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CUDA Compiler Driver NVCC

NVIDIA CUDA Compiler Driver

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jiaoyiguang
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© © All Rights Reserved
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Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views

CUDA Compiler Driver NVCC

NVIDIA CUDA Compiler Driver

Uploaded by

jiaoyiguang
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 68

NVIDIA CUDA Compiler Driver

Release 12.0

NVIDIA

Jan 27, 2023


Contents

1 Overview 3
1.1 CUDA Programming Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.2 CUDA Sources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1.3 Purpose of NVCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

2 Supported Host Compilers 5

3 Compilation Phases 7
3.1 NVCC Identification Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3.2 NVCC Phases . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3.3 Supported Input File Suffixes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
3.4 Supported Phases . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

4 The CUDA Compilation Trajectory 11

5 NVCC Command Options 13


5.1 Command Option Types and Notation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
5.2 Command Option Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
5.2.1 File and Path Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
--output-file file (-o) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
--objdir-as-tempdir (-objtemp) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
--pre-include file,... (-include) . . . . . . . . . . . . . . . . . . . . . . . . . . 14
--library library,... (-l) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
--define-macro def,... (-D) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
--undefine-macro def,... (-U) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
--include-path path,... (-I) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
--system-include path,... (-isystem) . . . . . . . . . . . . . . . . . . . . . . . 15
--library-path path,... (-L) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
--output-directory directory (-odir) . . . . . . . . . . . . . . . . . . . . . . . 15
--dependency-output file (-MF) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
--generate-dependency-targets (-MP) . . . . . . . . . . . . . . . . . . . . . . . . 15
--compiler-bindir directory (-ccbin) . . . . . . . . . . . . . . . . . . . . . . . 16
--allow-unsupported-compiler (-allow-unsupported-compiler) . . . . . 16
--archiver-binary executable (-arbin) . . . . . . . . . . . . . . . . . . . . . . . 16
--cudart {none|shared|static} (-cudart) . . . . . . . . . . . . . . . . . . . . . . . 16
--cudadevrt {none|static} (-cudadevrt) . . . . . . . . . . . . . . . . . . . . . . . 16
--libdevice-directory directory (-ldir) . . . . . . . . . . . . . . . . . . . . . 17
--target-directory string (-target-dir) . . . . . . . . . . . . . . . . . . . . . 17
5.2.2 Options for Specifying the Compilation Phase . . . . . . . . . . . . . . . . . . . . . . 17
--link (-link) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
--lib (-lib) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
--device-link (-dlink) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

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--device-c (-dc) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
--device-w (-dw) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
--cuda (-cuda) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
--compile (-c) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
--fatbin (-fatbin) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
--cubin (-cubin) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
--ptx (-ptx) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
--preprocess (-E) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
--generate-dependencies (-M) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
--generate-nonsystem-dependencies (-MM) . . . . . . . . . . . . . . . . . . . . . 19
--generate-dependencies-with-compile (-MD) . . . . . . . . . . . . . . . . . . 20
--generate-nonsystem-dependencies-with-compile (-MMD) . . . . . . . . . 20
--optix-ir (-optix-ir) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
--run (-run) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
5.2.3 Options for Specifying Behavior of Compiler/Linker . . . . . . . . . . . . . . . . . . 20
--profile (-pg) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
--debug (-g) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
--device-debug (-G) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
--extensible-whole-program (-ewp) . . . . . . . . . . . . . . . . . . . . . . . . . . 21
--no-compress (-no-compress) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
--generate-line-info (-lineinfo) . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
--optimization-info kind,... (-opt-info) . . . . . . . . . . . . . . . . . . . . 21
--optimize level (-O) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
--dopt kind (-dopt) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
--dlink-time-opt (-dlto) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
--ftemplate-backtrace-limit limit (-ftemplate-backtrace-limit) . . 22
--ftemplate-depth limit (-ftemplate-depth) . . . . . . . . . . . . . . . . . . 22
--no-exceptions (-noeh) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
--shared (-shared) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
--x {c|c++|cu} (-x) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
--std {c++03|c++11|c++14|c++17|c++20} (-std) . . . . . . . . . . . . . . . . . . . . 23
--no-host-device-initializer-list (-nohdinitlist) . . . . . . . . . . . . . 23
--expt-relaxed-constexpr (-expt-relaxed-constexpr) . . . . . . . . . . . . 24
--extended-lambda (-extended-lambda) . . . . . . . . . . . . . . . . . . . . . . . 24
--expt-extended-lambda (-expt-extended-lambda) . . . . . . . . . . . . . . . 24
--machine {64} (-m) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
--m64 (-m64) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
--host-linker-script {use-lcs|gen-lcs} (-hls) . . . . . . . . . . . . . . . . . 24
--augment-host-linker-script (-aug-hls) . . . . . . . . . . . . . . . . . . . . . 25
--host-relocatable-link (-r) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
5.2.4 Options for Passing Specific Phase Options . . . . . . . . . . . . . . . . . . . . . . . 25
--compiler-options options,... (-Xcompiler) . . . . . . . . . . . . . . . . . . 25
--linker-options options,... (-Xlinker) . . . . . . . . . . . . . . . . . . . . . 25
--archive-options options,... (-Xarchive) . . . . . . . . . . . . . . . . . . . 26
--ptxas-options options,... (-Xptxas) . . . . . . . . . . . . . . . . . . . . . . . 26
--nvlink-options options,... (-Xnvlink) . . . . . . . . . . . . . . . . . . . . . 26
5.2.5 Options for Guiding the Compiler Driver . . . . . . . . . . . . . . . . . . . . . . . . . . 26
--forward-unknown-to-host-compiler (-forward-unknown-to-host-compiler) 26
--forward-unknown-to-host-linker (-forward-unknown-to-host-linker) 26
--dont-use-profile (-noprof) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--threads number (-t) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--dryrun (-dryrun) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--verbose (-v) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--keep (-keep) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27

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--keep-dir directory (-keep-dir) . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--save-temps (-save-temps) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--clean-targets (-clean) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
--run-args arguments,... (-run-args) . . . . . . . . . . . . . . . . . . . . . . . 28
--use-local-env (-use-local-env) . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
--input-drive-prefix prefix (-idp) . . . . . . . . . . . . . . . . . . . . . . . . . 28
--dependency-drive-prefix prefix (-ddp) . . . . . . . . . . . . . . . . . . . . . 28
--drive-prefix prefix (-dp) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
--dependency-target-name target (-MT) . . . . . . . . . . . . . . . . . . . . . . . 28
--no-align-double . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
--no-device-link (-nodlink) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
--allow-unsupported-compiler (-allow-unsupported-compiler) . . . . . 29
5.2.6 Options for Steering CUDA Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . 29
--default-stream {legacy|null|per-thread} (-default-stream) . . . . . . 29
5.2.7 Options for Steering GPU Code Generation . . . . . . . . . . . . . . . . . . . . . . . . 29
--gpu-architecture {arch|native|all|all-major} (-arch) . . . . . . . . . . . 29
--gpu-code code,... (-code) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
--generate-code specification (-gencode) . . . . . . . . . . . . . . . . . . . . 31
--relocatable-device-code {true|false} (-rdc) . . . . . . . . . . . . . . . . . 31
--entries entry,... (-e) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
--maxrregcount amount (-maxrregcount) . . . . . . . . . . . . . . . . . . . . . . . 31
--use_fast_math (-use_fast_math) . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
--ftz {true|false} (-ftz) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
--prec-div {true|false} (-prec-div) . . . . . . . . . . . . . . . . . . . . . . . . . . 32
--prec-sqrt {true|false} (-prec-sqrt) . . . . . . . . . . . . . . . . . . . . . . . . 32
--fmad {true|false} (-fmad) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
--extra-device-vectorization (-extra-device-vectorization) . . . . . 33
--compile-as-tools-patch (-astoolspatch) . . . . . . . . . . . . . . . . . . . . 33
--keep-device-functions (-keep-device-functions) . . . . . . . . . . . . . 33
5.2.8 Generic Tool Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
--disable-warnings (-w) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
--source-in-ptx (-src-in-ptx) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
--restrict (-restrict) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
--Wno-deprecated-gpu-targets (-Wno-deprecated-gpu-targets) . . . . . 34
--Wno-deprecated-declarations (-Wno-deprecated-declarations) . . . . 34
--Wreorder (-Wreorder) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
--Wdefault-stream-launch (-Wdefault-stream-launch) . . . . . . . . . . . . 34
--Wmissing-launch-bounds (-Wmissing-launch-bounds) . . . . . . . . . . . . 34
--Wext-lambda-captures-this (-Wext-lambda-captures-this) . . . . . . . 34
--Werror kind,... (-Werror) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
--display-error-number (-err-no) . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
--no-display-error-number (-no-err-no) . . . . . . . . . . . . . . . . . . . . . . 35
--diag-error errNum,... (-diag-error) . . . . . . . . . . . . . . . . . . . . . . . 35
--diag-suppress errNum,... (-diag-suppress) . . . . . . . . . . . . . . . . . . 35
--diag-warn errNum,... (-diag-warn) . . . . . . . . . . . . . . . . . . . . . . . . 36
--resource-usage (-res-usage) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--help (-h) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--version (-V) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--options-file file,... (-optf) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--time filename (-time) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--qpp-config config (-qpp-config) . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--list-gpu-code (-code-ls) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
--list-gpu-arch (-arch-ls) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
5.2.9 Phase Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37

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Ptxas Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
--allow-expensive-optimizations (-allow-expensive-optimizations) 37
--compile-only (-c) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
--def-load-cache (-dlcm) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
--def-store-cache (-dscm) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
--device-debug (-g) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
--disable-optimizer-constants (-disable-optimizer-consts) . . 38
--entry entry,... (-e) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
--fmad (-fmad) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
--force-load-cache (-flcm) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
--force-store-cache (-fscm) . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
--generate-line-info (-lineinfo) . . . . . . . . . . . . . . . . . . . . . . . 38
--gpu-name gpuname (-arch) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
--help (-h) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
--machine (-m) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
--maxrregcount amount (-maxrregcount) . . . . . . . . . . . . . . . . . . 39
--opt-level N (-O) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
--options-file file,... (-optf) . . . . . . . . . . . . . . . . . . . . . . . 39
--position-independent-code (-pic) . . . . . . . . . . . . . . . . . . . . . 39
--preserve-relocs (-preserve-relocs) . . . . . . . . . . . . . . . . . . . 39
--sp-bound-check (-sp-bound-check) . . . . . . . . . . . . . . . . . . . . . 39
--verbose (-v) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
--version (-V) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
--warning-as-error (-Werror) . . . . . . . . . . . . . . . . . . . . . . . . . . 40
--warn-on-double-precision-use (-warn-double-usage) . . . . . . . 40
--warn-on-local-memory-usage (-warn-lmem-usage) . . . . . . . . . . 40
--warn-on-spills (-warn-spills) . . . . . . . . . . . . . . . . . . . . . . . 40
--compile-as-tools-patch (-astoolspatch) . . . . . . . . . . . . . . . . 40
NVLINK Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
--disable-warnings (-w) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
--preserve-relocs (-preserve-relocs) . . . . . . . . . . . . . . . . . . . 41
--verbose (-v) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
--warning-as-error (-Werror) . . . . . . . . . . . . . . . . . . . . . . . . . . 41
--suppress-arch-warning (-suppress-arch-warning) . . . . . . . . . 41
--suppress-stack-size-warning (-suppress-stack-size-warning) 41
--dump-callgraph (-dump-callgraph) . . . . . . . . . . . . . . . . . . . . . 41
5.3 NVCC Environment Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41

