Chapter 7-Consistency and Replication
Chapter 7-Consistency and Replication
Introduction
data are generally replicated to enhance reliability and
improve performance
but replication may create inconsistency
when one copy is updated, all the other copies must be
updated as well
consistency models for shared data are often hard to
implement efficiently in large-scale distributed systems;
hence simpler models such as client–centric consistency
models which are easier to implement are used
2
Objectives of the Chapter
we will discuss
why replication is useful and its relation with scalability
consistency models for shared data designed for parallel
computers which are also useful in distributed shared
memory systems
client–centric consistency models (from the perspective of
a single client, possibly mobile)
how consistency and replication are implemented
caching protocols
3
7.1 Reasons for Replication
two major reasons: reliability and performance
reliability
if a file is replicated, we can switch to other replicas if
there is a crash on our replica
we can provide better protection against corrupted
data; similar to mirroring
performance
if the system has to scale in size and geographical area
place a copy of data in the proximity of the process
using them, reducing the time of access and increasing
its performance; for example a Web server is accessed
by thousands of clients from all over the world
caching is strongly related to replication; normally by
clients
in replication, more bandwidth is consumed to keep
replicas consistent (cost) and a possibility of inconsistency
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Replication as Scaling Technique
replication and caching are widely applied as scaling
techniques
processes can use local copies and limit access time and
traffic
however, we need to keep the copies consistent
1. but this may require more network bandwidth
if the copies are refreshed more often than used (low
access-to-update ratio), the cost (bandwidth) is more
expensive than the benefits; not all updates have been
used
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2. it may itself be subject to serious scalability problems
intuitively, a read operation made on any copy should
return the same value (the copies are always the same)
thus, when an update operation is performed on one
copy, it should be propagated to all copies before a
subsequent operation takes place
this is sometimes called tight consistency (a write is
performed at all copies in a single atomic operation or
transaction)
atomicity is difficult to implement since it means that
all replicas first need to reach agreement on when
exactly an update is to be performed locally, say by
deciding a global ordering of operations using Lamport
timestamps or letting a coordinator assign an order;
they both take a lot of communication time
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dilemma
scalability problems can be alleviated by applying
replication and caching, leading to a better performance
but, keeping copies consistent requires global
synchronization, which is generally costly in terms of
performance
solution: loosen the consistency constraints
updates do not need to be executed as atomic operations
(no more instantaneous global synchronization); but
copies may not be always the same everywhere
to what extent the consistency can be loosened depends
on the specific application (the purpose of data as well as
access and update patterns)
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7.2 Data-Centric Consistency Models
consistency has always been discussed
in terms of read and write operations on shared data
available by means of (distributed) shared memory, a
(distributed) shared database, or a (distributed) file system
we use the broader term data store, which may be physically
distributed across multiple machines
assume also that each process has a local copy of the data
store and write operations are propagated to the other copies
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data-centric consistency models to be discussed
1. Sequential Consistency
2. Causal Consistency
3. Entry Consistency
the following notations and assumptions will be used
Wi(x)a means write by process Pi to data item x with the
value a has been done
Ri(x)b means a read by process Pi to data item x returning
the value b has been done
the index may be omitted when there is no confusion as
to which process is accessing data
assume that initially each data item is NIL
the time axis is drawn horizontally, with time increasing
from left to right
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behavior of two processes operating on the same data item; it took
some time to propagate the update of x to P2
1.Sequential Consistency
a data store is said to be sequentially consistent when it
satisfies the following condition:
The result of any execution is the same as if the (read
and write) operations by all processes on the data store
…
were executed in some sequential order and …
the operations of each individual process appear …
in this sequence
in the order specified by its program
i.e., all processes see the same interleaving of operations
time does not play a role; no reference to the “most recent”
write operation 11
example: four processes operating on the same data item x
12
to understand sequential consistency better consider the
following example
assume three concurrently executing processes and three
data items (integers) stored in a sequentially consistent
data store
each variable is assumed to be initialized to 0
x ← 1; x ← 1; y ← 1; y ← 1;
print (y, z); y ← 1; z ← 1; x ← 1;
y ← 1; print (x, z); print (x, y); z ← 1;
print (x, z); print (y, z); print (x, z); print (x, z);
z ← 1; z ← 1; x ← 1; print (y, z);
print (x, y); print (x, y); print (y, z); print (x, y);
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2.Causal Consistency
it is a weakening of sequential consistency
it distinguishes between events that are potentially
causally related and those that are not
e.g., y = x+5; a write on y that follows a read on x; the
writing of y may have depended on the value of x
otherwise the two events are concurrent
two processes write two different variables
if event B is caused or influenced by an earlier event, A,
causality requires that everyone else must first see A, then
B
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a data store is said to be causally consistent, if it obeys the
following condition:
Writes that are potentially causally related …
must be seen by all processes
in the same order.
