cs602 Mid Quiz Search Quiz Files
cs602 Mid Quiz Search Quiz Files
MCQ’S
Isometric
Oblique
Trimetric
12. The _______ technique has the direction of projection perpendicular to the viewing plane, but the
viewing direction is NOT perpendicular to one of the principle faces.
We can draw the circle using _________
Pentane
Hexane
Trident
Octant
13. _________ direct view storage tube maintains the picture display.
Electron gun
Proton gun
Flood gun
All of the above
14. To move a _____ from one location to another, we translate the center point and redraw the same
using new center point.
Arc
Parabola
Circle
All of the above
15. Because clipping against one edge is independent to all others, so it is ________ arrange the clipping
stages in a pipeline.
Possible
Impossible
Sometimes impossible
None of the above
16. If the polygons are _________ line clipping techniques are sufficient for clipping.
Filled
Unfilled
Half filled
All of the above
17. Polygons consisting of _________________ can cause problems when rendering.
Non-coplanar vertices
3
Co-planar vertices
Any vertices
None of the above
SUBJECTIVE:
We want to scale an object two times the existing x-axis and y-axis. Write the scaling matrix for this
transformation. (2 MARKS)
What we must consider before rotaion of a point? (2 MARKS)
How can we find distance between two 3D points using mathematical notation? (3 MARKS)
Write final expression of composite rotation matrix. (3 MARKS)
PAST PAPERS:
Total MCQs 20 of each one maks
Two question of 2 marksis
Two question of 3 marks
Two question of 5 marks
Q1. define rotation in 2d ? (2)
Q2. describe the diagram that is 0n the page # 200 2nd diagram... (5)
q3. formula to find length of the vector.
4
Sol:
22.
Sol:
• Local coordinate systems can be defined with respect to global coordinate system
• Locations can be relative to any of these coordinate systems
• Locations can be translated or "transformed" from one coordinate system to
another.
23.
Sol:
In 3D computer graphics, the viewing frustum or view frustum is the region of space in the modeled world that may appear
on the screen; it is the field of view of the notional camera. The exact shape of this region varies depending on what kind of
camera lens is being simulated
24.
Sol:
25.
Sol:
26.
Sol:
scaling
26.
Sol:
Formula to solve this question
x′ = x.Sx
y′ = y.Sy
25.
Sol:
Rendering - The process of computing a two dimensional image using a combination of
a three-dimensional database, scene characteristics, and viewing transformations. Various
algorithms can be employed for rendering, depending on the needs of the application.
23.
Sol:
22.
Sol:
Axonometric projections are orthographic projections in which the
direction of projection
is not parallel to any of the three principal axes. Non orthographic
parallel projections
are called oblique parallel projection.
21.
10
Sol:
we can find a matrix for any sequence of transformation as a
composite transformation matrix by calculating the matrix product of the
individual
transformations.
11
CS602-Computer Graphics
Solved MCQ(S) Oct
From Midterm Papers (1 TO 22 Lectures) 18,2017
BY Arslan
V-U For Updated Files Visit Our Site : Www.VirtualUstaad.blogspot.com Updated.
o True PG # 38
o False
2. We can explain relationship between X, Y and Z coordinates using the left hand rule.
o False
o True
3. The last column of an affine transform matrix does not affect vectors.
o True
o False
4. Plasma-panel Displays use a gas mixture and phosphorus coating for showing display.
o False
o True
o Circle
o Parabola
o Hyperbola PG # 70
o Ellipse
o 2
o 3 PG # 81
o 4
o 10
7. ____________ Polygons are basically concave polygons that may have self-intersecting edges.
o Complex PG # 81
o Hybrid
o Convex
8. The actual filling process in boundary filling algorithm begins when a point __________ of the figure is
selected.
o At boundary
9. In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xrnax
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax PG # 143
10. In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition
______________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xmax
o Outside half plane of bottom edge, below bottom edge Y < Ymin PG # 143
o Outside half plane of top edge, above top edge Y > Ymax
11. In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xmax PG # 143
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax
12. In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin PG # 143
o Outside half plane of right edge, to the right of right edge X > Xmax
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax
o Co-planar vertices
o On any vertex
o P’ = T (0, 0, 0) + P
o Flickering PG # 38
o Snow
o Distortion
16. ____________ is the flurry of bright dots that can appear anywhere on the screen.
o Flickering
o Snow effect PG # 38
o Distortion
o 2 bytes PG # 43
o 4 bytes
o 8 bytes
o 16 bytes
19. In ________________ transformation one coordinate is held fixed and the other coordinate or coordinates are
shifted.
o Rotation
o Reflection
20. The dot product of two vectors A and B is ____________, if the angle between them is less than 90 or greater
than 270 degrees.
