Projectile Motion Formula Sheet
Projectile Motion Formula Sheet
Vector Formulas:
𝒗𝒙 = 𝑣 cos 𝜃 𝒗𝒚 = 𝑣 sin 𝜃
𝑣𝑦
𝒗 = √𝑣𝑥 2 + 𝑣𝑦 2 𝜽 = 𝑡𝑎𝑛−1 ( )
𝑣𝑥
1
𝒉 = 𝑔𝑡 2
2
2ℎ
𝑹 = 𝑣𝑥 𝑡 𝑹 = 𝑣𝑜 cos 𝜃 𝑡 𝑹 = 𝑣𝑜 √
𝑔
Displacement:
𝒅𝒙 = 𝑥𝐹 − 𝑥𝑜 𝒅𝒚 = 𝑦𝐹 − 𝑦𝑜
1
Facts to Know 𝒅𝒙 = 𝑣𝑜 cos 𝜃 𝑡 𝒅𝒚 = 𝑣𝑜 sin 𝜃 𝑡 − 𝑔𝑡 2
2
1. 𝑣𝑜 = 𝑣𝑥 = 𝑐𝑜𝑛𝑠𝑡𝑎𝑛𝑡
2. 𝑣𝑦𝑜 = 0
3. 𝑎𝑦 = −𝑔 = −9.8 𝑚/𝑠 2 𝑔𝑡 2
𝒅 = 𝑣𝑜 𝑡 √1 + ( ) 𝒅 = √𝑑𝑥 2 + 𝑑𝑦 2
4. 𝑔 = +9.8 𝑚/𝑠 2 2𝑣𝑜
5. 𝜃 = 0° 𝑎𝑛𝑑 cos 0° = 1
Final Vertical Velocity:
Derived Equations:
_______________________________ 𝒗𝒚𝑭 = −𝑔𝑡
Initial Velocity:
Final Velocity:
𝑔 𝑣𝑜
𝒗𝒐 = 𝑅 √ 𝒗𝑭 = √𝑣𝑜 2 + (𝑔𝑡)2 𝒗𝑭 = √𝑣𝑜 2 − 2𝑔𝑑𝑦 𝜽𝑭 = 𝑐𝑜𝑠 −1 ( )
2ℎ 𝑣𝑓
Note: dy is negative when the projectile is falling. (g = +9.8)
_____________________________
Range Vs Time: Time to Reach the Ground:
𝑅1 𝑅2
= 2ℎ 𝑅 𝑣𝑦𝐹 √𝑣𝐹 2 − 𝑣𝑜 2
𝑡1 𝑡2 𝒕=√ = = =
𝑔 𝑣𝑜 −𝑔 𝑔
Point A:
𝒗𝒙 = 𝑣𝑜 cos 𝜃 𝒗𝒚𝒐 = 𝑣𝑜 sin 𝜃
All Points:
𝑎𝑦 = −𝑔 = −9.8 𝑚/𝑠 2
𝑔 = +9.8 𝑚/𝑠 2
Height: Range:
2 2(
𝑣𝑜 𝑠𝑖𝑛 𝜃) 𝑅 tan 𝜃 𝑣𝑦𝑜 2 𝑣𝑜 2 sin(2𝜃) 2𝑣𝑥 𝑣𝑦𝑜 4𝐻
𝑯= = = 𝑹= = =
2𝑔 4 2𝑔 𝑔 𝑔 tan 𝜃
𝑣𝑜 2 𝑣𝑜 2
𝑯𝑴𝒂𝒙 = 𝑤ℎ𝑒𝑛 𝜃 = 90° 𝑹𝑴𝒂𝒙 = 𝑤ℎ𝑒𝑛 𝜃 = 45°
2𝑔 𝑔
Position: Displacement:
𝒙𝑭 = 𝑥𝑜 + 𝑣𝑜 cos 𝜃 𝑡 1
1 𝒅𝒙 = 𝑣𝑜 cos 𝜃 𝑡 𝒅𝒚 = 𝑣𝑜 sin 𝜃 𝑡 − 𝑔𝑡 2
2
𝒚𝑭 = 𝑦0 + 𝑣𝑜 sin 𝜃 𝑡 − 𝑔𝑡 2
2
𝒅 = √𝑑𝑥 2 + 𝑑𝑦 2
Position Vector: (𝑥𝑜 , 𝑦𝑜 ) → (0, 0)
𝒅 = √𝑑𝑥 2 + 𝑑𝑦 2
𝑣𝑜 sin 𝜃 2𝐻𝑚𝑎𝑥
𝑡𝐴→𝐶 = +√
𝑔 𝑔
𝑔𝑡 sin 𝜃 𝑔𝑡 2
𝒅 = 𝑣𝑜 𝑡√1 − +( ⃗|
) = |𝒓
𝑣𝑜 2𝑣𝑜
𝑣𝑜 sin 𝜃 + √𝑣𝑜 2 𝑠𝑖𝑛2 (𝜃) + 2𝑔𝑦𝑜
𝑡𝐴→𝐶 =
𝑔
_________________________________________________ 𝒅𝒙 = 𝑥𝐹 − 𝑥𝑜 𝒅𝒚 = 𝑦𝐹 − 𝑦𝑜
Equation of Trajectory: ____________________________________________
𝑔𝑥 2 Position:
𝒚 = 𝑥 tan 𝜃 − 𝒙𝑭 = 𝑥𝑜 + 𝑣𝑜 cos 𝜃 𝑡
2𝑣𝑜 2 𝑐𝑜𝑠 2 (𝜃)
1
Note: 𝑥 = 𝑑𝑥 𝑎𝑛𝑑 𝑦 = 𝑑𝑦 𝑖𝑓 (𝑥𝑜 , 𝑦𝑜 ) 𝑖𝑠 (0, 0). 𝒚𝑭 = 𝑦0 + 𝑣𝑜 sin 𝜃 𝑡 − 𝑔𝑡 2
2
Velocity Components: Position Vector: