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0% found this document useful (0 votes)
17 views

Log

Uploaded by

titiandres0721
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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COMMAND 11 1

COMMAND 16 1
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Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
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Data File not found: Data/Objects/Static/AD8ECA1EB8CDCB6CEAA5CE2E361EF48E.bin
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Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
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Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
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Loaded File Data/SoundFX/Global/MenuAccept.wav
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Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
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Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
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Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
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File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
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File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
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File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
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File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
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Loading Scene "Presentation - Logos" with filter 255
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Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 6 1
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
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Object Class 11 is unimplemented!
dataPtr: 492890A8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

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Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: 492890A8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 0
dataPtr.overrideLanguage = 0
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Apply Language 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Navigating Menu

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Save Select
Loaded File Data/Music/SaveSelect.ogg
playerID = 1, zoneID = 0, act = 0
listPos = 0
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
Loading Scene "Mania Mode - Green Hill Zone 1" with filter 3
Loaded File Data/Stages/GHZ/TileConfig.bin
Loaded File Data/Stages/GHZ/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Loaded File Data/Objects/Static/36D61A3DE508B500AE0ECF8D33F32943.bin
Data File not found: Data/Objects/Static/33E86DE94226704F6BD0F1639A5BA242.bin
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Loaded File Data/Objects/Static/33B8E672A1DEA5654AF81AEF98BDAA6F.bin
Data File not found: Data/Objects/Static/DBB27E917B3CA46A84F1B069B503B3FF.bin
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Loaded File Data/Objects/Static/0A95413EF896999B1B5DCAFD19F07F90.bin
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Loaded File Data/Objects/Static/09F50C61464BCFA45F26511A29FB1145.bin
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Loaded File Data/Objects/Static/575130A718E77F70E8BDE0B5822855C5.bin
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Loaded File Data/Objects/Static/7236F48F00B2217ED5890EC7DC00D581.bin
Loaded File Data/Objects/Static/CA2737FBD52AA1BEF679748AC30DBFAE.bin
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Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/Drop.wav
Loaded File Data/SoundFX/Stage/Flap.wav
Loaded File Data/SoundFX/Stage/Splash.wav
Loaded File Data/SoundFX/Stage/Assemble.wav
Loaded File Data/SoundFX/Stage/Sharp.wav
Loaded File Data/SoundFX/Stage/Rotate.wav
Loaded File Data/SoundFX/Stage/Impact2.wav
Loaded File Data/SoundFX/Stage/Targeting1.wav
Loaded File Data/SoundFX/Stage/Buzzsaw.wav
Loaded File Data/SoundFX/Stage/Button2.wav
Loaded File Data/SoundFX/Stage/HullClose.wav
Loaded File Data/SoundFX/Stage/Warning.wav
Loaded File Data/SoundFX/Stage/Drown.wav
Loaded File Data/SoundFX/Stage/DrownAlert.wav
Loaded File Data/SoundFX/Stage/WaterfallLoop.wav
Loaded File Data/Stages/GHZ/16x16Tiles.gif
Loaded File Data/Stages/GHZ/Scene1.bin
dataPtr: 492794A4
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/GHZ/AniTiles.gif
Loaded File Data/Sprites/GHZ/Platform.bin
Loaded File Data/Sprites/GHZ/Objects.gif
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/GHZ/CheckerBall.bin
Loaded File Data/Sprites/GHZ/Ball.gif
Loaded File Data/Sprites/GHZ/Decoration.bin
Loaded File Data/Sprites/GHZ/Bridge.bin
Loaded File Data/Sprites/GHZ/Motobug.bin
Loaded File Data/Sprites/GHZ/BuzzBomber.bin
Loaded File Data/Sprites/GHZ/Crabmeat.bin
Loaded File Data/Sprites/GHZ/Newtron.bin
Loaded File Data/Sprites/GHZ/Splats.bin
Loaded File Data/Sprites/GHZ/Chopper.bin
Loaded File Data/Sprites/GHZ/Batbrain.bin
Loaded File Data/Sprites/GHZ/SpikeLog.bin
Loaded File Data/Sprites/GHZ/Fireball.bin
Loaded File Data/Sprites/GHZ/Objects2.gif
Loaded File Data/Sprites/GHZ/ZipLine.bin
Loaded File Data/Sprites/Global/Water.bin
Loaded File Data/Sprites/Global/Water.gif
Loaded File Data/Sprites/GHZ/DDWrecker.bin
Loaded File Data/Sprites/GHZ/DDWrecker.gif
Loaded File Data/Sprites/GHZ/DERobot.bin
Loaded File Data/Sprites/GHZ/DERobot.gif
Loaded File Data/Sprites/Eggman/EggmanAll.bin
Loaded File Data/Sprites/Eggman/EggmanStand1.gif
Loaded File Data/Sprites/Eggman/EggmanStand2.gif
Loaded File Data/Sprites/Eggman/EggmanPopup.gif
Loaded File Data/Sprites/Eggman/EggmanButton.gif
Loaded File Data/Music/GreenHill1.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 2381, 769)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 2680, 760)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 2760, 696)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 4236, 464)


DUMMY TryUnlockAchievement(ACH_STARPOST)
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 7696, 672)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 7628, 704)


Loaded File Data/Music/1up.ogg
Loaded File Data/Music/Super.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 13692, 1023)


Loaded File Data/Music/BossMini.ogg
Loaded File Data/Music/GreenHill1.ogg
Loaded File Data/Music/ActClear.ogg
Loaded File Data/Music/ActClear.ogg
DUMMY TrackActClear(GHZ, Act 1, Sonic, 2300, 110, 7477)
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
Reloading Scene "Mania Mode - 2" with filter 3
Loaded File Data/Stages/GHZ/Scene2.bin
dataPtr: 492794A4
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Apply Language 0
Loaded File Data/Music/GreenHill2.ogg
Loaded File Data/Music/Invincible.ogg
Loaded File Data/Music/1up.ogg
Loaded File Data/Music/Invincible.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT
DUMMY TrackEnemyDefeat(GHZ, Act 2, Sonic, false, 4256, 1192)
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 2, Sonic, false, 4572, 1232)


Loaded File Data/Music/GreenHill2.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 2, Sonic, false, 5414, 1073)


DUMMY TryUnlockAchievement(ACH_GHZ)
Loaded File Data/Music/1up.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 2, Sonic, false, 6306, 1140)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 2, Sonic, false, 6512, 1144)


Loaded File Data/Music/Super.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 2, Sonic, false, 10276, 296)