21. In _______________ projection, all lines perpendicular to the projection plane are projected with no change in
length.
o Cabinet
o Cavalier PG # 199
22. First step of triangle rasterization is to be able to ____________ a solid filled triangle.
o Rotate
o Render PG # 216
o Redraw
23. If the value of scaling factors Sx and Sy is greater than 1, then size of objects will be _______________.
o Reduced
o Enlarged PG # 121
o Remain same
If we have scaling factor > 1 then the object size will be increased than original size; whereas; in reverse case that is
scaling factor < 1 the object size will be decreased than original size and obviously there will be no change occur in
size for scaling factor equal 1.
o Fools the human eye into thinking the horizontal refresh rate is faster
25. It is safe to assume that all raster-type monitors can accept the same input
o False
o True
26. Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
o False PG # 102
o True
27. When defining a mesh of triangles that define the boundary of a solid, you set it up so that all of the triangles
along the skin are ordered __________ when viewed from the outside.
o Perpendicular
o Parallel
o Clockwise PG # 208
o Anticlockwise
28. We can not explain relationship between X, Y and Z coordinates using the left hand rule.
o False
o True
29. A ___________ is the set of all points (x, y) that are the same distance from the directrix and focus not on the
directrix.
o Circle
o Hyperbola
o Parabola PG # 73
30. Rotating a point requires that you know the coordinates for the point, and also know the rotation angles.
o False
o True PG # 180
o Starting point
o Filling colour
o Boundary colour
The boundary-fill method requires the coordinates of a starting point, a fill color, and a boundary color as arguments.
32. Both Boundary Filling and Flood filling algorithms are ____________ than scan line filling algorithm.
o Better
o Worse
o Almost same
33. Discard a line with both endpoints outside clipping boundaries is called as ________________.
o Trivial Accept
o Total outside
34. Because clipping against one edge is independent of all others, so it is impossible to arrange the clipping stages
in a pipeline.
o True
o False PG # 150
Because clipping against one edge is independent of all others, it is possible to arrange the clipping stages in a pipeline.
35. If the polygons are filled, line-clipping techniques are sufficient to clip it.
o True
o False PG # 248
If the polygons are unfilled, line-clipping techniques are sufficient however, if the polygons are filled, the process in more
complicated.
36. According to the architecture of raster graphics system, display processor memory will act as ___________.
o Video controller
o System memory PG # 36
o Frame buffer
o Object modeling
o Graphics applications
Various curve functions are useful in object modeling, animation path specifications, data, function graphing, and other
graphics applications.
38. ____________transformation produces shape distortions as if objects were composed of layers that are caused
to slide over each other.
o Translation
o Reflection
o Shear PG # 129
o Rotation
39. In ___________ projection, lines which are perpendicular to the projection plane are projected at ___________.
40. This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing
direction is perpendicular to one of the principle faces.
o Game development
o Movies development
o Simulations
o Parabola
o Hyperbola
o Ellipse PG # 70
o Circle
43. A straight line can be moved to another location by applying _______________ to each of the line endpoints
and redrawing the line between the new coordinates.
o Rotation
o Translation PG # 118
o Reflection
o Scaling factor
o Convex
o Concave
o Complex
45. To move a ________________ from one location to another, we translate the center point and redraw the same
using new center point.
o Arc
o Parabola
o Circle PG # 119
o Rotation
o Translation
o Shearing PG # 192
o Filling colour
o Boundary colour
48. In 2D transformations, two successive rotations applied to a point P can be denoted as _______________.
o P' = R (Ɵ1). P
49. We can draw 8 points corresponding to each (x. y) point in drawing _________________ algorithm.
o Triangle
o Parabola
o Circle
o Hyperbola
50. If a line connecting any two points within a polygon does not intersect any edge, then it will be a
________polygon.
o Convex PG # 79
o Concave
o Complex
o Hybrid
51. A column matrix is also known as _______________. (Choose best suitable answer)
o Row vector
o Vector
o Unit vector
A column matrix is also called column vector and call a row matrix a row vector.
