CS-501 TOC Notes
CS-501 TOC Notes
TOC NOTES
Theory of Computation (CS-501)
The term "Automata" is derived from the Greek word "αὐτόματα" which means "selfacting".
An automaton (Automata in plural) is an abstract self-propelled computing device which
follows a predetermined sequence of operations automatically.
An automaton with a finite number of states is called a Finite Automaton (FA) or Finite
State Machine (FSM).
Related Terminologies
Alphabet
• Definition: An alphabet is any finite set of symbols.
• Example: Σ = {a, b, c, d} is an alphabet set where ‘a’, ‘b’, ‘c’, and ‘d’ are
symbols.
String
• Definition: A string is a finite sequence of symbols taken from Σ.
Length of a String
• Definition : It is the number of symbols present in a string. (Denoted by
|S|).
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Theory of Computation (CS-501)
• Examples:
o If S=‘cabcad’, |S|= 6
Kleene Star
• Definition: The Kleene star, Σ*, is a unary operator on a set of symbols or strings,
Σ, that gives the infinite set of all possible strings of all possible lengths over Σ
including λ.
• Representation: Σ+ = Σ1 U Σ2 U Σ3 U…….
Σ+ = Σ* − { λ }
Language
• Definition : A language is a subset of Σ* for some alphabet Σ. It can be finite or
infinite.
• Example : If the language takes all possible strings of length 2 over Σ = {a, b},
then L = { ab, bb, ba, bb}
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Theory of Computation (CS-501)
Example
Let a deterministic finite automaton be
• Q = {a, b, c},
• Σ = {0, 1},
• q0={a},
• F={c}, and
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Theory of Computation (CS-501)
1 0
a b
1 0
1
0
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Finite Automaton
In NDFA, for a particular input symbol, the machine can move to any combination of the
states in the machine. In other words, the exact state to which the machine moves
cannot be determined. Hence, it is called Non-deterministic Automaton. As it has
finite number of states, the machine is called Non-deterministic Finite Machine or
Nondeterministic Finite Automaton.
• q0 is the initial state from where any input is processed (q0 ∈ Q).
Example
Let a non-deterministic finite automaton be
• Q = {a, b, c}
• Σ = {0, 1}
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Theory of Computation (CS-501)
• q0 = {a}
• F={c}
b c a, c
c b, c c
1 0
a b
0, 1 0, 1
0 0, 1
DFA vs NDFA
The following table lists the differences between DFA and NDFA.
DFA NDFA
The transition from a state is to a single The transition from a state can be to
particular next state for each input multiple next states for each input symbol.
symbol. Hence it is called deterministic. Hence it is called non-deterministic.
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Theory of Computation (CS-501)
Acceptor (Recognizer)
An automaton that computes a Boolean function is called an acceptor. All the states of an
acceptor is either accepting or rejecting the inputs given to it.
Classifier
A classifier has more than two final states and it gives a single output when it terminates.
Transducer
An automaton that produces outputs based on current input and/or previous state is called
a transducer. Transducers can be of two types:
• Mealy Machine The output depends both on the current state and the current
input.
A string is accepted by a DFA/NDFA iff the DFA/NDFA starting at the initial state ends in an
accepting state (any of the final states) after reading the string wholly.
S) ∈ F
{S | S ∈ Σ* and δ*(q0, S) ∈ F}
S′) F
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Theory of Computation (CS-501)
Example
Let us consider the DFA shown in Figure 1.3. From the DFA, the acceptable strings can be
derived.
0
1
a c
0 1
1
d
0
Strings accepted by the above DFA: {0, 00, 11, 010, 101, ...........}
Strings not accepted by the above DFA: {1, 011, 111, ........}
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Theory of Computation
Automata(CS-501)
Theory
4. NDFA to DFAConversion
Problem Statement
Let X = (Qx, Σ, δx, q0, Fx) be an NDFA which accepts the language L(X). We have to design
an equivalent DFA Y = (Qy, Σ, δy, q0, Fy) such that L(Y) = L(X). The following procedure
converts the NDFA to its equivalent DFA:
Algorithm
Input: An NDFA
Output: An equivalent DFA
Step 3 Mark the start state of the DFA by q0 (Same as the NDFA).
Step 4 Find out the combination of States {Q0, Q1,... , Qn} for each possible input
alphabet.
Step 5 Each time we generate a new DFA state under the input alphabet columns,
we have to apply step 4 again, otherwise go to step 6.
Step 6 The states which contain any of the final states of the NDFA are the final
states of the equivalent DFA.
Example
Let us consider the NDFA shown in the figure below.
q δ(q,0) δ(q,1)
a {a,b,c,d,e} {d,e}
b {c} {e}
c {b}
d {e}
Using the above algorithm, we find its equivalent DFA. The state table of the DFA is shown
in below.
q δ(q,0) δ(q,1)
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Theory of Computation (CS-501)
[d,e] [e]
[e]
[c,e] [b]
[c] [b]
1 0
[a,b,c,d,e] [b,d,e] [c,e]
0 1
1 [b]
[a]
1 1 1
0
0
[d,e] [e] [c]
Algorithm
Input DFA
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Theory of Computation
Automata(CS-501)
Theory
5. DFA Minimization
If there is an unmarked pair (Qi, Qj), mark it if the pair {δ(Qi, A), δ (Qi, A)}
is marked for some input alphabet.
Step 4 Combine all the unmarked pair (Qi, Qj) and make them a single state in the
reduced DFA.
