = [Link]('Folder',v2)
[Link] = 'Client'
[Link] = [Link](1,1,1)*100000
v2.D = 2500
v2.P = 60000
[Link] = (tar).p
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
funnysoundeffect("rbxassetid://6968100828")
camShake:Shake([Link])
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect2",
["CombatInv"] = true,
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Knockback2,
["Velocity"] = [Link](0,0.001,0),
["Damage"] = 5
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
k:Stop()
local Anim = [Link]("Animation")
[Link] = "rbxassetid://9069135484"
local k = [Link]:LoadAnimation(Anim)
k:Play()
[Link] = 0.3
funnysoundeffect("rbxassetid://6968100828")
camShake:Shake([Link])
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["CombatInv"] = true,
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Knockback2,
["Velocity"] = [Link](0,0.001,0),
["Damage"] = 5
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
funnysoundeffect("rbxassetid://6968100828")
camShake:Shake([Link])
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect2",
["CombatInv"] = true,
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Knockback2,
["Velocity"] = [Link](0,0.001,0),
["Damage"] = 5
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
funnysoundeffect("rbxassetid://441202925")
camShake:Shake([Link])
local args = {
[1] = getrenv()._G.Pass,
[2] =
game:service("Players").[Link],
[3] = {
["HitTime"] = 1,
["Type"] = "Knockback",
["HitEffect"] = "HeavyHitEffect",
["CombatInv"] = true,
["HurtAnimation"] =
game:GetService("ReplicatedStorage").[Link].Knockback2,
["Velocity"] = [Link](0, -20, 0) +
[Link] * 50,
["Damage"] = 20
}
}
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args))
v2:Destroy()
wait(1)
char["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
local debounce = true
local cooldown = 0
game:GetService("UserInputService").InputBegan:Connect(function(key, typing)
if typing then return end
local button = [Link]
if [Link] == button then
if debounce then
debounce = false
local Anim = [Link]("Animation")
[Link] = "rbxassetid://7004737889"
local k = [Link]:LoadAnimation(Anim)
k:Play()
[Link] = 2
k:AdjustSpeed(1)
funnysoundeffect("rbxassetid://2119245840")
for i = 1,5 do
wait(0.1)
camShake:Shake([Link])
joemama(1, "Normal", "HeavyHitEffect",
game:GetService("ReplicatedStorage").[Link].Hurt1,
game:GetService("ReplicatedStorage").[Link], [Link](0,2,0), 0)
end
camShake:Shake([Link])
joemama(1, "Knockback", "HeavyHitEffect",
game:GetService("ReplicatedStorage").[Link].Hurt1,
game:GetService("ReplicatedStorage").[Link],
[Link] * 40 +
[Link](0,20,0), 15)
wait(2)
[Link]["Throw Away Effects"]:ClearAllChildren()
wait(cooldown)
debounce = true
end
end
end)
function Floating()
local bv = [Link]("BodyVelocity")
[Link] = "Client"
[Link] = [Link]([Link],[Link],[Link])
[Link](function()
while [Link]() do
[Link] = [Link](0,50,0)
end
end)
[Link] = [Link]
return bv
end
funnysoundeffect("rbxassetid://2119249599")
explode([Link](0, 255,
0),[Link](255,255,255),'Big',3,[Link](0,0,0))
function dmgthing()
[Link](function()
while true do
wait()
for i, v in pairs([Link]:GetDescendants()) do
if [Link] == "HumanoidRootPart" then
spawn(
function()
[Link] = [Link](9999, 99999, 9999)
[Link] = [Link](1.6, 1.6,
0.8)
end
)
end
end
end
end)
end
dmgthing()
game:GetService("ReplicatedStorage").[Link]:InvokeServer(unpack(args2))
explode([Link](0, 255,
0),[Link](255,255,255),'Big',3,[Link](0,0,0))
end
end
end
[Link] = false