Loaded File Data/Music/BossEggman1.ogg
COMMAND 9 1
Loaded File Data/Music/GreenHill2.ogg
Loaded File Data/Music/ActClear.ogg
Loaded File Data/Music/ActClear.ogg
DUMMY TrackActClear(GHZ, Act 2, Sonic, 35800, 83, 10174)
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
state = 35f3aa68
state = 35f3ac0c
Starting sequence with 2 states
Loaded File Data/Music/GreenHill2.ogg
Loaded File Data/Music/GreenHill2.ogg
State completed
Sequence completed
Loading Scene "Cutscenes - Green Hill Zone 2" with filter 3
Loaded File Data/Stages/GHZCutscene/TileConfig.bin
Loaded File Data/Stages/GHZCutscene/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
Data File not found: Data/Objects/Static/9FA409F23B2AD7FDC42D93A6A247EB4A.bin
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Data File not found: Data/Objects/Static/536980065DDFA9C30AA21DA617983E00.bin
Loaded File Data/Objects/Static/36D61A3DE508B500AE0ECF8D33F32943.bin
Data File not found: Data/Objects/Static/33E86DE94226704F6BD0F1639A5BA242.bin
Data File not found: Data/Objects/Static/74CDDB38E46629337DBEA81554E62D71.bin
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Data File not found: Data/Objects/Static/89A6167B9E7976DFD2B67F22B44EC733.bin
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Data File not found: Data/Objects/Static/4BE02ABEFD4A3A9057EF467BF84ADA14.bin
Data File not found: Data/Objects/Static/8300D88DC1F2D49758CE6F0EECA81F1D.bin
Data File not found: Data/Objects/Static/7E5F1F9A17E1865B802B86B034A44350.bin
Data File not found: Data/Objects/Static/2042A1C4CBE1023AE91534DF6BDAA5B8.bin
Data File not found: Data/Objects/Static/17E35ADD361E13009DB0227FD5D24A8F.bin
Data File not found: Data/Objects/Static/B8F5DAE23FBA0820344991536004A772.bin
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Data File not found: Data/Objects/Static/71D82C54214A91906BCAE81696E123DC.bin
Loaded File Data/Objects/Static/33B8E672A1DEA5654AF81AEF98BDAA6F.bin
Data File not found: Data/Objects/Static/DBB27E917B3CA46A84F1B069B503B3FF.bin
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Data File not found: Data/Objects/Static/14AEC7EF1E30D0261A7EB50905A02C51.bin
Data File not found: Data/Objects/Static/F843B77CECCB9AAFD6797EC0B62CE93B.bin
Data File not found: Data/Objects/Static/111132C9CE3446FDE9228FDDF84C74FA.bin
Data File not found: Data/Objects/Static/D7324745C74349221A103A01B0D02ACD.bin
Data File not found: Data/Objects/Static/6AAE98F3CDE67017FFD64120A8D6F7E3.bin
Data File not found: Data/Objects/Static/9F08353F8E3BFFFDE5A6D008F0F2807C.bin
Data File not found: Data/Objects/Static/B1EDED8A6CBC66D4D42C8FC02468DDC2.bin
Data File not found: Data/Objects/Static/28ACF2D1F78E89176D8C97048E91A08F.bin
Data File not found: Data/Objects/Static/3E0C08BADFF21084B7C14BD2F3DDB36F.bin
Data File not found: Data/Objects/Static/41ABD15D2DB188CB9D247246CD292B6D.bin
Data File not found: Data/Objects/Static/4A6F56A4772748B21089BBB6EF1C1C5C.bin
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Data File not found: Data/Objects/Static/6BE83DAD65E8CD27CDBBEC55BB12F1E4.bin
Data File not found: Data/Objects/Static/24F1CCDBF3067F6EC99580BB8A6D58B0.bin
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Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/Drop.wav
Loaded File Data/SoundFX/Stage/Flap.wav
Loaded File Data/SoundFX/Stage/Splash.wav
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Loaded File Data/SoundFX/Stage/Sharp.wav
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Loaded File Data/SoundFX/Stage/Impact2.wav
Loaded File Data/SoundFX/Stage/Targeting1.wav
Loaded File Data/SoundFX/Stage/Buzzsaw.wav
Loaded File Data/SoundFX/Stage/Button2.wav
Loaded File Data/SoundFX/Stage/HullClose.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/Ruby/Attack4_L.wav
Loaded File Data/SoundFX/Ruby/Attack4_R.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Stage/RocketJet.wav
Loaded File Data/SoundFX/SPZ1/HeliWooshIn.wav
Loaded File Data/SoundFX/PSZ/ShinobiJump.wav
Loaded File Data/Stages/GHZCutscene/16x16Tiles.gif
Loaded File Data/Stages/GHZCutscene/Scene2.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 38 is unimplemented!
dataPtr: 492794A4
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
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Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Global/Ring.bin
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Loaded File Data/Sprites/Global/Shields.gif
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Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/GHZ/AniTiles.gif
Loaded File Data/Sprites/GHZCutscene/Platform.bin
Loaded File Data/Sprites/GHZCutscene/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Loaded File Data/Sprites/GHZCutscene/Claw.bin
Loaded File Data/Sprites/GHZ/DERobot.bin
Loaded File Data/Sprites/GHZ/DERobot.gif
Loaded File Data/Sprites/Eggman/EggmanGHZCutt.bin
Loaded File Data/Sprites/Eggman/EggmanStand1.gif
Loaded File Data/Sprites/Eggman/EggmanStand2.gif
Loaded File Data/Sprites/Eggman/EggmanPopup.gif
Loaded File Data/Sprites/Eggman/EggmanButton.gif
Loaded File Data/Sprites/Eggman/EggmanGHZCutt.gif
Loaded File Data/Sprites/SPZ1/Boss.bin
Loaded File Data/Sprites/SPZ1/Boss.gif
Loaded File Data/Sprites/MSZ/HeavyMystic.bin
Loaded File Data/Sprites/MSZ/HeavyMystic.gif
Loaded File Data/Sprites/LRZ3/HeavyKing.bin
Loaded File Data/Sprites/LRZ3/HeavyKing.gif
Loaded File Data/Sprites/LRZ3/HeavyKing2.gif
Loaded File Data/Sprites/LRZ3/HeavyRider.bin
Loaded File Data/Sprites/LRZ3/HeavyRider.gif
Loaded File Data/Sprites/PSZ2/Shinobi.bin
Loaded File Data/Sprites/PSZ2/Boss.gif
Loaded File Data/Sprites/PSZ2/Boss2.gif
state = 35f39794
state = 35f39a3c
state = 35f39db0
state = 35f3a2b4
state = 35f3a3c4
state = 35f3a44c
state = 35f3a918
Starting sequence with 7 states
State completed
COMMAND 16 1
COMMAND 7 1
Loading Scene "Mania Mode - Chemical Plant Zone 1" with filter 3
Loaded File Data/Stages/CPZ/TileConfig.bin
Loaded File Data/Stages/CPZ/StageConfig.bin
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Loaded File Data/Objects/Static/40BF7B890248C84F61716E8C04627928.bin
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Loaded File Data/Objects/Static/7E443122AD19335046B4A94E529198EA.bin
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Loaded File Data/SoundFX/Stage/Bloop.wav
Loaded File Data/SoundFX/Stage/Shot.wav
Loaded File Data/SoundFX/Stage/Warning.wav
Loaded File Data/SoundFX/Stage/Splash.wav
Loaded File Data/SoundFX/Stage/Splash2.wav
Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/CPZ/DroidGather.wav
Loaded File Data/SoundFX/CPZ/DroidBounce.wav
Loaded File Data/SoundFX/CPZ/DroidRelease.wav
Loaded File Data/SoundFX/CPZ/DNABurst.wav
Loaded File Data/SoundFX/CPZ/DNAGrab.wav
Loaded File Data/SoundFX/CPZ/DNAScan.wav
Loaded File Data/SoundFX/CPZ/DNATiny0.wav
Loaded File Data/SoundFX/CPZ/DNATiny1.wav
Loaded File Data/SoundFX/CPZ/DNATiny2.wav
Loaded File Data/SoundFX/CPZ/DNATiny3.wav
Loaded File Data/SoundFX/CPZ/DNATiny4.wav
Loaded File Data/SoundFX/CPZ/DNATiny5.wav
Loaded File Data/SoundFX/Puyo/Rotate.wav
Loaded File Data/SoundFX/Puyo/Land.wav
Loaded File Data/SoundFX/Puyo/Attack.wav
Loaded File Data/SoundFX/Puyo/Junk.wav
Loaded File Data/SoundFX/Puyo/Chain0.wav
Loaded File Data/SoundFX/Puyo/Chain1.wav
Loaded File Data/SoundFX/Puyo/Chain2.wav
Loaded File Data/SoundFX/Puyo/Chain3.wav
Loaded File Data/SoundFX/Puyo/Chain4.wav
Loaded File Data/SoundFX/Puyo/Chain5.wav
Loaded File Data/SoundFX/Puyo/Fall.wav
Loaded File Data/SoundFX/CPZ/ChemRed.wav
Loaded File Data/SoundFX/CPZ/ChemYellow.wav
Loaded File Data/SoundFX/CPZ/ChemChange.wav
Loaded File Data/SoundFX/Tube/Exit.wav
Loaded File Data/SoundFX/Tube/Spin.wav
Loaded File Data/SoundFX/Tube/Travel.wav
Loaded File Data/SoundFX/Ruby/Attack4_L.wav
Loaded File Data/SoundFX/Ruby/Attack4_R.wav
Data File not found: Data/SoundFX/CPZ/CPZ2HitBlocks.wav
Unable to open sfx: CPZ/CPZ2HitBlocks.wav
Data File not found: Data/SoundFX/CPZ/CPZ2HitBlocksStop.wav
Unable to open sfx: CPZ/CPZ2HitBlocksStop.wav
Loaded File Data/SoundFX/CPZ/ChemDrop.wav
Loaded File Data/SoundFX/Stage/Drown.wav
Loaded File Data/SoundFX/Stage/DrownAlert.wav
Loaded File Data/SoundFX/HCZ/Skim.wav
Loaded File Data/Stages/CPZ/16x16Tiles.gif
Loaded File Data/Stages/CPZ/Scene1.bin
dataPtr: 492794A4
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/CPZ/Objects.gif
Loaded File Data/Sprites/CPZ/CPZParallax.bin
Loaded File Data/Sprites/CPZ/AmoebaDroid.gif
Loaded File Data/Sprites/CPZ/Decoration.bin
Loaded File Data/Sprites/CPZ/Platform.bin
Loaded File Data/Sprites/Global/Water.bin
Loaded File Data/Sprites/Global/Water.gif
Loaded File Data/Sprites/CPZ/OneWayDoor.bin
Loaded File Data/Sprites/CPZ/ChemicalBall.bin
Loaded File Data/Sprites/CPZ/TubeSpring.bin
Loaded File Data/Sprites/CPZ/SpeedBooster.bin
Loaded File Data/Sprites/CPZ/Springboard.bin
Loaded File Data/Sprites/CPZ/Staircase.bin
Loaded File Data/Sprites/CPZ/TwistedTubes.bin
Loaded File Data/Sprites/CPZ/Spiny.bin
Loaded File Data/Sprites/CPZ/Enemies.gif
Loaded File Data/Sprites/CPZ/Grabber.bin
Loaded File Data/Sprites/CPZ/Sweep.bin
Loaded File Data/Sprites/CPZ/CaterkillerJr.bin
Loaded File Data/Sprites/CPZ/AmoebaDroid.bin
Loaded File Data/Sprites/CPZ/ChemPool.bin
Loaded File Data/Sprites/CPZ/ChemPool.gif
Loaded File Data/Sprites/CPZ/Syringe.bin
Loaded File Data/Sprites/CPZ/StickyPlatform.bin
Loaded File Data/Sprites/CPZ/DNARiser.bin
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/Puyo/PuyoBeans.bin
Loaded File Data/Sprites/Puyo/Puyo.gif
Loaded File Data/Sprites/Puyo/Combos.bin
Loaded File Data/Sprites/CPZ/Shutter.bin
Loaded File Data/Sprites/Eggman/EggmanCPZ.bin
Loaded File Data/Sprites/Eggman/EggmanMBM.gif
Loaded File Data/Sprites/Players/CutsceneCPZ.bin
Loaded File Data/Sprites/Players/SonicCutsceneCPZ.gif
Loaded File Data/Sprites/Players/TailsCutsceneCPZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneCPZ.gif
Loaded File Data/Sprites/Players/MightyCutsceneCPZ.gif
Loaded File Data/Sprites/Players/RayCutsceneCPZ.gif
Loaded File Data/Sprites/CPZ/Particles.bin
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Loaded File Data/Music/ChemicalPlant1.ogg
COMMAND 13 1
COMMAND 16 1
COMMAND 6 1
COMMAND 16 1
COMMAND 7 1
COMMAND 16 1
COMMAND 2 1
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0
COMMAND 10 0
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COMMAND 16 0
COMMAND 1 1
COMMAND 3 1
COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
COMMAND 6 1
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COMMAND 12 0
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COMMAND 15 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
Data File not found: Data/Objects/Static/AD8ECA1EB8CDCB6CEAA5CE2E361EF48E.bin
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Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
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Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
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File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
COMMAND 11 0
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COMMAND 1 1
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Sega.wav
Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 6 1
Reloading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/Scene1.bin
Loading Scene "Presentation - Title Screen" with filter 255
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Loaded File Data/Stages/Title/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: 4B61E0A8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: 4B61E0A8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 0
dataPtr.overrideLanguage = 0
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Apply Language 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Navigating Menu
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Save Select
Loaded File Data/Music/SaveSelect.ogg
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
COMMAND 7 1
COMMAND 13 1
COMMAND 2 1
COMMAND 14 0
COMMAND 12 0
COMMAND 16 0
COMMAND 9 0
COMMAND 15 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
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Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
Loaded File Data/SoundFX/Global/PeelRelease.wav
Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
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COMMAND 1 1
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COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
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Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 6 1
COMMAND 16 1
Loading Scene "Mania Mode - Flying Battery Zone 1" with filter 3
Loaded File Data/Stages/FBZ/TileConfig.bin
Loaded File Data/Stages/FBZ/StageConfig.bin
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dataPtr: CAD220F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Loaded File Data/Sprites/Global/TitleCard.bin


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Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
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Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
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Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/FBZ/Spikes.bin
Loaded File Data/Sprites/FBZ/Objects.gif
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/FBZ/AniTiles.gif
Loaded File Data/Sprites/FBZ/FBZParallax.bin
Loaded File Data/Sprites/FBZ/FGClouds.gif
Loaded File Data/Sprites/FBZ/Decoration.bin
Loaded File Data/Sprites/FBZ/Objects3.gif
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/FBZ/Platform.bin
Loaded File Data/Sprites/FBZ/Objects-Classic.gif
Loaded File Data/Sprites/FBZ/HangPoint.bin
Loaded File Data/Sprites/FBZ/Blaster.bin
Loaded File Data/Sprites/FBZ/Enemies.gif
Loaded File Data/Sprites/FBZ/Technosqueek.bin
Loaded File Data/Sprites/FBZ/Clucker.bin
Loaded File Data/Sprites/FBZ/Crane.bin
Loaded File Data/Sprites/FBZ/TubeSpring.bin
Loaded File Data/Sprites/FBZ/Button.bin
Loaded File Data/Sprites/FBZ/FlameSpring.bin
Loaded File Data/Sprites/FBZ/TwistingDoor.bin
Loaded File Data/Sprites/FBZ/Propeller.bin
Loaded File Data/Sprites/FBZ/Mine.bin
Loaded File Data/Sprites/FBZ/ElectroMagnet.bin
Loaded File Data/Sprites/FBZ/MagSpikeBall.bin
Loaded File Data/Sprites/FBZ/TetherBall.bin
Loaded File Data/Sprites/FBZ/Missile.bin
Loaded File Data/Sprites/FBZ/FBZFan.bin
Loaded File Data/Sprites/FBZ/Trash.bin
Loaded File Data/Sprites/FBZ/BigSqueeze.gif
Loaded File Data/Sprites/FBZ/BigSqueeze.bin
Loaded File Data/Sprites/FBZ/LightBarrier.bin
Loaded File Data/Sprites/Eggman/EggmanFBZ.bin
Loaded File Data/Sprites/Eggman/EggmanStand1.gif
Loaded File Data/Sprites/Eggman/EggmanStand2.gif
Loaded File Data/Sprites/Eggman/EggmanPopup.gif
Loaded File Data/Sprites/Eggman/EggmanButton.gif
Loaded File Data/Sprites/Eggman/EggmanGHZCutt.gif
Loaded File Data/Sprites/FBZ/Tuesday.bin
Loaded File Data/Sprites/FBZ/Current.bin
Loaded File Data/Sprites/FBZ/Objects2.gif
Loaded File Data/Sprites/FBZ/SpiderMobile.bin
Loaded File Data/Sprites/FBZ/SpiderMobile.gif
Loaded File Data/Sprites/FBZ/Storm.bin
Loaded File Data/Sprites/FBZ/HangGlider.bin
Loaded File Data/Music/FlyingBattery1.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, false, 1224, 2069)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, false, 863, 2544)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, false, 1272, 2458)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, false, 1546, 2630)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, false, 1537, 2630)


