Light - Stop Faking It! (2003)
Light - Stop Faking It! (2003)
Faking It!
Finally Understanding Science So You Can Teach It
LIGHT
Stop
Faking It!
Finally Understanding Science So You Can Teach It
LIGHT
Arlington, Virginia
Claire Reinburg, Director
Andrew Cocke, Associate Editor
Judy Cusick, Associate Editor
Carol Duval, Associate Editor
Betty Smith, Associate Editor
Light: Stop Faking It! Finally Understanding Science So You Can Teach It
NSTA Stock Number: PB169X3
07 06 5 4 3
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However, conditions of actual use may vary and the safety procedures and practices described in this book are
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do not warrant or represent that the procedure and practices in this book meet any safety code or standard or
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Featuring sciLINKS®—a new way of connecting text and the Internet. Up-to-the-minute online
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educational resource.
Contents
Preface ....................................................................................... vii
SciLinks ........................................................................................ x
vii
Preface
where. Also, I’ll try to keep it lighthearted. Part of the problem with those
textbooks (from elementary school through college) is that most of the authors
and the teachers who use them take themselves way too seriously. I can’t tell you
the number of times I’ve written a science curriculum only to have colleagues
tell me it’s “too flip” or “You know, Bill, I just don’t think people will get this
joke.” Actually, I don’t really care if you get the jokes either, as long as you
manage to learn some science here.
Speaking of learning the science, I have one request as you go through this
book. There are two sections titled Things to do before you read the science stuff
and The science stuff. The request is that you actually DO all the “things to do”
when I ask you to do them. Trust me, it’ll make the science easier to understand,
and it’s not like I’ll be asking you to go out and rent a superconducting particle
accelerator. Things around the house should do the trick for most of the activi-
ties. This book also includes a few goodies (filters and a diffraction grating) for
the activities that require special equipment.
By the way, the book isn’t organized this way (activities followed by explana-
tions followed by applications) just because it seemed a fun thing to do. This
method for presenting science concepts is based on a considerable amount of
research on how people learn best and is known as the Learning Cycle. There are
actually a number of versions of the Learning Cycle but the main idea behind
them all is that we understand concepts best when we can anchor them to our
previous experiences. One way to accomplish this is to provide the learner with
a set of experiences and then explain relevant concepts in a way that ties the
concepts to those experiences. Following that explanation with applications of
the concepts helps to solidify the learner’s understanding. The Learning Cycle
is not the only way to teach and learn science, but it is effective in addition to
being consistent with recommendations from The National Science Education
Standards (National Research Council 1996) on how to use inquiry to teach sci-
ence. (Check out Chapter 3 of the Standards for more on this.) In helping your
children or students to understand science, or anything else for that matter, you
would do well to use this same technique.
As you go through this book, you’ll notice that just about everything is
measured in Système Internationale (SI) units, such as meters, kilometers, and
kilograms. You might be more familiar with the term metric units, which is
basically the same thing. There’s a good reason for this—this is a science book
and scientists the world over use SI units for consistency. Of course, in everyday
life in the United States, people use what are commonly known as English units
(pounds, feet, inches, miles, and the like).
The book you have in your hands, Light, covers three different scientific
models of what light is. Each model is useful for explaining different kinds of
observations. With those three models, you’ll be able to understand how and
viii
Preface
why light bends, how optical instruments form images, what causes rainbows,
how to draw 3-D images, and why the sky is blue. There’s also an entire chapter
on how the eye works. I do not address a number of light topics that you might
find in a physical science textbook, choosing instead to provide just enough of
the basics so you will be able to figure out those other concepts when you
encounter them. You might also notice that this book is not laid out the way
these topics might be addressed in a traditional high school or college textbook.
That’s because this isn’t a textbook. You can learn a great deal of science from
this book, but it’s not a traditional approach.
One more thing to keep in mind: You actually CAN understand science. It’s
not that hard when you take it slowly and don’t try to jam too many abstract
ideas down your throat. Jamming things down your throat, by the way, seemed
to be the philosophy behind just about every science course I ever took. Here’s
hoping this series doesn’t continue that tradition.
Acknowledgments
The Stop Faking It! series of books is produced by the NSTA Press: Claire
Reinburg, director; Carol Duval, project editor; Linda Olliver, art director;
Catherine Lorrain-Hale, production director. Linda Olliver designed the cover
from an illustration provided by artist Brian Diskin, who also created the inside
illustrations.
This book was reviewed by Pamela Gordon (Randall Middle School, Florida);
Olaf Jorgenson (Director of Science, Social Sciences, and World Languages, Mesa
Public Schools, Arizona); and Daryl Taylor (Williamstown High School, New
Jersey).
ix
How can you avoid searching hundreds of science web sites to locate the best
sources of information on a given topic? SciLinks, created and maintained by
the National Science Teachers Association (NSTA), has the answer.
In a SciLinked text, such as this one, you’ll find a logo and keyword near a
concept, a URL (www.scilinks.org), and a keyword code. Simply go to the SciLinks
web site, type in the code, and receive an annotated listing of as many as 15
web pages—all of which have gone through an extensive review process con-
ducted by a team of science educators. SciLinks is your best source of perti-
nent, trustworthy Internet links on subjects from astronomy to zoology.
Need more information? Take a tour—http://www.scilinks.org/tour/
x
1
Chapter
1
1 Chapter
Figure 1.1 a flat edge directly onto a sheet
of paper, as shown in Figure 1.1.
Cut a narrow slit (no more than
a few millimeters in width) in the
index card, as shown in Figure 1.2.
Now tape the Figure 1.2
cut index card
over the front
of the flashlight so the open end of the slit just meets the edge
of the flashlight. Check out Figure 1.3.
Turn on the
flashlight and
set it on a sheet
of white paper
that’s on a flat
surface. Adjust
the angle of the
Figure 1.3 flashlight until
you get a nar-
row beam of light that is visible all along the paper (Figure
1.4). The beam will probably spread out a bit, but as long as Figure 1.4
it’s not a lot, you’ll be okay.
Prop the mirror up against a large, heavy book or other similar
object so it’s standing vertically on its edge on the sheet of
paper. Shine your flashlight beam toward the mirror so you
can see both
Figure 1.5 Figure 1.6
the incom-
ing and the
re f l e c t e d
beam on
the sheet of
paper, as in
Figure 1.5.
Now care-
fully draw an arc that shows
the angle the incoming beam
makes with the mirror, and an-
other arc that shows the angle
the reflected beam makes with
the mirror (Figure 1.6).
1
Many elementary school textbooks state, incorrectly, that light always travels in straight lines.
We’ll see later that this just isn’t true. By the time you finish this book, maybe you’ll do like I do
and cringe every time you read that mistake in a textbook.
2
The term ray model refers to the fact that representing light as rays is a scientific model. More on
what a scientific model is later in this chapter.
3
See the second or third definition of this word in your local dictionary.
4
Actually, there’s something known as Fermat’s principle that, when coupled with a ray model,
provides an explanation of refraction. Because it’s kind of a strange principle, I’ll address it in the
Applications section rather than get totally off track here.
5
The more dense a medium is, the more “stuff” it has in a given volume. This usually means that
its molecules are more closely packed together than in a less dense medium.
6
The exact definition of the index of refraction of a medium is the speed of light in that medium
divided by the speed of light in a vacuum (empty space). We’ll discuss in Chapter 2 why the speed
of light should have something to do with the value of n.
Figure 1.23
things to do before
you read even more
science stuff
Now that you know some-
thing about reflection and
refraction, it’s time to get to
something a bit more inter-
esting. In this section, we’ll
focus on the images we see
as a result of various reflec-
tions and refractions.
Find yourself any old
mirror—the bathroom mir-
ror will work. Hold up an ob-
8
Unless the object creates its own light, the light it emits is actually reflected light.
9
We use all sorts of cues to judge distance, such as the size of the image and the difference between
what the left eye and right eye see.
Figure 1.33
10
You might notice that I’m ignoring the glass that holds the water. To be completely accurate, I
should include the refraction that happens when going from water to glass and then from glass
to air. All that would do is make our diagrams more complicated, and who needs that? The basic
idea is still the same.
11
A little foreshadowing here. Can you think of a use for something that makes objects look bigger
than they actually are? Sure you can.
Applications
1. When you walk by a store or restaurant window, you not only can see the
inside of the store or restaurant, you can see a reflection of yourself. Why is
that? Well, remember that, unless you’re dealing with total internal reflec-
tion, when light travels from one medium to another, some of the light
refracts and travels on into the second medium, and some of the light re-
flects. So, the light coming off you hits the window. Some travels on through,
so the people inside can see you and talk about you. Some is also reflected,
so you can check out just how much the wind has messed with your hair. Of
course, the same thing happens in reverse, so you can see the people inside
and they can see a reflection of themselves (see Figure 1.37, next page).
Figure 1.38
shouldn’t the person in
front of the mirror be able
to see light coming from
the person behind the mir-
ror? Yes, that would be true
if there were any lights on
in the room behind the
mirror. But the people do-
ing the observing keep that
room dark, so nothing in
it, including the person be-
Figure 1.41
12
See the Stop Faking It! book Energy for an explanation of this.
13
Note that the path of least time isn’t necessarily the shortest path. That’s Topic: properties of light
because light travels at different speeds in different mediums (see Chapter 2),
Go to: www.scilinks.org
meaning it might be quicker to have most of the path traveled in the faster
medium, even if the overall path in both mediums is longer. Code: SFL03
Colorful Waves
know you’re probably really upset that all you
23
2C h a p t e r
Now get a large, shallow pan of water. This should be at least the size of pie
pan, but even larger is better. In fact, if you have a pond or lake nearby, that
would be the best place to do this. Poke the tip of your finger in the center of
the pan. You should see ripples traveling outward from your finger, much like
ripples in a pond when you drop a rock in it. Dexterity time. Repeatedly poke
your finger in the center of the pan. First do it at a relatively slow rate, say two
pokes a second. Then do it as fast as you can. Notice any difference in the
ripples when you change from slow to fast? Go back and forth between the two
rates until you see a clear difference.
Figure 2.7 Let’s assume you have a bunch of waves that all travel
at the same speed, and suppose these waves are all
going past you (Figure 2.7).2
If someone comes by and shortens the wavelength of
these waves, what happens to the frequency?
Figure 2.8
1
It might be useful to think of one wavelength as the distance from one “crest” to another.
2
You probably didn’t, or couldn’t, notice, but the waves you produced on the rope in the previous
section actually did travel at the same speed, regardless of how fast you moved the end of the
rope. You’ll just have to trust me on that one.
3
I’ll explain what a diffraction grating is and why it makes rainbows in Chapter 5.
Figure 2.11
The strange units that wavelengths of light are measured in are nanom-
eters. One nanometer is equal to 0.000000001 meters. So a wave of red light,
with a wavelength of about 650 nanometers, is 650 times 0.000000001 meters, or
0.00000065 meters long. That’s tiny! So although you can see water waves and
waves on a rope, there is no way you can see directly that light is made of waves.
In addition to drawing a graph that shows the wavelengths of light, we draw
a graph that shows the frequencies of light. And there it is in Figure 2.12.4
Figure 2.12
A couple of things to notice. First, red and blue have switched ends. That’s
because shorter wavelengths have higher frequencies, and longer wavelengths
have lower frequencies. Second, we have more strange units on this graph. What
in the heck is a hertz? One hertz is a unit of 1/seconds. Remember that fre-
4
One way to remember the order of colors in the visible spectrum is to use the acronym ROY G.
BIV, which represents red, orange, yellow, green, blue, indigo, and violet. Note that I left out
indigo in the diagram.
5
This might seem like an odd unit. You’re probably familiar with units such as meters, seconds, or
even meters per second. What does it mean to have just seconds in the denominator? The key
here is that frequency is a number of wavelengths per second, or a number of vibrations per
second. Those numbers don’t have any units attached; they’re just numbers. So, we end up with
units only in the denominator.