52. Because clipping against one edge is independent of all others, so it is ___________ to arrange the clipping
stages in a pipeline.
o Possible PG # 150
o Impossible
o sometimes impossible
o sometimes possible
o Pump rule
o Jaw rule
o P’ = T (0, 0, 0) - P
o P’ = T (0, 0, 0) + P
o Number
o Coordinate
o Unit
o Vector
o Point
o Plane
o Axis PG # 191
A three-dimensional reflection can be performed relative to a selected reflection axis or with respect to a selected reflection
plane.
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MIDTERM EXAMINATION
Spring 2013
CS602- Computer Graphics
Question No: 1 ( Marks: 1 ) - Please choose one
DDA abbreviated for ________.
Perspective
Orthographic
Oblique (Page 198)
Cavalier
Cabinet
Axonometric (Page 196)
Perspective
Movies development
Simulations
All of the given
Game development
Same fields
Interrelated fields
None of the given
Totally different fields http://en.wikipedia.org/wiki/Computer_vision
filled
unfilled (Page 146)
half filled
All of the given
Sometimes impossible
None of the given
Possible (Page 150)
Impossible
Trivial accept
Trivial reject (Page 142)
Total outside
None of the above
DIMETRIC
Isometric (Page 196)
Oblique
Trimetric
Pentane
Hexane
Trident
Octant (Page 63)
Electron gun
Proton gun
Flood gun (Page 29)
All of the above
Filled
Unfilled (Page 146) rep
Half filled
All of the above
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax (Page 143)
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Zinc
Iron
Better
Worse
Almost same
Good
Parabola
Hyperbola
Ellipse (Page 70)
Circle
Pentane
Hexanes
Trident
Octants (Page 63) rep
Shape
Position
Size (Page 120)
Rotation
Circle
Hyperbola
Parabola (Page 73)
Ellipse
Reduced
Enlarged (Page 121)
Remain same
Shear
Edge
Vertices
Pixels (Page 80)
Points
7
Hybrid, Complex
Concave, Complex
Convex, Convex (Page 79)
Complex, Complex
2
3 (Page 78)
4
5
Sutherland
Mid Clipping
Mid Point Circle
Sutherland Clipping
True (Page 9)
False
Yes
No (Page 341)
Singular
Collinear (Page 53)
Line slop
Line slop and Singular
Hyperbola
Parabola
Circle (Page 119)
Line
Line
Parabola
Circle (Page 59)
Ellipse
True
False
Area
Diameter (Page 59)
2*Pi Radian
Circumference
1. True
2. False (Page 102)
10
True
False
Question No: 9 of 10 ( Marks: 1 ) - Please choose one
Normalized cross product of two vectors on that surface provides normal vector
projection transformation
viewport transformation
modeling transformation
viewing transformation (Page 372)
Silhouette edges occur when dot product of surface normal vector and the view vector is __________.
Zero (Page 345)
One
Both zero and one
None of the given
Tangents
Convex Hull (Page 340)
Subdivision
None of Above
glLoadIdentity()
gluLookAt() (Page 374)
glFrustum()
None of Above
12
Bezier curve can represent the more complex piecewise ___________ curve.
Polynomial (Page 338)
Exponential
Cubic
None of above
Parabola function
Eclipse function
Circle function (Page 62)
Line function
Rendering
Modeling
Meshing
None of above (page 259)
Outside half plane of left edge, to the left of left edge X < Xmin (Page 143)
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin (page 143)
Outside half plane of top edge, above top edge Y > Ymax
__________ is the process of describing an object or scene so that we can construct an image of it
Rendering
Modeling (Page 164)
Meshing
None of above
True
False (Page 244)
Rendering
Modeling
Meshing
None of above (Page 259)
Rotation
Translation
Reflection
Shear (Page 129)
The given primitives are clipped to the boundaries of ________________ and primitives lying outside are
not drawn.
