Cyclick Samples
Cyclick Samples
com
Twitter: twitter.com/CyclickBob
The Loops Etc folder contains all the looped and one shot sounds (atmospherics, factory sounds, fan hums,
etc.) that were created through extensive layering and processing of the raw sources. Hits were compiled
and processed further to make a set of beats/percussion loops (five kits in four tempos). As the bulk of the
sources were captured in small, non-industrial rooms they were treated to more than one reverb process to
expand them out, which often made use of impulses taken from real halls and factory units as well as
standard digital plates, chambers and halls. Running one reverb into a pitch shift and then into another
reverb can really inflate the space and obscure the humble origin of the sounds; careful application of EQ,
filtering, stereo imaging and compression between these processes goes a long way to producing a fully
flavoured result!
The eight multi-sampled instruments and their SFZs (for use with Alchemy CM Player) were created from
layering partials from some of the more resonant raw sources and using lashings of processing to zone in (to
varying degrees) on their strongest harmonic elements. This often involved bandpassing the source to focus
on the closest thing to a root note the source possesses and linking the cutoff to the sampler's key pitch so it
follows the 'note'. Due to their essentially inharmonic nature these instruments are not strictly 'in tune' though
their dominant resonance is locked to a real note – this makes chords more of a flavour than a strictly
coherent musical expression!
Note: the SFZs are made so that as long as the Multisamples folder is parallel to the Alchemy Player CM
folder when copied to a new location the patches will load properly – changing the relationship of these two
folders will cause the SFZ player to not find the root samples.
Gear Used: