Year 4 Computing Plans
Year 4 Computing Plans
Design and write programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by
decomposing them into smaller parts
Concept objectives Key Skills Outcomes
To understand that: ● enter data into a spreadsheet Use a prepared spreadsheet to explore
● A spreadsheet is a form of simulation/ ● change data and observe changes in options and solve problems by changing
computer model results variables
● Spreadsheets perform calculations based on ● use results to solve problems Example outcomes:
formulae ● Use one of the Primary
● Spreadsheets can be used to solve problems Mathematics
● Data must be entered accurately into a Framework spreadsheets and discuss how it
spreadsheet to achieve the expected works
outcome ● Use a prepared spreadsheet to
work out what food you would buy with
your ration book or what Henry VIII needed
to charge in taxes to kit out the
Mary Rose (History)
● Use a prepared spreadsheet to
compare food
miles or health value of different meal options
(PSHE, Geography, Science)
Suggested resources: Spreadsheet program, eg Microsoft Excel, Open Office spreadsheet, Textease Spreadsheet. Prepared spreadsheets,
eg from Primary Mathematics Framework, Excel instroduction http://www.primaryresources.co.uk/ict/ict2.htm, Purple Mash 2calculate
Handling Data
Select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including
collecting, analysing, evaluating and presenting data and information
Key Understanding Key Skills Outcomes
Graphing Graphing Collect, find, organise and interpret
To understand that: ● Collect data form internet information using graphing and a branching
● computing can produce different graphs research, digital surveys and database.
quickly and easily if data is entered correctly digital devices including data Example outcomes:
● computing can create graphs for different loggers and tablet devices ● Children record the results of an experiment
purposes; some are more appropriate and ● enter data into a graphing investigating friction and use the results to
easier to read than others package and use it to create a answer hypotheses/questions. (DT/ Science)
range of graphs, and to interpret ● Children design a branching database to
Branching data across all subjects identify the wives of Henry VIII (History)
Databases To ● To compare how different graphs ● Children create a branching database about the
understand that: can be used for different characteristics of materials (Science)
● ‘yes/no’ questions can be used to divide a set purposes ● Children create a branching database to sort
of objects into sub-sets and that a sequence numbers or shapes according to their properties
of Branching Databases (Maths)
‘yes/no’ questions can identify an object ● search a branching database ● Make a branching database for a cinema
● a tree diagram can be used to organise ● create and use a branching telephone booking system. Use this in role-play.
information but questions are key to database to organise, reorganise
organising the data and solve problems and analyse information
● control systems use branching structure to ● compare the use of graphing
their questions ( e.g. cash machine, vending software, branching database
machine, doctors symptoms database, and card-based database for
Playstation, MP3 players, telephone booking organising and interpreting data
system) ● explore some real-life examples
of branching databases, such as
NHS direct diagnostic site, or
cinema telephone booking
system.
Suggested Resources:http://bit.ly/1Kt0Uy1 Graphing package, eg. Microsoft Excel, Textease Spreadsheet, 2Graph. bar graph maker
http://www.onlinecharttool.com/graph or
Branching database eg. FlexiTree, Textease Branch, Granada Branch, 2 investigate
Research
Online Communication
Be discerning in evaluating digital content; respect individuals and intellectual property; use technology responsibly, securely and safely
Select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including
collecting, analysing, evaluating and presenting data and information
Key Understanding Key Skills Outcomes
To understand that: ● select from the children’s work Use at least two online communication
● it is important to think about intended to save and share through an e- methods through the leaning platform.
audience and its possible effects on their portfolio Understand the SMART internet safety
work. ● use at least two online rules.
● Communicating with others, perhaps communication methods (e.g. Example outcomes
outside the school premises or the school online discussion, surveys, ● Use an online survey to collect views about
day, can help develop ideas quizzes, blogs, wikis, shared local issues beyond the school (Geog,
● The school’s Learning Platform is a safe online folders, web quests) Maths)
enclosed environment, but it is important through the Learning Platform in ● Comment on other children’s work using
to keep passwords secure topic work online discussion or blogs (Lit)
● Standards of work and behaviour on the ● discuss advantages and
● Contribute to a blog or wiki about reading
Learning Platform should be the same as in disadvantages of these
choices (Lit)
the classroom communication methods
● Keep a personal learning blog listing what
● It is important to consider the quality of ● To start to think about the
you have learnt today
work before posting online different styles of language
● Share collaborative poems using
● The wider Internet has potential dangers layout and format of online
presentation software or online as a
and there are techniques to keep safe communications sent to
podcast.