6
You don’t create radio waves by holding an electron in your hand and jiggling it. Instead, you
make the electrons in a wire (an antenna) move up and down by rapidly switching the direction
of the thing (think battery and you’ll be close) that makes the electrons move one way or the
other.
Figure 2.14
The changing electric and magnetic fields are at right angles (perpendicular)
to each other, and the overall direction of motion is perpendicular to the direc-
tions of the changing fields (Figure 2.14). Also notice that what we have is a wave,
with a definite wavelength and of course, a definite frequency. The faster you
jiggle the electrons up and down to start the radio waves, the higher the frequency
and the smaller the wavelength of the radio waves. Of course, you know all about
radio waves having different frequencies, as you tune your radio to pick up sta-
tions that broadcast at different frequencies.
Before moving on, let’s recap. By jiggling electrons around, you can create
radio waves that move along all by themselves, even in empty space. Radio waves
consist of changing electric and magnetic fields, and they can have different
frequencies and wavelengths. And by the way, these waves are called, not surpris-
ingly, electromagnetic waves.
Electromagnetic waves are called radio waves in the frequency range of about
1 kilohertz to about 100 megahertz.7 If you increase the frequency beyond 100
megahertz, you end up with microwaves. Yep, those same waves you use to cook
your food. So the only difference between microwaves and radio waves is the
frequency. Microwaves consist of changing electric and magnetic fields, just like
radio waves.
Maybe you can see where this is going. If not, I’ll tell you. If you increase
the frequency of electromagnetic waves all the way up to around 400 million
megahertz, you’re at the frequency of visible light. And in fact, that is what you
have—light. Light waves are electromagnetic waves, just like radio and micro-
waves. The only difference between light waves and other electromagnetic waves
7
1 kilohertz is equal to 1000 hertz and 1 megahertz is equal to 1000 kilohertz.
Figure 2.15
8
When you put together the red and blue filters that come with this book, you might convince
yourself that you see a very dark purple. Then again, it might just look black.
9
Apologies to Monty Python.
10
What I mean by “matter” is any kind of material—water, a mirror, a rock, a leather jacket, a piece
of glass, or whatever.
Figure 2.20
11
Technically, the light that makes it through a filter is reradiated light, but it’s convenient to think
of this light as just passing through the filter.
12
By the way, you could make a filter that only lets the frequencies corresponding to blue light pass,
but that filter would be too expensive to include with this book!
Figure 2.22
One way to look at what filters do is to say they subtract from the incoming
light. A red filter takes white light and subtracts out all frequencies but those
shown in Figure 2.22.
Okay, why does a blue Figure 2.23
object look black when you
look at it through a red filter?
Just look at the frequency
graphs in Figures 2.23 and 2.24.
The red filter only allows
the frequencies on the left to
pass through it, and the blue
object only emits the frequen-
cies on the right. There’s no
overlap, meaning none of the
blue light from the object gets
through the red filter. No light
means the object looks black.
Figure 2.24
Similarly, red objects look
black when you view them
through a blue filter.
Let’s move on to combi-
nations of filters. What hap-
pens when you look through
both a yellow and a blue fil-
ter? Again, look at the fre-
quency graphs.
The only light that makes
it through both filters is the
light in the region of overlap.
And guess what? Those are the
13
The yellow filter that came with this book actu-
ally lets through quite a bit of red light. There-
fore, combining the red and yellow filters gives
you more of a reddish orange than a pure or-
ange color.
14
The red filter that came with this book actually
lets a tiny bit of violet light through, so instead
of black you might see a very dark purple color.
Begin adding drops of milk to the water. As you do, notice two things: a) the
color the bowl of water appears to be when you look at it from the side and b)
the color of the spot on the wall. Keep adding drops of milk until the bowl of
water is a definite blue color and the spot on the wall is red. Neat, huh?
15
This is pretty darned fast. Light can travel about seven times around the Earth in a single second.
16
To keep things simple, let’s assume we’re talking about light of a single frequency.
Figure 2.34
Figure 2.37
17
For the record, this is known as Rayleigh scattering.
Applications
1. Did you ever have a game where you had to slip cards into a sleeve with a red
window in order to read what’s on the card? If so, today is your lucky day
because I’m going to show you how those work. First find a red pencil and
a blue pencil (raid your kids’ stash of colored pencils). Write your name, or
anything else you want, with the blue pencil on a white sheet of paper. Now
use the red pencil to write a whole bunch of letters and numbers over the
top of your name until you can no longer read what’s written in blue.
Now look at this mess through the red filter that came with this book.
Magic? Nah, just science. The red filter only allows red light to pass through
it. Therefore, the white paper and the letters and numbers you wrote over
your name all look red. The blue writing, however, looks black because the
2. Turn on your television set and look closely at the screen using a magnifying
glass. You should be able to see that the screen is full of very small lines of
blue, red, and green.18 What’s up with that? Well, your television actually
produces only those colors. Using just those colors of light and color addi-
tion, the set produces every color possible. This is just like what you can do
with three separate flashlights and colored filters. The separate colors on
the screen are so tiny that your eye blends them all together.
3. If you’ve ever mixed paints, you know that paint mixing is a color subtraction
process, because mixing yellow and blue gives you green. This color subtrac-
tion comes about because each color of paint absorbs all the frequencies of
light except a limited range that corresponds to its color. It’s just like stack-
ing filters on top of each other. There is one kind of painting, though, that
uses both color subtraction and color addition. In
pointillism, the painter paints lots and lots of tiny dots
of different colors. When you’re close to the painting,
you can see the dots, but when you’re far away, your
eye blends the colors, adding them to form new colors. Topic: light and color
What appears black or brown from a distance actually
Go to: www.scilinks.org
has no black or brown in it. Check out the paintings of
Georges Seurat, and if you can get your hands on a Code: SFL06
video of the Broadway play Sunday in the Park with Topic: dispersion of light
George, watch it and cry.
Go to: www.scilinks.org
Code: SFL07
18
The generally accepted “primary colors” for color addition are blue, red, and green. The reason I
included blue, red, and yellow filters with this book is so I could draw a clear distinction between
color subtraction (in which blue and yellow combine to make green) and color addition (in which
blue and yellow combined do not produce green).
