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Game Development Worksheet

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NORASIKIN ALIMOM
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0% found this document useful (0 votes)
71 views

Game Development Worksheet

Uploaded by

NORASIKIN ALIMOM
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Game Development Worksheet

__________________________________________

Name (please print): __________________________________________

Team/Developer Name (Pick something cool): _______________________________________

Basic Information
1. Game Title: ____________________________________________________

2. Concept (one sentence that captures basics of the game):


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
3. What do you want your audience to feel?
__________________________________________________________________
__________________________________________________________________
4. How will people interact with your program?
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
5. States of game play and how user moves between them (provide a state diagram if possible).
You may wish to do this after you’ve defined the primary and secondary game play modes
(defined below).
PRIMARY GAMEPLAY MODE
Challenges (What is the player trying to accomplish?):
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
Strategy (What can the player do to overcome the challenges?):
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
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Dynamics (How do the challenges and strategy change as the game progresses):
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________

SECONDARY GAMEPLAY MODE


(Try and have two different levels or modes of play, at two different time scale.)

Challenges (What is the player trying to accomplish?):


____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
Strategy (What can the player do to overcome the challenges?):
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
Dynamics (How do the challenges and strategy change as the game progresses):
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
INTERNAL ECONOMY

For each resource in the game (money, points, ammunition, health, energy, time, etc.) list:

Resource How it is produced/where it comes from? How it is consumed/where it goes?

_________ ________________________________ _____________________________

_________ ________________________________ _____________________________

_________ ________________________________ _____________________________

_________ ________________________________ _____________________________

_________ ________________________________ _____________________________

_________ ________________________________ _____________________________

How do you adjust these resources to change the difficulty of the game (balance it)?

______________________________________________________________________________

______________________________________________________________________________

______________________________________________________________________________

Does the game include positive feedback, if so what is it? Also describe any negative feedback.

______________________________________________________________________________

______________________________________________________________________________

______________________________________________________________________________

VICTORY CONDITIONS
What are the victory or loss conditions?

______________________________________________________________________________

How does the player judge his/her progress towards the victory condition?

______________________________________________________________________________

If there is no victory condition, what is the player trying to accomplish?

______________________________________________________________________________
INTERFACE DESIGN

Startup Screen
_______________________________________

_______________________________________

_______________________________________

_______________________________________

Primary Mode Screen


_______________________________________

_______________________________________

_______________________________________

_______________________________________

Secondary Mode Screen


_______________________________________

_______________________________________

_______________________________________

_______________________________________

Additional Screen
_______________________________________

_______________________________________

_______________________________________

_______________________________________
PROGRAMMING OUTLINE
(Clearly identify each of the objects/sprites in your game.)
Object Properties Functions
(Name, Description) (What are the facts about this object? (What does this object do?
What does the object look like? How Can it move? Can it change costumes?
many images will you need for it? Can it interact with other objects? Can
Where does it start? What are its states it interact with the player?)
(alive, dead, etc.)

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