Animation
Animation
illusion of movement in a sequence. Because our eyes can only retain an image for
approximately 1/10 of a second, when multiple images appear in fast succession, the brain
blends them into a single moving image. Animation definition is the process of turning 2D and
3D still images into moving images.
In the earlier years, the animator would draw on a table that had a light inside of it, so the
creator could see his or her previous animation. While the traditional style is not nearly as
prevalent today, drawings are generally done on tablets.
2D (Vector):2D animation can fall under traditional animation like most early Disney movies.
But there is something called Vector-based animation that can be 2D without being traditional.
With Vector-based, the motion here can be controlled by vectors rather than pixels. Images
with familiar formats like JPG, GIF, BMP, are pixel images. These images cannot be enlarged
or shrunk without affecting image quality. Vector graphics do not need to worry about
resolution. Vector-based animation uses mathematical values to resize images, so motion is
smooth. They can re-use these creations so the animator doesn’t need to keep drawing the
same characters over and over again.
Rotoscoping: Rotoscoping is an animation technique that animators use to trace over motion
picture footage, frame by frame to produce realistic action. Originally, live-action movie
images were projected onto a Glass panel and traced onto paper.This projection equipment is
referred to as a rotoscope
1
Claymation is an animation technique using movable clay characters and stop -motion recording. It's a film
style often seen in children's films and cartoons.
2
Pixelation is the term used in computer graphics to describe blurry sections or fuzziness in an image due to
visibility of single-colored square display elements or individual pixels.
3
Object animation is a form of stop motion animation that involves the animated movements of any non -
drawn objects such as toys, blocks, dolls, and similar items which are not fully malleable, as plasticine (clay) or
wax are, and not designed to look like recognizable human or animal characters.