45
3C h a p te r
Things to do before you read the Figure 3.1
science stuff
Find a large bowl (if you have a wok, even better)
and line the inside of it with aluminum foil (Figure
3.1). Make sure the shiny side is facing out and do
what you can to smooth any wrinkles.
Take this outside on a sunny day and hold the bowl so the inside of it faces
the Sun, as shown in Figure 3.2.
Figure 3.2
Now, while holding the bowl towards the Sun sun
and being careful not to block sunlight from hit-
ting the foil, place your finger at various places on
the inside of the bowl. I’m not talking about touch-
ing the aluminum foil but rather exploring the
entire space where water would be if you filled the
bowl with water. See if you can find one spot that’s
warmer than all the others.
Figure 3.3 Head back inside, get one of those flashlights you’ve
been using, and take it apart. Actually, you don’t have to take
it apart completely—just do what you have to do to remove
the shiny reflecting part, shown in Figure 3.3.
Notice any similarity between this reflector and your
foil-covered bowl? You should. Now put the flashlight back
together and notice where the flashlight bulb is in relation-
ship to the reflector. Compare this position with the position
of the “hot spot” in your foil-covered bowl or wok.
1
Parabolas can be wide or narrow, tall or short. Their shape is determined by a specific mathemati-
cal-geometrical relationship, and it’s not always obvious from looking whether or not a given
shape is a parabola. It’s a pretty sure bet that your average kitchen bowl is not a parabola.
2
Stupid joke time. The mother named the family cattle ranch “Focus” because it’s the place where
her sons raise meat. Okay, I’ll explain it. If you aim a parabolic reflector at the Sun, the Sun’s rays
will meet at the focus of the parabola. Therefore, the focus is where the Sun’s rays meet. Told you
it was stupid!
Figure 3.12
Figure 3.13
If you were to place a sheet of photographic film where the waxed paper is,
you could use this tube to actually take a picture of the light source. In fact,
most cameras don’t operate much differently from your pinhole camera. All
you need to do is add a lens. Before you do that, though, maybe we should
figure out how lenses work.
Figure 3.16
3
For the record, I’m not advocating the burning of ants! Let’s just say some of us were less than
angels back in the third grade.
Remember that light travels more slowly in glass than it does in air and
notice that the middle part of each wave front hits the lens before the other
parts of the wave front. Because the middle of the lens is thicker than the ends,
the middle of the wave will spend more time at a slower speed, and it will fall
behind the other parts of the wave. The result is that each wave front curves as
shown in Figure 3.19 and converges to a point on the other side of the lens.
5
If this isn’t making any sense, go back and review the material in Chapter 1 where I discuss how we see
images where the light appears to be coming from.
Applications
1. Now we get to telescopes. Figure 3.26 shows two kinds of telescopes—a refract-
ing telescope and a reflecting telescope. Not surprisingly, the refracting tele-
scope uses two lenses while the reflecting telescope uses mirrors and a lens.
Figure 3.26
Topic: lenses
Go to: www.scilinks.org
Code: SFL08
Not-So-Cheap Sunglasses
f you browse through the sunglasses at your local department store, you’ll
I find that some of them are advertised as “polarized.” What is it that makes
a pair of polarized sunglasses so special, and are they really better at reduc-
ing glare, as advertised? To answer those questions, you have to understand what
polarized light is. Lucky for you, this chapter is all about polarized light!
59
4C h a p t e r
Figure 4.1 Now hold two filters together so you’re looking
through both of them. Slowly rotate one of the filters
while keeping the second one stationary (Figure 4.1). You
should definitely see something happening now.
Arrange these two filters so no light gets through them.
What do you think will happen if you add a third filter to
these two? Go ahead and try it. Does rotating this third
filter change anything? Now you’re ready for a magic trick
(yippee!). With the first two filters set up so no light gets
through, slide the third filter in between the first two and
slowly rotate it. How in the world can adding a filter actu-
ally allow light to pass through? Shouldn’t more filters
result in more light being blocked? Evidently not!
Yet another Figure 4.2
magic trick. Use two
polarized filters and a sheet of plastic wrap
to make a sandwich. The filters should be
oriented so no light gets through, with the
plastic wrap in between. Now stretch the
plastic wrap as shown in Figure 4.2. Proof
positive that stretching is good for you,
because it makes you see the light. Okay,
bad joke.
Figure 4.5
1
For those Rocky and Bullwinkle fans out there, I’m reminded of the two guys sitting on a bench,
talking, when something really strange happens in the cartoon. One turns to the other and says,
“Now there’s somethin’ you don’t see everyday, Chauncy—a rope going through a picket fence.”
Figure 4.13
Figure 4.14
Hold a second polarized filter in front of you as you look at the light emerging
from the corn syrup. Rotate the filter and see all the pretty colors! Rotate the
filter slowly and notice the progression of colors. Any special order in which
they appear?
What happens when you look at this emerging light through a second polarized
filter and slowly rotate that filter? You will see the red light at one angle and blue
light at another. And of course you’ll see all the other colors in between.
Chapter Summary
l Unpolarized light is light that has electric fields vibrating in all directions in
a plane perpendicular to the direction the light travels.
l Polarized light is light that has electric fields vibrating in a single direction.
l Certain materials can create polarized light from unpolarized light, stop
light with a given polarization direction from passing, or rotate the direc-
tion in which light is polarized.
Applications
1. Okay, what about those polarized sunglasses? What’s special about them?
Well, they’re supposed to reduce glare and they do. Reflected light, as in
light from the Sun hitting the car in front of you and shining in your eyes,
tends to be polarized in a direction that’s parallel to the surface from which
2
To be exact, the reflected light is elliptically polarized, but that whole idea would take another page
to explain, and you probably don’t care anyway!
69
5 Chapter
Things to do before you read the science stuff
What better way to start learning more about light than by messing around with
sound? That might seem silly, but because we can model both light and sound as
waves, they behave very much alike. Plus, you’d need a laser to do with light
what you’re about to do with sound, and I’m betting most of you don’t have a
laser in the attic. If you do happen to have a laser, I’ll tell you later how to use it
to do the following demonstration.
So on to what you have to do. Set up your home sound system or a boom
box so two of the speakers are right next to each other and facing the same
direction (you do need two speakers for this, so a regular radio won’t work).
Place the speakers so you can be about 3 meters away from them with your ears
at the level of the speakers. You’ll have to get down on hands and knees if the
speakers are on the floor (Figure 5.1).
Figure 5.1 Do whatever you
must to pick up AM ra-
dio signals. If you have
a mono/stereo button
on your sound system,
set it for mono. Now
tune the receiver so
you’re in between sta-
tions and picking up
that really annoying
weeeeooooo sort of high-
pitched hum that you
would normally try to
avoid. This annoying hum is easier to find with a dial tuner than with a push-
button digital tuner. If all you have is the latter, just do the best you can to find
a constant pitch hum with as little static, talking, or music as possible.
With one ear fac- Figure 5.2
ing t he speakers,
move your head
slowly back and forth
in the direction
shown in Figure 5.2.
Concentrate on the
annoying hum as
you do this and no-
tice any change in
Figure 5.3
Figure 5.9
I could take this a bit further
and develop a mathematical re-
lationship that will tell exactly
where the light and dark spots
will be (at what angle from the
two slits) for a given wavelength
of incoming light and a given
separation of the slits. If I did
that, though, then I’d be follow-
ing the usual high school and
college textbook route, and this
Figure 5.10
To be more realistic, consider what will happen when white light, contain-
ing all colors, hits our oil film. We still have the same situation, with one
crucial difference. Because the different colors of light have different wave-
lengths, the extra distance traveled will get them in or out of phase by differ-
ent amounts. So if the angle is just right to cause red light to interfere destruc-
tively, other wavelengths of light won’t interfere destructively. The result is that
1
This is just like the situation that makes double pane windows create double images, only on a
much smaller scale. I discussed that in the Applications section of Chapter 1.
2
Notice that Figure 5.15 only shows the
light spreading out horizontally and
not vertically. For reasons I won’t go
into here, light spreads out signifi-
cantly only when the size of the open-
ing is close to the wavelength of the
incoming light. Because we’ve ar-
ranged things so the vertical dimen-
sion of the slit is much larger than a
wavelength of light, there’s very little
spreading in that direction.
3
Calculus, and math in general, is another one of those subjects that sends people running for
cover. Just like science, though, it really isn’t that difficult to understand conceptually. It just
looks intimidating.
Chapter Summary
l When separate light waves arrive at a given spot, those waves can add con-
structively (add to each other to create a larger wave), add destructively (can-
cel each other), or produce a result somewhere in between those two ex-
tremes. All kinds of wave addition are known as interference.
l Interference using a relatively small number of sources of light is simply
termed interference. Interference using a large number of sources of light is
usually termed diffraction.
l Interference and diffraction cause white light to separate into its compo-
nent colors, thus having an effect similar to that of sending light through a
prism.
Topic: interference
Go to: www.scilinks.org
Code: SFL09
Topic: diffraction
Go to: www.scilinks.org
Code: SFL10
T We’ll use just about everything we’ve learned so far, plus one or two new
things, including how to draw 3-D pictures.
83
6C h a p t e r
Close your eyes and very gently touch the top part of your eyeball (through
the eyelid) where the eyeball meets the bone just above your eye. Push gently
with your finger. You should “see” an image at the bottom of your eye. Repeat
this at the bottom of your eyeball and you’ll ‘see” an image at the top of your
eye. Odd, no?
Grab a flashlight and head to the bathroom mirror. Look closely at your
eyes in the mirror. As you do this, shine the flashlight toward one of your eyes.
Then repeatedly turn the flashlight on and off. What happens to your eyes as
you do this?
Take a red and a blue object (the red and blue filters are fine) into a dimly lit
room. A closet with the door just barely open should work. Make sure you are
able to see everything around you, just not very well. Look at the red and blue
objects in this dimly lit room. Which do you see better? Now take them out into
a bright room. Which one seems brighter now?
You need a friend for
Figure 6.1
this next part. Gather to-
gether several different col-
ors of paper and give them
to the friend. Sit and stare
straight ahead while your
friend slowly brings one
color of paper from behind
your head to where you can
just see the paper out of
your peripheral (side) vi-
sion. Don’t move your eyes
to look at it!
Stop your friend as
soon as you can see the pa-
per. Try to identify the
color of the paper. Do this
a bunch of times with dif-
ferent colored paper and see how good you are at identifying colors with your
peripheral vision (Figure 6.1).
Get a red object and a sheet of white paper (no lines). Any old red object will
do, as long as it’s not bigger than the sheet of paper. Put the red object on the
paper and then stare at the object for at least 30 seconds. If you can handle a
minute, that’s even better. Now remove the red object and stare for a while at
the white paper. After a while, an image of the object should appear. What color
is it? Repeat this using a green object and an orange object.
X X
Move the book slowly toward and away from you. At one point, the x on the
right should disappear. Repeat this, covering your right eye and staring at the x
on the right with your left eye.
1
Remember how lenses form images. An image in your peripheral vision will form on the edge of
the retina, where the rods are, rather than the center, where the cones are.
Figure 6.8
Figure 6.9
Okay, time for the 3-D effect. Place the blue filter over your right eye and
the red filter over the left eye, and look at your squares in bright light. You
should see them as being different distances from you. The longer you stare at
them, the better the effect becomes. Just for kicks, place the red filter over your
right eye and the blue filter over your left eye. See any difference?
If you just came for the 3-D drawings and don’t care what caused them, skip
the rest of this section. If you want to understand what’s going on, then you
really better do the next couple of things.
Close one eye and walk around trying to pick up various objects. Easy or
difficult compared to using two eyes?
Hold your finger right in front of your eyes and look at it first with one eye
closed and then with the other eye closed. Notice the apparent shift in position
of your finger as you do this. Now repeat with your finger at arm’s length from
your eyes. How does the amount of shift compare with when your finger was
close to your eyes? Repeat this with all sorts of nearby and faraway objects. See
a correlation between how far away something is and how much shift there is
between the left and right eye images? See how people stare at you if you go
around doing this in public?
Figure 6.10
This explains why it’s a little tricky picking up objects when you have one
eye closed. There’s no comparison to go by, and it’s difficult to tell how far away
the object is. This also explains the 3-D squares you drew. Basically, you are
creating an artificial amount of shift to fool your eyes into seeing depth where
there is none. Here’s how it works. When you have a blue filter over your right
eye and a red filter over your left eye, your right eye sees only the red lines and
your left eye sees only the blue lines. Check back to Chapter 2, Application 1, for
an explanation of that.
When the blue and red squares overlap exactly, there’s just the normal shift
between your left and right eye images for something that’s on that piece of
paper. You see one square. When the blue square is shifted to the right relative
to the red square, your left eye sees a square that’s shifted more than normal to
the right and your right eye sees a square that’s shifted more than normal to the
left. Your brain assumes your left and right eyes are looking at a single square.
Because there’s lots of shift between the two images, your brain decides this
square is closer to you than the sheet of paper (see Figure 6.11).
When the blue square is shifted to the left relative to the red square, your
left eye sees a square that’s shifted less than normal to the right and your right
eye sees a square that’s shifted less than normal to the left. Again your brain
assumes your left and right eyes are looking at a single square. Because there’s
very little shift between the two images, your brain decides this square is farther
away than the sheet of paper (Figure 6.12).
If you’ve been to a 3-D movie lately, chances are you looked at the screen
not with red and blue glasses, but what seem like an ordinary pair of sun-
Figure 6.12
Chapter Summary
l The combination of cornea and lens in the eye act as a convex lens to focus
images on the back part of the eyeball.
l The retina on the back of the eyeball contains light sensitive rods and cones
that detect images and send appropriate information about the images to
the brain.
l Rods and cones are sensitive to different frequency ranges and different
strengths of light.
l We perceive distance, in part, by comparing the shift in an object’s apparent
position when viewed through the left and right eyes.
l We can create 3-D drawings and movies by causing the left and right eyes to
see separate images and using those Figure 6.13
separate images to alter the amount
of shift the brain perceives between
the left and right eye images.
Applications
1. When you’re nearsighted, your lens
and cornea combination focus light
more strongly than necessary, creat-
ing an image in front of your retina.
When you’re farsighted, your lens
and cornea combination focus light
less strongly than necessary, creating
an image behind your retina (Figure
6.13).
To correct this, you use either a
diverging lens (for nearsightedness)
Topic: LASIK
Go to: www.scilinks.org
Code: SFL12
95
7 Chapter
only include things that produce their own light rather than reflect light from
somewhere else. For example, the Sun produces its own light, but the Moon
doesn’t. We only see the Moon because of reflected sunlight. Glow-in-the-dark
things should be included because, even though you have to charge them up by
exposing them to another source of light, they produce their own light after that.
When you’re done with your list, think of what all these things have in
common, if anything. Well yeah, duh, they all produce light, but is there any-
thing else they have in common?
Figure 7.1
The science stuff
The current view of atoms
is that the electrons in the
atoms have a bunch of “en-
ergy levels” at which they
can hang out. Some of
those energy levels are oc-
cupied and some aren’t.
It’s a bit like Figure 7.1,
with each place higher up
on the cliff corresponding to a higher energy level. There are all sorts of rules
for how many electrons can be at each energy level and whether or not electrons
are allowed to jump from one energy level to another.
There’s a tendency for all atoms to have their electrons in the lowest en-
ergy condition possible. That means that if there’s an opening in one of the
lower energy levels, and the
jump is allowed, an electron
from a higher energy level
Figure 7.2
will jump down to the lower
energy level. As the electron
jumps, it emits an electro-
magnetic wave. If the fre-
quency of the emitted wave
is in the visible range, then
the electron has emitted
light (Figure 7.2).
So, it’s as simple as that.
When an electron jumps
from a higher energy level
to a lower energy level, we
1
There are lots of ways we know these things aren’t happening, but I’ll have to save those for a
different book.
2
See the Stop Faking It! book Energy for a thorough discussion of what we mean by energy.
3
Actually, the tightness of the rope, the thickness
of the rope, and what the rope is made of, all
affect which frequencies result in standing waves.
We’re just trying to keep it simple here, though.
Chapter Summary
l Atoms emit light when their electrons go from a higher energy level to a
lower energy level. When atoms absorb light, the electrons go from lower to
higher energy levels.
l The energy contained in emitted light is exactly equal to the difference in
energy between the two levels involved in an electron transition. The emit-
ted light can be thought of as a series of waves or as a single photon. The
Applications
1. What is it that makes laser light so special? Well, when atoms emit light, they
do so randomly. There’s no overall pattern for when electrons jump levels, so
the light is emitted at different times. This means there’s no overall phase
relationship (whether the light waves are in sync or out of sync) between the
waves. In a laser, it’s possible to get the electrons of various atoms all at a
particular energy level at the same time and keep them there for a while. In
this situation, the electrons all have a sort of group mentality. They act as one.
When one electron jumps down to a lower energy level, the rest of them go
with it all at once (Figure 7.5). It’s not
Figure 7.5
unlike lemmings heading over a cliff.
When all of the electrons jump at
once, the light they emit is all in sync,
or in phase. This makes for a very pow-
erful set of light waves, because they
all add together constructively. Armed
with this explanation, you can under-
stand the words behind the acronym
laser. The letters stand for “light am-
plification by stimulated emission of
radiation.” Makes sense, no?
2. Fluorescent lights contain mercury vapor. When you run an electrical cur-
rent through the vapor, it excites the mercury atoms. However, in addition
to emitting visible light, those atoms emit primarily ultraviolet light. Why
then do we see regular light? Because the inside of a fluorescent tube is
coated with phosphors—molecules that glow when struck by certain frequen-
cies of light or by electrons. The ultraviolet light hits the phosphors, exciting
their atoms, causing them to emit their own, visible light. We end up with a
combination of visible light from the mercury vapor and visible light from
the phosphors. By the way, your TV screen also is coated with phosphors.
Electron guns (yes, they actually shoot electrons!) hit these phosphors, caus-
ing them to glow.
medium. A scientific name for a given substance of a given density. Also, the
size of drink that costs just a quarter less than a large at the movies, yet still has
a price of $3.00.
microwaves. Electromagnetic waves with a lower frequency than infrared waves
but a higher frequency than radio waves. Very useful for cooking things.
nanometer. A very small unit of length, equal to 0.000000001 of a meter. Use-
ful for measuring the wavelength of light.
normal line. A line that is perpendicular to a plane surface.
optic nerve. Actually an entire bundle of nerves that take information re-
ceived by the receptors in the eye and transmit it to the brain.
parabola. A particular curved shape. When used as a reflector, a parabola
directs incoming electromagnetic waves to the focus of the parabola, and sends
waves emitting from the focus out as parallel rays.
photon. A particle of light that has an energy related to the frequency of the
corresponding light wave.
polarized light. Light that has its electric field vibrations oriented in a par-
ticular direction, or in a definite pattern of successive directions.
reflection. When light bounces off a surface.
refraction. When light bends in traveling from one medium to another.
retina. The back portion of the eye that contains light receptors.
rods. Light receptors that are concentrated in the outer parts of the retina.
Rods are most sensitive in dim light, and do not detect color well.
scattering. The process of light being absorbed, and then reradiated, by atoms
and molecules. Rayleigh scattering is the process in which blue light is scattered
predominantly in a plane perpendicular to the direction of travel of the light.
Snell’s law. A relationship that describes precisely how light will bend, or
refract, when traveling from one medium to another. This relationship is writ-
ten as n1 sin θ1 = n2 sin θ2 , where the index of refraction of medium 1 is n1 and
the index of refraction of medium 2 is n2. θ1 is the angle between the incident
light ray and the normal line, and θ2 is the angle between the refracted light ray
and the normal line.
total internal reflection. A phenomenon in which light traveling from a
more dense to a less dense medium is entirely reflected back into the more
dense medium.
transverse waves. Waves that vibrate in a plane perpendicular to the direc-
tion of travel of the waves.
ultraviolet light. Light with a slightly higher frequency and slightly shorter
wavelength than visible light. “Black lights” emit primarily ultraviolet light.
unpolarized light. Light waves with electric fields that have no pattern of
orientation of their direction of vibration.
wavelength. The distance in which a wave repeats its pattern.
X rays. Electromagnetic waves with a frequency greater than visible or ultravio-
let light. Useful things for discovering bone fractures.
A
Absorption and reradiation of light, 33, 33, 38, 42, 65, 77
Angle
critical, 11, 11, 103
of incidence, 4–5, 5, 14, 21
of reflection, 4–5, 5, 14, 21
Atomic spectra, 101, 102
Atoms, 26
absorption and reradiation of light by, 33, 33, 38, 42, 65, 77
energy levels of, 99–101
light emitted by, 96–100
light signatures of, 101, 102
B
Binoculars, 57, 57–58
Blind spot, 87, 103
C
Calcite, 67
Camera, 58, 80
pinhole, 48–50, 48–50
Color addition, 36–37, 36–37, 43, 103
Color subtraction, 35–36, 35–36, 37, 43, 103
Colors of light, 27–28, 28, 32–43
applications of, 42–43
in blue sky, 40–41, 41, 67
due to absorption and reradiation, 33, 33, 38, 42, 65–66, 66, 77
filters and, 32, 32–36, 34–36, 42–43
frequency and, 28, 28, 34–37, 34–37, 42
identification with peripheral vision, 84, 84, 86
D
Destructive interference, 72–73, 72–73, 77–78, 79
Diffraction, 78–79, 78–79, 80, 103. See also Interference
Diffraction grating, 27, 69, 76, 79, 79, 97, 100, 103
Discrete frequencies, 98
Distance perception, 90–91, 90–92
Diverging (concave) lens, 53, 53, 56, 103
nearsightedness and, 93
E
Electric fields, 29–30
of polarized light, 63, 63, 66
of unpolarized light, 60–63, 60–63, 66
Electromagnetic spectrum, 31, 31, 103
Electromagnetic waves, 30–31, 31, 60, 97, 104
parabolic reflectors for, 47–48, 47–48
Electron guns, 93, 101
Electrons, 33, 104
energy levels of, 96, 96–97, 101, 101
in light production, 96–97
light waves and, 26, 29
radio waves and, 28–29, 29
Energy
in emitted light, 99, 99, 100–101
sources of, 97
Eye function, 83–94
blind spot, 87
color detection, 84, 84, 86–87
distance perception, 90–91, 90–92
farsightedness, 92–93, 92–93
floaters, 93–94, 94
nearsightedness, 92–93, 92–93
persistence of vision, 93
3-D effect, 87–89, 87–89, 91, 91–92
under water, 93
Eye structure, 85, 85
Eyeglasses, 53
Eyepiece
of binoculars, 57, 57
of telescope, 56, 57
F
Farsightedness, 92–93, 92–93
Fermat, Pierre de, 21
Fermat’s principle, 7, 21, 21, 104
Fiber optics, 11–12, 11–12, 104