Reloading Scene "Mania Mode - Flying Battery Zone 1" with filter 3
Loaded File Data/Stages/FBZ/Scene1.bin
dataPtr: CAD220F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Apply Language 0
Loaded File Data/Music/FlyingBattery1.ogg
Loading Scene "Mania Mode - Stardust Speedway Zone 1" with filter 3
Loaded File Data/Stages/SSZ1/TileConfig.bin
Loaded File Data/Stages/SSZ1/StageConfig.bin
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Loaded File Data/Objects/Static/64C2BB97D5B8AAFAA0045B4693FCBC63.bin
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Loaded File Data/Objects/Static/BDE6EDF00C055F5B5223AD5A0CD1EA26.bin
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Loaded File Data/Objects/Static/E22C2C69C1C75E1A419D961C5F265A36.bin
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Loaded File Data/Objects/Static/88C6BE290459808C97145B6A2B5EF6BB.bin
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Loaded File Data/SoundFX/Stage/SpeedBooster.wav
Loaded File Data/SoundFX/Stage/Clack.wav
Loaded File Data/SoundFX/Stage/Pon.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/Bumper3.wav
Loaded File Data/SoundFX/Stage/GoodFuture.wav
Loaded File Data/SoundFX/SSZ1/Flail.wav
Loaded File Data/SoundFX/Stage/Impact6.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/SSZ1/Future.wav
Loaded File Data/SoundFX/SSZ1/MGZDoor.wav
Loaded File Data/SoundFX/SSZ1/BouncePlant.wav
Loaded File Data/SoundFX/SSZ1/BeanNode.wav
Loaded File Data/SoundFX/SSZ1/HHWAppear.wav
Loaded File Data/SoundFX/SSZ1/HHWFlash.wav
Loaded File Data/SoundFX/SSZ1/HotaruLaser.wav
Loaded File Data/SoundFX/SSZ1/HotaruAppear.wav
Loaded File Data/SoundFX/SSZ1/HotaruFly.wav
Loaded File Data/SoundFX/Stage/Zap.wav
Loaded File Data/SoundFX/SSZ1/HHWFlyUp.wav
Loaded File Data/SoundFX/SSZ1/HHWLaser.wav
Loaded File Data/SoundFX/SSZ1/HHWCharge.wav
Loaded File Data/SoundFX/SSZ1/HotaruCharge.wav
Loaded File Data/SoundFX/SSZ1/BeanChomp.wav
Loaded File Data/SoundFX/Ruby/Attack4_L.wav
Loaded File Data/SoundFX/Ruby/Attack4_R.wav
Loaded File Data/Stages/SSZ1/16x16Tiles.gif
Loaded File Data/Stages/SSZ1/Scene1.bin
dataPtr: CAD220F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Playing Mania Mode

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/TailSprite.bin
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/SSZ1/Platform.bin
Loaded File Data/Sprites/SSZ1/Objects.gif
Loaded File Data/Sprites/SSZ1/SpikeBall.bin
Loaded File Data/Sprites/SSZ1/LaunchSpring.bin
Loaded File Data/Sprites/SSZ1/SpeedBooster.bin
Loaded File Data/Sprites/SSZ1/Kanabun.bin
Loaded File Data/Sprites/SSZ1/Enemies.gif
Loaded File Data/Sprites/SSZ1/Kabasira.bin
Loaded File Data/Sprites/SSZ1/Dango.bin
Loaded File Data/Sprites/SSZ1/Hotaru.bin
Loaded File Data/Sprites/SSZ1/Objects-Classic.gif
Loaded File Data/Sprites/SSZ/Decoration.bin
Loaded File Data/Sprites/SSZ/Objects-Classic.gif
Loaded File Data/Sprites/SSZ/RTeleporter.bin
Loaded File Data/Sprites/SSZ1/MSHologram.bin
Loaded File Data/Sprites/SSZ/HiLoSign.bin
Loaded File Data/Sprites/SSZ1/SDashWheel.bin
Loaded File Data/Sprites/SSZ1/Plants.bin
Loaded File Data/Sprites/SSZ1/RotatingSpikes.bin
Loaded File Data/Sprites/SSZ1/HotaruMKII.bin
Loaded File Data/Sprites/SSZ1/Laser.gif
Loaded File Data/Sprites/SSZ1/JunctionWheel.bin
Loaded File Data/Sprites/SSZ1/FlowerPod.bin
Loaded File Data/Sprites/SSZ1/Beanstalk.bin
Loaded File Data/Sprites/SSZ1/SpikeFlail.bin
Loaded File Data/Sprites/SSZ1/Spark.bin
Loaded File Data/Sprites/SSZ1/HotaruHiWatt.bin
Loaded File Data/Sprites/SSZ1/HotaruHiWatt.gif
Loaded File Data/Sprites/SSZ1/Constellation.bin
Loaded File Data/Sprites/SSZ1/Constellations.gif
Loaded File Data/Sprites/SSZ1/Fireflies.bin
Loaded File Data/Sprites/SSZ1/TimePost.bin
Loaded File Data/Sprites/SSZ1/TTSparkle.bin
Loaded File Data/Sprites/SSZ1/TTSparkle.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Loaded File Data/Music/StardustSpeedway1.ogg
COMMAND 16 1
COMMAND 7 1
COMMAND 16 1
COMMAND 6 1
COMMAND 16 1
Loaded File Data/Music/Sneakers.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: CAD220F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 0
dataPtr.overrideLanguage = 0
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Apply Language 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Navigating Menu

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Options
Video
Options
Language
Attempting to save user file: /storage/emulated/0/RSDK/v5/Options.bin
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
Data File not found: Data/Objects/Static/9FA409F23B2AD7FDC42D93A6A247EB4A.bin
Data File not found: Data/Objects/Static/63696833C1395DE585471441C3DC4F72.bin
Data File not found: Data/Objects/Static/41ABD15D2DB188CB9D247246CD292B6D.bin
Loaded File Data/Objects/Static/BD3DF348C7BC63FF3F5529F2E33F9CFE.bin
Data File not found: Data/Objects/Static/3E0C08BADFF21084B7C14BD2F3DDB36F.bin
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Data File not found: Data/Objects/Static/4259398BD7A1FE638342BD76738703DE.bin
Data File not found: Data/Objects/Static/C626F7AC50103D2F03D73ADC4EA5EC0B.bin
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Data File not found: Data/Objects/Static/0D3350FE558BC9429A2B63709B78BFA3.bin
Data File not found: Data/Objects/Static/F5E50710316B217757C755410EB281A1.bin
Data File not found: Data/Objects/Static/36007B5453B033D63F4AE460F37B26C7.bin
Data File not found: Data/Objects/Static/EF829052B2A6B80050F1B4280ECB334D.bin
Data File not found: Data/Objects/Static/74CDDB38E46629337DBEA81554E62D71.bin
Data File not found: Data/Objects/Static/B183447A831D94F894554A9FD2771F8E.bin
Data File not found: Data/Objects/Static/696B383FF83AEED6063077362D48971E.bin
Data File not found: Data/Objects/Static/3CA419483AE1DAB14A70DDB830615B44.bin
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Data File not found: Data/Objects/Static/EF2BB3FFEE7C60B0DB02D94D8D9125B6.bin
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Data File not found: Data/Objects/Static/C569C0389B678737F61E1BF7BB4A8576.bin
Data File not found: Data/Objects/Static/26B2EA2FA89BB6C6A625A97F404BE306.bin
Data File not found: Data/Objects/Static/ABDF8276B7DE4823A6245CAD207BABE9.bin
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Data File not found: Data/Objects/Static/5F10C61D823D9366C38C0C0D1622CE00.bin
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Data File not found: Data/Objects/Static/D69409768C660CE73DE6DACF44A30483.bin
Data File not found: Data/Objects/Static/3BFDB7F45DEFD370074D3C270B8A844B.bin
Data File not found: Data/Objects/Static/1F1D17D9BE1185B1B9C61DC5ABF2F25F.bin
Data File not found: Data/Objects/Static/989C43E38CCE42E37D7798B2C63449A6.bin
Data File not found: Data/Objects/Static/2B54CE55FA74C3776D6391F457783A65.bin
Data File not found: Data/Objects/Static/F98E5BD202AB93AD1C9FD57DC889A131.bin
Data File not found: Data/Objects/Static/C7E0F850FBF6FCE5D3E4FD1B4135A2B8.bin
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Data File not found: Data/Objects/Static/6B9063BB3B500D179DB074C7825EE62C.bin
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: CAD220F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl: Options
NX SKU
US REGION
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
Options
Main Menu
COMMAND 13 1
COMMAND 7 1
COMMAND 16 1
COMMAND 16 1
COMMAND 16 1
COMMAND 2 1
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
Data File not found: Data/Objects/Static/AD8ECA1EB8CDCB6CEAA5CE2E361EF48E.bin
Data File not found: Data/Objects/Static/38021520621EDBEBB1E1B2FE4423535F.bin
Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
Loaded File Data/SoundFX/Global/PeelRelease.wav
Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
COMMAND 11 0
COMMAND 9 0
COMMAND 16 0
COMMAND 16 0
COMMAND 1 1
COMMAND 3 1
COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Sega.wav
Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 16 1
COMMAND 6 1
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: CAD3D0F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: CAD3D0F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 4
dataPtr.overrideLanguage = 1
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Save Select
Loaded File Data/Music/SaveSelect.ogg
playerID = 0, zoneID = 255, act = 0
listPos = 0
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
Loading Scene "Mania Mode - Green Hill Zone 1" with filter 3
Loaded File Data/Stages/GHZ/TileConfig.bin
Loaded File Data/Stages/GHZ/StageConfig.bin
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Loaded File Data/Objects/Static/36D61A3DE508B500AE0ECF8D33F32943.bin
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Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/Drop.wav
Loaded File Data/SoundFX/Stage/Flap.wav
Loaded File Data/SoundFX/Stage/Splash.wav
Loaded File Data/SoundFX/Stage/Assemble.wav
Loaded File Data/SoundFX/Stage/Sharp.wav
Loaded File Data/SoundFX/Stage/Rotate.wav
Loaded File Data/SoundFX/Stage/Impact2.wav
Loaded File Data/SoundFX/Stage/Targeting1.wav
Loaded File Data/SoundFX/Stage/Buzzsaw.wav
Loaded File Data/SoundFX/Stage/Button2.wav
Loaded File Data/SoundFX/Stage/HullClose.wav
Loaded File Data/SoundFX/Stage/Warning.wav
Loaded File Data/SoundFX/Stage/Drown.wav
Loaded File Data/SoundFX/Stage/DrownAlert.wav
Loaded File Data/SoundFX/Stage/WaterfallLoop.wav
Loaded File Data/Stages/GHZ/16x16Tiles.gif
Loaded File Data/Stages/GHZ/Scene1.bin
dataPtr: CAD2D0F4
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/TailSprite.bin
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/GHZ/AniTiles.gif
Loaded File Data/Sprites/GHZ/Platform.bin
Loaded File Data/Sprites/GHZ/Objects.gif
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/GHZ/CheckerBall.bin
Loaded File Data/Sprites/GHZ/Ball.gif
Loaded File Data/Sprites/GHZ/Decoration.bin
Loaded File Data/Sprites/GHZ/Bridge.bin
Loaded File Data/Sprites/GHZ/Motobug.bin
Loaded File Data/Sprites/GHZ/BuzzBomber.bin
Loaded File Data/Sprites/GHZ/Crabmeat.bin
Loaded File Data/Sprites/GHZ/Newtron.bin
Loaded File Data/Sprites/GHZ/Splats.bin
Loaded File Data/Sprites/GHZ/Chopper.bin
Loaded File Data/Sprites/GHZ/Batbrain.bin
Loaded File Data/Sprites/GHZ/SpikeLog.bin
Loaded File Data/Sprites/GHZ/Fireball.bin
Loaded File Data/Sprites/GHZ/Objects2.gif
Loaded File Data/Sprites/GHZ/ZipLine.bin
Loaded File Data/Sprites/Global/Water.bin
Loaded File Data/Sprites/Global/Water.gif
Loaded File Data/Sprites/GHZ/DDWrecker.bin
Loaded File Data/Sprites/GHZ/DDWrecker.gif
Loaded File Data/Sprites/GHZ/DERobot.bin
Loaded File Data/Sprites/GHZ/DERobot.gif
Loaded File Data/Sprites/Eggman/EggmanAll.bin
Loaded File Data/Sprites/Eggman/EggmanStand1.gif
Loaded File Data/Sprites/Eggman/EggmanStand2.gif
Loaded File Data/Sprites/Eggman/EggmanPopup.gif
Loaded File Data/Sprites/Eggman/EggmanButton.gif
Loaded File Data/Music/GreenHill1.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 792, 948)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Tails, false, 1184, 871)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 2381, 769)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 2760, 698)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 4228, 464)