Concurrent writes …
may be seen in a different order
on different machines.
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example
W2(x)b and W1(x)c are concurrent, not a requirement for
processes to see them in the same order
CR
Conc
CR Conc
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this can be done by shared synchronization variables
when a process enters its critical section, it should acquire
the relevant synchronization variables
when a process leaves its critical section, it releases these
variables
synchronization variable ownership
each synchronization variable has a current owner, the
process that acquired it last
the owner may enter and exit critical sections
repeatedly without sending messages
other processes must send a message to the current
owner asking for ownership and the current values of
the data associated with that synchronization variable
several processes can also simultaneously own a
synchronization variable in nonexclusive mode, i.e.,
only for reading
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3. Entry Consistency
a data store exhibits entry consistency if it meets all the
following conditions:
An acquire access of a synchronization variable is not
allowed to perform with respect to a process until all
updates to the guarded shared data have been performed
with respect to that process. (at an acquire, all remote
changes to the guarded data must be made visible)
Before an exclusive mode access to a synchronization
variable by a process is allowed to perform with respect to
that process, no other process may hold the
synchronization variable, not even in nonexclusive mode.
After an exclusive mode access to a synchronization
variable has been performed, any other process's next
nonexclusive mode access to that synchronization variable
may not be performed until it has performed with respect
to that variable's owner. (it must first fetch the most recent
copies of the guarded shared data) 21
assume locks are associated with each data item, instead of
the entire shared data
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7.3 Client-Centric Consistency Models
with many applications, updates happen very rarely
for these applications, data-centric models where high
importance is given for updates are not suitable
very weak consistency is generally sufficient for such
systems
Eventual Consistency
there are many applications where few processes (or a
single process) update the data while many read it and
there are no write-write conflicts; we need to handle
only read-write conflicts; e.g., DNS server, Website
for such applications, it is even acceptable for readers
to see old versions of the data (e.g., cached versions of
a Web page) until the new version is propagated
with eventual consistency, it is only required that
updates are guaranteed to gradually propagate to all
replicas
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data stores that are eventually consistent have the property
that in the absence of updates, all replicas converge toward
identical copies of each other
write-write conflicts are rare and are implemented separately
the problem with eventual consistency is when different
replicas are accessed, e.g., a mobile client accessing a
distributed database may acquire an older version of data
when it uses a new replica as a result of changing location
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the principle of a mobile user accessing different replicas of a distributed
database
the solution is to introduce client-centric consistency
it provides guarantees for a single client concerning the
consistency of accesses to a data store by that client; no
guaranties are given concerning concurrent accesses by
different clients 25
assumptions
consider a data store that is physically distributed across
multiple machines
a process reads and writes to a locally (or nearest)
available copy and updates are propagated
assume that data items have an associated owner, the
only process permitted to modify that item, hence write-
write conflicts are avoided
the following notations are used
xi [t] denotes the version of the data item x at local copy
Li at time t
version xi [t] is the result of a series of write operations at
Li that took place since initialization; denote this set by
WS(xi[t])
if operations in WS(xi[t1]) have also been performed at
local copy Lj at a later time t2, we write WS(xi[t1];xj[t2]); it
means that WS(xi[t1]) is part of WS(xj[t2])
the time index may be omitted if ordering of operations is
clear from context; WS(xi), WS(xj), WS(xi;xj)
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there are four client-centric consistency models
1.Monotonic Reads
a data store is said to provide monotonic-read consistency
if the following condition holds:
If a process reads the value of a data item x, any
successive read operation on x by that process will
always return that same value or a more recent value
i.e., a process never sees a version of data older than what
it has already seen
e.g., assume a replicated mail server; if a user moves from
location x to y, s/he should be able to get all e-mails that
are in location x
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the read operations performed by a single process P at two different
local copies of the same data store
a) a monotonic-read consistent data store
b) a data store that does not provide monotonic reads; there is no
guaranty that when R(x2) is executed WS (x2) also contains WS (x1)
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2.Monotonic Writes
it may be required that write operations propagate in the