6 GPU Compilation 43
6.1 GPU Generations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
6.2 GPU Feature List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
6.3 Application Compatibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
6.4 Virtual Architectures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
6.5 Virtual Architecture Feature List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
6.6 Further Mechanisms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
6.6.1 Just-in-Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
6.6.2 Fatbinaries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
6.7 NVCC Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
6.7.1 Base Notation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
6.7.2 Shorthand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Shorthand 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Shorthand 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Shorthand 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
6.7.3 Extended Notation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49

iv
6.7.4 Virtual Architecture Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50

7 Using Separate Compilation in CUDA 51


7.1 Code Changes for Separate Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
7.2 NVCC Options for Separate Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
7.3 Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
7.4 Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
7.5 Optimization Of Separate Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
7.6 Potential Separate Compilation Issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
7.6.1 Object Compatibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
7.6.2 JIT Linking Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
7.6.3 Implicit CUDA Host Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
7.6.4 Using __CUDA_ARCH__ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
7.6.5 Device Code in Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56

8 Miscellaneous NVCC Usage 57


8.1 Cross Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
8.2 Keeping Intermediate Phase Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
8.3 Cleaning Up Generated Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
8.4 Printing Code Generation Statistics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58

9 Notices 59
9.1 Notice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
9.2 OpenCL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
9.3 Trademarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
9.4 Copyright . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60

v
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NVIDIA CUDA Compiler Driver NVCC

The documentation for nvcc, the CUDA compiler driver.

Contents 1
NVIDIA CUDA Compiler Driver, Release 12.0

2 Contents
Chapter 1. Overview

1.1. CUDA Programming Model


The CUDA Toolkit targets a class of applications whose control part runs as a process on a general
purpose computing device, and which use one or more NVIDIA GPUs as coprocessors for accelerating
single program, multiple data (SPMD) parallel jobs. Such jobs are self-contained, in the sense that they
can be executed and completed by a batch of GPU threads entirely without intervention by the host
process, thereby gaining optimal benefit from the parallel graphics hardware.
The GPU code is implemented as a collection of functions in a language that is essentially C++, but
with some annotations for distinguishing them from the host code, plus annotations for distinguishing
different types of data memory that exists on the GPU. Such functions may have parameters, and they
can be called using a syntax that is very similar to regular C function calling, but slightly extended for
being able to specify the matrix of GPU threads that must execute the called function. During its life
time, the host process may dispatch many parallel GPU tasks.
For more information on the CUDA programming model, consult the CUDA C++ Programming Guide.

1.2. CUDA Sources


Source files for CUDA applications consist of a mixture of conventional C++ host code, plus GPU de-
vice functions. The CUDA compilation trajectory separates the device functions from the host code,
compiles the device functions using the proprietary NVIDIA compilers and assembler, compiles the
host code using a C++ host compiler that is available, and afterwards embeds the compiled GPU func-
tions as fatbinary images in the host object file. In the linking stage, specific CUDA runtime libraries
are added for supporting remote SPMD procedure calling and for providing explicit GPU manipulation
such as allocation of GPU memory buffers and host-GPU data transfer.

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1.3. Purpose of NVCC


The compilation trajectory involves several splitting, compilation, preprocessing, and merging steps
for each CUDA source file. It is the purpose of nvcc, the CUDA compiler driver, to hide the intricate
details of CUDA compilation from developers. It accepts a range of conventional compiler options,
such as for defining macros and include/library paths, and for steering the compilation process. All
non-CUDA compilation steps are forwarded to a C++ host compiler that is supported by nvcc, and
nvcc translates its options to appropriate host compiler command line options.

4 Chapter 1. Overview
Chapter 2. Supported Host Compilers

A general purpose C++ host compiler is needed by nvcc in the following situations:
▶ During non-CUDA phases (except the run phase), because these phases will be forwarded by
nvcc to this compiler.
▶ During CUDA phases, for several preprocessing stages and host code compilation (see also The
CUDA Compilation Trajectory).
nvcc assumes that the host compiler is installed with the standard method designed by the compiler
provider. If the host compiler installation is non-standard, the user must make sure that the environ-
ment is set appropriately and use relevant nvcc compile options.
The following documents provide detailed information about supported host compilers:
▶ NVIDIA CUDA Installation Guide for Linux
▶ NVIDIA CUDA Installation Guide for Microsoft Windows
On all platforms, the default host compiler executable (gcc and g++ on Linux and cl.exe on Windows)
found in the current execution search path will be used, unless specified otherwise with appropriate
options (see File and Path Specifications).

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6 Chapter 2. Supported Host Compilers


Chapter 3. Compilation Phases

3.1. NVCC Identification Macro


nvcc predefines the following macros:
__NVCC__ Defined when compiling C/C++/CUDA source files.
__CUDACC__ Defined when compiling CUDA source files.
__CUDACC_RDC__ Defined when compiling CUDA source files in relocatable device code mode (see
NVCC Options for Separate Compilation).
__CUDACC_EWP__ Defined when compiling CUDA source files in extensible whole program mode (see
Options for Specifying Behavior of Compiler/Linker).
__CUDACC_DEBUG__ Defined when compiling CUDA source files in the device-debug mode (see Op-
tions for Specifying Behavior of Compiler/Linker).
__CUDACC_RELAXED_CONSTEXPR__ Defined when the --expt-relaxed-constexpr flag is speci-
fied on the command line. Refer to the CUDA C++ Programming Guide for more details.
__CUDACC_EXTENDED_LAMBDA__ Defined when the --expt-extended-lambda or
--extended-lambda flag is specified on the command line. Refer to the CUDA C++ Pro-
gramming Guide for more details.
__CUDACC_VER_MAJOR__ Defined with the major version number of nvcc.
__CUDACC_VER_MINOR__ Defined with the minor version number of nvcc.
__CUDACC_VER_BUILD__ Defined with the build version number of nvcc.
__NVCC_DIAG_PRAGMA_SUPPORT__ Defined when the CUDA frontend compiler supports di-
agnostic control with the nv_diag_suppress, nv_diag_error, nv_diag_warning,
nv_diag_default,nv_diag_once, and nv_diagnostic pragmas.

3.2. NVCC Phases


A compilation phase is the a logical translation step that can be selected by command line options to
nvcc. A single compilation phase can still be broken up by nvcc into smaller steps, but these smaller
steps are just implementations of the phase: they depend on seemingly arbitrary capabilities of the
internal tools that nvcc uses, and all of these internals may change with a new release of the CUDA
Toolkit. Hence, only compilation phases are stable across releases, and although nvcc provides options

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to display the compilation steps that it executes, these are for debugging purposes only and must not
be copied and used into build scripts.
nvcc phases are selected by a combination of command line options and input file name suffixes, and
the execution of these phases may be modified by other command line options. In phase selection, the
input file suffix defines the phase input, while the command line option defines the required output
of the phase.
The following paragraphs list the recognized file name suffixes and the supported compilation phases.
A full explanation of the nvcc command line options can be found in NVCC Command Options.

3.3. Supported Input File Suffixes


The following table defines how nvcc interprets its input files:

Input File Prefix Description


.cu CUDA source file, containing host code and device functions
.c C source file
.cc, .cxx, .cpp C++ source file
.ptx PTX intermediate assembly file (see Figure 1)
.cubin CUDA device code binary file (CUBIN) for a single GPU architecture (see Figure 1)
.fatbin CUDA fat binary file that may contain multiple PTX and CUBIN files (see Figure 1)
.o, .obj Object file
.a, .lib Library file
.res Resource file
.so Shared object file

Note that nvcc does not make any distinction between object, library or resource files. It just passes
files of these types to the linker when the linking phase is executed.

3.4. Supported Phases


The following table specifies the supported compilation phases, plus the option to nvcc that enables
execution of this phase. It also lists the default name of the output file generated by this phase, which
will take effect when no explicit output file name is specified using option --output-file:

8 Chapter 3. Compilation Phases


NVIDIA CUDA Compiler Driver, Release 12.0

Phase nvcc Option Default Output File Name


Long Name Short
Name
CUDA compilation --cuda -cuda .cpp.ii appended to source file name, as in x.cu.
to C/C++ source file cpp.ii. This output file can be compiled by the host
compiler that was used by nvcc to preprocess the .
cu file.
C/C++ preprocess- --preprocess -E <result on standard output>
ing
C/C++ compilation --compile -c Source file name with suffix replaced by o on Linux or
to object file obj on Windows
Cubin generation --cubin -cubinSource file name with suffix replaced by cubin
from CUDA source
files
Cubin generation --cubin -cubinSource file name with suffix replaced by cubin
from PTX interme-
diate files.
PTX generation --ptx -ptx Source file name with suffix replaced by ptx
from CUDA source
files
Fatbinary genera- --fatbin -fatbin
Source file name with suffix replaced by fatbin
tion from source,
PTX or cubin files
Linking relocatable --device-link-dlinka_dlink.obj on Windows or a_dlink.o on other
device code. platforms
Cubin generation --device-link--cubin
-dlink-cubin
a_dlink.cubin
from linked re-
locatable device
code.
Fatbinary gener- --device-link--fatbin
-dlink-fatbin
a_dlink.fatbin
ation from linked
relocatable device
code
Linking an exe- <no phase op- a.exe on Windows or a.out on other platforms
cutable tion>
Constructing an ob- --lib -lib a.lib on Windows or a.a on other platforms
ject file archive, or li-
brary
make dependency --generate-dependencies
-M <result on standard output>
generation
make dependency --generate-nonsystem-dependencies
-MM <result on standard output>
generation without
headers in system
paths.
Compile CUDA --optix-ir -optix-ir
Source file name with suffix replaced by optixir
source to OptiX IR
output.
3.4. Supported Phases 9
Running an exe- --run -run
cutable
NVIDIA CUDA Compiler Driver, Release 12.0

Notes:
▶ The last phase in this list is more of a convenience phase. It allows running the compiled and
linked executable without having to explicitly set the library path to the CUDA dynamic libraries.
▶ Unless a phase option is specified, nvcc will compile and link all its input files.

10 Chapter 3. Compilation Phases


Chapter 4. The CUDA Compilation
Trajectory

CUDA compilation works as follows: the input program is preprocessed for device compilation com-
pilation and is compiled to CUDA binary (cubin) and/or PTX intermediate code, which are placed in
a fatbinary. The input program is preprocessed once again for host compilation and is synthesized
to embed the fatbinary and transform CUDA specific C++ extensions into standard C++ constructs.
Then the C++ host compiler compiles the synthesized host code with the embedded fatbinary into a
host object. The exact steps that are followed to achieve this are displayed in Figure 1.
The embedded fatbinary is inspected by the CUDA runtime system whenever the device code is
launched by the host program to obtain an appropriate fatbinary image for the current GPU.
CUDA programs are compiled in the whole program compilation mode by default, i.e., the device code
cannot reference an entity from a separate file. In the whole program compilation mode, device link
steps have no effect. For more information on the separate compilation and the whole program com-
pilation, see Using Separate Compilation in CUDA.

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Fig. 1: CUDA Compilation Trajectory

12 Chapter 4. The CUDA Compilation Trajectory


Chapter 5. NVCC Command Options

5.1. Command Option Types and Notation


Each nvcc option has a long name and a short name, which are interchangeable with each other. These
two variants are distinguished by the number of hyphens that must precede the option name: long
names must be preceded by two hyphens, while short names must be preceded by a single hyphen.
For example, -I is the short name of --include-path. Long options are intended for use in build
scripts, where size of the option is less important than descriptive value. In contrast, short options are
intended for interactive use.
nvcc recognizes three types of command options: boolean options, single value options, and list op-
tions.
Boolean options do not have an argument; they are either specified on a command line or not. Single
value options must be specified at most once, and list options may be repeated. Examples of each of
these option types are, respectively: --verbose (switch to verbose mode), --output-file (specify
output file), and --include-path (specify include path).
Single value options and list options must have arguments, which must follow the name of the option
itself by either one of more spaces or an equals character. When a one-character short name such as
-I, -l, and -L is used, the value of the option may also immediately follow the option itself without
being seperated by spaces or an equal character. The individual values of list options may be separated
by commas in a single instance of the option, or the option may be repeated, or any combination of
these two cases.
Hence, for the two sample options mentioned above that may take values, the following notations are
legal:
-o file

-o=file

-Idir1,dir2 -I=dir3 -I dir4,dir5

Long option names are used throughout the document, unless specified otherwise; however, short
names can be used instead of long names to have the same effect.

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5.2. Command Option Description


This section presents tables of nvcc options. The option type in the tables can be recognized as
follows: boolean options do not have arguments specified in the first column, while the other two
types do. List options can be recognized by the repeat indicator ,... at the end of the argument.
Long options are described in the first columns of the options tables, and short options occupy the
second columns.

5.2.1. File and Path Specifications


--output-file file (-o)

Specify name and location of the output file.

--objdir-as-tempdir (-objtemp)

Create all intermediate files in the same directory as the object file. These intermediate files are deleted
when the compilation is finished. This option will take effect only if -c, -dc or -dw is also used. Using this
option will ensure that the intermediate file name that is embedded in the object file will not change
in multiple compiles of the same file. However, this is not guaranteed if the input is stdin. If the
same file is compiled with two different options, ex., ‘nvcc -c t.cu’ and ‘nvcc -c -ptx t.cu’, then the files
should be compiled in different directories. Compiling them in the same directory can either cause the
compilation to fail or produce incorrect results.

--pre-include file,... (-include)

Specify header files that must be pre-included during preprocessing.

--library library,... (-l)

Specify libraries to be used in the linking stage without the library file extension.
The libraries are searched for on the library search paths that have been specified using option
--library-path (see Libraries).

--define-macro def,... (-D)

Define macros to be used during preprocessing.


def can be either name or name=definition.
▶ name - Predefine name as a macro.
▶ name=definition - The contents of definition are tokenized and preprocessed as if they appear
during translation phase three in a #define directive. The definition will be truncated by em-
bedded new line characters.

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NVIDIA CUDA Compiler Driver, Release 12.0

--undefine-macro def,... (-U)

Undefine an existing macro during preprocessing or compilation.

--include-path path,... (-I)

Specify include search paths.

--system-include path,... (-isystem)

Specify system include search paths.

--library-path path,... (-L)

Specify library search paths (see Libraries).

--output-directory directory (-odir)

Specify the directory of the output file.


This option is intended for letting the dependency generation step (see --generate-dependencies)
generate a rule that defines the target object file in the proper directory.

--dependency-output file (-MF)

Specify the dependency output file.


This option specifies the output file for the dependency generation step
(see --generate-dependencies). The option --generate-dependencies or
--generate-nonystem-dependencies must be specified if a dependency output file is set.

--generate-dependency-targets (-MP)

Add an empty target for each dependency.


This option adds phony targets to the dependency generation step (see --generate-dependencies)
intended to avoid makefile errors if old dependencies are deleted. The input files are not emitted as
phony targets.

5.2. Command Option Description 15


NVIDIA CUDA Compiler Driver, Release 12.0

--compiler-bindir directory (-ccbin)

Specify the directory in which the default host compiler executable resides.
The host compiler executable name can be also specified to ensure that the correct host compiler is se-
lected. In addition, driver prefix options (--input-drive-prefix, --dependency-drive-prefix,
or --drive-prefix) may need to be specified, if nvcc is executed in a Cygwin shell or a MinGW shell
on Windows.

--allow-unsupported-compiler (-allow-unsupported-compiler)

Disable nvcc check for supported host compiler versions.


Using an unsupported host compiler may cause compilation failure or incorrect run time execution.
Use at your own risk. This option has no effect on MacOS.

--archiver-binary executable (-arbin)

Specify the path of the archiver tool used create static library with --lib.

--cudart {none|shared|static} (-cudart)

Specify the type of CUDA runtime library to be used: no CUDA runtime library, shared/dynamic CUDA
runtime library, or static CUDA runtime library.
Allowed Values
▶ none
▶ shared
▶ static
Default
The static CUDA runtime library is used by default.

--cudadevrt {none|static} (-cudadevrt)

Specify the type of CUDA device runtime library to be used: no CUDA device runtime library, or static
CUDA device runtime library.
Allowed Values
▶ none
▶ static
Default
The static CUDA device runtime library is used by default.

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--libdevice-directory directory (-ldir)

Specify the directory that contains the libdevice library files.


Libdevice library files are located in the nvvm∕libdevice directory in the CUDA Toolkit.

--target-directory string (-target-dir)

Specify the subfolder name in the targets directory where the default include and library paths are
located.

5.2.2. Options for Specifying the Compilation Phase


Options of this category specify up to which stage the input files must be compiled.

--link (-link)

Specify the default behavior: compile and link all input files.
Default Output File Name
a.exe on Windows or a.out on other platforms is used as the default output file name.

--lib (-lib)

Compile all input files into object files, if necessary, and add the results to the specified library output
file.
Default Output File Name
a.lib on Windows or a.a on other platforms is used as the default output file name.

--device-link (-dlink)

Link object files with relocatable device code and .ptx, .cubin, and .fatbin files into an object file
with executable device code, which can be passed to the host linker.
Default Output File Name
a_dlink.obj on Windows or a_dlink.o on other platforms is used as the default output file name.
When this option is used in conjunction with --fatbin, a_dlink.fatbin is used as the default out-
put file name. When this option is used in conjunction with --cubin, a_dlink.cubin is used as the
default output file name.

5.2. Command Option Description 17


NVIDIA CUDA Compiler Driver, Release 12.0

--device-c (-dc)

Compile each .c, .cc, .cpp, .cxx, and .cu input file into an object file that contains relocatable device
code.
It is equivalent to --relocatable-device-code=true --compile.
Default Output File Name
The source file name extension is replaced by .obj on Windows and .o on other platforms to create
the default output file name. For example, the default output file name for x.cu is x.obj on Windows
and x.o on other platforms.

--device-w (-dw)

Compile each .c, .cc, .cpp, .cxx, and .cu input file into an object file that contains executable device
code.
It is equivalent to --relocatable-device-code=false --compile.
Default Output File Name
The source file name extension is replaced by .obj on Windows and .o on other platforms to create
the default output file name. For example, the default output file name for x.cu is x.obj on Windows
and x.o on other platforms.

--cuda (-cuda)

Compile each .cu input file to a .cu.cpp.ii file.


Default Output File Name
.cu.cpp.ii is appended to the basename of the source file name to create the default output file
name. For example, the default output file name for x.cu is x.cu.cpp.ii.

--compile (-c)

Compile each .c, .cc, .cpp, .cxx, and .cu input file into an object file.
Default Output File Name
The source file name extension is replaced by .obj on Windows and .o on other platforms to create
the default output file name. For example, the default output file name for x.cu is x.obj on Windows
and x.o on other platforms.

--fatbin (-fatbin)

Compile all .cu, .ptx, and .cubin input files to device-only .fatbin files.
nvcc discards the host code for each .cu input file with this option.
Default Output File Name
The source file name extension is replaced by .fatbin to create the default output file name. For
example, the default output file name for x.cu is x.fatbin.

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--cubin (-cubin)

Compile all .cu and .ptx input files to device-only .cubin files.
nvcc discards the host code for each .cu input file with this option.
Default Output File Name
The source file name extension is replaced by .cubin to create the default output file name. For
example, the default output file name for x.cu is x.cubin.

--ptx (-ptx)

Compile all .cu input files to device-only .ptx files.


nvcc discards the host code for each .cu input file with this option.
Default Output File Name
The source file name extension is replaced by .ptx to create the default output file name. For example,
the default output file name for x.cu is x.ptx.

--preprocess (-E)

Preprocess all .c, .cc, .cpp, .cxx, and .cu input files.
Default Output File Name
The output is generated in stdout by default.

--generate-dependencies (-M)

Generate a dependency file that can be included in a Makefile for the .c, .cc, .cpp, .cxx, and .cu
input file.
nvcc uses a fixed prefix to identify dependencies in the preprocessed file ( ‘#line 1’ on Linux and
‘# 1’ on Windows). The files mentioned in source location directives starting with this prefix will be
included in the dependency list.
Default Output File Name
The output is generated in stdout by default.

--generate-nonsystem-dependencies (-MM)

Same as --generate-dependencies but skip header files found in system directories (Linux only).
Default Output File Name
The output is generated in stdout by default.

5.2. Command Option Description 19


NVIDIA CUDA Compiler Driver, Release 12.0

--generate-dependencies-with-compile (-MD)

Generate a dependency file and compile the input file. The dependency file can be included in a Make-
file for the .c, .cc, .cpp, .cxx, and .cu input file.
This option cannot be specified together with -E. The dependency file name is computed as follows:
▶ If -MF is specified, then the specified file is used as the dependency file name.
▶ If -o is specified, the dependency file name is computed from the specified file name by replacing
the suffix with ‘.d’.
▶ Otherwise, the dependency file name is computed by replacing the input file names’s suffix with
‘.d’.
If the dependency file name is computed based on either -MF or -o, then multiple input files are not
supported.

--generate-nonsystem-dependencies-with-compile (-MMD)

Same as --generate-dependencies-with-compile but skip header files found in system directo-


ries (Linux only).

--optix-ir (-optix-ir)

Compile CUDA source to OptiX IR (.optixir) output. The OptiX IR is only intended for consumption by
OptiX through appropriate APIs. This feature is not supported with link-time-optimization (-dlto), the
lto_NN -arch target, or with -gencode.
Default Output File Name
The source file name extension is replaced by .optixir to create the default output file name. For
example, the default output file name for x.cu is x.optixir.

--run (-run)

Compile and link all input files into an executable, and executes it.
When the input is a single executable, it is executed without any compilation or linking. This step
is intended for developers who do not want to be bothered with setting the necessary environment
variables; these are set temporarily by nvcc.

5.2.3. Options for Specifying Behavior of Compiler/Linker


--profile (-pg)

Instrument generated code/executable for use by gprof.

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NVIDIA CUDA Compiler Driver, Release 12.0

--debug (-g)

Generate debug information for host code.

--device-debug (-G)

Generate debug information for device code.


If --dopt is not specified, then this option turns off all optimizations on device code. It is not intended
for profiling; use --generate-line-info instead for profiling.

--extensible-whole-program (-ewp)

Generate extensible whole program device code, which allows some calls to not be resolved until linking
with libcudadevrt.

--no-compress (-no-compress)

Do not compress device code in fatbinary.

--generate-line-info (-lineinfo)

Generate line-number information for device code.

--optimization-info kind,... (-opt-info)

Provide optimization reports for the specified kind of optimization.


The following tags are supported:
inline
Emit remarks related to function inlining. Inlining pass may be invoked multiple times by
the compiler and a function not inlined in an earlier pass may be inlined in a subsequent
pass.

--optimize level (-O)

Specify optimization level for host code.

5.2. Command Option Description 21


NVIDIA CUDA Compiler Driver, Release 12.0

--dopt kind (-dopt)

Enable device code optimization. When specified along with -G, enables limited debug information
generation for optimized device code (currently, only line number information). When -G is not speci-
fied, -dopt=on is implicit.
Allowed Values
▶ on: enable device code optimization.

--dlink-time-opt (-dlto)

Perform link-time optimization of device code. The option ‘-lto’ is also an alias to ‘-dlto’. Link-time opti-
mization must be specified at both compile and link time; at compile time it stores high-level interme-
diate code, then at link time it links together and optimizes the intermediate code. If that intermediate
is not found at link time then nothing happens. Intermediate code is also stored at compile time with
the --gpu-code='lto_NN' target. The options -dlto -arch=sm_NN will add a lto_NN target; if you
want to only add a lto_NN target and not the compute_NN that -arch=sm_NN usually generates, use
-arch=lto_NN.

--ftemplate-backtrace-limit limit (-ftemplate-backtrace-limit)

Set the maximum number of template instantiation notes for a single warning or error to limit.
A value of 0 is allowed, and indicates that no limit should be enforced. This value is also passed to the
host compiler if it provides an equivalent flag.

--ftemplate-depth limit (-ftemplate-depth)

Set the maximum instantiation depth for template classes to limit.


This value is also passed to the host compiler if it provides an equivalent flag.

--no-exceptions (-noeh)

Disable exception handling for host code.


Disable exception handling for host code, by passing “-EHs-c-” (for cl.exe) and “–fno-exceptions” (for
other host compilers) during host compiler invocation. These flags are added to the host compiler
invocation before any flags passed directly to the host compiler with “-Xcompiler”
Default (on Windows)
▶ On Windows, nvcc passes /EHsc to the host compiler by default.
Example (on Windows)
▶ nvcc --no-exceptions -Xcompiler ∕EHa x.cu

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--shared (-shared)

Generate a shared library during linking.


Use option --linker-options when other linker options are required for more control.

--x {c|c++|cu} (-x)

Explicitly specify the language for the input files, rather than letting the compiler choose a default
based on the file name suffix.
Allowed Values
▶ c
▶ c++
▶ cu
Default
The language of the source code is determined based on the file name suffix.

--std {c++03|c++11|c++14|c++17|c++20} (-std)

Select a particular C++ dialect.


Allowed Values
▶ c++03
▶ c++11
▶ c++14
▶ c++17
▶ c++20
Default
The default C++ dialect depends on the host compiler. nvcc matches the default C++ dialect that the
host compiler uses.

--no-host-device-initializer-list (-nohdinitlist)

Do not consider member functions of std::initializer_list as __host__ __device__ func-


tions implicitly.

5.2. Command Option Description 23


NVIDIA CUDA Compiler Driver, Release 12.0

--expt-relaxed-constexpr (-expt-relaxed-constexpr)

Experimental flag: Allow host code to invoke ``__device__ constexpr`` functions, and device code to
invoke ``__host__ constexpr`` functions.
Note that the behavior of this flag may change in future compiler releases.

--extended-lambda (-extended-lambda)

Allow __host__, __device__ annotations in lambda declarations.

--expt-extended-lambda (-expt-extended-lambda)

Alias for --extended-lambda.

--machine {64} (-m)

Specify 64-bit architecture.


Allowed Values
▶ 64
Default
This option is set based on the host platform on which nvcc is executed.

--m64 (-m64)

Alias for --machine=64

--host-linker-script {use-lcs|gen-lcs} (-hls)

Use the host linker script (GNU/Linux only) to enable support for certain CUDA specific requirements,
while building executable files or shared libraries.
Allowed Values
use-lcs
Prepares a host linker script and enables host linker to support relocatable device object
files that are larger in size, that would otherwise, in certain cases, cause the host linker to
fail with relocation truncation error.
gen-lcs
Generates a host linker script that can be passed to host linker manually, in the case where
host linker is invoked separately outside of nvcc. This option can be combined with -shared
or -r option to generate linker scripts that can be used while generating host shared li-
braries or host relocatable links respectively.
The file generated using this options must be provided as the last input file to the host
linker.

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The output is generated to stdout by default. Use the option -o filename to specify the
output filename.
A linker script may already be in used and passed to the host linker using the host linker option
--script (or -T), then the generated host linker script must augment the existing linker script. In
such cases, the option -aug-hls must be used to generate linker script that contains only the aug-
mentation parts. Otherwise, the host linker behaviour is undefined.
A host linker option, such as -z with a non-default argument, that can modify the default linker script
internally, is incompatible with this option and the behavior of any such usage is undefined.
Default Value
use-lcs is used as the default type.

--augment-host-linker-script (-aug-hls)

Enables generation of host linker script that augments an existing host linker script (GNU/Linux only).
See option --host-linker-script for more details.

--host-relocatable-link (-r)

When used in combination with -hls=gen-lcs, controls the behaviour of -hls=gen-lcs and sets
it to generate host linker script that can be used in host relocatable link (ld -r linkage). See option
-hls=gen-lcs for more information.
This option currently is effective only when used with -hls=gen-lcs; in all other cases, this option is
ignored currently.

5.2.4. Options for Passing Specific Phase Options


These allow for passing specific options directly to the internal compilation tools that nvcc encapsu-
lates, without burdening nvcc with too-detailed knowledge on these tools. A table of useful sub-tool
options can be found at the end of this chapter.

--compiler-options options,... (-Xcompiler)

Specify options directly to the compiler/preprocessor.

--linker-options options,... (-Xlinker)

Specify options directly to the host linker.

5.2. Command Option Description 25


NVIDIA CUDA Compiler Driver, Release 12.0

--archive-options options,... (-Xarchive)

Specify options directly to the library manager.

--ptxas-options options,... (-Xptxas)

Specify options directly to ptxas, the PTX optimizing assembler.

--nvlink-options options,... (-Xnvlink)

Specify options directly to nvlink, the device linker.

5.2.5. Options for Guiding the Compiler Driver


--forward-unknown-to-host-compiler (-forward-unknown-to-host-compiler)

Forward unknown options to the host compiler. An ‘unknown option’ is a command line argument that
starts with - followed by another character, and is not a recognized nvcc flag or an argument for a
recognized nvcc flag.
If the unknown option is followed by a separate command line argument, the argument will not be
forwarded, unless it begins with the - character.
For example:
▶ nvcc -forward-unknown-to-host-compiler -foo=bar a.cu will forward -foo=bar to
host compiler.
▶ nvcc -forward-unknown-to-host-compiler -foo bar a.cu will report an error for bar
argument.
▶ nvcc -forward-unknown-to-host-compiler -foo -bar a.cu will forward -foo and -bar
to host compiler.

--forward-unknown-to-host-linker (-forward-unknown-to-host-linker)

Forward unknown options to the host linker. An ‘unknown option’ is a command line argument that
starts with - followed by another character, and is not a recognized nvcc flag or an argument for a
recognized nvcc flag.
If the unknown option is followed by a separate command line argument, the argument will not be
forwarded, unless it begins with the - character.
For example:
▶ nvcc -forward-unknown-to-host-linker -foo=bar a.cu will forward -foo=bar to host
linker.
▶ nvcc -forward-unknown-to-host-linker -foo bar a.cu will report an error for bar
argument.
▶ nvcc -forward-unknown-to-host-linker -foo -bar a.cu will forward -foo and -bar to
host linker.

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--dont-use-profile (-noprof)

Do not use configurations from the nvcc.profile file for compilation.

--threads number (-t)

Specify the maximum number of threads to be used to execute the compilation steps in parallel.
This option can be used to improve the compilation speed when compiling for multiple architectures.
The compiler creates number threads to execute the compilation steps in parallel. If number is 1, this
option is ignored. If number is 0, the number of threads used is the number of CPUs on the machine.

--dryrun (-dryrun)

List the compilation sub-commands without executing them.

--verbose (-v)

List the compilation sub-commands while executing them.

--keep (-keep)

Keep all intermediate files that are generated during internal compilation steps.

--keep-dir directory (-keep-dir)

Keep all intermediate files that are generated during internal compilation steps in this directory.

--save-temps (-save-temps)

This option is an alias of --keep.

--clean-targets (-clean)

Delete all the non-temporary files that the same nvcc command would generate without this option.
This option reverses the behavior of nvcc. When specified, none of the compilation phases will be
executed. Instead, all of the non-temporary files that nvcc would otherwise create will be deleted.

5.2. Command Option Description 27


NVIDIA CUDA Compiler Driver, Release 12.0

--run-args arguments,... (-run-args)

Specify command line arguments for the executable when used in conjunction with --run.

--use-local-env (-use-local-env)

Skip MSVC environment initialization.


By default nvcc assumes that the MSVC environment needs to be initialized. This is done by executing
the appropriate command file available for the MSVC installation detected or specified. Initializing the
environment for each nvcc invocation can add noticeable overheads. If the environment used to invoke
nvcc has already been configured, this option can be used to skip this step.

--input-drive-prefix prefix (-idp)

Specify the input drive prefix.


On Windows, all command line arguments that refer to file names must be converted to the Windows
native format before they are passed to pure Windows executables. This option specifies how the
current development environment represents absolute paths. Use ∕cygwin∕ as prefix for Cygwin
build environments and ∕ as prefix for MinGW.

--dependency-drive-prefix prefix (-ddp)

Specify the dependency drive prefix.


On Windows, when generating dependency files (see --generate-dependencies), all file names
must be converted appropriately for the instance of make that is used. Some instances of make have
trouble with the colon in absolute paths in the native Windows format, which depends on the envi-
ronment in which the make instance has been compiled. Use ∕cygwin∕ as prefix for a Cygwin make,
and ∕ as prefix for MinGW. Or leave these file names in the native Windows format by specifying
nothing.

--drive-prefix prefix (-dp)

Specify the drive prefix.


This option specifies prefix as both --input-drive-prefix and --dependency-drive-prefix.

--dependency-target-name target (-MT)

Specify the target name of the generated rule when generating a dependency file (see
--generate-dependencies).

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--no-align-double

Specify that -malign-double should not be passed as a compiler argument on 32-bit platforms.
WARNING: this makes the ABI incompatible with the CUDA’s kernel ABI for certain 64-bit types.

--no-device-link (-nodlink)

Skip the device link step when linking object files.

--allow-unsupported-compiler (-allow-unsupported-compiler)

Disable nvcc check for supported host compiler versions.


Using an unsupported host compiler may cause compilation failure or incorrect run time execution.
Use at your own risk. This option has no effect on MacOS.

5.2.6. Options for Steering CUDA Compilation


--default-stream {legacy|null|per-thread} (-default-stream)

Specify the stream that CUDA commands from the compiled program will be sent to by default.
Allowed Values
legacy
The CUDA legacy stream (per context, implicitly synchronizes with other streams)
per-thread
Normal CUDA stream (per thread, does not implicitly synchronize with other streams)
null
Deprecated alias for legacy
Default
legacy is used as the default stream.

5.2.7. Options for Steering GPU Code Generation


--gpu-architecture {arch|native|all|all-major} (-arch)

Specify the name of the class of NVIDIA virtual GPU architecture for which the CUDA input files must
be compiled.
With the exception as described for the shorthand below, the architecture specified with this option
must be a virtual architecture (such as compute_50). Normally, this option alone does not trigger
assembly of the generated PTX for a real architecture (that is the role of nvcc option --gpu-code,
see below); rather, its purpose is to control preprocessing and compilation of the input to PTX.

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NVIDIA CUDA Compiler Driver, Release 12.0

For convenience, in case of simple nvcc compilations, the following shorthand is supported.
If no value for option --gpu-code is specified, then the value of this option defaults to the
value of --gpu-architecture. In this situation, as only exception to the description above,
the value specified for --gpu-architecture may be a real architecture (such as a sm_50), in
which case nvcc uses the specified real architecture and its closest virtual architecture as effec-
tive architecture values. For example, nvcc --gpu-architecture=sm_50 is equivalent to nvcc
--gpu-architecture=compute_50 --gpu-code=sm_50,compute_50.
When -arch=native is specified, nvcc detects the visible GPUs on the system and generates codes
for them, no PTX program will be generated for this option. It is a warning if no visible supported GPU
on the system, and the default architecture will be used.
If -arch=all is specified, nvcc embeds a compiled code image for all supported architectures
(sm_*), and a PTX program for the highest major virtual architecture. For -arch=all-major, nvcc
embeds a compiled code image for all supported major versions (sm_*0), plus the earliest supported,
and adds a PTX program for the highest major virtual architecture.
See Virtual Architecture Feature List for the list of supported virtual architectures and GPU Feature
List for the list of supported real architectures.
Default
sm_52 is used as the default value; PTX is generated for compute_52 then assembled and optimized
for sm_52.

--gpu-code code,... (-code)

Specify the name of the NVIDIA GPU to assemble and optimize PTX for.
nvcc embeds a compiled code image in the resulting executable for each specified code architecture,
which is a true binary load image for each real architecture (such as sm_50), and PTX code for the
virtual architecture (such as compute_50).
During runtime, such embedded PTX code is dynamically compiled by the CUDA runtime system if no
binary load image is found for the current GPU.
Architectures specified for options --gpu-architecture and --gpu-code may be virtual as well
as real, but the code architectures must be compatible with the arch architecture. When the
--gpu-code option is used, the value for the --gpu-architecture option must be a virtual PTX
architecture.
For instance, --gpu-architecture=compute_60 is not compatible with --gpu-code=sm_52, be-
cause the earlier compilation stages will assume the availability of compute_60 features that are not
present on sm_52.
See Virtual Architecture Feature List for the list of supported virtual architectures and GPU Feature
List for the list of supported real architectures.

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--generate-code specification (-gencode)

This option provides a generalization of the --gpu-architecture=arch --gpu-code=code,...


option combination for specifying nvcc behavior with respect to code generation.
Where use of the previous options generates code for different real architectures with the PTX for
the same virtual architecture, option --generate-code allows multiple PTX generations for different
virtual architectures. In fact, --gpu-architecture=arch --gpu-code=code,... is equivalent to
--generate-code=arch=arch,code=code,....
--generate-code options may be repeated for different virtual architectures.
See Virtual Architecture Feature List for the list of supported virtual architectures and GPU Feature
List for the list of supported real architectures.

--relocatable-device-code {true|false} (-rdc)

Enable or disable the generation of relocatable device code.


If disabled, executable device code is generated. Relocatable device code must be linked before it can
be executed.
Allowed Values
▶ true
▶ false
Default
The generation of relocatable device code is disabled.

--entries entry,... (-e)

Specify the global entry functions for which code must be generated.
PTX generated for all entry functions, but only the selected entry functions are assembled. Entry
function names for this option must be specified in the mangled name.
Default
nvcc generates code for all entry functions.

--maxrregcount amount (-maxrregcount)

Specify the maximum amount of registers that GPU functions can use.
Until a function-specific limit, a higher value will generally increase the performance of individual GPU
threads that execute this function. However, because thread registers are allocated from a global
register pool on each GPU, a higher value of this option will also reduce the maximum thread block
size, thereby reducing the amount of thread parallelism. Hence, a good maxrregcount value is the
result of a trade-off.
Value less than the minimum registers required by ABI will be bumped up by the compiler to ABI mini-
mum limit.
User program may not be able to make use of all registers as some registers are reserved by compiler.
Default

5.2. Command Option Description 31


NVIDIA CUDA Compiler Driver, Release 12.0

No maximum is assumed.

--use_fast_math (-use_fast_math)

Make use of fast math library.


--use_fast_math implies --ftz=true --prec-div=false --prec-sqrt=false --fmad=true.

--ftz {true|false} (-ftz)

Control single-precision denormals support.


--ftz=true flushes denormal values to zero and --ftz=false preserves denormal values.
--use_fast_math implies --ftz=true.
Allowed Values
▶ true
▶ false
Default
This option is set to false and nvcc preserves denormal values.

--prec-div {true|false} (-prec-div)

This option controls single-precision floating-point division and reciprocals.


--prec-div=true enables the IEEE round-to-nearest mode and --prec-div=false enables the
fast approximation mode.
--use_fast_math implies --prec-div=false.
Allowed Values
▶ true
▶ false
Default
This option is set to true and nvcc enables the IEEE round-to-nearest mode.

--prec-sqrt {true|false} (-prec-sqrt)

This option controls single-precision floating-point square root.


--prec-sqrt=true enables the IEEE round-to-nearest mode and --prec-sqrt=false enables the
fast approximation mode.
--use_fast_math implies --prec-sqrt=false.
Allowed Values
▶ true
▶ false

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Default
This option is set to true and nvcc enables the IEEE round-to-nearest mode.

--fmad {true|false} (-fmad)

This option enables (disables) the contraction of floating-point multiplies and adds/subtracts into
floating-point multiply-add operations (FMAD, FFMA, or DFMA).
--use_fast_math implies --fmad=true.
Allowed Values
▶ true
▶ false
Default
This option is set to true and nvcc enables the contraction of floating-point multiplies and
adds/subtracts into floating-point multiply-add operations (FMAD, FFMA, or DFMA).

--extra-device-vectorization (-extra-device-vectorization)

This option enables more aggressive device code vectorization.

--compile-as-tools-patch (-astoolspatch)

Compile patch code for CUDA tools. Implies –keep-device-functions.


May only be used in conjunction with --ptx or --cubin or --fatbin.
Shall not be used in conjunction with -rdc=true or -ewp.
Some PTX ISA features may not be usable in this compilation mode.

--keep-device-functions (-keep-device-functions)

In whole program compilation mode, preserve user defined external linkage __device__ function def-
initions in generated PTX.

5.2.8. Generic Tool Options


--disable-warnings (-w)

Inhibit all warning messages.

5.2. Command Option Description 33


NVIDIA CUDA Compiler Driver, Release 12.0

--source-in-ptx (-src-in-ptx)

Interleave source in PTX.


May only be used in conjunction with --device-debug or --generate-line-info.

--restrict (-restrict)

Assert that all kernel pointer parameters are restrict pointers.

--Wno-deprecated-gpu-targets (-Wno-deprecated-gpu-targets)

Suppress warnings about deprecated GPU target architectures.

--Wno-deprecated-declarations (-Wno-deprecated-declarations)

Suppress warning on use of a deprecated entity.

--Wreorder (-Wreorder)

Generate warnings when member initializers are reordered.

--Wdefault-stream-launch (-Wdefault-stream-launch)

Generate warning when an explicit stream argument is not provided in the <<<...>>> kernel launch
syntax.

--Wmissing-launch-bounds (-Wmissing-launch-bounds)

Generate warning when a __global__ function does not have an explicit __launch_bounds__ an-
notation.

--Wext-lambda-captures-this (-Wext-lambda-captures-this)

Generate warning when an extended lambda implicitly captures this.

--Werror kind,... (-Werror)

Make warnings of the specified kinds into errors.


The following is the list of warning kinds accepted by this option:
all-warnings
Treat all warnings as errors.
cross-execution-space-call

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Be more strict about unsupported cross execution space calls. The compiler will generate an
error instead of a warning for a call from a __host____device__ to a __host__ function.
reorder
Generate errors when member initializers are reordered.
default-stream-launch
Generate error when an explicit stream argument is not provided in the <<<...>>> kernel
launch syntax.
missing-launch-bounds
Generate warning when a __global__ function does not have an explicit
__launch_bounds__ annotation.
ext-lambda-captures-this
Generate error when an extended lambda implicitly captures this.
deprecated-declarations
Generate error on use of a deprecated entity.

--display-error-number (-err-no)

This option displays a diagnostic number for any message generated by the CUDA frontend compiler
(note: not the host compiler).

--no-display-error-number (-no-err-no)

This option disables the display of a diagnostic number for any message generated by the CUDA fron-
tend compiler (note: not the host compiler).

--diag-error errNum,... (-diag-error)

Emit error for specified diagnostic message(s) generated by the CUDA frontend compiler (note: does
not affect diagnostics generated by the host compiler/preprocessor).

