Week02 Lecture Chapter01 Part 1
Week02 Lecture Chapter01 Part 1
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Exception Handling
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Motivations
When a program runs into a runtime error, the
program terminates abnormally. How can you
handle the runtime error so that the program can
continue to run or terminate gracefully?
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Objectives
To get an overview of exceptions and exception handling
To explore the advantages of using exception handling
To distinguish exception types: Error (fatal) vs. Exception (nonfatal) and
checked vs. unchecked
To declare exceptions in a method header
To throw exceptions in a method
To write a try-catch block to handle exceptions
To explain how an exception is propagated
To obtain information from an exception object
To develop applications with exception handling
To use the finally clause in a try-catch block
To use exceptions only for unexpected errors
To rethrow exceptions in a catch block
To create chained exceptions
To define custom exception classes
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Exception-Handling Overview –
Show runtime error
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Exception-Handling Overview –
Fix it using if statement
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Exception-Handling Overview –
with a method
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Exception Advantages
By handling
InputMismatchException,
your program will
continuously read an input
until it is correct.
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Exception Types
ClassNotFoundException
ArithmeticException
IOException
Exception NullPointerException
RuntimeException
IndexOutOfBoundsException
Many more classes
Object Throwable IllegalArgumentException
Error VirtualMachineError
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System Errors
ClassNotFoundException
ArithmeticException
IOException
Exception NullPointerException
RuntimeException
IndexOutOfBoundsException
Many more classes
Object Throwable IllegalArgumentException
Error VirtualMachineError
ArithmeticException
IOException
Exception NullPointerException
RuntimeException
IndexOutOfBoundsException
Many more classes
Object Throwable IllegalArgumentException
ArithmeticException
IOException
Exception NullPointerException
RuntimeException
IndexOutOfBoundsException
Many more classes
Object Throwable IllegalArgumentException
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Unchecked Exceptions
In most cases, unchecked exceptions reflect programming
logic errors that are not recoverable. For example, a
NullPointerException is thrown if you access an object
through a reference variable before an object is assigned to
it; an IndexOutOfBoundsException is thrown if you access
an element in an array outside the bounds of the array.
These are the logic errors that should be corrected in the
program. Unchecked exceptions can occur anywhere in the
program. To avoid cumbersome overuse of try-catch
blocks, Java does not mandate you to write code to catch
unchecked exceptions.
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Unchecked Exceptions
ClassNotFoundException
ArithmeticException
IOException
Exception NullPointerException
RuntimeException
IndexOutOfBoundsException
Many more classes
Object Throwable IllegalArgumentException
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Declaring, Throwing, and
Catching Exceptions
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Declaring Exceptions
Every method must state the types of checked
exceptions it might throw. This is known as
declaring exceptions.
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Throwing Exceptions
When the program detects an error, the program
can create an instance of an appropriate exception
type and throw it. This is known as throwing an
exception. Here is an example,
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Throwing Exceptions Example
/** Set a new radius */
public void setRadius(double newRadius)
throws IllegalArgumentException {
if (newRadius >= 0)
radius = newRadius;
else
throw new IllegalArgumentException(
"Radius cannot be negative");
}
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Catching Exceptions
try {
statements; // Statements that may throw exceptions
}
catch (Exception1 exVar1) {
handler for exception1;
}
catch (Exception2 exVar2) {
handler for exception2;
}
...
catch (ExceptionN exVar3) {
handler for exceptionN;
}
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Catching Exceptions
main method { method1 { method2 { An exception
... ... ... is thrown in
try { try { try { method3
... ... ...
invoke method1; invoke method2; invoke method3;
statement1; statement3; statement5;
} } }
catch (Exception1 ex1) { catch (Exception2 ex2) { catch (Exception3 ex3) {
Process ex1; Process ex2; Process ex3;
} } }
statement2; statement4; statement6;
} } }
Call Stack
method3
method2 method2
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Catch or Declare Checked Exceptions
Suppose p2 is defined as follows:
...
}
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Catch or Declare Checked Exceptions
Java forces you to deal with checked exceptions. If a method declares a
checked exception (i.e., an exception other than Error or
RuntimeException), you must invoke it in a try-catch block or declare to
throw the exception in the calling method. For example, suppose that
method p1 invokes method p2 and p2 may throw a checked exception (e.g.,
IOException), you have to write the code as shown in (a) or (b).
(a) (b)
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Example: Declaring, Throwing, and
Catching Exceptions
Objective: This example demonstrates
declaring, throwing, and catching exceptions
by modifying the setRadius method in the
Circle class. The new setRadius method
throws an exception if radius is negative.
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Example: Declaring, Throwing, and
Catching Exceptions
Example: Declaring, Throwing, and
Catching Exceptions
Rethrowing Exceptions
try {
statements;
}
catch(TheException ex) {
perform operations before exits;
throw ex;
}
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The finally Clause
try {
statements;
}
catch(TheException ex) {
handling ex;
}
finally {
finalStatements;
}
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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animation
Next statement;
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Cautions When Using Exceptions
Exception handling separates error-handling
code from normal programming tasks, thus
making programs easier to read and to modify.
Be aware, however, that exception handling
usually requires more time and resources
because it requires instantiating a new exception
object, rolling back the call stack, and
propagating the errors to the calling methods.
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When to Throw Exceptions
An exception occurs in a method. If you want
the exception to be processed by its caller, you
should create an exception object and throw it.