Clipping polygon
Clipping circle
Clipping rectangle (Page 247)
Clipping Line
Translation
Scaling
Shear
Reflection (page 191)
Rotation
Reflection
Shear click here for detail
Scaling
Geometric patterns that is repeated at ever smaller scales to produce irregular shapes and surfaces are
called ___________
Geometric patterns
Fractals (page 352)
Animated components
Segments
► Amplitude
► Current
► Voltage (Page 26)
► electron
► true
►false
► Small
► Wide (Page 29)
► Random
► crazy
17
18
CS602-Computer Graphics
Solved MCQ(S) Oct
From Midterm Papers (1 TO 22 Lectures) 18,2017
BY Arslan
V-U For Updated Files Visit Our Site : Www.pakeducation4u.com Updated.
o True PG # 38
o False
2. We can explain relationship between X, Y and Z coordinates using the left hand rule.
o False
o True
3. The last column of an affine transform matrix does not affect vectors.
o True
o False
4. Plasma-panel Displays use a gas mixture and phosphorus coating for showing display.
o False
o True
o Circle
o Parabola
o Hyperbola PG # 70
o Ellipse
o 2
o 3 PG # 81
o 4
o 10
7. ____________ Polygons are basically concave polygons that may have self-intersecting edges.
o Complex PG # 81
o Hybrid
o Convex
8. The actual filling process in boundary filling algorithm begins when a point __________ of the figure is
selected.
o At boundary
9. In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xrnax
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax PG # 143
10. In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition
______________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xmax
o Outside half plane of bottom edge, below bottom edge Y < Ymin PG # 143
o Outside half plane of top edge, above top edge Y > Ymax
11. In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xmax PG # 143
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax
12. In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin PG # 143
o Outside half plane of right edge, to the right of right edge X > Xmax
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax
o Co-planar vertices
o On any vertex
o P’ = T (0, 0, 0) + P
o Flickering PG # 38
o Snow
o Distortion
16. ____________ is the flurry of bright dots that can appear anywhere on the screen.
o Flickering
o Snow effect PG # 38
o Distortion
o 2 bytes PG # 43
o 4 bytes
o 8 bytes
o 16 bytes
19. In ________________ transformation one coordinate is held fixed and the other coordinate or coordinates are
shifted.
o Rotation
o Reflection
20. The dot product of two vectors A and B is ____________, if the angle between them is less than 90 or greater
than 270 degrees.
21. In _______________ projection, all lines perpendicular to the projection plane are projected with no change in
length.
o Cabinet
o Cavalier PG # 199
22. First step of triangle rasterization is to be able to ____________ a solid filled triangle.
o Rotate
o Render PG # 216
o Redraw
23. If the value of scaling factors Sx and Sy is greater than 1, then size of objects will be _______________.
o Reduced
o Enlarged PG # 121
o Remain same
If we have scaling factor > 1 then the object size will be increased than original size; whereas; in reverse case that is
scaling factor < 1 the object size will be decreased than original size and obviously there will be no change occur in
size for scaling factor equal 1.
o Fools the human eye into thinking the horizontal refresh rate is faster
25. It is safe to assume that all raster-type monitors can accept the same input
o False
o True
26. Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
o False PG # 102
o True
27. When defining a mesh of triangles that define the boundary of a solid, you set it up so that all of the triangles
along the skin are ordered __________ when viewed from the outside.
o Perpendicular
o Parallel
o Clockwise PG # 208
o Anticlockwise
28. We can not explain relationship between X, Y and Z coordinates using the left hand rule.
o False
o True
29. A ___________ is the set of all points (x, y) that are the same distance from the directrix and focus not on the
directrix.
o Circle
o Hyperbola
o Parabola PG # 73
30. Rotating a point requires that you know the coordinates for the point, and also know the rotation angles.
o False
o True PG # 180
o Starting point
o Filling colour
o Boundary colour
The boundary-fill method requires the coordinates of a starting point, a fill color, and a boundary color as arguments.
32. Both Boundary Filling and Flood filling algorithms are ____________ than scan line filling algorithm.
o Better
o Worse
o Almost same
33. Discard a line with both endpoints outside clipping boundaries is called as ________________.
o Trivial Accept
o Total outside
34. Because clipping against one edge is independent of all others, so it is impossible to arrange the clipping stages
in a pipeline.
o True
o False PG # 150
Because clipping against one edge is independent of all others, it is possible to arrange the clipping stages in a pipeline.
