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Animation

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0% found this document useful (0 votes)
36 views

Animation

Uploaded by

rv87378
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Animation is a method of photographing successive drawings or models to create an

illusion of movement in a sequence. Because our eyes can only retain an image for
approximately 1/10 of a second, when multiple images appear in fast succession, the brain
blends them into a single moving image. Animation definition is the process of turning 2D and
3D still images into moving images.

Different Types of Animation:


● Traditional Animation *
● Rotoscoping
● Anime *
● Cutout *
● 3D Animation *
● Stop Motion *
● Motion graphics *

Traditional Animation: Traditional animation objects are drawn on celluloid transparent


paper. In order to create the animation sequence, the animator must draw every frame.
Traditional is most often 2D animation. This is one of the oldest types of animation in film.
Aladdin, The Lion King, and other earlier cartoons are the best examples of this.

In the earlier years, the animator would draw on a table that had a light inside of it, so the
creator could see his or her previous animation. While the traditional style is not nearly as
prevalent today, drawings are generally done on tablets.

Anime: Anime could technically be considered a subcategory of traditional animation. But


anime simply refers to any of the types of animation which comes out of Japan. One of its most
distinctive characteristics is that often, anime is animated on 3s, which means there is a new
image every three frames, rather than in the US, where most animation is every two frames.
This allows Japanese animators to draw with more detail, since fewer images are required. It
also gives anime a distinct feel to its movement.

2D (Vector):2D animation can fall under traditional animation like most early Disney movies.
But there is something called Vector-based animation that can be 2D without being traditional.

With Vector-based, the motion here can be controlled by vectors rather than pixels. Images
with familiar formats like JPG, GIF, BMP, are pixel images. These images cannot be enlarged
or shrunk without affecting image quality. Vector graphics do not need to worry about
resolution. Vector-based animation uses mathematical values to resize images, so motion is
smooth. They can re-use these creations so the animator doesn’t need to keep drawing the
same characters over and over again.

3D animation: Today, 3D or computer animation is one of the most common types of


animation. But just because computers have stepped in instead of actual drawings, it’s not
necessarily easier. The computer is just another tool, and 3D animation is still a long, intense
process.
In 3D animated movies, the animator uses a program to move the character’s body parts
around. They set their digital frames when all of the parts of the character are in the right
position. They do this for each frame, and the computer calculates the motion from each
frame.
Animators adjust and tweak the curvatures and movements their characters make throughout.
Motion Graphics: Motion Graphics are digital graphics that create the illusion of motion
usually for ads, title sequences in films, but ultimately exist to communicate something to the
viewer. They are often combined with sound for multimedia projects.They’re a type of
animation used mostly in business, usually with text as a main player.
Stop Motion: Stop motion encompasses claymation1, pixelation2, object-motion3, and more.
But the basic mechanics are similar to the traditional style like a flipbook. However, instead
of drawings, stop motion adjusts physical objects in each frame.If moved in small
increments, captured one frame at a time, the illusion of motion is produced. Whether
puppets, clay, or even real people, these manual adjustments can make it a long, arduous
process.
Cutout Animation: Cutout animation is one of the oldest forms of animation. The technique
is essentially 2D stop motion. An animator moves cutout shapes (hence, cutout)from frame to
frame to create the illusion of movement.It uses flat characters, props and backgrounds cut
from materials such as paper, card, stiff fabric or photographs. The props would be cut out
and used as puppets for stop motion.

Rotoscoping: Rotoscoping is an animation technique that animators use to trace over motion
picture footage, frame by frame to produce realistic action. Originally, live-action movie
images were projected onto a Glass panel and traced onto paper.This projection equipment is
referred to as a rotoscope

1
Claymation is an animation technique using movable clay characters and stop -motion recording. It's a film
style often seen in children's films and cartoons.
2
Pixelation is the term used in computer graphics to describe blurry sections or fuzziness in an image due to
visibility of single-colored square display elements or individual pixels.
3
Object animation is a form of stop motion animation that involves the animated movements of any non -
drawn objects such as toys, blocks, dolls, and similar items which are not fully malleable, as plasticine (clay) or
wax are, and not designed to look like recognizable human or animal characters.

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