DUMMY TryUnlockAchievement(ACH_STARPOST)
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(GHZ, Act 1, Sonic, false, 7696, 672)


COMMAND 13 1
COMMAND 7 1
COMMAND 16 1
COMMAND 16 1
COMMAND 16 1
COMMAND 2 1
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0
COMMAND 15 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
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[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
Loaded File Data/SoundFX/Global/PeelRelease.wav
Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
COMMAND 11 0
COMMAND 16 0
COMMAND 16 0
COMMAND 1 1
COMMAND 3 1
COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
Data File not found: Data/Objects/Static/870F0B5491E4D7EE7EA03F7F7A3D93CC.bin
Data File not found: Data/Objects/Static/C626F7AC50103D2F03D73ADC4EA5EC0B.bin
Loaded File Data/SoundFX/Stage/Sega.wav
Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 6 1
COMMAND 16 1
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Data File not found: Data/Objects/Static/E831CC9701815FF2C9EE663833A5D83E.bin
Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: CBE430F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Loaded File Data/Objects/Static/BD3DF348C7BC63FF3F5529F2E33F9CFE.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: CBE430F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 4
dataPtr.overrideLanguage = 1
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Loading Scene "Encore Mode - 2" with filter 5
Loaded File Data/Stages/PSZ2/TileConfig.bin
Loaded File Data/Stages/PSZ2/StageConfig.bin
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Loaded File Data/Objects/Static/36D61A3DE508B500AE0ECF8D33F32943.bin
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Loaded File Data/Objects/Static/33B8E672A1DEA5654AF81AEF98BDAA6F.bin
Data File not found: Data/Objects/Static/DBB27E917B3CA46A84F1B069B503B3FF.bin
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Data File not found: Data/Objects/Static/9F08353F8E3BFFFDE5A6D008F0F2807C.bin
Data File not found: Data/Objects/Static/B1EDED8A6CBC66D4D42C8FC02468DDC2.bin
Data File not found: Data/Objects/Static/28ACF2D1F78E89176D8C97048E91A08F.bin
Data File not found: Data/Objects/Static/3E0C08BADFF21084B7C14BD2F3DDB36F.bin
Data File not found: Data/Objects/Static/41ABD15D2DB188CB9D247246CD292B6D.bin
Data File not found: Data/Objects/Static/4A6F56A4772748B21089BBB6EF1C1C5C.bin
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Data File not found: Data/Objects/Static/6BE83DAD65E8CD27CDBBEC55BB12F1E4.bin
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Data File not found: Data/Objects/Static/42CF24E1426E7B9E23035499E6787CDE.bin
Loaded File Data/Objects/Static/391E5E934C51410C0240DA5E2450B07E.bin
Data File not found: Data/Objects/Static/CEF7F68D59AE519EA3CF04F1E2878301.bin
Loaded File Data/Objects/Static/09F50C61464BCFA45F26511A29FB1145.bin
Data File not found: Data/Objects/Static/D8CBF2A6E3177F16D812B591781C87EB.bin
Data File not found: Data/Objects/Static/14F973246EEDE8E04C2BC2EC00E56703.bin
Data File not found: Data/Objects/Static/F32DD0373AA91D302B6C0F680A42E5A4.bin
Data File not found: Data/Objects/Static/DB149FE10038E8E017B255036C6CF79D.bin
Data File not found: Data/Objects/Static/846FC35B30FDD10559D0DB8F3C8BE4C0.bin
Data File not found: Data/Objects/Static/F593BDD6616DEB03B2AAF6D1936B72BD.bin
Data File not found: Data/Objects/Static/E9873E2E43B8647C9FF71520AE64D4F5.bin
Data File not found: Data/Objects/Static/8836AD842ED98845CDFA975462626C6D.bin
Data File not found: Data/Objects/Static/0EC7B430528B13E577C8BC3C532DCEE1.bin
Loaded File Data/Objects/Static/F616C91F1678EDCF31391321516CFAC8.bin
Data File not found: Data/Objects/Static/85D3A6F91ED07642472EDCAC7416317B.bin
Data File not found: Data/Objects/Static/3B71EECD0CEDBD40700636360284D731.bin
Data File not found: Data/Objects/Static/7ACB5E775AC25B5DF3A34FDCF950C19B.bin
Data File not found: Data/Objects/Static/38E673DD10EE75FA69764836E5149AFD.bin
Data File not found: Data/Objects/Static/117F0E93F88CB2F5315EF7CC8C2A6B3F.bin
Data File not found: Data/Objects/Static/0D4B13741BF9387D7C24A0BCDBC689BD.bin
Data File not found: Data/Objects/Static/7504167D1B4B96FB0C4421250063C3A5.bin
Data File not found: Data/Objects/Static/1F23F24E9BF62E14344CE33B28D097DF.bin
Data File not found: Data/Objects/Static/8F5C766AA4FE83DDE0DF53716A1E19A5.bin
Data File not found: Data/Objects/Static/EF829052B2A6B80050F1B4280ECB334D.bin
Data File not found: Data/Objects/Static/6B9063BB3B500D179DB074C7825EE62C.bin
Data File not found: Data/Objects/Static/75ED2B0AA3042ABA0C56EA17E0907C47.bin
Data File not found: Data/Objects/Static/480AB9174A82C1F591F60DDF28DF2CA9.bin
Data File not found: Data/Objects/Static/99FF5932B54958FB64F5D5676D244D4B.bin
Data File not found: Data/Objects/Static/7E42ED2F9B0B145708923D25DE8A1C21.bin
Data File not found: Data/Objects/Static/1AAAEEB62C949E4538EB663645B6DDB9.bin
Data File not found: Data/Objects/Static/9D943EDCDDE5AF015467F53091DA33B7.bin
Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/Explosion.wav
Loaded File Data/SoundFX/Stage/WindowShatter.wav
Loaded File Data/SoundFX/PSZ/Freeze.wav
Loaded File Data/SoundFX/PSZ/FrostThrower.wav
Loaded File Data/SoundFX/PSZ/Struggle.wav
Loaded File Data/SoundFX/PSZ/ArrowLaunch.wav
Loaded File Data/SoundFX/PSZ/ArrowHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/Clacker.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/PSZ/Peck.wav
Loaded File Data/SoundFX/Stage/Explosion3.wav
Loaded File Data/SoundFX/PSZ/ShinobiDefeat.wav
Loaded File Data/SoundFX/PSZ/ShinobiDropIn.wav
Loaded File Data/SoundFX/PSZ/ShinobiExplode.wav
Loaded File Data/SoundFX/PSZ/ShinobiGlitch.wav
Loaded File Data/SoundFX/PSZ/ShinobiJump.wav
Loaded File Data/SoundFX/PSZ/ShinobiParry.wav
Loaded File Data/SoundFX/PSZ/ShinobiSlash.wav
Loaded File Data/SoundFX/PSZ/ShinobiStick.wav
Loaded File Data/SoundFX/PSZ/ShinobiThrow.wav
Loaded File Data/SoundFX/PSZ/Petals.wav
Loaded File Data/SoundFX/PSZ/ChipperChips.wav
Loaded File Data/SoundFX/PSZ/ChipperWood.wav
Loaded File Data/SoundFX/PSZ/Juggle.wav
Loaded File Data/SoundFX/PSZ/JuggleThrow.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/Ruby/Attack4_L.wav
Loaded File Data/SoundFX/Ruby/Attack4_R.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/Stages/PSZ2/16x16Tiles.gif
Loaded File Data/Stages/PSZ2/Scene2.bin
dataPtr: CBE430F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/TailSprite.bin
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/PSZ2/Spikes.bin
Loaded File Data/Sprites/PSZ2/Objects.gif
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/PSZ2/AniTiles.gif
Loaded File Data/Sprites/PSZ2/AniTiles2.gif
Loaded File Data/Palettes/EncorePSZ2.act
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/PSZ2/Platform.bin
Loaded File Data/Sprites/PSZ2/Dragonfly.bin
Loaded File Data/Sprites/PSZ2/Enemies.gif
Loaded File Data/Sprites/PSZ2/IceBomba.bin
Loaded File Data/Sprites/PSZ2/Woodrow.bin
Loaded File Data/Sprites/PSZ2/JuggleSaw.bin
Loaded File Data/Sprites/PSZ2/Petal.bin
Loaded File Data/Sprites/PSZ2/Ice.bin
Loaded File Data/Sprites/PSZ2/Objects2.gif
Loaded File Data/Sprites/PSZ2/Objects3.gif
Loaded File Data/Sprites/PSZ2/Objects4.gif
Loaded File Data/Sprites/PSZ2/FrostThrower.bin
Loaded File Data/Sprites/PSZ2/Objects-Temp.gif
Loaded File Data/Sprites/PSZ2/Shuriken.bin
Loaded File Data/Sprites/PSZ2/IceSpring.bin
Loaded File Data/Sprites/PSZ2/WoodChipper.bin
Loaded File Data/Sprites/PSZ2/Shinobi.bin
Loaded File Data/Sprites/PSZ2/Boss.gif
Loaded File Data/Sprites/PSZ2/Boss2.gif
Loaded File Data/Sprites/PSZ2/Snowflakes.bin
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Loaded File Data/Sprites/PSZ2/ControlPanel.bin
Loaded File Data/Sprites/Eggman/EggmanPSZ.bin
Loaded File Data/Sprites/Eggman/EggmanPanel.gif
Loaded File Data/Music/PulpSolstice2.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(PGZ, Act 2, Sonic, true, 8650, 2149)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(PGZ, Act 2, Sonic, true, 9080, 2120)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(PGZ, Act 2, Sonic, true, 10776, 1796)


