Band-in-a-Box 2023 Manual
Band-in-a-Box 2023 Manual
User’s Guide
Copyright PG Music Inc.1989-2023. All rights reserved.
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4 Table of Contents
CHAPTER 7: REALTRACKS AND REALDRUMS ............................................................................................................. 168
REALTRACKS .......................................................................................................................................................................... 168
REALDRUMS ............................................................................................................................................................................ 187
USERTRACKS ........................................................................................................................................................................... 193
AUDIO CONTROLS FOR REALTRACKS AND REALDRUMS ...................................................................................................... 197
CHAPTER 8: NOTATION AND PRINTING ......................................................................................................................... 199
EXPLORING THE NOTATION WINDOW ................................................................................................................................... 199
STANDARD NOTATION MODE ................................................................................................................................................. 201
EDITABLE NOTATION MODE................................................................................................................................................... 202
STAFF ROLL NOTATION MODE ............................................................................................................................................... 208
NOTATION WINDOW OPTIONS ................................................................................................................................................ 208
LEAD SHEET WINDOW ............................................................................................................................................................ 212
LYRICS ..................................................................................................................................................................................... 217
PRINTING ................................................................................................................................................................................. 221
CHAPTER 9: AUTOMATIC MUSIC FEATURES ............................................................................................................... 226
AUTOMATIC MEDLEYS - “THE MEDLEY MAKER” ................................................................................................................ 226
AUTOMATIC SONGS - “THE MELODIST” ................................................................................................................................ 226
AUTOMATIC INTRO - SONG INTROS ........................................................................................................................................ 228
AUTOMATIC SONG TITLE GENERATION................................................................................................................................. 229
AUTOMATIC SOUND TRACK GENERATOR - “SOUNDTRACK” ............................................................................................... 229
AUTOMATIC SOLO GENERATION – “THE SOLOIST” .............................................................................................................. 230
AUTO PIANO HAND-SPLITTING ............................................................................................................................................... 234
AUTOMATIC GUITAR SOLOS – “THE GUITARIST” ................................................................................................................. 234
AUTOMATIC EMBELLISHMENTS – “THE EMBELLISHER” ...................................................................................................... 236
CHAPTER 10: WORKING WITH MIDI ............................................................................................................................... 239
RECORDING LIVE IN REAL TIME ............................................................................................................................................ 239
ENTERING NOTES MANUALLY ................................................................................................................................................ 240
RECORDING WITH THE PLAY ALONG WIZARD FEATURE...................................................................................................... 240
MELODY/SOLOIST SEQUENCER .............................................................................................................................................. 241
IMPORTING MIDI FILES ......................................................................................................................................................... 243
ADDITIONAL OPTIONS FOR MELODY/SOLOIST TRACK ......................................................................................................... 244
EDITING MIDI TRACK ............................................................................................................................................................ 245
PIANO ROLL WINDOW ............................................................................................................................................................ 247
CHAPTER 11: WORKING WITH AUDIO ............................................................................................................................ 258
ABOUT BAND-IN-A-BOX AUDIO FILES .................................................................................................................................... 258
IMPORTING AUDIO FILE.......................................................................................................................................................... 259
RECORDING AUDIO ................................................................................................................................................................. 259
AUDIO INPUT MONITORING .................................................................................................................................................... 261
GENERATING SYNTHETIC VOCAL .......................................................................................................................................... 261
EDITING AUDIO - AUDIO EDIT WINDOW ................................................................................................................................ 262
VOLUME AUTOMATION ........................................................................................................................................................... 264
ANALYZING CHORDS IN AUDIO - AUDIO CHORD WIZARD .................................................................................................... 265
HARMONIZING AUDIO ............................................................................................................................................................. 267
APPLYING AUDIO PLUGINS ..................................................................................................................................................... 268
READING THE AUDIO AND MIDI TRACKS INTO OTHER PROGRAMS .................................................................................... 268
CHAPTER 12: WIZARDS, TUTORS, AND FUN .................................................................................................................. 269
VIDEO WINDOW ...................................................................................................................................................................... 269
”WOODSHED” TEMPO FEATURE ............................................................................................................................................ 270
MIDI CHORD WIZARD – INTERPRET CHORDS FROM MIDI FILE ......................................................................................... 270
PRACTICE WINDOW ................................................................................................................................................................ 273
EAR TRAINING TUTOR ............................................................................................................................................................ 274
EAR TRAINING GAMES ............................................................................................................................................................ 276
VOCAL WIZARD ...................................................................................................................................................................... 277
RHYTHM GUITAR CHORD TUTOR .......................................................................................................................................... 278
GUITAR WINDOW .................................................................................................................................................................... 279
BIG PIANO WINDOW ............................................................................................................................................................... 283
DYNAMIC 3D DRUM KIT WINDOW ......................................................................................................................................... 284
CHORD “BREAKS” ................................................................................................................................................................... 286
SCALE WIZARD........................................................................................................................................................................ 286
Table of Contents 5
CHAPTER 13: TOOLS, UTILITIES, AND APPS ................................................................................................................. 288
INSTALL MANAGER ................................................................................................................................................................. 288
FIND FILE ................................................................................................................................................................................ 288
DAW PLUG-IN MODE ............................................................................................................................................................. 289
COYOTEWT ............................................................................................................................................................................ 291
GUITAR/BASS TUNER .............................................................................................................................................................. 293
MASTER TUNING ..................................................................................................................................................................... 293
MIDI MONITOR ...................................................................................................................................................................... 293
FRETLIGHT® SUPPORT ............................................................................................................................................................ 294
TRANZPORT® SUPPORT - WIRELESS REMOTE CONTROL ..................................................................................................... 295
BB REMOTE............................................................................................................................................................................. 296
BAND-IN-A-BOX FOR IPHONE ................................................................................................................................................. 298
CHAPTER 14: USER PROGRAMMABLE FUNCTIONS ................................................................................................... 301
THE STYLEMAKER ................................................................................................................................................................. 301
STYLE WIZARD - CREATE STYLE FROM MIDI FILE ............................................................................................................. 321
MAKING REALDRUMS STYLES ............................................................................................................................................... 325
THE HARMONY MAKER .......................................................................................................................................................... 340
THE SOLOIST MAKER ............................................................................................................................................................. 342
THE MELODIST MAKER .......................................................................................................................................................... 346
THE GUITARIST MAKER ......................................................................................................................................................... 347
CHAPTER 15: REFERENCE .................................................................................................................................................. 349
BAND-IN-A-BOX MENU DESCRIPTIONS .................................................................................................................................. 349
FILE MENU .............................................................................................................................................................................. 349
EDIT MENU .............................................................................................................................................................................. 352
OPTIONS MENU ....................................................................................................................................................................... 355
PLAY MENU ............................................................................................................................................................................. 362
MELODY MENU ....................................................................................................................................................................... 363
SOLOIST MENU ........................................................................................................................................................................ 365
AUDIO MENU ........................................................................................................................................................................... 367
HARMONY MENU .................................................................................................................................................................... 368
WINDOW MENU....................................................................................................................................................................... 368
HELP MENU ............................................................................................................................................................................. 370
SHORTCUTS: KEYSTROKE COMMANDS - HOTKEYS .............................................................................................................. 371
CHORD LIST ............................................................................................................................................................................ 376
BAND-IN-A-BOX FILES AND FOLDERS .................................................................................................................................... 377
PG MUSIC INC. ........................................................................................................................................................................ 379
APPENDIX A: REALTRACKS SETS .................................................................................................................................... 380
APPENDIX B: MIDI SUPERTRACKS SETS ........................................................................................................................ 423
INDEX ........................................................................................................................................................................................ 427
PG MUSIC REGISTRATION FORM..................................................................................................................................... 434
6 Table of Contents
Chapter 1: Welcome to Band-in-a-Box®!
Congratulations on your purchase of Band-in-a-Box, the favorite of musicians, students, and songwriters everywhere. Get ready
to have fun!
What is Band-in-a-Box?
Band-in-a-Box is an intelligent automatic accompaniment program for your multimedia computer.
You can hear and play along to many song ideas and go from “nothing” to “something” in a very short period
of time with Band-in-a-Box as your “on demand” backup band.
Band-in-a-Box is so easy to use!
Just type in the chords for any song using standard chord symbols (like C, Fm7, or C13b9), choose the style you’d like, and
Band-in-a-Box does the rest, automatically generating a complete professional-quality arrangement of piano, bass, drums,
guitar, and strings or horns in a wide variety of popular styles plus live audio tracks with RealDrums and RealTracks.
And that’s not all...
Band-in-a-Box is a powerful and creative music composition tool for exploring and developing musical ideas with near-
instantaneous feedback. Over the years many features have been added to Band-in-a-Box – Notation and Lyrics, Piano Roll, 16-
channel MIDI multi-tracks, harmonization, the StyleMaker and StylePicker, a live performance Conductor window, Medley
Maker, and 24-substyle MultiStyles. The Soloist and the Melodist are popular “intelligent” features that generate professional
solos or even create whole new songs from scratch. RealDrums add the human element of a live drummer while RealTracks add
even more live session musicians, bringing the entire Band-in-a-Box arrangement to life. You can even record your own
UserTracks and Band-in-a-Box will play them just like RealTracks! Or use the MIDI SuperTracks for MIDI tracks with a “real
feel” that you can edit and arrange. The Audio Chord Wizard has the amazing ability to analyze, extract, and show the chords
from audio recordings on-screen and then write them to the Band-in-a-Box Chord Sheet.
The inclusion of digital audio features makes Band-in-a-Box the perfect tool for creating, playing, and recording your music
with MIDI, vocals, and acoustic instruments. Band-in-a-Box can also record an acoustic instrument or voice to add to the
composition, with processing through its own DirectX audio effects. Its audio harmonies will turn your audio track into multiple
harmony parts or adjust its pitch. Use the Mixer window to select parts, set levels, and create a polished final mix.
You can print out your finished creation with lyrics, chords, repeats and endings, DC markings, and codas, or save it as a
graphics file for web publication or to e-mail to a friend. And when you are ready to let others hear your composition, you can
burn it directly to an audio CD. Or save your composition as a Windows® Media File (or in any other compressed formats you
have) for a file that’s “Internet ready.”
You will have even more fun making automatic medleys, playing your favorite song lists in the Band-in-a-Box Jukebox, and
singing along to your Karaoke files with CDG graphics.
Let’s get started!
This is a comprehensive guide to the program, including information not included in the printed manual. We will begin with the
easy installation and setup procedure.
MIDI Setup
Band-in-a-Box uses the multimedia drivers for your MIDI interface and/or sound card that are supported by the Windows®
operating system. To get sound playback you need to have a MIDI (and audio - for songs with digital audio, RealDrums, and
RealTracks) driver installed.
To start using the program you will need to make sure that your MIDI interface, audio driver, and Windows® sound source are
installed and configured.
Run the program by double-clicking the program icon.
To check your MIDI driver setup, press the [MIDI] toolbar icon and select the menu item MIDI/Audio Drivers Setup.
This will open the MIDI/Audio Drivers Setup dialog. You can also go to Options | MIDI/Audio Driver Setup to open
this dialog.
Select a MIDI Output Driver to use for MIDI sound playback and optionally a MIDI Input Driver if you are using an
external MIDI controller keyboard or guitar. If the setup is panned to mono, the program offers to change it to stereo.
Perhaps the easiest way to configure Band-in-a-Box is to press the [Run Driver Wizard] button. The MIDI Output Driver
Wizard dialog will take you step-by-step through the process of auditioning and selecting an appropriate driver. This assumes
that the appropriate Windows® sound drivers are installed and correctly configured.
When the VSTSynthFont64ynth is selected, its name shows in the [VSTi/DXi Synth] button.
SynthMaster Player
This award-winning synth by KV331 Audio has thousands of presets that are especially useful for modern, techno and
arpeggiator sounds.
Note: SynthMaster VST is a 64-bit plugin only. There is no 32-bit version available.
When SynthMaster is selected as a default synth, its name shows in the [VSTi/DXi Synth]
button.
Driver Latency
Software synthesizers have some inherent latency, which is the delay between the time a
note is played and it is processed by the computer. Older soft synths had noticeable latency,
whereas a VSTi/DXi synth using ASIO drivers has very little. This setting is used to
synchronize the visual display (notation, chords, virtual piano etc.) with the sound you hear.
Band-in-a-Box automatically sets the latency for VSTi/DXi and some other soft synths.
The [Latency Adjust] button opens the Soft Synth Latency Adjust dialog where you can manually adjust the latency.
Alternate Patch Maps
You can choose the patch map (instrument list) that matches your synthesizer keyboard or sound module. Original equipment
sound cards or integrated sound chips are General MIDI (GM) compatible.
We have made preset drum/patch files for many synthesizers and sound
cards. If your synth is not listed, you should use the General MIDI
Instrument Misc. patch kit (default).
You can probably omit this step unless you are using an old synth that is not
General MIDI compatible. If your non-GM synthesizer or sound card is not
listed, you can easily make your own patch map with the [Patch Map]
button in Options | Preferences.
Audio Setup
The [Audio Settings] button in the MIDI/Audio Drivers Setup displays the current audio driver and
status (WAS/MME/ASIO).
Band-in-a-Box performs the audio setup automatically using the installed system audio components.
To restore or modify this setup, click on the [Prefs] button and then click on the [Audio] tab to launch the
Audio Settings dialog. You can also select the Audio | Audio Drivers/Settings menu item.
Audio Driver Type: You will see the following options for
Audio Driver Type: MME, ASIO, or WAS. MME is the
default audio driver type that is used in Windows®. MME is
good, but there is latency (delay) associated with MME
drivers. ASIO is a faster audio driver developed by
Steinberg. It has much lower latency than ordinary MME
drivers, but usually can be used by one program at a time.
WAS (Windows® Audio Session) has ultra-low latency (<
25 ms on a typical Windows® PC), so audio operations like
playing or sending out information via MIDI happen with
no noticeable delay.
The DMA Size and DMA Offset settings are set
automatically by the auto-testing of the sound card. The
default value for all of these settings is 0 (zero). You can
override these settings if required, but it is usually not
necessary.
The Offset in mS is not a setting that gets set automatically. It defaults to zero. This allows you to adjust the timing that the
sound card plays audio in relation to MIDI. Normally you’d leave this at zero, but if you need to fine tune the synchronization of
audio to MIDI you could try changing this setting.
Audio Latency in mS: DirectX audio plug-ins and DXi synthesizer plug-ins can have playback latency (the delay between
when a note is played, and when it is heard). Adjust “Audio Latency in mS” to fine-tune for your computer. If you have a fast
computer and excellent sound card, the audio latency can be adjusted rather low. However, if you hear audio dropouts, you can
set the latency as high as 2000 milliseconds.
Display warnings for detected audio stuttering: This option is visible only when MME is selected for the audio driver type. If
this is enabled, then when audio stuttering is detected, a flash message will be displayed after playback has stopped.
Preferred default track type for new songs: This setting sets the default recording type (mono/stereo) for new songs that you
record. For example, if you have a stereo microphone, you should likely record in stereo.
Record using: This allows you to choose channels to record audio from. You can record from the left only, right only, or both.
If you are using both channels and your audio track is mono, then the left and right channels will be mixed to one channel.
When opening songs, show message if WAV file not found: A Band-in-a-Box song called “My Song.MGU” will have the
associated wave file called “My Song.wav.” If Band-in-a-Box loads this song file and it can’t find its associated file, it will put
up a message to that effect. If the warning message is distracting, and for some reason you don’t have the wave files that were
recorded with the songs then you can disable that message with this option box (disable).
Peak Limit Enable: Check this to restrict excessive levels from being recorded (Filter).
Understanding Latency
Latency is based on the buffer sizes. The smaller the buffer sizes the lower the latency. Lower latency allows you to hear mixer
volume changes very quickly, as well as hear MIDI thru echoed out via a DXi soft synth practically in real time. The latency, in
MS is determined by the buffer size in samples, as well as the driver’s sampling rate.
Note: If your ASIO driver’s control panel lets you select the buffer size in MS, then you don’t have to pay much attention to the part of
discussion below about converting samples to MS.
Converting Samples to MS: For example, suppose the driver’s sample rate is 48K. A 48K sampling rate means that it is
playing at 48,000 samples per second. If the buffer size were 48000 samples, then the latency would be 1 second, or 1000ms
(which is very large and slow, and usually not allowed in ASIO). If the buffer size were 4800 samples, which is 1/10 second,
then the latency would be 100ms. If the buffer size were 2400 samples, which is 1/20 second, the latency would be 50 ms. If the
buffer size were 240 samples, which is 1/200 second, the latency would be a mere 5ms which is incredibly low and very fast.
Normally, you can change your driver’s latency by pressing the Launch ASIO Driver’s Control Panel button. Normally, the
driver specifies the buffer sizes in milliseconds which is equal to the latency.
Low latency is faster and more responsive but uses more CPU power.
Depending on the speed of your computer, you may find that the playback has dropouts, clicks/pops, or other artifacts if you set
the buffer sizes too small. This is because smaller buffers use more CPU power and if your computer can’t handle the low
latency you will hear artifacts. If this happens, you would need to use larger buffer sizes. You may need to experiment to find
what works well. You may be able to use smaller buffers with songs that don’t have a lot of tracks and effects but may find that
you need to use larger buffers with songs that have more tracks and use more effects. This is because more tracks and more
effects use more CPU power, which leaves less CPU power available for the audio routines to keep up with lower latencies.
Sample Rate Detection Warning
Windows 7 has a peculiar issue where if you choose Windows® Start button - Control Panel - “Sound,” right-click on your
output device, choose “Properties” and then “Advanced,” you can see the default format. It should be 44100 Hz. Unfortunately,
some apps change this setting without your knowledge. When it is set like this, all of your audio gets “resampled” and this can
create obvious audible artifacts and make some things sound “bad.”
Band-in-a-Box detects this setting when you exit the MIDI/Audio
Drivers Setup dialog, and will give you a notification about it, and
that’s a clue for you to visit this dialog and set it back to 44100 Hz.
Have fun!
Each of the numbered cells on the Chord Sheet represents a bar. In this example, we see that there is an E chord in the first bar
of this song, an A chord in bar 5, and later in the song, an E7 in bar 12. Notice the box in the first half of bar 1. This is the
highlight cell, and it represents the bar you are currently working on. You can move the highlight cell around using the cursor
keys or click on any bar with the mouse.
Enter Chords Using the Computer Keyboard
To enter a specific chord, move the highlight cell to where you want to place the chord. For example, to add (or change) a chord
in bar 10, you would highlight bar 10 on the Chord Sheet. Next, type in your chords. If you want an A chord at bar 10, type the
A key on your keyboard, and press Enter. Notice that when you use the Enter key, the highlight cell moves to the second half
of the bar. You could then enter another chord at beat 3. Chords names are normally typed using standard chord symbols (like C
or Fm7 or Bb7 or Bb13#9/E), but you can enter them in other chord formats like Roman Numerals, Nashville Notation,
Solfeggio, and Fixed Do (popular in Italy and Europe).
Enter Chords Using a MIDI Controller Keyboard
If you have a MIDI controller keyboard, you can use it to enter chords into Band-in-a-Box. Play a chord on your MIDI
keyboard, and then type Ctrl+Enter. The chord will be entered into the Chord Sheet at the current highlight cell position.
Chapter 2: QuickStart 15
Step 3 – Play your song!
To play your song you will need to tell Band-in-a-Box how long the song is, how many times to play it through, in what key,
and how fast.
Framing the Song
16 Chapter 2: QuickStart
T 1 2 5 Enter Sets the tempo to 125.
[ Decreases the tempo by 5.
] Increases the tempo by 5.
Press Play
When you’re ready, just press the [Play] button or the F4 function key and Band-in-a-Box will immediately generate and play a
professional arrangement of your song using the settings and the style you selected. You can double-click on any bar in the
Chord Sheet, including the tag or ending, to start playback from that bar.
More fun with Band-in-a-Box…
That’s how easy it is to start creating music with Band-in-a-Box, but it’s just the beginning. Band-in-a-Box is jam-packed with
features, helpers, and user options, so read on and keep having fun!
Feature Browser
Clicking on the [?] button on the main screen or pressing the / Enter keys on the Chord Sheet opens the Feature
Browser.
This dialog lists many features in Band-in-a-Box and allows you to browse them, find the feature by text filter, read descriptions
about the feature, find how to launch the feature, access to the online information or video about the feature, and do more.
Chapter 2: QuickStart 17
Chapter 3: Band-in-a-Box 2023
Band-in-a-Box 2023 for Windows® is here!
We’ve been busy and added over 70 new features and an amazing collection of new content, including MIDI SuperTracks,
Instrumental Studies, “Song with Vocals” Artist Performances, Xtra Styles PAK 14 & 15, Playable RealTracks Set 2,
Playable RealDrums Set 1 & 2, new sets of “RealDrums Stems” and more!
There’s more great news! Version 2023 UltraPAK, UltraPAK+, and Audiophile users get all 222 new RealTracks with 150+
RealStyles and Pro users get 45 new RealTracks and 80 new RealStyles with the RealCombos Booster PAK 2. That’s more
RealTracks and RealStyles for everyone!
We have Bonus PAKs with 60 RealTracks (20 more than we’ve released in previous versions!) in addition to the 222 new
RealTracks, so in total an amazing 282 new RealTracks and RealDrums are available! There are 404 new “Playable
RealTracks” Hi-Q sounds, which match many of our RealTracks, so you can easily switch from RealTracks parts to MIDI
notes while maintaining the instrument sound! ALL Playable RealTracks and RealDrums now also have audio demos. The
Bonus PAKs also include 2 new Artist Performance Sets, containing over 50 original songs with vocal performances by a
variety of talented singers! There are also Instrumental Studies Sets including Rockin’ Blues Soloing and more Classic
Country Guitar Soloing. There are also new RealDrums Stems, which allow you to access the individual wave files from
each different mic used to record many of our most popular RealDrums! There are also over 30 new MIDI SuperTracks,
including styles designed to work with the new SynthMaster Player plugin included with Band-in-a-Box 2023!
In addition, there are over 100 new RealStyles that use the new RealTracks. These include new jazz, fusion and funk styles that
feature legendary drummer Mike Clark! We have lots of requested blues styles, including new guitar and harmonica with
Pat Bergeson, lap steel with Rob Ickes & Eddy Dunlap, and more blues with Nashville great Johnny Hiland. We’ve also
expanded our Bossa piano soloing, with styles using both soloing and left-hand comping. There are also exciting new Funk &
Soul Horn Section and requested Latin pop styles. In the “pop, rock, & world” category, we’ve added many requested
“southern soul” drums, guitar, and bass. There are also requested Prog-Rock styles, as well as “80s” New Wave Guitars.
There are new exciting Boogie & Gospel Piano with Nashville great Kevin McKendree. There are vocal Doo-Wop styles, as
well as Modern Pop. There are also requested Metal styles featuring new drums, basses and guitar, and the guitars are all “12-
key,” meaning Band-in-a-Box does not need to use any pitch shifting on the audio, making for a more consistent tone no matter
what chords you enter. And we’ve also included requested World Styles, expanding our collection of Sitar, Tabla and Dholak.
For country, americana and Celtic, we’ve greatly expanded our extremely popular “Producer” “Explosive” Country Guitar
Styles with three sets of radio-friendly guitars from Nashville legend Brent Mason, designed to be layered into a polished
“produced” sound. We’ve also added more indie-folk, singer songwriter styles, requested autoharp styles, and more contradance
piano & guitar. The 2023 Bonus 49-PAK includes even 60 more RealTracks, including Nashville “Producer” Guitars, more
Rock & Soul Organ, piano, requested bongo RealDrums, and a RealTracks first: Erhu! This requested instrument originated
in China, and is similar to a violin. And there are new requested Reggaeton & K-Pop RealDrums, more fusion drums from
Mike Clark, and more Soul Guitar & Horns!
Now, listen to the solo. Let’s say you don’t like what the sax plays for four bars, starting at bar 9. Highlight the bars 9-13 by
dragging on the Chord Sheet. You can also do this in the Audio Edit or Notation window.
Let’s generate the selected section. Either press Ctrl+F8 or right-click on the track button and go to Track Actions | Auto
Regenerate Part of RealTracks.
This is a floating window, so you can do any other Band-in-a-Box function as you keep this window open.
There’s a track selector to confirm or change what track you want to re-generate.
You can set or change the current track using the [Main RT] button.
You can generate a different RealTracks by pressing the [Alt RT] button and selecting an alternate RealTracks. For
example, you may want 4 bars of a flute solo instead of sax but want to keep sax as the main soloist on the track.
Pressing the [X] button will clear this selection.
The [S] button will solo the track.
The [Undo] button will undo the last generation. (Note that you can also choose Edit | Undo or Ctrl+Z to do this.)
You can generate based on either the full bar boundaries or precise regions including bars/beat and ticks. This is done
with the Bar based range option.
When this option is selected, you will see Bar, Chorus and Number of bars. The [<<] button
will set to the beginning of the song, and [>>] button sets to the end.
If you make selections on the Chord Sheet, Audio Edit, Piano Roll, or Notation window, these settings for range will update. For
example, if you are on the Audio Edit window, you can make a selection of a precise range, and as long as you have “Bar based
range” option de-selected, you will get the precise range you want.
The [Copy] button copies a range of riff to the clipboard.
The [Paste] button pastes the copied riff to the current location, overwriting the existing riff at the destination.
The [P Rel] button pastes the copied riff to the same relative location in the bar as the copied portion. For example, if the
copied range started at beat 2, the relative paste will start at beat 2.
The [PPP] button lets you select the number of pastes. Hold down the Shift key as you click on this button to make the
pastes merge with existing riffs.
The [Paste Merge] button pastes the copied riff to the current location and merges it with the existing riff so you
will hear both riffs.
The [Cut] button removes a range of riff and copies it to the clipboard.
The [Erase] button erases a range of riff.
The [Insert] button inserts the selected amount of space and shits all audio following the inserted region to a later
time.
The [Delete] button deletes the selected region. All audio following the deleted region will be shifted to an earlier
time.
The [Options] button shows options for the partial regenerations.
Allow Lead-in allows some of the re-generations to start early as a pickup to the
range you’ve selected.
Generate an extra beat will finish the riff up to 1 beat after the selected range.
Overwrite (replace) existing will make the generation replace the existing part.
Setting it to false will merge with the existing generation. For example, maybe you
have a sax solo and would like to have sax and flute soloing together for a few
bars. You can use this setting to accomplish this by setting this option to false.
Remember to set it back to normal when you prefer the re-generations to “replace”
instead of “merge.”
Auto-Play will play the song from the bar before the selected range, so you can hear what it sounds like.
Different Riffs determines how the riffs will be different from previous ones. If it’s set to “always,” each generation will be
different from previous ones. If it’s set to “start,” the first bar of the section generated will be different from previous one. If it’s
set to “none,” the generation might be similar to the previous one.
[Forget Recent Riffs Used] allows Band-in-a-Box to “forget” the previous ones so that you can generate using all the available
ones. Note that re-generation from a different bar, different track or different song will “forget” the previous re-generations, so
you likely won’t need to press this button much, if at all.
Undo Available for Song or Track Generation
When you generate (or re-generate) a full song or part/whole track, you can undo it to get back to the previous generation. As
with other Undo functions, choose menu Edit | Undo Tracks Generation or menu Edit | Undo Generation of Song Tracks, or just
press hotkey Ctrl+Z.
Playable RealDrums
You can now customize the RealDrums performance by adding your own notes. You will then hear those notes using a MIDI
sound created from the RealDrums recording. This means you can get the RealDrums to play the notes you want at key parts of
the performance, either augmenting or replacing what the RealDrums is playing, for any sections in the song. This includes full
drum kits in GM note number format. You can enter the notes in the Notation (using drum notation) or the Piano Roll window.
Switch the Notation window to the Editable or Staff Roll mode to enable editing of the Drums track.
Press the [PT] button and select Enable Playable Track from the menu. When this menu item is enabled, you can choose a
MIDI Drum sound that will match the selected RealDrums. You can use the same functions as for Playable RealTracks.
Inserting your own notes (green color) and muting sections of the RealDrums will allow you to add notes to the current
RealDrums or replace sections of the RealDrums. For example, add a cymbal crash, control the volume using the velocity of the
MIDI note (or overall volume setting using the [PT] button menu).
This will show blue lines on the Master track. You can click anywhere on the blue line to add a node (a small blue dot), which
acts as an anchor. If you add more nodes and then move some of them up or down, the blue line will be drawn between nodes
that you’ve entered. And the position of the blue line at any given point determines the amount in decibels that the audio is
increased or decreased at that point.
You can also find them using the RealTracks Stems Available and/or Found menu item in the [#] filter button.
When you select RealTracks that have stems, you will see what they are just below the list. Using the checkboxes, you can load
all stems, the selected stems, or the mix of all stems.
If you select all or individual stems, each stem will be loaded to separate tracks, so you can control volume, pan, etc. for each
stem using the Mixer.
There is a demo song “RealTracks Stems - Crooner Jazz Horn Section stems.SGU” in C:\bb\Documentation\Tutorials\Tutorial -
BB2023. When you open this songs, a mix of stems and 10 individual stems will be loaded to the Utility tracks.
RealDrums Fills
RealDrums fills can be controlled, so you can get a drum fill at any bar without needing a part marker section change. You can
also get no drum fill on the bar before a part marker. Previously, the only way to get the drums to play a fill would be to put a
part marker on the bar following the fill.
Press the [Bar Settings] toolbar button or the F5 key to open the Edit Settings for Current Bar dialog.
If you enable the “Drum Fill” option, you’ll get a drum fill at the current bar.
If you are at a bar before a part marker and you don’t want a drum fill, then disable the “Drum Fill” option.
SynthMaster Player Synth Included
This award-winning synth by KV331 Audio has thousands of presets that are especially useful for modern, techno and
arpeggiator sounds.
Note: SynthMaster Player VST is a 64-bit plugin only. There is no 32-bit version available.
SynthMaster support built into Band-in-a-Box includes:
- MIDI SuperTracks that use sounds with arpeggiators.
When SynthMaster is selected as a default synth, its name shows in the [VSTi/DXi Synth] button.
To select MIDI SuperTracks that use SynthMaster sounds, right-click on a track button and choose Select MIDI SuperTrack for
this track from the menu.
This will open the Select MIDI SuperTracks dialog. Type a “SynthMaster” text to filter the list.
Some of them have arpeggiators in the sounds. Select one you like and press OK and answer yes to the confirmation message.
You will see that the track label has turned blue to indicate that it is a MIDI SuperTrack.
In the Mixer, you can confirm that the SynthMaster synth sound is loaded to the track.
If you want to customize the sound, click on the SynthMaster synth in the [Plugins] tab to open the synth window.
This will open the dialog that lists Hi-Q patch plugins (.tgs). Type “SynthMaster” in the text filter and select any of the presets
that PG Music has made.
SynthMaster comes with thousands of sounds. To choose a sound, right-click on the [Plugin] in the Mixer to open a menu and
select Choose Plugin.
Then, select “<VSTi> JV331 Audio: SynthMaster 2 Player” from the list of plugins and press OK.
You can now choose from many sounds in the SynthMaster Player panel.
When you look at the mixer area in the StylePicker, you can see which tracks use SynthMaster sounds.
To make a style that plays with SynthMaster sounds, open the StyleMaker and press the [Misc] button followed by [More].
Then, in the More Miscellaneous Style Settings dialog, select the track and MIDI SuperTracks in the “Assign Soloist,
RealTracks or MIDI SuperTracks” area.
Move the time line to the location you want to paste the copied riff and press the [Paste] button. This will paste the riff to the
destination.
If you want to paste the riff and merge it with the existing riff at the destination, press the [Paste Merge] button instead. If you
want to paste the riff to the same relative location in the bar as the copied portion, use the [P Rel] button. For example, if the
copied range started at beat 2, the relative paste will start at beat 2. The [PPP] button lets you select the number of pastes. Hold
down the Shift key as you click on this button to make the pastes merge with existing riffs. The [Paste Merge] button pastes the
copied riff to the current location and merges it with the existing riff so you will hear both riffs.
Auto-Save Song
If you did not close Band-in-a-Box properly in the last session, when you restart it, you will see a message dialog that asks if
you want to load the auto-saved song. This prevents losing your work if something crashes on your system.
A right-click menu is added with commonly used functions (e.g., clear filter, set or edit favorites, show similar RealTracks,
etc.).
You can launch the StylePicker that will show only styles that use the selected RealTracks. You can do this with the Launch
StylePicker showing styles with selected RT right-click menu item. For example, if you right-click on” Pedal Steel, Background
Ev 085” and select this menu item, the StylePicker will open and show you styles that use this RealTracks.
You can set favorites by using the right-click menu or clicking on the [*] (Set as Favorite) button.
The [Favs] button opens the Choose RealTracks from Favorites and Recently Used dialog, which shows your
favorites followed by recently used RealTracks. The list can be filtered with text string. For example, type “banjo” to find the
ones with banjo in the name.
A “Similar” button is added that will show RealTracks similar to the currently selected one. For example, if you have a
RealTracks like “Fiddle, Soloist Train Ev 130” chosen and want to find similar RealTracks, press the Similar button, and you’ll
see the Find a Sub dialog that lists similar RealTracks.
You can set favorites by using the right-click menu or clicking on the [*] column.
The Choose RealDrums from Favorites and Recently Used dialog shows favorites followed by recently
used RealDrums. The list can be filtered with text string. For example, type “fusion” to find the ones with fusion in the name.
The [Edit Favorites] button in the Choose RealDrums from Favorites and Recently Used dialog opens the Favorite
RealDrums Editor that allows you to re-arrange/add/remove your favorites. You can also add comments, which are searchable
in the Choose RealDrums from Favorites and Recently Used dialog.
Pressing the new [Similar] button or choosing Select Similar RealDrums to current selection from the right-click menu shows
RealDrums that are similar to the currently selected one. For example, if you want RealDrums similar to “Blues Shuffle,”
There is a new menu item in the [#] filter button to find RealDrums with stems.
For example, if you selected the “60-72” note range and “triads and 7ths” chord types, you will see in the Piano Roll window
that the chords are generated within the 60-72 (C5-C6) note rage and the simpler chords are written for complex chords.
In addition, using the Output Chords on Channel dialog (Option | Preferences | [Output Chords]), you can set a chord track to
be always written to a certain track (e.g., Utility track #16).
Specific MIDI SuperTracks are added that generate a simple chord track (triads/7ths) or a chord track including 9ths/13ths.
Adding these MIDI SuperTracks to your track will write a chord track in the range set, for use with arpeggiators or other VSTs
wanting a chord track. With each play a new chord track is written. To do this, open the Select MIDI SuperTracks dialog and
choose one that has “Arpeggio” in the name.
You will be given two dialogs. In the first dialog, enter a note number that will be the lowest of the range and press OK.
In the next dialog, enter a note number that will be the highest of the range and press OK.
Now the track will be transposed for any note that is below or above your range so that it is within the range.
The flash message colors can now be chosen in the Display Options dialog (Options | Preferences | [Display]).
A handy function is added to see the flash message log. Type l o g Enter, and FlashMessageLog.txt will open.
You get a little more information about the style like the full name “Omens Electro Trip Hop Multi,” which helps, and you also
can choose “Yes” to launch the StylePicker.
The StylePicker shows you a lot of information about the style that you don’t have, such as genre (Hip Hop), time signature
(4/4), feel (even 16), tempo (70), and the Styles Disk that it comes from (MultiStyles 1).
Double-clicking on the style will play a pre-made demo so you can hear what the style should sound like if you have it.
The StylePicker shows you styles that you do have that would be good substitutes. For example, the first one is “+Spit It Trap
Beat with Piano,” which is a Hip Hop style with the same tempo, feel and time signature. So, you can try out these other hip hop
styles to find the best substitute for the missing style.
If you highlight the missing style “_OMENS+,” you will also see a list of the RealTracks and RealDrums used. This is useful as
you may have many of the RealTracks and can use this to add them to the style that you do choose.
StylePicker Enhancements
A style chosen as a prototype always shows in the list, even with a filter applied. For example, if you make _CHILPOP a
protype by right-clicking it and choosing Mark as Prototype and sort by Similar Styles to from the menu, then you will see a list
of styles compatible with CHILPOP.
Double-click on a style can be set to play the Chord Sheet chords instead of the pre-made demo. To set this, open the
StylePicker Options dialog by pressing the [Action] button and selecting Set Dialog Options, and enable the “Double click on
style plays Chord Sheet instead of pre-made demo.”
A progress bar will show at the top of the StylePicker during style rebuild.
Style rebuild first shows a dialog to confirm RealTracks and RealDrums folder locations.
If a style is not found, the StylePicker will launch and suggest replacement styles. (This is described in the “Help for Style Not
Found” section.)
The [Action] button - Reset Dialog to Default menu item sets both the StylePicker main screen and the StylePicker Options
dialog to defaults.
Then, open the Generate Chords for Intro dialog (Edit | Song Form | Generate Chords for Intro), and select 4 bars from the
bar 21 for the new “Use Chords from Bar” option.
Now double-click or press the green PLAY button to hear a demo. The demos of the Playable RealTracks allow you to compare
the original RealTracks (real musicians and instruments) with the MIDI sound playing the same part, by playing 4 bars of
Playable sound, then 4 bars of Playable sound with a band, then 4 bars of RealTracks with a band.
Chord display for Nashville Notation and Roman Numerals now shows minor keys as 1m
For example, Am in the key of Am would be 1m. This is settable if you prefer 6m using the Display Options dialog.
You can control if you see these red lines on songs with bar changes. Use the “Red Line on Chord Sheet” option in the Edit
Settings for Current Bar dialog (F5).
The “All” checkbox applies to all songs and it’s enabled by default.
The “Auto/No/Yes” dropdown applies to the current song only and overrides the global setting. If
you select “No” when “All” is checked, you won’t see the red lines in the current song. If you select
“Yes” when “All” is unchecked, you will see the red lines in the current song. If “Auto” is selected,
the global setting will apply to the current song.
Notation Enhancements
The Notation window (Editable or Staff Roll mode) has hotkeys for changing note times left/right. When a note is highlighted in
red (using the Shift+Arrow R/L keys), use the Ctrl+Alt+Arrow R/L keys to change the note time +/- 5 ticks (120 ticks per
beat).
If you visually transpose the song, the rests will display on the bass clef.
The Lead Sheet can set the number of staves to one per page in Options.
There is a new notation setting for note colors: black/yellow (not a chord tone)/orange (not a chord tone & not a scale tone).
Notation Printing Enhancements
There is a new File menu item Print Song in Lead Sheet Mode that prints the song using the Lead Sheet options (such as fake
sheet). The hotkey is Ctrl+Shift+P. This is in addition to File | Print Song (Ctrl+P) that prints using the Notation window
options.
When you do not include staff lines in printout, there is an option to show chords above instead of inside each bar. This is set
with the “Regular chord pos when no staff lines” option.
Band-in-a-Box remembers all items in the Print Options dialog when returning to it and after reboot.
The Print Options dialog has hotkeys for [OK - Preview/Graphics] and others.
Print Range remembers last settings and uses that as default.
XML Enhancement
Importing a MusicXML file to Utility tracks is enhanced, so tracks don’t default to all going on the Melody track.
7→
1. The Status Bar is used to show program running status messages and path names of the currently loaded song. This area
also includes the Menu Bar, with typical Windows® menus for the program settings. Immediately below it are the Track
buttons, where instruments are assigned and sounds are chosen. Right-click on the instrument names to open a menu of
settings for that instrument.
2. The Main Tool Bar has buttons for direct access to important program features and menus. Hold the mouse cursor on any
button to see a pop-up hint that describes its function.
3. The Song Panel includes the song title and all the other settings for the song such as its Key Signature, Tempo, and Chorus
settings. The [Song] and [Style] buttons offer various ways of selecting songs and styles, including the SongPicker and
StylePicker dialogs.
4. The Function Tool Bars are organized into groups of buttons for related features such as Transport, Tools, Views, and
Tracks.
5. The Progress Bar displays a timeline for the current song.
6. The Mixer provides live control of parts with Volume, Pan, Reverb, and Tone settings. It also supports the assignment of
plug-ins and patches to individual parts and has a piano keyboard display.
7. The Chord Sheet occupies the lower part of the screen. Chord changes for the song are typed into the numbered bars (cells)
in the sheet. Part markers (a, b, through x) are entered here to switch between up to 24 Band-in-a-Box substyles. Repeats and
endings are also shown.
The Band-in-a-Box window is resizable. When the window size changes, the Chord Sheet, Notation, and other windows redraw
in proportion to the new size. This allows you to have Band-in-a-Box open as a small window on screen with other programs,
and you still see a full Chord Sheet. The screen size is remembered between sessions. To resize the window, first unmaximize it.
Then use the sizing control at the bottom right. The various Band-in-a-Box windows will scale as you do this. Band-in-a-Box
will remember the position and size of the window between sessions.
Yellow Alert Messages and Green Action Messages
You will see that many Band-in-a-Box messages appear as “yellow alerts” at the bottom right of the screen. That way you don’t
have to respond to the message, interrupting work flow. If the message box is green instead of yellow, it’s an “action” message
and you can click on it to perform the action described, such as loading a substitute style. The green action messages have a
close button, which is useful for closing them without performing the action.
Tip: You can change the flash message colors in
the Display Options dialog (Options | Preferences
| [Display]).
Descriptive Hints
The pop-up hints are comprehensive fly-by hints that appear when you move over
an item, including hints for the dialog boxes and various windows.
Status Bar
The name of the open song is identified in the status bar at the top of the screen. The full file name and path name are shown, as
well as audio track information if present, the length of the song in minutes and seconds, and the current position of the
highlight cell. Other “running status” messages such as Soloist Generation and Song Generation display in the status bar.
The status bar changes during playback to show additional information like the current bar and chorus location and the current
style. The on-screen file name includes “*” when a file has been changed.
Track Buttons
Toolbars
The toolbar buttons give quick access to program features. They are grouped according to function.
Toolbar Modes
There are three modes for the toolbar.
You can switch the toolbar modes using the Mode Selector buttons at the top left of the screen.
1. Smaller, configurable toolbar with tabbed interface.
Tip: If you want to see the buttons in color, open the Display Options dialog (Options | Preferences | [Display] and press the [Choose Skin]
button.
In this mode, the [CUSTOM] tab lets you select and add buttons in the order that you want. First, click on the [+] button on
the right to open a palette of buttons. Then, while holding down the Ctrl key, drag buttons around to add, remove, or set the
order.
The Drop Station is used to drag and drop tracks from Band-in-a-Box to Digital Audio Workstations (DAWs) that don’t
support direct drag and drop. Many DAWs will allow you to do this directly, but, if your sequencer does not support the direct
drop of a track that is not yet generated, you can drag from a radio button (Master, Bass, Piano, etc.) to the Drop Station.
The Drop Station shows six different file types. Your file will be rendered to the file type you drop it in and the button will
change color to orange, indicating that the file is accepted and being prepared.
When you drop the track to the [+] in the center, you are presented with a dialog, where you can choose a file format and other
render options. (See Chapter 13 for details.)
When the button turns bright green, the track has been generated and is ready to drag from the Drop zone to your DAW.
The Drop panel has a right-click menu, allowing you to copy the resulting file to a favorite folder, open the favorite folder,
start/stop the DAW Plug-in mode, upload to Dropbox, and more.
The [DAW Plugin] button has two menu items. One starts or ends the plug-in mode, which lets you drag and drop MIDI or
audio files from Band-in-a-Box to your DAW or Explorer. The other opens a Plugin Settings dialog, which controls drag ‘n’
drop operations.
File
This area is for file functions like Open, Save, etc.
The [New] button clears the Chord Sheet to start a new song. Band-in-a-Box reminds you to save your work before it erases the
chords.
The [Open] button shows a menu to open songs into the program using various methods.
Use the [Prev] button to immediately open the previous song in the same folder (in alphabetical order) without going through
the usual file opening process. The hotkeys are Ctrl+Shift+F8.
Use the [Next] button to instantly open the next song in the same folder (in alphabetical order) without going through the usual
file opening process. The hotkeys are Shift+F8.
The [Save] button saves the song to disk with the standard Windows® Save As dialog.
The [Save As] button will show a menu to save a song using various methods.
The [.MID] button allows you to make a standard MIDI file and save it to disk as a file with extension .MID or to the
Windows® clipboard with type “Standard MIDI File.” Type 0 and Type 1 MIDI files are supported, or you can also choose to
save the song as a Karaoke file with the .KAR extension.
The [.WAV] button shows a menu with options to save the song as an audio file.
Use the [Print] button to launch the Print Options dialog, which allows you to print Lead Sheet or Fake Sheet style notation.
The [Prefs] button will open the Preferences dialog, where you can set various settings all at once and access most of the
program options. The hotkeys are Ctrl+E.
The [Sound] button launches either the Windows® Play control for sound output or the Windows® Record control for the
recording input.
The [Plugins] button has a menu to set options for VST/DX plugins, to open the default VSTi/DXi software synthesizer, and to
open the PG Music Reverb dialog.
Use the [MIDI] button to launch various MIDI options and also to enable the MIDI keyboard Wizard for playing along on the
lower two rows of the QWERTY keyboard during playback.
The [StyleMaker] button will show menu options to edit or make styles.
The [Practice] button will show menu options for various practice features.
