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ELEMENTS OF LIGHTING DESIGN lighting based on function: general
Lighting design is always in lighting, task lighting and accent
collaboration with other designers, lighting. Take note some other interior designers, architects, electrical sources also mentioned engineers, etc. There are several informational and decorative aspects or elements of lighting design lighting that we can consider: • General Lighting- blankets a space and provide the base or Intensity or Brightness of Light- minimum level of illumination determined and calculated by the • Task Lighting- provides additional designer and must conform to the light in areas where visual tasks are needs of the space and the users required (i.e. reading, cooking, - Higher illumination suggests high eating) levels of activity and lower product • Accent Lighting- provides visual costs (fast food and discount interest by highlighting architectural retailers) element or calling attention to - Lower illumination may suggest important items like products or reduced levels of activity, higher artwork. This type of lighting is levels of service, exclusivity and related to decorative and higher product costs (private informational lighting offices, expensive restaurants and - A lighting source can be a point exclusive stores) source (a small concentrated light - Brightness can all draw attentions as source that creates hard shadows) when used in theater lighting It can line source (linear lights like always affect or influence the fluorescent tubes) or plane source movement or attention of users (relatively larger and produces Color of Light- include coolness or softers shadows) warmth of light which can provoke emotions or different perception - Layering of light using multiple necessary for a particular space overlapping lighting techniques Distribution of Light- the way light fills a (mixing ambient, task and accent space lighting). It can also include other Movement of Light- least obvious types of light informational and element of lighting design which refers to decorative lighting the change in either one of the three elements of lighting (color and There are three methods of distribution) illumination general, local and supplementary and combined general START OF ARCHITECTURAL LIGHTING and local illumination. Take note these DESIGN are not the ambient, task and accent - Richard Kelly one of the pioneers lighting which is based on its function. of and considered the father of This is the type of illumination based on the architectural lighting design. light distribution like uniformity and He first opened his firm in 1935 intensity where he worked on architectural lighting and theatrical lighting. He - General Lighting- uniform and worked with different famous generally diffused lighting architects - Local and Supplementary Lighting- - Richard Kelly identified the three 3 small, high-level area of lighting without forms of light play which is used in contributing to the general lighting architectural lighting design today and supplements the general • focal glow- creating focus and lighting interest - Combined General and Local • ambient luminescence- minimizing the importance of certain elements, general lighting, achieved by light colored walls, curtains and ceilings • play of brilliants- stimulating the optic nerves and curiosity. It can be entertaining - The ideas of Richard Kelly are similar to the idea of three basic types of TYPES OF LIGHT DISTRIBUTION • Indirect Lighting- the ceiling and Reflection is when light bounces off of upper walls become the primary light the reflective surface. There are three source which creates shadowless types of reflection environments. The resultant • Specular reflection- (mirror like) illumination is generally uniform and happens when the surface is very direct and reflected glare are low. smooth and reflective. The angle of Ceiling with high luminance can incidence is equal and opposite to make the effect of high ceiling, the angle of exitance or reflection. which is good for large room with These include glass, polished stone low ceiling. Local and and polished metal supplementary lighting might still • Semi-specular reflection- happens be needed because reflected light is when the surface scatter the reflected usually not enough for some visual light. Some portions of the light tasks reflect from the surface perfectly • Semi-indirect Lighting- less attention while others are partially spread and on the lighting fixture. Lighter colored diffused, producing hazy reflection walls and ceilings can give greater images. These include semi illumination specular reflection brushed metal, • General Diffuse and Direct-Indirect wood with a satin finish and fabric Lighting- generally equal amount of with a sheen upward and downward lights. Take • Diffused Reflection- happens note that general diffuse is more when the surface scatter the global in shape while direct indirect reflected light in all directions. It have little horizontal component. includes flat paint, bond paper, Due to their different light unfinished or sanded wood and distribution, general diffuse tend to unpolished stone give lighter illumination while walls Refraction is when light bends when may be less illuminated in direct passing through another medium. Take indirect lighting. The space will not note both reflection and refraction appear dull and monotonous and with happen in other types of waves like uniform illumination in both types of sound waves and water waves. This lighting happens because the wave travels at • Semi-direct Lighting- if the ceiling is different speeds when passing different high reflectance, direct glare can be media or material with different minimized. Shadowing is not a refractive index (optical density) problem if the upward component - The Snell’s Law incorporates different is at least 25 and ceiling parameters like the refractive index, reflectance is at least 70. Lighting is angle of incidence and angle of usually pleasant refraction (both measured from the • Direct Lighting- this type of lighting normal or perpendicular angle does not illuminate the ceiling Diffusion is when light is scattered in all (probably because of exposed directions. Diffusion of light can be ducts etc. Direct lighting can be achieved by diffused reflection or spread (surface mounted or troffer using a translucent material where fluorescent fixtures) or when light passes, instead of refracted concentrated (downlights used in a precise angle, it is refracted in alone where privacy type of different angles in lighting fixtures, atmosphere is needed) diffusers are usually translucent materials attached to the aperture TYPES OF LIGHT DISTRIBUTION Transmission refers to the passage of Distribution of light from a luminaire is the light through a medium or material. Here result of the combination of the fixture’s are the related terms: components and the lamp. Take note • Transmittance- percentage of light the lamp is the bulb and the luminaire is being transmitted. This can be the assembly which includes the lamps, categorized into transparent, reflectors, housing and other electrical translucent or opaque components • Transparent- virtually allows passing of all light, objects can be seen through (i e clear glass) Translucent- light passes through but scatters the light and blurring the object behind (i e frosted or etched glass, light diffusers) Some translucent can • Footcandle (lumens/sq ft) also filter colors in light • Lux (lumens/sq m • Opaque- no light passes through (i e wood and metal) Surface Reflection and Absorption- all surfaces reflect and absorb light at some level • Inter reflection light bounces off of a room’s surfaces and fills in shadows, reduces contrast and produces a more uniform brightness. Inter reflection is increased (brightens the rooms) if the room surfaces are light colored and high reflectance. Dark and low reflectance materials absorb much of the incident light produces darker spaces Shadows- produced by a light source, can be crisp/clear((hard) or softened (soft). This is the result of the size of the light source. The smaller the light source or luminaire, the softer the shadows and vice versa.
Luminous Intensity- a measure of
the wavelength weighted power emitted by a light source in a particular direction per unit solid angle based on the luminosity function, a standardized model of the sensitivity of the human eye. It is analogous to pressure or voltage. The SI unit of luminous intensity is the candela (an SI base unit, other unit is called candlepower (but already obsolete) Luminous Flux- rate of flow of light per time in solid angle of one steradian. It is analogous to current or water flow rate. It is measured in lumens (Luminous flux is defined in relation to luminous intensity). That is, when the luminous angle of a light source is one solid angle and the luminous flux is 1 lumen, its luminous intensity is 1 candela.
- Another unit of luminance is foot
lambert which equal to the luminance of a surface emitting a luminous flux or one lumen per sq foot the luminance of a perfectly reflecting surface receiving an illumination of one foot candle. It can also be expressed in candela (cd) per square meter, an SI unit. Other units are lambert (non SI) Illumination- density of luminous energy or light falling in a surface, measured in footcandles (fc) or lux (lx). The usual conversion is 1 fc=10.76 lux or simply 10 lux