Example
Let us use Algorithm 2 to minimize the DFA shown below.
0, 1
1 1
b f
0
0 0 1
1
a e
1 0
0
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Theory of Computation (CS-501)
c ✓ ✓
d ✓ ✓
e ✓ ✓
f ✓ ✓ ✓
Step 3 : We will try to mark the state pairs, with green colored check mark, transitively. If
we input 1 to state ‘a’ and ‘f’, it will go to state ‘c’ and ‘f’ respectively. (c, f) is already
marked, hence we will mark pair (a, f). Now, we input 1 to state ‘b’ and ‘f’; it will go to
state ‘d’ and ‘f’ respectively. (d, f) is already marked, hence we will mark pair (b, f).
a b c d e f
c ✓ ✓
d ✓ ✓
e ✓ ✓
f ✓ ✓ ✓ ✓ ✓
After step 3, we have got state combinations {a, b} {c, d} {c, e} {d, e} that are unmarked.
Automata Theory
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Theory of Computation (CS-501)
So the final minimized DFA will contain three states {f}, {a, b} and {c, d, e}
0 0, 1
1
(a, (c, d, e)
(f
0, 1
If X and Y are two states in a DFA, we can combine these two states into {X, Y} if they are
not distinguishable. Two states are distinguishable, if there is at least one string S, such
that one of δ (X, S) and δ (Y, S) is accepting and another is not accepting. Hence, a DFA
is minimal if and only if all the states are distinguishable.
Algorithm 3
Step 1: All the states Q are divided in two partitions: final states and non-final
states and are denoted by P0. All the states in a partition are 0th equivalent.
Take a counter k and initialize it with 0.
Step 2: Increment k by 1. For each partition in Pk, divide the states in Pk into two
partitions if they are k-distinguishable. Two states within this partition X and
Y are k-distinguishable if there is an input S such that δ(X, S) and δ(Y, S)
are (k-1)-distinguishable.
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Theory of Computation (CS-501)
Example
Let us consider the following DFA:
• P0 = {(c,d,e), (a,b,f)}
• P1 = {(c,d,e), (a,b),(f)}
• P2 = {(c,d,e), (a,b),(f)}
Hence, P1 = P2.
There are three states in the reduced DFA. The reduced DFA is as follows:
Q δ(q,0) δ(q,1) 0
0, 1 1
(a, b) (a, b) (c,d,e) (a, (c, d, e)
Finite automata may have outputs corresponding to each transition. There are two types
of finite state machines that generate output:
Mealy Machine
A Mealy Machine is an FSM whose output depends on the present state as well as the
present input.
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Theory of Computation
Automata(CS-501)
Theory
6. Moore and Mealy Machines
a b 𝑥1 c 𝑥1
b b 𝑥2 d 𝑥3
c d 𝑥3 c 𝑥1
d d 𝑥3 d 𝑥2
0
0 /x 3, 1
b
0 1
Moore Machine
Moore machine is an FSM whose outputs depend on only the present state.
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Theory of Computation (CS-501)
a b c 𝑥2
b b d 𝑥1
c c d 𝑥2
d d d 𝑥3
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Theory of Computation (CS-501)
0, 1
b/x1
0 1
d
a/x2 /x3
1 c/x2 0
Output depends both upon present Output depends only upon the present
state and present input. state.
Generally, it has fewer states than Generally, it has more states than Mealy
Moore Machine. Machine.
Algorithm 4
Input: Moore Machine
Output: Mealy Machine
Step 2 Copy all the Moore Machine transition states into this table format.
Step 3 Check the present states and their corresponding outputs in the Moore
Machine state table; if for a state Qi output is m, copy it into the output
columns of the Mealy Machine state table wherever Q i appears in the next
state.
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Theory of Computation (CS-501)
Example
Let us consider the following Moore machine:
Next State
Present
a=0 a=1 Output
State
a d b 1
b a d 0
c c c 0
d b a 1
State table of a Moore Machine
Step 1 & 2:
Next State
a=0 a=1
Present State State Output State Output
a d b
b a d
c c c
d b a
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Theory of Computation (CS-501)
Algorithm 5:
Input: Mealy Machine
Output: Moore Machine
Step 1 Calculate the number of different outputs for each state (Q i) that are
available in the state table of the Mealy machine.
Step 2 If all the outputs of Qi are same, copy state Qi. If it has n distinct outputs,
break Qi into n states as Qin where n = 0, 1, 2.......
Step 3 If the output of the initial state is 1, insert a new initial state at the beginning
which gives 0 output.
Example
Let us consider the following Mealy Machine:
Next State
Present
a=0 a=1
State
Next Next
Output Output
State State
a d 0 b 1
b a 1 d 0
c c 1 c 0
d b 0 a 1
State table of a Mealy Machine
Here, states ‘a’ and ‘d’ give only 1 and 0 outputs respectively, so we retain states ‘a’ and
‘d’. But states ‘b’ and ‘c’ produce different outputs (1 and 0). So, we divide b into b0, b1
and c into c0, c1.
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Theory of Computation (CS-501)
Classification of Grammars
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7. Introduction to Grammars
In the literary sense of the term, grammars denote syntactical rules for conversation in
natural languages. Linguistics have attempted to define grammars since the inception of
natural languages like English, Sanskrit, Mandarin, etc.
The theory of formal languages finds its applicability extensively in the fields of Computer
Science. Noam Chomsky gave a mathematical model of grammar in 1956 which is
effective for writing computer languages.