--diag-suppress errNum,... (-diag-suppress)

Suppress specified diagnostic message(s) generated by the CUDA frontend compiler (note: does not
affect diagnostics generated by the host compiler/preprocessor).

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NVIDIA CUDA Compiler Driver, Release 12.0

--diag-warn errNum,... (-diag-warn)

Emit warning for specified diagnostic message(s) generated by the CUDA frontend compiler (note:
does not affect diagnostics generated by the host compiler/preprocessor).

--resource-usage (-res-usage)

Show resource usage such as registers and memory of the GPU code.
This option implies --nvlink-options=--verbose when --relocatable-device-code=true is
set. Otherwise, it implies --ptxas-options=--verbose.

--help (-h)

Print help information on this tool.

--version (-V)

Print version information on this tool.

--options-file file,... (-optf)

Include command line options from specified file.

--time filename (-time)

Generate a comma separated value table with the time taken by each compilation phase, and append
it at the end of the file given as the option argument. If the file is empty, the column headings are
generated in the first row of the table.
If the file name is -, the timing data is generated in stdout.

--qpp-config config (-qpp-config)

Specify the configuration ([[compiler/]version,][target]) when using q++ host compiler. The argument
will be forwarded to the q++ compiler with its -V flag.

--list-gpu-code (-code-ls)

List the gpu architectures (sm_XX) supported by the tool and exit.
If both –list-gpu-code and –list-gpu-arch are set, the list is displayed using the same format as the
–generate-code value.

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--list-gpu-arch (-arch-ls)

List the virtual device architectures (compute_XX) supported by the tool and exit.
If both –list-gpu-arch and –list-gpu-code are set, the list is displayed using the same format as the
–generate-code value.

5.2.9. Phase Options


The following sections lists some useful options to lower level compilation tools.

Ptxas Options

The following table lists some useful ptxas options which can be specified with nvcc option -Xptxas.

--allow-expensive-optimizations (-allow-expensive-optimizations)

Enable (disable) to allow compiler to perform expensive optimizations using maximum available re-
sources (memory and compile-time).
If unspecified, default behavior is to enable this feature for optimization level >= O2.

--compile-only (-c)

Generate relocatable object.

--def-load-cache (-dlcm)

Default cache modifier on global/generic load.


Default value: ca.

--def-store-cache (-dscm)

Default cache modifier on global/generic store.

--device-debug (-g)

Semantics same as nvcc option --device-debug.

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NVIDIA CUDA Compiler Driver, Release 12.0

--disable-optimizer-constants (-disable-optimizer-consts)

Disable use of optimizer constant bank.

--entry entry,... (-e)

Semantics same as nvcc option --entries.

--fmad (-fmad)

Semantics same as nvcc option --fmad.

--force-load-cache (-flcm)

Force specified cache modifier on global/generic load.

--force-store-cache (-fscm)

Force specified cache modifier on global/generic store.

--generate-line-info (-lineinfo)

Semantics same as nvcc option --generate-line-info.

--gpu-name gpuname (-arch)

Specify name of NVIDIA GPU to generate code for.


This option also takes virtual compute architectures, in which case code generation is suppressed. This
can be used for parsing only.
Allowed values for this option: compute_50, compute_52, compute_53, compute_60, compute_61,
compute_62, compute_70, compute_72, compute_75, compute_80, compute_86, compute_87,
compute_89,compute_90,lto_50, lto_52, lto_53, lto_60, lto_61, lto_62, lto_70, lto_72,
lto_75, lto_80, lto_86, lto_87, lto_89,lto_90, sm_50, sm_52, sm_53, sm_60, sm_61, sm_62,
sm_70, sm_72, sm_75, sm_80, sm_86, sm_87, sm_89, sm_90
Default value: sm_52.

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--help (-h)

Semantics same as nvcc option --help.

--machine (-m)

Semantics same as nvcc option --machine.

--maxrregcount amount (-maxrregcount)

Semantics same as nvcc option --maxrregcount.

--opt-level N (-O)

Specify optimization level.


Default value: 3.

--options-file file,... (-optf)

Semantics same as nvcc option --options-file.

--position-independent-code (-pic)

Generate position-independent code.


Default value: false

--preserve-relocs (-preserve-relocs)

This option will make ptxas to generate relocatable references for variables and preserve relocations
generated for them in linked executable.

--sp-bound-check (-sp-bound-check)

Generate stack-pointer bounds-checking code sequence.


This option is turned on automatically when --device-debug or --opt-level=0 is specified.

5.2. Command Option Description 39


NVIDIA CUDA Compiler Driver, Release 12.0

--verbose (-v)

Enable verbose mode which prints code generation statistics.

--version (-V)

Semantics same as nvcc option --version.

--warning-as-error (-Werror)

Make all warnings into errors.

--warn-on-double-precision-use (-warn-double-usage)

Warning if double(s) are used in an instruction.

--warn-on-local-memory-usage (-warn-lmem-usage)

Warning if local memory is used.

--warn-on-spills (-warn-spills)

Warning if registers are spilled to local memory.

--compile-as-tools-patch (-astoolspatch)

Compile patch code for CUDA tools.


Shall not be used in conjunction with -Xptxas -c or -ewp.
Some PTX ISA features may not be usable in this compilation mode.

NVLINK Options

The following table lists some useful nvlink options which can be specified with nvcc option
--nvlink-options.

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--disable-warnings (-w)

Inhibit all warning messages.

--preserve-relocs (-preserve-relocs)

Preserve resolved relocations in linked executable.

--verbose (-v)

Enable verbose mode which prints code generation statistics.

--warning-as-error (-Werror)

Make all warnings into errors.

--suppress-arch-warning (-suppress-arch-warning)

Suppress the warning that otherwise is printed when object does not contain code for target arch.

--suppress-stack-size-warning (-suppress-stack-size-warning)

Suppress the warning that otherwise is printed when stack size cannot be determined.

--dump-callgraph (-dump-callgraph)

Dump information about the callgraph and register usage.

5.3. NVCC Environment Variables


The nvcc command line flags can be augmented using the following environment variables, if set:
NVCC_PREPEND_FLAGS
Flags to be injected before the normal nvcc command line.
NVCC_APPEND_FLAGS
Flags to be injected after the normal nvcc command line.
For example, after setting:
export NVCC_PREPEND_FLAGS='-G -keep -arch=sm_60'

export NVCC_APPEND_FLAGS='-DNAME=" foo "'

The following invocation:

5.3. NVCC Environment Variables 41


NVIDIA CUDA Compiler Driver, Release 12.0

nvcc foo.cu -o foo

Becomes equivalent to:


nvcc -G -keep -arch=sm_60 foo.cu -o foo -DNAME=" foo "

These environment variables can be useful for injecting nvcc flags globally without modifying build
scripts.
The additional flags coming from either NVCC_PREPEND_FLAGS or NVCC_APPEND_FLAGS will be
listed in the verbose log (--verbose).

42 Chapter 5. NVCC Command Options


Chapter 6. GPU Compilation

This chapter describes the GPU compilation model that is maintained by nvcc, in cooperation with the
CUDA driver. It goes through some technical sections, with concrete examples at the end.

6.1. GPU Generations


In order to allow for architectural evolution, NVIDIA GPUs are released in different generations. New
generations introduce major improvements in functionality and/or chip architecture, while GPU models
within the same generation show minor configuration differences that moderately affect functionality,
performance, or both.
Binary compatibility of GPU applications is not guaranteed across different generations. For example,
a CUDA application that has been compiled for a Fermi GPU will very likely not run on a Kepler GPU
(and vice versa). This is the instruction set and instruction encodings of a generation is different from
those of of other generations.
Binary compatibility within one GPU generation can be guaranteed under certain conditions because
they share the basic instruction set. This is the case between two GPU versions that do not show
functional differences at all (for instance when one version is a scaled down version of the other), or
when one version is functionally included in the other. An example of the latter is the base Maxwell
version sm_52 whose functionality is a subset of all other Maxwell versions: any code compiled for
sm_52 will run on all other Maxwell GPUs.

6.2. GPU Feature List


The following table lists the names of the current GPU architectures, annotated with the functional
capabilities that they provide. There are other differences, such as amounts of register and processor
clusters, that only affect execution performance.
In the CUDA naming scheme, GPUs are named sm_xy, where x denotes the GPU generation number,
and y the version in that generation. Additionally, to facilitate comparing GPU capabilities, CUDA at-
tempts to choose its GPU names such that if x1y1 <= x2y2 then all non-ISA related capabilities of
sm_x1y1 are included in those of sm_x2y2. From this it indeed follows that sm_52 is the base Maxwell
model, and it also explains why higher entries in the tables are always functional extensions to the
lower entries. This is denoted by the plus sign in the table. Moreover, if we abstract from the in-
struction encoding, it implies that sm_52’s functionality will continue to be included in all later GPU
generations. As we will see next, this property will be the foundation for application compatibility
support by nvcc.

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NVIDIA CUDA Compiler Driver, Release 12.0

sm_50, sm_52 and sm_53 Maxwell support


sm_60, sm_61, and sm_62 Pascal support
sm_70 and sm_72 Volta support
sm_75 Turing support
sm_80, sm_86 and sm_87 NVIDIA Ampere GPU architecture support
sm_89 Ada support
sm_90, sm_90a Hopper support

6.3. Application Compatibility


Binary code compatibility over CPU generations, together with a published instruction set architecture
is the usual mechanism for ensuring that distributed applications out there in the field will continue to
run on newer versions of the CPU when these become mainstream.
This situation is different for GPUs, because NVIDIA cannot guarantee binary compatibility without
sacrificing regular opportunities for GPU improvements. Rather, as is already conventional in the
graphics programming domain, nvcc relies on a two stage compilation model for ensuring applica-
tion compatibility with future GPU generations.

6.4. Virtual Architectures


GPU compilation is performed via an intermediate representation, PTX, which can be considered as
assembly for a virtual GPU architecture. Contrary to an actual graphics processor, such a virtual GPU
is defined entirely by the set of capabilities, or features, that it provides to the application. In particular,
a virtual GPU architecture provides a (largely) generic instruction set, and binary instruction encoding
is a non-issue because PTX programs are always represented in text format.
Hence, a nvcc compilation command always uses two architectures: a virtual intermediate architec-
ture, plus a real GPU architecture to specify the intended processor to execute on. For such an nvcc
command to be valid, the real architecture must be an implementation of the virtual architecture. This
is further explained below.
The chosen virtual architecture is more of a statement on the GPU capabilities that the application
requires: using a smallest virtual architecture still allows a widest range of actual architectures for the
second nvcc stage. Conversely, specifying a virtual architecture that provides features unused by the
application unnecessarily restricts the set of possible GPUs that can be specified in the second nvcc
stage.
From this it follows that the virtual architecture should always be chosen as low as possible, thereby
maximizing the actual GPUs to run on. The real architecture should be chosen as high as possible
(assuming that this always generates better code), but this is only possible with knowledge of the
actual GPUs on which the application is expected to run. As we will see later, in the situation of just
in time compilation, where the driver has this exact knowledge: the runtime GPU is the one on which
the program is about to be launched/executed.

