Chapter 11: Mass-Storage
Systems
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Chapter 11: Mass-Storage Systems
Overview of Mass Storage Structure
HDD Scheduling
NVM Scheduling
Error Detection and Correction
Storage Device Management
Swap-Space Management
Storage Attachment
RAID Structure
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Objectives
Describe the physical structure of secondary
storage devices and the effect of a device’s
structure on its uses
Explain the performance characteristics of
mass-storage devices
Evaluate I/O scheduling algorithms
Discuss operating-system services provided
for mass storage, including RAID
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Overview of Mass Storage Structure
Bulk of secondary storage for modern computers is hard disk
drives (HDDs) and nonvolatile memory (NVM) devices
HDDs spin platters of magnetically-coated material under moving
read-write heads
• Drives rotate at 60 to 250 times per second
• Transfer rate is rate at which data flow between drive and
computer
• Positioning time (random-access time) is time to move disk arm
to desired cylinder (seek time) and time for desired sector to rotate
under the disk head (rotational latency)
• Head crash results from disk head making contact with the disk
surface -- That’s bad
Disks can be removable
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Moving-head Disk Mechanism
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Hard Disk Drives
Platters range from .85” to 14”
(historically)
• Commonly 3.5”, 2.5”, and 1.8”
Range from 30GB to 3TB per drive
Performance
• Transfer Rate – theoretical – 6 Gb/sec
• Effective Transfer Rate – real – 1Gb/sec
• Seek time from 3ms to 12ms – 9ms
common for desktop drives
• Average seek time measured or calculated
based on 1/3 of tracks
• Latency based on spindle speed
1 / (RPM / 60) = 60 / RPM
• Average latency = ½ latency
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Hard Disk Performance
Access Latency = Average access time = average seek time +
average latency
• For fastest disk 3ms + 2ms = 5ms
• For slow disk 9ms + 5.56ms = 14.56ms
Average I/O time = average access time + (amount to transfer /
transfer rate) + controller overhead
For example to transfer a 4KB block on a 7200 RPM disk with a 5ms
average seek time, 1Gb/sec transfer rate with a .1ms controller
overhead =
• 5ms + 4.17ms + 0.1ms + transfer time =
• Transfer time = 4KB / 1Gb/s * 8Gb / GB * 1GB / 10242KB = 32 /
(10242) = 0.031 ms
• Average I/O time for 4KB block = 9.27ms + .031ms = 9.301ms
Operating System Concepts – 10th Edition 11.7 Silberschatz, Galvin and Gagne ©2018
The First Commercial Disk Drive
1956
IBM RAMDAC computer
included the IBM Model 350
disk storage system
5M (7 bit) characters
50 x 24” platters
Access time = < 1 second
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Nonvolatile Memory Devices
If disk-drive like, then called solid-state disks (SSDs)
Other forms include USB drives (thumb drive, flash drive),
DRAM disk replacements, surface-mounted on motherboards,
and main storage in devices like smartphones
Can be more reliable than HDDs
More expensive per MB
Maybe have shorter life span – need careful management
Less capacity
But much faster
Busses can be too slow -> connect directly to PCI for example
No moving parts, so no seek time or rotational latency
Operating System Concepts – 10th Edition 11.9 Silberschatz, Galvin and Gagne ©2018
Nonvolatile Memory Devices
Have characteristics that present
challenges
Read and written in “page” increments
(think sector) but can’t overwrite in place
• Must first be erased, and erases happen
in larger ”block” increments
• Can only be erased a limited number of
times before worn out – ~ 100,000
• Life span measured in drive writes per
day (DWPD)
A 1TB NAND drive with rating of
5DWPD is expected to have 5TB per
day written within warrantee period
without failing Silberschatz, Galvin and Gagne ©2018
Operating System Concepts – 10th Edition 11.10
NAND Flash Controller Algorithms
With no overwrite, pages end up with mix of valid and invalid
data
To track which logical blocks are valid, controller maintains
flash translation layer (FTL) table
Also implements garbage collection to free invalid page space
Allocates overprovisioning to provide working space for GC
Each cell has lifespan, so wear leveling needed to write equally
to all cells
NAND block with valid and invalid pages
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Volatile Memory
DRAM frequently used as mass-storage device
• Not technically secondary storage because volatile, but can have file
systems, be used like very fast secondary storage
RAM drives (with many names, including RAM disks) present as raw block
devices, commonly file system formatted
Computers have buffering, caching via RAM, so why RAM drives?
