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Architecture of IOS

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0% found this document useful (0 votes)
26 views

Architecture of IOS

Uploaded by

Bhuvanesh
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Architecture of iOS

Architecture of IOS is a layered architecture. At the uppermost level iOS works as an


intermediary between the underlying hardware and the apps you make. Apps do not
communicate to the underlying hardware directly.

Apps talk with the hardware through a collection of well defined system interfaces. These
interfaces make it simple to write apps that work constantly on devices having various hardware
abilities.

Lower layers gives the basic services which all application relies on and higher level layer
gives sophisticated graphics and interface related services.

Apple provides most of its system interfaces in special packages called frameworks. A
framework is a directory that holds a dynamic shared library that is .a files, related resources
like as header files, images, and helper apps required to support that library. Every layer
have a set of Framework which the developer use to construct the applications.

1. Core OS Layer:

The Core OS layer holds the low level features that most other technologies are built upon.

 Core Bluetooth Framework.


 Accelerate Framework.
 External Accessory Framework.
 Security Services framework.
 Local Authentication framework.

64-Bit support from IOS7 supports the 64 bit app development and enables the application to run
faster.
2. Core Services Layer

Some of the Important Frameworks available in the core services layers are detailed:

 Address book framework – Gives programmatic access to a contacts database of user.

 Cloud Kit framework – Gives a medium for moving data between your app and iCloud.

 Core data Framework – Technology for managing the data model of a Model View
Controller app.

 Core Foundation framework – Interfaces that gives fundamental data management and
service features for iOS apps.

 Core Location framework – Gives location and heading information to apps.

 Core Motion Framework – Access all motion based data available on a device. Using
this core motion framework Accelerometer based information can be accessed.

 Foundation Framework – Objective C covering too many of the features found in the
Core Foundation framework

 Healthkit framework – New framework for handling health-related information of user

 Homekit framework – New framework for talking with and controlling connected
devices in a user’s home.

 Social framework – Simple interface for accessing the user’s social media accounts.

 StoreKit framework – Gives support for the buying of content and services from inside
your iOS apps, a feature known as In-App Purchase.

3. Media Layer: Graphics, Audio and Video technology is enabled using the Media Layer.

Graphics Framework:

 UIKit Graphics – It describes high level support for designing images and also used for
animating the content of your views.

 Core Graphics framework – It is the native drawing engine for iOS apps and gives
support for custom 2D vector and image based rendering.

 Core Animation – It is an initial technology that optimizes the animation experience of


your apps.
 Core Images – gives advanced support for controling video and motionless images in a
nondestructive way

 OpenGl ES and GLKit – manages advanced 2D and 3D rendering by hardware


accelerated interfaces

 Metal – It permits very high performance for your sophisticated graphics rendering and
computation works. It offers very low overhead access to the A7 GPU.

Audio

Framework:

 Media Player Framework – It is a high level framework which gives simple use to a
user’s iTunes library and support for playing playlists.

 AV Foundation – It is an Objective C interface for handling the recording and playback


of audio and video.

 OpenAL – is an industry standard technology for providing audio.

Video Framework

 AV Kit – framework gives a collection of easy to use interfaces for presenting video.

 AV Foundation – gives advanced video playback and recording capability.

 Core Media – framework describes the low level interfaces and data types for operating
media.

Cocoa Touch Layer

 EventKit framework – gives view controllers for showing the standard system
interfaces for seeing and altering calendar related events

 GameKit Framework – implements support for Game Center which allows users share
their game related information online

 iAd Framework – allows you deliver banner-based advertisements from your app.

 MapKit Framework – gives a scrollable map that you can include into your user
interface of app.
 PushKitFramework – provides registration support for VoIP apps.

 Twitter Framework – supports a UI for generating tweets and support for creating
URLs to access the Twitter service.

 UIKit Framework – gives vital infrastructure for applying graphical, event-driven apps
in iOS. Some of the Important functions of UI Kit framework:

- Multitasking support.

– Basic app management and infrastructure.

– User interface management

– Support for Touch and Motion event.

– Cut, copy and paste support and many more.

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