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Robotech RPG Fillable Mecha Sheet B

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0% found this document useful (0 votes)
21 views1 page

Robotech RPG Fillable Mecha Sheet B

Text

Uploaded by

iceblasterreal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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ROBOTECH: THE MACROSS SAGA ROLEPLAYING GAME

VITALS FRAMEWORK
TOTAL LEFT
VESSEL Phalanx
ARMOR 2 2
UPGRADE 3 3
STRUCTURE

SUITE HARDWARE
SYSTEMS Missile Bay

NAME Missile Bay

SENSORS
● Heavy Thruster

disadvantage
advantage

hindrance
nominal
edge
TARGETING
● Heavy Thruster
THRUSTERS
100% 75% 50% 25%

ENGINES: 0

ENGINES: 0

ENGINES: 0

FEATURES
Heavy Thrusters: The Phalanx is fitted with two banks of heavy thrusters that provide it with
enhanced maneuverability. If the Thrusters are destroyed, they cannot be used for
movement, and the Phalanx must walk. [H] [H]

WEAPONS

NAME RANGE EXT PEN AoE DESCRIPTION


Missile Bays: The Phalanx is a fire support mecha. As such, it is only armed with two missile bays. The missiles may be used as standard weapons, and not just as
Missiles L B5 B5 Equipment Suites. The missiles have a range of Long. [B5] [H] [H]

EQUIPMENT SUITE

NAME SKILL USES RANGE EXT PEN AoE DESCRIPTION


Torrent of Missiles 4 2+2 L B5 5 Torrent of Missiles: The missile batteries on the Phalanx are loaded with advanced
Tactical Missiles. They are fired up to Long range into an enemy advance. Each Missile
Bay has 2 uses, and If they are destroyed this Equipment Suite can’t be
used. [B5]

Jink and Jive 3 2 Jink and Jive: The Phalanx can fire its Heavy Thrusters to move quickly over a short
distance. It can use this quick maneuver to defend or maneuver against an enemy in
close proximity. If the Heavy Thrusters become destroyed, this Equipment Suite can’t be
used.

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