• Caches / buffers allocated / managed by programmer, operating system,
hardware
• RAM drives under user control
• Found in all major operating systems
Linux /dev/ram, macOS diskutil to create them, Linux /tmp
of file system type tmpfs
Used as high speed temporary storage
• Programs could share bulk date, quickly, by reading/writing to RAM
drive
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Magnetic Tape
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Disk Structure
Disk drives are addressed as large 1-dimensional arrays of logical
blocks, where the logical block is the smallest unit of transfer
• Low-level formatting creates logical blocks on physical media
The 1-dimensional array of logical blocks is mapped into the sectors of
the disk sequentially
• Sector 0 is the first sector of the first track on the outermost
cylinder
• Mapping proceeds in order through that track, then the rest of the
tracks in that cylinder, and then through the rest of the cylinders
from outermost to innermost
• Logical to physical address should be easy
Except for bad sectors
Non-constant # of sectors per track via constant angular velocity
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Disk Attachment
Host-attached storage accessed through I/O ports talking to I/O busses
Several busses available, including advanced technology attachment
(ATA), serial ATA (SATA), eSATA, serial attached SCSI (SAS),
universal serial bus (USB), and fibre channel (FC).
Most common is SATA
Because NVM much faster than HDD, new fast interface for NVM called
NVM express (NVMe), connecting directly to PCI bus
Data transfers on a bus carried out by special electronic processors called
controllers (or host-bus adapters, HBAs)
• Host controller on the computer end of the bus, device controller on
device end
• Computer places command on host controller, using memory-mapped I/O
ports
Host controller sends messages to device controller
Data transferred via DMA between device and computer DRAM
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Address Mapping
Disk drives are addressed as large 1-dimensional arrays of logical
blocks, where the logical block is the smallest unit of transfer
• Low-level formatting creates logical blocks on physical media
The 1-dimensional array of logical blocks is mapped into the sectors of
the disk sequentially
• Sector 0 is the first sector of the first track on the outermost
cylinder
• Mapping proceeds in order through that track, then the rest of the
tracks in that cylinder, and then through the rest of the cylinders
from outermost to innermost
• Logical to physical address should be easy
Except for bad sectors
Non-constant # of sectors per track via constant angular velocity
Operating System Concepts – 10th Edition 11.16 Silberschatz, Galvin and Gagne ©2018
HDD Scheduling
The operating system is responsible for using
hardware efficiently — for the disk drives, this
means having a fast access time and disk
bandwidth
Minimize seek time
Seek time seek distance
Disk bandwidth is the total number of bytes
transferred, divided by the total time between the
first request for service and the completion of the
last transfer
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Disk Scheduling (Cont.)
There are many sources of disk I/O request
• OS
• System processes
• Users processes
I/O request includes input or output mode, disk address, memory address, number
of sectors to transfer
OS maintains queue of requests, per disk or device
Idle disk can immediately work on I/O request, busy disk means work must queue
• Optimization algorithms only make sense when a queue exists
In the past, operating system responsible for queue management, disk drive head
scheduling
• Now, built into the storage devices, controllers
• Just provide LBAs, handle sorting of requests
Some of the algorithms they use described next
Operating System Concepts – 10th Edition 11.18 Silberschatz, Galvin and Gagne ©2018
Disk Scheduling (Cont.)
Note that drive controllers have small buffers and
can manage a queue of I/O requests (of varying
“depth”)
Several algorithms exist to schedule the servicing
of disk I/O requests
The analysis is true for one or many platters
We illustrate scheduling algorithms with a request
queue (0-199)
98, 183, 37, 122, 14, 124, 65, 67
Head pointer 53
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FCFS
• Illustration shows total head movement of 640 cylinders
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SCAN
The disk arm starts at one end of the disk, and moves
toward the other end, servicing requests until it gets to
the other end of the disk, where the head movement is
reversed and servicing continues.
SCAN algorithm Sometimes called the elevator
algorithm
Illustration shows total head movement of 208
cylinders
But note that if requests are uniformly dense, largest
density at other end of disk and those wait the longest
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SCAN (Cont.)
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C-SCAN
Provides a more uniform wait time than SCAN
The head moves from one end of the disk to the
other, servicing requests as it goes
• When it reaches the other end, however, it
immediately returns to the beginning of the disk,
without servicing any requests on the return trip
Treats the cylinders as a circular list that wraps
around from the last cylinder to the first one
Total number of cylinders?
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C-SCAN (Cont.)
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Selecting a Disk-Scheduling Algorithm
SSTF is common and has a natural appeal
SCAN and C-SCAN perform better for systems that place a heavy load on the disk
• Less starvation, but still possible
To avoid starvation Linux implements deadline scheduler
• Maintains separate read and write queues, gives read priority
Because processes more likely to block on read than write
• Implements four queues: 2 x read and 2 x write
1 read and 1 write queue sorted in LBA order, essentially implementing C-
SCAN
1 read and 1 write queue sorted in FCFS order
All I/O requests sent in batch sorted in that queue’s order
After each batch, checks if any requests in FCFS older than configured age
(default 500ms)
– If so, LBA queue containing that request is selected for next batch of I/O
In RHEL 7 also NOOP and completely fair queueing scheduler (CFQ) also
available, defaults vary by storage device
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NVM Scheduling
No disk heads or rotational latency but still room for
optimization
In RHEL 7 NOOP (no scheduling) is used but adjacent
LBA requests are combined
• NVM best at random I/O, HDD at sequential
• Throughput can be similar
• Input/Output operations per second (IOPS) much
higher with NVM (hundreds of thousands vs hundreds)
• But write amplification (one write, causing garbage
collection and many read/writes) can decrease the
performance advantage
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Error Detection and Correction
Fundamental aspect of many parts of computing (memory, networking,
storage)
Error detection determines if there a problem has occurred (for
example a bit flipping)
• If detected, can halt the operation
• Detection frequently done via parity bit
Parity one form of checksum – uses modular arithmetic to compute,
store, compare values of fixed-length words
• Another error-detection method common in networking is cyclic
redundancy check (CRC) which uses hash function to detect
multiple-bit errors
Error-correction code (ECC) not only detects, but can correct some
errors
• Soft errors correctable, hard errors detected but not corrected
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Storage Device Management
Low-level formatting, or physical formatting — Dividing a disk into
sectors that the disk controller can read and write
• Each sector can hold header information, plus data, plus error
correction code (ECC)
• Usually 512 bytes of data but can be selectable
To use a disk to hold files, the operating system still needs to record its
own data structures on the disk
• Partition the disk into one or more groups of cylinders, each treated
as a logical disk
• Logical formatting or “making a file system”
• To increase efficiency most file systems group blocks into clusters
Disk I/O done in blocks
File I/O done in clusters
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Storage Device Management (cont.)
Root partition contains the OS, other partitions can hold other
Oses, other file systems, or be raw
• Mounted at boot time
• Other partitions can mount automatically or manually
At mount time, file system consistency checked
• Is all metadata correct?
If not, fix it, try again
If yes, add to mount table, allow access
Boot block can point to boot volume or boot loader set of blocks that
contain enough code to know how to load the kernel from the file
system
• Or a boot management program for multi-OS booting
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Device Storage Management (Cont.)
Raw disk access for apps that
want to do their own block
management, keep OS out of the
way (databases for example)
Boot block initializes system
• The bootstrap is stored in
ROM, firmware
• Bootstrap loader program
stored in boot blocks of boot Booting from secondary
partition storage in Windows
Methods such as sector sparing
used to handle bad blocks
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Swap-Space Management
Used for moving entire processes (swapping), or pages (paging), from DRAM to
secondary storage when DRAM not large enough for all processes
Operating system provides swap space management
• Secondary storage slower than DRAM, so important to optimize performance
• Usually multiple swap spaces possible – decreasing I/O load on any given
device
• Best to have dedicated devices
• Can be in raw partition or a file within a file system (for convenience of
adding)
• Data structures for swapping on Linux systems:
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Storage Attachment
Computers access storage in three ways
• host-attached
• network-attached
• cloud
Host attached access through local I/O ports, using one of several
technologies
• To attach many devices, use storage busses such as USB,
firewire, thunderbolt
• High-end systems use fibre channel (FC)
High-speed serial architecture using fibre or copper cables
Multiple hosts and storage devices can connect to the FC
fabric
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Network-Attached Storage
Network-attached storage (NAS) is storage made available over a network
rather than over a local connection (such as a bus)
• Remotely attaching to file systems
NFS and CIFS are common protocols
Implemented via remote procedure calls (RPCs) between host and storage
over typically TCP or UDP on IP network
iSCSI protocol uses IP network to carry the SCSI protocol
• Remotely attaching to devices (blocks)
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Cloud Storage
Similar to NAS, provides access to storage across a
network
• Unlike NAS, accessed over the Internet or a WAN to
remote data center
NAS presented as just another file system, while cloud
storage is API based, with programs using the APIs to
provide access
• Examples include Dropbox, Amazon S3, Microsoft
OneDrive, Apple iCloud
• Use APIs because of latency and failure scenarios (NAS
protocols wouldn’t work well)
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Storage Array
Can just attach disks, or arrays of disks
Avoids the NAS drawback of using network bandwidth
Storage Array has controller(s), provides features to attached
host(s)
• Ports to connect hosts to array
• Memory, controlling software (sometimes NVRAM, etc)
• A few to thousands of disks
• RAID, hot spares, hot swap (discussed later)
• Shared storage -> more efficiency
• Features found in some file systems
Snaphots, clones, thin provisioning, replication,
deduplication, etc Silberschatz, Galvin and Gagne ©2018
Operating System Concepts – 10th Edition 11.35
Storage Area Network
Common in large storage environments
Multiple hosts attached to multiple storage arrays –
flexible
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Storage Area Network (Cont.)