correct order to all copies of the data store
in a monotonic-write consistent data store the following
condition holds:
A write operation by a process on a data item x is
completed before any successive write operation on x by
the same process
completing a write operation means that the copy on which
a successive operation is performed reflects the effect of a
previous write operation by the same process, no matter
where that operation was initiated
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may not be necessary if a later write operation completely
overwrites the present
x = 78;
x = 90;
no need to make sure that x has been first changed to 78
it is important only if part of the state of the data item
changes
e.g., a software library, where one or more functions are
replaced, leading to a new version
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the write operations performed by a single process P at two different
local copies of the same data store
a) a monotonic-write consistent data store
b) a data store that does not provide monotonic-write consistency
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3.Read Your Writes
a data store is said to provide read-your-writes
consistency, if the following condition holds:
The effect of a write operation by a process on data item
x will always be seen by a successive read operation on x
by the same process
i.e., a write operation is always completed before a
successive read operation by the same process, no matter
where that read operation takes place
the absence of read-your-writes consistency is often
experienced when a Web page is modified using an editor
and the modification is not seen on the browser due to
caching; read-your-writes consistency guarantees that the
cache is invalidated when the page is updated
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a) a data store that provides read-your-writes consistency
b) a data store that does not
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4.Writes Follow Reads
updates are propagated as the result of previous read
operations
a data store is said to provide writes-follow-reads
consistency, if the following condition holds:
A write operation by a process on a data item x following
a previous read operation on x by the same process is
guaranteed to take place on the same or a more recent
value of x that was read
i.e., any successive write operation by a process on a data
item x will be performed on a copy of x that is up to date
with the value most recently read by that process
this guaranties, for example, that users of a newsgroup see
a posting of a reaction to an article only after they have
seen the original article; if B is a response to message A,
writes-follow-reads consistency guarantees that B will be
written to any copy only after A has been written
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a) a writes-follow-reads consistent data store
b) a data store that does not provide writes-follow-reads consistency
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7.4 Replica Management
a key issue in replication: deciding where, when, and by
whom replicas should be placed and how to keep replicas
consistent
placement refers to two issues: placing of replica servers
(or finding the best locations), and that of placing content
(or finding the best servers)
a. Replica-Server Placement
how to select the best K out of N locations where K < N
two possibilities (there are more)
based on distance between clients and locations where
distance can be measured in terms of latency or
bandwidth
or considering the topology of the Internet as formed by
Autonomous Systems; an AS is a network managed by a
single organization and where all nodes run the same
routing protocol; then place the servers on the K routers
with the larger number of network interfaces (or links) 36
b. Content Replication and Placement
three types of replicas:
permanent replicas
server-initiated replicas
client-initiated replicas
the logical organization of different kinds of copies of a data store into three
concentric rings
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i. Permanent Replicas
the initial set of replicas that constitute a distributed data
store; normally a small number of replicas
e.g., a Web site: two forms
the files that constitute a site are replicated across a
limited number of servers on a LAN; a request is
forwarded to one of the servers (using round-robin
strategy)
mirroring: a Web site is copied to a limited number of
servers, called mirror sites, which are geographically
spread across the Internet; clients choose one of the
mirror sites
ii. Server-Initiated Replicas (push caches)
dynamically (temporarily) placing servers on new locations
due to sudden increases in request
Web Hosting companies dynamically create replicas to
improve performance (e.g., create a replica near hosts that
use the Web site very often) 38
iii. Client-Initiated Replicas (client caches or simply caches)
to improve access time
a cache is a local storage facility used by a client to
temporarily store a copy of the data it has just received
placed on the same machine as its client or on a machine
shared by clients on a LAN
managing the cache is left entirely to the client; the data
store from which the data have been fetched has nothing
to do with keeping cached data consistent
caches may not be as useful in the future: because of
improvements in network and server performance
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c.Content Distribution
updates must propagate to replicas ensuring consistency
some design issues in propagating updates