44 Chapter 6. GPU Compilation


NVIDIA CUDA Compiler Driver, Release 12.0

Fig. 1: Two-Staged Compilation with Virtual and Real Architectures

6.4. Virtual Architectures 45


NVIDIA CUDA Compiler Driver, Release 12.0

6.5. Virtual Architecture Feature List

compute_50, compute_52, and compute_53 Maxwell support


compute_60, compute_61, and compute_62 Pascal support
compute_70 and compute_72 Volta support
compute_75 Turing support
compute_80, compute_86 and compute_87 NVIDIA Ampere GPU architecture support
compute_89 Ada support
compute_90, compute_90a Hopper support

The above table lists the currently defined virtual architectures. The virtual architecture naming
scheme is the same as the real architecture naming scheme shown in Section GPU Feature List.

6.6. Further Mechanisms


Clearly, compilation staging in itself does not help towards the goal of application compatibility with
future GPUs. For this we need the two other mechanisms by CUDA Samples: just in time compilation
(JIT) and fatbinaries.

6.6.1. Just-in-Time Compilation


The compilation step to an actual GPU binds the code to one generation of GPUs. Within that genera-
tion, it involves a choice between GPU coverage and possible performance. For example, compiling to
sm_52 allows the code to run on all Maxwell-generation GPUs, but compiling to sm_53 would probably
yield better code if Maxwell GM206 and later are the only targets.
By specifying a virtual code architecture instead of a real GPU, nvcc postpones the assembly of PTX
code until application runtime, at which the target GPU is exactly known. For instance, the command
below allows generation of exactly matching GPU binary code, when the application is launched on an
sm_50 or later architecture.
nvcc x.cu --gpu-architecture=compute_50 --gpu-code=compute_50

The disadvantage of just in time compilation is increased application startup delay, but this can be
alleviated by letting the CUDA driver use a compilation cache (refer to “Section 3.1.1.2. Just-in-Time
Compilation” of CUDA C++ Programming Guide) which is persistent over multiple runs of the applica-
tions.

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NVIDIA CUDA Compiler Driver, Release 12.0

Fig. 2: Just-in-Time Compilation of Device Code

6.6. Further Mechanisms 47


NVIDIA CUDA Compiler Driver, Release 12.0

6.6.2. Fatbinaries
A different solution to overcome startup delay by JIT while still allowing execution on newer GPUs is
to specify multiple code instances, as in
nvcc x.cu --gpu-architecture=compute_50 --gpu-code=compute_50,sm_50,sm_52

This command generates exact code for two Maxwell variants, plus PTX code for use by JIT in case a
next-generation GPU is encountered. nvcc organizes its device code in fatbinaries, which are able to
hold multiple translations of the same GPU source code. At runtime, the CUDA driver will select the
most appropriate translation when the device function is launched.

6.7. NVCC Examples

6.7.1. Base Notation


nvcc provides the options --gpu-architecture and --gpu-code for specifying the target ar-
chitectures for both translation stages. Except for allowed short hands described below, the
--gpu-architecture option takes a single value, which must be the name of a virtual compute ar-
chitecture, while option --gpu-code takes a list of values which must all be the names of actual GPUs.
nvcc performs a stage 2 translation for each of these GPUs, and will embed the result in the result of
compilation (which usually is a host object file or executable).
Example
nvcc x.cu --gpu-architecture=compute_50 --gpu-code=sm_50,sm_52

6.7.2. Shorthand
nvcc allows a number of shorthands for simple cases.

Shorthand 1

--gpu-code arguments can be virtual architectures. In this case the stage 2 translation will be omit-
ted for such virtual architecture, and the stage 1 PTX result will be embedded instead. At application
launch, and in case the driver does not find a better alternative, the stage 2 compilation will be invoked
by the driver with the PTX as input.
Example
nvcc x.cu --gpu-architecture=compute_50 --gpu-code=compute_50,sm_50,sm_52

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Shorthand 2

The --gpu-code option can be omitted. Only in this case, the --gpu-architecture value can be
a non-virtual architecture. The --gpu-code values default to the closest virtual architecture that is
implemented by the GPU specified with --gpu-architecture, plus the --gpu-architecture, value
itself. The closest virtual architecture is used as the effective --gpu-architecture, value. If the
--gpu-architecture value is a virtual architecture, it is also used as the effective --gpu-code value.
Example
nvcc x.cu --gpu-architecture=sm_52
nvcc x.cu --gpu-architecture=compute_50

are equivalent to
nvcc x.cu --gpu-architecture=compute_52 --gpu-code=sm_52,compute_52
nvcc x.cu --gpu-architecture=compute_50 --gpu-code=compute_50

Shorthand 3

Both --gpu-architecture and --gpu-code options can be omitted.


Example
nvcc x.cu

is equivalent to
nvcc x.cu --gpu-architecture=compute_52 --gpu-code=sm_52,compute_52

6.7.3. Extended Notation


The options --gpu-architecture and --gpu-code can be used in all cases where code is to be
generated for one or more GPUs using a common virtual architecture. This will cause a single invocation
of nvcc stage 1 (that is, preprocessing and generation of virtual PTX assembly code), followed by a
compilation stage 2 (binary code generation) repeated for each specified GPU.
Using a common virtual architecture means that all assumed GPU features are fixed for the entire
nvcc compilation. For instance, the following nvcc command assumes no half-precision floating-point
operation support for both the sm_50 code and the sm_53 code:
nvcc x.cu --gpu-architecture=compute_50 --gpu-code=compute_50,sm_50,sm_53

Sometimes it is necessary to perform different GPU code generation steps, partitioned over different
architectures. This is possible using nvcc option --generate-code, which then must be used instead
of a --gpu-architecture and --gpu-code combination.
Unlike option --gpu-architecture option --generate-code, may be repeated on the nvcc com-
mand line. It takes sub-options arch and code, which must not be confused with their main op-
tion equivalents, but behave similarly. If repeated architecture compilation is used, then the device
code must use conditional compilation based on the value of the architecture identification macro
__CUDA_ARCH__, which is described in the next section.

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NVIDIA CUDA Compiler Driver, Release 12.0

For example, the following assumes absence of half-precision floating-point operation support for the
sm_50 and sm_52 code, but full support on sm_53:
nvcc x.cu \
--generate-code arch=compute_50,code=sm_50 \
--generate-code arch=compute_50,code=sm_52 \
--generate-code arch=compute_53,code=sm_53

Or, leaving actual GPU code generation to the JIT compiler in the CUDA driver:
nvcc x.cu \
--generate-code arch=compute_50,code=compute_50 \
--generate-code arch=compute_53,code=compute_53

The code sub-options can be combined with a slightly more complex syntax:
nvcc x.cu \
--generate-code arch=compute_50,code=[sm_50,sm_52] \
--generate-code arch=compute_53,code=sm_53

6.7.4. Virtual Architecture Macros


The architecture identification macro __CUDA_ARCH__ is assigned a three-digit value string xy0 (end-
ing in a literal 0) during each nvcc compilation stage 1 that compiles for compute_xy.
This macro can be used in the implementation of GPU functions for determining the virtual architec-
ture for which it is currently being compiled. The host code (the non-GPU code) must not depend on
it.
The architecture list macro __CUDA_ARCH_LIST__ is a list of comma-separated __CUDA_ARCH__ val-
ues for each of the virtual architectures specified in the compiler invocation. The list is sorted in
numerically ascending order.
The macro __CUDA_ARCH_LIST__ is defined when compiling C, C++ and CUDA source files.
For example, the following nvcc compilation command line will define __CUDA_ARCH_LIST__ as 500,
530,800 :
nvcc x.cu \
--generate-code arch=compute_80,code=sm_80 \
--generate-code arch=compute_50,code=sm_52 \
--generate-code arch=compute_50,code=sm_50 \
--generate-code arch=compute_53,code=sm_53

50 Chapter 6. GPU Compilation


Chapter 7. Using Separate Compilation
in CUDA

Prior to the 5.0 release, CUDA did not support separate compilation, so CUDA code could not call device
functions or access variables across files. Such compilation is referred to as whole program compilation.
We have always supported the separate compilation of host code, it was just the device CUDA code
that needed to all be within one file. Starting with CUDA 5.0, separate compilation of device code is
supported, but the old whole program mode is still the default, so there are new options to invoke
separate compilation.

7.1. Code Changes for Separate Compilation


The code changes required for separate compilation of device code are the same as what you already
do for host code, namely using extern and static to control the visibility of symbols. Note that
previously extern was ignored in CUDA code; now it will be honored. With the use of static it is
possible to have multiple device symbols with the same name in different files. For this reason, the
CUDA API calls that referred to symbols by their string name are deprecated; instead the symbol should
be referenced by its address.

7.2. NVCC Options for Separate Compilation


CUDA works by embedding device code into host objects. In whole program compilation, it embeds
executable device code into the host object. In separate compilation, we embed relocatable device
code into the host object, and run nvlink, the device linker, to link all the device code together. The
output of nvlink is then linked together with all the host objects by the host linker to form the final
executable.
The generation of relocatable vs executable device code is controlled by the
--relocatable-device-code option.
The --compile option is already used to control stopping a compile at a host object, so a new option
--device-c is added that simply does --relocatable-device-code=true --compile.
To invoke just the device linker, the --device-link option can be used, which emits a host object
containing the embedded executable device code. The output of that must then be passed to the
host linker. Or:

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nvcc <objects>

can be used to implicitly call both the device and host linkers. This works because if the device linker
does not see any relocatable code it does not do anything.
Figure 4 shows the flow.

7.3. Libraries
The device linker has the ability to read the static host library formats (.a on Linux and Mac OS X, .lib
on Windows). It ignores any dynamic (.so or .dll) libraries. The --library and --library-path
options can be used to pass libraries to both the device and host linker. The library name is specified
without the library file extension when the --library option is used.
nvcc --gpu-architecture=sm_50 a.o b.o --library-path=<path> --library=foo

Alternatively, the library name, including the library file extension, can be used without the --library
option on Windows.
nvcc --gpu-architecture=sm_50 a.obj b.obj foo.lib --library-path=<path>

Note that the device linker ignores any objects that do not have relocatable device code.

