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Gamification of Architecture Unreal Engine Arch-Viz

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0% found this document useful (0 votes)
23 views

Gamification of Architecture Unreal Engine Arch-Viz

تعديل

Uploaded by

blockeststore
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Gamification of architecture: Unreal Engine Arch-viz

A roadmap for mastering Unreal engine.


Beginner course Presented to AAS+ on the 4th of July 2023

Who are we?

Metas is a pioneer Research and development firm combining three main fields (Architecture,
urban & computer science). Metas supplies different practical and technological solutions for
entities and individuals as: -
• Architectural XR services & Digital twins services (VR, AR, MR)
• BIM services & app Integrations.
• Photogrammetry & laser scanning technologies.
• AI technologies through BYTES LLC
• Technological CAD/VR training.

Overview

The Unreal Engine, the leading real-time 3D creation


platform, revolutionizes architecture and interior design. It
empowers professionals to create immersive visualizations,
realistic walkthroughs, and virtual reality experiences. With
its advanced rendering capabilities and intuitive interface,
Unreal Engine enhances design communication, engages
clients, and pushes creative boundaries in the architectural
and interior design industries.

Learning Goals & ILOs

This course introduces students to the fundamentals of Unreal Engine Essentials: An


Introduction to Architectural Visualization and Design. learn the fundamentals of creating
stunning architectural visualizations. Explore the interface, import models, and bring your
designs to life with realistic materials and lighting.

At the end of the program, students will get the following:


• Create immersive VR experiences in architectural walkthroughs.
• Explore real-time ray tracing and dynamic lighting techniques.
• Learn to collaborate and manage projects within Unreal Engine.

Landline: - (+20) 354 159 90 Mobile phone: - (+20) 155 559 3762 E-mail: - [email protected] Office
address: 149 Ahmed Shawqi St., Rushdy, Alexandria, Egypt. Postal Code: - 21531
The course languages are Arabic and English.

Target Group & Prerequisites

The course is aimed at fresh graduated students of architecture, interior design, and related
disciplines.

Participation requirements:

• Familiarity with architectural design concepts.


• Having essentials of CAD programs in drafting, modelling (mostly preferable for the best
students result)
• Familiarity with 3D modeling programs is a must.
• Having essentials of Revit BIM is a plus.
• Students can have 3D projects finished with them.
• Students needed to participate with their own laptops having the normal software
AutoCAD/3D Max/Revit/SketchUp/Chrome and Photoshop installed.

PHASES OF WORK AND DESCRIPTION


4 weeks (1-2 lessons per week)
(gaps are according to both instructor and student schedules).

Students will work on the project each time to produce a final project.

Assessments

• Quiz on Unreal Engine fundamentals


• Project: Create an architectural visualization scene
• Exercise: Design an architectural environment in Unreal
Hands-on Projects

• Introduction to Unreal Engine handout


• Visualization Basics handout
• Tools for Architectural Design handout

Landline: - (+20) 354 159 90 Mobile phone: - (+20) 155 559 3762 E-mail: - [email protected] Office
address: 149 Ahmed Shawqi St., Rushdy, Alexandria, Egypt. Postal Code: - 21531
Course content

This course content focuses specifically on the beginner level, providing a solid foundation in
Unreal Engine for architectural visualization. It covers essential topics such as importing models,
creating materials, setting up lighting, navigating scenes, and optimizing performance. The
content ensures that students gain the necessary skills to create basic architectural
visualizations using Unreal Engine.

A. Introduction to Unreal Engine


i. Overview of Unreal Engine and its applications in architectural
visualization.
ii. Familiarization with the Unreal Engine interface and project setup.
B. Importing Architectural Models
i. Techniques for importing architectural models into Unreal Engine.
ii. Managing and optimizing model assets for real-time rendering.
C. Creating Materials and Textures
i. Understanding material properties and the material editor in Unreal
Engine.
ii. Creating and applying basic materials and textures to architectural
elements.
D. Lighting and Environment Setup
i. Introduction to basic lighting techniques in Unreal Engine for architectural
scenes.
ii. Configuring sunlight, skylight, and artificial lights to enhance the
visualization.
E. Camera Placement and Navigation
i. Placement and control of cameras to capture architectural shots.
ii. Navigating and exploring architectural scenes in the viewport.
F. Post-processing Effects
i. Enhancing the visual quality of architectural scenes using post-processing
effects.
ii. Applying basic effects like color grading, depth of field, and lens flares.
G. Rendering and Output
i. Rendering high-quality still images and videos of architectural
visualizations.
ii. Exploring different output options and settings.

Landline: - (+20) 354 159 90 Mobile phone: - (+20) 155 559 3762 E-mail: - [email protected] Office
address: 149 Ahmed Shawqi St., Rushdy, Alexandria, Egypt. Postal Code: - 21531

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