Grammar
Example
Grammar G1:
Here,
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Example:
Grammar G2:
Here,
ε is an empty string.
Strings may be derived from other strings using the productions in a grammar. If a
grammar G has a production α β, we can say that x α y derives x β y in G. This derivation
is written as:
𝑮
𝒙𝜶𝒚 ⇒ 𝒙𝜷𝒚
Example
Let us consider the grammar:
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8. Language Generated by a
The set of all strings that can be derived from a grammar is said to be the language
generated from that grammar. A language generated by a grammar G is a subset formally
defined by
Σ∗ , 𝑆 ⇒𝐺 𝑊 } 𝐿(𝐺) = {
𝑊|𝑊∈
If L(G1) = L(G2), the Grammar G1 is equivalent to the Grammar G2.
Example
If there is a grammar
Here S produces AB, and we can replace A by a, and B by b. Here, the only accepted
string is ab, i.e.,
L(G) = {ab}
Example
Suppose we have the following grammar:
= { am bn | m ≥ 0 and n ≥ 0}
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We’ll consider some languages and convert it into a grammar G which produces those
languages.
Example
Problem Suppose, L (G) = {am bn | m ≥ 0 and n > 0}. We have to find out the grammar
G which produces L(G).
Solution
Here, the start symbol has to take at least one ‘b’ preceded by any number of ‘a’ including
null.
To accept the string set {b, ab, bb, aab, abb, …….}, we have taken the productions:
S →B→ b (Accepted)
S →B→ bB → bb (Accepted)
Thus, we can prove every single string in L(G) is accepted by the language generated by
the production set.
Example
Problem: Suppose, L (G) = {am bn | m> 0 and n ≥ 0}. We have to find out the grammar
G which produces L(G).
Solution:
Since L(G) = {am bn | m> 0 and n ≥ 0}, the set of strings accepted can be rewritten as:
Here, the start symbol has to take at least one ‘a’ followed by any number of ‘b’ including
null.
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To accept the string set {a, aa, ab, aaa, aab, abb, …….}, we have taken the productions:
S → aA, A → aA , A → B, B → bB ,B → λ
Thus, we can prove every single string in L(G) is accepted by the language generated by
the production set.
9. Chomsky Classification of
According to Noam Chomosky, there are four types of grammars: Type 0, Type 1, Type 2,
and Type 3. The following table shows how they differ from each other:
Grammar Grammar Language Automaton
Type Accepted Accepted
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Type 2 Context-free grammar Context-free language Pushdown
automaton
Take a look at the following illustration. It shows the scope of each type of grammar:
Recursively Enumerable
Context-Sensitive
Context - Free
Regular
Type - 3 Grammar
Type-3 grammars generate regular languages. Type-3 grammars must have a single
non-terminal on the left-hand side and a right-hand side consisting of a single terminal or
single terminal followed by a single non-terminal. The productions must be in the form X
→ a or X → aY where X, Y ∈ N (Non terminal)
and a ∈ T (Terminal)
The rule S → ε is allowed if S does not appear on the right side of any rule.
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Example
X → ε
X → a | aY
Y →b
Type - 2 Grammar
Type-2 grammars generate context-free languages. The
terminals).
Example
S → X a
X → a
X → aX
X → abc
X → ε
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Automata Theory
Type - 1 Grammar
Type-1 grammars generate context-sensitive languages. The productions must be in the
form
αAβ→αγβ
The rule S → ε is allowed if S does not appear on the right side of any rule. The languages
generated by these grammars are recognized by a linear bounded automaton.
Example
AB → AbBc
A → bcA
B → b
Type - 0 Grammar
Type-0 grammars generate recursively enumerable languages. The productions have no
restrictions. They are any phase structure grammar including all formal grammars.
Example
S → ACaB
Bc → acB CB → DB aD → Db
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Automata Theory
10. Regular Expressions
Regular Grammar
A Regular Expression can be recursively defined as follows:
Some RE Examples
Regular Regular Set
Expression
(a+b)* Set of strings of a’s and b’s of any length including the null string.
So L= { ε, a, b, aa , ab , bb , ba, aaa…….}
(a+b)*abb Set of strings of a’s and b’s ending with the string abb. So L =
{abb, aabb, babb, aaabb, ababb, …………..}
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(11)* Set consisting of even number of 1’s including empty string,
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Automata Theory
11. Regular Sets
Any set that represents the value of the Regular Expression is called a Regular Set.
Proof:
Hence, proved.
Proof:
So, L1 = { a,aa, aaa, aaaa, ....} (Strings of all possible lengths excluding Null)
Hence, proved.
Proof:
RE = (aa)*
So, L = {ε, aa, aaaa, aaaaaa, .......} (Strings of even length including Null)
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So, L’ = {a, aaa, aaaaa, .....} (Strings of odd length excluding Null) RE
Proof:
So, L1= {a,aa, aaa, aaaa, ....} (Strings of all possible lengths excluding Null)
Hence, proved.
Proof:
RE (L)= 01 + 10 + 11 + 10
Hence, proved.
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Theory of Computation (CS-501)
Proof:
L*= {a, aa, aaa, aaaa , aaaaa,……………} (Strings of all lengths excluding Null)
proved.