35. If the polygons are filled, line-clipping techniques are sufficient to clip it.
o True
o False PG # 248
If the polygons are unfilled, line-clipping techniques are sufficient however, if the polygons are filled, the process in more
complicated.
36. According to the architecture of raster graphics system, display processor memory will act as ___________.
o Video controller
o System memory PG # 36
o Frame buffer
o Object modeling
o Graphics applications
Various curve functions are useful in object modeling, animation path specifications, data, function graphing, and other
graphics applications.
38. ____________transformation produces shape distortions as if objects were composed of layers that are caused
to slide over each other.
o Translation
o Reflection
o Shear PG # 129
o Rotation
39. In ___________ projection, lines which are perpendicular to the projection plane are projected at ___________.
40. This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing
direction is perpendicular to one of the principle faces.
o Game development
o Movies development
o Simulations
o Parabola
o Hyperbola
o Ellipse PG # 70
o Circle
43. A straight line can be moved to another location by applying _______________ to each of the line endpoints
and redrawing the line between the new coordinates.
o Rotation
o Translation PG # 118
o Reflection
o Scaling factor
o Convex
o Concave
o Complex
45. To move a ________________ from one location to another, we translate the center point and redraw the same
using new center point.
o Arc
o Parabola
o Circle PG # 119
o Rotation
o Translation
o Shearing PG # 192
o Filling colour
o Boundary colour
48. In 2D transformations, two successive rotations applied to a point P can be denoted as _______________.
o P' = R (Ɵ1). P
49. We can draw 8 points corresponding to each (x. y) point in drawing _________________ algorithm.
o Triangle
o Parabola
o Circle
o Hyperbola
50. If a line connecting any two points within a polygon does not intersect any edge, then it will be a
________polygon.
o Convex PG # 79
o Concave
o Complex
o Hybrid
51. A column matrix is also known as _______________. (Choose best suitable answer)
o Row vector
o Vector
o Unit vector
A column matrix is also called column vector and call a row matrix a row vector.
52. Because clipping against one edge is independent of all others, so it is ___________ to arrange the clipping
stages in a pipeline.
o Possible PG # 150
o Impossible
o sometimes impossible
o sometimes possible
o Pump rule
o Jaw rule
o P’ = T (0, 0, 0) - P
o P’ = T (0, 0, 0) + P
o Number
o Coordinate
o Unit
o Vector
o Point
o Plane
o Axis PG # 191
A three-dimensional reflection can be performed relative to a selected reflection axis or with respect to a selected reflection
plane.
Note: Give me a feedback and your Suggestion also If you find any mistake in mcqz plz
inform me Viva Contact us Page on our Site. And tell me your answer with references.
For More Solved Papers By Arslan Visit Our Website :
Www.pakeducation4u.com
www.vucybarien.com
Question # 1
Translation moves objects without _____________________.
Select correct option:
Scaling
Rotation
Deformation Page no : 113
Scaling and Rotation
Question # 2
Rotation
Translation
Reflection
Shear Page no :124
Ref: A transformation that distorts the shape of an object such that the
transformed shape appears as if the object were composed of internal layers that
had been caused to slide over each other is called a shear.
Question # 3
Computer Graphics are used in ________________.
Select correct option:
Game development
Movies development
Simulations
All of the given Page no : 6
Question # 4
A two dimensional rotation is applied to an object by repositioning it along a
______________ path in the XY plane
Select correct option:
Straight
Circular Page no : 114
Oval
Ellipse
Question # 5
If the value of scaling factors sx and sy is greater than 1, then size of objects will be
_____________________.
Select correct option:
Reduced
Enlarged Page no : 116
Remain same
Shear
Question # 6
Various curve functions are useful in ________________________.
Select correct option:
Object modeling
Graphics applications
Animation path specifications
All of the given Page no : 69
Question # 7
True
False Page no :141
Question # 8
In video text memory, ________ are used to display a character.
Select correct option:
Question # 10
A * B = |A| * |B| * cos(?) Where ? is the angle between the two vectors
Select correct option:
Cross Product
Dot Product Page no : 171
Question # 12
Question # 13
Question # 14
Page no : 256
Question # 15
Global coordinate systems can be defined with respect to local coordinate system.