● the SMART rules (Safe Meeting Accepting different people (eg. when it is
● Use video conferencing to widen the range
Reliable Tell) are a good guideline on the appropriate to use “text
of opportunities for meaningful interaction
wider Internet language”).
● Use online discussions to bridge between
● give useful and polite feedback
improvised drama and formal play scripts
to others on their work
● Maintain an online reading journal
● explain how to keep yourself
● Use video conference technology in
safe online
character hot seat sessions
● Distribute texts and tasks to pupils by
email and have them respond by email too
Suggested Resources –Winston Makewaves /eSchools or similar learning platform, ‘Cybercafe’ and associated lesson plans:
www.thinkuknow.co.uk or Childnet Kara and
Suggested Resources
Multimedia Authoring packages: Powerpoint, Publisher, Buncee, 2Create, Textease Presenter, Photostory, SWGfL Merlin. Word processing
packages: Textease,
Word, 2Publish+. Keyboard tutor: BBC Dance Mat Typing (www.bbc.co.uk/schools/typing ) or Tux Type (free to download from
http://tuxtype.sourceforge.net )
IPad - Book Writer, Book Creator, Educreations, Keynote, Pages, Comic Life, Comic Book, Buncee, Explain Everything, Skitch, Thinglink
Graphics
Select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including
collecting, analysing, evaluating and presenting data and information.
Key Understanding Key Skills Outcomes
To understand that: ● import a photograph and explore the effects Create digital artwork by photograph
● computing enables design in terms which can be created editing.
of accuracy, efficiency and the ● use a range of visual effects such as filters, hues Example outcomes:
ability to draft and redraft and painting over photographs. ● Create a photofit image for a Wanted
● photographs can be manipulated ● Create patterns and montages poster of a story character (Literacy)
using graphics software ● select areas and manipulate to give different ● Create pop art-style images by
effects. changing effects of a still image (Art)
● Use animation to illustrate shapes
reflecting, rotating and tessellating
(Maths)
● Create fantasy settings using photo-
editing software.
Suggested Resources: paint program: 2Paint a Picture, Revelation Natural Art, Dazzle, Picasa, Digital camera,
Pixlr, iPiccy iPad Apps Photoshop Express, Snapseed, Pop Art Me, Afterlight, Brushes, iPastels
Digital video
Select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including
collecting, analysing, evaluating and presenting data and information.
Key Understanding Key Skills Outcomes
To understand that: ● To capture video clips to communicate their ideas Children create, edit and evaluate
● video footage and still images can ● to cut and reorganise digital video digital video and/ or animation
be sequenced and edited once ● to use a timeline to organise frames of video
Example outcomes:
transferred from a digital camera footage
● Create a copy of a TV program to fit with
to computer ● to add text, sound effects and other graphic other work (eg. Weakest Link Henry VIII's
● stop-frame animation can record a effects wives; historical Through the Keyhole or
series of images and be played ● To use an on-screen animation package or digital cookery programme)
back as a video camera with stop-frame animation software, to ● create TV programme, eg news broadcast
create an animation or advert, with cross-curricular purpose
● Evaluate and improve work with a view to ● create animation to illustrate scientific
audience and purpose concept, eg friction
Suggested Resources: digital camera, digital camcorder, digital microscope, webcam,
greenscreen Simple video editing software: Windows Movie Maker,iMovie Revelation Sight
and Sound.
Photo sequencing software: Photostory/Picasa.
Animation software: stop motion animator, 2Animate, I Can Animate, ZU3D, Pivot Stickfigure/
Stykx iPad Apps EasyStudio, iMotion, Smoovie, Splice, DoInk, iMovie
Music and Sound
Select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including
collecting, analysing, evaluating and presenting data and information
Key Understanding Key Skills Outcomes
● understand that music can be improved ● listen to a variety of radio Plan and record material for a radio
through evaluation, discussion and editing programmes, evaluating their style programme
● understand that presenting ideas through ● write a script for a radio programme
sound alone requires a certain style and a ● plan and record audio for a radio Example outcomes
greater amount of description program, eg interview, news ● Magazine-type programme with
broadcast, advert, cookery interview with book or historical
programme character
● evaluate and re-record (maybe ● Radio news show, giving news of
editing) historical event or school event; publish
● maybe publish work online as a through school website
podcast ● Produce audio commentaries to be
played back by an individual on a
portable audio device as they move
around a particular location
Suggested Resources: microphone, digital sound recorder, Easispeak microphones
Software for recording and saving sounds: Audacity, Podium, Windows Sound Recorder, Purple Mash 2Beat,
Incredibox, iPad apps: Garageband, Voice Record Pro, Beatwave, Madpad, Novation Launchpad