Loaded File Data/Music/BossHBH.ogg
Loading Scene "Mania Mode - Hydrocity Zone 1" with filter 3
Loaded File Data/Stages/HCZ/TileConfig.bin
Loaded File Data/Stages/HCZ/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Loaded File Data/Objects/Static/36D61A3DE508B500AE0ECF8D33F32943.bin
Data File not found: Data/Objects/Static/33E86DE94226704F6BD0F1639A5BA242.bin
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Loaded File Data/Objects/Static/33B8E672A1DEA5654AF81AEF98BDAA6F.bin
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Loaded File Data/Objects/Static/00D255DA3281F005F2465E60931C26E5.bin
Loaded File Data/Objects/Static/09F50C61464BCFA45F26511A29FB1145.bin
Data File not found: Data/Objects/Static/CEF7F68D59AE519EA3CF04F1E2878301.bin
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Loaded File Data/Objects/Static/7236F48F00B2217ED5890EC7DC00D581.bin
Data File not found: Data/Objects/Static/14F973246EEDE8E04C2BC2EC00E56703.bin
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Loaded File Data/Objects/Static/17710E51F9B6C877A8F4640441E48FC6.bin
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Loaded File Data/Objects/Static/2DB772CB09C12AFB37E86CD46FB7D9BB.bin
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Data File not found: Data/Objects/Static/A4C11213C1BB45DE3A402AD1B0D995E6.bin
Loaded File Data/SoundFX/Stage/Splash.wav
Loaded File Data/SoundFX/Stage/Breathe.wav
Loaded File Data/SoundFX/Stage/Warning.wav
Loaded File Data/SoundFX/Stage/Drown.wav
Loaded File Data/SoundFX/Stage/Shot.wav
Loaded File Data/SoundFX/Stage/Launch.wav
Loaded File Data/SoundFX/Stage/LedgeBreak3.wav
Data File not found: Data/SoundFX/HCZ/Dunkey.wav
Unable to open sfx: HCZ/Dunkey.wav
Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/Button.wav
Loaded File Data/SoundFX/HCZ/BigFan.wav
Loaded File Data/SoundFX/HCZ/EggMobile.wav
Loaded File Data/SoundFX/Stage/Button2.wav
Loaded File Data/SoundFX/Stage/Impact5.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/HullClose.wav
Loaded File Data/SoundFX/HCZ/Wash.wav
Loaded File Data/SoundFX/Stage/Fireball.wav
Loaded File Data/SoundFX/Stage/Push.wav
Loaded File Data/SoundFX/Stage/Rumble.wav
Loaded File Data/SoundFX/Stage/Impact6.wav
Loaded File Data/SoundFX/Stage/Impact4.wav
Loaded File Data/SoundFX/Stage/RockemSockem.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/HCZ/WaterLevel_L.wav
Loaded File Data/SoundFX/HCZ/WaterLevel_R.wav
Loaded File Data/SoundFX/HCZ/Whirlpool.wav
Loaded File Data/SoundFX/HCZ/WaterGush.wav
Loaded File Data/SoundFX/HCZ/HCZButtonDoor.wav
Loaded File Data/SoundFX/Stage/Clack.wav
Loaded File Data/SoundFX/HCZ/PullChain.wav
Loaded File Data/SoundFX/HCZ/Spear.wav
Loaded File Data/SoundFX/CPZ/DNAGrab.wav
Loaded File Data/SoundFX/CPZ/DNABurst.wav
Loaded File Data/SoundFX/HCZ/SmallFan.wav
Loaded File Data/SoundFX/HCZ/Skim.wav
Loaded File Data/SoundFX/Stage/DrownAlert.wav
Loaded File Data/SoundFX/Stage/Waterfall.wav
Loaded File Data/SoundFX/Stage/Waterfall2.wav
Loaded File Data/SoundFX/Stage/Clack2.wav
Loaded File Data/Stages/HCZ/16x16Tiles.gif
Loaded File Data/Stages/HCZ/Scene1.bin
dataPtr: CBE430F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/TailSprite.bin
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/HCZ/AniTiles.gif
Loaded File Data/Sprites/HCZ/AniTiles2.gif
Loaded File Data/Sprites/HCZ/AniTiles3.gif
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/HCZ/Bridge.bin
Loaded File Data/Sprites/HCZ/Objects.gif
Loaded File Data/Sprites/HCZ/Button.bin
Loaded File Data/Sprites/Global/Water.bin
Loaded File Data/Sprites/Global/Water.gif
Loaded File Data/Sprites/HCZ/Wake.bin
Loaded File Data/Sprites/HCZ/BigBubble.bin
Loaded File Data/Sprites/HCZ/Platform.bin
Loaded File Data/Sprites/HCZ/Blastoid.bin
Loaded File Data/Sprites/HCZ/Enemies.gif
Loaded File Data/Sprites/HCZ/Buggernaut.bin
Loaded File Data/Sprites/HCZ/Jawz.bin
Loaded File Data/Sprites/HCZ/MegaChopper.bin
Loaded File Data/Sprites/HCZ/Pointdexter.bin
Loaded File Data/Sprites/HCZ/TurboSpiker.bin
Loaded File Data/Sprites/HCZ/Fan.bin
Loaded File Data/Sprites/HCZ/Jellygnite.bin
Loaded File Data/Sprites/HCZ/HandLauncher.bin
Loaded File Data/Sprites/HCZ/BreakBar.bin
Loaded File Data/Sprites/HCZ/PullChain.bin
Loaded File Data/Sprites/HCZ/Gondola.bin
Loaded File Data/Sprites/HCZ/Objects2.gif
Loaded File Data/Sprites/HCZ/Spear.bin
Loaded File Data/Sprites/HCZ/HangConveyor.bin
Loaded File Data/Sprites/HCZ/ButtonDoor.bin
Loaded File Data/Sprites/HCZ/ScrewMobile.bin
Loaded File Data/Sprites/HCZ/DiveEggman.bin
Loaded File Data/Sprites/Eggman/EggmanHCZ1.bin
Loaded File Data/Sprites/Eggman/EggmanTF.gif
Loaded File Data/Sprites/HCZ/Decoration.bin
Loaded File Data/Sprites/HCZ/LaundroMobile.bin
Loaded File Data/Sprites/HCZ/Boss.gif
Loaded File Data/Sprites/Eggman/EggmanHCZ2.bin
Loaded File Data/Sprites/Eggman/EggmanStand1.gif
Loaded File Data/Sprites/Eggman/EggmanStand2.gif
Loaded File Data/Sprites/Eggman/EggmanMBM.gif
Loaded File Data/Sprites/HCZ/WaterGush.bin
Loaded File Data/Music/Hydrocity1.ogg
Loaded File Data/Music/Drowning.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(HCZ, Act 1, Sonic, false, 5757, 2086)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(HCZ, Act 1, Sonic, false, 5791, 2058)


Loaded File Data/Music/Hydrocity1.ogg
Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
Reloading Scene "Mania Mode - Hydrocity Zone 1" with filter 3
Loaded File Data/Stages/HCZ/Scene1.bin
dataPtr: CBE430F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Apply Language 4
Loaded File Data/Music/Hydrocity1.ogg
COMMAND 13 1
COMMAND 7 1
COMMAND 16 1
COMMAND 16 1
COMMAND 16 1
COMMAND 2 1
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0
COMMAND 15 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
Data File not found: Data/Objects/Static/AD8ECA1EB8CDCB6CEAA5CE2E361EF48E.bin
Data File not found: Data/Objects/Static/38021520621EDBEBB1E1B2FE4423535F.bin
Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
Loaded File Data/SoundFX/Global/PeelRelease.wav
Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
COMMAND 11 0
COMMAND 16 0
COMMAND 16 0
COMMAND 1 1
COMMAND 3 1
COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Sega.wav
Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 16 1
COMMAND 6 1
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: D5C690F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: D5C690F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 4
dataPtr.overrideLanguage = 1
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Extras
Loading Scene "Extras - D.A. Garden Plus" with filter 5
Data File not found: Data/Stages/DAGarden/TileConfig.bin
Loaded File Data/Stages/DAGarden/StageConfig.bin
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Data File not found: Data/Objects/Static/E97E968E82DBEDFC1E85A869E2B9C88D.bin
Loaded File Data/SoundFX/Special/Emerald.wav
Loaded File Data/SoundFX/Special/Medal.wav
Loaded File Data/SoundFX/Special/SSExit.wav
Loaded File Data/Stages/DAGarden/16x16Tiles.gif
Loaded File Data/Stages/DAGarden/Scene1.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Loaded File Data/Sprites/UI/DAGarden.bin
Loaded File Data/Sprites/UI/DAGarden.gif
DA Garden
ELEGIR PISTA
Loaded File Data/Music/Hydrocity1.ogg
Loaded File Data/Music/FlyingBattery1.ogg
Loading Scene "Encore Mode - Flying Battery Zone+ 1" with filter 5
Loaded File Data/Stages/FBZ/TileConfig.bin
Loaded File Data/Stages/FBZ/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Loaded File Data/Objects/Static/33B8E672A1DEA5654AF81AEF98BDAA6F.bin
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Loaded File Data/Objects/Static/09F50C61464BCFA45F26511A29FB1145.bin
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Loaded File Data/SoundFX/Stage/Button.wav
Loaded File Data/SoundFX/Stage/Launch.wav
Loaded File Data/SoundFX/Stage/Magnet.wav
Loaded File Data/SoundFX/Stage/Open.wav
Loaded File Data/SoundFX/Stage/Whack.wav
Loaded File Data/SoundFX/Stage/Flame2.wav
Loaded File Data/SoundFX/Stage/Chain.wav
Loaded File Data/SoundFX/Stage/Push.wav
Loaded File Data/SoundFX/Stage/Chopper.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/LedgeBreak3.wav
Loaded File Data/SoundFX/Stage/Shot.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/ElecCharge.wav
Loaded File Data/SoundFX/Stage/Zap.wav
Loaded File Data/SoundFX/Stage/Drop.wav
Loaded File Data/SoundFX/Tube/Exit.wav
Loaded File Data/SoundFX/Stage/Bumper.wav
Loaded File Data/SoundFX/FBZ/SpiderCharge.wav
Loaded File Data/SoundFX/FBZ/SpiderElecBall.wav
Loaded File Data/SoundFX/FBZ/SpiderFall.wav
Loaded File Data/SoundFX/FBZ/SpiderFlailing.wav
Loaded File Data/SoundFX/FBZ/SpiderHitGround.wav
Loaded File Data/SoundFX/FBZ/SpiderRecovery.wav
Loaded File Data/SoundFX/Stage/Rumble.wav
Loaded File Data/SoundFX/FBZ/FBZFan.wav
Loaded File Data/SoundFX/FBZ/Orbinaut.wav
Loaded File Data/SoundFX/FBZ/WarpDoor.wav
Loaded File Data/SoundFX/FBZ/Rain.wav
Loaded File Data/SoundFX/FBZ/Thunder.wav
Loaded File Data/SoundFX/FBZ/Magnet.wav
Loaded File Data/SoundFX/Stage/Impact4.wav
Loaded File Data/SoundFX/Stage/Rumble.wav
Loaded File Data/SoundFX/FBZ/Elevator.wav
Loaded File Data/SoundFX/Stage/HullClose.wav
Loaded File Data/Stages/FBZ/16x16Tiles.gif
Loaded File Data/Stages/FBZ/Scene1.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/TailSprite.bin
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/FBZ/Spikes.bin
Loaded File Data/Sprites/FBZ/Objects.gif
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/FBZ/AniTiles.gif
Loaded File Data/Palettes/EncoreFBZ.act
Loaded File Data/Palettes/EncoreFBZs.act
Loaded File Data/Palettes/EncoreFBZf.act
Loaded File Data/Palettes/EncoreFBZi.act
Loaded File Data/Sprites/FBZ/FBZParallax.bin
Loaded File Data/Sprites/FBZ/FGClouds.gif
Loaded File Data/Sprites/FBZ/Decoration.bin
Loaded File Data/Sprites/FBZ/Objects3.gif
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/FBZ/Platform.bin
Loaded File Data/Sprites/FBZ/Objects-Classic.gif
Loaded File Data/Sprites/FBZ/HangPoint.bin
Loaded File Data/Sprites/FBZ/Blaster.bin
Loaded File Data/Sprites/FBZ/Enemies.gif
Loaded File Data/Sprites/FBZ/Technosqueek.bin
Loaded File Data/Sprites/FBZ/Clucker.bin
Loaded File Data/Sprites/FBZ/Crane.bin
Loaded File Data/Sprites/FBZ/TubeSpring.bin
Loaded File Data/Sprites/FBZ/Button.bin
Loaded File Data/Sprites/FBZ/FlameSpring.bin
Loaded File Data/Sprites/FBZ/TwistingDoor.bin
Loaded File Data/Sprites/FBZ/Propeller.bin
Loaded File Data/Sprites/FBZ/Mine.bin
Loaded File Data/Sprites/FBZ/ElectroMagnet.bin
Loaded File Data/Sprites/FBZ/MagSpikeBall.bin
Loaded File Data/Sprites/FBZ/TetherBall.bin
Loaded File Data/Sprites/FBZ/Missile.bin
Loaded File Data/Sprites/FBZ/FBZFan.bin
Loaded File Data/Sprites/FBZ/Trash.bin
Loaded File Data/Sprites/FBZ/BigSqueeze.gif
Loaded File Data/Sprites/FBZ/BigSqueeze.bin
Loaded File Data/Sprites/FBZ/LightBarrier.bin
Loaded File Data/Sprites/Eggman/EggmanFBZ.bin
Loaded File Data/Sprites/Eggman/EggmanStand1.gif
Loaded File Data/Sprites/Eggman/EggmanStand2.gif
Loaded File Data/Sprites/Eggman/EggmanPopup.gif
Loaded File Data/Sprites/Eggman/EggmanButton.gif
Loaded File Data/Sprites/Eggman/EggmanGHZCutt.gif
Loaded File Data/Sprites/FBZ/Tuesday.bin
Loaded File Data/Sprites/FBZ/Current.bin
Loaded File Data/Sprites/FBZ/Objects2.gif
Loaded File Data/Sprites/FBZ/SpiderMobile.bin
Loaded File Data/Sprites/FBZ/SpiderMobile.gif
Loaded File Data/Sprites/FBZ/Storm.bin
Loaded File Data/Sprites/FBZ/HangGlider.bin
Loaded File Data/Music/FlyingBattery1.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, true, 1224, 2105)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Tails, true, 1272, 2526)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, true, 1529, 2630)