Question # 16
Question # 17
Question # 18
Scalar
Question # 19
In Trimetric the direction of projection makes unequal angles with the three
principal axes
False
Question # 20
Pipeline Clipping
Sutherland-Hodgeman clipping algorithm Page no :244
Weiler-Atherton clipping algorithm
None of above
Question # 21
Finding unit vector is done by simply dividing each component by the width.
True
False Page no : 169
Question # 22
Rendering
Modeling Page no : 251
Meshing
None of above
Question # 23
The process of moving the points so that the POV is at the origin looking down the
+Y axis is called normalization.
True
False Page no : 175
Question # 24
rotation
projection
reflection Page no : 186
none of given
Question # 25
To show 256 colors , the no of bits required for each pixel are
8 as per formula 256 takes 28 so 8 –bits are required.
16
32
64
Question #26
25 * 80 resolution with 16 colors supports
Text mode Page no : 43
Graphics mode
Both
None
Question#27
Two matrices are said to be equal, if they have
Same order
Same corresponding elements
Same order and same corresponding elements. Page no : 103
Different elements
Question#27
Two points are said to be collinear, if they lie on the
Same line Page no : 53
Different but parallel lines
Either on the same plane or two parallel planes different plane .
Question#28
A Polygon is convex, if the line connecting:
Any two points outside the polygon intersects its boundary
Any two points inside the polygon don’t intersect any edges of the polygon.
A point inside the boundary with any point outside, does not intersect the polygon
boundary
Any two vertices, intersects some edge of polygon. Page no: 78
Question#29
The father of Computer Graphics is:
Robert Burton
Ivan Sutherland
Pytor Tchaikovsky
Turner Whitted
Question#30
The equation of hyperbola centered at origin (if the transverse axis is along x -axis) can
be given as:
x2 b2+ y2 a2–1 = 0
x2 b2+ y2 a2+1 = 0
x2 a2– y2 b2–1 = 0
x2 b2 – y2 a2–1 = 0
Question#31
Which of the following statements is not true about flood-fill and boundary-fill?
Algorithms?
Question#32
Which one is not valid out code to perform trivial accept / reject test in line clipping:
1101
1001
0101
0110
Question#33
Which one of the following is not the graphics library is use:
FastGL
OpenGL
DirectX
EasyGL
Question#34
The circle and ellipse are symmetric across 8 octants.
True
False Page no : 66
Question#35
UV light is used in Plasma Panel displays to excite phosphor.
True Page no : 30
False
Question#36
Which of the following is not true about matrices?
A+B = B+A
a(A + B) = aA + aB
(AT)T = AT Page no :107
A + (B + C) = (A + B) + C
Question#37
Question # 40
When a point P(x,y) is rotated by θ the coordinates of transformed point P' are given
as:
x' = x cos(θ) – y sin(θ), y' = x sin(θ) + y cos(θ)
x' = y cos(θ) – x sin(θ), y' = y sin(θ) + x cos(θ)
x' = x cos(θ) + y sin(θ), y' = x sin(θ) – y cos(θ)
x' = y cos(θ) + x sin(θ), y' = y sin(θ) – x cos(θ)
Question # 41
True Page no : 80
False
Question # 45
In Pixmap exactly one bit is used to hold color value of each pixel.
True
False Page no : 28
Question # 46
When dot product of two vectors equals zero, this implies that the two vectors are:
Question # 48
Intensity of the electron beam is controlled by setting _________ levels on the control
grid, a metal cylinder that fits over the cathode.
Amplitude
Current
Voltage Page no : 26
Electron
Question # 49
Using Cohen-Sutherland line clipping, it is impossible for a vertex to be
Labeled 1111.
True
False
Question # 50
Shadow mask methods can display a __________ range of colors.
Small
Wide Page no : 20
Random
crazy
Question # 51
Which one of the following step is not involved to write pixel using video BIOS
services.
Setting desired video mode
Using bios service to set color of a screen pixel
Calling bios interrupt to execute the process of writing pixel.
Using OpenGL service to set color of a screen pixel Page no :45
Question # 52
Each number that makes up a matrix is called an ___________ of the matrix.
Element Page no : 101
Variable
Value
Component
Paper Pattern:
1) Total MCQs 20 of each one maks
2) Two question of 2 marksis
3) Two question of 3 marks
4) Two question of 5 marks
MCQ’S
1) The ___________ test are performed for the midpoints b/w pixwls near the circle parth at each
sampling step.