The [Tuner] button opens the Guitar Tuner so you can tune a guitar or other instrument that is plugged into the sound card.
Click on the [Video Help] button for a link to video demonstrations and tutorials.
The [New Features] button will launch an internet browser and open the new feature tutorial page.
The [?] button will open the Feature Browser, which lists many features in Band-in-a-Box.
Song
This area is for information related to the current song, such as current style, tempo, key, form, etc.
[Play] plays the song from the beginning without creating a new arrangement, unless regenerating is required.
[Generate and Play] generates a new Band-in-a-Box arrangement and then plays the song.
[Loop] plays the selected (highlighted) section of the Chord Sheet in a loop. The drop-down menu has settings for looping the
entire song.
The [Play from Bar] button is used to play a song starting anywhere in the song, including tags or endings. This feature is also
available from the right-click menu in the Chord Sheet.
The [Stop] button stops the song or the Jukebox from playing.
The [Pause/Continue] button pauses the song during playback. Press again to continue from the paused location.
The [Record MIDI] button is to record MIDI to your song. The hotkey is Ctrl+R.
The [Record Audio] button launches the Record Audio dialog for live audio recording.
The [Play Jukebox] button is used to start or stop the Jukebox. The [] and [] arrow buttons are used to move to either the
previous or next song in the Jukebox.
The [Conductor Window] button opens a window that allows live, real time QWERTY keyboard or MIDI control of the song
as it is playing.
The [Mixer Window] button opens a window that shows the current state of the tracks and allows easy changes or adjustments.
The hotkey is Ctrl+Shift+M.
The [Notation] button toggles between the Notation window, where you can enter chords and lyrics, edit notation, and view
MIDI notation, and the Chord Sheet, where you enter chords for your song. The hotkeys are Ctrl+W. Holding the Shift key
when pressing the button opens a moveable window.
The [Chord Sheet] button displays the Chord Sheet window. This is the default window in Band-in-a-Box, where you enter
chords.
The [Piano Roll] button launches the Piano Roll window for editing the Melody or Soloist tracks in a piano roll format,
including graphic controller editing. Holding the Shift key when pressing the button opens a moveable window.
The [Audio Edit] button opens the Audio Edit window, which displays a graphical waveform and allows editing. The hotkeys
are Ctrl+Shift+A. Holding the Shift key when pressing the button opens a moveable window.
The [Audio Chord Wizard] button opens the Audio Edit window and launches Audio Chord Wizard, which will automatically
figure out the chords from an audio file.
The [Lead Sheet] button opens a full-screen notation window with optional Fake Sheet mode that shows 1st and 2nd endings,
repeats, and codas. The hotkeys are Alt+W
The [Guitar] button launches the Guitar window that displays guitar notes as music is playing. The hotkeys are Ctrl+Shift+G.
The [Big Piano] button launches the Big Piano window. It will display the notes to any track (except drums) as the music is
playing. The hotkeys are Ctrl+Shift+N.
The [Drums] button launches the animated Drum Kit window. The hotkeys are Ctrl+Shift+D.
The [Video] button opens a menu with options to open the Video window and the Generate Video dialog.
The [Big Lyrics] button is to open various lyrics windows (Big Lyrics window for full screen “Karaoke-style” scrolling lyrics,
the Lyric Document window, and Karaoke window) and to generate vocal synth from the lyrics and melody.
When the [FakeSheet] button has a checkmark, the Chord Sheet displays repeats, 1st/2nd endings, coda, etc. Pressing the button
will show a menu with options to toggle the fakesheet/linear mode, add repeats to the song, auto-detect repeats in the song, and
enable repeats display globally.
The [Chord Display] button shows a menu to select the chord font, chord color, type of chord display (standard, Roman
numeral, Nashville, etc.) and a list for visually transposing the notation for non-concert instruments.
Tracks
This area includes methods of adding tracks to Band-in-a-Box (RealTracks, Loops, UserTracks, etc.)
The [RealTracks] button allows you to select RealTracks, set RealTracks preferences, select better RealTracks for the song
tempo, and replace MIDI styles with RealTrack styles.
Progress Bar
This bar displays a timeline for the current song. The current time is marked with a gray vertical line. You can click on the bar
to move the current time to that point. Part markers are marked with colored (blue, green, etc.) vertical lines and the beginning
of each chorus is marked with outlines. You can double-click on the bar to start playback from that point.
Mixer
The Mixer window shows the current state of the tracks and allows easy changes or adjustments.
The window can be embedded in the main screen and is horizontally resizable to allow more room for the Chord Sheet,
Notation, Piano Roll, or Audio Edit window.
In the normal screen mode, the window can be embedded at the top right of the screen or the bottom right. You can set this with
the “Embedded Mixer Top Right” option in the Settings tab.
The small button at the top right corner will switch to the floating mode, which allows you to resize or move the window to
anywhere on the screen.
In the floating mode, you can change the window’s opacity. Left-click on these buttons to change the opacity by a
significant amount, or right-click on them to change it by a small amount.
You can select the tracks to display in the Mixer. Click on the “eye” button at the bottom right corner and check the tracks
to display.
The Mixer can scroll visible track panels. Use the arrow buttons at the bottom right corner, or the mouse wheel if it is not
used for controlling sliders and dials.
The Mixer automatically shows active tracks and hides unused tracks when playback starts. You can set this with the “Auto
Show/Hide Tracks When Starting Playback” option in the Settings tab.
In the Mixer screen, each individual track has settings for Volume, Pan, Reverb, and Tone that can be adjusted as the song is
playing. Volume, Pan, and Reverb are controlled by horizontal sliders. Tone is controlled by typing in a number from -18 (full
bass) to 18 (full treble), or by clicking on a number and dragging the mouse cursor vertically. You can also control the sliders
and dials with the mouse wheel while the mouse cursor is over them.
You can set Volume and Panning to display as decibels instead of MIDI values. This makes sense when you are mostly dealing
with RealTracks, RealDrums, and audio tracks. To display as decibels for all tracks, enable the “Display dB Instead of MIDI
Volume” option in the Settings tab. To set for each track, right-click on a track and select Track Settings | Display dB Instead of
MIDI volume.
Hold the Ctrl key down as you click on the track slider or drag the thumb of the slider. This will force all tracks to move to the
same absolute location as the original track. Hold the Shift key and it will move all tracks relative to the move of the original
track.
Double-clicking on the slider sets the value to a default value.
Each track has its own VU meter to show the sound level, and buttons to Mute, Solo and Freeze the track. The Mute
and Solo states of each track will be saved in the songs and will be loaded the next time you open them.
Right-clicking on the VU meter shows a menu with options for live audio input monitoring.
This is like “Audio Thru” and it routes incoming audio to Audio Out. When the Arm Track
menu item is checked, blue borders are drawn around its VU meters and you can monitor
your recording along with the effects that you select on that track. For example, if you want
to add a tremolo effect to your recording, right-click on the first slot in the Mixer, select
Choose Plugin from the menu, and select a tremolo effect.
The menu also has options to select an audio input. For example, if your audio interface has two inputs (right/left) and you want
to record from a microphone plugged into the right input, select the Mono Right to Stereo menu item.
For an audio track, a waveform button displays.
A stems button indicates that the track has a RealTracks/RealDrums stem loaded.
There is also a Master section with a Mute button, VU meters, and Master Volume controls.
The Master Volume applies a decibel (dB) boost to the master signal, independent of the tracks’ volumes. So, for example, if
you want all Band-in-a-Box songs to be louder, you can simply set the “All Songs” Master volume slider (e.g., to +6 dB) and
this boost will apply to audio output from all instruments (MIDI and audio) for all songs.
The [Plugins] screen allows you to assign up to four DX or VST plugins to each track.
MIDI tracks have 4 slots. The first slot can take a synthesizer (e.g., Sforzando, Coyote GM, Garritan Aria, and HyperCanvas)
and the other 3 can take audio effects (e.g., reverb, compression etc.).
Audio tracks have 4 slots. There is no synthesizer slot, so they have 4 for audio.
Plugins Options
This dialog opens with the Plugins Settings menu item.
Scan for VST plugins on bootup: Enable this option
if you want Band-in-a-Box to scan for new VST
plugins every time it boots up. This only includes
plugins that have not been found previously.
Scan for DX plugins on bootup: Enable this option if
you want Band-in-a-Box to scan for new DX plugins
every time it boots up.
Automatically open plugin window when assigning:
If this is checked, a plugin’s window will open
automatically when you assign to a track. This only
applies if the Plugins dialog is open.
Do not allow keyboard input to plugin windows: Enabling this will prevent plugin windows from taking focus away from
Band-in-a-Box, so keyboard input always goes directly to the main program. Disable this if you are using plugins that use
keyboard input.
Allow jBridge for loading 32 bit VST plugins: If this is enabled, Band-in-a-Box will attempt to use jBridge to load 32 bit VST
plugins. Disable this option for troubleshooting or speeding up the plugin scans.
Automatically arrange plugin windows: Plugin windows can be arranged automatically according to the assigned track, and
the position in the plugin chain. It this option is disabled, then each plugin window will open at its previous position.
[Exclude MIDI Plugins] is for selecting the MIDI plugins to exclude. Excluded plugins will not show up in the lists and will
never be loaded by Band-in-a-Box.
[Exclude Audio Plugins] is for selecting the audio plugins to exclude. Excluded plugins will not show up in the lists and will
never be loaded by Band-in-a-Box.
[Exclude Plugins] allows you to choose specific VST plugin files that you do not want Band-in-a-Box to attempt to load when
scanning for new plugins.
[Add Plugins] allows you to select VST plugins individually, add/remove VST scan folders, or scan for VST plugins in a
specific folder.
Multiple plugins GUI windows can be used simultaneously. These can be accessed from the Plugins section of the Mixer. Right-
click on a plugin button to automatically show or hide the plugin’s GUI, or left-click and choose Show Plugin Window from the
menu.
Each MIDI track can send its MIDI output to another track. By default, all accompaniment tracks route to the default synth, but
you can choose a plugin on another track. This is accessed from the Plugin’s context menu on the Mixer.
MIDI plugin’s audio output can be controlled in the Mixer with 3 settings. This allows MIDI plugin’s sound to be controlled the
same way as audio tracks (RealTracks, RealDrums, etc.). These settings are accessed from the Plugin’s context menu on the
Mixer.
The [Pianos] screen shows the notes that are playing on each track on a piano keyboard.
Clicking on any instrument name opens the menu for selecting or changing the instrument.
The Settings screen allows you to set options for the Mixer.
You can change the number of rows and columns displayed on the Chord Sheet with the zoom buttons at the bottom right.
You can also use the mouse wheel to change the number of rows and columns instantly.
- Moving the mouse wheel while holding the Ctrl key changes the number of rows.
- Moving the mouse wheel while holding the Shift key changes the number of columns.
You can use Tab and Shift+Tab keys to navigate through the Chord Sheet.
In the Chord Sheet, typing special words, instead of chord names, will make the following settings.
B E G I N Enter Sets the beginning of the chorus to the current bar.
C H O R U S E N D Enter Sets the end of the chorus to the current bar.
E N D Enter Sets the end of the song to the current bar.
T K C Enter Sets the key signature to C. (T K B B Enter would set it to Bb.)
T R C Enter Transposes song to key of C.
T 1 2 5 Enter Sets the tempo to 125.
[ Decreases the tempo by 5.
] Increases the tempo by 5.
You can quickly load a song by typing only. Type the word “song” followed by a file name or partial file name, and the song
will get loaded in. For example, type C:\a\MySong.sgu to load in that exact song name. Type “bossa” to load the first song with
bossa in the name AFTER the current song name, in the current folder.
Quick-load a style by typing “style” followed by a style name. For example, S T Y L E Z Z B O S S A Enter will load
zzbossa.sty.)
Time signature changes will be displayed on the Chord Sheet if the “Show
time signature changes” option is enabled in the Display Options dialog.
When you disable the Fake Sheet mode by pressing the [Fake Sheet] button and deselecting the Display Chord
Sheet in Fakesheet Mode menu item, the Chord Sheet will display in the full linear mode.
In this mode, you see all the bars in the order that they will be played.
When there is no additional information within a row, that row will not show to maximize space on the Chord Sheet.
You can choose what to display for layers by clicking on the [Chord Display] button on the toolbar and selecting Layers.
- “Section Text” layer is for editable text (up to 255 characters per bar) that is loaded and saved with the song.
- “Bar Lyrics” layer is for editable bar-based lyrics (up to 255 characters per bar) that are loaded and saved with the song. This
layer also displays MicroChords (including Motifs and Rests), if you have set this in the Set MicroChords dialog.
- “Additional Chord Display” layer shows the chords using the normal display or an alternative mode of showing root notes.
There are 4 alternative modes: Roman Numeral, Nashville Notation, Solfeggio Notation, and Fixed Do (Italy/Europe).
The height of this layer can be set as a percentage of the main chord using the “Height % of Additional Chord Display layer”
setting in the Display Options dialog. For example, you might want to see Nashville Notation as big as the main chord
display below it.
- The “Concert Key” option allows you to display an additional chord display of the same chords transposed to a different key.
So, for example, you can see two layers, one with concert chords, and the other for Bb instruments.
- All the layers can be customized with font and color in the Display Options dialog.
- Right-clicking in a layer has a menu with options to change height of the layer, close layer(s), copy/cut/paste, etc.
Display Options Dialog
You can set up the Chord Sheet with your own preferences.
Go to Options | Preferences or click on the [Prefs] toolbar button to open the Preferences, and then click on
the [Display] button to open the Display Options dialog. You can also right-click on the Chord Sheet and
select Display Options from the menu to open this dialog.
Tip: You can select a region of bars just by using the keyboard. Hold down the Shift key and use the cursor keys.
Click on the [Loop] button and select Play and loop highlighted region from the menu, or press F10, and the program will play
the selected region and loop the selection. For example, you can select bars 19 and 20, and then press F10, and bars 19 and 20
will play looped.
The [Song] button is a split button. Clicking on the top half opens a song selection dialog using the default method
assigned to the button. Clicking on the bottom half of the button opens a menu of the options for opening songs. The
default method for the top half of the button is assigned from this menu.
For example, if there is a check mark beside SongPicker, clicking on the top half of the button will launch the SongPicker
dialog. If Recently Loaded Songs is checked, clicking the button will go directly to the Recently Played Songs list, and so on.
You can also open songs from the File menu.
Open File
The BB File Open dialog is opened with the File | Open menu command, the Open File command in the [Open] button menu,
or the F3 function key.
Tip: You can also press the S S 4 Enter keys to open this dialog.
It shows and opens all available file types.
If MySong.MGU is loaded, and a same named audio file (MySong.WMA, MySong.MP3, MySong.WAV, etc.) is present, Band-
in-a-Box will open the audio file to the audio track. This allows third parties to make audio files with chords in them, by making
a MySong.MGU and MySong.MP3 pair of files, which will load into Band-in-a-Box yet will have the audio compressed to take
up little disk space. For example, make a teaching set of trombone files for Band-in-a-Box, with audio trombone track, and
Band-in-a-Box file with chords, all fitting in a small file size.
Drag & Drop Files to Band-in-a-Box
You can drop many file types onto the Band-in-a-Box screen, and they will be loaded into the program either as a new file or
added to an existing song. File types include Band-in-a-Box songs (.SGU/.MGU), MIDI (.MID), and audio
(.WAV/.M4A/.MP3). Simply drag the file and drop it anywhere on the Band-in-a-Box screen, including various windows.
Open Song by Titles (SongPicker)
Selecting Open SongPicker from the [Open] button menu opens the SongPicker, which shows information for up to 60,000
songs. It has many filter features for finding songs. You can also search songs that have similar chord progressions or melody
fragments.
Tip: Pressing the S S Enter keys quickly opens the SongPicker.
This function will always find the progressions in every key; for example, it will find | Am7 | D7 | G.
With the Songs matching melody bar range item in the “Chords/Melody” filter menu, you can find songs with a similar melody
fragment in the selected range of the current song. When the Song Melody Match dialog opens, select the source track (Melody
or Soloist), and specify the range.
If you want to find songs with a similar chord progression and a melody fragment in the selected range of the current song,
select the Songs matching Chords and melody bar range menu item. In the Song Chords and Melody Match dialog, select the
source track (Melody or Soloist) and specify the range.
In the area below the track selection, select items that you want to load from the MusicXML file.
If you do not want all the tracks to be merged into the Melody track, disable the “Load all XML tracks to Melody” option.
The “# Bars in XML file to Skip” setting allows you to load the MusicXML file from a certain bar. For example, a setting of 4
will load the MusicXML file from bar 5.
Press [OK], and the MusicXML file will be loaded to Band-in-a-Box.
Note: When loading a MusicXML file, if more than 20% of notes are triplet notes, then the overall beat resolution will be automatically set to 3
in the Notation window.
Tip: If the source track is drums, the track type of the destination track (Melody or Soloist) will be automatically set to Drums.
File Associations
Go to the menu item File | File Utilities to associate the file types for Band-in-a-Box songs and styles in Windows®. Once set,
this means that you can double-click on a song or style and Band-in-a-Box will open with that song or style.
Choose the menu items File | File Utilities | Associate File types (songs, styles) with Windows… to associate the Band-in-a-Box
file types, and Remove File Associations (songs, styles) with Windows… to remove the associations.
Style Suggestion
In the Type in a familiar song title field, type in a familiar song title, artist name, or genre of music, and the StylePicker will
filter the list by the genre, feel, tempo, and time signature of that song title.
Let’s find a style that is similar to the song “Amazing Grace.” Type in “amazing,” click on a song to select it, and press [Enter].
This is an even 8th folk song with 3/4 time signature, and the list will be filtered to show styles that match these elements. You
can see what filters are in place when you look at the “Style Filter by:” area.
Note: You can also open the Song Titles Browser window by clicking on the [Style] button on the toolbar and selecting the Choose style
from Song Title menu item.
Tip: Pressing the S 3 Enter keys quickly opens the Song Titles Browser window.
Instant Preview of Styles
You can audition a style without changing your existing arrangement, by using the preview control.
Pressing the [Play] button will generate arrangement for your song with the currently highlighted style. You can speed up the
generation if you enable the “4 bar Preview” option, which will play only for the first 4 bars.
RealStyles and Styles with RealTracks
RealStyles are Band-in-a-Box styles that use RealTracks only. The style names for RealStyles are prefaced by an underscore, _.
(e.g., _J140_GB)
Styles with RealTracks are a blend of MIDI tracks and RealTracks. Style names for Styles with RealTracks are prefaced by an
equal sign, =. (e.g., =TBONE_B)
Styles with RealDrums use RealDrums for the Drums track and MIDI tracks for other tracks. Style names for Styles with
RealDrums are prefaced by a hyphen -. (e.g., -ZZBLUST)
Band Styles
When you select this menu item, you will see a directory of style types, with submenus sorted into
the listed categories.
Tip: Pressing the S 2 Enter keys quickly shows you the submenus.
For example, in the Jazz section you will see styles for Jazz Swing, Bossa/Latin, Cuban/Bolero, Smooth Jazz, and Gypsy
Jazz/Dixieland. Each heading opens a list of selected RealStyles, sorted by tempo and type.
You can also load in a song demo by choosing the menu item.
This list of styles can be customized by the user. You can create a text file of styles to add to the top and/or bottom of the list
(i.e., above or below the list of styles provided by PG Music). To customize this list at the top, create a file called
C:\bb\Data\RealCombos_User_Top.txt, to customize this list at the bottom create a file called
C:\bb\Data\RealCombos_User_Bottom.txt.
The format of the file is identical to the one that PG Music includes, which is called C:\bb\Data\RealCombos.txt. You can list a
line of text (for a heading) e.g.
---- My Favorite Country Styles ----
Playing/Pausing/Stopping Songs
The [Arrange] button in the Preferences dialog opens the Arrangement Options dialog, which allows you to
configure overall settings for song arrangement. For example, you can set the amount of boost for shots/hold, allow rests/pushes,
normalize MIDI velocities to a certain value, allow endings, set natural arrangement, and do more.
Boost velocity of MIDI pushes by: The pushes in Band-in-a-Box are the chords that get played before the beat. Typically
pushes are played a little louder than other patterns. You can leave this setting at 0 or set it to between 0 and 10.
Boost MIDI shots by: Shots can be accented with this setting.
Boost MIDI ‘Holds’ by: Use this setting to boost the velocity of held chords.
Vary Style in Middle Choruses: If set to “Yes,” the song will play in substyle “b” throughout the Middle Choruses. The
Middle Choruses are considered all choruses except the first and last ones. For example, in the Jazz Swing Style, since the “b”
substyle is Swing, all of the middle choruses will have swing bass, whereas the “a” substyle is playing half notes on the bass. If
set to “No” the middle choruses will play A and B substyles exactly as they appear in the song as outlined by the part markers.
Allow Pushes in Middle Choruses: This is most frequently used if there are pushes in a song (indicated by the “^” symbol),
but you don’t want these pushes to play in the middle choruses. Simply set the checkbox to “No” (disabled) and the pushes will
be ignored in the middle choruses. This is to allow for uninterrupted soloing choruses.
Allow Rests in First/Middle/Last Chorus: These parameters allow you to decide which choruses will play any rests that are
present in a song (indicated by the “.” symbol). If you have rests in a song but don’t want the rests to play in the middle choruses
since you are using them for soloing, simply uncheck the “Allow Rests in Middle Choruses” option.
Allow Pedal Bass in Middle Choruses: This determines whether Pedal Bass effect will be allowed in middle choruses.
Force Song to Simple Arrangement (non-embellished): You can set the whole song to use “Simpler” RealTracks with this
setting, as long as the RealTracks you are using have the simple option available. This is shown by a “y” in the RealTracks
Picker’s “Simpler Available” column. The “Simpler” RealTracks play a less busy, less embellished arrangement.
Drums Count-in (this song only): You can select the count-in option for this song.
Allow Chord Variations in Repeated Sections: This is disabled by default, but if you enable it, you can use alternate chords in
repeated sections (DC al Coda, 1st/2nd Endings, etc.).
Ending Options: A tag (also referred to as a coda) is a group of bars that are played in the very last chorus of a song. If you
select the “Tag Exists?” check box, then the tag will play during the last chorus of the song. After the bar you specify as the
“Tag Jump After Bar #” the song jumps to the “Tag Begin At Bar #” and plays through the “Tag Ends After Bar #” and then
plays a 2-bar ending as usual.
Band-in-a-Box will optionally create a 2-bar ending for your song, the standard ending is 2 bars appended to the end of the song.
The [Count-in/Metro] button in the Preferences dialog opens the Count-in and Metronome Options
dialog, which allows you to set the drum lead-in options (pattern, type, 1-bar instead of 2-bar, type, volume, instrument, smart
lead-in, etc.) and the metronome options (visible and/or audible metronome).
Right-click or double-click on a track name for a menu of settings and actions for the selected
track. The menu is organized into groups allowing easier selection of track types: audio
(RealTracks, UserTracks, Loops) or MIDI (MIDI SuperTracks, classic MIDI tracks) and track
settings/actions.
Hold the Ctrl key down as you click on the track slider or drag the thumb of the slider. This will force all tracks to move to the
same absolute location as the original track. Hold the Shift key and it will move all tracks relative to the move of the original
track.
Double-clicking on the slider sets the value to a default value.
There is also a Master section with a Mute button, VU meters, and Master Volume controls.
The Master Volume is a new type of volume setting for Band-in-a-Box, and is a true Master Volume, in that it applies a decibel
(dB) boost to the master signal, independent of the tracks’ volumes. So, for example, if you want all Band-in-a-Box songs to be
louder, you can simply set the “All Songs” Master volume slider (e.g., +6 dB) and this boost will apply to audio output from all
instruments (MIDI and audio) for all songs.
Slide Tracks
This feature allows you to move any of the Bass, Drums, Piano, Guitar, Strings, Melody, or Soloist tracks ahead or behind by a
definable amount. For example, you can slide the Bass track a little ahead of the rest of the band to make the bass player “drive
the band.”
To slide tracks, select the Slide Tracks option from the Edit menu. The values are measured in “ticks-per-beat” with 120 ticks
being the equivalent of a quarter note. The musically useful range is from -10 to 10.
Tip: A track that always plays notes early by a certain amount tends to sound out of time, whereas humanizing the slide makes the track
sounds more alive.
Choose Play | Play & Loop Highlighted Section (or press F10). The selected region will then play and continues looping until
STOP is pressed.
Loop Button Menu
The [Loop] toolbar button opens a menu with the full list of looping options.
Click on the looping option you want, either the entire song or just a section that you select. Selecting the checkbox on the
button enables looping for the entire song. The Loop Section Settings dialog lets you choose exactly what to loop.
Getting the mute to loop every Nth time is helpful to learn a certain
phrase. If you enable the Mute checkbox, the selected track will be muted every Nth loop. For the loops, you play along with
the phrase, and then “you’re on your own” when the phrase gets muted every Nth loop. You can choose the track to mute and
how often the track mutes.
The Advance to Next Loop option allows you to practice and learn
a whole song, by getting each section repeated a certain number of bars.
Once you have these settings made, you can just start a loop the usual way. For example, highlight a region, press the [Loop]
button, and select Play and loop highlighted region (or press [F10]). Or you can type L 4 Enter to start a 4-bar loop.
Loop Keystroke Commands (useful for live performance)
NUMPAD 1 Toggle looping on/off.
NUMPAD 2 Open Loop Section Settings dialog.
Ctrl+NUMPAD 1 Play with last chorus looped.
Ctrl+NUMPAD 2 Play with middle choruses looped.
Ctrl+NUMPAD 3 Play with middle and last choruses looped.
Ctrl+NUMPAD 4 Jump to last chorus.
Ctrl+NUMPAD 5 Jump to ending.
Ctrl+NUMPAD 7 Loop Notation screen.
NUMPAD [DEL] Advances the Notation, Lead Sheet, and Guitar windows by one chord (group of notes).
NUMPAD [INS] Backs up the Notation, Lead Sheet, and Guitar windows by one chord.
Notebook users should set “Simulate NUMPAD Keys” to “ON” in the Preferences dialog, then use the regular number keys to
trigger looping.
The Title bar at the top of the main screen indicates the looping status. If a song has a looped section, this will be listed at the
top of the screen (e.g., “Will loop Middle Choruses” or “Currently looping Middle Choruses”). So, you can tell what is going to
happen with the looping during a live performance.
Quick command for Looping
Looping has been enhanced with an “L” command for quickly setting a loop.
For example:
- L Enter will loop at the current point for 4 bars. (The “4” is a selectable value. See below.)
- L 8 Enter will loop for 8 bars.
- L 8, 12 Enter will loop for 8 bars starting at bar 12.
- L 8, 12, 2 Enter will loop for 8 bars starting at bar 12 of chorus 2.
You can also select the Wizard Playalong feature option from the Play menu.
In the Play menu, toggle Wizard uses “Smart” notes to “off” (unchecked) to have the Wizard provide you access to the
chromatic scale. Toggle it “on” to have access only to the notes based on the chord/key of the song.
Also, the Wizard works with the harmony feature, so you can play along live in 4-part saxophone harmony for
example.
Select the appropriate Note Range to output that your external device requires to function correctly. (Note: The [Vocalist]
button inserts the appropriate note range values for the Digitech Vocalist to operate correctly. If your device is not a Vocalist,
refer to your manufacturer’s documentation for the appropriate Note Range values.)
Select the Chord Types appropriate for your external device. Options are basic triads, 7ths only, or complex chords (e.g., all
extensions).
Change the # ticks before chord change to output you wish to have output sent to your external device. Change this setting to
allow your external device sufficient time to accept MIDI data and program changes. (120 ticks = 1 beat.) Default is 40.
Set the Output Chords During Lead In checkbox to true to enable MIDI chord data to be sent during a song lead-in.
Enable the Output MIDI Sync info checkbox to send MIDI sync info to your external device.
Set the Display Output on Piano checkbox to true to enable MIDI chord data to be displayed on the piano keyboard.
Press the [Update] button to apply changes to Band-in-a-Box. These will remain in effect until new changes are applied. Press
the [OK] or [Cancel] button when you wish to exit this window.
Outputting Chords to Track
A chord track can be generated on any track. Right-click on the track in the Mixer and select Edit MIDI | Generate Chord Track
on this track from the menu. You will then see the Output Chords to Track dialog with options about the chord track to be
generated.
These options include channel, velocity, note range, chord types, ticks
before the chord change, and output chords during lead in. If the chord
types are set to “triads, 7ths only,” a chord like C13 will be played as a
C7, but if they are set to “complex chords,” a C13 chord will be played
as C13. The default setting for “# ticks before chord change to output”
is 0, which means chords will be exactly on the downbeat, but if you
enter a number other than 0, the chords will start a little bit earlier and
may have sufficient time to swell.
Some MIDI SuperTracks generate a simple chord track (triads/7ths) or a chord track including 9ths/13ths. Adding these MIDI
SuperTracks to your track will write a chord track in the range set, for use with arpeggiators or other VSTs wanting a chord
track. With each play a new chord track is written. To do this, open the Select MIDI SuperTracks dialog and choose one that has
“Arpeggio” in the name.
The type of GM2 support is set in the MIDI Driver Setup dialog (Options | MIDI/Audio Driver Setup). The choices are:
- General MIDI 2 support: If you’re using a newer Sound Canvas then choose this GM2 support.
- Roland GS (older Modules): “Older” Sound Canvases (SC55/SC88) support GS, but not GM2. The good news is that they
have the same patches available, just at different locations. So, if you choose this option, Band-in-a-Box will find the patches
at the “GS” locations instead of the “GM2” locations. If you have a newer GS module like the SC8820 that supports both
GM2 and GS, you should likely choose GM2.
- No GM2 support: Most sound cards don’t have GM2 support yet, so just support the original 128 General MIDI sounds.
Band-in-a-Box will use the closest instrument in these cases.
You can select a GM2 patch in the Select MIDI Patch submenu of the Track (right-click) menu. This shows a menu grouped by
instrument types.
Additional Patches
A “patch” is a MIDI instrument name. Examples of patches are Acoustic Bass, Electric Piano, and Violin. Patches are used to
emulate real instruments through MIDI playback. Band-in-a-Box defaults to using the standard bank of General MIDI patches
used by all MIDI manufacturers, but many MIDI synthesizers and sound cards have additional patches available as alternatives
to the basic GM list. These sounds are typically found on higher banks in memory.
Patches on Higher Banks Dialog
You can select a higher bank patch in the Select MIDI Patch submenu of the Track (right-click)
menu. This opens the Patches on Higher Banks dialog for easy access to patches on all other banks as well as General MIDI.
When SynthMaster is selected as a default synth, its name shows in the [VSTi/DXi Synth]
button.
To select MIDI SuperTracks that use SynthMaster sounds, right-click on a track button and choose Select MIDI SuperTrack for
this track from the menu.
This will open the Select MIDI SuperTracks dialog. Type a “SynthMaster” text to filter the list.
Some of them have arpeggiators in the sounds. Select one you like and press OK and answer yes to the confirmation message.
You will see that the track label has turned blue to indicate that it is a MIDI SuperTrack.
In the Mixer, you can confirm that the SynthMaster synth sound is loaded to the track.
If you want to customize the sound, click on the SynthMaster synth in the Plugins tab to open the synth window.
SynthMaster comes with thousands of sounds. To choose a sound, right-click on the [Plugin] in the Mixer to open a menu and
select Choose Plugin.
Then, select “<VSTi> JV331 Audio: SynthMaster 2 Player” from the list of plugins and press OK.
You can now choose from many sounds in the SynthMaster Player panel.
Some styles use MIDI SuperTracks that automatically play with SynthMaster sounds. They are included in MIDI SuperTracks
Set 39. In the StylePicker, you can find them using the [Other] filter button menu item Specific MIDI SuperTracks Set #.
Most of the interaction between Band-in-a-Box and the sforzando synth will be behind-the-scenes, so you don’t need to do
anything. Just “pick a style and press play” as usual. This is because the styles that need to use the synth are coded to do so in
the style, using the Hi-Q patch.
If you want to add a specific Hi-Q sound, right-click on the track button and go to Select MIDI Instrument (Patch) | Select Hi-Q
MIDI Patch Plugin. This will display a list of available Hi-Q sounds.
If you want to use a custom sound, such as an .SFZ sound that you have acquired, then you can launch the sforzando synth by
clicking on the first slot in the [Plugins] tab in the Mixer.
You can double-click on a RealDrums or on the Variation name of the RealDrums to audition each variation of the RealDrums.
For example, if you’ve found CountryWaltz^, you can now hear demos of the variations (CountryWaltz^1-HiHat,Ride,
CountryWaltz^2-Brushes etc.).
Each demo has a “band” version with all instruments and a “solo” version with
drums only. You can choose which of them plays first when you double-click on
the list, by the Band (on Double Click) checkbox. Otherwise, press the [Band] or
the [Solo] button. The demos play 4 bars of “a” substyle, and then 4 bars of “b”
substyle, using the current RealDrums (left hand panel) and the variation (right
hand panel).
RealDrums QuickList
This is the simpler dialog for choosing RealDrums, an alternative to the RealDrums Picker. It displays all available RealDrums
in a simple list, which can be easily filtered by genre, time signature, feel, and more. The list can be set to show only RealDrums
that are compatible with the current style of the song. You can also set the highlighted RealDrums as a prototype RealDrums to
find alternates to that RealDrums.
To open the dialog, right-click on the Drums track button, and select [QuickList] RealDrums in Song from the menu.
Tip: Pressing the R D 3 Enter keys also opens the dialog.
Pressing the [Chord Display] button opens a list of concert and non-concert instruments. There are also settings for guitar capo,
tuning the guitar down, and visual transpose of any number of semitones.
The Conductor
The Conductor provides live looping and playback control. As the song is playing, there are options to allow control the flow
of playback by one of three methods:
1. Conductor window
2. QWERTY hotkeys
3. MIDI keyboard
Many “single key” hotkeys are available to control the playback and looping of the song. For example, pressing the “4” key will
ensure that the middle chorus is the next one played, and pressing the “S” key will ensure that the middle section is looped. This
would be useful to extend a song that has the last chorus playing. Custom loop points can also be set for each song. These
settings are ideal for live performance or “jam sessions” where you aren’t entering new Band-in-a-Box songs but want full
control of the playback. These loops happen seamlessly at the end of the chorus, so are suitable for the “dance floor.” In addition,
you can control Band-in-a-Box from a standard MIDI keyboard, pressing MIDI keys corresponds to program functions. For
example, load the next song, play/pause/tempo adjust/change thru patch/jump to middle choruses/open the notation or lead sheet
window – all from your MIDI keyboard!
The Conductor is launched with the [Conductor Window] button on the Transport toolbar, the Ctrl + tilde (~) hotkeys,
or menu option Window | Conductor Window.
You must enable the QWERTY keys to be active for the Conductor during playback. This is done by selecting the Enable
Control by QWERTY keys checkbox on the Conductor window.
The section numbers are saved with the song. Once you have defined the sections, you can jump to a certain section of the song
as the song is playing, simply by:
1. Pressing the 1-9 or 0 key on the QWERTY keyboard or,
2. Opening the Conductor window (Ctrl + ~ hotkey) and clicking on the section button or,
3. Pressing MIDI keys 77-86 (F6 to D7) corresponding to sections 1-10.
Mode (when to do the action)
By pressing a QWERTY hotkey prior to an action, you can control when the action will take place. If no mode hotkey is pressed
prior to an action, the default mode will occur.
The default is set in the “Default Mode for section change” or “Default Mode for going back or
ahead” combo box.
He sets the Conductor to allow his MIDI keyboard lowest notes A/Bb/B to turn the Conductor mode OFF/ON/Toggled-when
held.
When he turns it off (low A note), he can play his keyboard normally.
If he wants to pause the song, he holds down the low B3 note as he presses the MIDI key for pause, which is G4. The song will
pause, and the Conductor mode turns off as he lets go of the B3 key, and he can resume his piano playing. If Charlie didn’t plan
on using the MIDI keyboard for piano playing, he could leave it in Conductor mode by turning it on with the A3 key.
The Jukebox
Use the Jukebox for continuous playback of a whole list of Band-in-a-Box songs or to play all or the songs in a folder.
The button plays the previous song in the directory; the button plays the next song in alphabetical order.
The Jukebox will continue to play while you move to other Windows® programs, providing continuous background music.
Click on the [Play Jukebox] button or select Play | Jukebox Play menu item to open the Options for Juke Box dialog.
Jukebox Options
Only Play Song with Melodies: If set to YES, the program plays only songs with
melodies, that is, songs with an .MG? file extension. If NO, the Jukebox will include
ALL songs in the subdirectory.
Change Melody Instrument: If you set enable option, then the program will
randomly change the melody instrument among your favorite 10 Melody instruments.
Random Order Playback: If set to “Yes,” the songs will be played in random order
(though not repeating a song). If set to “No,” the songs will be played in the order
they are listed in the subdirectory.
Hide Titles (Until Title Clicked): This feature is used to play the “Guess the Song”
game. When set to “Yes,” the titles are hidden till you click on the title box.
Audible Count-in Click: While listening to the Jukebox, you might not want to hear
the Count-in Click. If set to “No,” you won’t hear the count-in click.
Harmony Settings: Enable the Change Harmony option if you want harmonies in a
given number range to be randomly assigned for use with the Melody and
Soloist/Thru tracks (if applicable to the song).
Choose a Key
You can use the special operators “tk” and “tr” to set or transpose a key signature.
Typing tkc plus the Enter key will set the key of the song to C. Typing tkbb sets it to Bb. Note that this sets the key signature
but does not transpose the song.
The “tr” operator sets the key signature and transposes the song. Typing trf and pressing Enter would transpose the song to the
key of F, typing trab would transpose the song to Ab.
Another way to set a key signature is to click on the [Key] button and choose the key of your song from the lists of all
major and minor keys. If you select from the “Transpose and Set Key Signature” column the song will be transposed to
the new key signature you choose. If you select from the “Just Set Key Signature (no transpose)” column, the key
signature will be changed but the song will not be transposed.
You can have multiple keys in a song by changing the key signature in the Edit Settings for Current Bar dialog (F5 function
key).
Set the tempo
The tempo is displayed next to the key signature. You can quickly enter a specific tempo for the song by typing the
letter “t” together with the tempo and pressing the Enter key. For example, type t140 and Enter to set the tempo of
the song to 140.
Click on the tempo box (hotkey is Ctrl+Alt+T, or menu item Edit | Tempo | Set Tempo…), and a dialog will open up allowing
you to type in a tempo.
When choosing File | New the tempo will be set to the best tempo for the current style. Click on the arrow buttons to adjust the
tempo up or down.
- Left-click to change by 5 beats per minute at a time.
- Right-click to change by 1 beat per minute at a time.
You can also press the [ key to decrease the tempo by 5, and ] key to increase the tempo by 5.
Setting the Relative Tempo
This button allows you to quickly set the relative tempo. Click on the button and choose a percentage or use the Custom
Tempo % menu item to set any value between 1% and 800%. 1% would be 1/100 of the original tempo and 800% would
be 8 times the original tempo. Hotkeys are available: Ctrl - (minus key) for half speed and Ctrl = for normal speed.
Tap the Tempo
Not sure of the tempo for your song? Tap it in real time on either the minus [-] key or the equals [=] key on your computer
keyboard. Four taps on the minus key sets the tempo, four taps on the equals key sets the tempo and starts the song
playing. As you tap more than 4 times, the accuracy will improve (through averaging) and you can continue to tap until
the target tempo has been reached. For example, in a 4/4/ style, once you tap 4 times a tempo will be set. But you can keep
tapping and the tempo will change every beat, based on the average tempo that you have typed. You can also click on the
on-screen [-] and [=] buttons to the right of the tempo box.
“Frame” the Song
Framing a song designates the first and last bars of each chorus and the number of choruses Band-in-a-Box will play before
playing the standard 2-bar ending.
You can type special words to set the beginning and end of the chorus, and the end of the song.
- B E G I N Enter sets the beginning of the chorus to the current bar.
- C H O R U S E N D Enter sets the end of the chorus to the current bar.
For this song, bar one is the first bar of the chorus and bar 32 is the last bar of the chorus. The chorus
will play three times, jumping to the two-bar ending the third time through.
Chord Entry
Enter Chords from MIDI Keyboard
You can enter chords from an external MIDI. Play the chord on the keyboard, then press Ctrl+Enter to insert the chord into the
Chord Sheet on the first beat of the current chord cell, i.e., beat 1 or beat 3 of the bar. Use Ctrl+Shift+Enter to insert the chord
on the next beat, i.e., beat 2 or beat 4 of the bar.
Another method allows you to choose alternate chords. Select the Window | MIDI Chord Detection | MIDI Chord Detection
menu item to open the dialog.
When you play chords, Band-in-a-Box shows you the chord name and suggests alternates that you can choose from. Typing
Ctrl+Enter enters the first selection and advances the highlight cell by ½ bar. To place an alternate chord in the Chord Sheet,
click on the [Enter] button beside the chord you want.
Import Chords from Audio File - Audio Chord Wizard
You can import chords from an audio file using the Audio Chord Wizard.
This feature analyzes a WAV, WMA, MP3, WMV, or CDA audio file and imports it to Band-in-a-Box. The Audio
Chord Wizard is fully described in the Working with Audio chapter. It works out the tempo, bar lines, and chord
changes so you can easily make your favorite files into Band-in-a-Box songs.
Import Chords from MIDI File - MIDI Chord Wizard
You can import chords from a MIDI file. To do this, first blank the Chord Sheet by choosing File | New. Then select the menu
item File | Import | Import Chords from MIDI file to launch the Interpret Chords from MIDI file dialog. Press the [Open
(Change)…] button to select the MIDI file that you’d like to import. Once you’ve selected the file, you can press the
[INTERPRET CHORDS NOW] button. When you do that, the chords will be interpreted from the MIDI file, and written onto
the Chord Sheet.
Import a Band-in-a-Box Song
Easily import part or all of an existing Band-in-a-Box song to your current song, with options to specify source and destination
range, type of information to import (chords, melody, lyrics, etc.) and more. Choose File | Import | Import MGU Song.
In the Import Band-in-a-Box Song dialog, choose the range that you want to import (Import from Bar and # of bars), and the
destination bar (Import to Bar). You can also choose which information to import, and the insert mode (Insert/Overwrite).
The sequence of keystrokes to enter all these chords above would be: HOME c6>am7>dm7>gb9,g9>c6/e>>a739
Note: We’re able to type A7#9 as “a739” because Band-in-a-Box knows to use the uppercase of the 3, which is #. The > indicates a carriage
return, or the Enter key.
Note: The “Display ‘C9sus’ as ‘C11’” setting in the Display Options dialog (Options | Preferences | [Display]) allows display of ‘9sus’ chords
as ‘11’ (e.g., Bb11 instead of Bb9sus). This only affects how the chord is displayed, not how it is stored, and you can type either C11 or C9sus
to enter the same chord.
Note: The “Display ‘2’ as ‘sus2’” and “Display ‘sus’ as ‘sus4’” settings in the Display Options dialog will show suspended chords more
explicitly: ‘sus’ implies ‘sus4,’ and ‘2’ implies ‘sus2,’ but you might want to see the full extension name.
Right-click on a chord, and a menu allows you to make edits to the chords and other song settings. You can cut, copy, and paste
chords in the Chord Sheet. Use the Chord Builder to try different types of chords or play the current chord to hear how it
sounds. Chord Settings include pushes, rests, shots, holds, and pedal bass.
MicroChords (Multiple Chords per Beat)
The MicroChords feature allows you to enter up to 4 chords per beat. You can select which tracks will play the MicroChords,
allowing some tracks to play fast moving chord progressions and others to play the main chords.
Note: The soloist and background RealTracks do not follow MicroChords by design because playing would be too chopping if they did.
MicroChords are stacked vertically on the Chord Sheet. If there is also a main chord at the same beat, it will display in gray.
You can enter MicroChords on the Chord Sheet with parentheses and commas. Start with an open parenthesis, type chords
separated by commas, and end with a close parenthesis.
For example, typing (C,F) enters two chords for 8th notes, (C,F,G) enters three chords for triplets, and (C,F,G,Am) enters four
chords for 16th notes. If you do not type a chord between commas, it will enter a blank chord. For example, typing (C,F,G,,)
would enter the first and the second chords for 16th notes and the third chord for an 8th note.
You can have both MicroChords and a main chord at the same beat. For example, type D7(A,Fm) to enter D7 as a main chord
and A and Fm as MicroChords.
You can erase all chords (main and/or MicroChords) from the highlighted cell with the Delete key.
Pressing the () and Enter keys will erase just the MicroChords and advance the cell.
If you want to change the main chord and erase the MicroChords, type a chord followed by parentheses. For example, type
Gm() to replace the current main chord with Gm and erase the MicroChords.
You can also use a dialog to enter MicroChords. Press the F6 or M Enter to open the Set MicroChords dialog. It has additional
settings including the option to exclude some tracks from playing the MicroChords.
Current Bar: The bar number will display with “*” if there are some MicroChords data in the bar, and “t” if there is a new
“Excluded Tracks” setting.
Disabled for this bar: If this option is checked, none of the MicroChords settings will be played for this bar.
[Update] will update the settings in the dialog. Press this if chords have changed.
Chords: Enter MicroChords on this row. Each beat is divided into four for an even style and three for a swing style.