7.4. Examples
Suppose we have the following files:
∕∕---------- b.h ----------
#define N 8

extern __device__ int g[N];

extern __device__ void bar(void);

∕∕---------- b.cu ----------


#include "b.h"

__device__ int g[N];

__device__ void bar (void)


{
g[threadIdx.x]++;
}

∕∕---------- a.cu ----------


#include <stdio.h>
#include "b.h"

__global__ void foo (void) {

(continues on next page)

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NVIDIA CUDA Compiler Driver, Release 12.0

(continued from previous page)


__shared__ int a[N];
a[threadIdx.x] = threadIdx.x;

__syncthreads();

g[threadIdx.x] = a[blockDim.x - threadIdx.x - 1];

bar();
}

int main (void) {


unsigned int i;
int *dg, hg[N];
int sum = 0;

foo<<<1, N>>>();

if(cudaGetSymbolAddress((void**)&dg, g)){
printf("couldn't get the symbol addr\n");
return 1;
}
if(cudaMemcpy(hg, dg, N * sizeof(int), cudaMemcpyDeviceToHost)){
printf("couldn't memcpy\n");
return 1;
}

for (i = 0; i < N; i++) {


sum += hg[i];
}
if (sum == 36) {
printf("PASSED\n");
} else {
printf("FAILED (%d)\n", sum);
}

return 0;
}

These can be compiled with the following commands (these examples are for Linux):
nvcc --gpu-architecture=sm_50 --device-c a.cu b.cu
nvcc --gpu-architecture=sm_50 a.o b.o

If you want to invoke the device and host linker separately, you can do:
nvcc --gpu-architecture=sm_50 --device-c a.cu b.cu
nvcc --gpu-architecture=sm_50 --device-link a.o b.o --output-file link.o
g++ a.o b.o link.o --library-path=<path> --library=cudart

Note that all desired target architectures must be passed to the device linker, as that specifies what will
be in the final executable (some objects or libraries may contain device code for multiple architectures,
and the link step can then choose what to put in the final executable).
If you want to use the driver API to load a linked cubin, you can request just the cubin:
nvcc --gpu-architecture=sm_50 --device-link a.o b.o \
--cubin --output-file link.cubin

7.4. Examples 53
NVIDIA CUDA Compiler Driver, Release 12.0

The objects could be put into a library and used with:


nvcc --gpu-architecture=sm_50 --device-c a.cu b.cu
nvcc --lib a.o b.o --output-file test.a
nvcc --gpu-architecture=sm_50 test.a

Note that only static libraries are supported by the device linker.
A PTX file can be compiled to a host object file and then linked by using:
nvcc --gpu-architecture=sm_50 --device-c a.ptx

An example that uses libraries, host linker, and dynamic parallelism would be:
nvcc --gpu-architecture=sm_50 --device-c a.cu b.cu
nvcc --gpu-architecture=sm_50 --device-link a.o b.o --output-file link.o
nvcc --lib --output-file libgpu.a a.o b.o link.o
g++ host.o --library=gpu --library-path=<path> \
--library=cudadevrt --library=cudart

It is possible to do multiple device links within a single host executable, as long as each device link is in-
dependent of the other. This requirement of independence means that they cannot share code across
device executables, nor can they share addresses (e.g., a device function address can be passed from
host to device for a callback only if the device link sees both the caller and potential callback callee;
you cannot pass an address from one device executable to another, as those are separate address
spaces).

7.5. Optimization Of Separate Compilation


Separately compiled code may not have as high of performance as whole program code because of the
inability to inline code across files. A way to still get optimal performance is to use link-time optimiza-
tion, which stores intermediate code which is then linked together to perform high level optimizations.
This can be done with the --dlink-time-opt or -dlto option. This option must be specified at both
compile and link time. If only some of the files are compiled with -dlto, then those will be linked
and optimized together while the rest uses the normal separate compilation. A side effect is that this
shifts some of the compile time to the link phase, and there may be some scalability issues with really
large codes. If you want to compile using -gencode to build for multiple arch, use -dc -gencode
arch=compute_NN,code=lto_NN to specify the intermediate IR to be stored (where NN is the SM
architecture version). Then use -dlto option to link for a specific architecture.
As of CUDA 12.0 there is support for runtime LTO via the nvJitLink library.

7.6. Potential Separate Compilation Issues

7.6.1. Object Compatibility


Only relocatable device code with the same ABI version, link-compatible SM target architecture, and
same pointer size (32 or 64) can be linked together. The toolkit version of the linker must be >= the
toolkit version of the objects. Incompatible objects will produce a link error. Link-compatible SM ar-
chitectures are ones that have compatible SASS binaries that can combine without translating, e.g.

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sm_52 and sm_50. An object could have been compiled for a different architecture but also have PTX
available, in which case the device linker will JIT the PTX to cubin for the desired architecture and then
link. Relocatable device code requires CUDA 5.0 or later Toolkit.
If Link Time Optimization is used with -dlto, the intermediate LTOIR is only guaranteed to be com-
patible within a major release (e.g. can link together 12.0 and 12.1 LTO intermediates, but not 12.1 and
11.6).
If a kernel is limited to a certain number of registers with the launch_bounds attribute or the
--maxrregcount option, then all functions that the kernel calls must not use more than that number
of registers; if they exceed the limit, then a link error will be given.

7.6.2. JIT Linking Support


JIT linking means doing an implicit relink of the code at load time. If the cubin does not match the
target architecture at load time, the driver re-invokes the device linker to generate cubin for the target
architecture, by first JIT’ing the PTX for each object to the appropriate cubin, and then linking together
the new cubin. If PTX or cubin for the target architecture is not found for an object, then the link will
fail. Implicit JIT linking of the LTO intermediates is not supported at this time, although they can be
explicitly linked with the nvJitLink library.

7.6.3. Implicit CUDA Host Code


A file like b.cu above only contains CUDA device code, so one might think that the b.o object doesn’t
need to be passed to the host linker. But actually there is implicit host code generated whenever a
device symbol can be accessed from the host side, either via a launch or an API call like cudaGet-
SymbolAddress(). This implicit host code is put into b.o, and needs to be passed to the host linker.
Plus, for JIT linking to work all device code must be passed to the host linker, else the host executable
will not contain device code needed for the JIT link. So a general rule is that the device linker and host
linker must see the same host object files (if the object files have any device references in them—if a
file is pure host then the device linker doesn’t need to see it). If an object file containing device code
is not passed to the host linker, then you will see an error message about the function __cudaReg-
isterLinkedBinary_name calling an undefined or unresolved symbol __fatbinwrap_name.

7.6.4. Using __CUDA_ARCH__


In separate compilation, __CUDA_ARCH__ must not be used in headers such that different objects
could contain different behavior. Or, it must be guaranteed that all objects will compile for the same
compute_arch. If a weak function or template function is defined in a header and its behavior depends
on __CUDA_ARCH__, then the instances of that function in the objects could conflict if the objects are
compiled for different compute arch. For example, if an a.h contains:
template<typename T>
__device__ T* getptr(void)
{
#if __CUDA_ARCH__ == 500
return NULL; ∕* no address *∕
#else
__shared__ T arr[256];
(continues on next page)

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(continued from previous page)


return arr;
#endif
}

Then if a.cu and b.cu both include a.h and instantiate getptr for the same type, and b.cu expects a
non-NULL address, and compile with:
nvcc --gpu-architecture=compute_50 --device-c a.cu
nvcc --gpu-architecture=compute_52 --device-c b.cu
nvcc --gpu-architecture=sm_52 a.o b.o

At link time only one version of the getptr is used, so the behavior would depend on which ver-
sion is picked. To avoid this, either a.cu and b.cu must be compiled for the same compute arch, or
__CUDA_ARCH__ should not be used in the shared header function.

7.6.5. Device Code in Libraries


If a device function with non-weak external linkage is defined in a library as well as a non-library object
(or another library), the device linker will complain about the multiple definitions (this differs from
traditional host linkers that may ignore the function definition from the library object, if it was already
found in an earlier object).

56 Chapter 7. Using Separate Compilation in CUDA


Chapter 8. Miscellaneous NVCC Usage

8.1. Cross Compilation


Cross compilation is controlled by using the following nvcc command line option:
▶ --compiler-bindir is used for cross compilation, where the underlying host compiler is capa-
ble of generating objects for the target platform.
On an x86 system, if a CUDA toolkit installation has been configured to support cross compilation to
both Tegra and non-Tegra ARM targets, then nvcc will use the non-Tegra configuration by default,
when an ARM host cross compiler has been specified. To use the Tegra configuration instead, pass
“-target-dir aarch64-linux” to nvcc.

8.2. Keeping Intermediate Phase Files


nvcc stores intermediate results by default into temporary files that are deleted immediately before it
completes. The location of the temporary file directories used are, depending on the current platform,
as follows:
Windows Value of environment variable TEMP is used. If it is not set, C:\Windows\temp is used in-
stead.
Other Platforms Value of environment variable TMPDIR is used. If it is not set, ∕tmp is used instead.
Option --keep makes nvcc store these intermediate files in the current directory or in the directory
specified by --keep-dir instead, with names as described in Supported Phases.

8.3. Cleaning Up Generated Files


All files generated by a particular nvcc command can be cleaned up by repeating the command, but
with additional option --clean-targets. This option is particularly useful after using --keep, be-
cause the --keep option usually leaves quite an amount of intermediate files around.
Because using --clean-targets will remove exactly what the original nvcc command created, it is
important to exactly repeat all of the options in the original command. For instance, in the following
example, omitting --keep, or adding --compile will have different cleanup effects.

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NVIDIA CUDA Compiler Driver, Release 12.0

nvcc acos.cu --keep


nvcc acos.cu --keep --clean-targets

8.4. Printing Code Generation Statistics


A summary on the amount of used registers and the amount of memory needed per compiled device
function can be printed by passing option --resource-usage to nvcc:
$ nvcc --resource-usage acos.cu -arch sm_80
ptxas info : 1536 bytes gmem
ptxas info : Compiling entry function 'acos_main' for 'sm_80'
ptxas info : Function properties for acos_main
0 bytes stack frame, 0 bytes spill stores, 0 bytes spill loads
ptxas info : Used 6 registers, 1536 bytes smem, 32 bytes cmem[0]

As shown in the above example, the amount of statically allocated global memory (gmem) is listed.
Global memory and some of the constant banks are module scoped resources and not per kernel
resources. Allocation of constant variables to constant banks is profile specific.
Followed by this, per kernel resource information is printed.
Stack frame is per thread stack usage used by this function. Spill stores and loads represent stores
and loads done on stack memory which are being used for storing variables that couldn’t be allocated
to physical registers.
Similarly number of registers, amount of shared memory and total space in constant bank allocated
is shown.

58 Chapter 8. Miscellaneous NVCC Usage


Chapter 9. Notices

9.1. Notice
This document is provided for information purposes only and shall not be regarded as a warranty of a
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Customer should obtain the latest relevant information before placing orders and should verify that
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NVIDIA products are sold subject to the NVIDIA standard terms and conditions of sale supplied at the
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No license, either expressed or implied, is granted under any NVIDIA patent right, copyright, or other
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third-party products or services does not constitute a license from NVIDIA to use such products or

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services or a warranty or endorsement thereof. Use of such information may require a license from a
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9.2. OpenCL
OpenCL is a trademark of Apple Inc. used under license to the Khronos Group Inc.

9.3. Trademarks
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companies with which they are associated.

9.4. Copyright
© 2012-2023, NVIDIA Corporation & Affiliates. All rights reserved.

60 Chapter 9. Notices

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