state versus operations
pull versus push protocols
unicasting versus multicasting
i. State versus Operations
what is actually to be propagated? three possibilities
send notification of update only (for invalidation
protocols); it may specify which part of the data store
has been updated
then other replicas can later fetch the latest version
when they receive a read request
useful when the read-to-write ratio is small (i.e., there
are many update operations compared to read
operations)
use of little bandwidth
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transfer the modified data
useful when the read-to-write ratio is high
instead of propagating modified data, it is possible
to log the changes and transfer only those logs to
save bandwidth
transfers can also be aggregated by packing multiple
modifications to save communication overhead
transfer the update operations and the parameters that
those operations need (also called active replication)
it assumes that each machine knows how to do the
operation
use of little bandwidth, but more processing power
needed from each replica
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ii. Pull versus Push Protocols
push-based approach (also called server- based protocols)
propagate updates to other replicas without those
replicas even asking for the updates
used when high degree of consistency is required and
there is a high read-to-write ratio
usually applicable for permanent and server-initiated
replicas, but can also be used for client caches
the server must maintain list of all replicas and caches
pull-based approach (also called client-based protocols)
a client or a server requests for updates from the server
whenever needed (used when the read-to-write ratio is
low)
often used by client caches
response time may increase
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e.g. is Conditional GET in
HTTP
Goal of conditional GET: cache server
don’t send an object if HTTP request msg
cache has up-to-date If-modified-since: <date>
object
version not
cache: specify date of HTTP response modified
cached copy in HTTP HTTP/1.1
304 Not Modified
request
If-modified-since: <date>
HTTP request msg
server: response contains If-modified-since: <date>
object
no object if cached copy is
modified
up-to-date: HTTP response
HTTP/1.1 304 Not HTTP/1.1 200 OK
Modified <data>
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a comparison between push-based and pull-based protocols;
for simplicity assume multiple clients and a single server
Issue Push-based Pull-based
List of client replicas and
State of server None
caches
Update (and possibly fetch
Messages sent Poll and update
update later)
Response time at Immediate (or fetch-update Fetch-update
client time) time
a client here refers to replicas and caches
to gain the advantages of both, there is a hybrid form based
on leases
a lease is a promise by the server that it will push updates to
the client for a specified time
when the lease expires, the client has to poll the server for
updates and pull updates, if any, or has to request a new
lease
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iii. Unicasting versus Multicasting
multicasting can be combined with push-based
approach; the underlying network takes care of sending a
message to multiple receivers
unicasting is the only possibility for pull-based
approach; the server sends separate messages to each
receiver
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7.5 Consistency Protocols
so far we have concentrated on various consistency models
and general design issues
consistency protocols describe an implementation of a
specific consistency model
there are three types for data-centric consistency models
primary-based protocols
remote-write protocols
local-write protocols
replicated-write protocols
active replication
quorum-based protocols
cache-coherence protocols
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1. Primary-Based Protocols
each data item x in the data store has an associated
primary, which is responsible for coordinating write
operations on x
two approaches: remote-write protocols, and local-write
protocols
a. Remote-Write Protocols
all write operations are forwarded to a fixed single
server (the primary)
read operations can be carried out locally
such schemes are known as primary-backup protocols
the backup servers are updated each time the primary
is updated
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the principle of primary-backup protocol
48
may lead to performance problems since it may take time
before the process that initiated the write operation is
allowed to continue - updates are blocking
an alternative is a nonblocking primary-backup protocol:
when the primary updates its local copy, it sends an
acknowledgement; the problem is fault tolerance
primary-backup protocols provide straightforward
implementation of sequential consistency
the primary can order all incoming writes
all processes see all write operations in the same order
with blocking protocols, processes will always see the
effect of their most recent write operations (this cannot
be guaranteed for nonblocking protocols)
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b. Local-Write Protocols
the primary migrates between processes that wish to
perform a write operation
multiple, successive write operations can be carried out
locally, while (other) reading processes can still access
their local copy
such improvement is possible only if a nonblocking
protocol is followed; i.e., updates are propagated to the
replicas after the primary has finished updates locally