Rest: A rest will cause the previous chord duration to stop playing, turning the previous chord into a “shot.”
Motif: Enter a checkmark if you want to create a specific rhythmic pattern. You do not need to enter chords as the motif will use
whatever current chord is in the song. This feature allows selected tracks to play specific rhythms without changing the chords.
For example, you might want the guitar and bass to play a specific 16th rhythm in a funk song, while the piano and sax stick
with the normal feel. Suppose you have loaded a funk style and you want a horn section to play a specific rhythm (16th-rest-
rest-16th) in Beat 1 and 3 and just to rest in Beat 2 and 4. So, you check the “Motif” checkbox in the first and fourth slots, and
the “Rest” checkbox in the second and third slots for Beat 1, and then you check the “Rest” checkbox for all slots in Beat 2. You
repeat this patten for Beat 3 and 4. Enable the “Change Excluded Tracks at this bar” option and press the [Set] button to exclude
tracks other than a horn section. If you want to use this rhythm pattern in other bars, use the “Copy Chords” area. Now, when
you play the song, you will hear horns to play hits interspersed with the cool lines that are part of the style itself.
[Set All] applies the divisions of the first beat to all other beats.
Triplets/16ths/Auto: This sets the number of divisions per beat. “Triplet” divides the beat into 3, and 16th divides the beat into
4. If “Auto” is selected, the division is automatically selected by the style loaded.
Force Enabled Beat # is useful if you do not enter any MicroChords in the current beat but still want a beat of silence instead
of the main chord.
[Clear Beat #] clears the data for the corresponding beat.
Set Excluded Tracks: This area allows you to select tracks to be excluded from playing the MicroChords. Enabling the Change
Excluded Tracks at this bar option allows you to select tracks that should be excluded from playing the MicroChords. Press
the [Set] button to select tracks that should be excluded. The excluded tracks will play main chords, instead. The[Clear Bar
(Excluded Tracks)] button clears any excluded-track setting for the current bar, and the [Clear All Bars (Excluded Tracks)]
clears any track-excluded settings for all bars in the song.
Copy MicroChords Now: This area allows you to copy MicroChords and settings to other bars. Enter the destination bar in
Copy to Bar and the total number of bars to be copied in Number of Bars. Set the Pattern Length option to 1 if you want the
Beat: You can choose the beat location for the chord you are entering.
Chord: If a chord has been entered for this beat, it will appear here. If no chord has been entered, you can type it here.
MicroChords: You can enter up to 4 chords on a beat by typing chords separated by a comma. For example, you could type C,F
for 8th notes, C,F,D or C,,D for triplets, or C,F,G,Am or C,F,,Am for 16th notes. The [MicroChords] button opens the Set
MicroChords dialog, which allows you to exclude some tracks from playing the MicroChords and select other options.
Rests, Shots, Holds: When a “shot” or a “held” chord is assigned, the instruments that are excluded from the shot/held chord
play normally. There is an additional option for those excluded instruments to stay silent. To set this, select a shot or held chord
and enable the “Excluded instrument(s) should rest” option. This option gives you the ability to rest some instruments while
others play the shot or held chord.
Tip: The Song Settings dialog (Ctrl+N) has the options to set the breaks to happen only in the first, middle, or last choruses.
Pushes: “Pushes” (also called anticipations) are chords that are played before the beat. For example, in jazz swing music, the
piano player often “pushes” a chord change by playing the chord an eighth note before the beat.
To use keystrokes, type the caret symbol [^] before the chord. The caret symbol is located above the numeral 6 on your
computer keyboard.
- Type a single caret to get a chord an eighth note before the beat, e.g., ^C7
- Type a double caret to get a chord a sixteenth note before the beat, e.g., ^^C7
In jazz styles (and other triplet feels), the chord will be pushed by a triplet, regardless of whether there is a single or double caret
(^^).
Tip: You can set the amount of velocity boost so that the effect won’t be too loud. In the Preferences dialog (Ctrl+E), click on the [Arrange]
button to open the Arrangement Options dialog. Then type in the amount of velocity boost for pushes, shots, and holds.
Note: The style can override the velocity for the pushes, and drum velocity for shots, held chords, and pushes is also set in the StyleMaker.
Pedal Bass: You can select a pedal bass here. Choose the type of the pedal bass from the pull-down menu and enter the note
you would like the bass to pedal on in the “on” field and the length in the “bars” field.
Support for other chord display types
You can enter or display chords in Roman Numeral notation, Nashville notation, Solfeggio, or Fixed Do notation.
For example, the chord Gm7 in the key of F would be displayed as IIm7 in Roman Numeral Notation, 2m7 in Nashville
Notation, and Rem7 in Solfeggio.
In Italy and other parts of Europe, chords like C7 are always referred to by the Solfeggio name (“Do 7” for C7)
regardless of the key signature. These systems are very useful for learning or analyzing tunes, since they are
independent of the key signature.
The Roman numeral and other nonstandard displays use superscript for the chord display when in the Notation window (or
when printing out). Therefore, the alternative chord symbol displays are best viewed in the Notation window.
Tip: Print out a song in Nashville Notation or Roman numeral notation. Then, learn the song this way, i.e., 1maj7 4maj7 3m7b5 67b9. You will
soon discover that it is much easier to play the song in any key. Since you know the song goes from the 1 chord to the 4 chord, so you can
easily play it in the key of Bb, for example.
There is an option to display the non-standard chord above the standard chord on the Chord Sheet. Press the [Chord Display]
button, go to Layers | Additional Chord Display, and choose from the list of four options.
Tip: The font and the height of the additional chord display can be selected in the Display Options dialog.
Preview Chords
This feature allows you to hear chords as you type them in. After you type a chord name onto the Chord Sheet (or the Notation
window), press the Shift+Enter keys. This enters the chord onto the Chord Sheet and then plays the chord for you, using the
MIDI patches on the Piano and Bass tracks. You can also listen to a chord that has already been entered, by just pressing the
Shift+Enter keys after moving the highlight cell to the bar with the chord you want to hear. If there is no chord entered at a bar,
you will hear the last chord that was entered.
Chord Builder
You can right-click on any chord to instantly hear how it sounds or use the Chord Builder feature to audition different chords
until you find the one that sounds best to you. In other words, you can enter chords “by ear” - without having to know the actual
chord names or any music theory. This feature also illustrates the differences between various chord types.
Launch the Chord Builder with the [Chord Builder] button or the Ctrl+Shift+B keys. You can also launch by right-
clicking on the Chord Sheet and selecting the menu option Chord Builder, or by using the Window | Chord Builder
menu option.
The Chord Builder is designed so it fits entirely above the Chord Sheet. This means that it can be left open as you work
entering chords into Band-in-a-Box. Remember that you can also play chords in from the MIDI keyboard by pressing
Ctrl+Enter after you’ve played a chord.
Insert/Delete Bars
Choose Edit | Insert Bars, and the program will ask you to type in the number of bars you wish to insert. You can also use
hotkeys to insert N bars at the current location. For example, I N 4 Enter would insert 4 bars at the current location, and I N 8
Enter would insert 8 bars.
Choose Edit | Delete Bars, and the program will ask you to type in the number of bars you wish to delete.
Copy and Paste a Section of Chords
Copying a section of chords is done in the same manner as copying text in a Windows® word processor (read on if you are
unfamiliar with how this is done). There are also similar “keyboard shortcuts” for these operations as listed in Keystroke
Commands – Hotkeys section of this guide.
Copying Chords to the Windows® Clipboard
Select the region to copy. Place the mouse cursor at the bar to begin the selection. Then, holding down the left mouse button,
drag the mouse over the region. As you do this you will see that the region will be inverted (i.e., looks dark). When you have
selected the desired region of chords to copy, release the mouse button.
Copy the selected region to the clipboard. Click Ctrl+C or choose Copy from the Edit menu.
Pasting Chords from the Windows® Clipboard
Assuming you have already copied some chords to the clipboard (see previous topic), you are then ready to paste the copied
chords into another part of your Chord Sheet.
Move the highlight cell to the bar to begin the paste of chords.
Press Ctrl+V or choose Paste from the Edit menu.
Tip: The copied section remains in the clipboard and can be used repeatedly. Example: If you’re inputting a song with verse, verse, bridge,
verse, you can simply copy the first verse to the clipboard, and then repeatedly paste-in the other verses. The clipboard contents remain intact
even if you load in a new song, so you can copy and paste between songs.
Note: If chords are not selected on the Chord Sheet, Ctrl+C copies the whole song including all chords and additional information (title, key,
tempo, form, memo, etc.) to the clipboard. You can paste this into a text file with the Ctrl+V keys, but if you want to paste it into another song,
you need to press Ctrl+Shift+V or go to menu Edit | Paste Special - from Clipboard text to Song(s).
By default, part markers as well as rests, shots, holds, and pushes are included in text, but you can change this with the options
in the Song(s) to Text (Clipboard or .txt File) dialog. This dialog also allows you to select the items that will be included when
you copy the whole song. Using this dialog, you can also copy all songs in a specific folder to the clipboard or save them as text
file(s). The dialog can be accessed with the Edit | Copy Special | Copy Song(s) to Text on Clipboard or File(s) menu item.
You can even enter a whole song in a text file. The easiest way is to use the text file that you pasted the whole song into. Some
of the information pasted into that text file cannot be pasted back into Band-in-a-Box because they are not applicable for a new
song. For example, “Song Summary” is no applicable because this is automatically generated in the song and cannot be edited
by a user. However, it will not cause problems if you leave them in the text file. You can include a title, a key, a tempo, a form,
a style file name, and a memo.
Song(s) Found in Paste: If you created multiple songs in the text file, you can select the song to paste.
Items to include in the paste: Check the items you want to include in the paste.
Paste as new song: This mode will paste all the chords in the selected song into a new song
Paste into current song: This mode will paste into the selected bar in the current song. You can select either the Whole song
option to paste all chords in the song or the Range option to paste the chords in the selected range of the song.
Save as SGU song(s): This mode will save the selected song or all songs on the clipboard as new song(s). To save the selected
song as a new song, select the Selected song option. Then, press OK, select a folder, and type a file name. To save all songs as
new songs, select the All songs in clipboard option, press OK, and select a folder.
Reduce/Expand Chord Durations
Edit | Song Form | Reduce (durations of chords by 1/2) cuts chord durations by 50% (e.g., 4beats>>2beats, 2beats>>1beat, etc.).
Edit | Song Form | Expand (durations of chords by 2) doubles the durations of chords (e.g., 1beat>>2beats, 2beats>>4beats,
etc.).
Search and Replace Chords
The Edit | Chords | Search/Replace Chords feature will search and replace chords, including support for asterisks (*) as
wildcards. Search and Replace can be used with Roman numerals or numbers for chord names. So, you can replace the V chord
with V7, or the 5m chord to 5m7. Since these are remembered between songs, this feature is useful if you are changing multiple
songs.
The [Simpler Jazz] option will simplify chords like C13#11#5 to simply C9.
With a single press of a button, you can auto-generate a 2-, 4-, or 8-bar intro for any song. The chords will be different each
time, and you can keep trying as often as you like until you get the progression that you want. The intro generated will be an
intelligent chord progression (i.e., appropriate for an intro) in the chosen style of music (Jazz/Pop). It can have optional pedal
bass and will “lead” correctly to the first chord of the song. There is also an option to have the intro be played by the whole
band, a specific track, or any combination of tracks.
The duration of the intro can be set to 2, 4, or 8 bars. You can also get a pedal bass figure inserted throughout the intro. Press the
[Remove Intro] button to delete any intro present in your song.
’Jazz Up’ the Chords
The Edit | Chords | ‘Jazz Up’ Chords menu command will “Jazz Up” the chords by changing chords like C and Cmaj to 7th and
6th chords. Song embellishment will be turned on for the song. Select the type of 7ths from the list box, and then click on the
[OK – Jazz UP] button.
’Jazz Down’ the Chords
The Edit | Chords | ‘Jazz Down’ the chords menu command “Jazz Down” the chords by changing chords with 7ths (e.g., C7) to
triads (e.g., C) and 9ths and 13ths to 7th chords. Song embellishment is turned off. Press [OK - Jazz Down] to proceed.
Chord Substitution
Reharmonizing a song with the Chord Substitution Wizard is a fun and educational way to perform or practice a familiar song in
a brand-new way. For example, if you had chords such as “Dm7 G7 Cmaj7,” a list of substitutions including the tritone
substitution “Dm7 Db7b5 Cmaj7” would be offered to you for use in your song.
There are 2 ways to get chord substitutions.
1. Let Band-in-a-Box show you a list of possible substitutions to pick from yourself by accessing Edit | Chords | Chord
Substitution (Choose your own) menu item.
2. Let Band-in-a-Box pick them automatically by accessing Edit | Chords | Chord Substitution (Auto-Generate) menu item.
Manual Chord Substitution
This dialog depends on what chords were present at the bar that was currently highlighted. This bar number is shown in the
dialog and may be changed.
By using the auto-substitution dialog, we can generate substitutions for the whole song, and we get this result:
You can see that Band-in-a-Box chose the substitutions for about 70% of the chords in the song (that’s what we told it to do in
the dialog). It began by replacing the F6 chord with an Fmaj7 Gm7 Abdim Am7 progression. Some of the substitutions chosen
are even more advanced than that (replacing two bars of Bbmaj7 with Bb6 Ebmaj7 Dm7 Gm7 | Bbmaj7 Cm7 Dbdim Dm7 for
example).
Here are the settings in the auto-substitution dialog that produced this result:
If you’d like Band-in-a-Box to only generate chords for a certain
range of bars, you should highlight that range of bars in the Chord
Sheet first, and then launch the dialog. The range will then be set
to “Part of song” and the “Bar” and “# of bars” settings will also
be set. You can override these settings with manual settings, if
necessary.
The progressions are sorted in alphabetical order, or from “best to worst” depending on the setting.
Choose a chord progression, and press [Do-Reharmonize NOW] and the program will insert that progression.
Rearrange Chords - Song Form Maker
The Song Form Maker allows you to define sections of a song (A, B, C etc.), and then rearrange the song by simply typing the
form you want (e.g., AABABAACA). You can revisit the dialog to change the form at any time.
Press the [Song Form] button and select Song Form Dialog from the menu. You will then see the Song Form Maker
dialog.
You can customize the display of the part markers in the Display Options dialog. For example, you can pick a color for each
part marker, draw part marker borders, show each part marker on the new line, etc.
MultiStyles
Band-in-a-Box MultiStyles are styles that can have up to 24 substyles; original Band-in-a-Box styles had two substyles, “a” and
“b.” Band-in-a-Box MultiStyles typically have four substyles, but may have up to twenty-four, selected by using part markers
“a” through “x.”
- Substyle “a” is usually used for the verse of a song.
- Substyle “b” is usually used for the “b-section” or the chorus, and for soloing in the middle choruses.
- Substyle “c” is usually used for the intro or for an opening verse or pre-verse.
- Substyle “d” is usually used for a break or interlude.
You can easily make your own MultiStyles, either from scratch, or combining parts from existing styles to make a MultiStyle.
For example, if you have 10 favorite Country styles, you can quickly make a single MultiStyle that has 20 substyles available
within the same song.
The MultiStyle names are set in the StyleMaker Miscellaneous dialog. If the style is a MultiStyle, you can right-
click on a bar number to see them.
You can get no drum fill on the bar before a part marker, or you can get a drum fill at any bar without needing a part marker.
This is controlled in the Edit Settings for Current Bar dialog (F5). When the “Drum Fill” option is checked, you’ll get a drum
fill at the current bar. If you are at a bar before a part marker and you don’t want a drum fill, then disable this option.
Section Paragraphs
When you’re reading a book, a new section begins on a new line, with space between. Band-in-a-Box does that for chords too.
Whenever a new section occurs (a part marker), we start the new section on a new line and draw a grey line above to clearly
mark the new section. You will see each section on a new line so that the form of the song is easier to see.
For example, if you have a song with a 7-bar section, followed by 8-bar sections, earlier versions of Band-in-a-Box wouldn’t
start the other sections on a new line. The result was that it was hard to delineate the sections, as if an entire story was told
within one paragraph.
With the Section Paragraphs feature, you will see each section on a new line so that the form of the lead sheet is easier to see.
Sections can be as short as 2 bars.
Applying Styles
There are many styles available for use with the Band-in-a-Box program. Styles refer to styles of music like Jazz Swing, Latin,
Blues, Pop, Rock, or Country. You can pick a musical style either before or after you have entered the chords to a song. Once a
style is loaded, the song will be played back using your chosen style. All style files have the .STY extension.
In the Chord Sheet or the Notation window you can quick-load a style by typing only “style” followed by a style name. For
example, S T Y L E Z Z B O S S A Enter will load zzbossa.sty.
Help for “Style Not Found”
If a style is not found when loading it, you will be given an option to open the StylePicker showing compatible styles that you
do have. Also, it shows information about the missing style like instrumentation, genre, and audio demo so you get an idea of
what replacement you need. For example, you have a song that needs the style _OMENS+.STY but you don’t have that style. If
Band-in-a-Box knows about that style, you will get a message telling you that the style is not found but you can browse similar
styles in the StylePicker. If you answer “Yes,” the StylePicker will launch.
It shows you a lot of information about the style that you don’t have, such as genre (Hip Hop), time signature (4/4), feel (even
16), tempo (70), and the Styles Disk that it comes from (MultiStyles 1).
Double-clicking on the style will play a pre-made demo so you can hear what the style should sound like if you have it.
The StylePicker shows you styles that you do have that would be good substitutes. For example, the first one is “+Spit It Trap
Beat with Piano,” which is a Hip Hop style with the same tempo, feel and time signature. So, you can try out these other hip hop
styles to find the best substitute for the missing style.
If you highlight the missing style “_OMENS+,” in the mixer area you will see a list of the RealTracks and RealDrums used.
This is useful as you may have many of the RealTracks and can use this to add them to the style that you do choose.
There is a convenient “Load Song Demo” option for style demos. Click on the name of the style on the main screen, and the
menu that displays will include the option to “Load Song Demo” for the current style.
StylePicker Window
The StylePicker window is opened by pressing the [Style] button or the Ctrl+F9 keys. It lists all of the styles that are
present in the C:\bb\Styles folder. The StylePicker window has a great filter feature for finding a perfect style for your
song by selecting elements such as time signature, feel, or tempo, or by simply typing in a familiar song title.
Tip: You can quickly launch the window with the S Enter or S 1 Enter keys.
Rebuild StylePicker and Confirm RealTracks and RealDrums Folder Locations Dialog
If the style list needs rebuild when you open this window, a dialog will open to confirm and set the correct locations of your
RealTracks and RealDrums folders. In the dialog, you can see the current locations (e.g., C:\bb\RealTracks and C:\bb\Drums)
and the number of RealTracks and RealDrums present in these locations. This allows you to confirm that you are using the
correct locations as you see the expected numbers of RealTracks and RealDrums found in the folders.
Note: The dialog is also accessible with the [Set RT/RD Folders]
button in the Track Settings and Actions dialog (F7).
A progress bar will show at the top of the StylePicker during style rebuild.
After you have rebuilt the style list, you can browse styles by sorting columns or hear an “instant” preview of the style by
double-clicking on the list. If style has both MIDI and RealDrums available, you can hear both, and choose which one you want.
This makes it much faster to find the style that fits your song.
You can easily find a style using the text filter. For example, if you want to find punk styles, simply type “punk” and the list will
be filtered to show punk styles. If there is a RealTracks musician that you want to check out, just type in his name, and the list
will show styles with that musician in them.
You can also use the arrow button to select a category, time signature, feel, etc., and you will immediately see the filtered list.
- Category: This lets you filter styles by a genre or category.
- TimeSig: This allows you to filter styles by the time signature.
- Feel: This sorts the list by feel (even 8th, swing 8th, even 16th or swing 16th).
- Tempo: This sorts the list by the tempo.
It has Play and Stop buttons, a progress bar, a Loop button and a file button.
Also, when the control is playing, if there are 2 files that can be played, a toggle button displays. This appears for previewing
MIDI styles, because there are MIDI drums and RealDrums available for most MIDI styles, and now you can easily hear both.
To hear a preview, simply double-click on a style name in the list. Or highlight a style and press the green arrow button.
The demos are pre-made, so they play instantly. And they are a good idea of what the style is supposed to sound like.
The style demos are found in 2 possible places:
1. On your hard drive, in the Data\Style Demos Audio folder of your RealTracks folder, usually C:\bb\RealTracks\Data\Style
Demos Audio (some of the demos are included on disk, but to save space not all of them are included).
2. On the Internet, at www.pgmusic.com (all of the demos are there).
When you demo a style, the program will play the version on disk if available; otherwise, it will play from the Internet.
The style demos sometimes play files from the internet. You can download a file that is being played from the internet by
clicking on the folder button. If the file is being played on your hard drive, this button will show the file in a folder.
The speaker button allows you to control the volume of demos.
Play Your Song with the Styles
You can also audition a style by actually playing it over the current chord progression of your song.
The [Play] button will generate arrangement for your song with the currently highlighted style. The [Stop] button will stop
playback. By default, double-clicking on a style plays a pre-made audio demo, but it can be set to play the Chord Sheet chords
instead. Press the [Action] button, select Set Dialog Options, and enable the “Double click on style plays Chord Sheet instead of
pre-made demo” in the options dialog.
You can speed up the generation if you enable the 4-bar preview option, which will play only for the first 4 bars. The number
of bars for preview is settable to 4, 8, 12, 16, 20, 24, 28 or 32. This can be done by pressing the [Action] button and selecting
Set Dialog Options, and select a number for the “# of preview” option.
The ideal tempo for the style is shown here but you can change it to any tempo by typing in the number or clicking on the [+]
and [-] buttons. You can even change it during playback.
The [Load Song Demo] button will open the pre-made demo song for the currently selected style.
Rebuild of Styles List
For each track, there is a menu button, which allows you to change the instrument, disable/enable the track, or perform other
track actions.
When the track is customized, an asterisk will be added to the name.
When the Custom option is checked, the tracks of the currently selected style will be overridden with the choices you have
made.
The [Clear] button will clear any customized settings.
Press the [Save as .STY] button to save the style that you have customized. When you save the style, it will be added to the
StylePicker list.
Memo
This area shows additional information about the style. You can see instruments, artists, a brief description, and song examples
currently selected style. If the style has Loops or UserTracks, you will see the names of the Loops or UserTracks.
Action
Clicking on the [Action] button shows you a menu with options to select/create User Category, add the current style to the User
Category, set styles as a favorite, etc. These options are also available when you right-click on the list.
Mark as Prototype, and sort by Similar Styles to: This menu item will sort and filter the list by best to worst match of the
prototype’s tempo, feel, genre, time signature, and more. Once you do this, the sort status indicator will tell you that the sort is
by prototype. For example, if you choose _BUBLPOP as the prototype style, the list will be sorted with styles most similar to
_BUBLPOP. These are the styles with a similar genre, feel, tempo, and time signature. The prototype always shows in the list,
even with a filter applied.
Select/Create User Category: Unlimited User Categories can be created by users or third parties, to list their styles in the
StylePicker. To select an existing User Category, choose Select/Create User Category. When the dialog opens, select a category
and press the [OK] button. To make your own User Category, right-click on the list, choose Select/Create User Category, and
Preferred listing of styles: This controls the default type of listing of styles (Real and/or MIDI).
Default display should include all styles (available and N/A not available): If this option is enabled, you will see all styles
including N/A ones even when all filters are cleared.
Show current style in list even if it doesn’t match the filter: This setting lets you choose to always show the current style
even if it doesn’t match the filter.
Sort Columns in forward and reverse order: If this option is enabled, clicking on a column name again will sort the list in
reverse order.
Always change tempo to best tempo for style whenever a style is loaded: If this option is checked, pressing the [OK] button
in the StylePicker will always change the current tempo to the ideal tempo for the selected style. Note: If the song is “blank” (no
chords past bar 5), then the tempo will change, but if the song has chords in more than 5 bars, then the tempo will not change
unless this option is enabled.
Change 4-bar preview tempo to best tempo for style: If this is checked, then when you preview the song, it will be played at
the ideal tempo for the style.
Use Internet for style audition demos (if not found on disk): Enable this option so demos will play files from pgmusic.com
using the Internet if demos are not found on disk.
Double click on style plays Chord Sheet chords (instead of pre-made demo): By default, when you double-click on a style in
the StylePicker a pre-made audio demo will play, but if you check this option, double-clicking plays your song.
Play a preview (portion) when auditioning: This limits audition of your song to the first few bars.
# of bars for preview: You can select the number of bars to play for a preview.
Font Size: This allows you change the font size of the styles list.
[Defaults] sets all options to default settings.
There are Title/Artist/Genre/Key/Tempo/Feel/TimeSig/Decade/Vocals columns. You can sort the list by any column.
- Title: This shows you the song title.
- Artist: These are the artist or artists most commonly associated with the song.
- Genre: This is the musical genre that the song is typically played in.
- Key: This is the song key that is usually associated with the song.
- Tempo: This is a typical tempo for the song.
- Feel: This shows you if the song is Even or Swing, and 8th or 16th cut-time.
- Decade: This tells you the decade that the song is from.
- Vocals: Typical vocals are shown: (M)ale/(F)emale, (H)igh/(L)ow voice.
You will see Favorites and Recently Played radio buttons that toggle between lists of recently played styles and your favorite
styles.
The favorites list will start off as an empty one. You can add styles as your favorites by clicking the [Add Fav] button.
Use the [To Top], [Up], and [Down] buttons to navigate the list.
Use the [Insert], [Append], and [Delete] buttons to modify the list.
The [Search] button will search for a style in the list by name, or part of a name.
The [Sort] button sorts the list alphabetically.
The [Load Set] and [Save Set] buttons allow you to save and load sets of Favorites or Recently Played styles.
Use the [Clear] button to clear the list and start a new one.
Enable the Play When Chosen option to play your song immediately upon selecting a style.
If OK to auto-add recent files is enabled, every style you select will be added to the top of the list.
Technical Note: The list of style favorites is stored in a text file called StyleFavorites.txt in the C:\bb\Preferences folder.
For example, load the song NR_CURR+.MGU from the C:\bb\Documentation\Tutorials\Tutorial - BB2008 folder. This loads
the NR_CURR+.sty. When you see the “+” in the style name, you will know that this is a MultiStyle.
- Open the StyleMaker and press the [Misc] button to open the Misc. Style Settings dialog.
- In the MultiStyles group box, type the name of a style that you want to use for the c/d section.
- If you’d like more substyles, add more styles separated by semicolons (e.g., “zzjazz;z5bossa;c_george”). Then you’d have 8
substyles from “a” to “h.”
Note that each of these styles can have a specific RealDrums style, either stored in the style itself (Misc. Style Settings
“RealDrums Settings”) or substituted via MIDI substitutions in RealDrums settings.
Naming MultiStyles
Styles can have names stored for the substyles. This is especially useful for MultiStyles to describe the various substyles.
The MultiStyle names are set in the StyleMaker Misc. Style Settings dialog. When present, the names are
visible with a right-click on a bar number.
MultiStyles in Songs
If you have a song, you can also use more than 2 substyles for that song. For example, let’s say we have a song that is a Bossa
Nova and you want to have a Jazz Swing section. Rather than finding a MultiStyle that has this exact combination, we can make
one, in the song, for this song only as follows:
Load a song like C:\bb\Demos\MIDI Style Demos\Styles00\zzbossa.mg4.
You will then see that there are 4 substyles now, a, b, c, d. You can use
the “d” substyle for Jazz Swing walking bass, since it is the same as the
“b” substyle from ZZJAZZ.
Load the song C:\bb\Documentation\Tutorials\Tutorial - BB2008\Demo of MultiStyle in song only Bossa 2 Jazz.MG4, and you
can see the finished result. This song switches styles using part markers.
Note: The RealDrums will play for all of the styles if you have enabled RealDrums and “Substitute RealDrums for MIDI drums” in the
RealDrums Settings dialog.
Each MIDI SuperTrack is assigned a number, like the MIDI Soloists or the RealTracks, so you can access the MIDI
SuperTracks from the Select Soloist dialog as well, and they are highlighted in cyan.
To use the dialog, first select the track at the top left corner. Then, select the RealTracks for that track from the list.
You can instantly hear an audio demo by double-clicking a RealTracks on the list. Since this doesn’t affect your song, you can
quickly audition many different RealTracks, and find the best ones for your song.
You can choose which of band or solo plays first when you double-click on the list, by
the Band (on Double Click) checkbox. Otherwise, press the [Band] or the [Solo]
button. The demos play from the Internet (www.pgmusic.com) or your hard drive
(C:\bb\Demos\RealTracks-Demos).
Changing RealTracks
You can change RealTracks within a song.
There are 2 ways to change RealTracks at any bar.
1. Change of RealTracks Styles at any Bar
You can change styles with RealTracks at any bar. For example, switch from Jazz Swing to Bossa style
at any bar. To do this, first open the Edit Settings for Current Bar dialog (press F5) at the bar where
you want the style change. Then press the [STY] button to select a style change.
Note: If the track type changes by the style change, the track will be silent from the current bar. For example, when the style with a MIDI piano
track is selected for the song, if you select a style with a RealTracks piano track at the current bar, the piano track will be silent after the style
change.
2. Change of individual RealTracks instrument can be added to any track at any bar
You can change specific RealTracks without changing the style by inserting a specific RealTracks
instrument into a track at any bar to create a customized performance. For example, if you want to
change an Acoustic Bass comping part to an Acoustic Bass Solo at Chorus 4, Bar 1, you can do this.
To change a certain track’s RealTracks at any bar, first open the Edit Settings for Current Bar dialog
(press F5) at the bar that you want the style change. Then press the [RealTracks] button and you will
see the RealTracks changes dialog, where you can choose tracks you want to have RealTracks
changes on.
You will see a huge list of RealTracks, so you will likely want to narrow it down. Type a word that is included in the
RealTracks name like “bass,” and the list will only show bass RealTracks.
UserTracks
UserTracks allow anyone to create their own audio styles for use in Band-in-a-Box. With a UserTracks style, you can type in
any chords into Band-in-a-Box, and the UserTracks style you made will play that chord progression! For example, if you’ve
made a UserTracks style by recording yourself playing a guitar groove, you can then type any chords into Band-in-a-Box, and
the result will be that it will play your guitar groove over these completely new, original chord changes! You can even change
the tempo, or enter songs in ANY key, and it will still be able to play it!
Note: UserTracks support “Avoid transpositions in RealTracks” and “Ignore Slash Root of Slash Chords, except Bass Track” options in the
Song Settings dialog.
Tip: UserTracks work with rests. Just add rests to chords, and UserTracks will follow them. Note that there is no specific support for shots or
hold by UserTracks. They will just rest when these are encountered.
You can use the UserTracks in a similar manner to using RealTracks.
To select a UserTracks for a track, first select the track at the top of the screen. For example, if you want to add a UserTrack to
the Guitar Track, launch the menu on the Guitar track button (by right-click or double-click), and choose Select a UserTrack for
this Track.
An alternative to the menu is to select the Guitar track and then press the [UserTracks] button on the main screen.
Select a UserTrack and press OK. You will then see that UserTrack listed on the Guitar track on the Mixer. Simply press the
[Generate and Play] button to hear it.
You can double-click on a RealDrums or on the Variation name of the RealDrums to audition each variation of the RealDrums.
For example, if you’ve found CountryWaltz^, you can now hear demos of the variations (CountryWaltz^1-HiHat,Ride,
CountryWaltz^2-Brushes etc.).
Each demo has a “band” version with all instruments and a “solo” version
with drums only. You can choose which of them plays first when you double-
click on the list, by the Band (on Double Click) checkbox. Otherwise, press
the [Band] or the [Solo] button. The demos play 4 bars of “a” substyle, and
then 4 bars of “b” substyle, using the current RealDrums (left hand panel) and
the variation (right hand panel).
Choose RealDrums
This is the simpler dialog for choosing RealDrums, an alternative to the RealDrums Picker. It displays all available RealDrums
in a simple list, which can be easily filtered by genre, time signature, feel, and more. The list can be set to show only RealDrums
You can filter the list by genre, time signature, feel, tempo, and text. Use the [Set to Style: ] button to see RealDrums that are
compatible with the current style of the song. The [Set to RD: ] button allows you to set the highlighted RealDrums as a
prototype RealDrums so you can find alternates to that RealDrums. Press the [Clear] button to clear any filter.
EZ Selection of Drum Grooves
Many RealDrums sets include variations, or different grooves. There is an easy way to select the different grooves within the
song. Simply right-click on a bar number, and you see a menu of the DrumGrooves within the style. So, for example, you could
easily switch from the “side stick/hihat” groove to “snare/Ride.” These are RealDrums with names that end with a caret (^) like
CountryPopEv16^.
You can access the Drum Grooves to select them at any bar, by right-clicking on the bar number. You then see a menu of all the
DrumGrooves.
For example, one DrumGroove is “Snare, HiHat” and another one is “Snare, Ride.” You can switch the Grooves at any bar, so
that the Drum part is more interesting.
The menu item Apply Drum Groove change to allows you to select which chorus the change of DrumGroove should apply to
(default is all choruses).
Note that the changes of Drum Grooves are entered in the F5 bar settings dialog.
Adding Loops
You can add your own or third-party loops to any track. Loops are audio files (WAV, wma, m4a, mp4, mp3) that reside in the
Loops folder of the RealTracks folder. You can add your own files to this folder.
Loops support many types of ACIDized Loops (for WAV and MP3 files). And, if you add an Acid loop that is on a certain root
(e.g., F), Band-in-a-Box will instantly allow you to use that as a complete style, by transposing that loop to the current chord of
the song in Band-in-a-Box, so that the loop follows your chord progression.
Click on the [Loops] toolbar button to open the Pick a Loop dialog. You can also right-click on a track radio button at
the top of the screen and choose the menu item Select a Loop for this track. Pressing the R L Enter keys also opens the
dialog.
When the RealTracks is generated, you can view the audio in the Audio Edit window.
Tip: If the track contains a RealChart, you can also view notation and see the playing on the guitar fretboard or the piano keyboard.
You can regenerate a region of the RealTracks on the Utility track. Highlight the region, press the [Edit] button, and go to
Generate | Generate RealTracks. If you want to regenerate a region using a different RealTracks, use the Select and Generate
RealTracks menu item instead.
During the regeneration, the whole track becomes blank for a moment, but when it’s finished, everything except the highlighted
region is the same as it was before.
Note: If you select a mono RealTracks for the whole track and then select a stereo RealTracks for a region, the whole track will be converted
to a stereo.
You can repeat this process until you are satisfied, and since it supports the Undo and Redo, you can use the Ctrl+Z or
Shift+Ctrl+Z keys to go back to what you like most.
The audio on the Utility tracks can be edited in the Audio Edit window with the [Edit] button menu, the right-click menu, or
the standard hotkeys (e.g., Ctrl+C, Ctrl+V). For example, you can highlight a region and move it to another location of the
track, or you can select the whole track, copy it, and paste it into another Utility track. When the regions are edited, the
beginning and ending of the regions cross-fade to make a smooth transition, so you won’t hear unpleasant clicks or pops at the
joints during playback.
Note: Previously, when you generated RealTracks on Utility tracks, Band-in-a-Box created very large audio .WAV files. So, if you made a lot of
songs with Utility tracks, it took up too much of your hard drive space, and this often made it complicated to organize your files. Band-in-a-Box
does not do this anymore and instead point to the source material. This is called wave instructions, in which Band-in-a-Box saves a list of
different parts of the source material. Those instructions are tiny and they are saved in the small Band-in-a-Box song file (.MGU/.SGU).
If the song does not have any lyrics, the Bar Lyrics layer does not appear on most lines, but it appears on the row where the bar
is highlighted. If you click on a bar on another row, the layer will appear on that row.
Double-click on the Bar Lyrics layer on a bar where you want to enter lyrics. This will change the color of the layer, which
indicates that you can type in that location. You can use keys to navigate through the layer: Tab to go forward, Shift+Tab to go
backward.
Type a lyric and press the Tab key. This will enter the lyric and move the editing bar forward.
To edit lyrics, go back there by clicking on that bar or using the Shift+Tab keys, and then retype.
If you have entered lyrics that were supposed to be spaced out over some bars, go back to the bar, and use the Left Arrow key
to move the cursor to the beginning of the lyric that should be in the next bar. Then press Enter. This will push that lyric to the
next bar and shuffle the texts in the following bars forward as well.
Example: You realize that “once was lost” in bar 13 should have been “once was,” and lyrics in bar 14 should have been spread
over some bars.
And press Enter. This pushes “lost” to bar 14 and “but now am found” to bar 15.
Use Tab or Shift+Tab to move through the bars, the Left/Right Arrow keys to move the cursor within the bar, and Enter or
Backspace to push lyrics, until the lyrics are in the correct bars.
The Bar Lyrics layer is designed so that you can even edit lyrics during playback.
Another way to enter lyrics is to copy lyrics from a text file and paste them directly to the Bar Lyrics layer.
First, prepare lyrics in the text file and copy them to the clipboard. Then, go back to Band-in-a-
Box, double-click on the bar where the lyrics should be inserted and press Ctrl+V.
But the lyrics are not quite in the correct bars, so you need to fix using the Tab, Enter, or Left/Right Arrow keys.
There is an easier way for this copying and pasting method. If the lyrics in the text file are arranged so that each line represents a
bar, you need very little to fix after pasting.
First, edit the lyrics in the text file so that every line corresponds to a bar. Then, copy them all to the clipboard.
Next, go back to Band-in-a-Box, double-click on the bar where the lyrics should be inserted and press Ctrl+V
keys.
Tip: You can convert note-based lyrics to bar-based lyrics using the Edit | Lyrics | Covert Note-Based Lyrics to Bar Lyrics menu item.
Pressing the [Record] button will start recording what you play on the Thru track. An audible count-in is played prior to
recording.
Once you have completed recording your melody, Band-in-a-Box will ask
you if you want to keep the take and if you want to copy the recorded
chorus to the whole song. If you did not record the full track you can
choose to retain the rest of the track beyond the part you just recorded.
Sequencer Mode
Normally, you would want a single part on the Melody or Soloist track, but since MIDI information can have separate channels,
it is possible to store 16 separate parts on each of the tracks. For the following discussion, we will assume that you’re using the
Melody track, but the same functions are available for the Soloist. When the Melody track has been set to “Multi(16)-Channel”
we refer to this as “Sequencer Mode.”
If you want to use the 16 separate parts for the Melody track, you need to set the Melody track type to “Multi (16) -Channel.”
This is done from the Melody (or Soloist) menu or with the [Sequencer] button.
Now, when you are in this multi-channel mode, output from the Melody track will be on whatever MIDI channel the
information is stored on and will not be using the Melody MIDI channel. Both the Melody and Soloist tracks can be set to multi-
channel play, for a total of 32 channels.
Tip: Looking for inspiration? At the click of a button, the Band-in-a-Box Melodist will write entire new songs from scratch, complete with
Chords, Intro, Melody, Solo, Ending, and even an original Title. Or you can enter your own chord changes and let the Melodist create a new
melody over them. There are more than 100 Jazz, Pop, Rock, Latin, Country, and Classical melody styles.
When adding a harmony to the Melody (or Soloist) you can use the option to loosen up start times of for the harmony notes to
achieve a more natural, richer harmony sound. Choose menu item Melody | Edit Melody Track | Quantize, Time Adjust | Loosen
Start Times. You can select the range of adjustments. For example, if you want the notes to be played earlier, use a negative
number. A setting of minus 5 to positive 6 would cause the start times to be varied up to 5 ticks early and 6 ticks late. There is
also a setting to choose whether you want only the harmony notes present on the track to be affected, leaving the original
melody unaffected.
You can select a Soloist type (e.g., Modern Jazz) and see only Soloists matching the type. And you can also filter to show/not
show Soloists from Soloist sets that you don’t have.
Use the preset Soloist settings or choose a Mode and which Choruses to solo.
Melodists can be filtered by Genre (e.g., EZ listening) to show only Melodists in that genre. You can also filter to show/not
show Melodists from Melodist sets that you don’t have. Check Show if N/A to list all Melodists even if they are not included in
your Band-in-a-Box.
Note: Band-in-a-Box also has a SoundTrack feature that allows you to generate music in the style you choose for any length of time you
specify. Click on Generate Soundtrack in the Melody menu.
Edit | Undo and Edit | Redo allow you to Undo (or redo) most operations. Multiple Undo supports up to 999 levels of undo
(configurable). The default number of undo is 99. If you need to change this, it can be done in Options | Preferences “Number
of levels of undo.” The range can be 5 to 999. You can also choose Edit | Redo to redo an undo.
Technical Note: Audio Undos are large WAV files, so are stored in an Undos folder in the BB directory. This directory is emptied when the
undos are no longer needed.
Edit | Cut functions like a delete command. It removes bars of chords from a song.
Copy/Move Tracks
The Copy/Move Tracks command in the Edit | Copy Special submenu allows copying or moving data (audio and/or MIDI) from
one track to another.
becomes
If you have a song with 3 choruses and want to convert it to a single large chorus, this command unfolds the song into just that;
one BIG chorus. This is useful for customizing a song with style, patch or tempo changes in different verses.
becomes
Add Repeats and 1st/2nd Endings
For this tutorial, we will be using demos from the Documentation\Tutorials\Tutorial – Repeats and Endings folder. Open the
Song “Miles1 Tutorial (no repeats yet)” from this folder. You will see that this is a 1-32 bar form. There are no repeats and
endings entered for this song. We will be adding them now.
When you open a song, you will notice some “Form Marker” features that happen for any Band-in-a-Box song.
Repeat symbols are drawn at the beginning and end of the entire form (bars 1, 32 in this song) and “end” is written on bar 33,
which is the ending. Bars past the end of the song are colored gray. These form markers are present for every song, unless you
disable them by Options | Preferences | Display. These are not the type of repeats/endings we’re referring to here, however. The
repeats/endings we are talking about now occur during the form, and are the 1st/2nd endings, DS al Coda and other repeat types
that you see on a typical lead sheet.
So, in our song “Miles1 Tutorial (no repeats yet),” we can have a look at it and see if there are any repeats/endings. It appears
from looking at the Chord Sheet that this 32-bar form consists of two 16 bar sections, with a 1st ending at bar 9, and a 2nd
ending at bar 25. So now we’d like Band-in-a-Box to display it like that, with the first and second ending markings. Since we
want to insert the 1st/2nd ending on bar 9, we right-click on the Chord Sheet on bar 9 and select Repeats/Codas/1st-2nd
Endings. We then see the Edit Repeats and Endings dialog.
Click on the 1st/2nd endings radio button and enter the
following.
- Repeat begins at bar 1.
- 1st ending begins at bar 9.
- 1st ending lasts for 8 bars.
- Type of Repeat/Ending = 1st/2nd endings.
By entering this data we’ve defined the complete 1st and
2nd ending. If the 1st ending begins at bar 9 and lasts for 8
bars, the 2nd ending must begin at bar 17+8=25 (there’s an
8-bar repeated section from bar 1 to 8).
Now, this was a pre-existing song, and it already has all of
the bars laid out. So, we make sure that we don’t select the
Generate (insert) new bars checkbox.
Click on [OK-Make Repeat], and the repeat gets made and the Chord Sheet redraws with the 1st/2ndrepeat showing.
As you can see there is a 1st ending at bar 9. At bar 16 there is a repeat symbol, indicating that the form goes back to bar 1 for 8
bars, and then will go to the bar after bar 16 for the 2nd ending. The 2nd ending is marked there. The bar # is 25, because the
bars are numbered in linear fashion, and it is the 25th bar of the song as it would be played. Then the song goes to the end,
which is bar 32.
Now we can see a LINEAR view of the same song, similar to the way it was before we put the 1st/2nd endings on it.
To do this, deselect the Fake Sheet checkbox on the main page. You will then see the song like this.
This shows all of the 32 bars, including the bars that are part of the repeat – these are highlighted in gray. Exposing these bars
shows the linear view of the song, the way the song would be played. It also allows you to enter custom information for any of
the bars, including the bars in the “gray area.” For example, if you wanted the chord at bar 21 to be an Em9 instead of an Em7,
just type it in, even though it’s in the repeated section leading to the 2nd ending.
You can toggle between the 2 views for the traditional lead sheet view with the Fake Sheet mode, and the “normal” (linear)
view with Fake Sheet mode OFF.
Buttons in the Edit Repeats and Endings dialog
The [Options] button opens s the Display Options dialog, which includes an option to globally enable/disable the display of
repeats and endings.
The [Show Form] button in displays a summary of the form of the song as examined by Band-in-a-Box. This is useful for
analyzing the form of the song, in case you want to add your own repeats and endings manually, and want a quick summary of
the form. Band-in-a-Box shows you the form in 2-bar sections. A typical AABA song might display a form like this.
0, 1, 2, 3
0, 1, 2, 4
5, 6, 7, 8
0, 1, 2, 4
Each of these numbers represents a unique 2-bar section of the song. You can see the first section (0, 1, 2, 3) is similar to the
second section (0, 1, 2, 4); in fact, they differ only in the last 2 bars. So, this would be a good candidate for a 1st/2nd ending.
Also, the last A section of 0, 1, 2, 4 is identical to the 2nd A section, so would be a good candidate for a DC al Coda symbol.
When you press the [Auto-Find] button, Band-in-a-Box will examine the song and try to detect any repeats in the song.