Proof:
Here, L1 = {0, 00, 10, 000, 010, ......} (Set of strings ending in 0) and L 2
= {01, 010,011,.....} (Set of strings beginning with 01) Then,
L1 L2 = {001,0010,0011,0001,00010,00011,1001,10010,.............}
1. Ø* = ε
2. ε* = ε
3. RR* = R*R
4. R*R* = R*
5. (R*)* = R*
6. RR* = R*R
7. (PQ)*P =P(QP)*
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10. Rε = εR = R (The identity for concatenation)
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Automata Theory
12. Arden’s Theorem
In order to find out a regular expression of a Finite Automaton, we use Arden’s Theorem
along with the properties of regular expressions.
Statement:
If P does not contain null string, then R = Q + RP has a unique solution that is R
= QP*
Proof:
= Q + QP + RPP
When we put the value of R recursively again and again, we get the following equation:
R = Q + QP + QP2 + QP3…..
R = Q (є + P + P2 + P3 + …. )
Hence, proved.
Method
Step 1: Create equations as the following form for all the states of the DFA having n
states with initial state q1.
……………………………
qn = q1R1n + q2R2n + … + qnRnn
Rij represents the set of labels of edges from qi to qj, if no such edge exists, then Rij = Ø
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Step 2: Solve these equations to get the equation for the final state in terms of Rij
Problem
Construct a regular expression corresponding to the automata given below:
b a
q2
b q3
b a
q1
a
Finite automata
Solution
The equations for the three states q1, q2, and q3 are as follows:
q1 = q1a + q3a + є
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Theory of Computation (CS-501)
Problem
Construct a regular expression corresponding to the automata given below:
0 0, 1
q1 q3
1 1
q
0
Finite automata
Solution:
q1 = q10 + є q2 =
q11 + q20 q3 = q21
+ q30 + q31
q1 = є0* [As, εR = R]
So, q1 = 0*
q2 = 0*1 + q20
So, q2 = 0*1(0)* [By Arden’s theorem]
We can use Thompson's Construction to find out a Finite Automaton from a Regular
Expression. We will reduce the regular expression into smallest regular expressions and
converting these to NFA and finally to DFA.
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Theory of Computation
Automata(CS-501)
Theory
13. Construction of an FA from an RE
Case 1: For a regular expression ‘a’, we can construct the following FA:
q1 q
a
Case 2: For a regular expression ‘ab’, we can construct the following FA:
q1 q1 q
a b
Case 3: For a regular expression (a+b), we can construct the following FA:
q1 q
a
Case 4: For a regular expression (a+b)*, we can construct the following FA:
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Theory of Computation (CS-501)
a,b
Method:
Step 1 Construct an NFA with Null moves from the given regular expression.
Step 2 Remove Null transition from the NFA and convert it into its equivalent DFA.
Problem
Convert the following RA into its equivalent DFA: 1 (0 + 1)* 0 Solution:
q0 q1 q2 q3 q
1 є є 0
Now we will remove the є transitions. After we remove the є transitions from the NDFA,
we get the following:
0, 1
q0 q2 q
1 0
It is an NDFA corresponding to the RE: 1 (0 + 1)* 0. If you want to convert it into a DFA,
simply apply the method of converting NDFA to DFA discussed in Chapter 1.
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Theory of Computation (CS-501)
A Finite Automaton with null moves (FA-ε) does transit not only after giving input from the
alphabet set but also without any input symbol. This transition without input is called a
null move.
• q0 : an initial state q0 ∈ Q
a b
ε ε
0 1
If in an NDFA, there is ϵ-move between vertex X to vertex Y, we can remove it using the
following steps:
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Theory of Computation (CS-501)
Problem
Convert the following NFA-ε to NFA without Null move.
0
ε 0, 1
q q
1
0
q
1
Step 1:
Step 2:
Now we will Copy all these edges from q1 without changing the edges from qf and
get the following FA:
0
0, 1
0, 1
q q
1
0
q
1
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Theory of Computation (CS-501)
Step 3:
So the FA becomes -
0
0, 1
q q 0, 1
1
0
q
1
Step 4:
So the FA becomes -
0
0, 1
q q 0, 1
1
0
q
1
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Automata Theory
14. Pumping Lemma for Regular Languages
Theorem
Let L be a regular language. Then there exists a constant ‘c’ such that for every string
w in L:
|w| ≥ c
1. |y| > 0
2. |xy| ≤ c
Problem
Prove that L = {aibi | i ≥ 0} is not regular.
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Solution:
6. Number of as = (p + 2q + r) = (p + q + r) + q = n + q
7. Hence, xy2z = an+q bn. Since q ≠ 0, xy2z is not of the form anbn.
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Automata Theory
15. DFA Complement
If (Q, Σ, δ, q0, F) be a DFA that accepts a language L, then the complement of the DFA
can be obtained by swapping its accepting states with its non-accepting states and vice
versa.
a, b
b
X Y
a
b
Z
a
the alphabet
Σ = {a, b}
So, RE = a+.
Now we will swap its accepting states with its non-accepting states and vice versa and will
get the following:
a, b
b
X Y
a
b
Z
a
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Ľ = {ε, b, ab ,bb,ba, ............... } over
the alphabet
Σ = {a, b}
Note: If we want to complement an NFA, we have to first convert it to DFA and then have
to swap states as in the previous method.
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Theory of Computation
Automata(CS-501)
Theory
16. Context-Free GrammarIntroduction
Context-Free Grammars
Definition: A context-free grammar (CFG) consisting of a finite set of grammar rules is
a quadruple (N, T, P, S) where
• P is a set of rules, P: N → (N U T)*, i.e., the left-hand side of the production rule
P does have any right context or left context.
Example
• The grammar ({A}, {a, b, c}, P, A), P : A → aA, A → abc.