Attempting to save user file: /storage/emulated/0/RSDK/v5/SaveData.bin
Reloading Scene "Encore Mode - Flying Battery Zone+ 1" with filter 5
Loaded File Data/Stages/FBZ/Scene1.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Apply Language 4
Loaded File Data/Palettes/EncoreFBZ.act
Loaded File Data/Palettes/EncoreFBZs.act
Loaded File Data/Palettes/EncoreFBZf.act
Loaded File Data/Palettes/EncoreFBZi.act
Loaded File Data/Music/FlyingBattery1.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, true, 1224, 2110)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Tails, true, 731, 2298)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, true, 1272, 2458)


C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, true, 4096, 2713)


Loaded File Data/Music/Sneakers.ogg
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyStats.cpp: TrackStat() # TrackStat ENEMY_DEFEAT

DUMMY TrackEnemyDefeat(FBZ, Act 1, Sonic, true, 3133, 880)


Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Loaded File Data/Objects/Static/BD3DF348C7BC63FF3F5529F2E33F9CFE.bin
Data File not found: Data/Objects/Static/3E0C08BADFF21084B7C14BD2F3DDB36F.bin
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Data File not found: Data/Objects/Static/454F26F5B055180CC743027B8BACEB62.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl: Extras
NX SKU
US REGION
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
Extras
Loaded File Data/Music/MainMenu.ogg
Main Menu
Extras
Loading Scene "Extras - D.A. Garden Plus" with filter 5
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Loaded File Data/Stages/DAGarden/StageConfig.bin
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Loaded File Data/SoundFX/Special/Emerald.wav
Loaded File Data/SoundFX/Special/Medal.wav
Loaded File Data/SoundFX/Special/SSExit.wav
Loaded File Data/Stages/DAGarden/16x16Tiles.gif
Loaded File Data/Stages/DAGarden/Scene1.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Loaded File Data/Sprites/UI/DAGarden.bin
Loaded File Data/Sprites/UI/DAGarden.gif
DA Garden
ELEGIR PISTA
Loaded File Data/Music/MirageSaloon1k.ogg
Loaded File Data/Music/MirageSaloon2.ogg
Loaded File Data/Music/OilOcean1.ogg
Loaded File Data/Music/OilOcean2.ogg
Loaded File Data/Music/MetallicMadness1.ogg
Loaded File Data/Music/MetallicMadness2.ogg
Loaded File Data/Music/TitanicMonarch1.ogg
Loaded File Data/Music/TitanicMonarch2.ogg
Loading Scene "Mania Mode - 1K" with filter 3
Loaded File Data/Stages/MSZ/TileConfig.bin
Loaded File Data/Stages/MSZ/StageConfig.bin
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Loaded File Data/Objects/Static/33B8E672A1DEA5654AF81AEF98BDAA6F.bin
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Loaded File Data/Objects/Static/70BA0C565D600C945E2E0FFEF6A9256F.bin
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Loaded File Data/Objects/Static/10B90142394439F6FFC74E0F3EA69C6E.bin
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Loaded File Data/Objects/Static/09F50C61464BCFA45F26511A29FB1145.bin
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Loaded File Data/Objects/Static/63BC4CC1C121F1C2865F77A611E80A72.bin
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Loaded File Data/SoundFX/Stage/Bumper.wav
Loaded File Data/SoundFX/Stage/Flipper.wav
Loaded File Data/SoundFX/Stage/Huff.wav
Loaded File Data/SoundFX/Stage/Clack.wav
Loaded File Data/SoundFX/Stage/Jump2.wav
Loaded File Data/SoundFX/Stage/Bumper3.wav
Loaded File Data/SoundFX/Stage/BulbPop.wav
Loaded File Data/SoundFX/Stage/CannonFire.wav
Loaded File Data/SoundFX/MSZ/SandFall.wav
Loaded File Data/SoundFX/MSZ/StoolSpin.wav
Loaded File Data/SoundFX/MSZ/StoolHop.wav
Loaded File Data/SoundFX/MSZ/Piano00C2.wav
Loaded File Data/SoundFX/Stage/LedgeBreak.wav
Loaded File Data/SoundFX/Stage/Drop.wav
Loaded File Data/SoundFX/MSZ/Spray.wav
Loaded File Data/SoundFX/MSZ/Pinata.wav
Loaded File Data/SoundFX/Stage/RocketJet.wav
Loaded File Data/SoundFX/MSZ/MagicBox.wav
Loaded File Data/SoundFX/Stage/Clack.wav
Loaded File Data/SoundFX/Stage/Impact3.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Stage/BossHit.wav
Loaded File Data/SoundFX/Stage/Explosion2.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Stage/PowerUp.wav
Loaded File Data/SoundFX/Stage/Pon.wav
Loaded File Data/SoundFX/Stage/Explosion3.wav
Loaded File Data/SoundFX/MSZ/Mayday.wav
Loaded File Data/SoundFX/Stage/Impact5.wav
Loaded File Data/SoundFX/MSZ/SandSwim.wav
Loaded File Data/SoundFX/Stage/Assemble.wav
Loaded File Data/SoundFX/Stage/RocketJet.wav
Loaded File Data/SoundFX/Stage/RockemSockem.wav
Loaded File Data/SoundFX/MSZ/MysticPoof.wav
Loaded File Data/SoundFX/Stage/Shot.wav
Loaded File Data/SoundFX/MSZ/CactChopper.wav
Loaded File Data/SoundFX/MSZ/CactDrop.wav
Loaded File Data/SoundFX/MSZ/LocoSmoke.wav
Loaded File Data/SoundFX/MSZ/LocoWhistle.wav
Loaded File Data/SoundFX/MSZ/CaterJump.wav
Loaded File Data/SoundFX/MSZ/LocoChugga.wav
Loaded File Data/SoundFX/MSZ/MysticTwinkle.wav
Loaded File Data/SoundFX/MSZ/MysticHat.wav
Loaded File Data/SoundFX/MSZ/MysticHatNode.wav
Loaded File Data/SoundFX/MSZ/MysticAppearAct1.wav
Loaded File Data/SoundFX/MSZ/MysticBleeps.wav
Loaded File Data/SoundFX/MSZ/MysticTransform.wav
Loaded File Data/SoundFX/MSZ/Vultron.wav
Loaded File Data/SoundFX/Stage/Impact5.wav
Loaded File Data/Stages/MSZ/16x16Tiles.gif
Loaded File Data/Stages/MSZ/Scene1k.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to Jugando al modo Mania

