Paladin 2024
Paladin 2024
side.
Primary Abilities: Strength, Charisma Almost by definition, the life of a Paladin is an
adventuring life, for every Paladin lives on the
Paladins are united by their oaths to stand front lines of the cosmic struggle against
against the forces of annihilation and corruption. annihilation. Fighters are rare enough among the
Whether sworn before a god’s altar, in a sacred ranks of a world’s armies, but even fewer people
glade before nature spirits and fey beings, or in a can claim the calling of a Paladin. When they do
moment of desperation and grief with the dead receive the call, these blessed folk turn from
as the only witnesses, a Paladin’s oath is a their former occupations and take up arms and
powerful bond. It is a source of power that turns magic. Sometimes their oaths lead them into the
a devout warrior into a blessed champion. service of the crown as leaders of elite groups of
A Paladin swears to stand against corrupting knights, but even then, their loyalty is first to
influences and to hunt the forces of ruin their sacred oaths, not to crown and country.
wherever they lurk. Different Paladins focus on Adventuring Paladins take their work
various aspects of these causes, but all are bound seriously. A delve into an ancient ruin or a dusty
by the oaths that grant them power to do their crypt can be a quest driven by a higher purpose
sacred work. than the acquisition of treasure. Malign forces
Paladins train to learn the skills of combat, lurk in dungeons, and even the smallest victory
mastering a variety of weapons and armor. Even against them can tilt the cosmic balance away
so, their martial skills are secondary to the from oblivion.
magical power they wield—power to heal the
sick and injured, to smite their foes, and to
PALADIN
Channel Prepared —Spell Slots per Spell Level—
Level Prof. Bonus Class Features Divinity Spells 1st 2nd 3rd 4th 5th
1st +2 Lay on Hands, Spellcasting, Weapon Mastery — 2 2 — — — —
2nd +2 Fighting Style, Paladin’s Smite — 3 2 — — — —
3rd +2 Channel Divinity, Paladin Subclass 2 4 3 — — — —
4th +2 Ability Score Improvement 2 5 3 — — — —
5th +3 Extra Attack, Faithful Steed 2 6 4 2 — — —
6th +3 Aura of Protection 2 6 4 2 — — —
7th +3 Subclass Feature 2 7 4 3 — — —
8th +3 Ability Score Improvement 2 7 4 3 — — —
9th +4 Abjure Foes 2 9 4 3 2 — —
10th +4 Aura of Courage 2 9 4 3 2 — —
11th +4 Radiant Strikes 3 10 4 3 3 — —
12th +4 Ability Score Improvement 3 10 4 3 3 — —
13th +5 — 3 11 4 3 3 1 —
14th +5 Restoring Touch 3 11 4 3 3 1 —
15th +5 Subclass Feature 3 12 4 3 3 2 —
16th +5 Ability Score Improvement 3 12 4 3 3 2 —
17th +6 — 3 14 4 3 3 3 1
18th +6 Aura Expansion 3 14 4 3 3 3 1
19th +6 Ability Score Improvement 3 15 4 3 3 3 2
20th +6 Subclass Feature 3 15 4 3 3 3 2
RANGER
Prepared —Spells Slots per Spell Level—
Level Prof. Bonus Class Features Spells 1st 2nd 3rd 4th 5th
1st +2 Deft Explorer, Spellcasting, Weapon Mastery 2 2 — — — —
2nd +2 Favored Enemy, Fighting Style 3 2 — — — —
3rd +2 Ranger Subclass 4 3 — — — —
4th +2 Ability Score Improvement 5 3 — — — —
5th +3 Extra Attack 6 4 2 — — —
6th +3 Roving 6 4 2 — — —
7th +3 Subclass Feature 7 4 3 — — —
8th +3 Ability Score Improvement 7 4 3 — — —
9th +4 Conjure Barrage, Deft Explorer Improvement 9 4 3 2 — —
10th +4 Tireless 9 4 3 2 — —
11th +4 Subclass Feature 10 4 3 3 — —
12th +4 Ability Score Improvement 10 4 3 3 — —
13th +5 — 11 4 3 3 1 —
14th +5 Nature’s Veil 11 4 3 3 1 —
15th +5 Subclass Feature 12 4 3 3 2 —
16th +5 Ability Score Improvement 12 4 3 3 2 —
17th +6 Conjure Volley 14 4 3 3 3 1
18th +6 Feral Senses 14 4 3 3 3 1
19th +6 Ability Score Improvement 15 4 3 3 3 2
20th +6 Foe Slayer 15 4 3 3 3 2