SAN is one or more storage arrays
• Connected to one or more Fibre
Channel switches or InfiniBand
(IB) network
Hosts also attach to the switches
Storage made available via LUN
Masking from specific arrays to
specific servers
Easy to add or remove storage, add
new host and allocate it storage
Why have separate storage networks A Storage Array
and communications networks?
• Consider iSCSI, FCOE
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RAID Structure
RAID – redundant array of inexpensive disks
• multiple disk drives provides reliability via redundancy
Increases the mean time to failure
Mean time to repair – exposure time when another failure could cause
data loss
Mean time to data loss based on above factors
If mirrored disks fail independently, consider disk with 1300,000 mean
time to failure and 10 hour mean time to repair
• Mean time to data loss is 100, 0002 / (2 ∗ 10) = 500 ∗ 106 hours, or
57,000 years!
Frequently combined with NVRAM to improve write performance
Several improvements in disk-use techniques involve the use of
multiple disks working cooperatively
Operating System Concepts – 10th Edition 11.38 Silberschatz, Galvin and Gagne ©2018
RAID (Cont.)
Disk striping uses a group of disks as one storage unit
RAID is arranged into six different levels
RAID schemes improve performance and improve the reliability of
the storage system by storing redundant data
• Mirroring or shadowing (RAID 1) keeps duplicate of each disk
• Striped mirrors (RAID 1+0) or mirrored stripes (RAID 0+1)
provides high performance and high reliability
• Block interleaved parity (RAID 4, 5, 6) uses much less
redundancy
RAID within a storage array can still fail if the array fails, so
automatic replication of the data between arrays is common
Frequently, a small number of hot-spare disks are left unallocated,
automatically replacing a failed disk and having data rebuilt onto
them
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RAID Levels
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RAID (0 + 1) and (1 + 0)
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Other Features
Regardless of where RAID implemented, other useful features
can be added
Snapshot is a view of file system before a set of changes take
place (i.e. at a point in time)
• More in Ch 12
Replication is automatic duplication of writes between separate
sites
• For redundancy and disaster recovery
• Can be synchronous or asynchronous
Hot spare disk is unused, automatically used by RAID production
if a disk fails to replace the failed disk and rebuild the RAID set if
possible
• Decreases mean time to repair
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Extensions
RAID alone does not prevent or detect data
corruption or other errors, just disk failures
Solaris ZFS adds checksums of all data
and metadata
Checksums kept with pointer to object, to
detect if object is the right one and whether
it changed
Can detect and correct data and metadata
corruption
ZFS also removes volumes, partitions
• Disks allocated in pools
• Filesystems with a pool share that pool,
use and release space like malloc( ) and
ZFS checksums all
free( ) memory allocate / release calls metadata and data
Operating System Concepts – 10th Edition 11.43 Silberschatz, Galvin and Gagne ©2018
Traditional and Pooled Storage
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Object Storage
General-purpose computing, file systems not sufficient for very
large scale
Another approach – start with a storage pool and place objects in
it
• Object just a container of data
• No way to navigate the pool to find objects (no directory
structures, few services
• Computer-oriented, not user-oriented
Typical sequence
• Create an object within the pool, receive an object ID
• Access object via that ID
• Delete object via that ID
Operating System Concepts – 10th Edition 11.45 Silberschatz, Galvin and Gagne ©2018
Object Storage (Cont.)
Object storage management software like
Hadoop file system (HDFS) and Ceph
determine where to store objects, manages
protection
• Typically by storing N copies, across N
systems, in the object storage cluster
• Horizontally scalable
• Content addressable, unstructured
Operating System Concepts – 10th Edition 11.46 Silberschatz, Galvin and Gagne ©2018
End of Chapter 11
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018