Usability
Usability
Usability derived from the word usable which means can be used very well.
According to ISO 9241-11, usability is defined as how far can the product be used by certain
users based on effectivity, efficiency, and satisfaction in a usability context in order to reach
certain outcomes (Sabandar & Santoso, 2018). Users’ wants to achieve their goal with
accuracy and speed. A product needs to support users’ goals and needs. Hence, it is why
effectiveness and efficiency are used to measure the usability of a product. Another critical
criterion is satisfaction. Users’ perception of satisfaction determines how users feel about a
certain product and it measures the satisfaction level of a product. When users are satisfied
with a product, it means that their expectation is fulfilled. Therefore, those criteria become
the critical measures of usability (Barnum, 2020).
4. I think that I would need the support of a technical person to be able to use
this system.
10. I needed to learn a lot of things before I could get going with this system.
Users are asked to fill in the questionnaire with five choices available starting from
strongly disagree to strongly agree. The score ranged from 0 to 100. The calculation of SUS
score is based on the following provisions (Kardbri, et al., 2021).
1. For every statement in odd numbers, the scale is subtracted by 1 (x-1).
2. For every statement in even numbers, the scale is subtracted from 5 (5-x).
3. The scales values from range 0 to 4, with 4 being the most positive responses.
4. The converted responses are added up and multiplied by 2.5.
5. Define the average score of all respondents.
Figure 2.8 shows how the SUS score is measured. There are three points of view;
acceptability ranges, grade scale, and adjective ratings. Aside from that, there is another way
to measure SUS score by using the percentile rank. Table 2.3 shows the percentile rank of
SUS score (Kardbri, et al., 2021).
There are many types of usability testing. Usability testing is classified into three
different categories: expert-based testing, automated usability testing, and user-based testing
(Lazar, et al., 2017).
The software looks for usability problems that can be gathered. However, there are many
aspects of usability that cannot be discovered automatically, such as layout, labels, and
wording (Lazar, et al., 2017).
Figure 2. 9 Relation Between Number of Test Users and Usability Problems Found (Barnum,
2020)
The curve shows that there are no problems found at the beginning of the test with no
user. However, after a single user test, almost a third of the problems can be discovered. This
shows that there is a significant difference between no test user and one test user. Therefore,
testing only five users is effective enough to discover usability problems (Barnum, 2020).
Usability testing requires planning beforehand because it’s not something that just
happened (Lazar, et al., 2017). Rubin (2008) stated the stages of usability testing consist of
eight stages. The stages are as follows (Rubin & Chisnell, 2008).
1. Develop the test plan
2. Setup the test environment
3. Find and select participants
4. Prepare test materials
5. Conduct the test sessions
6. Debrief the participants
7. Analyse data and observations
8. Report findings and recommendations
Lazar also described different steps of usability testing. There are eight steps of
usability testing. The steps are as follows (Lazar, et al., 2017).
1. Select representative users
2. Select the setting
3. Decide what tasks users should perform
4. Decide what type of data to collect
5. Before the test session (informed consent, etc.)
6. During the test session
7. Debriefing after the session
8. Summarize results and suggest improvements
2.6.3 Maze
Maze is an online software that is used to conduct usability testing. The usability
score is calculated by using several formulas. The first formula used is Screen Usability Score
(SCUS) is a score that calculates the usability of a product based on the activities that are
done on the product’s screen. The formula is as follows (Kinney, 2020).
where,
The second formula used is Mission Usability Score (MIUS). It is a score that reveals
how easy it is for the users to finish a mission. The principles used in calculating the MIUS
score are that the direct success must have strong relation to the MIUS, the indirect success
must not be considered as a failure, and the average usability metrics are not supposed to
influence the mission score. The formula is as follows (Kinney, 2020).
where,
where,