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nonblocking
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2.Replicated-Write Protocols
unlike primary-based protocols, write operations can be
carried out at multiple replicas; two approaches: Active
Replication and Quorum-Based Protocols
a. Active Replication
each replica has an associated process that carries out
update operations
updates are generally propagated by means of write
operations (the operation is propagated); also possible to
send the update
the operations need to be done in the same order
everywhere; totally-ordered multicast
two possibilities to ensure that the order is followed
Lamport’s timestamps (scalability problem), or
use of a central sequencer that assigns a unique
sequence number for each operation; the operation is
first sent to the sequencer then the sequencer forwards
the operation to all replicas (still scalability problem) 52
a problem is replicated invocations (pages 475 - 477 for the
next 3 slides)
suppose object A invokes B, and B invokes C; if object B is
replicated, each replica of B will invoke C independently
this may create inconsistency and other effects; what if the
operation on C is to transfer $10
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a) forwarding an invocation request from a replicated object to
another replicated object
b) returning a reply to a replicated object
the above solution is sender-based
alternatively, a receiving replica can detect multiple copies of
incoming messages belonging to the same invocation and
pass only one copy to its associated object
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b.Quorum-Based Protocols
use of voting: clients are required to request and acquire
the permission of multiple servers before either reading or
writing a replicated data item
e.g., assume a distributed file system where a file is
replicated on N servers
a client must first contact at least half + 1 (majority)
servers and get them to agree to do an update
the new update will be done and the file will be given a
new version number
to read a file, a client must also first contact at least half
+ 1 and ask them to send version numbers; if all version
numbers agree, this must be the most recent version
a more general approach is to arrange a read quorum (a
collection of any NR servers, or more) for reading and a
write quorum (of at least NW servers) for updating
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the values of NR and Nw are subject to the following two
constraints
NR + Nw > N ; to prevent read-write conflicts
Nw > N/2 ; to prevent write-write conflicts
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coherence enforcement strategy: how caches are kept
consistent with the copies stored at the servers
simplest solution: do not allow shared data to be
cached; suffers from performance improvement
allow caching shared data and
let a server send an invalidation to all caches
whenever a data item is modified
or
propagate the update
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Implementing Client-Centric Consistency
Naive Implementation
each write operation is given a globally unique identifier,
assigned by the server that accepts the operation for the
first time
then for each client, keep track of two sets of identifiers:
the read set consists of the write identifiers relevant for
the read operations performed by a client
the write set consists of the write identifiers performed
by the client
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monotonic-read consistency is implemented as follows
when a client performs a read operation at a server, the
server is handed the client’s read set to check if all the
identified writes have taken place locally
if not, the server contacts the other servers to ensure that it
is brought up to date before carrying out the read operation
(or the read operation is forwarded to a server where the
write operations took place)
after the read operation, the relevant write operations that
have taken place at the selected servers are added to the
client’s read set
monotonic-write consistency is implemented as follows
when a client initiates a new write operation to a server, the
server is handed the client’s write set
it then ensures that the identified write operations are done
first and in the correct order (may increase response time)
after performing the write, that operation’s write identifier is
added to the write set 61
read-your-writes consistency is implemented as follows
it requires that the server where the read operation is
performed has seen all the write operations in the client’s
write set
the writes can be fetched from the other servers before the
read operation is performed (may result with a poor
response time)
alternatively, the client-side software can search for a server
where the identified write operations in the client’s write set
have already been performed
writes-follow-reads consistency is implemented as follows
first bring the selected server up to date with the write
operations in the client’s read set
then add the identifier of the write operation to the write set,
along with the identifiers in the read set (which have now
become relevant for the write operation just performed)
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problem: in naive implementation, the read and write sets can
become very large
to improve efficiency, read and write operations can be
grouped into sessions, clearing the sets when the session
ends
a session can start when an application begins and closed
when the application exits
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