Filters, 32, 32–36, 34–36
applications of, 42–43
polarized, 59–67, 60, 63–65
3-D effect and, 89, 90–92, 91
Floaters, 93–94, 94
Fluorescent lights, 97, 101
Focal point of lens, 53, 54, 54–55
Focus, 47–48, 48, 104
of eye, 86
Formulas, 9
for index of refraction, 9
for Planck’s constant, 99
Fovea, 85, 86, 104
Frequency, 104
discrete, 98
of light, 28, 28–31, 31
colors due to, 28, 28, 34–37, 34–37, 42
G
Gamma rays, 31, 31
Geometrical optics, 55
Glass
index of refraction of, 9, 10
refraction as light travels from air into, 10, 10, 39, 39
Glossary, 103–106
Glow-in-the-dark items, 96, 97, 102
Glow sticks, 97
H
Hertz, 28, 28–29, 104
Hertz, Heinrich, 29
Holograms, 80
Hubble Space Telescope, 57
I
Index of refraction, 8–9, 9, 17, 93, 104
Infrared light, 31, 31, 46–47, 104
Interference, 72–80, 104
applications of, 80–81
colors of light and, 74–75, 74–76, 78, 79, 80
constructive, 72, 72–73, 77–78, 79
destructive, 72–73, 72–73, 77–78, 79
diffraction and, 78, 79
holograms and, 80
Interlacing, 93
Iris of eye, 85, 86
L
Laser, 70, 73, 73, 101, 104
Law
of reflection, 5, 21, 21, 104
Snell’s, 9–10, 9–10, 21, 105
Lens(es), 52–56, 104
binocular, 57, 57–58
camera, 58
contact, 53
converging (convex), 52, 53–55, 54–55, 56, 103
diverging (concave), 53, 53, 56, 103
eyeglass, 53
focal point of, 53, 54, 54–55
telescope, 56, 56–57
Lens of eye, 85, 85–86, 92
Light, 104
absorption and reradiation of, 33, 33, 38, 42, 65, 77
colors of, 27–28, 28, 31–43
frequencies of, 28, 28–31, 31
infrared, 31, 31, 46–47, 104
least-time path of, 21, 21
particle model of, 98–100, 99
polarized, 59, 63, 63, 66, 105
production of, 95–97
energy sources for, 96–97
ray model of, 3–4, 3–6, 17, 32, 100
reflection of, 1–5, 2–5
refraction of, 6–10, 6–10
speed of, 21, 38–39
ultraviolet, 31, 31, 46, 101, 106
unpolarized, 61–63, 61–63, 66, 106
wave model of, 26, 26, 27, 42, 100
Light waves, 26, 26, 27, 42, 71–73
interference of, 72–75, 72–80
M
Magnetic fields, 29–30
Magnifying glass, 43, 51–52, 51–55, 54–55
Matter, light interactions with, 33, 33, 38, 42
Medium(s), 7–10, 17, 105
density of, 8
speed of light and, 21, 38–39
temperature and, 19
N
Nanometers, 28, 105
Nearsightedness, 92–93, 92–93
Neon signs, 97
Neutrons, 26
Normal line, 4, 4, 5, 7, 7, 105
Nuclear reactions, 97
O
Objective lens of telescope, 56, 57
Optic nerve, 85, 105
Optics
fiber, 11–12, 11–12, 104
geometrical, 55
Oxidation, 97
P
Parabola, 47, 47, 105
Parabolic mirrors, 57
Parabolic reflectors, 47–48, 47–48, 56
Particle theory of light, 98–100, 99
Peripheral vision, 84, 84, 86
Persistence of vision, 93
Phosphors, 101
Photoelectric effect, 100
R
Radio waves, 29–30, 29–30
Rainbows, 27, 37, 40–41, 40–41, 76, 79, 80, 97
Ray model of light, 3–4, 3–6, 17, 32, 100
Reflecting telescope, 56, 57
Reflection, 1–5, 2–5, 17, 105
angle of, 4–5, 5, 15
applications of, 17–18, 18, 20, 20
law of, 5, 21, 21, 104
off a mirror, 1–5, 2–5, 12–14, 13–14
polarization and, 66–67
total internal, 11–12, 11–12, 17, 105
Reflectors, 46, 46–48
parabolic, 47–48, 47–48, 56
Refracting telescope, 56, 57
Refraction, 6–10, 6–10, 17, 105
applications of, 19–20, 19–20
index of, 8–9, 9, 17, 93, 104
mediums and, 7–10, 9–10, 17
light frequency and, 39
Reradiation of light, 33, 33, 38, 42, 65, 77
Resonances, 98
Retina, 85, 85, 86, 92, 105
Rods (eye), 86, 92, 105
S
Scattering, 41, 67, 105
Scientific models, 3, 5, 26, 100
SciLinks, x
dispersion of light, 43
electromagnetic spectrum, 31
eye, 86
interference, 81
LASIK, 94
lenses, 58
light and color, 43
properties of light, 21
reflection, 5
refraction, 10
ultraviolet light, 102
wavelength, 26
Shadows, 80
Snell’s law, 9–10, 9–10, 21, 105
Sound waves, 29–30, 29–30, 70, 70–73, 72–73
Speed of light, 21, 38–39
Standing waves, 98, 98
Streetlights, 97, 99–100
Sunglasses, polarized, 59, 66–67
for 3-D movies, 92
T
Telescope, 56–57
eyepiece lens of, 57
Hubble Space, 57
objective lens of, 57
reflecting, 56, 57
refracting, 56, 57
Very Large Array, 81
Television screens, 93, 101
3-D drawings and movies, 87–89, 87–89, 91, 91–92
Total internal reflection, 11–12, 11–12, 17, 105
Transverse waves, 24, 24, 105
Tungsten filament of light bulb, 100
Two-way mirrors, 18, 18
U
Ulexite, 12, 12
Ultraviolet light, 31, 31, 46, 101, 106
Unpolarized light, 61–63, 61–63, 66, 106
V
Very Large Array, 81
Visible spectrum, 28, 28
Vision. See Eye function
Vitreous humor, 85, 94
W
Water
index of refraction of, 9, 93
light ray traveling from air to, 6–8, 6–8
ripple waves in, 24, 24, 27, 27
vision under, 93
Wave fronts, 27, 27, 39, 39, 52–53, 53–53
Wave model of light, 26, 26, 27, 42, 100
Wavelength, 25, 25–27, 42, 106
frequency and, 25, 25, 27, 28, 42
of light, 26, 26, 28
measurement of, 28
Waves, 23–25, 23–27
electromagnetic, 30–31, 31, 60, 97, 104
parabolic reflectors for, 47–48, 47–48
interference of, 72, 72
microwaves, 30, 105
radio, 29–30, 29–30
sound, 70, 70–73, 72–73
speed and size of, 24, 24
standing, 98, 98
transverse, 24, 24, 105
White light, 27, 34, 34, 37
X
X rays, 31, 31, 106