Lesson-6 MIL
Lesson-6 MIL
1|P age
Codes and Conventions: Full Shot A view of a
Media language can be further characterized as figure’s entire
codes and conventions. body in order
to show
Codes are systems of signs that are put together to
action and/or
create arbitrary meaning (Fiske, 1987). There are two
constellation
common types of codes: technical and symbolic. group of
1. Technical codes – are ways in which materials are characters
used to tell the story in a media text, such as camera
angles and techniques, framing, lighting, and exposure. Medium Shows a
Shot, subject down
The “Grammar” of the Camera Mild to his or her
Extreme Shot of, e.g., Shot, and chest or
Long a large crowd Medium waist
Shot scene or a Close
view of Shot
scenery as An example of a medium group
far as the shot featuring Gary Cooper and
horizon Adolphe Menjou from the
Long shot A view of a 1932drama film A Farewell to
situation or Arms
setting from Close-Up A full-screen
a distance shot of a
subject’s
face, showing
the finest
Medium Shows a nuances of
Long group of expression
Shot people in
interaction
with each
other, e.g., a
fight scene,
with part of
their
surroundings
in the picture
2|P age
Extreme A shot of Over-the- Often used
Close-Up hand, eye, Shoulder in dialogue
(shot) mouth, or Shot scenes, a
Detail object in frontal view
(shot) for detail of a
Objects dialogue
partner
from the
perspective
of someone
POINT OF VIEW standing
Establishi Often used behind and
ng Shot at the slightly to
beginning the side of
of a scene the other
to indicate partner, so
the location that parts
or setting, it of both can
is usually a be seen
long shot Reaction Short shot
taken from Shot of a
a neutral character’s
position response to
Point-of- Shows a an action
View scene from
Shot, perspective
POV-shot of a
character or
one person.
Most
newsreel
footages
are shown
from the
perspective
of the
newscaster
3|P age
Insert A detail CAMERA ANGLES
(shot) shot which Aerial Long or
quickly Shot or extrem
gives visual High e long
information Angle or shot of
necessary Overhea the
to d ground
understand from
the the air
meaning of High- Shows
a scene, for Angle people
example a Shot or
newspaper objects
page, or a from
physical above,
detail higher
Reverse- A shot from than
Angle the eye
Shot opposite level
perspective, Low- Shows
e.g., after Angle people
an over- Shot or or
the- Below objects
shoulder Shot from
shot below,
i.e.,
Hand- The camera
lower
Held is not
than
Camera mounted on
eye
a tripod and
level
instead is
held by the
camerapers
on,
resulting in
less stable
shots
4|P age
Eye- Views a Tracking The camera
Level subject Shot follows
Shot or from along next
Straight- the to or behind
on Angle level of a moving
a object or
person’ person
s eyes
Zoom The
stationary
CAMERA MOVEMENT camera
Pan(nin The camera approaches
g shot) pans a subject by
(moves “zooming
horizontally in”; or
) from left moves
to right or farther
vice versa away by
across the “zooming
picture out”
Tilt The camera
(shot) tilts up 2. Symbolic codes – comprise of objects, setting,
(moves body language, and actions that signify things more than
upwards) or what is seen by the audience. Usual symbolic codes include
tilts down hand gestures and colors (e.g. okay sign- thumbs up,
(moves anger – closed fist) and symbols (e.g. red rose – love,
downwards)
black – death).There are also codes that can be classified
around a
vertical line as both technical and symbolic, such as music.
Sources:
Media and Information Literacy for the 21st Century pages 47 – 54
Media and Information Literacy by Maria Jovita E. Zarate pages 40 - 44
https://images.search.yahoo.com/yhs
https://en.wikipedia.org/wiki/Medium_shot
http://tvtropes.org/pmwiki/pmwiki.php/Main/ReactionShot
8|P age