If you can handle the exception in the method
where it occurs, there is no need to throw it.
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When to Use Exceptions
When should you use the try-catch block in the code?
You should use it to deal with unexpected error
conditions. Do not use it to deal with simple, expected
situations. For example, the following code
try {
System.out.println(refVar.toString());
}
catch (NullPointerException ex) {
System.out.println("refVar is null");
}
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When to Use Exceptions
is better to be replaced by
if (refVar != null)
System.out.println(refVar.toString());
else
System.out.println("refVar is null");
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Defining Custom Exception Classes
Use the exception classes in the API whenever possible.
Define custom exception classes if the predefined
classes are not sufficient.
Define custom exception classes by extending
Exception or a subclass of Exception.
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Custom Exception Class Example
The setRadius method throws an exception if the radius is negative.
Suppose you wish to pass the radius to the handler, you have to
create a custom exception class.
Custom Exception Class Example
Custom Exception Class Example
How to create own exception
You can create your own exceptions in Java.
All exceptions must be a child of Throwable.
Example: https://www.baeldung.com/java-new-custom-exception
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The Need for Custom Exceptions
Java exceptions cover almost all general exceptions that are bound to
happen in programming.
However, we sometimes need to supplement these standard exceptions
with our own.
The main reasons for introducing custom exceptions are:
– Business logic exceptions – Exceptions that are specific to the
business logic and workflow. These help the application users or
the developers understand what the exact problem is
– To catch and provide specific treatment to a subset of existing Java
exceptions
– Java exceptions can be checked and unchecked. In the next
sections, we’ll cover both of these cases.
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Blocks & Keywords used for exception handling
try: The try block contains set of statements where an exception can
occur.
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Blocks & Keywords used for exception handling
throw: Throw keyword is used to transfer control from try
block to catch block.
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Text Input / Output
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The File Class
The File class is intended to provide an abstraction that
deals with most of the machine-dependent complexities
of files and path names in a machine-independent
fashion. The filename is a string. The File class is a
wrapper class for the file name and its directory path.
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Obtaining file properties and manipulating file
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Problem: Explore File Properties
Objective: Write a program that demonstrates how to
create files in a platform-independent way and use the
methods in the File class to obtain their properties.
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Objectives
To discover file/directory properties, to delete and rename
files/directories, and to create directories using the File class
To write data to a file using the PrintWriter class
To use try-with-resources to ensure that the resources are closed
automatically
To read data from a file using the Scanner class
To understand how data is read using a Scanner
To develop a program that replaces text in a file
To read data from the Web
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Text I/O
A File object encapsulates the properties of a file or a path,
but does not contain the methods for reading/writing data
from/to a file. In order to perform I/O, you need to create
objects using appropriate Java I/O classes. The objects
contain the methods for reading/writing data from/to a file.
This section introduces how to read/write strings and
numeric values from/to a text file using the Scanner and
PrintWriter classes.
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Writing Data Using PrintWriter
java.io.PrintWriter
+PrintWriter(filename: String) Creates a PrintWriter for the specified file.
+print(s: String): void Writes a string.
+print(c: char): void Writes a character.
+print(cArray: char[]): void Writes an array of character.
+print(i: int): void Writes an int value.
+print(l: long): void Writes a long value.
+print(f: float): void Writes a float value.
+print(d: double): void Writes a double value.
+print(b: boolean): void Writes a boolean value.
Also contains the overloaded A println method acts like a print method; additionally it
println methods. prints a line separator. The line separator string is defined
Also contains the overloaded by the system. It is \r\n on Windows and \n on Unix.
printf methods. The printf method was introduced in §3.6, “Formatting
Console Output and Strings.”
.
Writing Data Using PrintWriter
Try-with-resources
Programmers often forget to close the file. JDK 7 provides the followings new try-
with-resources syntax that automatically closes the files.
try (declare and create resources) {
Use the resource to process the file;
}
Reading Data Using Scanner
java.util.Scanner
+Scanner(source: File) Creates a Scanner object to read data from the specified file.
+Scanner(source: String) Creates a Scanner object to read data from the specified string.
+close() Closes this scanner.
+hasNext(): boolean Returns true if this scanner has another token in its input.
+next(): String Returns next token as a string.
+nextByte(): byte Returns next token as a byte.
+nextShort(): short Returns next token as a short.
+nextInt(): int Returns next token as an int.
+nextLong(): long Returns next token as a long.
+nextFloat(): float Returns next token as a float.
+nextDouble(): double Returns next token as a double.
+useDelimiter(pattern: String): Sets this scanner’s delimiting pattern.
Scanner
Reading Data Using Scanner
Problem: Replacing Text
Write a class named ReplaceText that replaces a string in a text
file with a new string. The filename and strings are passed as
command-line arguments as follows:
java ReplaceText sourceFile targetFile oldString newString
For example, invoking
java ReplaceText FormatString.java t.txt StringBuilder StringBuffer
replaces all the occurrences of StringBuilder by StringBuffer in
FormatString.java and saves the new file in t.txt.
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Problem: Replacing Text
Problem: Replacing Text
Reading Data from the Web
Just like you can read data from a file on your
computer, you can read data from a file on the
Web.
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Reading Data from the Web
URL url = new URL("www.google.com/index.html");
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Reading Data from the Web