Loaded File Data/Sprites/Global/TitleCard.bin


Loaded File Data/Sprites/Global/Display.gif
Loaded File Data/Sprites/Global/HUD.bin
Loaded File Data/Sprites/Global/SuperButtons.bin
Loaded File Data/Sprites/Global/SuperButtons.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/SuperSonic.bin
Loaded File Data/Sprites/Players/Sonic4.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/TailSprite.bin
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/ItemBox.bin
Loaded File Data/Sprites/Global/Shields.bin
Loaded File Data/Sprites/Global/Shields.gif
Loaded File Data/Sprites/Global/Objects3.gif
Loaded File Data/Sprites/Global/Invincible.bin
Loaded File Data/Sprites/Global/Springs.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/Global/StarPost.bin
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Spikes.bin
Loaded File Data/Sprites/Global/PlaneSwitch.bin
Loaded File Data/Sprites/Global/Explosions.bin
Loaded File Data/Sprites/Global/Explosions.gif
Loaded File Data/Sprites/Global/ScoreBonus.bin
Loaded File Data/Sprites/Global/Dust.bin
Loaded File Data/Sprites/Global/Animals.bin
Loaded File Data/Sprites/Global/Animals.gif
Loaded File Data/Sprites/Global/SignPost.bin
Loaded File Data/Sprites/Global/Objects2.gif
Loaded File Data/Sprites/Global/EggPrison.bin
Loaded File Data/Sprites/Global/SpecialRing.bin
Loaded File Data/Meshes/Global/SpecialRing.bin
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/Global/SuperSparkle.bin
Loaded File Data/Sprites/MSZ/AniTiles.gif
Loaded File Data/Sprites/MSZ/MSZParallax.bin
Loaded File Data/Sprites/MSZ/OOZPeek.gif
Loaded File Data/Sprites/MSZ/Bumpalo.bin
Loaded File Data/Sprites/MSZ/Enemies.gif
Loaded File Data/Sprites/MSZ/Rattlekiller.bin
Loaded File Data/Sprites/MSZ/RattleKiller.bin
Loaded File Data/Sprites/MSZ/RollerMKII.bin
Loaded File Data/Sprites/MSZ/Vultron.bin
Loaded File Data/Sprites/MSZ/Cactula.bin
Loaded File Data/Sprites/MSZ/Armadiloid.bin
Loaded File Data/Sprites/MSZ/Flipper.bin
Loaded File Data/Sprites/MSZ/Objects.gif
Loaded File Data/Sprites/MSZ/SeeSaw.bin
Loaded File Data/Sprites/MSZ/BarStool.bin
Loaded File Data/Sprites/MSZ/Platform.bin
Loaded File Data/Sprites/MSZ/Objects1.gif
Loaded File Data/Sprites/MSZ/Train.gif
Loaded File Data/Sprites/MSZ/Seltzer.bin
Loaded File Data/Sprites/MSZ/Decoration.bin
Loaded File Data/Sprites/MSZ/Pistol.bin
Loaded File Data/Sprites/MSZ/SandCollapse.bin
Loaded File Data/Sprites/MSZ/HonkyTonk.bin
Loaded File Data/Sprites/MSZ/LightBulb.bin
Loaded File Data/Sprites/MSZ/Pinata.bin
Loaded File Data/Sprites/MSZ/RotatingSpikes.bin
Loaded File Data/Sprites/MSZ/PaintingEyes.bin
Loaded File Data/Sprites/MSZ/SideBarrel.bin
Loaded File Data/Sprites/Global/TicMark.bin
Loaded File Data/Sprites/MSZ/SwingRope.bin
Loaded File Data/Sprites/MSZ/Tornado.bin
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/MSZ/HeavyMystic.bin
Loaded File Data/Sprites/MSZ/HeavyMystic.gif
Loaded File Data/Sprites/MSZ/Rogues.bin
Loaded File Data/Sprites/MSZ/Rogues.gif
Loaded File Data/Sprites/MSZ/Train.bin
Loaded File Data/Sprites/MSZ/Sandworm.bin
Loaded File Data/Music/MirageSaloon1k.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl: Extras
NX SKU
US REGION
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
SaveLoadedCB(1)
=========================
Game Progress:
Emerald 0 => TRUE
Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
Extras
Loaded File Data/Music/MainMenu.ogg
Main Menu
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: D5C690F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En la pantalla de t�tulo

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loaded File Data/Music/IntroHP.ogg
Loaded File Data/Video/Mania.ogv
Reloading Scene "Presentation - Title Screen" with filter 255
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: D5C690F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Music/TitleScreen.ogg


COMMAND 13 1
COMMAND 7 1
COMMAND 16 1
COMMAND 16 1
COMMAND 16 1
COMMAND 2 1
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0
COMMAND 15 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
Data File not found: Data/Objects/Static/AD8ECA1EB8CDCB6CEAA5CE2E361EF48E.bin
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Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
Loaded File Data/SoundFX/Global/PeelRelease.wav
Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
COMMAND 11 0
COMMAND 16 0
COMMAND 16 0
COMMAND 1 1
COMMAND 3 1
COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
Data File not found: Data/Objects/Static/870F0B5491E4D7EE7EA03F7F7A3D93CC.bin
Data File not found: Data/Objects/Static/C626F7AC50103D2F03D73ADC4EA5EC0B.bin
Loaded File Data/SoundFX/Stage/Sega.wav
Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 16 1
COMMAND 6 1
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Data File not found: Data/Objects/Static/07DCE54EFCF9D7BEE828E774EB4BE2F9.bin
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Data File not found: Data/Objects/Static/E831CC9701815FF2C9EE663833A5D83E.bin
Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: 907A00F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
COMMAND 16 1
COMMAND 8 1
COMMAND 16 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
COMMAND 16 1
COMMAND 3 1
COMMAND 4 1
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Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Loaded File Data/Objects/Static/BD3DF348C7BC63FF3F5529F2E33F9CFE.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: 907A00F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 4
dataPtr.overrideLanguage = 1
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
COMMAND 13 1
COMMAND 7 1
COMMAND 16 1
COMMAND 16 1
COMMAND 2 1
COMMAND 16 0
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0
COMMAND 15 0
Attempting to load user file: /storage/emulated/0/RSDK/v5/Achievements.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/GameConfig.bin
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/GameConfig.bin
Loaded file /storage/emulated/0/RSDK/v5/Data.rsdk
[MOD] Trying to load mod New Mania Touch Controls...
File not found: /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/modConfig.cfg
[MOD] Loaded mod New Mania Touch Controls! Active: Y
[MOD] Trying to load mod Shaders...
File not found: /storage/emulated/0/RSDK/v5/mods//Shaders/modConfig.cfg
[MOD] Loaded mod Shaders! Active: Y
Data File not found: Data/Objects/Static/420701D3A57A564031790EE4228C7BDE.bin
Data File not found: Data/Objects/Static/AD8ECA1EB8CDCB6CEAA5CE2E361EF48E.bin
Data File not found: Data/Objects/Static/38021520621EDBEBB1E1B2FE4423535F.bin
Data File not found: Data/Objects/Static/B5238FBBD2653E8506337C21FACF1A88.bin
[MOD] Saved mod settings for mod New Mania Touch Controls
Loaded File Data/Game/GameConfig.bin
Loaded File Data/SoundFX/Global/Jump.wav
Loaded File Data/SoundFX/Global/Ring.wav
Loaded File Data/SoundFX/Global/StarPost.wav
Loaded File Data/SoundFX/Global/LoseRings.wav
Loaded File Data/SoundFX/Global/Spring.wav
Loaded File Data/SoundFX/Global/Destroy.wav
Loaded File Data/SoundFX/Global/BlueShield.wav
Loaded File Data/SoundFX/Global/BubbleShield.wav
Loaded File Data/SoundFX/Global/FireShield.wav
Loaded File Data/SoundFX/Global/LightningShield.wav
Loaded File Data/SoundFX/Global/Skidding.wav
Loaded File Data/SoundFX/Global/Charge.wav
Loaded File Data/SoundFX/Global/Release.wav
Loaded File Data/SoundFX/Global/DropDash.wav
Loaded File Data/SoundFX/Global/Hurt.wav
Loaded File Data/SoundFX/Global/Roll.wav
Loaded File Data/SoundFX/Global/SignPost.wav
Loaded File Data/SoundFX/Global/SignPost2p.wav
Loaded File Data/SoundFX/Global/InstaShield.wav
Loaded File Data/SoundFX/Global/FireDash.wav
Loaded File Data/SoundFX/Global/BubbleBounce.wav
Loaded File Data/SoundFX/Global/LightningJump.wav
Loaded File Data/SoundFX/Global/SpikesMove.wav
Loaded File Data/SoundFX/Global/Slide.wav
Loaded File Data/SoundFX/Global/Twinkle.wav
Loaded File Data/SoundFX/Global/ScoreAdd.wav
Loaded File Data/SoundFX/Global/ScoreTotal.wav
Loaded File Data/SoundFX/Global/MenuBleep.wav
Loaded File Data/SoundFX/Global/MenuAccept.wav
Loaded File Data/SoundFX/Global/OuttaHere.wav
Loaded File Data/SoundFX/Global/Grab.wav
Loaded File Data/SoundFX/Global/Flying.wav
Loaded File Data/SoundFX/Global/Tired.wav
Loaded File Data/SoundFX/Global/Land.wav
Loaded File Data/SoundFX/Global/SpecialRing.wav
Loaded File Data/SoundFX/Global/SpecialWarp.wav
Loaded File Data/SoundFX/Global/Teleport.wav
Loaded File Data/SoundFX/Global/PeelCharge.wav
Loaded File Data/SoundFX/Global/PeelRelease.wav
Loaded File Data/SoundFX/Global/HyperRing.wav
Loaded File Data/SoundFX/Stage/Transform2.wav
Loaded File Data/SoundFX/Global/MenuWoosh.wav
Loaded File Data/SoundFX/VO/Three.wav
Loaded File Data/SoundFX/VO/Two.wav
Loaded File Data/SoundFX/VO/One.wav
Loaded File Data/SoundFX/VO/Go.wav
Loaded File Data/SoundFX/VO/Goal.wav
Loaded File Data/SoundFX/VO/SonicWins.wav
Loaded File Data/SoundFX/VO/TailsWins.wav
Loaded File Data/SoundFX/VO/KnuxWins.wav
Loaded File Data/SoundFX/Global/Push.wav
Loaded File Data/SoundFX/Stage/Fail.wav
Loaded File Data/SoundFX/Stage/PimPom.wav
Loaded File Data/SoundFX/Global/Spike.wav
Loaded File Data/SoundFX/Stage/Click.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/Global/Swap.wav
Loaded File Data/SoundFX/Stage/PowerDown.wav
Loaded File Data/SoundFX/Global/SwapFail.wav
Loaded File Data/SoundFX/Global/MightyDeflect.wav
Loaded File Data/SoundFX/Global/MightyDrill.wav
Loaded File Data/SoundFX/Global/MightyLand.wav
Loaded File Data/SoundFX/Global/MightyUnspin.wav
Loaded File Data/SoundFX/Global/RaySwoop.wav
Loaded File Data/SoundFX/Global/RayDive.wav
Loaded File Data/SoundFX/Global/Recovery.wav
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/New Mania Touch
Controls/Data/Game/Game.xml
File not found: /storage/emulated/0/RSDK/v5/mods/Shaders/Data/Game/Game.xml
COMMAND 10 0
COMMAND 11 0
COMMAND 16 0
COMMAND 16 0
COMMAND 1 1
COMMAND 3 1
COMMAND 4 1
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/Clean.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-
Yeetron.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/CRT-Yee64.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-420.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-422.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/YUV-444.fs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/None.vs
Loaded file /storage/emulated/0/RSDK/v5/mods//Shaders/Data/Shaders/GL3/RGB-Image.fs
Loading Scene "Presentation - Logos" with filter 255
Loaded File Data/Stages/Logos/TileConfig.bin
Loaded File Data/Stages/Logos/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Sega.wav
Loaded File Data/Stages/Logos/16x16Tiles.gif
Loaded File Data/Stages/Logos/Scene1.bin
Loaded File Data/Sprites/Logos/Logos.bin
Loaded File Data/Sprites/Logos/Logos.gif
COMMAND 16 1
COMMAND 6 1
Loading Scene "Presentation - Title Screen" with filter 255
Data File not found: Data/Stages/Title/TileConfig.bin
Loaded File Data/Stages/Title/StageConfig.bin
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Loaded File Data/SoundFX/Stage/Plus.wav
Loaded File Data/Stages/Title/16x16Tiles.gif
Loaded File Data/Stages/Title/Scene1.bin
Object Class 2 is unimplemented!
Object Class 3 is unimplemented!
Object Class 11 is unimplemented!
dataPtr: E56200F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to At the Title Screen

Loaded File Data/Sprites/Title/Electricity.bin


Loaded File Data/Sprites/Title/Electricity1.gif
Loaded File Data/Sprites/Title/Electricity2.gif
Loaded File Data/Sprites/Title/Logo.bin
Loaded File Data/Sprites/Title/Logo.gif
Loaded File Data/Sprites/Title/PlusLogo.bin
Loaded File Data/Sprites/Title/PlusLogo.gif
Loaded File Data/Sprites/Title/Sonic.bin
Loaded File Data/Sprites/Title/Sonic.gif
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded File Data/Music/TitleScreen.ogg
Loading Scene "Presentation - Menu" with filter 255
Loaded File Data/Stages/Menu/TileConfig.bin
Loaded File Data/Stages/Menu/StageConfig.bin
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Loaded File Data/SoundFX/Special/Event.wav
Loaded File Data/SoundFX/VO/Sonic.wav
Loaded File Data/SoundFX/VO/Tails.wav
Loaded File Data/SoundFX/VO/Knuckles.wav
Loaded File Data/SoundFX/VO/Mighty.wav
Loaded File Data/SoundFX/VO/Ray.wav
Loaded File Data/SoundFX/VO/NewRecordMid.wav
Loaded File Data/SoundFX/VO/NewRecordTop.wav
Loaded File Data/SoundFX/VO/TheWinnerIs.wav
Loaded File Data/SoundFX/VO/Player1.wav
Loaded File Data/SoundFX/VO/Player2.wav
Loaded File Data/SoundFX/VO/Player3.wav
Loaded File Data/SoundFX/VO/Player4.wav
Loaded File Data/SoundFX/VO/ItsADraw.wav
Loaded File Data/SoundFX/VO/ItsADraw_Set.wav
Loaded File Data/SoundFX/Ruby/RedCube_L.wav
Loaded File Data/SoundFX/Ruby/RedCube_R.wav
Loaded File Data/SoundFX/Ruby/Attack1_L.wav
Loaded File Data/SoundFX/Ruby/Attack1_R.wav
Loaded File Data/SoundFX/VO/MightyWins.wav
Loaded File Data/SoundFX/VO/RayWins.wav
Loaded File Data/Stages/Menu/16x16Tiles.gif
Loaded File Data/Stages/Menu/Scene1.bin
dataPtr: E56200F8
Loading EN strings...
Loaded File Data/Strings/StringsEN.txt
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 0
Loaded File Data/Sprites/UI/TextEN.bin
Loaded File Data/Sprites/UI/TextEN.gif
Loaded File Data/Sprites/UI/PauseEN.gif
Loaded File Data/Sprites/UI/TextPlusEN.gif
Loaded File Data/Sprites/UI/HeadingsEN.bin
Loaded File Data/Sprites/UI/HeadingsEN.gif
Loaded File Data/Sprites/UI/Picture.bin
Loaded File Data/Sprites/UI/Controllers.gif
Loaded File Data/Sprites/UI/MainIcons.bin
Loaded File Data/Sprites/UI/MainIcons.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Menu recall ctrl:
NX SKU
US REGION
Loaded File Data/Sprites/UI/ButtonLabel.bin
Loaded File Data/Sprites/UI/WaitSpinner.bin
Loaded File Data/Sprites/UI/MedallionPanel.bin
sfxDrawRound = 81
sfxDrawSet = 82
Loaded File Data/Sprites/UI/Diorama.bin
Loaded File Data/Sprites/UI/Diorama.gif
Loaded File Data/Sprites/UI/Diorama2.gif
Loaded File Data/Sprites/AIZ/SchrodingersCapsule.bin
Loaded File Data/Sprites/AIZ/Objects2.gif
Loaded File Data/Sprites/Players/Sonic.bin
Loaded File Data/Sprites/Players/Sonic1.gif
Loaded File Data/Sprites/Players/Sonic2.gif
Loaded File Data/Sprites/Players/Sonic3.gif
Loaded File Data/Sprites/Players/Tails.bin
Loaded File Data/Sprites/Players/Tails1.gif
Loaded File Data/Sprites/Players/Tails2.gif
Loaded File Data/Sprites/Players/Tails3.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.bin
Loaded File Data/Sprites/Players/Knux1.gif
Loaded File Data/Sprites/Players/KnuxCutsceneAIZ.gif
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.bin
Loaded File Data/Sprites/Players/KnuxCutsceneHPZ.gif
Loaded File Data/Sprites/Players/Mighty.bin
Loaded File Data/Sprites/Players/Mighty1.gif
Loaded File Data/Sprites/Players/Mighty2.gif
Loaded File Data/Sprites/Players/Mighty3.gif
Loaded File Data/Sprites/Players/Ray.bin
Loaded File Data/Sprites/Players/Ray1.gif
Loaded File Data/Sprites/Players/Ray2.gif
Loaded File Data/Sprites/Players/Ray3.gif
Loaded File Data/Sprites/Global/Ring.bin
Loaded File Data/Sprites/Global/Items.gif
Loaded File Data/Sprites/Global/SpeedGate.bin
Loaded File Data/Sprites/Global/Objects.gif
Loaded File Data/Sprites/SpecialBS/Sonic.bin
Loaded File Data/Sprites/SpecialBS/Players.gif
Loaded File Data/Sprites/SpecialBS/StageObjects.bin
Loaded File Data/Sprites/SpecialBS/Objects.gif
Loaded File Data/Sprites/Global/PhantomRuby.bin
Loaded File Data/Sprites/Global/PhantomRuby.gif
Main Menu
Loading Replay DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/ReplayDB.bin
Load Succeeded! Replay count: 0
Replay DB Slot => 0, Load Status => 200
Attempting to load user file: /storage/emulated/0/RSDK/v5/SaveData.bin
SaveLoadedCB(1)
=========================
Game Progress:

Emerald 0 => TRUE


Emerald 1 => TRUE
Emerald 2 => TRUE
Emerald 3 => TRUE
Emerald 4 => TRUE
Emerald 5 => TRUE
Emerald 6 => TRUE
ALL EMERALDS!

Zone 0 clear => TRUE


Zone 1 clear => TRUE
Zone 2 clear => TRUE
Zone 3 clear => TRUE
Zone 4 clear => TRUE
Zone 5 clear => TRUE
Zone 6 clear => TRUE
Zone 7 clear => TRUE
Zone 8 clear => TRUE
Zone 9 clear => TRUE
Zone 10 clear => TRUE
Zone 11 clear => TRUE
GOOD ENDING!

Medallion 0 => GOLD


Medallion 1 => GOLD
Medallion 2 => GOLD
Medallion 3 => GOLD
Medallion 4 => GOLD
Medallion 5 => GOLD
Medallion 6 => GOLD
Medallion 7 => GOLD
Medallion 8 => GOLD
Medallion 9 => GOLD
Medallion 10 => GOLD
Medallion 11 => GOLD
Medallion 12 => GOLD
Medallion 13 => GOLD
Medallion 14 => GOLD
Medallion 15 => GOLD
Medallion 16 => GOLD
Medallion 17 => GOLD
Medallion 18 => GOLD
Medallion 19 => GOLD
Medallion 20 => GOLD
Medallion 21 => GOLD
Medallion 22 => GOLD
Medallion 23 => GOLD
Medallion 24 => GOLD
Medallion 25 => GOLD
Medallion 26 => GOLD
Medallion 27 => GOLD
Medallion 28 => GOLD
Medallion 29 => GOLD
Medallion 30 => GOLD
Medallion 31 => GOLD
GOLD COUNT: 32
ALL GOLD MEDALLIONS!
SILVER COUNT: 32
ALL SILVER MEDALLIONS!

=========================
Loading Time Attack DB
Attempting to load user file: /storage/emulated/0/RSDK/v5/Options.bin
dataPtr.language = 4
dataPtr.overrideLanguage = 1
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/HeadingsSP.bin
Loaded File Data/Sprites/UI/HeadingsSP.gif
Attempting to load user file: /storage/emulated/0/RSDK/v5/TimeAttackDB.bin
Load Succeeded! Replay count: 5
Replay DB Slot => 1, Load Status => 200
DUMMY NotifyAutosave()
C:/Sonic-Mania-Decompilation/dependencies/RSDKv5/android/app/jni/RSDKv5/RSDKv5\
RSDK/User/Dummy/DummyPresence.cpp: SetPresence() # Set Steam rich presence string
to En los men�s

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ThunderPlayz
Loaded File Data/Music/MainMenu.ogg
Save Select
Loaded File Data/Music/SaveSelect.ogg
Main Menu
Loaded File Data/Music/MainMenu.ogg
Extras
Loading Scene "Extras - D.A. Garden Plus" with filter 5
Data File not found: Data/Stages/DAGarden/TileConfig.bin
Loaded File Data/Stages/DAGarden/StageConfig.bin
Data File not found: Data/Objects/Static/A0E52DC0A4AC416C03FA533409F51C9B.bin
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Data File not found: Data/Objects/Static/E97E968E82DBEDFC1E85A869E2B9C88D.bin
Loaded File Data/SoundFX/Special/Emerald.wav
Loaded File Data/SoundFX/Special/Medal.wav
Loaded File Data/SoundFX/Special/SSExit.wav
Loaded File Data/Stages/DAGarden/16x16Tiles.gif
Loaded File Data/Stages/DAGarden/Scene1.bin
dataPtr: E56200F8
Loading SP strings...
Loaded File Data/Strings/StringsSP.txt
Loaded File Data/Sprites/Title/Background.bin
Loaded File Data/Sprites/Title/BG.gif
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.bin
Loaded file /storage/emulated/0/RSDK/v5/mods//New Mania Touch
Controls/Data/Sprites/Global/TouchControls.gif
Loaded File Data/Sprites/UI/UIElements.bin
Loaded File Data/Sprites/UI/UI.gif
Loaded File Data/Sprites/UI/SaveSelect.bin
Loaded File Data/Sprites/UI/SaveSelectEN.gif
Loaded File Data/Sprites/UI/Zones.gif
Loaded File Data/Sprites/UI/SmallFont.bin
Loaded File Data/Sprites/UI/SmallFont1.gif
Loaded File Data/Sprites/UI/SmallFont2.gif
Apply Language 4
Loaded File Data/Sprites/UI/TextSP.bin
Loaded File Data/Sprites/UI/TextSP.gif
Loaded File Data/Sprites/UI/PauseSP.gif
Loaded File Data/Sprites/UI/TextPlusSP.gif
Loaded File Data/Sprites/UI/Buttons.bin
Loaded File Data/Sprites/UI/Buttons.gif
Loaded File Data/Sprites/UI/DAGarden.bin
Loaded File Data/Sprites/UI/DAGarden.gif
DA Garden
ELEGIR PISTA
Loaded File Data/Music/FlyingBattery1.ogg
Loaded File Data/Music/FlyingBattery2.ogg
Loaded File Data/Music/PulpSolstice1.ogg
Loaded File Data/Music/PulpSolstice2.ogg
Loaded File Data/Music/StardustSpeedway1.ogg
Loaded File Data/Music/StardustSpeedway2.ogg
Loaded File Data/Music/Hydrocity1.ogg
Loaded File Data/Music/Hydrocity2.ogg
Loaded File Data/Music/MirageSaloon1.ogg
Loaded File Data/Music/MirageSaloon1k.ogg
Loaded File Data/Music/MirageSaloon2.ogg
Loaded File Data/Music/OilOcean1.ogg
Loaded File Data/Music/OilOcean2.ogg
Loaded File Data/Music/LavaReef1.ogg
Loaded File Data/Music/LavaReef2.ogg
Loaded File Data/Music/MetallicMadness1.ogg
Loaded File Data/Music/MetallicMadness2.ogg
Loaded File Data/Music/TitanicMonarch1.ogg
Loaded File Data/Music/TitanicMonarch2.ogg
COMMAND 13 1
COMMAND 7 1
COMMAND 16 1
COMMAND 16 1
COMMAND 16 1
COMMAND 2 1
COMMAND 9 0
COMMAND 14 0
COMMAND 12 0

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