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Uiux Syllabus

The syllabus outlines modules and sessions for UI/UX design training covering topics like design principles, Adobe Photoshop, Illustrator, introduction to UX and UI design, UX design process, Adobe XD, Figma, portfolio setup, and mock interviews. Key areas of focus include logo design, app UI design, responsive web design, dashboard design, and a capstone project.

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srj 1992
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0% found this document useful (0 votes)
28 views

Uiux Syllabus

The syllabus outlines modules and sessions for UI/UX design training covering topics like design principles, Adobe Photoshop, Illustrator, introduction to UX and UI design, UX design process, Adobe XD, Figma, portfolio setup, and mock interviews. Key areas of focus include logo design, app UI design, responsive web design, dashboard design, and a capstone project.

Uploaded by

srj 1992
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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UI/UX DESIGNS SYLLABUS

MODULE-1
Sessions Modules
1 Introduction to Design and Design Principles
2 Adobe Photoshop
3 Adobe Illustrator
4 Introduction to UX Design
5 UX Design Process
6 Introduction to UI Design
7 Adobe XD
8 Figma
9 Portfolio Setting
10 Biodata Creation and Mock Test
Session Introduction to Design and Design Principles
1
1.1 Elements of design

1.2 Principles of design


1.3 Viewing design references
1.4 Color Theory
1.5 Design Orientation

Session Adobe Photoshop


2
2.1 Introduction to Photoshop
2.2 Pixel Definition
2.3 Layers and Selection Tools
2.4 Photo Retouch and restoration
2.5 Project- Photo Restoration
2.6 Color Grading
2.7 Masking in photoshop
2.8 Poster, Banner & Social Media Post Creation
2.9 Print Media Designs
2.10 Mock Up Setting
2.11 Effects and Advanced Trends
2.12 Using Time Line In photoshop
Session 3 Adobe Illustrator
3.1 Introduction to vectors
3.2 Illustrator tool explanation
3.3 Working with shapes and editing
3.4 Logo Design Process
3.5 Logo Designing & Typography
3.6 Project Logo Designing
3.7 Mesh Tool
3.8 Splash Image Creation and App banner
3.9 Exporting as SVG and Features
3.10 Saving for Print

3.11 Image Tracing

3.12 Color Correcting traced images

3.13 Working with stock vectors

3.14 Project

App Logo, App Banner, Splash Page Images, App Drawer Icon

MODULE-2

Session 4 Introduction to UX
4.1 What is UX?
4.2 User Centric Approach
4.3 Understanding Users
4.4 User Research
4.5 Why UX research is important

Session 5 UX Design Process


5.1 Qualitative and Quantitative Methods
5.2 Contextual Interview
5.3 User Personas and Scenarios
5.4 Card Sorting & Affinity Mapping
5.6 User flow Creation & LFD Wireframing

5.7 Assignment on UX Design


MODULE-3

Session 6 Introduction to UI Designing


6.1 UI Design tool familiarization
⁕ Figma
⁕ Adobe XD

Session Adobe XD & Figma


7&8
7.1 Introduction
7.2 Getting Started with Project
7.3 Briefing of design Systems and importance
7.8 Usage of fonts and text layouts & Colors
7.9 Images and vector integration & Components
7.9 Assignment: Redesigning a mobile app
7.10 Designing Splash Pages
7.11 Interaction Design & Micro Interaction
7.12 Working with frames in FIGMA and scroll groups in XD
7.13 Assignment: Designing a mobile App UI
7.14 Web UI
7.15 Responsive Web UI
7.16 Dashboard UI
7.17 Capstone Project 1.5-week submission time

Session 9 Portfollio Creation


9.1 Mocking up for Behance
⁕ Designing for behance
⁕ Creation of be hance profile
⁕ Uploading works to be hance

Session Biodata Creation and Mock Test


10
10.1 Designing CV / Resume in Illustrator
10.2 Working in different mock interview practical questions
Or machine test to build up confidence

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