SketchUp Introduction
SketchUp Introduction
Basics
https://images.app.goo.gl/UnDXxzxtb2DdyTeQ8
Overview: System Requirements:
4
1. GETTING
STARTED
1. Begin by opening Sketchup.
5
2. SETTING UP • Typically, you will use the
THE TEMPLATE ARCHITECTURAL DESIGN-METERS.
You can of course choose another
• Once the program is open, you template based on your project.
are prompted with a window
used to select a template.
6
3. UNDERSTANDING
THE LAYOUT
• Once you have selected the
template, you will be taken to a
blank project in SketchUp.
7
4. TOOLBAR
The Toolbar is located at the top
left of your window. This is were
you will be selecting the different
tools to help build the object you
want to create. To select a tool,
simply click on the one you want.
8
5. NAVIGATING
IN 3D
To Navigate in the 3D environment
of SketchUp, use the Scroll Wheel
along with the PAN TOOL.
Extension Warehouse
Opens the extension warehouse.
From here you can add on more
features to SketchUp.
14
7. CREATING BASIC
SHAPES
Once in the 3D workspace, to
create a shape you will need to
select the Rectangle tool. From
here, you can click and move your
mouse until the preview is the
correct shape and size. Then you
can click to lock the preview into
place. Next, you will need to select
the Push / Pull tool to expand the
plane into a 3D object. To use the NOTE: The rectangle tool can be accessed with the R
Push / Pull tool, simply click and key, and the Push / Pull tool can be accessed with the P
drag on the rectangle face. key.
15
8. APPLYING
MATERIALS
Paint Bucket (B) - Apply materials to faces
18
11. USING
SHADOWS/
SUN DATA
• Open the Shadow UI from Window-
>Shadows
20
THANK
YOU!
Arch. Cristina D. Senal, uap