• The grammar ({S, a, b}, {a, b}, P, S), P: S → aSa, S → bSb, S → ε
• The grammar ({S, F}, {0, 1}, P, S), P: S → 00S | 11F, F → 00F | ε
A derivation tree or parse tree is an ordered rooted tree that graphically represents the
semantic information a string derived from a context-free grammar.
Representation Technique:
1. Root vertex: Must be labeled by the start symbol.
2. Vertex: Labeled by a non-terminal symbol.
3. Leaves: Labeled by a terminal symbol or ε.
If S → x1x2 …… xn is a production rule in a CFG, then the parse tree / derivation tree will
be as follows:
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Theory of Computation (CS-501)
x1 x2 xn
1. Top-down Approach:
(a) Starts with the starting symbol S
(b) Goes down to tree leaves using productions
2. Bottom-up Approach:
(a) Starts from tree leaves
(b) Proceeds upward to the root which is the starting symbol S
Example
Let a CFG {N,T,P,S} be
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Theory of Computation (CS-501)
S S
a S b a S b
ε a S b
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Theory of Computation (CS-501)
Example
If in any CFG the productions are:
A B
If a partial derivation tree contains the root S, it is called a sentential form. The above
sub-tree is also in sentential form.
Example
Let any set of production rules in a CFG be
an alphabet {a}.
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Theory of Computation (CS-501)
The rightmost derivation for the above string "a+a*a" may be:
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Theory of Computation (CS-501)
Step 1:
Step 2:
X X
X * X X * X
X Step 4:
Step 3:
X
X * X
X * X
X + X
a
X + X
a
a
Step 5:
X
X * X
X + X
a
a a
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Theory of Computation (CS-501)
production. The grammar having a right recursive production is called a right recursive
grammar.
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Automata Theory
17. Ambiguity in Context
-Free Grammars
If a context free grammar G has more than one derivation tree for some string w ∈ L(G),
it is called an ambiguous grammar. There exist multiple right-most or left-most
derivations for some string generated from that grammar.
Problem
Check whether the grammar G with production rules:
ambiguous or not.
Solution
Let’s find out the derivation tree for the string "a+a*a". It has two leftmost derivations.
1:
X + X
X * X
a
a a
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Derivation 2: X → X*X→X+X*X→ a+ X*X →a+a*X→ a+a*a
Parse tree 2:
X * X
X + X
a
a a
Since there are two parse trees for a single string "a+a*a", the grammar G is ambiguous.
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Automata Theory
18. CFL ClosureProperty
• Union
• Concatenation
• Kleene Star operation
Union
Let L1 and L2 be two context free languages. Then L1 L2 is also context free.
Example:
Concatenation
If L1 and L2 are context free languages, then L1L2 is also context free.
Example:
Kleene Star
If L is a context free language, then L* is also context free.
Example:
• Complement : If L1 is a context free language, then L1’ may not be context free.
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Automata Theory
19. CFG Simplification
In a CFG, it may happen that all the production rules and symbols are not needed for the
derivation of strings. Besides, there may be some null productions and unit productions.
Elimination of these productions and symbols is called simplification of CFGs.
Simplification essentially comprises of the following steps:
• Reduction of CFG
• Removal of Unit Productions
• Removal of Null Productions
Reduction of CFG
CFGs are reduced in two phases:
Phase 1: Derivation of an equivalent grammar, G’, from the CFG, G, such that each
variable derives some terminal string.
Derivation Procedure:
Step 1: Include all symbols, W1, that derive some terminal and initialize i=1.
Step 2: Include all symbols, Wi+1, that derive Wi.
Phase 2: Derivation of an equivalent grammar, G”, from the CFG, G’, such that each
symbol appears in a sentential form.
Derivation Procedure:
Step 1: Include the start symbol in Y1 and initialize i = 1.
Step 2: Include all symbols, Yi+1, that can be derived from Yi and include all
production rules that have been applied.
Step 3: Increment i and repeat Step 2, until Yi+1 = Yi.
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Automata Theory
Problem
Find a reduced grammar equivalent to the grammar G, having production rules, P: S
AC | B, A a, C c | BC, E aA | e
Solution
Phase 1:
T = { a, c, e }
W2 = { A, C, E } U { S } from rule S AC
W3 = { A, C, E, S } U
G’ = { { A, C, E, S }, { a, c, e }, P, {S}} where
P: S AC, A a, C c,E aA | e
Phase 2:
Y1 = { S }
Y2 = { S, A, C } from rule S AC
Y4 = { S, A, C, a, c }
G” = { { A, C, S }, { a, c }, P, {S}} where
P: S AC, A a, C c
Removal Procedure:
Step 1: To remove A→B, add production A→x to the grammar rule whenever B→x occurs
in the grammar. [x Terminal, x can be Null]
Step 2: Delete A→B from the grammar.
Step 3: Repeat from step 1 until all unit productions are removed.
Automata Theory
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Automata Theory
Problem
Remove unit production from the following:
S → XY, X → a, Y → Z | b, Z → M, M → N, N → a
Solution:
Y → Z, Z → M, and M→N
S → XY, X → a, Y → Z | b, Z → M, M → a, N → a
S → XY, X → a, Y → Z | b, Z → a, M → a, N → a
S → XY, X → a, Y → a | b, Z → a, M → a, N → a Now Z,
S → XY, X → a, Y→a|b
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Automata Theory
Removal Procedure:
Step1 Find out nullable non-terminal variables which derive ϵ.
