The Implementation of User Centered Design Method
The Implementation of User Centered Design Method
Abstract
The university has an academic information system called AIS, of which students are one of
the main users. Based on the results of the questionnaire from previous research, it has been
proven that the AIS display still needs development. This research develops the UI/UX of AIS
to better suit the needs of users with the UCD method. Starting from planning agreements
with parties related to research, determining the context by interviewing parties who agreed
in the first stage, determining needs with questionnaires to users, using the System Usability
Scale (SUS) method to determine the results, designing a prototype based on the results of the
third step, and UI/UX evaluation, which is carried out using the same method when
evaluating the UI/UX AIS running in the third stage to prove whether there has been a
significant improvement or not. The evaluation results show that there is
an increase in UI/UX, and based on statistical tests, there is a significant difference between
the current UI/UX AIS and the UI/UX AIS being developed. In the process of evaluation and
statistical tests, even though the SUS calculation results were still marginal, the two AIS
questionnaire results proved to have significant differences. So that the results of this study
can be accepted, improvements can be made in the future.
INTRODUCTION
The role of the system is an important requirement for an organization, activity,
business, and information, as well as for higher education institutions, which also utilize the
academic system to provide information and facilities regarding matters related to lecture
activities on campus. The academic system is called the Academic Information System (AIS).
Academic application is an academic application-based system facility that contains profiles
and progress of student academic activities from selecting courses to saving student grade
reports, as well as other student information such as history of scholarships attended, history
of payment of tuition funds, personal information from student biodata, etc. All lecture
support features are available in the system. Starting from student/teacher/staff information,
a list of lectures and their schedules, the single tuition payment system (UKT), student grade
data, etc. That way, several campus activities can be accessed practically by simply logging in
to an account using the main number from the system database or registered email. All
campus activity data is stored in the academic information system.
Based on Mukti's writings (Mukti, n.d.), so far, the Academic System has played an
important role as an information support facility for campuses, connecting lecturers, students,
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campuses, and the community as a medium of education. Thus, the system is also used as a
center for online activities as well as a lecture data center. Over time, the academic system has
accompanied users around the university since its inception in 2006. However, the appearance
of the application and its interaction, or what can be called UI and UX (User Interface and
User Experience), require development. This is evidenced from the results of the experience
questionnaire using an academic information system in terms of appearance, namely UEQ
Benchmark Comparison Calculations. AIS For students, the scale of Attractiveness, Accuracy,
stimulation, and Novelty results in the bad category, which is included in the range of 25% of
products that have the lowest score. As for Clarity, it gets the Below average category, which
means that 50% of the products in the dataset have a higher score while the other 25% have a
lower score. From this UEQ measurement, it can be concluded that, in terms of the User
Experience, the current academic information system still has many deficiencies. There are
many ways to do UI and UX updates. One of them is the UCD (User-Centered Design)
method, which is a development model focused on the role of the user in determining their
needs. This is in line with the design, which places the user at the center of the UI/UX
prototype development process. UCD has four principles in application development,
namely: user focus, integrated design, user testing, and interactive design. The reason the
author uses the UCD method to solve problems from his research is because this method is
very focused on fulfilling user requests for an application and has been proven to produce
accurate usability values. In addition, this method has been widely applied by researchers in
previous literature.
There are several studies related to research on developing the appearance of an
academic information system because the methods and objectives are in line, such as research
from the literature studies that the authors observed, resulting in a prototype system proposal
for the Beskem community aggregator application with the UCD approach. The problem is
that existing community-based applications are less attractive to users. The data support is in
the form of survey results on the percentage of interest in application display and its rating
on the Play store site. The solution to the formulation of the problem is to work on its
development using the UCD method because it is able to increase usability, which provides
comfort, efficiency, and convenience. This is in line with the purpose of UCD as stated by the
author. The results of this study can be accepted by users based on the SUS and SEQ testing
methods, which get large scores, meet the criteria, and increase significantly. Where the result
score from the SEQ method produces 3 values: namely, 5, 6, and 7. And the score from the
application's display of questionnaire results with the SUS method produces a score of 84.5.
So that the method of this research is very good for completing the research carried out by the
author. The problem is that the academic information system requires changes in terms of
appearance and its use as a student interactive tool. This is evident from the data support
provided by the results of the questionnaire cited by the researcher for the formulation of the
problem based on ISO 13407. The solution is to design a microservice UI/UX that can be done
using the Five Planes method. The author's reason is that with this method, the User
experience or interface of a product will be easier to understand if it is explained in the form
of a conceptual model. The final results of the test show that the increase in the appearance of
the academic information system from the initial appearance to the development display of
the method has experienced a significant increase.
METHOD
The data collection process that will be carried out by the author in helping to complete
this writing is library studies. This data collection was carried out by taking sources from
several theses, articles from applications, and journals that have suitable data to complete this
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research. In addition to this, it can be taken from scientific reference books related to this case.
Comparison of similar literature studies related to the case of this thesis is very important for
determining the research of this thesis. Because of this method, this research becomes more
perfect in its components and obtains more complete data and information. So that this thesis
can be completed quickly and precisely. In addition, the author proves that there is a problem
with this research by taking the results of an experience questionnaire using AIS conducted
by Adissa Vintha (2021), namely Calculation of UEQ Benchmark Comparisons. Then the
current academic information system questionnaire and the prototype AIS questionnaire that
the author will make. The UI/UX design approach methodology adopted by a certain name
to produce user-friendly UI/UX. Several stages of his research are: planning the human-
centered process; specifying the content of use; specifying the user and organizational
requirements; producing a design solution; and evaluating the design.
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CONCLUSION
REFERENCES
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