The [Edit List] button shows you a list of repeats or endings that have been entered in the song and allows you to edit them.
The [Tag Ending] button opens the Song Setting dialog where you can set a tag ending.
The [Delete All] button will delete all the repeats that have been entered in the current song.
Set Time Signature (range of bars)
Under the Edit | Set Time Signature (range of bars) menu item, you can assign a specific time signature at any bar and apply it
to a range of bars, as often as you want.
The Edit | Transpose submenu lets you transpose the entire song by a number of semitones, or specify a range to transpose. To
transpose part of a song, simply highlight the area you wish to transpose and select Transpose From.. To.. in the submenu.
When you have confirmed the starting bar and the number of bars you wish to transpose,
click on the “Transpose to Key” area and select the destination key.
Click on this button to go to Editable Notation mode. Chords, lyrics, and text can be entered as in the Standard Notation
mode; the Editable Notation mode also permits point-and-click entry of notes and rests as well as drag-and-drop editing.
Click on this button to switch to the Staff Roll Notation mode. In addition to the editing features of the Editable Notation
mode, in Staff Roll mode the velocity (vertical line) and duration (horizontal line) of notes can be edited with the mouse.
Multiple tracks of notation can be viewed together in the Lead Sheet window. To add tracks to display, click on the [+] button
to the right of the track selector button, and select the tracks in the order that they should appear from top to bottom. Multiple
tracks can also be printed like a score.
Printing
Click on the [Print] button in either the Notation window or the Lead Sheet window to print your song as sheet music.
This launches the Print Options dialog with a full range of options including “Number of Copies” to print and “Print Range.”
The options are fully described in the online Help and in the Notation chapter of this manual.
Saving Songs
Once you have made a song (or have made changes to a song), you will probably want to save the song by clicking on
the [Save] button. You can also choose Save from the File menu, or press F2 or Ctrl+S.
Use [Save As] to save a song with a different name or in a different location. (Songs that are “Saved As” with a
different name have the new name added to the Recently Played song dialog.) The [Save As] button menu includes
additional options for saving a song.
A medley is not simply joining songs together. A good medley uses a “transition” area between songs to introduce the new style,
key, and tempo. The Medley Maker automatically creates a nice transition area for you, writing in chords that would smoothly
modulate to the next song, style, key, and tempo!
To make a medley,
- add songs by pressing the [Append] or [Insert] button.
- remove songs using [Delete].
The dialog allows you to choose what files you want to email:
- the song (.MGU or .SGU)
- the style (.STY and .STX)
- a rendered audio file (choice of m4a, wma, wav, mp3)
Saving as Video and Upload to YouTube
You can save your song as a video that you can upload to YouTube or work with in video programs. You can make a video for
the Chord Sheet or the Notation window that shows the highlighted chords or notes moving as the song plays.
To use this feature, press the [Save as] button and choose Save as Video from the pulldown menu.
At the top left corner, choose the item (Chord Sheet or Notation track) to include in a video.
Enable Custom dimensions if you want to choose the width and height of the video. If this is disabled, the video dimensions
will match the Chord Sheet as it appears.
A higher number you set for Frames Per Second will result in a large file and the rendering process will take longer.
You can select a specific Codec to encode the video. If “Auto” is selected, Band-in-a-Box will choose a compatible codec.
If Include Title is enabled, the video of the Chord Sheet will have a black bar at the top containing the title shown below.
The Scroll Ahead option makes video of the Chord Sheet scroll so the bar that is currently playing will always be at the top of
the video (i.e., more bars ahead will be visible).
Click on the [OK - Render Video] button to start rendering the video. The video will continue to render unless you press the
[Cancel Rendering] button. When the rendering is done, a message will show and you will be able to press the [Upload to
YouTube] or [Show Video File].
First, select a track that you want to save in the XML file. To select multiple tracks, Ctrl+click on the track. Then, select items
that you want to save in the XML file.
The Track-specific settings area lets you choose clefs to include for each track.
There is also an option to include a Tablature.
The Save tab as 2 separate parts (tracks) option will save two parts: one for a notation track and the other for a tablature.
If you enable the Save in Fake Sheet Mode option, repeated sections will be hidden.
The Save exact chord text option allows you to save the exact chord text, rather than relying mainly on saving the chord type
and degrees.
Press [OK], and the file will be ready to be opened in your notation program.
Saving Song as ABC Notation File
ABC notation is the simple text-based notation system used by musicians worldwide to store chords, melody, and lyrics of
songs. You can find out more information about the songs and ABC notation at abcnotation.com.
To save the song as an ABC Notation file, press the [Save As] button and select Save as ABC Notation file, or go to
menu File | Save Special | Save Song as ABC Notation file.
Select a track to save: Click on the track that you want to save in
the file. This applies if “Include Notes” is enabled.
Include Chords: Check this to save chords in the file.
Include Notes: When this option is checked, notes on the selected
track will be saved.
Simplified Chord Names: When this is enabled, complicated
chords will be written as simplified names. For example, D7#5#9
will be written as D7.
Save in Fake Sheet Mode: Enable the fake sheet mode if you
want to save repeats and endings in the file.
Select the type of MIDI file you want to save in the MIDI file type combo box.
- By default, Band-in-a-Box writes Type 1 multiple track Standard MIDI Files.
- You can also save Type 0 MIDI files. They have all of the parts on a single track and are used by many hardware modules and
other devices that play MIDI files because they are simpler to play (since they only have 1 track).
- Karaoke files (.KAR) are a special type of sing-along MIDI file with text events for the lyrics and a specific order for the
tracks.
- There is an option to write the MIDI file with separate tracks for each drum instrument.
Save Options
[OK – Save as File] saves a MIDI file to the folder you select. You can then load the MIDI file into your sequencer for further
editing.
[Copy to Clipboard] copies the MIDI file to the Windows® clipboard as a standard MIDI file. This feature allows clipboard
enabled programs to Edit | Paste the Band-in-a-Box MIDI file directly into the program. For example, you can clipboard-paste
Band-in-a-Box MIDI data to PowerTracks Pro Audio, Cakewalk, Musicator, etc.
For example, at bar 3, there is an “A, Chorus 1” marker, to indicate a part marker
“a” substyle and chorus 1. Text markers are also read in from MIDI files and
displayed as Section Markers on the Notation.
Include 2-bar lead-in: If you don’t want to create a MIDI file containing the first
2 bars of the 1—2—1-2-3-4 count-in you can select this option. If there is a
Melody pickup, then the 2-bar lead-in will remain in the file.
Write lyrics in: The GM specification has agreed upon specific requirements for
writing lyrics in MIDI files, which are supported, so that lyrics that you save in
Band-in-a-Box should show up identically in other MIDI programs. We
recommend the GM format.
Write section text as text events: Your section text can be included in the MIDI
file as text events.
Include volume/chorus/panning: This will include the volume, reverb, chorus,
and panning settings that you have made in the Band-in-a-Box synth window in
your MIDI file.
Include forced channel meta event: This will include the forced channel META event. It is recognized by PowerTracks Pro
Audio and other PG Music Inc. programs only.
Include guitar position controller: This will insert a controller 84 which PG Music uses to indicate the fret position. Since
some synths also use this for Portamento Control, you should use this setting with caution.
Write Soloist part on channel 5: Normally the program writes the Soloist part on channel 8. Since that could also mean the left
hand of a piano track using the convention of channel 8/9 for piano, this option allows you to write it on channel 5 instead.
If launched from Band-in-a-Box, the current BIAB song has automatically been added to the Burn List. If MiniBurn is running
standalone, you must add Wave files to the Burn List.
Burn List
Burn list files are displayed in MiniBurn’s central file list region.
Column 1- Track Number
Column 2- Path and name of Wave files
Column 3- Play time of each Track, formatted in minutes:seconds:frames
Burn Time indicates the sum of all the burn list track times.
Avail Time indicates the time available on the blank CD-R in the CD Burner. If no disc has been inserted, Avail Time reads
“No Disc.” If an unwriteable disc has been inserted (CD-ROM disc or already-finalized CD-R, CD-RW), Avail Time reads
“UnWritable.”
Add Files to the Burn List
Wave files can be added three ways:
1. Use the menu item File/Add Track…
2. Right-click on the Burn List and select “Add Track” from the pop-up menu.
3. Drag wave files into the MiniBurn window from an open Windows® folder view.
Note: Only Wave files are accepted, and Wave files must be 16 bit stereo, 44.1 K sample rate (the standard format for Audio CDs).
Remove Files from the Burn List
Files can be removed two ways:
1. Left-click to select a track, then use the menu item File | Remove Selected Track.
2. Left-click to select a track, then right-click on the Burn List and pick “Remove Track” from the pop-up menu.
Clear All Files from the Burn List
The list can be cleared two ways:
1. Use the menu item File | Clear All Tracks from Burn List.
2. Right-click on the Burn List and select “Clear All Tracks” from the pop-up menu.
Change the Order of Tracks in the Burn List
Left-click on the “Trk” column of the file you wish to move and drag the file to a new location in the list.
Audition Tracks in the Burn List
Left-click to select a track in the Burn List, then right-click and pick “Play Selected File” from the pop-up menu.
To stop playback, right-click on the Burn List and pick “Stop” from the pop-up menu.
You can use the Erase Performance Track command to remove the Performance Track.
Technical Note: A Performance Track can be made by simply making an audio file (WAV, WMA) and naming it the same as the song, but
with the track name (Bass, Piano, Drums, Guitar, Strings, Melody, Soloist) added. For example, if the song is MySong.mgu, you put a file
named MySong Melody.wma in the same folder, and that will be a performance track on the Melody track.
Congratulations!
You have been through the full process of song production in Band-in-a-Box.
You can now produce a complete song in Band-in-a-Box with a melody, solo, and harmonies plus RealDrums and RealTracks
and your own audio track with harmonies and professional effects.
You can print out beautiful notation in a professional “handwritten” jazz font, complete with chord symbols, lyrics and your
own text markers and annotations. And you can save your song in various MIDI and audio formats for playback from your
computer, over the Internet, or from an audio CD.
You are ready for endless hours of fun and great music with Band-in-a-Box.
The RealTracks Settings dialog can also be accessed by selecting the [RealTracks] button from the
Preferences dialog or pressing the R T 2 Enter keys.
You don’t need to visit this folder when using RealTracks; it is used internally by Band-in-a-Box, so you shouldn’t add or
remove files from this RealTracks folder unless you “know what you’re doing.” If Band-in-a-Box cannot find your RealTracks
folder, a yellow hint message appears at boot up to alert you to that and tells you how to fix it.
Global volume adjust: You can apply an overall Volume Adjust to the RealTracks. If they are too loud overall, try a Global
Volume Adjust of about -10 dB.
Adjust push velocity / Adjust shot velocity: If you find that RealTracks (other than Drums) pushes or shots are too loud (soft),
then put negative (positive) numbers here. (Note: Drums are set in RealDrums Settings dialog.)
Allow soloing to crescendo can be applied to some RealTracks to have the intensity of the solo building up, with the flashiest
part of the solos playing as the solo builds.
Allow Auto-RealTracks substitution based on tempo: If you have similar RealTracks available at different tempos, Band-in-
a-Box will automatically choose the best one to use. For example, if you have a ballad loaded, with an Acoustic Bass
RealTracks at tempo of 60, and you speed up the tempo to 140, and press [Play], Band-in-a-Box will automatically choose an
Acoustic Bass RealTracks closer to tempo of 140, if it is the same genre and feel. This means you can use a simple jazz style,
and play it at various tempos, without having to set the best RealTracks based on tempos.
For example, if we load in a jazz ballad style like _BALFRED.STY, we can see that the name of the Bass RealTracks style has a
tilde (~) symbol at the beginning. This indicates that it could be changed to a different RealTracks style at a higher tempo.
Now let’s increase the tempo of the song to a higher tempo, like 115. We will see that the name of the RealTracks instrument
switches to one that is suitable for a tempo=110. So, when you press play, you will hear the RealTracks closest to your tempo,
without having to do anything to make this happen.
The default for the tempo swapping feature for RealTracks is “true.” There is an option in the RealTracks Settings dialog to
disable automatic tempo swapping. When automatic RealTracks substitution is disabled (unchecked) the Show message when
better RT are available at this tempo setting will be turned on.
A yellow message appears if RealTracks are selected, but better RealTracks are available for the current tempo. You can then
substitute them by pressing the [RealTracks] toolbar button and then clicking on Select better RealTracks for this tempo.
The Tempo Swapping (TS) column of the RealTracks Assign dialog shows which RealTracks are eligible for Tempo Swapping.
The tempo swapping only occurs if you have the RealTracks in your installation.
The preview sometimes plays files from the internet. You can download a file that is being played from the internet by clicking
the folder button. If the file is being played on your hard drive, this button will show the file in a folder. You can control the
volume of the demos with the speaker button.
You can right-click on the list to see a menu with commonly used functions. For example, you can toggle a favorite, list only
favorites, clear filter, find similar RealTracks, and launch the StylePicker showing only styles that use the selected RealTracks.
The list can be sorted by clicking on any column heading. As well as Name, Instrument, Type (Rhythm or Soloist), Feel (Even
or Swing), Tempo, Genre, and Number, there are more columns with additional information about each RealTrack.
- The “Tempo” shown is the “base” (or typical) tempo for the RealTracks instrument as it is played, but RealTracks have a
tempo stretching capability that enables their application over a wide range of tempos. If saving a song with RealTracks and
the audio base tempo is different from the song tempo, a warning message will show, asking you to confirm that you want to
save it like this.
- The “N/A” column shows “N/A” for RealTracks that you have not installed yet or haven’t purchased, if “Show RealTracks
that are N/A” is checked.
- “Set” is the number of the RealTracks set that includes the instrument. This column also tells you whether a video is available
for the RealTracks.
- The “Stereo” column shows whether the instrument playback is stereo or mono.
- Instruments with an “N” or “Gt” in the “Chart” column will display the RealTracks in notation.
- The “Artist” column has the name of the musician playing on that RealTrack. See the “Artist Bio” box for information about
the player.
- The letter “Y” in the “TS” column means that Tempo Swapping is supported for the instrument. If you have similar
RealTracks available at different tempos, Band-in-a-Box automatically chooses the best one to use.
Memo: This describes the currently selected RealTracks style, and includes some useful tips, such as a suggested tempo range
and Band-in-a-Box styles to use it with.
Artist Bio: The RealTracks have been recorded by top studio musicians. The artist names and bios are displayed for the
RealTracks. Double-click here to open the Artist Browser, which lists all artists and allows you to see more info.
User Memo: You can enter your own comments about any style in this field. The comments are saved in RTUserMemos.txt.
Song/Style Demos: Use the song and style demos to audition RealTracks. The [Song Demo (MGU)] button will display a list
of songs in the C:\bb\Demos\RealTracks - Demos folder that use the selected RealTrack. Click on the song name and then press
the [Play] button to hear it. The [Style Demo (.STY)] button shows a list of styles that use the currently highlighted RealTracks
instrument. Clicking on a style name will load the style into the current Band-in-a-Box song. Press [Play] to hear your current
song played with the RealTracks style that you want to audition.
With the Timebase option, you can play any RealTracks at normal, half time, double time or triple time. Half time is used for
fast tempo songs when a much slower tempo RealTrack has been chosen. Double time is used for slow tempo songs (e.g.,
ballads) when a much faster tempo RealTrack is chosen. This allows you, for example, in a ballad at a tempo of 70, to add a
RealTracks Sax solo with a tempo of 140, and play it as a double time, which will match the ballad tempo of 70.
The [Medley] button allows you to create a medley of RealTracks on the same track.
If Bluesy is checked, the selected RealTracks will play in a bluesy style, where major triads are treated like 7th chords.
If Simpler is checked, the selected RealTracks will play a simpler arrangement (less busy, less embellished). See the “Simple
Available” column for availability of simpler RealTracks.
If Direct Input is checked, the selected RealTracks will use a “clean signal” guitar so that you can add your own effects. See
the “Direct Input Available” column for availability of clean recordings.
Sometimes you want the very simplest comping part possible, which is just “held chords” for the whole piece. This would mean
that the piano player, for example, just plays a single chord and holds it for the duration until the next chord. If you check Held
option, the selected RealTracks will play held chords.
The [Defaults] button sets the dialog to default values.
The [Prefs] button launches the RealTracks Settings dialog.
The [Save Style] button saves the current style, but with RealTracks assigned to the style equal to the current song’s
RealTracks. The volumes used in the style will match the volumes set on the main screen in Band-in-a-Box (compared to a
default of 90). For example, if you set the bass volume to 40, the Style will be saved with a negative decibel (dB) setting, so that
it will playback at a quieter volume (when all volumes are set to 90).
The [None] button sets the current track to no RealTracks assigned for the song.
The [All None] button sets all RealTracks for the song to “none.” It will also optionally disable RealTracks present in the style
for this song.
Select Disable RealTracks for this track (Force this track to MIDI) if you want to have no RealTracks instrument for this
track, even if the style specifies a RealTrack.
Show RealTracks that are N/A: Since RealTracks are add-on purchases for Band-in-a-Box, your version may not contain all
RealTracks. Selecting this checkbox will show you all available RealTracks.
Tip: Options | What add-ons do I have? will tell you what RealTracks sets you have.
Show RealTracks Variations: Some RealTracks have variations available, such as the Acoustic Jazz Bass, which has
variations that play in “2” only, in “4” only, or in “2”and “4” (for “a” and “b” substyles).
Use Show if Tempo is out of Range checkbox to show/hide RealTracks that are out of compatible tempo range.
[Generate Track] will generate a RealTracks instrument on the currently selected track.
The [Copy List] button will save the current RealTracks list to a tab-delimited .txt file in the C:\bb\Data folder and open it in
Notepad. In Notepad copy all and paste it into an Excel file. You can then apply a hierarchical sorting of the list.
The Select Best “All” RealTracks menu command will list all types (background and soloist) of RealTracks. The Select Best
“Chording” RealTracks menu command will show you a list of ill background (chording or melodic) RealTracks, and Best
“Soloist” RealTracks will list the best soloist or background soloist RealTracks. Selecting one of these menu commands will
open a dialog that lists the best RealTracks, sorted from best to worst for the current style.
If you want to filter the list, enter text or press the [#] button.
You can audition the RealTracks by double-clicking on the list or using the transport control buttons.
You can choose options (timebase, bluesy, simple, etc.) for the selected RealTrack.
Enabling the List best subs for the current RealTracks option will list RealTracks that are similar to the currently selected
RealTracks.
Pressing the [Artist Bios] button opens the Artist Browser, which lists all RealTracks artists and allows you to see more info.
The [OK and Generate Now] button closes the dialog, entering the currently selected item, and generating the track.
You can also make your choice and press [OK] to return to the main screen. When you press [Generate and Play] the song will
be generated with the new RealTrack.
Select Best Sub RealTracks
Musicians with bands are familiar with the need to “find a sub” when you’re looking for a replacement. In Band-in-a-Box,
“Find-a-Sub” means to find a different RealTracks that is the most similar in sound (genre, feel, tempo, and time signature).
This helps to “freshen up” or vary the sound of an arrangement and allows you to explore different sounds for the band.
To find a sub for a RealTracks, if the RealTracks to be subbed is on a track, right-click (or double-click) on the track button, and
then go to Select RealTracks | Find Best Sub.
If you don’t have a RealTracks already on the track, go to Select RealTracks | Select Best “All” RealTracks.
In the dialog that opens, select a RealTracks that you want to sub, and enable the “List best subs for the current RealTracks”
checkbox.
This will sort the list showing you the best subs. Select a RealTrack from the list and press OK.
Now, listen to the solo. Let’s say you don’t like what the sax plays for four bars, starting at bar 9. Highlight the bars 9-13 by
dragging on the Chord Sheet. You can also do this in the Audio Edit or Notation (Editable or Staff Roll) window.
Let’s generate the selected section. Either press Ctrl+F8 or right-click on the track button and go to Track Actions | Auto
Regenerate Part of RealTracks.
This is a floating window, so you can do any other Band-in-a-Box function as you keep this window open.
There’s a track selector to confirm or change what track you want to re-generate.
You can set or change the current track using the [Main RT] button.
You can generate a different RealTracks by pressing the [Alt RT] button and selecting an alternate RealTracks. For example,
you may want 4 bars of a flute solo instead of sax but want to keep sax as the main soloist on the track.
Pressing the [X] button will clear this selection.
The [S] button will solo the track
The [Undo] button will undo the last generation. (Note that you can also choose Edit | Undo or Ctrl+Z to do this.)
You can generate based on either the full bar boundaries or precise regions including bars/beat and ticks. This is done with the
Bar based range option. When this option is selected, you will see Bar, Chorus and Number of bars. The [<<] button will set to
the beginning of the song, and [>>] button sets to the end. When this option is not selected, you will see a precise range in
bars/beats/ticks. The [<] button moves to the beginning of the bar. The [<<] moves to start of song. [>] moves to end of bar.
[>>] moves to end of song.
If you make selections on the Chord Sheet, Audio Edit, Piano Roll, or Notation window, these settings for range will update. For
example, if you are on the Audio Edit window, you can make a selection of a precise range, and as long as you have “Bar based
range” option de-selected, you will get the precise range you want.
The [Copy] button copies a range of riff to the clipboard.
The [Paste] button pastes the riff to the current location, overwriting the existing riff at the destination.
The [P Rel] button pastes the riff to the same relative location in the bar as the copied portion. For example, if the copied range
started at beat 2, the relative paste will start at beat 2
The [PPP] button lets you select the number of pastes. Hold down the Shift key as you click on this button to make the pastes
merge with existing riffs.
The [Paste Merge] button pastes the riff to the current location and merges it with the existing riff so you will hear both riffs/
The [Cut] button removes a range of riff and copies it to the clipboard.
The [Erase] button erases a range of riff.
The [Insert] button inserts the selected amount of space and shits all audio following the inserted region to a later time.
The [Delete] button deletes the selected region. All audio following the deleted region will be shifted to an earlier time.
The [Options] button shows options for the partial regenerations.
When you look at the Regenerate window, the range is automatically selected for the highlighted area. Now, press the [Copy]
button to copy the riff to the clipboard.
Move the time line to the location you want to paste the copied riff and press the [Paste] button. This will paste the riff to the
destination.
Then choose the range of the song or the whole song, and press OK.
Tip: If you highlight the region in the Chord Sheet before using this feature, that region will be automatically set.
Once the WAVs are generated, you will see a message, and they show up as 7 different tracks, numbered from 1 to 7.
They are rendered as WAV files and are ready to be dragged from the Drop Station and dropped into your DAW
program.
Tip: The generated files are saved in your C:\bb\DragDrop folder.
You can audition them individually by enabling the [S] button on the Mixer. Playing them all at once will result in a
“cacophony” of 7 RealTracks at once, which might be OK for strumming guitars, but not so good for 7 solo saxophones playing
different phrases.
If you’ve generated a region of the song, pressing the F10 key will play the song looped with the current highlighted region so
that you can just hear the riffs.
Tip: The Add extra bar before and after the WAVs (for pickup notes) menu item adds an extra bar before the riff begins to ensure that the riffs
with “pickup” (early) notes will be heard. It does not add an extra bar at the end of the riff unless there are trailing notes.
To enter playable notes in the Piano Roll window, press the [Playable Track] button on its toolbar.
There is also a feature to change the non-playable notes in a region to playable notes. Select the notes, click on the arrow button
to the right of the [Playable Track] button, and select Change selected notes to Playable from the drop-down menu. The
selected notes will then become green and be heard during playback.
This drop-down menu also has options to change the selected notes
to non-playable notes, select all playable notes, choose a different
Hi-Q patch, etc.
You can also set volume for the playable notes with the control area to the right of the arrow button.
There are many possibilities you can do with the Playable Track feature. For example, the MIDI version of a pedal steel does
not sound realistic, but if you add some pitch bends events, it will sound much better.
You can preview the selected RealTracks by double-clicking on the list or using the transport control buttons.
Click on your selection and then choose [OK].
RealTracks Medleys
In Medleys, the RealTracks is made to switch instruments every “N” bars or every chorus. For example, you can add a
Bluegrass Medley Soloist that switches between solos from Mandolin, Guitar, Banjo, and Fiddle every 4 bars. Or a Jazz Medley
Soloist that switches between Alto Sax, Trumpet, Piano, and Guitar solos every chorus. Or insert “Silence” as one of the
instruments, which allows you to play your own instrument. Use the pre-made Soloist Medleys included or create a custom one
yourself on any track.
There are 3 ways that you can get RealTracks with Medleys (changing Soloists).
1. Some styles have them built-in. (See StylePicker for details.)
2. Some RealTracks have Medleys built in, applicable to all songs. Look in the RealTracks Picker, and search for a filter term
“Medley.” You will then see Medleys that are available.
3. You can define your own Medley, to be saved with the current song only. To do this, start in the RealTracks Picker, with
the RealTracks that you want as the first of the medley. Then press the [Medley] button. You will then see the Create a
Medley of different RealTracks dialog. In this dialog, you can specify how often you want the RealTracks to change and
create a list of instruments that you want to have included. You can also control the loudness of each instrument. In the
example shown, we have created a Medley from RealTracks 361 (Tenor Sax), by adding Clarinet and Flute, and having them
change Soloists every 4 bars.
The option to Start on second item in the list is useful if you want to start on a different instrument or start with Silence.
Multiple RealTracks at the same time on the same track. You can use this feature to add up to 10 RealTracks to play
simultaneously on the same track. This is useful if you want to generate a lot of RealTracks, the theoretical limit would be 7
tracks x 10 per track = 70 RealTracks instruments playing at the same time.
Multiple RealTracks are created like Soloist Medleys (as described above), but you can also select the Play all
simultaneously option. Then all of the instruments will play at all times.
RealTracks Thickening and Panning
When you select multiple RealTracks on the same track and have them play simultaneously, the followings are possible.
- The RealTracks can be the same but will play differently on each sub-track.
- You can set the stereo panning (-64 to +64) for each sub-track.
To do this, select a RealTracks at the top row, and press the [Duplicate] button. This will create a specified number of
duplicates of the RealTracks selected. Set the stereo panning for each to create a “thickened” sound.
When you play the song, you will hear a fuller sound with smooth transitions from chord to chord.
Thickened and Panned Multiple RealTracks
The C:\bb\Documentation\Tutorials\Tutorial - BB2020 folder has demo songs that have multiple RealTracks on the same track
with the stereo panning set for each sub-track.
_BAILE Demo - Baile Thickened Horns Latin Funk.SGU
_HEARTH Demo - Hearth Thickened Aahs Americana.SGU
_SMOOTHR Demo - Smoother Thickened Oohs R ‘n’ B.SGU
_TRAMCAR Demo - Tram Car Thickened Mmms Stride.SGU
In the RealTracks Picker, you can easily identify the RealTracks with this feature by Multi[Thickened=#] in the name.
If you select one of these RealTracks and press the [Medley] button, you can see how the panning is set for each sub-track to
achieve a thickened sound.
Video RealTracks
When you load a video RealTracks, you can use it just like an audio RealTracks but you can also generate a video, which will
display the musician playing your song exactly as you hear it. If you load one of the video RealTracks bands, you will have
video RealTracks on 5 tracks, and you can make a video of 1-5 musicians. You can also include a chord sheet or notation in the
video.
You can easily find the video RealTracks in the RealTracks or RealDrums Picker. The “Set” column will show “VideoFound” if
the video RealTracks is installed.
Note: The “Set” column will show “VideoNA” if a video is available but not installed. Not all video RealTracks/RealDrums are included with a
regular Band-in-a-Box package, so seeing VideoNA is normal unless you have purchased add-ons.
When you select video RealTracks, [V] will show at the track buttons.
To make a video of RealTracks that are selected for your song, right-click on the Master button or one of the track buttons and
select Render Video(s) from the menu. This will open the Generate Video dialog.
Right-clicking on the layout selector will show you a menu with options to flip a
video, make a video for the left-handed, or select alignment for each video.
RealDrums
The RealDrums are recordings of top studio drummers, playing multi-bar patterns. MIDI drums are patterns based on single
drum hits, being programmed, typically on a quantized grid, of what people assume drummers are typically playing. We record
drummers at multiple tempos, so the playing you hear at various tempos is also musically different, not just “sped up.”
Drummers play different types of fills etc. at slower/faster tempos, and these are captured with RealDrums.
Technical note: If interested, you can see which tempos have been recorded by looking in the C:\bb\Drums folder for the particular style you
are interested in.
You can see what RealDrums set is used in a particular style is in the StyleMaker’s Misc. Style Settings dialog.
Open the StyleMaker and click on the [Misc] button to get there.
You can change the RealDrums style or assign RealDrums to a style that doesn’t have them, by clicking on the [RD]
button and making a selection from the RealDrums Picker dialog.
With Enable RealDrums checked, RealDrums may be used rather than MIDI. There is also a hotkey combination to turn
RealDrums on/off (Ctrl+Shift+F6). The hotkeys also work while the song is playing.
Substitute RealDrums for MIDI drums: This will substitute RealDrums for MIDI styles. You can change the setting from 1 to
5. If set to 1, almost all MIDI drums will get substituted by RealDrums. If set to 5, only RealDrum styles that match the style
perfectly will get substituted.
For RealDrum substitutions, choose different ^variations with each PLAY: This feature selects variations of RealDrums
instruments with each PLAY. Most RealDrums styles contain may instrument variations (“Brushes vs. Sticks,” “HiHat vs. Ride
Cymbal,” “Percussion only” etc.). By selecting this option, you can hear a different variation each time play is pressed, so the
song sounds fresh each time. One time you will hear it with brushes, the next time with sticks and ride cymbals, etc.
Favor Brushes/Sticks: When selecting RealDrums styles to use for a style, Band-in-a-Box will use your preferences for brushes
and sticks. For example, if you choose “Favor Brushes,” Band-in-a-Box will always choose from among variations that include
brushes (when available).
Favor Artists: We have “artist” support. This allows you to choose among different drummers playing the same style. For
example, we have multiple artists playing the “JazzBrushes” style. You can set Band-in-a-Box to choose a different artist with
each play, or always choose a specific artist.
If RealDrums style not found, use other RealDrums style: This will replace the RealDrums that you don’t have with ones
that you do have.
Technical note: The text file a_pgmusic.ds provided by PG Music controls this, and users can make other files MySubs.ds if they make their
own RealDrums styles.
For this song only, use this RealDrum style: This will let the current song use the specific RealDrums style. Click on the [RD]
button to select a specific RealDrums style to use in a particular song. This will launch the RealDrums Picker with a list of all
available RealDrums styles. The [Clear] button clears the currently selected RealDrums for the song.
For this song, choose different ^variations with each play: When this is set, if you save a specific style with a song, you will
hear a new variation of that style each time you press PLAY, with different drum instruments.
Enable RealDrum style changes at any bar: This allows the RealDrums to change styles with MultiStyles, style changes, or
specific RealDrums style changes entered at any bar in the Edit Settings for Current Bar dialog (F5).
Amount of Reverb to add to Drums: Normally, no reverb is added to Drums, but if you want some reverb added, you can set
it here.
Slide Track: You should normally leave this at 0, unless you are having problems with synchronization between the MIDI
tracks and RealDrums.
Global Volume Adjust: If the RealDrums track is too loud or quiet in relation to the MIDI parts, you can adjust the volume
here. This will affect all RealDrums styles.
Adjust Push Velocity: If you find that RealDrums pushes are too loud, put a negative value in this field. Enter a positive value
if they are too soft.
A filter is available. Type a filter text (e.g., bossa) in the Filter by field, and press [Update], You will then see the list filtered to
show only RealDrums that have the word “bossa” somewhere in the title, memo, etc. If you separate terms with a space, each
term is searched for separately. So, a search for “Bossa Rock Ev 120,” will find any Bossa Rock styles with an Even feel that
would work with a tempo of close to 120. Adding a search term that has a number will filter for RealDrums that match the
tempo or within a compatible range. Pressing the [#] button allows you to quickly filter the list by many elements including feel,
time signature, RealDrums with notation, artists, etc. The [Show All] button will cancel the filter and show all RealDrums.
You can double-click on a RealDrums or on the Variation name of the RealDrums to audition each variation of the RealDrums.
For example, if you’ve found CountryWaltz^, you can now hear demos of the variations (CountryWaltz^1-HiHat,Ride,
CountryWaltz^2-Brushes etc.).
Show RealDrums that are N/A: These are styles not found in the Drums folder, likely because they are add-on styles not
purchased yet. Press the [Rebuild] button and check the RealDrums Settings to confirm that you have the correct Drums folder
selected.
Show if Feel does not match will show a song where the drums are in Even feel and the style is Swing (or vice versa).
Show if Tempo is out of range will show styles that wouldn’t work well at the current song tempo. The acceptable range is
shown in the list of styles Lo/Hi (9th and 10th) columns.
Show RealDrums that are not Favorites (*): You can assign a style as one of your favorites by clicking in the first column.
Then you can sort by favorites or use this option to only see favorites.
Show RealDrums with stems: If this is checked, only RealDrums that include stems will be listed.
RealDrums for this song: This is the current RealDrums for this song. This can either come from the style, or a specific
RealDrums for this song, set in this dialog.
Tip: RealDrums in styles are assigned in the StyleMaker. Press the [Misc.] button or use the menu command Style | Misc. Settings to go to the
Misc. Style Settings dialog and make your selections in “RealDrums Settings.”
Simple Drums for this song (no fills): If this is enabled, RealDrums will play a simpler arrangement without fills.
For this song only, force MIDI drums: Set this if you want MIDI drums and want to override a RealDrums that is set in the
style.
RealDrums QuickList
This is the simpler dialog for choosing RealDrums, an alternative to the RealDrums Picker. It displays all available RealDrums
in a simple list, which can be easily filtered by genre, time signature, feel, and more. The list can be set to show only RealDrums
that are compatible with the current style of the song. You can also set the highlighted RealDrums as a prototype RealDrums to
find alternates to that RealDrums.
To open the dialog, right-click on the Drums track button, and select [QuickList] RealDrums in Song from the menu.
You can filter the list by genre, time signature, feel, tempo, and text. Use the [Set to Style: ] button to see RealDrums that are
compatible with the current style of the song. The [Set to RD: ] button allows you to set the highlighted RealDrums as a
prototype RealDrums so you can find alternates to that RealDrums. Press the [Clear] button to clear any filter.
Pressing the [Artist Bios] button opens the Artist Browser, which lists all RealDrums artists and allows you to see more info.
Multi-Drums
You can put multiple drum/percussion parts, drum loops, UserTracks drums, and even RealTracks on the same Drums track,
with volume mixer adjusting levels. For example, you can add single drums instruments (e.g., Tambourine and Shaker), a bass
drum loop, and/or UserTracks drums to BossaBrushes Drums track.
To do this, click on the Drums track button and go to Multi-Drums | Edit-Multi Drums for this song. You will then see
the Create Multi-Drums dialog.
Make sure that you enable the “Enable Multiple Drums” checkbox.
UserTracks
UserTracks allow anyone to create their own audio styles for use in Band-in-a-Box. With a UserTracks style, you can type in
any chords into Band-in-a-Box, and the UserTracks style you made will play that chord progression! For example, if you’ve
made a UserTracks style by recording yourself playing a guitar groove, you can then type any chords into Band-in-a-Box, and
the result will be that it will play your guitar groove over these completely new, original chord changes! You can even change
the tempo, or enter songs in ANY key, and it will still be able to play it!
You can make a UserTracks style in any digital audio workstation (or “DAW”), such as RealBand, Pro Tools, or Reaper, and
you don’t need Band-in-a-Box or RealBand to make the style (though you do need one of those programs to use the finished
style).
You can also download backing tracks to record along with.
There is much more choice here, including a variety of different genres of music, and a variety of different tempos. Each one,
however, will conform to either the Pop, Jazz, or Blues template. You do not NEED to use these backing tracks to make your
style, but they can make the process easier.
Selecting UserTracks in Songs
You can use the UserTracks in a similar manner to using RealTracks.
To select a UserTracks for a track, first select the track at the top of the screen. For example, if you want to add a UserTrack to
the Guitar Track, launch the menu on the Guitar track button (by right-click or double-click), and choose Select a UserTrack for
this Track.
You can preview UserTracks by double-clicking on the list or using the transport control buttons.
The speaker icon in the transport control allows you to control the volume of the demos.
You can select a timebase (normal, half-time, double-time, or triple-time) for any UserTracks.
Tip: UserTracks can be made and preset to a timebase by the user. For example, if you have a UserTrack in Ev
8 called “Santur,” you can clone the folder and rename the cloned one as “Santur [Double-Time].” Then it will
play in Double-Time Ev 16 half of the tempo.
Select a UserTrack and press OK. You will then see that UserTrack listed on the Guitar track on the Mixer.
Now the track behaves like RealTracks. Simply press the [Generate and Play] button to hear it.
Note: UserTracks support “Avoid transpositions in RealTracks” and “Ignore Slash Root of Slash Chords, except Bass Track” options in the
Song Settings dialog.
Tip: UserTracks work with rests. Just add rests to chords, and UserTracks will follow them. Note that there is no specific support for shots or
hold by UserTracks. They will just rest when these are encountered.
To use it, follow the same routine as described above, opening the Pick a UserTracks dialog, where you will now see your
UserTracks listed with the others.
Now, you can leave it at that, or you can record more files, (i.e., more pairs of files with a Band-in-a-Box file and a
corresponding wav file). These can be any other names. And you simply add them to the folder. Band-in-a-Box will
automatically add these files to your UserTracks, simply by you putting them there.
UserTracks support 3/4 waltz time signature.
Just make a UserTracks as normal and save the Band-in-a-Box song with your UserTracks in 3/4 waltz time signature (i.e., save
using a waltz style). Make sure that the options.txt file in the folder says “ThisIsWaltz=true.”
You can find lots of help about making UserTracks on our website, and this page is a good start.
https://www.pgmusic.com/usertracks1.htm
UserTracks Tutorial
Part 1 - Making a basic UserTracks style
This tutorial will show you how to go about making a style, starting with the most basic, simple style that you can make, and
then progressing to other ways to make your style even better, with more features and greater variety.
The easiest way to start is by using one of our pre-made templates. You can find templates in the
C:\bb\Data\TemplatesForUserTracks folder, or download additional templates from pgmusic.com.
Each template contains .pdf chord charts and Band-in-a-Box files. The files are numbered PopSong_1_..., PopSong_2_..., etc.
You do not NEED to use these backing tracks to make your style, but they can make the process easier. For the most basic
UserTracks style you can make, you ONLY need to use Song_1. We will start off by showing you how to make a basic pop
style.
The first thing you need to do is download and unzip the template, UserTracks_Template_Files.zip. Out of the files from that
archive, you need to find and print PopSong_1_FirstSong.pdf. This is a 7-page chord chart. The next step is to set up your DAW
with the tempo you want your UserTracks style to be at. You are now ready to record your part.
The first two bars are allotted as a count-in, and will NOT be used in Band-in-a-Box, so your playing should begin in the DAW
at bar 3. This will correspond to bar 1 in the chart. You can then record the song in full (punching in, or doing retakes as much
as you like or need). You will notice that the chart follows basic Pop progressions (examples: I-VIm-IV-V; I-V-VIm-IV; etc.),
and that it is in the key of C for the first 80 bars, then switches to E for 80 bars, and then switches to G for 80 bars.
Once you have finished recording the entire chart, render the track you recorded to either a .wav or .wma file. The two bars at
the beginning for the count-in need to be in the final file.
Then, the audio file you made can be named whatever you like, for example: MyGuitarStyle.wav, AND, the Band-in-a-Box
template file (it has a file extension .SGU) has to be saved with the exact same name, which would have to be:
MyGuitarStyle.sgu). The only difference between the two names will be that your file ends with .wma or .wav, and the Band-in-
a-Box file ends with .sgu.
Tone Control
There is a bass/treble Tone control for individual tracks with RealTracks or RealDrums, so you can easily adjust the bass/treble
EQ for any RealTrack. The Tone settings save with the song.
Choose an instrument and then use the tone control to adjust the tone from -18 (maximum bass) to +18 (maximum
treble). Default is 0.
Audio Reverb Control
There is a Reverb control for individual tracks with RealTracks or RealDrums, so you can easily add reverb (0
to 127) for any RealTrack. Reverb type is also settable and saved with the song.
Auto-Add Reverb
There is also a feature that automatically adds reverb to RealTracks, according to instrument type. No reverb is added to the
Bass part, for example, but most instruments get reverb.
This feature defaults to on, but you can turn it off in the PG Music Reverb dialog, which opens by pressing the
[Plugins] button and choosing the menu command Audio Reverb Dialog.
If you just want more or less reverb added, you can adjust the Strength %. For
example, the default Band-in-a-Box reverb setting is 40 for most tracks. If you set the strength to 75%, the setting becomes 30.
Reverb Settings
The default is a “room” type of reverb, but you can also set the type of reverb. To do this, press the [Plugins] button and
choose the menu command Audio Reverb Dialog, and adjust the various parameters in the PG Music Reverb dialog.
Enable reverb (Global) / Enable reverb for this song only: Reverb can
be enabled/disabled globally for all songs, in which case the setting will
still appear, but no reverb will be applied. Or you can enable/disable the
audio reverb for the current song only. This will save some CPU cycles if
you are using a slower machine.
Click on the green Select Preset arrow to open the list of presets. This list
will show only the “Band-in-a-Box Default Reverb” until you save some
presets of your own.
As you adjust the settings, they will be applied to the current song. The
[Swap “Default”] button toggles between your current settings and the
default settings. This allows you to hear the effect of the changes you
make to the settings.
Use the row of “room” buttons to load typical settings for different types
of spaces. These buttons are a convenient way to either apply a particular
effect or to load settings that you can then tweak to make your own preset.
Pre-Delay is the time delay of first reflections.
Decay is the time it takes for reverb to decay. Reverb time is measured as RT60, the time it takes for reverb to decay to a level -
60 dB below the dry signal level.
Then click on the red Save Preset arrow and choose a location in the Preset list. You can write over an existing name.
A prompt will ask you to confirm that you want to save the preset. Select [Yes] to save the new preset to the chosen location.
Tip: You can view the window in full screen with Window | Fullscreen Chord Sheet View or with Ctrl+T keys.
Band-in-a-Box offers multiple modes of notation for different purposes. The notation defaults to Standard Notation mode; other
modes are selected with buttons on the Notation window toolbar.
Standard Notation to display or print Notation and enter lyrics. The grand piano staff and/or guitar tablature with notes,
chord symbols, and lyrics.
Editable Notation to enter or edit notation. A special staff with time divisions for mouse-based editing.
Staff Roll Notation to enter or edit notes, velocity, and duration. The note heads are shown with editable velocity and
duration lines.
Lead Sheet Notation to display or print notation as full arrangements or in fake sheet style. This is a full screen notation
window with notes, chord symbols, and lyrics.
With the Notation window open, the toolbar at the top of the window gives you access to its many features and options.
Options Button This opens the Notation Window Options dialog.
Lead Sheet Button Press to launch the Lead Sheet window.
Print Button Press this button to print the notation to any printer supported by your Windows® system.
3-stage buttons to select a Notation window mode - Standard Notation, Editable Notation, or Staff
Notation Mode Buttons Roll mode.
Current Note This box displays the name of the note that will be inserted when you click the mouse.
These determine whether a Note or a Rest will be inserted when the mouse is clicked.
Note / Rest checkboxes
Mono Mode When this is selected, the notation is entered as monophonic (one note only) to avoid extra notes in
a single note melody line.
Clean Notation The Clean Notation Mode cleans up the notation by eliminating display of redundant grace notes
and glitches for easier reading.
Time Signature Notation supports various time signatures (4/4, 3/4, 2/4, 2/2, 12/8, 9/8, and 6/8). Press this button
to select one of the time signatures from the list.
Visual Transpose This button allows you to visually transpose the notation.
Click on the button to select a track to display, or hover the mouse cursor over it and use the
Track Selector mouse wheel to quickly switch tracks.
Playable Track If you press the button and select Enable Playable Track from the drop-down menu, any notes you
enter will be heard during playback unlike RealChart notes, which are silent.
Event List Editor You can edit events including all MIDI events and lyric events using the Event List Editor.
Lyrics Button To enter note-based lyrics press the Lyrics button on the Notation toolbar.
Zoom Buttons The zoom buttons make it easy to increase or decrease the font size of the notation. Holding down
the Ctrl key and pressing these buttons results in finest possible incremental adjustment in size.
Section Text Add or edit Section Text on the Notation.
Big Note Mode This will display notation with larger font size and note names within note heads. Press the button
again to return to the normal size.
Loop Screen Click on this button and the song will loop the bars shown on the notation screen.
The Notation window displays an improved system of Bar Lyrics, Section Text, and Bar Settings, and additional chord mode
(Roman Numeral, Nashville Notation, etc.) above the Standard chord symbols. Click on the [Chord Display] button on the
toolbar, go to Layers, and make a selection.
In the clef area, you see a guide telling you what drum notes are used in that line of notation (e.g., Kick,
Snare, HiHat).
For the Melody or Soloist track, you need to set the track type to “Drums” either in the Notation Window Options dialog or
with the menu Melody (or Soloist) | Track Type.
Note: For this to work properly, you need to have the Melody track with drums that are using GM Drum notes.)
Chord Step Advance
Use the Ins and Del keys on the numeric keypad to step advance on any track by one chord. The track MIDI data can display on
the on piano, guitar, lead sheet, drums, and notation window(s).
This mode displays the notation for any individual track and allows the entry of chords and lyrics. Features include:
- Notation display for the Bass, Piano, Drums, Guitar, Strings, Melody, or Soloist track.
- Optional display of guitar chord diagrams.
- As the song plays, the notes that are sounding are highlighted in red. This helps with sight reading or following the music.
- You can set the notation to scroll either 1 or 2 bars ahead of the music without interfering with your view of the current
notation.
- Handles jazz eighth notes and triplet figures correctly.
- Double-clicking on the window or pressing the space bar plays the song from the current time location.
- Automatic options such as auto durations, clean notation, mono display, minimize rests, hard rests, and engraver spacing
produce very musical and readable notation.
- Beamed notes are automatically given slanted beams.
- Groups of 5 notes will automatically display as groups of 3+2 or 2+3 or can be set this way manually. If
you’d prefer to see them as a group of 5 notes, you can right-click on the time line, and set the resolution to
5 for that beat.
Right-click menu for Standard Notation
This menu opens with a right-click in the Standard Notation window.
Use this menu to access major editing features and
dialogs. You can change to another notation mode by
selecting it in the list.
This is the screen for step-entry of a melody or for editing existing parts. Notice the grid of vertical lines, which sub-divide each
beat. These lines indicate where the notes will be placed according to the resolution of the song.
When mousing over notes in this window, summary information about the note is displayed
(pitch/channel/velocity/duration).
To enable this feature, click on the [More] button in the Notation Options dialog to open the Other
Notation Options dialog. Then select the “Show Popup Hint for Note Properties” checkbox.
Easy Method of Guitar Tab Entry
Click on the string (on the tab), then click on the note (on notation, or on-screen guitar) to get it entered on that string/fret. To
access this feature, for the Melody (or Soloist) track, first set menu Melody | Track Type to “Guitar.” Then open the Notation
window and choose Editable mode. You will now see a guitar tab below the treble clef. Highlight a note using the Shift+Arrow
(Right/Left) keys. When a note is highlighted in red, you can click on the tab on the string that you would like the note played
on. This will change the note to that string, and the tab will be updated to reflect this.
For Editable Notation with Guitar Tab, you can easily change the string for a note, by dragging the note from one-tab string to
another.
Resolution
The resolution can be changed in the Notation Options dialog, but the program automatically sets the resolution to the correct
value based upon the style that is in use.
- Swing styles use 3 lines to divide each beat into eighth note swing triplets.
- Straight styles use 4 lines to divide each beat into sixteenth notes.
Entering Notes
To insert a new note on the staff move the mouse to the location that you want. If you want beat 1, move to the first dotted line
in the bar. Click on the staff over the note that you want.
Confirmation dialogs show warnings to prevent accidental entry of a duplicate note (same pitch near same time) and of a very
high or very low note (large # of ledger lines).
The Current Note box in the toolbar will give you the name of the note that you’re on.
Click the mouse to insert the note:
- To insert a sharp, hold down the Shift key as you click.
- To insert a flat, hold down the Ctrl key as you click.
- To insert a natural, hold down the Alt key as you click.
Brackets ( ) are drawn around accidentals after a bar line as a courtesy, where no accidental is required.
While the note is highlighted, use the Up/Down Cursor keys to change its pitch.
If you want to add a note a third above the existing note on the current time line, hit the M key.
There are other useful tools in the [PT] button drop-down menu. For
example, Make notes in selected area playable notes allows you to
change all notes in the region you specify to playable RealTracks notes.
There are also options to change volume of the playable notes in the
selected area, choose a different SFZ sound, etc.
Set MIDI Volume (and velocity) of Playable SFZ Sound opens a dialog
with settings for MIDI volume and velocity. MIDI volume is 0-90, so if it
is 90, you can’t make it higher, but the MIDI velocity can be set
separately and you can make that louder or softer.
Entering Rests
Insert a rest by holding the back-quote key (tilde key without pressing Shift) then clicking on the Notation window. Another
way to enter a rest is to click on the Rest checkbox and then point and click where you want the rest to appear. This
automatically shortens the duration of the previous note.
Tip: If it is important to see rests less than a quarter note, make sure you de-select the “Minimize Rests” checkbox in the Options dialog.
Edit Note opens the Note dialog and lets you edit the current note.
Delete Note deletes the current note.
Forced Accidental lets you quickly add an accidental to the current note.
Insert (or change) Drum Note enters a drum note. (Note: This menu item will appear
for Drums track or Melody/Soloist track with the track type set to Drums.
Edit Current Chord: This opens a text box with the name of the chord at the current
location. Type in any changes and press Enter or Tab to return to the Editable
Notation window.
Duplicate previous groups of notes quickly duplicates the previous chord (a group of
notes on the same location) without having to reenter it.
Delete Highlighted Red Notes deletes all notes that are currently highlighted in red.
Change Beat Resolution allows you to change the beat resolution of the current beat.
Insert Lyrics allows you to enter note-based lyrics.
Edit Lyrics opens the lyrics event list editor.
Edit Section Text opens the Text Events list where section text can be inserted,
edited, or deleted.
Insert Section Text opens the Section Text Event dialog where either regular or
boxed section text is entered along with its time and vertical position in the window.
Precise Placement Section Letters: Select a letter or number from the list and it will be inserted at the current location of the
time line bar. Use this same item to remove section letters/numbers.
Bar-Based Section Letters: Select a letter or number from the list and it will be inserted at the top of the bar line so that it
doesn’t overwrite chords or notes.
Notation Symbols: The notation symbols are entered from the Notation Event dialog, which is accessed from the right-click
menu in the Editable Notation window. This dialog lets you insert (or remove) notation symbols such as,
Slur Staccato Marcato
Crescendo Accent Staccatissimo
Decrescendo Legato Trill
Select a notation symbol from those listed and the Notation Event dialog will open. In this dialog, you can further define the
event and its precise location, then press [OK - Insert Event] to insert it into the notation. Use the [OK - Remove Event] to
delete an existing event that is no longer needed.
- Open the Notation window, and switch to the Editable Notation mode.
- Right-click on the track at the point that you want to enter the section text. Then, select Insert Section Text from the menu.
- This launches the Section Text Event dialog, which allows you to type in the text. You can set the Text Event Type to
“Boxed” or “Regular.”
Type the section text that you want, such as “Guitar Solo,” and then press Enter.
This text can be entered once per bar. You can use this for section headings, or even to enter lyrics bar by bar.
This mode is similar to the Editable Notation mode, except that the beats begin right on the bar line. You can see the duration of
the note visually represented by a horizontal blue line and the note’s velocity displayed as a vertical blue line.
Tip: If you can’t see these lines, press the [Opt.] button to check that “Show Note Durations, Show Velocity Lines,” and “Show Bar/Beat Lines”
options are enabled.
Track Type: You can set the track type to use for the Melody or Soloist track. Normally you’d leave it to “Single Channel,” but
you can also set it to other types.
“Multi (16)-Channel” - All MIDI channel assignments are preserved and output on playback. This would be useful for
importing an entire MIDI file and playing it from the Melody channel using a silent style.
Enharmonics for chord tones are automatically based on the chord. Enharmonics for passing tones are based on chords if “Use Chord Scale Enharmonics” is
set to true.
For example, on an F#7 chord in the key of Eb, the Ab note is part of the F#7 scale (as a G#, the 2nd of the scale), but is also
part of the Eb key of the song. If you want to display based on the chord scale, setting “Use chord scale enharmonics” will
display the note as a G# instead of an Ab.
Enharmonics on slash chords: A chord like Gm7b5/Db will display correctly using a Db instead of a Gm7b5/C#, since Band-
in-a-Box bases it on a Gm scale.
Engraver Spacing: This is another one of the intelligent features which spaces the notation appropriately to avoid overlapping
notation while accounting for space required by accidentals, rests, etc. This feature is visible only in Standard Notation mode.
Tick Offset: The Tick Offset is one of the keys to great looking notation. It accounts for playing that is before or behind the
beat. The track is automatically scanned to determine the best tick offset so that you don’t have to set this yourself. This results
in better looking notation. You can change/override this setting, but normally the best tick offset is set automatically.
For example, to properly notate jazz performances, it is sometimes necessary to set the tick offset to approximately -15. This
effectively adjusts for a performance that has been played slightly “behind” the beat or, in jazz terms, “very laid back.”
In Editable Notation mode, notes entered with the mouse take the notation offset into account. So, if a note is clicked on the beat
1:1:0 will get entered at 1:1:7 if the notation offset is -7. This gives a more human feel to the arrangement.
Auto Set Tick Offset: When this is enabled, Band-in-a-Box will automatically determine the tick offset by analyzing the notes
on the track. If you want to set the tick offset manually, disable this and enter the value in the “Tick Offset” option above.
Minimize Rests: When this is enabled, Band-in-a-Box will eliminate unnecessary rests. For example, if staccato eighth notes
are displayed as sixteenth notes separated by sixteenth rests the setting will remove the rests and show the notes as eighth notes.
You can easily change the bars per line by pressing this button. (Note: This feature works in the Fake Sheet mode.)
This button will display notation with larger font size and note names within note heads. Press the button again to return to
the normal size.
As the notation scrolls ahead, you can read ahead without waiting for a page turn. During playback, red rectangles highlight the
current bar. If the bar is empty (or in Fake Sheet mode), the Lead Sheet will draw the staff lines and bar lines in red.
The Lead Sheet is also useful as a kind of “Print Preview” feature, as it offers you the ability to correlate the on-screen notation
to a printout.
You can move around the Lead Sheet window in various ways. Cursor keys and mouse clicks will move a small blue rectangle
around the screen, which lets you type in chords at that location. Double-clicking at any bar will start playback from that
position.
Selecting Tracks in the Lead Sheet
Click on the track selector button and select a track from the menu to view notation of that track.
To view multiple tracks, first select the track that you want to show at the top, and then click on the
[+] button and select the tracks in the order that they should appear from top to bottom. To remove an extra track from the
display, click on that track name and select remove from the menu. To remove all extra tracks, click on the [+] button and select
remove extras from the menu.
Now open the Lead Sheet window (Alt+W). Band-in-a-Box now recognizes that this is a harmony (generated by Band-
in-a-Box) and displays each voice on a separate track.
Press the [Print] button to print out “Voice 2.” If needed, press the notation “Transpose Options” to first visually
transpose the instrument to Eb for an “Alto Sax” chart.
Multi-Channel Notation (Sequencer Mode)
Normally, you would want a single part on the Melody or Soloist track, but since MIDI information can have separate channels,
it is possible to store 16 separate parts on each of the tracks. For the following discussion, we will assume that you’re using the
Melody track, but the same functions are available for the Soloist. When the Melody track has been set to “Multi(16)-Channel”
we refer to this as “Sequencer Mode.”
Now, when you are in this multi-channel mode, output from the Melody/Soloist track will be on whatever MIDI channel the
information is stored on and will not be using the Melody/Soloist MIDI channel.
If you open the Lead Sheet window, you will see the entire MIDI file displayed on separate tracks of notation. This is
likely “too much information” to read, unless you are a symphony conductor.
Select “CUSTOM channels play/display” and press the [Set] button to launch the Sequencer Window (Multi-channel track
on Melody/Soloist) dialog. Then you can customize which channels will play and display.
This dialog can also be opened by clicking on the [SEQ] toolbar button on the main screen.
In the example picture, we have set Channel 2 (Bass) and Channel 4 (Trumpet) to show on the notation and have set all of the
channels to play (to hear them).
For a specific channel, (e.g., channel 3: piano), we see the following information.
Channel 3: Acoustic Piano (this is the patch name found on the track).
842: There are 842 events in the track; usually every note is an event.
We have customized the piano track so that it can be heard (play=true), but not seen in notation (Show=false).
The Edit button at the right of the track line allows you to delete, rechannel or merge the channel with another channel.
You can also change the patch (instrument) for that track by using the instrument patch combo box.
Now that we’ve customized the display, we are seeing bass and trumpet on the notation, and hearing the entire track.
The memo will be automatically positioned after the end of the Lead Sheet and printout. Use extra blank lines in the Lead
Sheet Memo to control where it displays on the page.
The Start Memo on a New Page option prints the Lead Sheet Memo on a new page of the printout.
Press the [Choose Font] button to select the font you would like for the memo.
A text block will be appended to the Lead Sheet window and printout. This could be song lyrics that you want appended to the
end, multiple verses of lyrics, or any other text.
Lyrics
Band-in-a-Box supports lyrics in three different ways: Note-based lyrics, Bar-based lyrics, and a Big Lyrics (Karaoke) window.
Note-based lyrics can be entered on the Notation window, and bar-based lyrics can be entered either on the Chord Sheet or on
the Notation window.
In the previous versions, there were line-based lyrics, which could be entered for each line on the Notation window. You can
longer enter this type of lyrics, but if your existing song has line-based lyrics, Band-in-a-Box can convert them to bar-based
lyrics. In the Global Song Override dialog, there is an option which allows you to choose how the conversion should occur
when the song with line-based lyrics opens.
The default is “Always (auto-split),” which will convert line-based lyrics to bar-based lyrics and
splitting them into 4 bars. If you choose “Always (don’t split),” line-based lyrics will be converted
but they won’t be split into 4 bars. You can also choose not to convert line-based lyrics
automatically. If the current song has line-based lyrics, you can press the [Convert now] button to
convert them to bar-based lyrics.
Note-based Lyrics
Note-based lyrics offer accurate placement of lyrics by placing a word under each note.
You can enter note-based lyrics by pressing Ctrl+L keys or pressing the [L] button on the Notation toolbar to open the Lyric
Edit window.
The [Line] button enters a forward slash “/” line break marker in the current lyric.
The [Para] button enters a backslash “\” paragraph break marker in the current lyric.
The [Enter] button enters the current lyric, equivalent to hitting Enter key or Tab key.
The [Close] button closes the Lyrics Edit mode, equivalent to hitting the [L] button again.
The [Sec Text] button enters the text in the lyric box as section text at the current bar.
The [Edit] button opens the Edit Lyrics dialog where lyrics and section text can be edited.
As you enter the lyrics, the note is highlighted. Pressing the Tab or Enter key moves to the next note. You can “undo” lyrics
with the Edit | Undo command.
When you are finished a line of lyrics, hit the [Line] button. This enters a backslash “\” line break marker in the current lyric.
Note-based lyrics are saved with the MIDI file, so you can use them in your other MIDI programs.
Vertical placement is set with the Lyric Position option in the Notation Options dialog. A setting of -10 puts the lyrics directly
under the treble clef, higher values put them lower.
Lyrics Event List
You can edit the lyrics using an event list as well. This allows you to enter lyrics at any point, not just tied to a note.
Press the [#] button on the Notation window toolbar. Then, press the [Edit Lyrics] button. You can then see the Edit Lyrics
dialog.
The Lyric Document window displays a full screen of fully formatted lyrics so you can easily copy and paste lyrics to and from
your favorite word processor. If you have the lyrics available, you can quickly paste them into Band-in-a-Box.
You may already have the lyrics to your song typed into a word processor, nicely formatted with font/color/bold choices etc.
Previously, you would need to retype them into Band-in-a-Box and would lose your formatting. Now you can simply
Copy/Paste them to/from your word processor. This allows you to quickly add lyrics to any Band-in-a-Box song.
You can open this window by choosing Window | Lyric Document Window, or pressing Ctrl+Alt+Shift+L. In addition, if
“Auto-open lyrics window for songs with lyrics” is set to true in the Lyric Window Options dialog (Options | Preferences [Big
Lyrics]), the Lyric Document Window will open automatically when the song is loaded, and close when the next song is
loaded.
To use the window, type or paste in text from a word processor. You can select fonts and colors as you would in a word
processor. Since the data is stored in RTF format, it should look very similar to the appearance it would have in WordPad.
Each word is highlighted as it plays, and the window can be customized by clicking on the [Options] button. Click on any word
in the Big Lyrics Window to start the song playing from that point.
The [Print] button opens the Options for Copy Lyrics to Clipboard dialog. This function allows you to copy a song’s lyrics
(and/or the chords) to the standard Windows® clipboard.
The [Vocal Synth] button offers Auto and Manual modes for sending the Melody track and lyrics to the 3rd party Sinsy vocal
synthesizer. A synthesized vocal track will be generated and imported into the Band-in-a-Box Audio track.
Lyric Window Options
Add chord symbols, customize your color scheme, choose a favorite font, and select a size in the Lyric Window Options
dialog.
Individual color elements can be picked or you can choose one of the presets.
Display Chord Symbols will interleave the chord symbols with the lyrics.
Show chord symbols above the lyrics will show the chords on a separate line.
With the Scroll lyrics a page at a time option selected the Big Lyrics scroll a
page at a time. When the lyric cursor reaches the next-to-last line of the lyrics it
will scroll to the top of the page, allowing uninterrupted reading of lyrics.
Auto-open lyrics window for songs with lyrics automatically opens the Big
Lyrics window when a song with lyrics is opened in Band-in-a-Box.
The popular Karaoke file format (.KAR) can be opened directly into Band-in-a-Box just like MIDI files. Chord symbols are
displayed (Band-in-a-Box intelligently analyzes the chords of the song), as well as the lyrics from the Karaoke files.
Karaoke MP3/CDG Files
Audio Karaoke files are popular using several formats. The most common is CDG format, which includes the lyrics in graphic
format on audio CDs. Since the computer user doesn’t always use audio CDs, there is a format that combines MP3 (containing
the music) and CDG (the graphical lyrics). You can open MP3/CDG files inside Band-in-a-Box and see the scrolling lyrics from
your Karaoke files. If you want to play along on your own instrument, you can use the Audio Chord Wizard to figure out the
chords and display them in its Chord window.
To open a Karaoke File, use File | Open, and find a WAV, MP3, or WMA file that has a same named CDG file in the same
folder. Then the Karaoke window will open and display the lyrics.
The Big Lyrics Window has some options for the Karaoke window.
Printing
Band-in-a-Box prints Lead Sheet style notation with chords, melodies, lyrics, and text notes. It will also print instrument parts
from your Band-in-a-Box arrangements, either individual instruments or multiple parts. Most songs will fit on one page, so your
printout will look similar to a standard fake book.
You can easily make and print out a custom fake book of all of your tunes. Instantly transpose and print parts for brass or reed
instruments. Print options include title, bar numbers, composer, style, and copyright information.
Print Options
Pressing the [Print] button launches the Print Options dialog. Print options include title, bar numbers, composer, style,
and copyright.
This dialog also opens by clicking on the [Print] button in the Notation, Lead Sheet, or Preview window.
Allow ending w/ fake sheet: If this is enabled, an ending will be included when printing the fake sheet as a whole song.
Include Lead-In: If your song has a lead-in (pickup) to bar 1 then make sure you’ve checked the Lead-In. Actually, Band-in-a-
Box sets this for you by looking for notes in the lead-in measure. You can override this automatic setting, if necessary.
Font Size: This is the font size for the printed music. Changes will be seen in the Print Preview.
Staves per page: Band-in-a-Box will automatically auto-fit on 1 page, use this to override the auto setting. Remember that the
title takes up 1 stave. The “Auto-Set” option will set the number automatically and will try to fit the lead sheet on a single page.
Use the [Prior], [Next], [First], and [Last] buttons to navigate additional pages.
Press the [Opt] button to open the Preview Options dialog.
In the Preview Options dialog, you can set the exact number of pixels to display
for the print preview. The same settings are also used if you choose to save the
pages to a graphics file in the popular .JPG, .TIF, or .BMP file types.
Printing your song to a graphics file allows you to embed your notation in a
document, or in an HTML file for use on your web site.
This feature is only limited by available memory. This allows high resolution BMPs
like 2400 x 3000. A BMP of 2400x3000 is 300 dpi for an 8”x10” image.
When saving to a JPG file there are additional quality settings.
When you have selected your file options, press the [OK] button.
Use the [Screen Width] button to display the notation across the full width of the screen.
The [Full Page] button will shrink the notation to display a full page at a time.
The [Save…] button saves the current page as a Graphics file.
The [Save + +] button saves all of the pages to graphics files named songnamexxx.bmp, where xxx is the page number.
With the [Clipbd] button, you can quickly copy a bitmap to paste into other applications.
Press the [PrintPage] button to enter a page number and print only that page, not the complete song or a full chorus.
Printing Multiple Tracks
To print more than one track of notation:
You can set options to refine which songs will get printed. For example, you might want to only print songs in a certain style
(e.g., Bossa Nova), or only songs beginning with letters R to Z, or only songs with melodies.
Before you print out a whole bunch of songs, it is important to set the options that you like, as the program will use the same
options for each song. Use the Print Options dialog. Perhaps you want to print out only the first chorus of each song, for
example. The program will automatically set each song to print out on 1 page if possible.
First, make sure that you are in the correct directory that you want to print. This is displayed in the [Change Directory] button.
For example, if the box under the [Change Directory] button says C:\bb, then the songs in C:\bb will be printed. If you want to
print songs in a different subdirectory, then press the [Change Directory] button.
If you want to print all songs in a subdirectory, then press the [All Songs] button. Pressing this button sets the Start and Finish
ranges to start at “0” (blank) and finish at “ZZ.” Since song files with names like 8dayweek.mgu will appear before the letter A
when sorted alphabetically, the blank string “0” is used instead of the letter A to ensure the inclusion of all songs.
Normally, you would want the Range of Songs to Print set to “All Songs,” but if you’ve already printed out songs from A to
M, and want to resume printing starting at N, you can specify this range N to Z so that you don’t have to print out everything
again.
If Only print songs with melodies is set, then only files that have a melody in them (i.e., song files ending in mg?) will print.
Only print songs with style extension of _ is useful if you want to only print out certain styles. For example, if you only want
to printout jazz swing songs, then you can set this to style 1, which is Jazz Swing. Style 4 is Bossa Nova.
The 24 built-in styles each have a number associated with them. All user styles have a style character of U.
Here are the style numbers for the built-in styles.
Jazz Swing 1 Pop Ballad 9 Jazz Waltz 3/4 H
Country 12/8 2 Shuffle Rock A Rhumba I
Country 3 Light Rock B Cha Cha J
Bossa 4 Medium Rock C Bouncy 12/8 K
Ethnic 5 Heavy Rock D Irish L
Blues Shuffle 6 Miami Sound E Pop Ballad 12/8 M
Blues Even 7 Milly Pop F Country old 12/8 N
Waltz (Old) 3/4 8 Funk G Reggae O
If your printer requires loading each sheet, you might want the program to beep after each printed song. The Beep after each
printed song setting is useful to monitor the printout if you aren’t near your printer, because if it stops beeping, then printout
has stopped, and you may be out of paper.
When completed, beep x times will notify you that the job is finished by beeping a specified number of times.
The [PRINT MULTIPLE] and [STOP] buttons start and stop printing the multiple songs.
Band-in-a-Box monitors the Print Manager to avoid overloading it with songs to print. So, if the Print Manager has more than 2
songs waiting to print, Band-in-a-Box will pause before printing a new song. If your printer runs out of paper, the Windows®
Print Manager and Band-in-a-Box will wait for you to put more paper in before automatically resuming printout. The status of
the Printout is displayed at the top of the dialog.
To make a medley,
- Add songs by pressing the [Append] or [Insert] button.
- Remove songs using [Delete].
- Change the order of the songs using [Move Up] or [Move Down].
- For any song, customize using the Settings for this song group box, including changing the style, tempo, key, start bar, # of
bars, and # of transition bars. Press [Update] to see your changes in the medley list.
- Choose the type of information to include with your medley (styles, key signature changes, lyrics, etc.) in the Include with
Songs group box.
- Choose a number of transition bars (the default is 4). Transition bars are automatic bars of chords inserted by Band-in-a-Box
to transition from one song to the other, generating an “outro” and an “intro” between songs.
The current size and time of your medley is displayed in the Length label. The maximum size of the medley is 255 bars (about
7 minutes).
Press the [Make Medley NOW] button to generate a medley.
Tip: Your medley will use RealDrums if you have RealDrums enabled. If so, you should keep the various tempos of the songs within a close
range. Because the quality of the RealDrums stretching would go down if a song in the medley had a much lower tempo than the previous
one, it is tempos that slow down to avoid.
The left side of the dialog displays the list of the Melodists available, including Pop, Swing, Bossa, Waltz, Rock, Bebop, and
Jazz Ballad. Scroll down the list and pick the Melodist that you’d like to use.
Selecting the All checkbox displays all available Melodists, or they can be filtered by genre (e.g., Dixieland) to show only
Melodists in that genre. To filter the Melodists, de-select the All checkbox and then check on the genre that you are interested
in. With the Show if N/A option, you can also filter to show/not show Melodists from Melodist sets that you don’t have.
[Fav]: The Favorites button allows you to pick a Melodist that you’ve used recently. The Favorite Melodists dialog keeps track
of the last 50 melodists that you’ve used, so you can easily recall them. Highlight the melodist you want to use and press the
[OK] button or double-click on the selection you want to make.
[Search] / [Go To #]: Press the [Search] button and type in part of a Melodist name, memo, style name, or other text associated
with a Melodist. This will cause the Melodist selection to change to the next item containing the text. Similarly, you can type in
a # of a Melodist and press the [Go To #] button.
Memo / Database: The Memo area displays a memo for the current Melodist, as well as the name of the database (e.g.,
MELPOP1.ST2) used for that Melodist.
Instrument / Harmony / Style / Change Instruments: Melodists can store patch and harmony settings, and these are displayed
in the Instrument area of the Melodist selection screen. By default, Melodists use RealStyles instead of MIDI styles, but if you
prefer the MIDI styles, disable the “Use RealStyles” checkbox. You can also set the instrument to change each chorus. You can
override the settings of the current Melodist and choose your own patch, harmony and change instrument settings in these
controls.
Whole Song / Part of Song: Select whether you want to generate the whole song or just part of it. If you select part of the song,
you can specify which bar and chorus to start at and how many bars to generate.
Tip: If you want to generate only part of a song, an easy way to set the range of bars is to highlight/select the bars by dragging the mouse over
the chord area prior to launching the Melodist dialog. Then the generate form will be automatically set to “Part of Song” and the range of bars
will be set to the selected area.
Key: This area determines the key for the song. If set to “Any Key” the program will randomly pick a key for the song, weighed
more heavily toward the popular keys (C, F, etc.). “min. key%” determines what % of songs are generated in minor keys vs.
major keys. If set to 20, then 20% of the songs would be generated in minor keys.
Chords and/or Melody: The items that are selected in this area will be generated. The convenient preset buttons will
automatically set the appropriate settings to popular presets. The [Chords & Mel.] button will set the checkboxes to Generate
Chords & Melody (but not Solos). The [All] button will generate Chords, Melody, and Solos. The [Chords] button sets the
options to generate Chords only (no Melody). The [Melody] button will set the options to generate only a Melody (no chords)
over an existing chord progression.
Chord types: You can choose between Jazz and Pop styles of chords.
Intro length (bars): This sets the duration of the intro to 2, 4, or 8 bars.
Starting chord (after intro) is: This setting assures the generated intro smoothly transitions into the song.
Pedal bass: This inserts a pedal bass figure throughout the intro.
Use Maj7 instead of Maj6: Choose between using Maj7 or Maj6 chords.
A new title will appear immediately in the title area of the screen. Select Edit | Undo Title to go back one title.
First, you should load in a song. There are several types of songs that you can load in:
You can generate a brand-new-royalty free composition by pressing the [Generate Song Now] button, after choosing a Genre
and Style variation.
It will include “Soloists” and “Background (Melodic).” You can de-select these if you want to see only “Soloists” (and not
“Background”).
Tip: Band-in-a-Box even solos over the “slash chords.” The Band-in-a-Box Soloist feature analyzes slash chords like C/Bb to determine the
best scale type to use (e.g., Bb Lydian). There’s nothing you need to do, as this happens automatically!
Pick a type of Soloist in the Solo in a style similar to list box and choose the appropriate style or enable the Auto checkbox and
press the [Suggest] button next to it. This shows a list of Soloists in that style; simply choose the one you like.
You can select genres of Soloists (e.g., Modern Jazz) and see only Soloists in that genre. To do this, de-select the All Genres
checkbox and check on the genre that you are interested in.
The [Fav] button shows a list of the most recently used (favorite) 50 Soloists. The Soloists that you use most often will likely be
at or near the top of this list, making it easier to select the Soloist you want than scrolling through your entire list of available
Soloists.
The [All RealTracks] button shows only the Soloists (#361 and above) that are RealTracks.
With the Show N/A option, you can choose whether the list shows Soloists from Soloist Sets that you don’t have.
If you can’t find the Soloist you’re looking for, press the [Search] button and type in part of a name.
The [Go To #] button allows you to select from the list exactly which Soloist to choose (if known).
The Memo field has a brief description of the Soloist style, and the name of the current database is shown.
Instrument / Harmony / Style / Change Instrument: The pre-made Soloists may set the style, instrument, and harmony, but
you can change these settings to your own choices. The [Clear] buttons will remove the currently selected Instrument,
Harmony, or Style. Use the [Choose(1)] button to select an instrument and automatically set the Soloist note range for that
instrument. For a harmonized solo, choose a harmony from the Harmony list. Use the [Choose(2)] button to select any style
from the C:\bb\Styles folder.
Solo Mode: In Normal mode, Band-in-a-Box solos in the normal way of improvising choruses of the song. Several other
options are provided for adding improvisation to your song in a variety of ways, including Fills, Around Melody, Trade, Solo
Wizard, and a user-defined Custom setting.
Fills% - Fill instructs the Soloist to play fills or “noodle” on the song for a user-defined period of time (% box).
Around Melody - To solo around the Melody, do the following:
- Open a song that has a Melody, preferably a sparse Melody with some space in it so that a Soloist might be able to “jump in.”
- Press the [Soloist] button. Select the Solo Mode “Around Melody.”
Set Use MIDI Volume for Soloing Wizard to true if you want MIDI velocity information
sent to the Soloing Wizard. If you have a velocity sensitive MIDI device attached to your
computer and you want to control the dynamics of the Soloist, you should enable this feature.
Set the Trigger Solo Playback Early to true to enable song playback to start before the
Soloist has actually completed composing a solo. Otherwise, Band-in-a-Box will completely
compose a solo before song playback begins.
Soloist/Melody Velocity Adjust: This box allows you to quickly boost or reduce the volume
of the Soloist track relative to the other tracks. For a realistic mix the Soloist instrument is set
slightly louder than the other instruments/parts in a song. The default is 5.
Normally, the guitar chord solo is written to the Melody track, but you can also select the
Soloist track as the destination.
3. Confirm the Guitar Patch selection.
The Guitarist that you pick will already have chosen the guitar patch to use, but you can
override it with this setting.
4. Select the Range of the song to use.
You can either generate a guitar chord solo for the whole song or just a region of the song. In either case,
remember that you need to have an existing melody to work with.
You will see the Embellished Melody on the notation as the Melody plays, so you can see the Embellished notes. When [Stop]
is pressed, the notation will revert to the original (unembellished) melody. The embellishment changes timing of notes,
durations, velocities, legato, as well as adding grace notes, additional notes and turns. Here is a “before and after” example that
shows a typical embellishment of a Melody.
Normal (unembellished) Melody…
Embellished Melody…
As you can see in the notation examples, the embellished melody adds an anticipation in
bar 9, and in bar 10 adds extra notes, timing changes, and grace notes to “spice up” the
melody.
If you disable the Embellisher, by de-selecting the Embellish Melody during playback or by pressing the Ctrl+Alt+E keys, then
the melody (or solo) will play as normal with no changes.
Melody Embellisher Settings
The Embellisher settings are accessed during playback with the Embellisher button in the main screen toolbar, or with the menu
item Melody | Embellish Melody | Embellish Melody Dialog, or with the key strokes Ctrl+Alt+L.
There is a Melody Embellisher dialog that allows you to:
“Laid-back” feeling to Melody: If set, the Melody will be delayed a little, providing a laid-back feeling.
Track to use: The Embellisher is usually referred to as the Melody Embellisher, because you would usually want to have it on
the Melody track. But if you like, you can choose to embellish the Soloist track.
[Restore Original Melody]: If you have done this, and want to restore the original Melody, you can press this button.
Preset: The presets allow you to quickly choose common combinations of settings for the Embellisher.
Memo: This describes the current embellishment, with statistics counting the number of embellished notes.
Set the start point for the recording and select the destination track. If there are underlying MIDI notes in the destination track,
you can choose the option to merge or overwrite them.
Pressing the [Filter] button will open the Record Filter dialog, which allows you to choose the types of MIDI data to be
recorded.
Press the [Record] button or the R key to begin recording.
Stop recording by pressing the Esc key or the spacebar, or by clicking the [Stop] button. The Notes Recorded dialog will then
open.
[OK - Keep Take] saves the take you just recorded. Remember that it’s
easy to fix small glitches in the Editable Notation window or in the Event
List editor.
[Take Again] lets you quickly reject a take and start the recording again.
Press the A key to do this with a keystroke.
[Cancel] ends the recording session; nothing is saved. To start again,
press the [Record MIDI] button or the Ctrl+R keys.
Copy 1st chorus to whole song: If you have recorded one chorus of the song, checking this at the end of the recording will
copy the same recording to all of the choruses.
Overdub Underlying melody: You have the option to merge the recording with the existing melody. If there is no underlying
melody, this option will be grayed out.
Retain Melody past last recorded: You have the option to erase any melody after the last recorded melody note or keep it. Use
this feature when you want to punch out at the end of a take.
If you have recorded to a multi-channel track, the dialog shows additional options to select the output channel and the
instrument for that channel.
Recording to an external sequencer
Many people use Band-in-a-Box in live situations. If you are unable to bring your computer with you, a good alternative is a
hardware sequencer or a keyboard with a built-in sequencer that reads Standard MIDI Files. To transfer songs to the Sound
Brush, follow these simple steps:
- Make a MIDI file of the song by pressing the button.
- Either save the file directly to a floppy disk or copy it to the floppy from your hard drive.
- The Sound Brush is then able to read the IBM formatted disk with MIDI files on it.
Click on the place where you want to paste to (by clicking at the time line on top of the Notation window) and then choose Edit |
Paste. You can specify a precise paste location in the Paste Melody dialog.
Melody Wizard
For songs with melodies, there are QWERTY keys (Enter, \ , T, 6) that trigger notes from the melody as the song is being
played. Other keys trigger 1-4 approach notes from below or above. The notes can be recorded, to humanize a stiff melody with
better timing, and approach notes also useful for sight reading, rhythm practice, or to perform. This feature works with
harmonies.
- Melody notes: T, 6, Enter, \
Melody/Soloist Sequencer
Normally, you would want a single part on the Melody or Soloist track, but since MIDI information can have separate channels,
it is possible to store 16 separate parts on each of the tracks. For the following discussion, we will assume that you’re using the
Melody track, but the same functions are available for the Soloist. When the Melody track has been set to “Multi(16)-Channel”
we refer to this as “Sequencer Mode.”
Also, for this discussion we will assume that you have a multi-channel track loaded in. Let’s load a MIDI file, using File | Open
MIDI file, and choosing a MIDI file like C:\bb\Documentation\Tutorials\violet.MID.
If you want to use the 16 separate parts for the Melody track, you need to set the Melody Track type to “Multi-Channel.” This is
done from the Melody menu or with the [Sequencer] button.
Now, when you are in this multi-channel mode, output from the Melody track will be on whatever MIDI channel the
information is stored on and will not be using the Melody MIDI Channel.
You can examine the track to see the channels by looking at the event list, which you can access by pressing the [#] button on
the Notation window.
You will notice that the information in the event list is color coded by channels for multi-channel tracks. For example, channel 7
is pink, and channel 10 is gold.
In the example picture, we have set Channel 2 (Bass) and Channel 4 (Trumpet) to show on the notation, and have set all of the
channels to play (to hear them).
For a specific channel, (e.g., channel 3: piano), we see the following information.
Channel 3: Acoustic Piano (this is the patch name found on the track).
842: There are 842 events in the track, usually every note is an event.
We have customized the piano track so that it can be heard (play=true), but not seen in notation (Show=false).
So now that we’ve customized the display, we are seeing the bass and trumpet on the notation and hearing the entire track.
Removing All Tracks Except Melody from a MIDI File
One use for the Sequencer mode is to load in a MIDI file, and then delete all of the channels except the melody,
so that you can allow the Band-in-a-Box rhythm section to provide the accompaniment. To do this, open the
Sequencer window, and use the Edit pull down menu to delete all tracks except the melody.
Once you have done this, you don’t need the Melody | Track Type to be multi-channel anymore, so you should set it to be Track
Type [Single Channel], so that it will be like any other Band-in-a-Box song and use the Melody channel for playback.
2. Record a melody. At the end of the recording, pick a channel that is not already used by Band-in-a-Box. BB uses
channels 2-10, so channels 11 to 16 are available for your counter melody.
3. Repeat step 2 by recording additional melodies.
Humanize Track
Quantize routines can leave the music sounding stiff and unmusical. Some routines attempt to humanize a track by adding
“randomization,” which rarely has the desired effect since humans don’t randomly change timing or volume. Band-in-a-Box
uses intelligent humanization routines to humanize a melody from one feel to another, from one tempo to another, and vary the
amount of swing to 8th notes. The results are very musical, with natural sounding melodies.
Let’s look at some of the parameters found under Humanize.
In this example, Melody | Edit Melody Track | Quantize, Time Adjust | Humanize Melody was selected. The window for
Humanize Soloist is the same.
As you can see, we have broken down the Humanize effect into 5 main
categories: tempo, lateness, 8th note spacing, legato, and feel.
The best way to learn how these parameters combine is to try them (you can
always press the UNDO button if you don’t like the results.)
For example, try changing the tempo of a song to see the changes that this will
make to the 8th note spacing and lateness. Press the [Quantize NOW] button
to apply your changes to your song.
Tip: Often, when musicians play at faster tempos they play the swing 8th notes closer
together and a little later.
We feel that these categories are straightforward and you should have no trouble achieving the desired results. Remember to
apply such parameters as Legato and Lateness sparingly, then press the Quantize NOW button to apply your changes to your
song.
You can edit events including all MIDI events and lyric events using the Event List Editor. It can be launched in several ways.
In the Event List Filter, select the type of information you want to display. In this case, it is program changes (patches) only.
The track will then display with the program changes only.
Note: A demo song PianoRollDemoSong.MGU in the C:\bb\Documentaion\Tutorials\Tutorial – BB 2005 Demo folder contains some MIDI data,
which can be seen in the Piano Roll window.
Track Selection
Click here to select the track to display.
Note: The accompaniment tracks will be overridden every time you press the [Generate and Play] button, so if you want to retain your edits,
press the [Play] button instead or freeze the track.
Note Duration
Set the default duration of new inserted notes. It is easy to mouse-edit a note’s duration after a note is inserted, so it is
usually sufficient to select a typical note duration that makes sense for your purposes and then mouse-edit the
duration of “exception” notes after they are inserted.
View/Insert Channel
If a track contains multiple channels, “All” will display MIDI events on all channels. Otherwise, select the channel
that you need to see. If “All” is selected, new MIDI events are inserted on the Band-in-a-Box track’s assigned
channel.
Except for perhaps multi-channel Guitar tracks, Band-in-a-Box plays all track events on the assigned track channel.
Therefore, in almost all cases, the channel of track events does not matter.
For instance, if the Melody track is set to transmit on channel 4, all events on the Melody track will be sent on
channel 4 regardless of the “actual channel” of each track event.
Ghost Notes
When viewing a single channel, notes on other channels can be ghost-displayed in light gray. This is useful when
viewing multi-channel tracks.
View/Edit Graphic Data
Determine what graphic data to view or edit in the bottom Graphic Event panel. Choose Velocity,
Controller, Program Change, Channel Aftertouch, and Pitch Bend. If “Chan” is not set to “All,” only the
selected channel events will be displayed.
Playable Track
When the Playable Track mode is on, any note you enter will be heard during playback unlike RealCharts
notes.
Draw Velocity
If this checkbox is enabled, notes will be drawn with a faded color based on their velocity.
Track Auto Vertical Scroll
If you check this, the Piano Roll will automatically scroll vertically when switching tracks to keep the
average note range in view.
Keyboard Pitch Panel
1. Click on a single note of the keyboard to select all notes of the clicked pitch.
2. Click-drag on the keyboard to select all notes in a pitch range.
3. Shift-click-drag to add another set of notes to the selection.
4. Ctrl-click-drag to invert a pitch selection.
For instance, you could drag C5 thru C6 to select an octave of notes. Then Shift-click C3 to add all C3 notes to the
selection. Then Ctrl-click C5 to remove all C5 notes from the selection.
Zoom Buttons
These buttons will zoom the Note Panel vertically.
Select notes and click this button. The vertical pitch range and horizontal time range will adjust to fill the Note Panel with
the selected notes.
This will return to the previous view range after zooming in on a region.
This will zoom the window so that all track notes are visible at a glance.
These buttons will zoom the window horizontally.
Note Panel
Horizontal bars represent notes. Notes can be selected, edited (start time, pitch, duration), inserted, and deleted.
Overlapping notes are displayed in bold aqua color, making them easy to identify. Overlapped notes can be eliminated from the
right-click menu in this window.
Note Selection
Selected notes are red.
If multiple notes are selected and you want to move all selected notes, use Shift-click-drag. Otherwise, a click on a note will
deselect the previous selection, and it will only select/edit the clicked note.
If multiple notes are selected and you want to transpose all selected notes, use Shift-click-drag. Otherwise, a click on a note will
deselect the previous selection, and it will only select/transpose the clicked note.
Insert a Note
Hold the Shift+Ctrl keys. The cursor becomes a pencil. Click where you want the note and it is inserted with a duration from
the “Dur” drop-down menu, and on the channel selected by the “Chan” drop-down menu.
If “Snap” is enabled, the note is inserted at the nearest grid boundary. For instance, if the snap-to-grid setting is a quarter note,
inserted notes will snap to the nearest quarter note boundary.
There are many on-screen visual cues to assist cursor positioning. The Cursor Position Time Markers in the Time Rulers can
assist time positioning. The Cursor Pitch Marker in the Keyboard can assist pitch positioning. The Cursor Location Info Panel
gives precise time and pitch info. Also, the Note Panel has time grid markings, and pitch accidentals are marked in light gray on
the background.
Delete a Note
Select a note (or a group of notes), then tap the Delete key. Alternately, select notes, right-click, and choose Delete Selected
Events in the pop-up menu.
You can also use an eraser tool. Hold the Shift+Ctrl keys and hover the cursor over a note. When the cursor becomes an eraser,
click on a note to delete it. If multiple notes are selected, all selected notes will be deleted.
This panel graphically displays non-note MIDI events, which are specified in the Chan, View/Edit, and Controller Type
controls.
Zero-value events are drawn as small hollow squares, to make them easy to identify.
When graphically inserting controller and pitch bend events, the event density is adjustable from one event per 1 tick up to one
event per 30 ticks.
You can increase/decrease velocities of the selected notes with hotkeys or the right-click menu.
+ (plus) increases velocities of all selected notes by 1.
Shift++ increase velocities of all selected notes by 5.
– (minus) decreases velocities of all selected notes by 1.
Shift+- decreases velocities of all selected notes by 5.
~ (tilde) randomizes velocities of the selected notes (-1 to +1).
Shift+~ randomizes velocities of the selected notes (-5 to +5).
Control
If “View/Edit” is set to “Control,” the Controller Type control becomes visible.
The Graphic Event Panel will display the chosen controller type. If “Chan” is not
set to “All,” only the selected channel events will be displayed.
The Expression controller is recognized by most modern synthesizers including most General MIDI synths. However, some
older synths do not recognize this controller. Expression is an alternative to “7 Main Volume MSB.” Use the Expression
controller for individual tracks and reserve the main Volume controller for overall track loudness. That way, you can use the
Band-in-a-Box main window Volume controls without affecting individual notes in the track.
In the example shown, the intro flute ostinato pattern fades in, and then fades back out, via the expression controllers. These
events were entered with the Line Tool. Notice that before the trumpet comes in, there is a single expression event of value 127,
to kick the loudness up to normal.
Single controllers are inserted by moving the mouse cursor to the desired position and then clicking the mouse button.
The Modulation controller is not firmly defined, but it is usually a Vibrato or Tremolo effect (especially in General MIDI
synths).
Play the demo song and watch how Modulation has been added to some notes to add Vibrato. It is usually best to use a modest
amount. With graphic edits, too much is almost always too much!
Program Change
Set the “View/Edit” control to “Program,” and the program changes will display in the Graphic Event
Panel. The demo song intro has a flute program change. Then the first chorus is trumpet, the second chorus is flute, and the third
chorus is soprano sax.
Pitch Bend
Set the “View/Edit” control to “Pitch Bend.” Play the demo song and watch how a few pitch bends have
been inserted to “scoop” some note attacks, “sting” the middle of a note, or “fall off” some note releases.
Event Selection
Selected Events are red.
To scale a selected group of events, Shift-click-drag vertically on one of the events in the selection.
To slide a selected group of events, Shift-click-drag horizontally on one of the events in the selection.
Insert Events
Line Tool
With no modifier keys, the “white space” cursor is a Line Tool. Move the cursor to white space and then click-drag to draw a
line. When the mouse button is released, a series of events are inserted which follow the line slope.
Spacing=1 Spacing=30
Pencil Tool
Move the cursor over white space and hold the Shift+Ctrl keys. A Pencil Tool appears. Shift+Ctrl-drag to freehand-draw a
curve. If you don’t get the curve quite right on the first pass, just keep holding the mouse button and move the mouse back-and-
forth to draw your desired freehand curve. When the mouse button is released, a series of events are inserted to follow the
freehand curve.
To avoid choking the MIDI stream, the maximum event density is one event per 10 ticks. Repeated events of the same value are
not inserted. Therefore, many freehand curves have a fairly low density.
Delete Events
Make a selection of events with the Ruler or by clicking on events. Then tap the Delete key. You can also right-click and choose
Delete Selected Events in the pop-up menu.
You can also use an eraser tool. Hold the Shift+Ctrl keys and hover the cursor over an event. When the cursor becomes an
eraser, click on an event to delete it. If multiple events are selected, all selected events will be deleted.
Select All Note Events (Of Current Channel) (right-click on the Graphic Event Panel or Graphic Event Ruler): If the “Chan”
combo box is set to “All,” this item will select ALL GRAPHIC EVENTS of the CURRENT VIEW/EDIT TYPE on ALL
CHANNELS. Otherwise, ALL GRAPHIC EVENTS of the CURRENT VIEW/EDIT TYPE are selected which match the
CURRENT MIDI CHANNEL. For instance, you could select all channel 4 modulation events, then Delete, to easily remove all
of those events from the track.
Cut: Copy selected events to the clipboard and then remove them from the track. Can also be accomplished with the menu Edit |
Cut (or Ctrl+X) action. If you wish, it is possible to cut from the Piano Roll, and then paste into the Notation window, or vice-
versa.
Copy: Copy selected events to the clipboard can also be accomplished with the menu Edit | Copy (or Ctrl+C) action. If you
wish, it is possible to copy from the Piano Roll, and then paste into the Notation window, or vice-versa.
Paste - Replace: If no events are on the clipboard, this item is dimmed. The paste occurs at the time location of your right-click.
Move the mouse cursor to the desired insert location. Right-click on the Note Panel, Graphic Event Panel, or any of the Rulers.
Then choose this item from the pop-up menu. Any previous event types in the paste range which match event types in the
clipboard are removed before the clipboard data is added to the track. If the “Chan” combo box is set to All, pasted events keep
their original (copied) MIDI channel. Otherwise, the pasted events will be re-channeled to match the “Chan” combo box.
Paste - Merge: If no events are on the clipboard, this item is dimmed. The paste occurs at the time location of your right-click.
Move the mouse cursor to the desired insert location. Right-click on the Note Panel, Graphic Event Panel, or any of the Rulers.
Then choose this item from the pop-up menu. Events from the clipboard are merged with existing data in the track. If the
“Chan” combo box is set to All, pasted events keep their original (copied) MIDI channel. Otherwise, the pasted events will be
re-channeled to match the “Chan” combo box. The feature can also be accomplished with the menu Edit | Paste (or Ctrl+V)
action (to match the Notation window, which also uses a merge style of pasting). Before using the main menu Edit | Paste (or
Ctrl+V), first make sure the insertion marker is set to your desired paste time location. This is easy to do. Just click or drag in
the Chord Ruler to place the insertion marker where you want it. Then tap Ctrl+V.
Re-Channel All Events to the Track Channel (Ch = xx): Re-channel all notes and graphic events (the entire track) to the MIDI
Output channel assigned for this track. Sometimes this can come in handy to bring some “sanity” into Piano Roll editing. For
instance, though the default Melody output channel might be channel 4, meaning that Band-in-a-Box transmits any events in the
Melody track on channel 4. The actual events in the Melody track might be channel 1, or a mixture of several channels. For
ordinary playback or note tweaking, it doesn’t matter if the event channels are “mixed up,” as long as you have the view channel
set to All. But if you wish to use Paste - Replace, the Paste - Replace function is smart enough not to “stomp on” a track’s
events that differ from the channels of the clipboard MIDI data. So if you force all events to the track channel, the Paste -
Replace function will always replace appropriately.
Re-Channel Selected Events to the Track Channel (Ch = xx): Re-channel only the selected events to the track channel.
Re-Channel Selected Events to the View Channel: When editing a multi-channel guitar track or editing an imported multi-
channel MIDI file, this command may be useful. Beware that it might initially appear confusing. For instance, one might set the
view channel to ALL, and make a selection (intending to set these events to Ch 12). Then set the view channel to 12, and of
course the selected events disappear (if the events had some other MIDI Channel). But then when you invoke “Re-Channel
Selected Events to the View Channel,” the MIDI events will reappear on the Piano Roll.
Eliminate Overlapped Notes: Overlapped notes are displayed in bold aqua color, making them easy to identify. Selecting this
menu command will remove the overlap.
Create Mute Region to mute generated accompaniment: This menu item is available in the Playable Track mode. When you
select this, a green label will show at the top, and you can extend it by dragging horizontally. When you play the song, the
Audio files can also be opened from the File menu with the command Open Special | Open Audio (WAV, WMA, MP3, WMV,
CDA). Open an MP3/WAV/WMA or audio CD track, and play back at 1/2, 1/4, or 1/8 speed. This is great for transcribing or
analyzing audio.
If you load in an audio song (WAV file, MP3), when the song plays you can:
- Change the tempo of the audio to slow/speed up the song.
- Press Ctrl+[-] for half speed, Ctrl+[=] for full speed.
- Highlight an area in the Audio Edit window and press [Loop Selected Area]. This will loop the audio.
- Use the Audio | Set Audio Master (Base) Tempo menu item to ensure that tempo stretches are based on correct master tempo.
These features are useful as an aid for transcription.
If MySong.MGU is loaded, and a same named audio file (MySong.WMA, MySong.MP3, MySong.WAV, etc.) is present, Band-
in-a-Box will open the audio file to the Audio track. This allows third parties to make audio files with chords in them, by
making a MySong.MGU and MySong.MP3 pair of files, which will load into Band-in-a-Box yet will have the audio compressed
to take up little disk space. For example, make a teaching set of trombone files for Band-in-a-Box, with audio trombone track,
and Band-in-a-Box file with chords, all fitting in a small file size.
Equalize Tempos
If you have an audio file that wasn’t recorded at a fixed tempo, you can change so that the tempos in the audio are all at the
same. We call this an “equalization” of the tempos.
Open the Audio Edit window with the [Audio Edit] button or the Ctrl+Shift+A keys, and select the Audio Chord Wizard
mode.
Then, set bar lines for the whole audio, and press the [Equalize Tempos] button.
Tip: Press the video button on the Audio Edit window toolbar to see how you can set bar lines.
Audio Offset
The Audio Offset feature allows you to synchronize any point of the audio file with bar 1 of the Band-in-a-Box song – usually
to sync the audio file with the rest of the song.
Then, as the song is playing, use the tap tempo feature (the minus key, pressed 4 times in tempo) to set the tempo of the piece.
Your audio file will then start playing at bar 1 of the Band-in-a-Box song in sync with the audio starting at the place you have
marked as bar 1, and the bars will be in sync (approximately in sync, they will drift as the tempo of your live performance
varies.) You can put tempo changes on certain bars to keep it perfectly in sync if you want to.
Recording Audio
You can record your live vocal or instrumental performance and save it to an audio wave file along with the Band-in-a- Box
accompaniment. Make sure that you have a microphone plugged in to your sound card, or a connection from a mixer, keyboard,
or other audio device connected to the Line In jack on your sound card.
The [Record Audio] button opens the Record Audio dialog.
Paste (Insert) - This will insert the audio from the clipboard to the current location, instead of overwriting the existing audio.
The audio to the right of the insertion point will be shifted to make room for the new audio.
Delete - This will delete the audio. The hotkey is Shift+Delete.
Insert Silence - This will insert silence at the cursor. The duration of the silence inserted will be equal to the duration of the
selected region.
Convert Channels - If the audio is stereo, this will convert it to mono. If it’s mono, this will convert it to stereo. You will be
given the option to set the percentage of the left and right channels to include.
Transpose - This will transpose the audio by a specified number of cents.
Harmonize - This will add harmonies to the audio.
Transcribe - This will transcribe the audio as MIDI data and write it into the same track. Note that the audio in the source track
should be monophonic (e.g., vocal, saxophone).
Rules: This defines the rules for the auto-fix. You can see
the description for each rule in the above area.
Process MIDI: If this option is enabled, any MIDI note on
the track will be processes as well. Notes within the
selected region will be changed according to the chosen
rule.
Sensitivity Level: Increasing the sensitivity level will
cause weaker notes to be detected. Decreasing it will cause
weaker notes to be ignored and unaffected by the auto-fix.
Transient Level: Increasing the transient level will make
transients (e.g., beats like plucking sounds or drum hits)
louder. Decreasing it will make transients quieter.
Smoothing ms: This is the length of time that notes will take to change in milliseconds. Increase this for instruments that sound
better with slower bending between notes like vocals or pedal steel. Decrease for rigid sounding instruments like piano.
Pitch Correction: This will correct the tuning of notes. For example, a guitar might have one string out of tune, and notes
played on that string will be pitch corrected.
Extract Stems - This will extract stems from the selected region. Individual instruments such as bass, drums, and vocals will be
extracted onto their own separate Utility tracks. This feature requires a stem splitter application to be installed.
Generate - This allows you to generate RealTracks.
Settings - This allows you to customize the appearance of the window.
The wheel button will open the Audio Edit Settings dialog, which allows you to customize the appearance of the window.
Draw interpolation: If this is enabled, the
curved lines will be drawn between sample
points, representing real sound.
Interpolation quality: This is the accuracy
of the interpolation drawing.
Default fade type: Choose the type of curve
used for the automatic/manual cross-fading.
“S-Curve” is good for most situations and is
the best for very short fade durations since it
will not introduce a noise.
Auto cross-fade regions: When a region of
audio is being modified or replaced, the
beginning and ending of the region will be
cross-faded with the existing audio to make a
smooth transition. This applies to Cut, Paste,
Silence, Amplify, and Normalize.
Default duration in samples for cross-fades: This is the number of samples that will be used for audio cross-fading. This
duration will be shortened automatically when processing very short regions of audio.
Synchronize insert/delete edits with MIDI on track: If this is enabled, then when inserting or deleting regions of audio, MIDI
on the same track will be shifted accordingly to keep the MIDI and audio in sync.
Mouse wheel zooms to edit cursor instead of mouse pointer: If this is enabled, the mouse wheel will zoom to the edit cursor
instead of zooming to the mouse cursor.
Center screen to edit cursor when zooming: If this is enabled, the edit cursor will scroll to the center of the window when
zooming with the mouse wheel. This is only applicable if “Mouse wheel zooms to edit cursor instead of mouse pointer” is
enabled.
Volume Automation
Node-based volume automation allows fine volume control of any track for fades, crescendos, mutes, etc.
First, press the volume automation mode button on the window’s toolbar.
This will show blue lines on the track. The waveform is still visible but it’s darker so that we can
focus on the blue lines right now.
You can click anywhere on the blue line to add a node (a small blue dot), which acts as an anchor.
If you add more nodes and then move some of them up or down, the blue line will be drawn between
nodes that you’ve entered. And the position of the blue line at any given point determines the amount
in decibels that the audio is increased or decreased at that point. When you play the song, the volume
of the background vocal is essentially balanced out between two sections.
You could have the background vocal start off quieter and have it gradually become louder.
The first task is to locate bar lines in the audio so that the Audio Chord Wizard can detect chords accurately and the audio will
play in sync with the Band-in-a-Box song.
You can add bar lines with the [Add Bar Line] button or with the L key on your keyboard. A bar line will be placed at the
audio edit cursor or at the playback cursor if the song is currently playing.
When you start entering bar lines, the program automatically sets the tempo of the song to the tempo of the first bar of the audio.
After you’ve added the bar lines, if you adjust the first or second bar and the tempo of the first bar changes accordingly, the
program automatically changes the tempo of the song to match.
The [Add/Delete Bar Lines] button menu has options to add bar lines based on your song structure or tempo. You can delete all
of the existing bar lines or only the ones within the highlighted region.
If Auto Marking is enabled, then Band-in-a-Box will automatically add and arrange bar lines based on the bar lines you have
added manually. The “auto” bar lines will show in light blue, and the “user” bar lines will show in purple. You can change these
colors in the Audio Edit Settings dialog if you want.
If Auto Analysis is enabled, then Band-in-a-Box will re-analyze the chords in the audio whenever you add or move a bar line,
or when you edit the audio data. Keep this setting disabled if you prefer to set all bar lines first (i.e., establishing tempo), and
then analyze the chords when you are done.
Bar lines can be moved with the mouse. Just click and drag the thumb control at the bottom. If you move an “auto” bar line, it
will become a “user” bar line.
You can also right-click on the thumb control to get a context menu with options to switch a marker
type (“user” or “auto”), delete the bar line, or set the time signature for the bar. The menu also
shows you the tempo of the bar, based on the time signature of the bar and the position of the next
bar line.
Use the [Analyze] button to analyze the chords in the audio. The chords detected in the audio will be written into the Chord
Sheet. You don’t need to do this if you have “Auto Analysis” enabled, but you might want to if you have erased or made
changes to the chords in the Chord Sheet.
When you add or move bar lines, Band-in-a-Box will automatically make a tempo map, so your song is in sync with the audio.
Any changes you make in the Audio Chord Wizard mode are undo-able. This was previously not possible with the standalone
Audio Chord Wizard.
When you open the Chord Sheet, you will see the Audio Chord Wizard has entered the chords and the tempo map.
Harmonizing Audio
The audio harmonies include following features.
- Harmonizing the audio with up to 4 voices.
- Correcting out-of-tune notes.
- Transcribing the audio to notation.
First, open an audio file (WAV/WMA/MP3/M4A) or a Band-in-a-Box song file with audio. Then, go to the menu Audio or
Harmony, and select Audio Harmonies, Pitch Tracking, Fix Tuning. This will open the Audio Edit window and the Audio
Harmony dialog.
Tip: If the Audio Edit window is already open, press the [Edit] button on its toolbar and select Harmonize to open the Audio Harmony dialog.
MIDI tracks have 4 slots. The first slot can take a synthesizer (e.g., Sforzando, Coyote GM, Garritan Aria, and HyperCanvas)
and the other 3 can take audio effects (e.g., reverb, compression etc.).
Audio tracks (RealTracks, the Audio track, or Utility tracks) have 4 slots. There is no synthesizer slot, so they have 4 for audio.
Click on a plugin name, and use the menu to choose a plugin, load or save a preset or a group of plugins, change plugins
settings, and do more.
Alternatively, click on the [Video] toolbar button and select Video Player. Then, when the Video Window
opens, click on the [Open] button on its toolbar and select a video file.
Play, Stop or Move to a position in the video using the Transport toolbar.
As the song plays, you can slow down the video, and the audio will slow down and stay in sync.
The quality of the audio at slower tempos is great - better than most video player programs. The video slowdown range is 50-
100%. If you want slower than that, you can select values as low as 12%, which is an 8X slowdown (1 second would take 8
seconds), and still has good quality. Note: When set to values lower than 50%, the Video Window is disabled, but the audio
continues at the extreme slow tempo. This is a great tool for transcription. You can select a range in the Chord Sheet window
and use Transport - [Loop] button to loop a section of the video at a low tempo for example.
You can size the window by dragging the corner.
There is a [Full] button to make the video full screen, and the Esc key will go out of the full screen mode.
The [Settings] button will open the Video Settings dialog which allows you to adjust the audio and video playback time.
Offset in MS: This will adjust the video playback in milliseconds.
A positive value will make the video play later while a negative
value will make it play earlier.
Sync method: When the video and the audio are out of sync.
“Video to main program” will change the video position. “Main
program to video” will change the audio position which may cause
a noise. “Do not sync” will never attempt to re-sync.
Minimum sync interval: This allows you to set a minimum number of seconds between attempts to re-sync the video and the
audio.
Sync drift tolerance: This allows you to set a maximum drift time in milliseconds between the video and the audio. If they are
out of sync less than this value, then the program will not try to re-sync.
When you press Stop, the tempo reverts to the original tempo.
There are 4 modes to the woodshed tempo field.
1. “Up only,” which is getting faster each loop “forever,” well until tempo = 500, which is BB’s maximum tempo.
2. An “up then down” mode that goes up by [a settable increment] up to [a settable maximum] and then starts going down by
the increment back to the original where it restarts. For example, a song with a tempo of 140, if you set the tempo to increase
by 5, to a maximum increase of 100, the song will go from 140,145,150 etc. to 240, then go to 235,230… back to 140 and
cycle again.
3. An “Up then Reset” mode, that goes up in increments up to the settable maximum, then resets to the original and starts
again. For example, a song with a tempo of 140, if you set the tempo to increase by 5, to a maximum increase of 100, the
song will go from 140,145,150 etc. to 240, then go to 140 and start again.
4. An “Up and stay at Max” mode that goes up until the settable maximum and stays there.
Modes 2 and 3 are analogous to a “treadmill workout,” with programmed changes in speed.
Chord Options: When you choose one of these presets, it makes a number of settings in the Chord Options section of the
dialog. You can override them in this dialog.
Chord Resolution: This is the minimum number of beats for a chord. For
example, if you set it to “2 beats” then the Chord Wizard will never attempt
to come up with different chords that are only a beat apart. If you have a
song that has a short section that does include chords every beat, you can
redo that section of the song with a “1 beat” resolution. (Default = 2 beats)
Include Slash Chords: If set, the Chord Wizard will include “slash chords”
like F7/A or Cm/G.
So that we can see how well the Chord Wizard did, we can compare it to the “correct chords” of the song, input by a musician
listening to the song.
As you can see, by comparing the two sets of chords, the Chord Wizard got almost all of the chords correct in this example. The
Chord Wizard purposely avoids chords like “C13.” It will put a simpler “C7” instead, since this is more like a typical lead sheet.
If you’ve read in the entire MIDI file, you have 103 bars of chords on the Chord Sheet. This actually contains 3 choruses of the
song. You might want to reduce that to a single chorus by setting the chorus end of the song to bar 36 and then erasing the
excess bars (after bar 36) by choosing Edit | Erase.
Examining the song that has been interpreted by the Chord Wizard.
You will notice that the title (Violet Song), key (F), and tempo (120) have been set to the values found in the file. Part markers
are not set; the Chord Wizard doesn’t try to guess where part markers might be occurring. You need to put the part markers in
yourself. You also need to choose the style to use (a jazz swing style in this case). If you examine the Melody track (by opening
the Notation window and right-clicking on some notes or pressing the Event List (#) button), you will notice that the Melody
track contains notes from Channel 4, which is what we specified in the Chord Wizard dialog.
Normally, we’d want to import an entire MIDI file worth of chords, but if you want to import some bars, then deselect the
Import complete song checkbox, and specify where to start in the MIDI file (i.e., # of lead-in bars in MIDI file), what bar to
start at in Band-in-a-Box (Insert to BB starting at bar #), and the number of bars to import (How Many Bars to import?).
Other Settings for the MIDI Chord Wizard
OK to use PG Music Chord names from MIDI File: Band-in-a-Box and PowerTracks Pro Audio songs contain special events
that write the exact chord names into the MIDI file. So, if the Chord Wizard sees these events, it will use them instead of
interpreting the chords, since they are likely to be completely accurate. If you prefer to ignore these chord events, disable this
option.
Write Chord Summary Notes to Soloist track: This setting is only used for diagnostic or special purposes. When set, the
Soloist track will contain a special track that has a chord written every 2 beats (or whatever the setting for chord resolution is)
that contains every note found for the chord. This shows you the type of logic that the Chord Wizard is basing its decisions on.
If you encounter a song that gives incorrect results for the chords, you can try this setting and then examine the Soloist track to
see the actual notes of the chords. Chord-stepping through the track (using [Ins] and [Del] on the Numpad) allows you to
quickly hear the chords.
Include continuous controllers and pitch bend / Include Patch Changes / Include Lyrics: You can optionally include
controllers, pitch bend, patch changes, and lyrics from the MIDI file.
Include notes early by: Use this setting to allow for playing in the original MIDI file that is pushed ahead of the beat. At the
Band-in-a-Box resolution of 120 PPQ, a setting of 15 equals a 32nd note (i.e., 1/8th of a quarter note).
Practice Window
The Practice Window allows convenient “1-click” access to many Band-in-a-Box features that help you with practicing. These
include the Ear Training dialog, games (Pitch Invasion etc.), Metronome, CopyMe, Sight Reading, 101 Riffs series, and more.
To launch the Practice Window, press the [Practice] button on the toolbar and choose Practice Central from the
pulldown menu. You can also go to menu Window | Practice Window or use hotkeys Alt+Shift+L.
After the list of Practice Folders, you see a list of “Favorite Folders” – these are the folders that you have
visited recently.
Once you have selected a folder, you then press the [Songs] button, and you will see a pop-up menu of the
file names for that folder, with the current song having a check mark. Load in a song by choosing the menu
item.
Press the [Play Tonic] button to familiarize yourself with the root note of the scale as a reference point.
- Click on any of the other note names to hear that root.
- Click on any of the chord extensions to hear that sound.
Guessing the root
You can test yourself on roots only or root AND extension. Press [Guess a New Root] and you will hear a root played.
Press the [Replay Root] button to hear the root-to-guess replayed. If you need help, press [Play Tonic – C] to hear the root
again.
When you think you know the root, press the root name on the list of note names at the left.
If you guess incorrectly, you will see a message that says, “Wrong Root.” You will then hear the note that you guessed playing,
followed by the root-to-guess note again.
If you guess correctly, you will see a confirmation of that, and can play again.
Press the [Stop] button to stop the game.
Guessing the Root and the Extensions
The [Guess a New Chord] game works in the same way as the Root game, except that here you are guessing chord extensions.
The root is always whatever the setting is at the left. Click on the extension to guess, and [Replay Chord] button to hear the
chord again.
In the [Guess Chord and Root] mode, you need to guess both the Root and the Extension. You can guess them in any order.
Click on the root, and when you get it correct you can move on to the extension.
Types of Roots to Include: For the Roots, you can choose which types of roots to include. This can be any of the 12 semitones,
or just the scale tones, or just the 1-4-5 of the scale.
Extension to Include: For the extensions, you can include all of the extensions listed in the dialog, or just the subset that are
common extensions.
Types of Voicings to Include: The chord extension will be played using the voicing type that you specify in the voicing types
combo box. These can be open, closed, or root position voicings. This setting also applies to the voicing used when you are
previewing a chord.
For Pitch Invasion, choose a level that will specify the number of note types that will be invading. The
LEVEL determines the speed of the notes.
To shoot the aliens, click on the on-screen keyboard, MIDI keyboard or QWERTY keys.
The program settings allow you to customize the game.
Press the [?] button for more information.
Music Replay
Music Replay develops your pitch, rhythm, and melody recognition by replaying what the program plays, in note, rhythm, or
melodic modes.
For Music Replay, choose the mode of the game. There are three modes:
1. Note Replay
Vocal Wizard
The “Vocal Wizard” displays the best song keys for your vocal range!
This feature helps you choose the best song key for your vocal range. Open the Vocal Wizard, enter your vocal type (baritone,
tenor, etc.), or choose a custom range. Then the wizard analyzes the song and recommends the best keys for that song. Options
available to “include/exclude falsetto range,” “restrict choices to these keys […],” and “transpose now.”
Before we enter the Vocal Wizard, we’re going to load in the song Old Folks at Home.MGU (present in the
C:\bb\Documentation\Tutorials\Tutorial - BB2005 folder). This song is in the key of F, so we will use the Vocal Wizard to find
the best key for a baritone.
To enter the Vocal Wizard, choose the menu item Window | Lyrics | Vocal Wizard.
You can see from the screenshot that the Vocal Wizard has picked the key of D (colored green) as the best key for the song,
using the baritone vocal range. Other recommended keys are colored yellow. Un-recommended keys are colored grey and
include the current key of the song (F).
Let’s explore the areas of the Vocal Wizard screen.
There are 4 areas that require your input.
1. Entering your Vocal Range.
Here you enter your “comfortable” vocal range, from lowest note to highest note. If you can sing falsetto, you can also enter
the highest falsetto note, and the % of falsetto notes that would be acceptable as falsetto notes.
You can also select a preset (like Baritone Male or Contralto Female). Or you can select one of eight “User Preset slots” to
enter and save a custom range (if you press the [Save & Name User Preset] button).
2. Selecting the keys that would be “allowable.”
Most musicians have favorite keys, so this area allows selection of keys that would be acceptable for the Vocal Wizard to
choose. For example, if we choose “Jazz” keys, we will see that the Vocal Wizard now recommends the key of C instead of
D.
4. Selecting the track to analyze. You’d usually pick the Melody track but can also choose the Soloist track.
You can then analyze the Melody by pressing the [Analyze] button. Most functions automatically re-analyze the song but
pressing this button forces a re- analysis of the song. This displays the analysis of the song.
1. A purple area describes the current range of the song, low note to high note, and compares it to your vocal range.
2. The radio buttons show each of the 12 semitone keys and show a score for each key. The lowest score is the best.
In the example Old Folks at Home, you can see that D is the best key, but any of the keys from G to Db are also good keys in
the selected vocal range.
3. The area in black at the bottom gives an analysis of the vocal range if the song was transposed to the chosen key.
Now that the Vocal Wizard has told us the best key for this song, we can either close the dialog, or
transpose it now to the recommended key (or any other key that we have selected with the radio buttons).
The Vocal Wizard can also work in an automatic mode, transposing a song to the best key as soon as it is loaded, without having
to visit the Vocal Wizard dialog. This is done by checking the “Auto-transpose to best key when a song is loaded” option. By
doing this, you can ensure that any song you load will be in the best key for your vocalist! And if the key isn’t deemed to be
ideal, just visit the Vocal Wizard to see an analysis of the ranges to pick an alternate key.
To turn the Rhythm Guitar Chord Tutor on, launch the Guitar Window and press the [Tutor] button.
Guitar Window
This is a window for guitar and bass players! The on-screen fretboard displays any track on guitar, bass, mandolin, ukulele, or
banjo. This feature has many options such as auto-setting of correct positions, notes named on-screen, auto-octave adjust to play
in selected position, and a resizable guitar fretboard.
Launching the Guitar Window
To launch the Guitar window, press the [Guitar] toolbar button or the Ctrl+Shift+G keys, or choose the Window |
Guitar Window menu item.
Guitar Fretboard
To see the guitar neck displayed in DADGAD, choose Melody | Track Type | Guitar – DADGAD Tuning.
When you open the Guitar window and choose the Melody track, you will see the DADGAD tuning.
The examples above are for DADGAD tuning but apply similarly to all 11 alternate tunings included.
Guitar Window Toolbar
The [Settings] button opens the Guitar Settings dialog, which allows you to set the guitar options.
The [<] [>] [<-] [->] buttons will chord step advance or note-step advance. The chord step advance is the most commonly used
function. It is also accessible by the hotkeys Ins and Del on the numeric keypad and will advance or go back one chord at a
time, leaving the chord displayed on the guitar.
You will see the name of the current note that the mouse is over. If you click on the guitar at that position, the note will sound. If
the Notation window is open (in Editable Notation or Staff Roll mode), that note will get inserted on the notation at the current
position on the time line – you can disable that option to insert notes.
To change the track to display, click on the track selector button and select a track from the menu. You can also hover the mouse
cursor over it and use the mouse wheel to quickly switch tracks.
The [Tutor] button runs the Guitar Tutor.
The [POS] button toggles between the two popular positions displayed with note names.
The [Chord Solo] button generates a guitar chord solo based on the existing Melody track using correct guitar fret positions.
When you have a note or chord highlighted using the Chord Step Advance keys ([Ins] or [Del] on the NUMPAD keypad), press
the [Ch-] or [Ch+] (insert guitar chord) button on the guitar, or [7] or [8] on the NUMPAD keypad. Each time you press the
[Ch-] or [Ch+] you will see that the guitar chord changes to a different voicing, cycling through the available 5-10 voicings
possible for each chord. (Some notes won’t have any chord voicings, for example a C# note on a Cmaj7 chord, because it is
always a passing tone.)
In a similar manner, you can convert a chord to a guitar note using the insert guitar note button. Pressing the [N-] or [N+] (or [3]
or [4] on the NUMPAD keypad) repeatedly cycles through playing the same note on all 6 strings.
Guitar Settings
The Guitar Settings dialog allows you the ability to adjust various parameters on the virtual guitar fretboard so that music can
be displayed effectively (and easily) on this window, regardless of the original instrument intended for the track data. It also
offers the ability to enter notation using the virtual guitar and play back track data in specific fretboard positions for educational
and sight-reading purposes.
Press the Guitar Settings button on the left of the Guitar Pro® window and then enable the force 11-16
channels option.
Export the Track (menu File - Export - MIDI).
Then, in Band-in-a-Box, click on the [Open] button and choose the menu item Open Entire MIDI File (.mid) to Melody Track to
load a Guitar Pro® MIDI file into Band-in-a-Box.
You can then play the file and watch the guitar fretboard to see it. Band-in-a-Box has a large guitar fretboard, sizable with many
options, so you may like displaying some of your Guitar Pro® files in Band-in-a-Box.
- The default settings for this feature can be customized by pressing the [Settings] button.
This dialog allows you to set various options on the Big Piano.
- You can set a specific range for the Big Piano, a starting note and a number of octaves, by over-riding the “auto” settings.
- “Show out-of-range notes” ensures that all notes will be displayed.
- If the “Send Notes to Notation Window” checkbox is enabled, clicking a virtual key on the big piano will insert a note to the
notation track. (Note: The Notation window must be opened and set to editable notation mode.)
- If “Note Guides” is selected, guide notes will be shown on the keyboard. The guide notes can be scale tones, chord tones, or
roots only.
- Note Names and Note Colors can be used as in the Notation settings.
- There is an option to Show Out-of-Scale notes in Yellow.
- The size of the piano keyboard can be entered in pixels, or set with the preset buttons, or set by dragging the bottom border of
the window.
Tip: The hint line at the top of the window describes the current control under the mouse cursor. Use the hint line to learn the mouse-
responsive areas of each drum instrument.
Control Buttons
- Record: Puts Band-in-a-Box in the Record mode so drums can be recorded.
- Play: Starts song playback.
- Rewind: Stops and returns to song start.
- Stop: Stops song playback.
- Size Buttons 1/1 - 1/2 - 1/4: Clicking on these buttons changes the size of the drums window to full size, half size, or quarter-
size. (You can also resize the drums window to any size by dragging a window border.)
- Settings: Adjusts program behavior. See settings window section below.
Computer “QWERTY” Keys
Numeric keypad
Press computer keys to play drums.
Drums are grouped on the computer keyboard by category. The kick, snare, and hi-hat sounds are on the
lowest keyboard row. The lower-middle row contains toms and cymbals. The upper-middle row
contains Latin drums, and the top row contains Latin hand percussion. The Numpad keys contain the
rest of the Latin hand percussion plus the electronic tones.
Chord “Breaks”
This feature is great for practicing tempo control.
Select the # of bars, and Band-in-a-Box will play for, say 4 bars (selectable), and then will rest all instruments for the next 4 bars.
During the silence, you keep playing (comping, drums, melody, etc.), trying to stay in tempo. Drummers can mute the drum part.
When the band comes back in after the 4 bars, you will get instant feedback on how well you have maintained the tempo, as
indicated by whether the band comes back in time with you or not.
Once set, this feature works automatically with all songs until you turn it off.
To access the Chord Breaks feature, press the [Chord Breaks] button from the Practice Window and then
select “Insert Breaks.”
Scale Wizard
The Scale Wizard allows you to easily generate scales, which appear as notation on the Soloist track. Options include
Instrument Range, Patch Selection, Jazzy Mode (will use Lydian dominant scales for some 7th chords), and Diatonic Mode
(keeps scales relative to the song key).
You can access this feature from the Soloists | Scale submenu.
Scale Direction: When playing a new scale, either start on the root of the scale
(going up) or start with the closest scale tone (moving up or down). The two
modes are:
1. Ascending. The scales will always start on the root that is in the octave
above the Lowest Note that is set and will play in ascending order.
2. Walking. The scales will start on the nearest scale tone to the previous tone
that was played. The notes will ascend to the Highest Note setting, and then
descend (by scale tones) down to the Lowest Note.
Write to Track: Choose Melody or Soloist track to write the scales to
Lowest Note is the lowest note to play for any scale. C5 (note 60) is middle C.
Highest Note is the highest note to play, used when the scale direction is up and down (Walking).
Scale Tones Diatonic to Key Signature: If diatonic, minor scales will be according to the key (VI minor is Aeolian etc.).
Otherwise, all minors will be Dorian.
Use Jazz Scales: If set, will use Lydian b7 chords. Chords like Bb7 in the key of C will have Lydian b7 scales (i.e., A#4 in the
scale).
Patch: Send this MIDI patch (instrument) when playing the scale.
[Defaults] sets to default values.
[OK - Generate Scales] writes the scales to the notation of the selected track, Soloist or Melody.
Find File
So many files, so little time? This feature is a “Swiss Army Knife” that allows you to find a Band-in-a-Box song (or any file that
Band-in-a-Box can open), including filtering by words found in the file name or any text in the file. Go to File | Open Special |
Find File to open this dialog.
Tip: This dialog also opens with the S S 1 1 Enter keys.
Plug-In Settings
To get to the DAW Plugin settings dialog, press the [Plugin] button and choose the
menu item Options for DAW Plug-in.
Alternatively, go to the Preferences dialog and click on the [DAW Plugin] tab.
CoyoteWT
The Coyote Wavetable DXi synth is included with Band-in-a-Box. This works with Band-in-a-Box and other DXi compatible
host programs to produce realistic instrument sounds and is compatible with all the latest Windows® operating systems,
including the 64-bit version of Windows® 7, 8, 10, or 11.
The CoyoteWT can be installed automatically when you install Band-in-a-Box, or you can install it at a later date by running the
file SetupCoyoteWT.exe from the C:\bb\Data\Installers folder.
Selecting the CoyoteWT
To use the Coyote Wavetable as your driver, press the [MIDI] toolbar button and select MIDI/Audio
Driver Setup from the drop-down menu. This will open the MIDI/Audio Drivers Setup dialog.
Enable the Use VSTi/DXi Synth option and press the [VSTi/DXi Synth] button.
Coyote WT Overview
The main display panel lists the sixteen available MIDI channels down the
left side with the program, bank number, and name of each instrument patch
assignment. During playback the number of voices (notes) being used by
each instrument is displayed.
Reverb: Clicking on this menu item brings up a dialog in which you can control the reverb parameters. The available controls
are:
- Room Size: select one of:
- Club (the smallest simulated room)
- Stage
- Hall (the largest simulated room)
- Damping: Setting the slider to the leftmost position simulates a room with hard, reflective walls. Setting the slider to the
rightmost position simulates a room with absorbent walls. The effects of this control are fairly subtle.
Click on OK to apply the changes.
Enable Compressor: Clicking on this menu item turns the compressor on or off. When it is on you will see a check mark beside
the menu item. When the compressor is enabled, the overall dynamic range will be slightly compressed (mostly by boosting the
quieter signals), and the sound will have a little more “presence.”
Enable Limiter: Clicking on this menu item turns the limiter on or off. When it is on you will see a check mark beside the menu
item. When the limiter is enabled, the overall volume level is increased, and in order to keep momentary peaks from clipping or
distorting, CoyoteWT briefly reduces the volume just before the peak occurs and then increases it again after the peak is over.
The volume changes are performed smoothly and are usually inaudible. The increased volume is desirable because it increases
the overall signal-to-noise ratio.
Tuning Adjust: Clicking on this menu item brings up a dialog in which you can enter an adjustment to be applied to all samples
in the sample-set. The adjustment is specified in terms of cents, where one cent is 1/100 of a semitone.
Limit Polyphony: Clicking on this menu item brings up a dialog in which you can specify the maximum polyphony (number of
simultaneous notes that can be played). If your CPU is not powerful enough to handle 100 notes at once (some are not) you may
be able to reduce audio clicks by choosing a number lower than 100. This is usually preferable to the artifacts produced when
you run out of CPU power.
EQ and Volume Adj.: Clicking on this brings up a dialog in which you can specify the amount of boost or cut to be applied to
the low or high frequencies. You can use this to compensate for the frequency response of your speakers, your sample file, or
just to accommodate your preference. The bass (low frequencies) and treble (high frequencies) can each be boosted or cut by up
to 12 dB. Positive numbers produce a boost; negative numbers produce a cut. You can also specify an overall volume
adjustment. The allowable range is limited to plus or minus 3 dB.
Enable High-Quality Resampler: CoyoteWT modifies the pitch of a note by resampling. Normally you should leave the default,
high-quality, enabled. However, if you are using a slow PC (say, 500 MHz or less) you may get better results by disabling high-
quality mode.
Tip: There are detailed Guitar Tuner instructions in the online Help topic
connecting an Instrument.
The Tuner must be able to receive audio from your instrument via
the line-in or microphone input of your sound card. Please make
sure that either the Microphone In or Line-In is enabled in the
Recording Properties of the Windows® Mixer (or the appropriate
Mixer application for your sound card).
Master Tuning
This function allows you to tune your sound card or module to another instrument, as well as adding a testing function to see if
your sound card supports Master Tuning. This is useful if you’re playing along with an instrument or recording that can’t easily
be re-tuned like an acoustic piano. A setting of 0 is the default A = 440.
Select the Options | GM Settings, etc. | Master Tuning menu item to launch the Master Tune dialog.
Tip: Not all sound cards/modules support the Master Tuning
feature. To see if your sound card supports Master Tuning,
press the [TEST] button in the dialog shown above.
MIDI Monitor
MIDI Monitor displays a listing of data received from computer MIDI Input and/or Band-in-a-Box output, useful for
educational or diagnostic purposes.
The MIDI Monitor opens with the [MIDI] button on the main screen toolbar, or with the menu command Window |
MIDI Monitor.
Tip: To display the data received from the computer MIDI Input,
the MIDI THRU option must be enabled in Band-in-a-Box.
The MIDI Monitor has options for 1-based patch numbering and patch name display. Quick View Filter presets (such as “Notes
Only,” “Controllers Only,” “Program Changes Only,” “Programs including Bank Changes”).
MIDI Monitor - Main Window
MIDI Display Controls
Event: The current event number since the display was last cleared.
Display Filter
The Display Filter dialog allows you to select what MIDI events will be recognized by the MIDI Monitor program.
Tip: Virtually any combination of display events can be selected in the filter. It is
therefore possible to select combinations that do not display any MIDI events at all.
The MIDI Monitor will warn you about the more obvious “nil” combinations, but if you
find that you are not receiving what you expected, carefully re-examine these filter
settings.
Fretlight® support
The Fretlight® is a cool electric hardware guitar that has LED lights on the frets.
Plug in the wired Fretlight to your computer, and Band-in-a-Box will find it. Then, any output that happens on the Band-in-a-
Box Guitar window will automatically get mirrored to the Fretlight so that you see the guitar played on your Fretlight. Now you
can, using your Fretlight:
- See the Artist Performance Tracks played by Nashville Legend Brent Mason show up on your Fretlight guitar as you hear the
tracks.
- Set the Guitar Tutor in Band-in-a-Box to play strumming chord shapes, which works for any song in Band-in-a-Box (choose
your chord types jazz/pop/folk etc.)
- See RealTracks played on your Fretlight guitar, as you hear them played by the Masters in audio.
The backlit LCD provides a two-line readout, and buttons and a wheel allow control of many Band-in-a-Box features. Select
songs and play/stop/pause/loop. Select/mute/solo tracks and volume/tempo changes are all supported. And best of all, when the
song is playing, the chords of the song are displayed in time on the backlit LCD screen.
You can, for example, put the TranzPort unit on your piano at home (or your music stand on a gig) and load/play/control and
view chords for songs, all while far away from your computer – all wirelessly up to 30 feet – even through walls! Selectable
transpose lets the TranzPort show chords in a non-concert key (e.g., Eb Alto) while the computer shows concert -great for jam
sessions! Or display the scrolling lyrics of the song on the TranzPort for a wireless Karaoke session! The TranzPort also works
“right-out-of-the-box” with other popular music software, including Sonar™, Logic®, and many others.
Using TranzPort with Band-in-a-Box
First, you need to purchase a TranzPort unit, and install it.
Now, make sure that the TranzPort is installed and working. You can determine that it is installed and working by running
Band-in-a-Box and looking at the list of MIDI Drivers (Options | Audio/MIDI Driver Setup). If “TranzPort” appears on the list
of MIDI-IN and MIDI-OUT drivers, then the TranzPort is installed correctly.
Important: DO NOT SELECT the TranzPort drivers, since it is not a sound module. Band-in-a-Box will automatically find the TranzPort unit to
send/ receive data.
To start using the TranzPort
- While Band-in-a-Box is running, “wake up” the TranzPort by pressing a key on the TranzPort (STOP key for example).
- The TranzPort display will show
“Title of BB song” <tempo> <Current Track> <track volume> <patch #/name>
For example, the screen might say
- “My Tune”
- 120 Mel v 122 p1 Acoustic Piano
- Track < and Track> buttons change the current track Bass/Drums/Piano/Guitar/Strings/Melody/Soloist/Thru
Controlling Patches/Tempo/Volume
- The WHEEL changes the tempo.
- Shift+WHEEL changes the volume of the ALL TRACKS.
- [Prev] [WHEEL] changes the volume of the current track.
- [ADD] [WHEEL] changes the patch of the current track using Favorite Patches.
- [NEXT] [WHEEL] changes the patch of the current track, cycling through all patches.
- MUTE AND SOLO mutes or solos the current track.
- Shift+MUTE, will mute/un-mute ALL tracks.
Loading Songs
- [IN] button opens the “Favorite Songs” dialog. The LCD screen of the TranzPort displays the current song, and the WHEEL
cycles through the various songs. When you’ve found the song that you want, press PLAY to load and play the song (or
BB Remote
Remote control for desktop Band-in-a-Box for Windows®
BB Remote is an app for your iPhone. It is used as a remote control to control your existing desktop version of Band-in-a-Box
2011.5 or higher. The sounds will come out of the desktop program, not the iPhone. You must have the desktop version of
Band-in-a-Box 2011.5 to use the program at all.
Note: There is another application for iPhone that we make, called Band-in-a-Box for iPhone that lets you generate new songs – with the
sound coming from the iPhone - and it isn’t a remote control like this one. More about Band-in-a-Box for iPhone at pgmusic.com/help100.
If you use Band-in-a-Box for Windows®, you may want to be somewhere else other than sitting at your PC as you play songs.
For example, you might want to sit at the piano, or at your music stand, or be sitting on the couch with your guitar in hand.
The BB Remote app installs to your iPhone (via the iPhone app store), and then connects to the desktop version of Band-in-a-
Box 2011.5.
Note: To allow BB Remote to connect, make sure that Band-in-a-Box Server is running on your desktop Windows® PC. You need to have a
program called C:\bb\bbhelper\BandInABoxServer.exe running. If it is running, you will see a musical note icon on your Windows® system tray
in the right lower corner of the Windows® taskbar. You can run or install the server from the main Band-in-a-Box Windows® program, using
the menu item Windows | BB2Go. You need to have BandInABoxServer.exe running in the system tray- see pgmusic.com/help102 for details.
The BB Remote app has different screens, accessible by swiping the screen to the left or right.
The Chords view lets you see the chords of the song, and the This allows fine control of playback, including jumping to
current bar of the song highlights during playback. For example, sections, choruses, # bars etc. and looping.
you could be seated at your piano, far from the desktop PC, and
be loading in and playing songs, with the sound coming from
your desktop PC, but you see the chords and current bar on the
iPhone.
BB Remote - Mixer BB Remote - Patch Selection
The Mixer window of BB Remote for iPhone allows you to The patch selection window of BB Remote for iPhone
mute/solo or adjust volumes, panning, reverb, tone, or patches of allows you to view or select patches. If you press play
the desktop program in real time. again, the changed patches will sound in the song.
Use the [Refresh] button to refresh the list when additional files have been added externally.
You can use the Filter to search the songs for a particular word or term.
The [Clear] button removes the search term.
Generate mp4 file(s): There are three options for generating mp4 files for the iPhone. [For selected song] generates an mp4
file for the selected song, you can then send the Band-in-a-Box song and the mp4 to iPhone BB using the Band-in-a-Box
service. [For all songs in folder of selected song] generates mp4 files for all songs in the same folder as the selected song.
When generated, the files will be green in the list, indicating that mp4 audio is present. [For All Song in current list] generates
mp4 files for all songs in the BB2Go folder (C:\bb\BB2Go). It takes about 1 minute per song, then you can send the songs and
the mp4 audio to the iPhone.
The [Open Explorer BB2Go Folder] button opens the C:\bb\BB2Go folder in Windows® Explorer. You can add files to the
folder in Explorer and then press [Refresh] to see them in this dialog.
The [Open this song in BB] button opens the currently highlighted song in Band-in-a-Box.
Band-in-a-Box Service: Band-in-a-Box Service is the program that connects your iPhone over the Internet to Band-in-a-Box. It
is located in the C:\bb\BBHelper folder.
When the server is running you will see this button in the Windows® system tray. Right-click on the button to open the
menu of server commands and click Show to access the Options and set the password and server name.
Use the buttons to run, auto-run, and install the service.
Program Tutorial
Instructions for using Band-in-a-Box iPhone version
Run the BB iPhone program by clicking on the icon. You will then see the Band-in-a-Box screen. This consists of:
- Top Toolbar area (File Mixer Settings Play/Stop Chord Keyboard).
- Title display line.
- Chords area.
Add required 8 beat Styles must have some 8-beat patterns and at least one “a” substyle pattern if “b” substyle patterns are
and blank patterns present. This will create them by duplicating lower rows.
Flip current Swaps the “a” substyle and “b” substyle patterns for the current instrument.
instrument
Flip entire style Swaps the “a” substyle and “b” substyle patterns for the entire style.
Set embellish … Opens options for embellishing the currently selected instrument part. Embellish does not apply to bass
current instrument and drums.
Set embellish …all Opens options for embellishing all Piano, Guitar, and Strings parts. Embellish does not apply to bass
Piano/Guitar/Strings and drums.
Reduce style (to 16th For styles that you want to reduce from 8th notes to 16th notes, e.g., an 8th note style at a tempo of 260
notes) to a 16th note style at a tempo of 130.
Expand style (to 8th To expand a 16th note style to 8th notes, e.g., a 16th note style at a tempo of 130 into an 8th note style
notes) at a tempo of 260.
Help
These menu items are quick links to the main Help and to StyleMaker topics in particular.
Index (F1)
Topic Search (Ctrl+F1)
StyleMaker Overview
Tutorial 5 Editing an Existing Style
Tutorial 6 Making a New Style
Drum Patterns
Bass Patterns
Piano/Guitar/String Patterns
How To (Shift+F1)
StyleMaker Toolbar Buttons
These options are also available from the StyleMaker window pull-down menus.
Saves and overwrites existing style using current name.
Saves the style but allows you to rename it first.
Plays the current pattern.
Stops the playback of the current pattern.
Plays the current pattern over a specific chord.
(Drum Grid Editor) Allows creation or editing of a drum grid pattern.
The StyleMaker displays current patch numbers for the parts on the main window.
In defining a custom drum kit in the StyleMaker, you can use the drum notes found in a MIDI file. For example, if you are
making a Latin style called “mambo,” you could load in a Mambo MIDI file that you made, and then the [Import notes from
.MID] function would extract the drum notes from the MIDI file and put them on the drum grid.
Drum Screen Alternate Notes
What are alternate notes?
Alternate notes can be entered for any note. This tells Band-in-a-Box to randomly choose a different note to the one specified.
For example:
- You might want a note to be a closed high hat 80% of the time, and an open high hat 20% of the time.
- You might want a note to be high conga 60% and low conga 40% of the time.
- Or high tom 30% of the time and NO note the other 70%.
This allows one drum pattern to sound like many, because it will be played different ways depending on which of the notes are
picked.
Relative Weight: (Usual Setting =5) Relative Weight is the number that you assign to
the pattern from 1-9. Numbers from 1-8 indicate how often you want the pattern to be
played in relation to the other patterns on the same row. A weight of 9 is a special
setting that ensures that the pattern will ALWAYS be played. Patterns assigned a
weight of 9 usually have other options set which instruct the pattern to only be played at
certain times (bar after a drum fill for example).
Playback Bar Mask: (Usual Setting =0) Playback Bar Mask determines on what bars of the song the pattern will play. The bar
numbers are counted relative to the last part marker. Bar 1 is the first bar after a part marker for example. A bar mask setting of
0 is the default. This lets the pattern be played at any time.
Other bar mask settings:
- Bar 1 of 4
- Bar 2 of 4
- Bar 3 of 4
- Bar 4 of 4
- Bar 5 of 8
- Bar 6 of 8
- Bar 7 of 8
- Bar 8 of 8
- pre-fill - refers to the bar before a fill
- fill - refers to the bar of a fill. This is not applicable to drums because there is a special row for drum fills.
- post-fill - refers to the bar after a fill, which is the same as the first bar after a part marker.
Drum Fill On Substyle: (Usual Setting =0) This setting is only relevant on the Drum Fills line. It lets you specify if you want
the drum fill to be used on the “a” substyle, the “b” substyle, or either. The default setting is “either.”
Late Triplets: (Usual Setting =0) This is only relevant in drum patterns with time base =12 (triplet feel). If you want the 3rd
triplet to be played late, as is usually done in slow jazz styles, then set a number from 0-10. The default is 0 = not late at all. A
typical setting for a slow triplet style is triplets late =5 where one unit is 120/beat.
This type of pattern is found in earlier Band-in-a-Box styles. Later styles use live MIDI drums, which are edited as notation. The
same options are used.
Editing Live Drums Patterns (or patterns imported from a MIDI file)
Live drum patterns are recorded in real time from a MIDI controller - either MIDI drum pads or a velocity sensitive MIDI
keyboard. You can also import MIDI patterns from any standard MIDI file with the StyleMaker’s Pattern | Import Pattern from
MIDI file command.
To edit these patterns, press the notation button in the StyleMaker toolbar to open the Pattern Editor Notation window.
Edit the drum notes in the Editable Notation or Staff Roll view, just as you would edit regular notation.
You will see that this window is different from the Drums window, it has rows for different lengths of patterns – 8 beat, 4 beat,
2 beat and 1 beat – for both the A and B substyles, and a row for endings.
To see a bass pattern, select any numbered box and click on the notation button. The StyleMaker Pattern Editor will open,
showing the selected pattern as notation.
Click on this button to enter the Editable Notation mode. In this mode notes can be edited, added, or deleted as in the regular
notation
A new pattern can be created by selecting an empty cell in the StyleMaker grid and then opening the StyleMaker Pattern Editor
window to enter notes with your mouse. A quicker way to make a new pattern is to record it live from a MIDI keyboard or any
other MIDI controller that is connected to your computer.
Recording a New Pattern
New patterns are recorded by playing them live in real time as the StyleMaker plays an accompaniment on the drums and other
instrument parts for the style. If you don’t want to hear other tracks - say you just want to play along to the drums – any track
can be muted with a right-click on the track name in the Band-in-a-Box main screen.
Go to the correct row for the length of the pattern you want to record (8 beat, 4 beat, etc.) and click on an empty cell. Recording
is started with the [Rec] button. When it is clicked, the drums and any other tracks that are present will start to play but
recording has not begun.
Relative Weight: (Usual Setting = 5) Set this higher/lower if you want the pattern
to be played more/less often than the other patterns on the same row. This number
is also displayed on the main StyleMaker screen. A setting of 9 (always) is a special
setting that instructs the pattern to always be played instead of the other patterns on
the same row. These patterns always have other options set which specify the times
that this pattern would be eligible to be played.
Playback Bar Mask: (Usual Setting = 0) Playback Bar Mask determines on what bars of the song the pattern will play. The bar
numbers are counted relative to the last part marker and range from 1-8. Bar 1 is the first bar after a part marker for example.
Other bar mask settings:
- Bar 1 of 4
- Bar 2 of 4
- Bar 3 of 4
- Bar 4 of 4
- Bar 5 of 8
- Bar 6 of 8
- Bar 7 of 8
- Bar 8 of 8
Special Bar Masks:
- pre-fill - refers to the bar before a fill
- fill - refers to the bar of a fill (this allows you to put in “bass fills” for example)
- post-fill - refers to the bar after a fill, which is the same as the first bar after a part marker.
Playback Beat Mask: (Usual Setting = 0) Set the beat mask to a beat from 1-4 if you want the pattern to only be played on
certain beat numbers. 1= Beat 1, 2= Beat 2, 3= Beat 3, 4= Beat 4.
Roman Numeral Mask: (Usual Setting = 0) If you have a pattern that should only be played on the I chord or the IV chord (of
the key), you can use these Roman Numeral Masks. This setting is rarely used.
Chord Type: (Usual Setting = Any) This setting is very useful. This allows you to record patterns that will only work on certain
types of chords. For example, you can record a specific riff that will only work on a minor 7th chord. You then play the pattern
on a Cmin 7 (not a C7). There are chord types for most types of chords.
Interval To Next: (Usual Setting = Any Interval) This setting allows you to restrict the pattern to be played only if the next
chord is a certain interval away. For example, you can record a bass pattern that is walking up a fourth and then assign an
Interval of Up 4th so that the pattern would only be played if you’re going up a 4th.
Half Octave range: (Usual Setting = Full Octave) This is a new setting in the StyleMaker. Usually, a pattern will be picked on
any of the 12 roots. You can select a smaller range, either A to D, or Eb to Ab. In this case the pattern would only be picked if
the chord in the song is in that range.
Play Pattern Pushed how often / # Ticks to Push Pattern: (Usual Setting = 0) Pushed patterns are patterns that are played
before the chord begins. Jazz styles typically use pushed patterns for the piano. Patterns are recorded in the normal way (non-
You can see which tracks have intelligent guitar parts by looking at the title window of the Guitar fretboard, when the track is
highlighted. If it is a Guitar Style track, it will say [Guitar voicings] after the name of the track. The usual track that has the
intelligent guitar styles is of course the Guitar Part. Some of the styles have more than 1 guitar, so the piano and/or strings part
might also have an intelligent guitar part. In these cases, you can also view the guitar on those tracks.
The styles can be set to use different types of voicings for guitar. For example, there are Jazz, Pop, and Folk (open position)
voicings. Also, some of the styles allow the guitar to play advanced chords and inversions. Some of the styles play chord
patterns, so the chord in the song might be F7, but the guitar plays a “walking-chord” pattern of F7, Cm7/G, Abdim, F7/A on
each beat. There can be fingerpicking styles that have a lowest note alternate between root and 5th.
Guitar Parts use channels 11 to 16 for the notes, corresponding to strings 1 to 6 of the guitar. When you make a MIDI file, the
notes will all get written on a single guitar channel. Sequencers like PowerTracks Pro Audio will recognize guitar parts on all 6
channels, so if you want to write the MIDI file from an intelligent guitar style, you can set Band-in-a-Box to do this from the
Options | Preferences | Write Guitar part on 6 channels option.
To make a Guitar Style:
Press the [Misc] button to enter the Misc. Style Settings window, and then press the [Guitar
Macros] button to launch the Settings for Guitar chord macros dialog.
Note: A macro is a single note that triggers a preset chord pattern.
Enable Guitar Macros for: Choose the tracks that you
want to put guitar parts on. Use the Piano and Strings to
layer multiple guitar parts.
In the drop-down Guitar Chord Types to Use combo
box, set the type of chords to use: Jazz, Pop, Folk, Half
Note (sax), Ukulele, Mandolin, 5-string Banjo or
alternate guitar tunings.
Set the complexity of the chords to use. These can be
single chords, chords with variations, inversions, and
chord “walking” patterns. If you want a simple guitar
style, set the first one to 100%, and the rest to 0%.
Strum Speed / Faster Strum Speed: Set the strum
speed and fret range that should be played on the guitar.
Only include first chord of pattern: The Guitar styles
have an option to keep the same chord for the whole
pattern when using databases that have changing chords
within the pattern. If set, databases that have changing
chords like the “Half Note (sax)” chords will only use
the first chord in the pattern.
Exit the dialog and record a guitar pattern using Guitar Macro notes.
When the recording of the pattern finishes, enable OK to use Macro Notes and Use Guitar Macros.
Save the style, using the convention of putting an exclamation (!) somewhere in the name (e.g., as the first
character in the filename) to indicate that it is an intelligent guitar style.
This dialog allows you to set some miscellaneous settings for the style. They are:
Long Name (32 chars): A long style name can be stored in the style (up to 32 characters), and this will appear on screen and in
StylePicker.
Waltz?: If you want to make a waltz with the StyleMaker, check the “Waltz?” checkbox in the Misc. Style Settings dialog.
Then the StyleMaker will record and play patterns in 3/4 time. The “8 beat row” will record “6 beat” (2-bar patterns); the “4
beat” will record 3 beat (1 bar) patterns. The “2 beat” and “1 beat” still record 2 and 1 beat patterns. The new style is made as a
waltz, and will play with a 3/4 lead in. There is no need to put a 3/4 time signature change in bar 1.
Jazz Style?: This lets Band-in-a-Box know if the style you’ve made is a jazz style or not. If it’s a jazz style, it will use the Jazz
Snare/Bass Drum instead of the Pop Snare/Bass Drum, and makes some other decisions based on this setting.
Tempo: This allows you to set the tempo of the style. This is stored with the style. You can also change this tempo by the tempo
button on the StyleMaker main screen. Tempos can also be changed by the [ and ] keys. When you create a new song, the tempo
will be set to the tempo of the style.
Resolution: Styles can either have Triplet (swing eighth notes) Straight (even eighth or sixteenth notes) resolution.
Use Latin Drum Kit: Check to use a Latin drum kit in this style with instruments like maracas, cabasa, and agogo.
Velocity Boost of pushes: Pushes can get a velocity boost, so that they are played louder than other patterns. A usual setting
would be 10.
# ticks to push: Styles can be pushed with the StyleMaker. This will cause the patterns to be played a little ahead of the beat, a
certain % of time, which gives your arrangement a more human (musical) feel.
Band-in-a-Box uses a resolution of 120 PPQ, i.e., 120 ticks to a quarter note.
- 30 ticks = sixteenth note
- 40 ticks = triplet eighth note (Swing)
- 60 ticks = eighth note
Choose the number of ticks for each push to use.
Substyle Pushes: The % of notes that are pushed can be set separately for each track and for the “a” and “b” substyles.
In this example, the Bass track patterns will get pushed (randomly) 10% of the time in the
“a” substyle and 20% of the time in the “b” substyle.
Allow Volume Changes with Style: Usually you don’t want specific volume changes in a style. But if you decide to change the
volume of instruments, you can do it by setting this to YES and then entering the Volumes you want in the settings below. (A
better way to change the volume of a track is to use Pattern | Volume Adjust (Alt+W) to set the volume of each pattern
individually.)
MultiStyles: Styles can now have names stored for the substyles. This is especially useful for MultiStyles to describe the
various substyles.
‘Riff’ voicing type uses chord tones: This is an option for piano, guitar, and string patterns. If selected, voicing modifies to
match the chord and scale. Deselect for a simple transpose ignoring chord type.
RealDrums Settings (Audio Drums, instead of MIDI drums): It is also possible to assign RealDrums (audio drums) to a
particular Band-in-a-Box style.
Enable Style uses RealDrums (audio drums) in order to designate a RealDrums style, and then press the [RD] button to select
your RealDrums style. Whenever the current style is played, it will use your RealDrums style provided that RealDrums are
enabled in the RealDrums Settings dialog. There are also additional volume controls here.
Note: There is a hotkey combination to turn RealDrums on/off (Ctrl+Shift+F6). This also works while the song is playing.
To make your overall dB setting a bit higher or lower for this particular Band-in-a-Box style you can enter a setting here. There
are also fields for adjusting the “a” or “b” subsection volumes only.
If you remove the check mark from either Allow “a” substyle RealDrums or Allow “b” substyle RealDrums the one with the
checkmark remaining will be used for the entire song, regardless of what substyle is currently called for in the song.
Choose Vary ^ styles with each play to hear a different variation each time [Play] is pressed, so the song sounds fresh each
time. One time you will hear it with brushes, the next time with sticks and ride cymbals, etc.
The [Set MultiDrums] button will open the Create Multi-Drums dialog, which allows you to create the Drums track with
multiple drum/percussion parts, drum loops, UserTracks drums, and even RealTracks.
You can select a timebase (normal-time, double-time, half-time, or triple-time) for the Drums track with the Timebase option.
[Guitar Macros]: These settings determine what type of guitar chords will be used, and only apply if the patterns are recorded
using the guitar macro notes, and if the pattern is set to use guitar macro notes.
[Allow Late Notes]: This opens the Settings for Making Late notes quieter dialog. Notes played near the end of a pattern will
usually conflict with the next chord. So, it’s best to prevent notes near the end of a pattern from playing. In the Arrangement
Options dialog under Options | Preference | [Arrange] button there a global setting for “Allow late notes in pattern, just before
chord change” and a percentage setting for how often they will be allowed.
[Style Memo etc]: This opens the Extra Style Settings dialog, which allows you to enter a memo, examples, genres, and other
parameters to the style.
Press the [More..] button for the More Settings (for Rests, Pushes, RealTracks) dialog.
Extra Style Settings
This allows you to enter a memo, examples, genres, and other parameters to the style. The dialog opens with the [Style Memo
etc] button in the Miscellaneous Style Settings dialog.
Styles can have multiple RealTracks. For example, you could have a Real Guitar and Real Bass - and also RealDrums for the
drum track.
Styles can also use MIDI Soloists. For example, make a style with a banjo part that has the same quality as the Band-in-a-Box
Banjo Soloist. Here we are assigning an Earl Scruggs Bluegrass solo to the Strings part.
Use the dB or volume offset to match the level of your RealTracks audio or MIDI Soloist to the rest of the style. To apply the
MIDI volume offset, enable the “MIDI Velocity Changes supported” checkbox.
The RealTracks or MIDI timing offset can be used to offset the selected track by a certain number of ticks, either plus or
minus. A minus number will give the style a laid-back feel, a plus number will “push” the part.
Timebase allows styles to use Half-Time and Double-Time RealTracks. We include some of these styles.
For example, you can make a jazz ballad style (tempo 65) that uses a sax Soloist
at tempo 140 (playing double time).
Custom Settings: Styles can have settings such as custom panning, reverb, and tone, plus plug-ins and loops. Simple versions
of RealTracks, ‘held’ notes only versions of RealTracks, and Direct Input (DI) instruments can be used.
Note: For styles that store extra information (such as panning, reverb, tone, substyle names, plug-in names etc.), an extra file with a .stx
extension is saved. STX files are not needed for most styles, just ones that need to store this extra information.
[Multi/Medley]: A style can have a huge number of RealTracks by using the RealTracks multi/medley feature which allows a
single track to have up to 10 RealTracks. For example, you can have choirs with different singers and several guitars on the
same track. To do this, press the [Multi/Medley] button, and when the Create a Medley of different RealTracks dialog opens,
select RealTracks to use and the playing option (switching or playing simultaneously).
Plugin: If you want to save a style with specific plug-ins (MIDI synths or audio plug-ins) you can set them here. Plug-ins use
.tgs files, which must be in the C:\bb\DX Settings folder.
Loop/UserTracks/RealDrums: You can assign a loop, UserTracks, or RealDrums for any track.
[Add Custom MIDI track from another style]: You can add a custom track from another MIDI style by using the main menu
of the StyleMaker, Style | Import Instrument from Style.
This dialog allows you to assign instruments to a style. When the song is played back using the style, these patch changes will
be sent to your synthesizer. Remember, these are General MIDI Instrument numbers, not the patch numbers of your synth
(unless you have a General MIDI synth).
If you don’t require a specific instrument for the style, leave the setting at 0 < No Patch Change >.
Styles can have different instruments (patches) for the “a” and “b” substyle. For
example, you can have drum brushes on the “a” substyle, and sticks on the “b”
substyle, or acoustic piano for the “a” and electric piano for the bridge.
The patch changes take effect immediately in the style, so that when you are recording Bass part for example, you will hear the
bass patch that you have selected.
Melody Patch/Soloist Patch: If set to other than 0 < No Patch Change >, all Melodies/Soloists will be played on the specified
instrument. If you’re making a “Grover Washington” style for example, you might want any melodies to be automatically set to
saxophone.
Thru Patch: If you set the Thru patch to other than 0 < No Patch Change >, the instrument that the user plays along to your
style will be the patch that you set. If you’re making a “Heavy Rock” style, you might want to set the Thru patch to be Rock
Guitar if you expected that the user would want to always play along on Rock Guitar.
Advanced Editing of Patterns
Patterns can be “tweaked” with the other advanced features in the StyleMaker - Trim Pattern, Late Notes, and the Event List
Editor.
Trim Pattern
The Trim Pattern routine deletes notes past the end of a pattern, or (optionally) a specified distance from the end of a pattern.
This can be accessed from the Pattern | Trim Pattern(s), row(s) command.
In the dialog displayed, we are trimming 50 ticks from an 8-
beat pattern. This means that the information past 8 beats
(less 50 ticks) will be deleted. This feature is useful to erase
“busy playing” that is present near the end of a pattern, and
also delete notes that are just taking up space in the style.
The global setting for late notes in Options | Preferences [Arrange] will reduce the volume of the late notes for a smoother
transition from one chord to another.
Event List Editor
The [#] button in the StyleMaker Pattern Editor notation window opens an event list for editing, inserting, or deleting
notes in the patterns.
Once you choose the option, you select whether it is a bass track to import, or a piano track (actually any track other than bass or
drums). A bass track uses notes below C4 (MIDI note #48) and above the lowest note you select in the dialog.
If you select piano track the notes will all be mapped to a C7 chord, it is not important that the chords on the spreadsheet are
correct. However, if you are importing a bass track, it is important that the chords are correct. You can select options to allow
patterns that are anticipations, and also convert chords to “macro notes.” Force mapping to “tritones” is useful for guitar or
string parts that you might only want 2 notes for.
Once you have mapped the track to the notes, you can examine the Melody track to make sure the results are what you want,
and then use the Pattern | Import From Melody track command, and set the # of patterns to import, etc. This function allows you
to read in any track of music from a MIDI file that you’ve created, and quickly convert it to patterns in the StyleMaker. Since
the StyleMaker requires all patterns based on a C7 chord, this function automatically maps the entire track to notes on a C7
chord. You can then import any # of patterns (using the function to choose the number of patterns to import).
Editing Patterns
Slide Pattern X ticks
This is another option available on the StyleMaker menu. This allows a pattern to be time shifted any number of ticks, based on
a PPQ setting of 120.
The StyleMaker screen displays the number of patterns, which combined with the map to C7 function, allows you to quickly
import any MIDI file track into the StyleMaker and make a style from it.
There are other additional StyleMaker features such as definable instruments on the drum grid, 32nd notes on the drum grid,
“live” drums, the ability to load-in patterns from MIDI file to the drum grid or live drums, etc. to facilitate importing patterns
from MIDI files.
Velocity Adjust
This function adds or reduces the velocity of a single pattern, row of patterns, or all patterns in an instrument. It is useful for
reducing or increasing the volume of an entire instrument or fine-tuning the velocities in a style.
Choose the menu items Pattern-Velocity Adjust (for 1 pattern, 1 row, or whole instrument) and input the velocity change to
make for the pattern(s). This will add or subtract a certain velocity value to the patterns.
Style Checker
Analogous to a “Spell Checker,” this function analyzes your style-in-progress and identifies possible problems. The results are
output to a text window, allowing you to examine the patterns and fix them if required. It identifies patterns that might be “too
busy” or incorrect macro notes etc.
To access the Style Checker, open the StyleMaker (Ctrl+F9), and choose Style | Style Checker. You will then get a text report
about the style, listing possible problems with the style. Here is a sample printout:
-----Start of style checking ------JAZQUINT.STY
Drums: Row 1, Column 1 First pattern of instrument shouldn’t contain masks in it. It should be generic.
Piano: Row 1, Column 3 Non Chord tones found (other than C, E, G, Bb) and pattern is not set to a chord mask, riff based, or
MACRO.
Style Summary
This displays a text window summary of the style, including lots of information about the style such as # patterns, # patterns for
each substyle, patches, pushes, volume changes, guitar patterns, and more. To access the style summary, from the StyleMaker,
choose Style | Style Summary. You will then see a detailed text summary of the Style.
Usually you’d want to customize these snapshot bars to control which bars get included in the “a” or “b” substyle. In the
violet.MID style, the Style Wizard has offered to include Bars 9-101 (inclusive) and wants to put them all on the “a” substyle.
Continuing on, we want to make a great sounding style, so it is important that we have the following two items correct:
The “BB Parts” have to be correct. We can audition the MIDI file by playing a loop and listening to the MIDI file
and muting channels by clicking on the “Channel” checkboxes. From that, we can hear the individual parts and
assign them correctly, as we would like them in the style. By playing the MIDI file inside the Style Wizard we can
tell which bars to use for the “a” and “b” substyles.
Note: The Style Wizard has entered some of these settings automatically – but you have to type in the data as shown.
Example 2: The left edge of the highlighted area represents the beginning of the drum hit that occurs at bar 15, and the right
edge of the highlighted area represents the actual downbeat of bar 15.
dbadjust=x
If a value is entered here, when the RealDrums track is played in Band-in-a-Box, the volume will be raised (or lowered if a
negative value is entered) by the amount entered. This is used to balance the RealDrums against the other DXi instruments. This
amount can be fine-tuned once the style is completed and it is possible to test it in Band-in-a-Box.
If no dbadjust amount is entered, the program defaults to an adjust of 0.
dbadjustA=x
dbadjustB=y
You can adjust the volume of the A section and B section patterns separately in the same manner as “dbadjust” using
“dbadjustA=“ and “dbadjustB=.” The final volume of the parts will be based on the “dbadjust” amount added to the adjust for
the substyle in question. For example, let’s assume these values were entered:
Dbadjust=-5
DbadjustA=-2
DbadjustB=3
The total volume adjust for the A section would be (-5) + (-2) = -7. The total volume adjust for the B section would be (-5) +3=
-2.
MultibarPatternPercent=x
When Band-in-a-Box is choosing a RealDrums pattern (see “patterns” below) for a particular bar in a song, it randomly selects
from all possible patterns that fit based on their relative weight. If, however, a percentage is entered here, then before this step it
determines whether the current bar will be use a multi-bar pattern based on the percentage. If this occurs, Band-in-a-Box
eliminates all 1-bar patterns as possibilities for the current bar of music. For example, if “MultibarPatternPercent=20” is entered,
then every time Band-in-a-Box searches for a pattern, there is a 20% chance that it will eliminate 1-bar patterns as possibilities.
If “MultibarPatternPercent=80” is entered, then every time there will be an 80% chance that 1-bar patterns will be eliminated as
Example 3: The left edge of the highlighted area represents the eighth note before the downbeat of bar 6, and the right edge of
the highlighted area represents the downbeat of bar 6.
If no amount is entered for these values, Band-in-a-Box determines the amount based on whether or not the Band-in-a-Box style
being used is a swing or straight 8th style.
ASubstyleAllowed=NO
BSubstyleAllowed=NO
Using either one of these lines blocks all patterns for the specified substyle, and then uses the patterns of the remaining substyle
for the entire song, regardless of the substyle selected in Band-in-a-Box.
This can be useful for altering an existing style. For example, if you have a style made that uses brushes at the A section and
sticks at the B section, but you want to change it so that it only uses sticks, you can enter the line “AsubstyleAllowed=NO” into
the text file. All of the B section patterns will be used for both A section parts and B section parts in Band-in-a-Box. This is also
a useful tool in making “Alternate” styles (see “Alternate Styles and Expanded/Reduced Styles” below).
It is important, however, to not enter both of these lines. If you do this, Band-in-a-Box will not be able to find any patterns at all,
and you will get an error message.
Pattern Definition
All patterns are defined in the text file using lines of text containing seven elements, with each of the seven elements separated
by a comma. The seven elements are: 1) the text “pattern,” 2) type of pattern, 3) section definition (A, B or all), 4) weight (how
often the pattern will be played), 5) Mask (restrictions on where the pattern can be played), 6) duration of the pattern in bars, 7)
the location of the pattern in the style wave file.
Here are some examples of defined patterns:
pattern,Normal,A,2,1,2,75
pattern,Fill,A,1,0,1,58
Example 4: All of the highlighted bars in this example are “normal” bars.
Here are some examples of Normal patterns defined:
• pattern,Normal,A,2,0,1,3
• pattern,Normal,A,5,3,2,11
• pattern,Normal,B,5,1,2,75
• pattern,Normal,B,2,5,2,64
Endings
Example 5: The two highlighted bars show where an ending is played in Band-in-a-Box.
Count-ins
Count-ins are always 2 bars long, and always occur at the beginning of a song (unless the count-in is disabled in settings).
Count-ins are usually sidestick tapping “one… two… one, two, three, four,” but you can put anything in these two bars. You
can have a person actually counting in, or you can have 2 bars of drum fills as your count-in, etc.
2. Section Definition
Band-in-a-Box styles and RealDrums styles have two “subsections,” an “A” subsection and a “B”‘ subsection. When
defining patterns, you need to specify whether the pattern is intended to be played during “A” section or the “B” section. For
patterns to which the section is not applicable, you can fill this space with a “0.” These include the count-in and the ending.
You can make an exception for the ending, if you want to specifically designate an ending to occur only when the preceding
bar is “A” or “B.” Instead of “0,” you would enter “Aending” or “Bending.” Just remember that if you do this, you need to
cover both eventualities. If you enter a “0” ending, this on its own covers both cases.
Here are some examples of “A” patterns:
• pattern,Fill,A,1,0,1,8
• pattern,PostFill,A,8,0,8,1
• pattern,PostFill,A,5,0,1,9
• pattern,PreFill,A,4,0,2,7
• pattern,Normal,A,2,0,1,3
• pattern,Normal,A,5,3,2,11
Here are some examples of “B” patterns:
• pattern,Fill,B,6,0,1,32
• pattern,Fill,B,5,0,1,58
• pattern,PostFill,B,4,0,2,17
• pattern,PreFill,B,7,0,1,57
• pattern,Normal,B,5,1,2,75
• pattern,Normal,B,2,5,2,64
Here are some examples of “0” patterns:
• pattern,Count-in,0,5,0,2,-1
• pattern,ending,0,1,0,1,33
Here are some examples of special-case endings:
• pattern,ending,Aending,5,0,2,37
• pattern,ending,Bending,5,0,2,77
3. Weight
Every time that Band-in-a-Box needs to find a RealDrums pattern to insert into a Band-in-a-Box bar, it first finds all possible
patterns that would fit (based on the type of pattern, the section definition, the mask and the length), and then it picks randomly
from those patterns based on the weight assigned.
The weight is a number between 1 and 8 (there are special cases where you can use 0 or 9 which we will examine at the end of
this section). When Band-in-a-Box has amassed the list of possible patterns, it then adds up the weights of all of these patterns,
and then the chances that each pattern will be selected is based upon a percentage determined by the weight of the pattern
divided by the total.
For example, if Band-in-a-Box is finding a “normal” pattern for bar 3 of the song, and it has determined that these four patterns
are the only possibilities:
• pattern,Normal,A,5,1,4,11
• pattern,Normal,A,1,0,2,17
• pattern,Normal,A,7,3,2,13
• pattern,Normal,A,2,1,1,20
The first thing it would do would be to add up all of the weights. In this case, 5+1+7+2=15. The chance that each pattern will be
picked in this instance is determined by its own weight divided into the sum. Here then, are the chances for each pattern to be
picked in this instance:
• pattern,Normal,A,5,1,4,11: 5/15=0.333 or 33%
Example 9: Bar 1 shows a shot, bar 3 shows a hold, bar 4 shows an 8th note push, and bar 7 shows a 16th-note push.
The single drum hits are generally recorded at the end of the wave file, after the main drum groove, but they do not have to be.
Like patterns, shots are also defined in the text file using lines of text containing several elements: 1) the text “shot,” 2) type of
shot (0 for shot or hold, 1 for pushes), 3) the bar number of the shot in the style wave file, 4) the number of ticks (1 beat = 120
ticks) before or after the bar number the shot occurs, 5) the duration of the shot in ticks, 6) weight, 7) volume of the shot
Here are some examples of defined shots:
Shot,1,82,-2,455,1,100
Shot,0,83,5,360,1,90
Shot,1,171,240,200,1,80
The six elements that come after the text “shot” are explained here in further detail:
1. Type of shot
The type of shot needs to be either 0 or 1. If 0 is entered, the shot will be used when chords are entered with two periods (shot)
or three periods (hold). If 1 is entered, the shot will be used when chords are entered with two or three carets before them (8th &
16th note pushes).
2. Bar number in style wave file
Like with patterns, you need to remember that RealDrums styles use –1 based numbering, so you need to subtract 2 from the bar
number as you see it in your audio editor. More than one shot can be played in a single bar, and you would use the tick adjust
amount to distinguish between the two.
3. Tick adjust
The shots do not necessarily have to occur at the bar lines, and the tick adjust can be used to tell Band-in-a-Box exactly where
the shot starts. Simply measure the number of ticks from the downbeat of the bar number entered to the start of the shot, and that
is the number that should be entered here. If the shot starts before the bar number that was entered, a negative number should be
entered here.
For example, if a shot is recorded at bar 82, but on closer examination it appears that the shot was played two ticks early, it
would be entered as such:
Shot,1,82,-2,455,1,100
In another example (see example 10 below), a shot is played at the third beat of bar 171. In this case you need to use the tick
adjust to indicate that it a full two beats after bar 171. Since one beat is 120 ticks, two beats would be 240 ticks, and it would
therefore be entered as such:
Shot,1,171,240,200,1,80
Example 10: Here the shot begins at bar 171 (173-2), at the third beat, or 240 ticks into the bar.
4. Duration
Unlike patterns, which use numbers of bars for durations, the shots use ticks for durations. So, for example, if a shot lasts for
three beats, you would enter 360 (3 beats * 120 ticks per beat).
Here is an example of a shot that lasts for three beats:
Chan.: A 1-instrument harmony will use Channel A only. Additional instruments can use Channel B and C.
Tip: These channels are set to numbers in the Harmony Channels Dialog, accessible by selecting the [Harmony] button under the Options |
Preferences | MIDI Channels, options… menu.
Octave: This allows the harmony to “drop-down” or “go up” by a number of octaves. This octave change will only happen in a
certain range, as chosen in the LOW and HIGH settings.
Tip: There is also an Overall Harmony Octave setting that changes the octave of the entire harmony setting (accessible by pressing the [More]
button).
O. Double (Octave Double): This setting lets you double any voice. Usually, you want to do this by doubling an octave below
(i.e., octave = -1), but you can set the octave from -2 to +2. The doubling will always be on the same channel, if you want a
different instrument to double the voice, and then use the Melody Doubling Voices.
V. Boost (Velocity Boost): This allows you to increase or decrease the velocity (loudness) of each voice, to make the voice
stand out more or less in the harmony. Default = 0.
Patches: The Patches setting at the bottom allows you to assign a patch to the harmony. If you set “No patch,” the harmony
won’t change the patch. This is a useful setting for making a generic harmony that doesn’t change the patch of the Melody or
Thru channel, for example.
[Update]: Changes that you make to the harmony settings won’t take effect until you press this button.
[Copy] [Paste]: You may Copy a Harmony to the clipboard, and then move to a new harmony and Paste the harmony to the
new location.
[Save] [Save As]: Because the harmony is saved automatically for you, you won’t need to ever press these buttons. All the 256
harmonies are saved in a single .har file called DEFAULT.HAR. If you have run out of harmonies, you can start a new harmony
Tip: To share Soloists with your friends, use the [Export] button to save your Soloist to a disk, and use the [Import] button to bring in a Soloist
from a disk. You can save your Soloist to another Soloist file (*.s1) by pressing the [Save As] button.
Insert the title of your Soloist in the Title box, and any memo note you wish to add. (The Num field will be filled in for you.)
For the Memo box, you can put in information like extra legato, straighter 8th notes, on top of the beat, laid back, etc.
The Soloist is box allows you to define what type of notes the Soloist will play (i.e., swing 8th notes, straight 8th notes, 16th
notes, etc.)
Choose ST2 Database: There are several databases of Solo ideas to choose from. The [*.ST2] button will launch an Open File
dialog for the C:\bb\Soloists folder where you can select a database (ST2 or ST3) appropriate for the type of song the Soloist
will be playing over (e.g., J_SWING.ST2 for jazz swing songs).
Note: If you have an .ST3 database available for the style of soloing you want to generate, you can still choose the .ST2, and the program will
automatically substitute the appropriate .ST3 file if, (a) it is available and, (b) you have selected the “Use Large Soloist files” checkbox in the
More Soloist & Melodist Settings dialog.
Patch Change: Press the [Choose] button in the Soloist Editor to select the instrument the Soloist should play (i.e., Tenor
Saxophone). You may also select an instrument from the “Patch Change” window but selecting an instrument with the [Choose]
button also fills in the specific note range for that instrument.
Harmony: If you wish to have a harmonized solo, select the harmony type by clicking on the Harmony box and choosing from
the drop-down list.
Change Instrument: This allows you to quickly set how the Soloing will “take turns” with other instruments. Use this option to
change instruments every chorus, every 4, 8, 16 bars, etc. Press the [Set..] button to choose the instruments you want to change
to, including the appropriate note rang for each instrument. The Sub-Soloist checkboxes are for use ONLY with add-on hybrid
Soloists such as the ones found on the SOLOISTPAK for Band-in-a-Box. These checkboxes can be used to “sub” a different
instrument and playing style in a Soloist which contains more than one playing style, such as BG_BAND.ST2 found on Soloist
Disk Set #5. For more information on additional Soloist Disk Sets and the additional features available with them, contact PG
Music.
To modify (if required) the “Phrase Length,” “Space Length,” and “Outside Range”
parameters, simply click in the box you wish to change and type-in the new number.
For example, change the “Legato Boost %” to 10 %. This will add 10% to the
duration of the notes.
Adjust the lateness by -5 to have the Soloist play the notes more “on the beat” than
other jazz Soloists.
Adjust the 8th note spacing by -5 to have your Soloist play 8th notes in a more even
feel than other jazz Soloists.
If you have the number of the RealTracks instrument to edit, you can select it by clicking on the [RealTracks #] button and
typing in the numbers.
The [< Previous #] [Next # >] buttons will step back and forth through the list of RealTracks Soloists to make your selection.
The Artist Name is given, and also the Style Names for styles that use the particular instrument.
The Holds Number and Holds Number ‘b’ Substyle identify the location of the files played when shots or held chords are
entered into a song. The “Normal” column applies to the normal version of RealTracks (e.g., an electric guitar RealTracks that
was recorded with an amplifier), and the “Direct Input” column applies to the Direct Input version of RealTracks (e.g., an
electric guitar that was recorded directly, bypassing an amplifier).
Holds dB offset ‘a’ substyle / Holds dB offset ‘b’ substyle: The volume level of the Holds that play can be adjusted in a range
of +/- 64 dB. There are separate settings for “a” and “b” substyles.
Audio Reverb for this RT: The Audio Reverb for the instrument can be adjusted.
[Set Medley RT]: Similar to the Soloist Medleys, it is possible to have multiple RealTracks instruments change in sequence.
Normal/Half/Double/Triple Time: The new élastique Pro V2 time stretching and pitch transposition engine by
zplane.development expands the possibilities for playing RealTracks in half, double, or even triple-time.
Technical Tip: This information is stored in a file called RTExtra.bin. If you plan to change these settings and want to preserve them, you
should make a backup copy of this file, because PG Music upgrades may overwrite it.
File Menu
New is used to blank the Chord Sheet and start a new song.
Open shows and opens all available file types (MGU, WAV, WMA, MP3, MID, KAR, CDG, and CDA). And it remembers
your preference, so you can restrict it to a certain file type.
Open Special opens a submenu with more options for opening songs.
Open Next Song and Open Previous Song will open the next/previous song in alphabetical order. If the song loaded has a file
name of “Paul,” choosing load-next-file will find the next file in alphabetical order after Paul, maybe it would be “Peter.”
Shift+F8 and Ctrl+Shift+F8 are the hotkeys for this.
Tip: If you’re working with a lot of Band-in-a-Box songs doing editing etc., remember the “Open Next Song” commands – they will save you a
lot of time!
Open (Using Standard Dialog) uses the standard Windows® dialog.
Open Filtered by Build-in Style lists only the songs in a folder with the current style.
Open with Melodies lists only the songs that have melodies (*.mg?).
Open Favorite Songs opens the dialog that shows the last 150 songs played.
Favorite Folders opens a list of recently used folders for quick access.
Open Karaoke (KAR) File allows you to open a Karaoke file, displaying the lyrics and chord symbols for the song.
Open SongPicker opens the SongPicker, which shows information for up to 60,000 songs. It has many filter features for
finding songs. You can also search songs that have similar chord progressions or melody fragments.
Open SongPicker in Current Folder opens the SongPicker in the current folder of the last loaded song.
Open SongPicker in Home Folder opens the SongPicker in the home folder, which is C:\bb\Songs or as set in the
SongPicker.
Open SongPicker in Favorite Folder launches the Favorite Folder dialog which allows you to choose any previously used
folder where a song was loaded from, and then open the SongPicker in that folder.
Open MIDI File loads a MIDI file into Band-in-a-Box and the MIDI file will play with the chords intelligently interpreted on-
screen. MIDI files read in Section Markers and show them as part markers.
Open MusicXML File imports a MusicXML file (.musicxml/.XML/.MXL) from your notation programs such as Finale,
Sibelius, and Guitar Pro to Band-in-a-Box.
Open ABC Notation Music File imports an ABC notation file.
Open Audio (WAV, WMA, MP3, WMV) will open an audio file in WAV, MP3, Windows® Media Player (WMA, WMV) or
CD Audio (CDA) format. Play back at 1/2, 1/4, or 1/8 speed for transcribing or analyzing.
Open Audio with Chords (WAV, WMA, MP3, WMV, CDA) will open a WAV, WMA, MP3, WMV, or CD Audio file and
also figure out the chords and bar lines.
Find File finds a Band-in-a-Box song (or any file that Band-in-a-Box can open), including filtering by words found in the file
name or any text in the file.
Revert to Saved reloads the current song in the last saved state.
Save Song saves the current song under original title.
Save Song as... is to save the current songs with a different name or in a different location.
Save Special opens a submenu with more options for saving songs.
Save Song with Patches and Harmony: All settings are normally saved with Band-in-a-Box files. If you want to save certain
patches with a song, then type in the number of the patch (instrument) that you would like. Leave the other instruments at zero
(0) for No Patch Change. Remember that - as with all other Band-in-a-Box functions - you use the General MIDI number for
the instrument, regardless of the synth you are using. You can also freeze selected tracks in this dialog.
Save Song as MIDI File saves the song as a Standard MIDI file. You can save in Type 1 (multi-tracks) or Type 0 (single
track) files. Karaoke MIDI files are also supported.
Save Song as MusicXML File: Band-in-a-Box supports MusicXML so you can easily export your Band-in-a-Box songs into
notation programs such as Finale, Sibelius, and Guitar Pro, while still retaining the chords from the Band-in-a-Box song.
Save Song as ABC Notation File allows you to save the song as an ABC notation file. ABC notation is the simple text-based
notation system used by musicians worldwide to store chords, melody, and lyrics of songs. You can find out more information
about the songs and ABC notation at abcnotation.com.
Edit Menu
Note: If you select (highlight) a region by dragging the mouse and then choose one of the Edit menu commands, the dialog will automatically
adjust to the correct values, based on the region that you’ve highlighted.
Undo and Redo allow you to undo or redo most operations including track generation.
Cut functions like a delete command to remove bars from a song.
Copy is to copy chords to a clipboard. Copying a section of chords can be done in the same manner as copying text in a
Windows® word processor. To select the region to copy, place the mouse cursor at the bar to begin the selection. Then, holding
down the left mouse button, drag the mouse over the region. As you do this you will see that the region will be inverted (i.e.,
looks dark). When you have selected the desired region of chords to copy, release the mouse button. Copy the selected region to
the clipboard by using the keystrokes Ctrl+C or selecting the Edit | Copy menu item.
Copy Special opens a submenu with more options for copying.
Copy From…To… / Copy Breaks (Rests/Shots/Holds): One of the best ways to copy chords is the Copy From… To…
command, or pressing Alt+C, which launches the Copy Chords and/or melody dialog. The Copy Rest command will similarly
bring up the Copy Rests dialog to allow copying of rests. These dialogs allow you to specify the number of bars to copy, the
location to copy to, and the option to copy the Chords, Melody, Soloist, and/or Lyrics.
Copy/Move Tracks allows copying or moving data (audio and/or MIDI) from one track to another.
Copy Song(s) to Text on Clipboard or File(s) allows you to select the items to include when you copy the chords in the song.
It also allows you to copy or save all songs in a specific folder to the clipboard or save them as text file(s).
Paste: Assuming you have already copied some chords to the clipboard, you are then ready to paste the copied chords into
another part of your Chord Sheet. Move the highlight cell to the bar to begin the paste of chords. Copy the chords at the
highlighted bar by using the keystrokes Ctrl+V or selecting the Edit | Paste menu item.
Tip: The copied section remains in the clipboard and can be used repeatedly. If your song is in the form verse-verse-bridge-verse, you can
simply copy the first verse to the clipboard, and then paste in the other verses. The clipboard contents remain even if you load in a new song,
so you can copy and paste between songs.
Paste Special - from Clipboard Text to Song(s) allows you to select the items from the clipboard and the destination of the
paste. You can paste them into a new song or the current song, or save them as a new song. If multiple songs are copied on the
clipboard, you can use an option to save them all as song files.
Erase From… To… launches the Erase Chords and/or melody dialog, which allows you to specify the number of bars to erase
and option to erase the Chords, Melody, Soloist, and/or Lyrics.
Insert Bar(s) inserts a certain number of bars into the Chord Sheet.
Delete Bar(s) removes a certain number of bars from the Chord Sheet.
Nudge Chords/Melody feature allows moving a range of chords by any number of bars and beats.
Song Form opens a submenu with options for a song form.
Song Form Dialog (Arrange song like AABACAA) allows you to define sections of a song (A, B, C, etc.), and then rearrange
the song by typing the form you want (e.g., AABABAACA.)
Settings for This Song opens the Song Settings dialog for settings such as endings, tags, style variations, pushes, rests, and
chord embellishments to make your song interesting and varied. The dialog can also be accessed by pressing the [Song
Settings] button on the main screen.
Repeats/Codas/1st-2nd Endings: You can add repeats and endings so that the Lead Sheet window will display and print using
1st /2nd endings. You can add your own repeats and endings by choosing this menu command to open the Edit Repeats and
Endings dialog.
Generate Chords for Intro will launch the Generate Intro dialog where you can specify the characteristics of the intro you
wish to generate. For more information on this feature please refer to the Automatic Intro section.
Reduce (durations of chords by 1/2) cuts chord durations by 50% (e.g., 4beats>>2beats; 2beats>>1beat).
Expand (durations of chords by 2) doubles the durations of chords (e.g., 1beat>>2beats; 2beats>>4beats).
Unfold (Convert to 1 Big Chorus): Choose this command to unfold a multi-chorus song into one BIG chorus. When selected,
Band-in-a-Box will display all choruses and verses of a song without loops or repeats. It is useful, for instance, when you have
What add-ons do I have? will search your directory to tell you which add-ons you have and which you don’t.
Language Selection allows you to change language from English to another language for display. If there are other languages
supported by your version of Band-in-a-Box, then they will be displayed in this dialog. International language versions are
available for download from https://www.pgmusic.com/support.bbw.international.htm.
MIDI Patch Maps, etc.
Save Default Configuration (Mysetup.DK file) will rewrite the Band-in-a-Box configuration file (Mysetup.DK) with your
current settings. This file contains:
- MIDI Channels/Patches/Volumes/Reverb/Chorus/Bank
- Patch Map
- Favorite Patches, Favorite Combos settings
- Drum Kit
Save Alternate Drum/Patch File .DK and Load Alternate Drum/Patch File .DK allow you to save different custom drum kits
or load preset or custom kits.
Display General MIDI Patch Numbers opens the General MIDI Patch List for reference.
Send a SysEx File (*.SYX) is a command that sends SysEx information to your MIDI device.
Whether you want to load different patches (or ones you have “tweaked” with a patch editor/librarian such as the SC-Pro
Editor/Librarian) into your MIDI device or whether you have a synth that requires a SysEx to set it to a certain mode, you can
easily send SysEx files with a configurable delay (the default is 100 ms).
If you want to send a SysEx file to your MIDI device automatically at the start of each session, you need to make a file called
STARTUP.SYX, and put it in the C:\bb directory. Then, each time the program is started, it will send the appropriate SysEx
commands contained in this file to your MIDI device.
If you need to send a SysEx file at any time during a session, choose the Options | MIDI Patch Maps, etc. | Send a Sys-Ex File
(*.SYX) option. This launches a window from which you can choose a file to send. Since some MIDI devices require a delay
time between parts of a SysEx message, there is a default delay value of 100 ms between each part of the message.
If you need to change the default delay, go to the Options | MIDI Patch Maps, etc. | Make an Advanced Patch map menu item
and enter the Sys-Ex Delay to a value in milliseconds (ms). If it is set to 0 ms, the program will revert to the default of 100ms.
The smallest delay setting is 1(ms).
Technical Notes:
SysEx files are files that can be made with programs such as PG Music’s PowerTracks Pro Audio or SC-Pro Editor/Librarian. They begin with
a F0(hex) byte and end with a F7 byte.
Examples where you might want to use a SysEx file with Band-in-a-Box are:
- Employing a custom setting or patch you have made with the SC-Pro Editor /Librarian.
- Sending a General MIDI mode ON message automatically when Band-in-a-Box boots up.
Choose Patch from General MIDI Patches allows you to select a patch for the currently selected instrument from an
organized list of GM patches.
Choose Patch from Higher Bank allows you to select a patch using the advanced search and higher bank/patch support
capabilities.
Make a Patch Map (Advanced Settings): Patch maps contain information for mapping the patches and drum notes to your
synthesizer as well as Velocity offset, Octave offset, bank Controller 0 setting, bank Controller 32 setting, etc. There are also
advanced options like sending a SysEx file by loading the .DK file.
Edit these settings in the Options | MIDI Patch Maps, etc. submenu by choosing Make an Advanced Patch map.
For each of the Band-in-a-Box parts you can assign up to 10 “favorite” General MIDI instruments.
Note: If you use a custom patch map it will convert your synth’s non-GM patch numbers, always enter GM patch numbers for the favorite
instruments.
The [Patch List] button displays the General MIDI Patch List of instrument names and patch numbers.
The [Combos] button opens the Favorite Combos dialog.
This dialog allows you to save up to 10 of your favorite instrument combos. For example, you could set up Combo #1 to be an
Acoustic Jazz combo which would send out patches like Acoustic Bass, Acoustic Piano, Acoustic Guitar, Flute, etc. After you
finish typing in the instrument patch numbers select the [Save] button.
Play Menu
Note: Most commands in the Play menu are performed by onscreen buttons or by the keystrokes listed to the right of the menu command.
Play: This plays the current arrangement from the start without regenerating the parts, unless they have not yet been generated. Edits to
accompaniment parts are kept.
Play Special opens a submenu with more options for playing the song.
Play (with Generation): This generates a new arrangement and plays the song.
Play (with no Generation): This plays the song without generating a new arrangement.
Generate (even if tracks are frozen): When you do this, the song will regenerate, the tracks will get rewritten, and the song
will stay frozen. So, if you’re freezing songs to get the instant playback with RealTracks but get tired of the “same-old” frozen
arrangement, just press Shift+Play, generate a new arrangement, and press Save. Then the new “fresh-frozen” arrangement will
play instantly, even with many RealTracks.
Tip: Obviously, you wouldn’t use this feature to force regeneration of a frozen song if you have made custom edits to the song that you don’t
want to lose, unless you’ve saved the song and have a backup copy.
Play from Bar …: Choose a chorus and bar to play from with the current arrangement. Tracks won’t be regenerated. Use this
command during playback to jump to any bar in the song.
Play from Current Position: When the song is stopped this command starts playback again at the bar with the highlight cell.
Go (Open and Play): This launches an Open File dialog for selection of any song in any directory. The selected song loads and
plays automatically in Band-in-a-Box.
Stop: This stops playback or recording. To resume playback from the current bar, use the Play From Current Position command
or the [Play from Bar…] toolbar button. To play from the start of the song, press the [Play] toolbar button.
Melody Menu
Track Type: Normally, you’d leave the track type set to Single. But you can set it to:
- Multi (16) -Channel – All channels get preserved, and outputted on the channels, this would be useful for importing an entire
MIDI file and playing it from the Melody channel (using a silent style).
- Guitar – Channels 11 to 16 will display on the guitar as strings 11 to 16, TAB will show, the notation will be up an octave,
and the MIDI file will contain the channels preserved.
- Piano – In this mode, channels 8 and 9 are treated as the left and right hand of a piano part.
- Selecting any one of Bass, Ukulele, Mandolin, Banjo (5-string), or Violin will display the correct tablature in the Notation
window and the correct fretboard in the Guitar window.
- Set the track to match any of the 11 alternate guitar tunings, such as DADGAD, Open G, or Double Drop D, supported by
Band-in-a-Box. Then you will see the correct notes on the guitar fretboard, in the notation and tablature.
- If the track has drums that use GM Drum notes, you can select Drums to see drum notation.
Melodist – Generate Melody and Chords launches the Melodist feature.
Melodist Maker submenu items allow you to edit Melodist files using the Melody Maker.
Sequencer Window for Multi-Channel Melody: There are 2 tracks in Band-in-a-Box to add your own recordings. These are the
Melody and Soloist tracks. Normally, you would want a single part on each of them, but since MIDI information can have
separate channels, it is possible to store 16 separate parts on each of the Melody and Soloist tracks. When the Melody or Soloist
track has been set to “Multi (16)-Channel” we refer to this as “Sequencer Mode.” Selecting this command will then launch the
Sequencer Window. Then you can customize which channels will play and display.
Edit Melody Track is a submenu of editing options.
Import Melody from MIDI File allows you to import MIDI data from a file (*.MID) into the Melody track.
Import Melody from Clipboard allows you to import MIDI data that has been pasted into the clipboard (e.g., from a sequencer
such as PowerTracks).
Record Melody launches the Record Melody dialog to record a MIDI melody.
Record Melody from Bar starts recording at the current location of the highlight cell after playing a two-bar lead-in.
Step Edit Melody allows you to enter/edit a melody in step time from the Notation window. This uses an event list.
Soloist Menu
Track Type: Normally, you’d leave the track type set to Single. But you can set it to:
- Multi (16) -Channel – All channels get preserved, and outputted on the channels, this would be useful for importing an entire
MIDI file, and playing it from the Melody channel (using a silent style).
- Guitar – Channels 11 to 16 will display on the guitar as strings 11 to 16, TAB will show, the notation will be up an octave, and
the MIDI file will contain the channels preserved.
- Piano – In this mode, channels 8 and 9 are treated as the left and right hand of a piano part.
- Selecting any one of Bass, Ukulele, Mandolin, Banjo, or Violin will display the correct tablature in the Notation window and
the correct fretboard in the Guitar window.
- Set the track to match any of the 11 alternate guitar tunings, such as DADGAD, Open G, or Double Drop D that are supported
by Band-in-a-Box. Then you will see the correct notes on the guitar fretboard, in the notation and tablature.
- If the track has drums that use GM Drum notes, you can select Drums to see drum notation.
Generate and Play a Solo opens the Select Soloist dialog where a preset Soloist style can be selected or your own Soloist can be
defined.
Soloist Maker is a submenu of editing Soloists files.
Start a Soloists File allows you to make and edit Soloist styles saved under the filename of your choice. See Soloist Edit
dialog for additional details on importing/exporting/saving Soloists.
Edit a Soloists File opens an Open File dialog where you can select any Soloist file (*.SOL) to edit. To edit the Soloist you are
using, use the Edit Current Soloist File command.
If you want to make your own Soloists or modify an existing Soloist, use the Soloist Maker (edit) module. The Soloist Maker
allows you to define the parameters essential to a Soloist’s playing, such as instrument range (i.e., tenor saxophone), extra
legato playing, playing more on top of the beat, playing straighter 8th notes than usual swing 8th notes. In addition, you can set
phrasing options, such as how long the phrase should be, and how much “space” to leave between phrases. You can also set
how “outside” the playing should be.
Edit Current Soloists File opens the Select Soloist dialog with the currently installed Soloists file.
Refresh Soloist allows the Soloist full access to all solo ideas contained in its database. Use to refresh after several Soloists
have been made.
OK to Load Soloists with Songs: Enable this option if you want Soloists to be automatically loaded with a song that was saved
with Soloist information.
Allow Soloist Harmony (on THRU Harmony): Enable this option to permit the Soloist to utilize the Harmony features. This
will allow the Soloist to make a harmonized solo with the harmony of your choice. See the Select Soloist dialog for additional
details.
Sequencer Window for Multi-Channel Soloist: There are two tracks in Band-in-a-Box to add your own recordings. These are
the Melody and Soloist tracks. Normally you would want a single part on each of them. But, since MIDI information can have
separate channels, it is possible to store 16 separate parts on each of the Melody and Soloist tracks. When the Melody or Soloist
track has been set to “Multi (16)-Channel” we refer to this as “Sequencer Mode.” Selecting this command will then launch the
Sequencer Window. Then you can customize which channels will play and display.
Edit Soloist Track is a submenu of editing options.
Audio Menu
The Record Audio function is used to record audio using a microphone plugged into your sound card or a guitar (or mixer)
plugged into the line-in on your sound card.
The next two items, Record Audio and MIDI (Melody) and Record Audio and MIDI (Soloist) refer to the situation where you
want to simultaneously record audio (vocals etc.) as well as MIDI. You can record MIDI to any track.
The Plugin menu command refers to running a plug-in audio effect. This applies an audio effect such as Reverb or Chorus to
the already recorded audio part. Band-in-a-Box comes with a large selection of high-quality audio effects built-in, such as
Compressor, Gate, Distortion, Reverb, Echo, Chorus, Flanger, Ring Mod, Tremolo, Tone Control, Graphic EQ, Parametric EQ,
Gain Change, De-Ess, Auto-Wah, Pitch Shift, Exciter, Enhancer and Hum Filter. DirectX plug-ins from PG Music and other
makers are also supported.
Edit Audio shows a submenu with options for editing the Audio track.
Copy Fist Chorus to Whole Song copies the first chorus of audio to the rest of the song.
Erase Audio from All Choruses is used to erase the entire Audio Track.
Erase Audio from Choruses will erase the First Chorus, Middle Choruses, or the Last Chorus as chosen from a list box.
Erase Region of Audio will erase a specified region of bars/beats of audio.
Adjust Volume Level of Audio Track changes the volume of the Audio track itself. It uses a sophisticated peak-limiting
algorithm to ensure that increases in the volume do not result in clipping of the sound, which would be heard as a loud
distortion. It accepts units of decibels (dB). Zero means no change in the level, whereas +6 would be a doubling of the sound,
and –6 halves the sound level.
Timeshift Audio (ms) is used to time shift the whole Audio track a certain number of milliseconds. Normally you wouldn’t
have to time shift a track at all. There are settings in the Audio Settings dialog that can adjust for synchronization differences
between your sound card and MIDI devices (for example, the VSC has a 430ms latency). But the time shift audio command
can be useful in special cases.
Tip: 1000ms = 1 second. Positive values move the Audio track ahead, negative values move it back.
Insert Silence in Audio Track lets you insert silence of the specified length at the specified location. For example, if you
decide to add an extra 2 bars to the intro in Band-in-a-Box, and you’ve already recorded an audio, you should insert 2 bars (8
beats in a 4/4 time signature) into the Audio track as well.
Delete Region of Audio Track will delete a region of audio, eliminating the created gap.
Convert Channels (Mono/Stereo) allows you to convert the Audio track from stereo to mono, or vice versa. There is an option
to choose the percentage of each channel.
Audio Drivers/Settings opens the Audio Settings dialog where you can select an audio driver (WAS, ASIO, or MME) or the
settings.
Playback Mixer / Playback VU Meter takes you directly to the Windows® Playback control to adjust volumes on your sound
card. Note that not all sound devices have VU meters.
Recording Mixer / Recording VU Meter takes you directly to the Windows® Recording control to adjust volumes on your
sound card. Note that not all sound devices have VU meters.
Export Song as Audio File allows you to save the song as an audio file.
Import Audio (WAV, WMA, MP3, WMV) will open an audio file in WAV, MP3, Windows® Media Player, or CD Audio
format.
Audio Edit Window launches the audio edit window where the wave file can be viewed and edited.
Audio Harmonies, Pitch Tracking, Fix Tuning opens the Audio Harmony dialog, which allows you to harmonize the audio or
correct out-of-tune notes.
Harmony Menu
Melody Harmony (Select) shows you the complete harmony styles list and allows you to choose one for the current Melody
track.
Thru Harmony (Select) shows you the complete harmony styles list and allows you to choose one for the current Thru track.
Favorite Melody Harmonies shows your favorite 50 harmony styles (based on recent usage) and allows you to choose one to
use on the Melody track.
Favorite Thru Harmonies shows your favorite 50 harmony styles (based on recent usage) and allows you to choose one to use
on the Thru track.
Real Time MIDI Harmonies: This feature allows you to play harmonies in real time. Use this with your MIDI keyboard (while
Band-in-a-Box is stopped). When the dialog is open, you can play a chord with the left hand (below the split point set in the
dialog), and the chord you play is and displayed in the dialog. Then, the notes that you play in the right hand will get
harmonized according to this left-hand chord. If you set the “Only Harmonize if Left hand chord held down,” you will be able to
control what notes get harmonized by holding down the chord when you want a note to be harmonized.
Audio Harmonies, Pitch Tracking, Fix Tuning opens the Audio Harmony dialog, which allows you to harmonize the audio or
correct out-of-tune notes.
Harmonies Maker shows a submenu with options for making or editing harmonies.
Start a New Harmonies File allows you to make and edit Harmony styles saved under your own filename.
Edit a Harmonies File allows you to edit a Harmony file that is in the C:\bb\Data directory.
Edit Current Harmonies File allows you to edit the Harmony file that is currently loaded on your system.
Convert Harmony to Melody Track converts a single line Melody track to include the current harmony selection, with options
to convert the whole song or specify a range of bars, to eliminate note overlaps, and loosen note start times.
Convert Harmony to Soloist Track converts a single line Soloist track to include the current harmony selection (On the Thru
harmony), with options to convert the whole song or specify a range of bars, to eliminate note overlaps, and loosen note start
times.
Harmony Settings shows a submenu with options for using harmonies.
OK to Load Harmonies with Songs: Enable this menu item if you want to load any harmony settings that were
saved/embedded in a given song.
Save Harmony with This Song: Enable this menu item to allow Band-in-a-Box to embed the harmony settings for the current
song so that they may be recalled automatically at a later time.
Change Harmony with New Chord: Enable this menu item to allow the program to vary the harmony characteristics (e.g.,
inversions) each time a new chord is encountered in the song.
Allow Melody Harmony: Enable this menu item to allow harmonies on the Melody MIDI channels.
Allow Thru Harmony: Enable this menu item to allow harmonies on the Thru MIDI channels.
Allow Soloist Harmony (on THRU Harmony): Enable this menu item to allow the Thru MIDI channels to utilize the harmony
features for the Soloist track.
Use Passing Harmonies for THRU: When playing along on a MIDI keyboard (or the Wizard) using a Thru harmony, you can
use passing harmonies. For example, on a C7 chord, with an Ab note, the harmony might be a B diminished chord, which is a
passing harmony.
Only THRU Harmonize if note held down = 36 (C3): By setting this option you can specify to only harmonize the note if a
certain note is held down. (The default note is a C two octaves below middle C.)
Window Menu
The Window menu launches various windows in Band-in-a-Box.
Notation opens a submenu with options for Notation display for your song.
Notation (or Chords) Window toggles between the notation and the chord sheet views.
Movable Notation Window opens a movable and resizable notation window.
Help Menu
Index lists all the Help topics. Type in a keyword under the “Index” tab to go to the topic you want.
Help Topics shows a submenu with options to open help topics.
Topic Search opens the Help file where you can search the Table of Contents or the Index or use the Search feature to find
your topic.
Using help has Windows® tips for using Help files.
How to…opens a categorized list of topics. It’s a fast way to find out about a particular feature or operation.
Basics goes directly to the “Basics” introduction to Band-in-a-Box.
Tutorials shows submenus with options to open detailed, step-by-step instructions for Band-in-a-Box.
Update, Add/On and other Product info shows other Band-in-a-Box add-ons, PG Music Inc. products, and contact
information.
ReadMe (for Latest info not in manual) documents the latest features, plus an archive of earlier updates.
Newest Features describes the new features in the current version.
Feature Browser opens the Feature Browser dialog that lists many features in Band-in-a-Box and allows you to browse them,
find the feature by text filter, read descriptions about the feature, find how to launch the feature, access to the online information
or video about the feature, and do more.
Program Manuals (pdf) has a submenu with options for opening the program manuals.
Display Program Manual will open a .pdf file of the full Band-in-a-Box manual in Acrobat Reader. Follow the bookmarks to
find specific topics.
Display Program Upgrade Manual will open a .pdf of the upgrade manual for this particular version of Band-in-a-Box, which
may include new documentation not yet added to the full manual. The upgrade manual is often a more convenient way to
reference the new features in Band-in-a-Box without looking through the full manual.
Show Help Hints: Band-in-a-Box has comprehensive fly-by hints that appear when you move over an item. These include hints
for the dialog boxes and various windows. You can set the hints to display none, basic, or detailed information.
Tip of the Day: This feature can be set to run automatically when Band-in-a-Box opens. If you want to add your own tips, you
can edit the BBW.TIP file. Just put a tip on a single line (no carriage return till the end of the tip). Tips are limited to 255
characters per tip. Band-in-a-Box automatically compiles the BBW.TIP file at startup of the program to a binary file called
BBW.TPB.
Check for Updates: User can check/download/pause/continue/install for a newer version (not free), newer build (free), and
updated RealTracks files (free). You can set whether you want any checking for updates at boot up to be done, and if so, how
Chord List
Commonly used chords are displayed here in bold type.
Notes:
It is not necessary to type upper or lower case. The program will sort this out for you.
Any chord may be entered with an alternate root (“Slash Chord”) e.g.: C7/E = C7 with E bass.
Separate chords with commas to enter 2 chords in a 2-beat cell, e.g., Dm,G7
Major Chords
C, Cmaj, C6, Cmaj7, Cmaj9, Cmaj13, C69, Cmaj7#5, C5b, Caug, C+, Cmaj9#11, Cmaj13#11
PG MUSIC INC.
29 Cadillac Avenue
Victoria, BC V8Z 1T3
Canada
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Index
K Quick Copy ....................................................................... 114 Erase Chords and/or Melody..................................................... 113
List........................................................................................ 376 Event List Editor ....................................................................... 245
MicroChords ......................................................................... 107 Event List Filter ........................................................................ 246
MIDI Chord Wizard ............................................................. 270 Extension .................................................................................. 110
MIDI Keyboard Entry .......................................................... 106 External Devices ......................................................................... 88
Multiple Chords .................................................................... 107 External Hard Drive ...................................................................... 8
Nudge ................................................................................... 150 Extra Style Settings ................................................................... 315
Preview ................................................................................. 110 F5 .............................................................................................. 153
Reharmonist.......................................................................... 118 Factory reset.............................................................................. 355
Rests ..................................................................................... 112 Fadeout Ending ........................................................................... 81
Search and Replace............................................................... 116 Fake Sheet ........................................................................... 62, 213
Shortcuts ............................................................... 107, 354, 377 Fakebook................................................................................... 221
Shots ..................................................................................... 112 Favorite Folders .......................................................................... 73
Unfold........................................................................... 150, 352 Favorite Instruments ................................................................. 362
Chorus ................................................................................. 16, 106 Favorite Songs ............................................................................ 71
Clef ................................................................................... 210, 222 Feature Browser .......................................................................... 17
Concert Pitch .............................................................................. 79 File Associations ......................................................................... 73
Conductor ........................................................................... 87, 100 File Menu .................................................................................. 349
Convert Patch Lists ..................................................................... 91 Find Song Files ......................................................................... 288
Convert Track to C7 Chord....................................................... 321 Fix ............................................................................................... 53
Copy Fix Sour Notes .......................................................................... 264
Chords .......................................................................... 113, 114 Fold ........................................................................................... 151
Chords/Melody ..................................................................... 113 Force Accidental ....................................................................... 207
Rests ..................................................................................... 112 Forced Rests.............................................................................. 205
Copy/Move Tracks ................................................................... 149 Fourths Harmonies .................................................................... 342
Count-in and Metronome Options .............................................. 81 Freeze.......................................................................................... 83
Coyote WT................................................................................ 291 Fretlight..................................................................................... 294
Custom MIDI Styles ................................................................. 137 General MIDI 2 ..................................................................... 11, 90
DAW ......................................................................................... 289 Generate 7 Variations of WAVs ............................................... 181
Digitech Vocalist ........................................................................ 88 Generate Chords for Intro ................................................. 117, 228
Direct Input ............................................................................... 173 Generate Guitar Chord Solo ...................................................... 234
Display Options .......................................................................... 64 Generate Scales ......................................................................... 286
Download and Install ............................................................ 8, 288 Generate Syntetic Vocal.................................................... 206, 261
Drag and Drop .......................................................................... 289 Global Overrides ......................................................................... 73
Options ................................................................................. 290 GM ............................................................................................ 356
Driver Latency ............................................................................ 10 GM2 ...................................................................................... 11, 90
Drop Station .............................................................................. 289 Grace Notes............................................................................... 237
Drum Count-in ............................................................................ 82 Guitar
Drum Fills ........................................................................... 65, 121 Alternate Tuning ................................................................... 280
Drum Kit ................................................................................... 284 Guitar Chord Solo ..................................................................... 234
Settings ................................................................................. 286 Guitar Settings .......................................................................... 281
Drum Kit Definition.................................................................. 361 Guitar Styles ............................................................................. 311
Drum Notation .................................................................. 200, 203 Guitar Tuner.............................................................................. 293
Drum Stems .............................................................................. 190 Guitar Tutor ...................................................................... 278, 281
Drum Volumes.......................................................................... 361 Guitar Window ......................................................................... 279
Drums Window ......................................................................... 284 Toolbar ................................................................................. 281
Duration Lines .................................................................. 208, 209 Guitarist
DX ............................................................................................ 268 Select Guitarist ..................................................................... 234
DXi ............................................................................................... 9 Hard Drive version ........................................................................ 8
Ear Training Tutor .................................................................... 274 Harmony
Ear-training games .................................................................... 276 Audio Harmonies.................................................................. 267
Edit Menu ................................................................................. 352 Changing at any bar .............................................................. 154
Edit Settings for Current Bar .................................................... 153 Convert Track to Harmony ................................................... 145
Editable Notation ...................................................................... 202 Edit ....................................................................................... 340
Right-Click Menu ................................................................. 205 Live Harmony....................................................................... 368
Email......................................................................................... 159 Select .................................................................................... 145
Embellishment ............................................................................ 80 Harmony Channels & Settings .................................................. 360
Endings ................................................................................. 79, 80 Harmony Menu ......................................................................... 368
428 Index
Held Chords.............................................................................. 112 Mixer ...................................................................................... 58
Help Menu ................................................................................ 370 Overview ................................................................................ 50
Hi-Q MIDI Sound....................................................................... 94 Sizable Window ..................................................................... 50
Humanize ................................................................................. 245 Status Bar ............................................................................... 51
Hybrid Styles ............................................................................ 319 Toolbars ................................................................................. 54
Import MIDI File ...................................................................... 243 Track Radio Buttons .............................................................. 51
Import Song .............................................................................. 106 Margins............................................................................. 216, 223
Install Manager ..................................................................... 8, 288 Master Tuning .......................................................................... 293
Installation .................................................................................... 8 Medley Maker .................................................................. 158, 226
Intelligent Guitar ...................................................................... 311 Melodist .................................................................................... 226
Interpret Chords from MIDI ..................................................... 270 Melodist Maker ........................................................................ 346
Interval Tutor............................................................................ 274 Melody
intrface.bbw .............................................................................. 357 Adding ......................................................................... 144, 239
Intro Chords...................................................................... 117, 228 Copy ..................................................................................... 113
iPhone ....................................................................................... 298 Edit ....................................................................................... 245
Jazz Chord Symbol ................................................................... 209 Embellishing ................................................................ 144, 236
Jazz Down Chords .................................................................... 117 Entering in Notation Window .............................................. 240
Jazz Up Chords ......................................................................... 117 Harmonizing ........................................................................ 145
jBridge .......................................................................................... 9 Importing from MIDI File .................................................... 243
Jukebox..................................................................................... 103 Loosen Start Times .............................................................. 145
K Quick Copy........................................................................... 114 Recording ..................................................................... 144, 239
Karaoke .................................................................................... 220 Melody Embellisher ......................................................... 144, 236
CDG Files ............................................................................ 220 Settings................................................................................. 236
KAR Files ............................................................................ 161 Melody Menu ........................................................................... 363
Key ..................................................................................... 16, 105 Melody Wizard ................................................................... 88, 240
Latency ................................................................................. 10, 14 Memo ....................................................................................... 154
Layers ......................................................................................... 63 Menu
Lead Sheet ................................................................................ 212 Audio ................................................................................... 367
Fake Sheet Mode .................................................................. 213 Edit ....................................................................................... 352
Harmony Display ................................................................. 214 File ....................................................................................... 349
Margins ................................................................................ 216 Harmony .............................................................................. 368
Memo ................................................................................... 217 Help ...................................................................................... 370
Options ................................................................................. 216 Melody ................................................................................. 363
Lead-in Counts ........................................................................... 81 Options ................................................................................. 355
Linear View .............................................................................. 152 Play ...................................................................................... 362
Live Harmony........................................................................... 368 Soloist .................................................................................. 365
Local OFF ................................................................................ 357 Window ................................................................................ 368
Local ON .......................................................................... 357, 359 Metronome ................................................................................. 81
Looping ................................................................................ 56, 78 MGU files ................................................................................. 157
Overall Setting ....................................................................... 74 MicroChords ............................................................................. 107
Screen................................................................................... 200 MIDI Chord Wizard ................................................................. 270
Section ................................................................................... 66 MIDI Driver Wizard ..................................................................... 8
Loops ........................................................................................ 138 MIDI File Options .................................................................... 162
Loosen Start Times ................................................................... 145 MIDI File to Style .................................................................... 321
Lyrics........................................................................................ 217 MIDI Instruments ....................................................................... 89
Bar-Based Lyrics................................................... 142, 218, 221 MIDI Keyboard .................................................................. 87, 106
Big Lyrics Window .............................................................. 220 MIDI Keyboard Wizard...................................................... 87, 240
Conversion ............................................................................. 74 MIDI Monitor ........................................................................... 293
Copy to Clipboard ................................................................ 221 MIDI Normalize ................................................................... 79, 88
Document Window .............................................................. 219 MIDI Options ........................................................................... 359
Event List ............................................................................. 218 MIDI Settings ........................................................................... 360
Line-Based Lyrics ................................................................ 217 MIDI SuperTracks .............................................................. 98, 132
Lyric Edit Window............................................................... 218 MIDI Track Picker ................................................................... 137
Lyric Window Options ......................................................... 220 MIDI/Audio Drivers Setup ........................................................... 8
Menu .................................................................................... 219 MiniBurn .................................................................................. 165
Note-Based Lyrics................................................................ 218 Minimize Rests ......................................................................... 205
Main Screen Misc. Style More Settings ........................................................ 316
Chord Sheet ............................................................................ 62 Misc. Style Settings .................................................................. 314
Index 429
Mixer .................................................................................... 58, 83 Velocity ........................................................................ 208, 210
MME ........................................................................................... 14 Nudge Chords ........................................................................... 150
Motif ......................................................................................... 108 Open............................................................................................ 68
Multi-Channel ........................................................... 144, 214, 241 ABC Notation File .................................................................. 73
Multi-Drums ............................................................................. 192 Audio File ............................................................................... 73
MultiRiff ................................................................................... 177 Favorite Folders ...................................................................... 73
MultiStyles........................................................................ 120, 130 Favorites ................................................................................. 71
Music Replay ............................................................................ 276 Karaoke File ........................................................................... 72
MusicXML File .................................................................. 72, 160 MIDI File................................................................................ 72
Mute Track.................................................................................. 83 MusicXML File ...................................................................... 72
Mutes .......................................................................................... 59 Next Song ............................................................................... 72
MXL File .................................................................................... 72 Previous Song ......................................................................... 72
Natural Arrangements ........................................................... 79, 81 SongPicker.............................................................................. 68
Non-Concert Visual Transpose ............................................. 16, 99 Options Menu ........................................................................... 355
Normalize Velocity ............................................................... 79, 88 Output Chords to External Device .............................................. 88
Notation .................................................................................... 199 Output Chords to Track............................................................... 89
Beat Resolution .................................................................... 203 Panning ................................................................................. 59, 84
Bends .................................................................................... 205 Part Markers........................................................................ 65, 120
Chord Step Advance ............................................................. 200 Patch
Clef ....................................................................................... 210 Changing at any bar .............................................................. 154
Drum Notation .............................................................. 200, 203 Patch List Convert....................................................................... 91
Duration Lines ...................................................................... 209 Patch Map ................................................................................. 360
Edit Note Values................................................................... 206 Patches
Editable................................................................................. 202 Allow Change ....................................................................... 359
Editing Notes ........................................................................ 207 Patches on Higher Banks ............................................................ 90
Entering Notes ...................................................................... 203 PedalBass .................................................................................... 80
Entering Rests....................................................................... 204 Performance Track .................................................................... 167
Forced Rests ......................................................................... 205 PG Music Reverb ...................................................................... 197
Guitar Tab Entry ................................................................... 202 Piano Hand-Split ............................................................... 211, 234
Lyrics.................................................................................... 217 Piano Roll Window ................................................................... 247
More Options ........................................................................ 211 Piano Window........................................................................... 283
Notation Symbols ................................................................. 205 Pick a Loop ............................................................................... 138
Note Duration ....................................................................... 203 Pitch Invasion ........................................................................... 276
Note Properties ..................................................................... 212 Play ................................................................................. 17, 56, 78
Options ................................................................................. 208 Play Along Wizard.............................................................. 87, 240
Other Options ....................................................................... 211 Play Loop .................................................................................... 85
Resolution............................................................................. 202 Play Menu ................................................................................. 362
Rests ..................................................................................... 204 Playable Tracks ................................................................. 181, 204
Section Letters ...................................................................... 205 Plug-in Mode ............................................................................ 289
Section Text.......................................................................... 207 Options ................................................................................. 290
Staff Roll .............................................................................. 208 Plugin Settings (drag n drop) .................................................... 290
Standard ................................................................................ 201 Plugins Options ........................................................................... 60
Toolbar ................................................................................. 199 Practice ..................................................................................... 270
Transpose ............................................................................. 210 Practice Window ....................................................................... 273
Velocity Lines .............................................................. 208, 210 Preferences ................................................................................ 357
Video .................................................................................... 159 Arrangement Options ............................................................. 78
Note Audio Reverb ....................................................................... 197
Changing Pitch ..................................................................... 205 Big Piano Settings ................................................................ 284
Channel Numbers ................................................................. 209 Channels ............................................................................... 360
Colors ................................................................................... 209 Drum Kit............................................................................... 361
Duration ........................................................................ 203, 209 Fav.Patch .............................................................................. 362
Edit ....................................................................................... 206 General MIDI Patch Edit ...................................................... 360
Entering ................................................................................ 203 Global Overrides .................................................................... 73
Mouse Editing ...................................................................... 208 Guitar Settings ...................................................................... 281
Moving ................................................................................. 205 Harmony Channels & Settings ............................................. 360
Names ................................................................................... 209 Lead Sheet Options............................................................... 216
Offs ....................................................................................... 359 Lyric Window Options ......................................................... 220
Properties .............................................................................. 212 MIDI File Options ................................................................ 162
430 Index
MIDI Options ....................................................................... 359 Settings................................................................................. 168
MIDI Settings....................................................................... 360 Shots..................................................................................... 170
Notation Options .................................................................. 208 Stems .................................................................................... 173
Open/Save ............................................................................ 357 Thickening ........................................................................... 184
Plugin Settings ..................................................................... 290 Using in Songs ................................................ 97, 133, 171, 175
RealDrums Settings.............................................................. 188 Video .................................................................................... 185
RealTracks Settings.............................................................. 168 Volume Adjust ..................................................................... 169
Drum Kit .............................................................................. 361 Recently Played Songs ............................................................... 71
Soloist/Melodist ................................................................... 232 Record
Transpose ............................................................................... 74 Wizard .................................................................................. 240
Preview Chords ........................................................................ 110 Record Audio ................................................................... 146, 259
Print .......................................................................................... 221 Record Filter ............................................................................. 239
Margins ................................................................................ 223 Record MIDI .................................................................... 144, 239
Options ................................................................................. 221 Regenerate RealTracks ............................................................. 177
Progress Bar ............................................................................... 58 Regeneration window ............................................................... 178
Pushes .......................................................................... 80, 109, 237 Reharmonist.............................................................................. 118
Quantize ................................................................................... 245 Remix Full Vocal Songs ........................................................... 128
RealCharts ................................................................................ 169 Remote Control ........................................................................ 296
RealDrums .......................................................................... 95, 187 Render to Audio File ................................................................ 163
Artist .................................................................................... 174 Repeats ..................................................................................... 151
Audio Reverb ....................................................................... 197 Reset to factory ......................................................................... 355
Changing at any bar ..................................................... 154, 191 Rests ............................................................................ 80, 112, 204
Favorites............................................................................... 190 Copy ..................................................................................... 112
Groove Selection .................................................................. 137 Reverb ...........................................................................59, 84, 197
Instant Preview..................................................................... 189 Rhythm Guitar Chord Tutor ..................................................... 278
Making ................................................................................. 325 Roland RA Series ....................................................................... 88
QuickList................................................................. 96, 136, 191 Root .......................................................................................... 110
RealDrums Picker ................................................... 95, 136, 189 Sample Rate................................................................................ 14
Settings................................................................................. 188 Save .......................................................................................... 156
Stems .................................................................................... 190 ABC Notation File ............................................................... 160
Using in Songs ........................................................ 95, 136, 189 Audio File ............................................................................ 163
Volume Adjust ..................................................................... 188 MIDI File ............................................................................. 161
RealTracks ................................................................................ 168 MusicXML File.................................................................... 160
+/- Files ................................................................................ 170 Performance ......................................................................... 167
Artist .................................................................................... 174 Save Frozen Tracks .............................................................. 158
Assign RealTracks .................................................. 97, 133, 171 Save Notation as Video ........................................................ 159
Audio Reverb ....................................................................... 197 Settings................................................................................. 157
Best RealTracks ................................................................... 175 Text File ............................................................................... 161
Best Sub RealTracks ............................................................ 175 Scale Generation....................................................................... 286
Changing at any bar .............................................. 134, 154, 182 Section Letters .......................................................................... 205
Copy ..................................................................................... 180 Section Paragraphs ................................................................... 121
Cut........................................................................................ 180 Section Text.............................................................................. 207
Delete ................................................................................... 180 Section Text Layer ..................................................................... 63
Fix .......................................................................................... 53 Select Melody Harmony ........................................................... 145
Folder Location .................................................................... 169 Sequencer Mode ........................................................ 144, 214, 241
Generate 7 Variations of WAVs .......................................... 181 Set MicroChords....................................................................... 108
Holds .................................................................................... 170 Settings for Transpose ................................................................ 74
Instant Preview............................................................. 134, 172 Setup
Medleys ................................................................................ 183 Audio ..................................................................................... 11
MultiRiff .............................................................................. 177 MIDI ........................................................................................ 8
Panning ................................................................................ 184 sforzando .................................................................................... 94
Paste ..................................................................................... 180 Shots ......................................................................................... 112
Playable Tracks ............................................................ 181, 204 Simple Arrangements ........................................................... 80, 82
Pushes .................................................................................. 170 Simpler Arrangement ............................................................... 173
RealCharts ............................................................................ 169 Sinsy ................................................................................. 206, 261
RealTracks Picker ................................................... 97, 133, 171 Slide Tracks ................................................................................ 84
Reverb .................................................................................. 170 Soft Synth Latency Adjust .......................................................... 10
Saving .................................................................................. 187 Solo ............................................................................................ 59
Index 431
Adding .................................................................................. 147 About ...................................................................................... 15
Solo a Track ................................................................................ 83 Aliases .................................................................................. 129
Soloist Applying ............................................................................... 122
Best Soloist RealTracks ................................................ 147, 230 Band ....................................................................................... 77
Custom Solo ......................................................................... 232 Changing at any bar .............................................................. 154
Edit ....................................................................................... 342 Choosing........................................................................... 15, 75
Melody Influenced................................................................ 233 Current Style......................................................................... 122
Mode .................................................................................... 231 Enable/Disable...................................................................... 130
More Soloist & Melodist Settings ........................................ 232 Favorite................................................................................. 129
Select Soloist Dialog .................................................... 148, 231 Forced Styles ........................................................................ 130
Trade Four ............................................................................ 232 Hybrid Styles ........................................................................ 319
Wizard .................................................................................. 232 Instant Preview ............................................................... 76, 125
Soloist Maker ............................................................................ 342 Load Next Style .................................................................... 122
Soloist Menu ............................................................................. 365 Load Previous Style .............................................................. 122
Song Not Found ............................................................................. 122
ABC Notation File................................................................ 160 Recently Used....................................................................... 129
Allow Patch Changes ........................................................... 359 Replace MIDI w/ RealTrack ................................................... 81
Automatic Song Title ........................................................... 229 Song Titles Browser ....................................................... 76, 128
Chorus ............................................................................ 16, 106 StylePicker............................................................................ 123
Embellishment ........................................................................ 80 StyleMaker ................................................................................ 301
Endings Option ....................................................................... 80 Advanced Editing ................................................................. 318
Entering Chords .............................................................. 15, 107 Alternate Drum Note ............................................................ 306
Favorites ................................................................................. 71 Assign Instruments to Style .................................................. 318
Find ...................................................................................... 288 Bass Patterns......................................................................... 307
Framing .......................................................................... 16, 105 Define Custom Drum Kit...................................................... 305
Import ................................................................................... 106 Drum Patterns ....................................................................... 304
Key ................................................................................. 16, 105 Event List Editor................................................................... 319
Memo ................................................................................... 154 Extra Style Settings .............................................................. 315
New ...................................................................................... 105 Guitar Macros ....................................................................... 311
Opening .................................................................................. 68 Import Instruments ............................................................... 320
Part Markers ........................................................................... 65 Import Patterns from MIDI ................................................... 320
Recently Played ...................................................................... 71 Late Note .............................................................................. 319
Saving ................................................................................... 156 Making RealDrums............................................................... 325
Saving as Audio File ............................................................ 163 Menus ................................................................................... 301
Saving as MIDI File ............................................................. 161 Misc. More Settings .............................................................. 316
Saving as MusicXML ........................................................... 160 Misc. Style Settings .............................................................. 314
Saving as Performance ......................................................... 167 Override Guitar Style............................................................ 312
Saving as Text File ............................................................... 161 Overview .............................................................................. 301
Saving Chord Sheet as Video ............................................... 159 Pattern Velocity .................................................................... 318
Saving Frozen Tracks ........................................................... 158 Piano/Guitar/String Patterns ................................................. 309
Saving Settings ..................................................................... 157 RealTracks ............................................................................ 317
Settings ................................................................................... 80 Settings for Guitar Macros.................................................... 311
Simple Arrangements ....................................................... 80, 82 Slide Pattern ......................................................................... 321
SongPicker ............................................................................. 68 Soloist ................................................................................... 317
Tempo............................................................................. 16, 105 Style Checker ....................................................................... 321
Title ................................................................................ 56, 105 Style Log .............................................................................. 319
Song Form Maker ..................................................................... 119 Style Summary ..................................................................... 321
Song Title Generation ............................................................... 229 Toolbar ................................................................................. 303
Song Titles Browser............................................................ 76, 128 Trim Pattern .......................................................................... 318
SongPicker .................................................................................. 68 StylePicker .................................................................... 15, 75, 123
SoundTrack Generator .............................................................. 229 Instant Preview ............................................................... 76, 125
Staff Roll Notation .................................................................... 208 Options ................................................................................. 127
Standard MIDI File ........................................................... 161, 243 Song Titles Browser ............................................................... 76
Standard Notation ..................................................................... 201 Styles
Right-Click Menu ................................................................. 201 MultiStyles ................................................................... 120, 130
Status Bar .................................................................................... 51 Substyle ................................................................................ 120
Stems ................................................................................ 173, 190 Substyle..................................................................................... 120
Style SuperTracks ........................................................................ 98, 132
432 Index
Sync .......................................................................................... 359 Unfold....................................................................................... 150
SynthMaster Player ................................................................ 9, 91 Updates ..................................................................................... 370
System Requirements ................................................................... 7 UserTracks........................................................................ 135, 193
Tab.................................................................................... 202, 210 Development Settings for Current Bar ................................. 196
Tempo ................................................................................ 16, 105 Utility Track ....................................................................... 51, 139
Changing at any bar ............................................................. 153 Velocity Lines .................................................................. 208, 210
Relative Tempo .............................................................. 16, 105 Vibrato...................................................................................... 237
Tap ................................................................................. 16, 105 Video
Text File ........................................................................... 114, 161 Chord Sheet .......................................................................... 159
TGS Files.................................................................................... 94 Notation................................................................................ 159
Thru ............................................................................... 51, 88, 359 RealTracks ........................................................................... 185
Velocity Boost................................................................ 87, 359 Video RealTracks ..................................................................... 185
Time Signature ......................................................................... 152 Video Window ......................................................................... 269
Tone............................................................................... 59, 84, 197 Vocal Synth ...................................................................... 206, 261
Toolbars...................................................................................... 54 Vocal Wizard ............................................................................ 277
File Section ............................................................................ 55 Volume ...................................................................... 52, 59, 81, 84
Song Section .......................................................................... 55 Allow Changes ..................................................................... 360
Tools Section ......................................................................... 57 Changing at any bar ............................................................. 154
Tracks Section ........................................................................ 57 Volume Automation ................................................................. 264
Transport Section ................................................................... 56 VST .................................................................................... 60, 268
Views Section ........................................................................ 57 VST/DX Synths/Plugins ............................................................. 60
Track Radio Buttons ................................................................... 51 VSTi ............................................................................................. 9
Automatic Labels ................................................................. 358 VSTSynthFont64 .......................................................................... 9
Custom Labels...................................................................... 358 VU Meters ............................................................. 59, 83, 146, 260
Track Settings and Actions ....................................................... 140 WAS Driver................................................................................ 12
Track-to-Track Copy ................................................................ 149 Window Menu .......................................................................... 368
Transpose .................................................................... 74, 153, 210 Windows Audio Session ............................................................. 12
Non-Concert Visual ......................................................... 16, 99 Woodshed ................................................................................. 270
TranzPort .................................................................................. 295 XML File ............................................................................ 72, 160
Setting .................................................................................. 296 YouTube ................................................................................... 159
Tuner ........................................................................................ 293
Index 433
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