A!C 2d20 GM Toolkit Screen Back - 12th July 2021
A!C 2d20 GM Toolkit Screen Back - 12th July 2021
16 or higher +5 7 Auserwählten — The Chosen ROLL NAME HIDDEN If concealed this weapon be detected by those looking at the character. Skill tests to search for this weapon in difficulty by +1. Make It Happen: You can immediately introduce a new
? 14 or 15 4
INACCURATE You cannot benefit from the Aim minor action with this weapon. truth for the scene. It could be something that no one in 16 or higher 5
8 Die Toten 1–2 Nyarlathotep the scene has noticed yet, or a piece of equipment you
Conventional German Forces 9 Nachtwölfe Trooper 3–4 Cthulhu INDIRECT
The weapon drops its payload on enemies over great distances. Attacks with the weapon increase in difficulty by +1, but do not
require line of sight.
thought you didn’t have, but actually do! This may be used Additional Armour from equipment, or additional courage
before rolling for a skill test. from talents, is added to this base value.
ROLL NAME 10 Nachtwölfe Scientist 5–6 Father Dagon Ammunition for this weapon is bulky—when you make an attack you must expend 1 Ammo. The weapon cannot be used to
MUNITION
1–2 German Infantry soldier 11 Nachtwölfe Field Researcher 7–8 Mother Hydra make salvo attacks.
When you make an opposed test against a melee attack, you may reroll a single d20. This does not stack with multiple
Item Restrictions
3–4 German Infantry Officer 12 Nachtwölfe Starkmeister 9–10 Yog-Sothoth PARRYING
Parrying weapons. An item with a restriction of 0 is freely available everywhere,
5–6 Kriegsmarine 13 Nachtwölfe Pathfinder 11–12 Sarthothus RELIABLE You may ignore the first complication rolled using this weapon in an action scene. while an item with higher restriction is scarce, highly-regulated, rare or perhaps even illegal.
7–8 Abwehr 14 Nachtwölfe Stalker 13–14 Hastur Attacks with this weapon are difficult to hear, requiring a difficulty 2 Insight + Observation test to notice. Difficulty may be ITEM RESTRICTION RATING
SUBTLE
adjusted by distance and ambient noise.
9–10 Gestapo 15 Nachtwölfe Nachtjäger 15–16 Wendigo Ration packs, clothing 0
UNRELIABLE Attacks with this weapon increase the test’s complication range by 1.
11–12 Panzergrenadiere 16 Nachtjäger Pionier 17–18 Shub-Niggurath Pistols, ammo, skill kits 1
13–14 Fallschirmjäger 17 Nachtwölfe Hundemeister/Bestienmaster 19–20 Yig Rifle, SMG, grenades, suppressor (silencer), covert equipment 2
15–16 Brandenburger 18 Nachtwölfe Sturmtrooper Heavy weaponry, high explosives 3
17–18 Einsatzgruppen 19 Nachtwölfe Wolf Guard Rare, advanced and experimental weaponry 4
19–20 SS Sonderkommando/Waffen SS 20 Roll again Epic specialised weaponry and top secret devices from advanced research labs. 5
Legendary or semi-mystical weapons from the annals of history or the wars of tomorrow. 6