Step3 Combine the original productions with the result of step 2 and remove
ϵproductions.
Problem
Remove null production from the following:
S→ASA | aB | b, A → B, B → b | ϵ
Solution:
S→ASA | aB | b | a, A → B| b | ϵ, B → b
S→ASA | aB | b | a | SA | AS | S, A → B| b, B→b
A CFG is in Chomsky Normal Form if the Productions are in the following forms:
• A→a
• A → BC
• S → ϵ where A, B, and C are non-terminals and a is terminal.
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Automata
Automata Theory
Theory
20. Chomsky Normal Form
Solution:
(1) Since S appears in R.H.S, we add a new state S0 and S0→S is added to the production
set and it becomes:
S0→S, S→ ASA | aB | a, A → B | S | ϵ, B → b
S0→S, S→ ASA | aB | a | AS | SA | S, A → B | S, B → b
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Automata Theory
A → B | S, B→b
A→S|b
B→b
A → b |ASA | aB | a | AS | SA, B → b
(4) Now we will find out more than two variables in the R.H.S
Hence we will apply step 4 and step 5 to get the following final production set which is in
CNF:
S0→ AX | aB | a | AS | SA
S→ AX | aB | a | AS | SA
A → b |AX | aB | a | AS | SA
B→b
X→ SA
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Automata Theory
S0→ AX | YB | a | AS | SA
S→ AX | YB | a | AS | SA
A → b |AX | YB | a | AS | SA
B→b
X→ SA
Y→a
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Automata Theory
A CFG is in Greibach Normal Form if the Productions are in the following forms:
A→b
A → bD1…Dn
is a terminal.
S→ XY | Xn | p
X → mX | m
Y → Xn | o
Solution:
Here, S does not appear on the right side of any production and there are no unit or null
productions in the production rule set. So, we can skip Step 1 to Step 3.
Step 4:
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Automata Theory
X in S → XY | Xo | p
with mX | m
we obtain
S → mXY | mY | mXo | mo | p.
X in Y→ Xn | o with
X → mX | m we
obtain
Y→ mXn | mn | o.
Two new productions O→ o and P → p are added to the production set and then we came
to the final GNF as the following:
S → mXY | mY | mXC | mC | p
X→ mX | m
Y→ mXD | mD | o
O→o
P →p
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Automata Theory
Lemma:
If L is a context-free language, there is a pumping length p such that any string
w ∈ L of length ≥ p can be written as w = uvxyz, where vy ≠ ε, |vxy| ≤ p,
and for all i ≥ 0, uvixyiz ∈ L.
Problem:
Find out whether the language L= {xnynzn | n ≥1} is context free or not.
Solution:
|vwx| ≤ n and vx ≠ ε.
Hence vwx cannot involve both 0s and 2s, since the last 0 and the first 2 are at least
(n+1) positions apart. There are two cases:
Case 1: vwx has no 2s. Then vx has only 0s and 1s. Then uwy, which would have to be
in L, has n 2s, but fewer than n 0s or 1s.
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Automata Theory
Pushdown Automata
23. Pushdown Automata Introduction
• an input tape,
• a control unit, and
• a stack with infinite size.
A PDA may or may not read an input symbol, but it has to read the top of the stack in
every transition.
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Automata Theory
Takes
input Finite control
unit Accept or reject
Push or Pop
Input tape
Stack
The following diagram shows a transition in a PDA from a state q 1 to state q2, labeled as
a,b → c :
a,b→c
q q
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Automata Theory
This means at state q1, if we encounter an input string ‘a’ and top symbol of the stack is
‘b’, then we pop ‘b’, push ‘c’ on top of the stack and move to state q2.
Instantaneous Description
The instantaneous description (ID) of a PDA is represented by a triplet (q, w, s) where
• q is the state
• w is unconsumed input
• s is the stack contents
Turnstile Notation
The "turnstile" notation is used for connecting pairs of ID's that represent one or many
moves of a PDA. The process of transition is denoted by the turnstile symbol "⊢".
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Automata Theory
This implies that while taking a transition from state p to state q, the input symbol ‘a’ is
consumed, and the top of the stack ‘T’ is replaced by a new string ‘α’.
Note: If we want zero or more moves of a PDA, we have to use the symbol ( *) for it.
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Automata Theory
For a PDA (Q, Σ, S, δ, q0, I, F), the language accepted by the set of final states F is:
For a PDA (Q, Σ, S, δ, q0, I, F), the language accepted by the empty stack is:
Example
Construct a PDA that accepts L= {0n 1n | n ≥ 0}
Solution
0, ε →0 1, 0→ ε
ε , ε→$ 1, 0→ ε ε, $→ ε
q1 q2 q3 q4
Here, in this example, the number of ‘a’ and ‘b’ have to be same.
• Then at state q2, if we encounter input 0 and top is Null, we push 0 into stack. This
may iterate. And if we encounter input 1 and top is 0, we pop this 0.
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Automata Theory
• Then at state q3, if we encounter input 1 and top is 0, we pop this 0. This may also
iterate. And if we encounter input 1 and top is 0, we pop the top element.
• If the special symbol ‘$’ is encountered at top of the stack, it is popped out and it
finally goes to the accepting state q4.
Example
Construct a PDA that accepts L= { wwR | w = (a+b)* }
Solution
a, ε →a a,a → ε
b, ε →b b, b→ ε
ε , ε→$ ε, ε → ε ε, $→ ε
q1 q2 q3 q4
Initially we put a special symbol ‘$’ into the empty stack. At state q2, the w is being read.
In state q3, each 0 or 1 is popped when it matches the input. If any other input is given,
the PDA will go to a dead state. When we reach that special symbol ‘$’, we go to the
accepting state q4.
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Automata Theory
L(G) = L(P)
In the next two topics, we will discuss how to convert from PDA to CFG and vice versa.
Step 3 The start symbol of CFG will be the start symbol in the PDA.
Step 4 All non-terminals of the CFG will be the stack symbols of the PDA and all the
terminals of the CFG will be the input symbols of the PDA.
Step 5 For each production in the form A→ aX where a is terminal and A, X are combination
of terminal and non-terminals, make a transition δ (q, a, A).
Problem
Construct a PDA from the following CFG.
S → XS | , A → aXb | Ab | ab
Solution
δ:
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Automata Theory
{(q, )}
Step 2 For every w, x, y, z Q, add the production rule Xwx → XwyXyx in grammar
G.
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Automata Theory
Parsing is used to derive a string using the production rules of a grammar. It is used to
check the acceptability of a string. Compiler is used to check whether or not a string is
syntactically correct. A parser takes the inputs and builds a parse tree.
• Top-Down Parser: Top-down parsing starts from the top with the start-symbol
and derives a string using a parse tree.
• Bottom-Up Parser: Bottom-up parsing starts from the bottom with the string and
comes to the start symbol using a parse tree.
• Pop the non-terminal on the left hand side of the production at the top of the stack
and push its right-hand side string.
• If the top symbol of the stack matches with the input symbol being read, pop it.
• If the input string is fully read and the stack is empty, go to the final state ‘F’.
Example
Design a top-down parser for the expression "x+y*z" for the grammar G with the following
production rules:
Solution
If the PDA is (Q, Σ, S, δ, q0, I, F), then the top-down parsing is:
(x+y*z, I) (x +y*z, SI) (x+y*z, S+XI) (x+y*z, X+XI)
(y*z, X*YI) (y*z, y*YI) (*z,*YI) (z, YI) (z, zI) (ε, I)
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Automata Theory
• Replace the right-hand side of a production at the top of the stack with its left-hand
side.
• If the top of the stack element matches with the current input symbol, pop it.
• If the input string is fully read and only if the start symbol ‘S’ remains in the stack,
pop it and go to the final state ‘F’.
Example
Design a top-down parser for the expression "x+y*z" for the grammar G with the following
production rules:
Solution
If the PDA is (Q, Σ, S, δ, q0, I, F), then the bottom-up parsing is:
⊢ (y*z, +SI) ⊢ (*z, y+SI) ⊢ (*z, Y+SI) ⊢ (*z, X+SI) ⊢ (z, *X+SI) ⊢
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Automata Theory
Turing Machine
27. Turing Machine Introduction
Definition
A Turing Machine (TM) is a mathematical model which consists of an infinite length tape
divided into cells on which input is given. It consists of a head which reads the input tape.
A state register stores the state of the Turing machine. After reading an input symbol, it
is replaced with another symbol, its internal state is changed, and it moves from one cell
to the right or left. If the TM reaches the final state, the input string is accepted, otherwise
rejected.
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Automata Theory
No
Pushdown Automaton Last In First Out(LIFO)
• q0= {q0}
• B = blank symbol
• F = {qf } δ is given by:
Here the transition 1Rq1 implies that the write symbol is 1, the tape moves right, and the
next state is q1. Similarly, the transition 1Lq2 implies that the write symbol is 1, the tape
moves left, and the next state is q2.
For a Turing machine, the time complexity refers to the measure of the number of times
the tape moves when the machine is initialized for some input symbols and the space
complexity is the number of cells of the tape written.
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Automata Theory
S(n) = O(n)
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28. Accepted Language & Decided
A TM accepts a language if it enters into a final state for any input string w. A language is
recursively enumerable (generated by Type-0 grammar) if it is accepted by a Turing
machine.
A TM decides a language if it accepts it and enters into a rejecting state for any input not
in the language. A language is recursive if it is decided by a Turing machine.
There may be some cases where a TM does not stop. Such TM accepts the language, but
it does not decide it.
Example 1
Design a TM to recognize all strings consisting of an odd number of α’s.
Solution
• From the above moves, we can see that M enters the state q1 if it scans an even
number of α’s, and it enters the state q2 if it scans an odd number of α’s. Hence q2
is the only accepting state.
Hence,
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Automata Theory
α BRq2 BRq1
Example 2
Design a Turing Machine that reads a string representing a binary number and erases all
leading 0’s in the string. However, if the string comprises of only 0’s, it keeps one 0.
Solution
Let us assume that the input string is terminated by a blank symbol, B, at each end of the
string.
If M is in q1, on reading 0, it moves right and erases 0, i.e., it replaces 0’s by B’s.
On reaching the leftmost 1, it enters q2 and moves right. If it reaches B, i.e., the
string comprises of only 0’s, it moves left and enters the state q3.
If M is in q3, it replaces B by 0, moves left and reaches the final state qf.
Hence,
M = {{q0, q1, q2, q3, q4, qf}, {0,1, B}, {1, B}, , q0, B, {qf}} where
is given by:
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Automata Theory
Multi-tape Turing Machines have multiple tapes where each tape is accessed with a
separate head. Each head can move independently of the other heads. Initially the input
is on tape 1 and others are blank. At first, the first tape is occupied by the input and the
other tapes are kept blank. Next, the machine reads consecutive symbols under its heads
and the TM prints a symbol on each tape and moves its heads.
En
En
En
Head
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Automata Theory
Note: Every Multi-tape Turing machine has an equivalent single-tape Turing machine.
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Automata Theory
Multi-track Turing machines, a specific type of Multi-tape Turing machine, contain multiple
tracks but just one tape head reads and writes on all tracks. Here, a single tape head reads
n symbols from n tracks at one step. It accepts recursively enumerable languages like a
normal single-track single-tape Turing Machine accepts.
δ(Qi, [a1, a2, a3,....]) = (Qj, [b1, b2, b3,....], Left_shift or Right_shift)
Note: For every single-track Turing Machine S, there is an equivalent multi-track Turing
Machine M such that L(S) = L(M).
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Automata Theory
In a Non-Deterministic Turing Machine, for every state and symbol, there are a group of
actions the TM can have. So, here the transitions are not deterministic. The computation
of a non-deterministic Turing Machine is a tree of configurations that can be reached from
the start configuration.
An input is accepted if there is at least one node of the tree which is an accept
configuration, otherwise it is not accepted. If all branches of the computational tree halt
on all inputs, the non-deterministic Turing Machine is called a Decider and if for some
input, all branches are rejected, the input is also rejected.
• δ is a transition function;
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Automata Theory
A Turing Machine with a semi-infinite tape has a left end but no right end. The left end is
limited with an end marker.
En
Head
It is a two-track tape:
1. Upper track: It represents the cells to the right of the initial head position.
2. Lower track: It represents the cells to the left of the initial head position in reverse
order.
The infinite length input string is initially written on the tape in contiguous tape cells.
The machine starts from the initial state q0 and the head scans from the left end marker
‘End’. In each step, it reads the symbol on the tape under its head. It writes a new symbol
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Automata Theory
on that tape cell and then it moves the head either into left or right one tape cell. A
transition function determines the actions to be taken.
It has two special states called accept state and reject state. If at any point of time it
enters into the accepted state, the input is accepted and if it enters into the reject state,
the input is rejected by the TM. In some cases, it continues to run infinitely without being
accepted or rejected for some certain input symbols.
Note: Turing machines with semi-infinite tape are equivalent to standard Turing
machines.
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Automata Theory
Here,
The computation is restricted to the constant bounded area. The input alphabet contains
two special symbols which serve as left end markers and right end markers which mean
the transitions neither move to the left of the left end marker nor to the right of the right
end marker of the tape.
A linear bounded automaton can be defined as an 8-tuple (Q, X, Σ, q0, ML, MR, δ, F) where:
• δ is a transition function which maps each pair (state, tape symbol) to (state, tape
symbol, Constant ‘c’) where c can be 0 or +1 or -1
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Automata Theory
End End
Decidability
34. Language Decidability
Turing acceptable
languages
Decidable
languages
For a decidable language, for each input string, the TM halts either at the accept or the
reject state as depicted in the following diagram:
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Automata Theory
Decision on Halt
Rejected
Input
Accepted
Turing Machine
Example 1
Find out whether the following problem is decidable or not:
Solution
Divide the number ‘m’ by all the numbers between ‘2’ and ‘√m’ starting from ‘2’.
If any of these numbers produce a remainder zero, then it goes to the “Rejected
state”, otherwise it goes to the “Accepted state”. So, here the answer could be
made by ‘Yes’ or ‘No’.
Example 2
Given a regular language L and string w, how can we check if w∈ L?
Solution
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Automata Theory
Note:
For an undecidable language, there is no Turing Machine which accepts the language and
makes a decision for every input string w (TM can make decision for some input string
though). A decision problem P is called “undecidable” if the language L of all yes instances
to P is not decidable. Undecidable languages are not recursive languages, but sometimes,
they may be recursively enumerable languages.
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Automata Theory
Undecidable languages
Decidable
languages
Example:
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Automata Theory
Problem: Does the Turing machine finish computing of the string w in a finite number of
steps? The answer must be either yes or no.
Proof: At first, we will assume that such a Turing machine exists to solve this problem
and then we will show it is contradicting itself. We will call this Turing machine as a Halting
machine that produces a ‘yes’ or ‘no’ in a finite amount of time. If the halting machine
finishes in a finite amount of time, the output comes as ‘yes’, otherwise as ‘no’. The
following is the block diagram of a Halting machine:
Yes
Qi Qj
Input Halting
string Machine
No
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Automata Theory
Theorem:
L= {<M> | L (M) ∈ P} is undecidable when p, a non-trivial property of the Turing
machine, is undecidable.
Proof:
If X accepts w, then
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Automata Theory
We can say that there is a Post Correspondence Solution, if for some 𝑖1, 𝑖2, … … … … 𝑖𝑘, where
1 ≤ 𝑖𝑗 ≤ 𝑛, the condition 𝑥𝑖1 … … . 𝑥𝑖𝑘 = 𝑦𝑖1 … … . 𝑦𝑖𝑘 satisfies.
Example 1
Find whether the lists
Solution
x1 x2 x3
M Abb aa aaa
N Bba aaa aa
Here,
x2 x1x3 = ‘aaabbaaa’
x2 x1x3 = y2y1 y3
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Automata Theory
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Automata Theory
Example 2
Find whether the lists M = (ab, bab, bbaaa) and N = (a, ba, bab) have a Post
Correspondence Solution?
Solution
x1 x2 x3
M ab bab bbaaa
N a ba bab
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