Parabolla function
Ellipse funtion
Circle funtion
None of the above
2) The actual filling process in boundary filling algorith begins when a point _________ of the
figured is selected.
At boundary
Trivial reject
Total outside
Snow
Distortion
None of the above
5) ___________is the set of points that are equidistant from its origin.
Circle
Parabola
Hyperbola
Elipse
7) The dot product of two vectors A & B is __________ if the angle b/w them is less than 90 or
greater than 270.
Greater than zero
Less than zero
Equal to zero
8) The axonometric projection is ___________ where the direction of projection makes same angle
with all axes.
DIMETRIC
Isometric
Oblique
Trimetric
9) The _______ technique has the direction of projection perpendicular to the viewing plane, but
the viewing direction is NOT perpendicular to one of the principle faces. We can draw the circle
using _________
Pentane
Hexane
Trident
Octant
10) _________ direct view storage tube maintains the picture display.
Electron gun
Proton gun
Flood gun
All of the above
11) To move a _____ from one location to another, we translate the center point and redraw the
same using new center point.
Arc
Parabola
Circle
All of the above
12) If the polygons are _________ line clipping techniques are sufficient for clipping.
Filled
Unfilled
Half filled
Co-planar vertices
Any vertices
SUBJECTIVE:
We want to scale an object two times the existing x-axis and y-axis. Write the scaling matrix for
this transformation. (2 MARKS)
How can we find distance between two 3D points using mathematical notation? (3 MARKS)
Sol:
22.
Sol:
• Local coordinate systems can be defined with respect to global coordinate system
23.
Sol:
In 3D computer graphics, the viewing frustum or view frustum is the region of space in the modeled
world that may appear on the screen; it is the field of view of the notional camera. The exact shape of
this region varies depending on what kind of camera lens is being simulated 24.
Sol:
25.
Sol:
26.
Sol:
scaling
25.
Sol:
Rendering - The process of computing a two dimensional image
using a combination of a three-dimensional database, scene
characteristics, and viewing transformations. Various algorithms can
be employed for rendering, depending on the needs of the
application.
23.
Sol:
22.
Sol:
Axonometric projections are orthographic projections
in which the direction of projection is not parallel to
any of the three principal axes. Non orthographic
parallel projections are called oblique parallel
projection.
21.
10
Question NO 2
It is safe to assume that all raster-type monitors can accept the same input.
Question NO 3
Both boundary Filling and Flood filling algorithms are non-recursive techniques.
Question NO 4
When defining a mesh of triangles that define the boundary of a solid, you set it up so that all of
the triangles along the skin are ordered _____ when viewed from the outside.
Question NO 5
We can not explain relationship between X, y and X coordinates using the left hand rule.
Question NO 7
Rotating a point requires that you know the coordinates for the point, and also know the rotation
angles.
Question NO 8
The boundary-fill method requires the coordinates of _____________.
Question NO 9
Both Boundary Filling and Flood filling algorithms are _______ than scan line filling algorithms.
Question NO 10
Discard a line with both endpoints outside clipping boundaries is called as --------------.
Question NO 12
IF the polygons are filled, line-clipping techniques are sufficient to clip it.
Question NO 13
According to the architecture of raster graphics system, display processor memory will act as
__________.
Question NO 14
In video text memory, _____________ are used to display a character.
Question NO 15
Various curve functions are useful in ____________________.
Question NO 17
In ____________ projection, lines which are perpendicular to the projection plan are projected at
____________.
Question NO 18
The projection technique has the direction of projection perpendicular to the viewing plane, and
the viewing direction is perpendicular to one of the principle faces.
Question NO 19
First step of triangle is to be able to _________ a solid filled triangle.
Question NO 20
Computer Graphics are used in ____________________.
Select Correct Option
✓ Game Development
✓ Movies Development
✓ Simulations
✓ All of the given………(For More Visit VUStudents.pk)
(File 2)
Question No 1
Monochrome Adapter (MA) is a single color adapter.
Select Correct Option
✓ True………(For More Visit VUStudents.pk)
✓ False
Question NO 2
We can not explain relationship between X, y and X coordinates using the left hand rule.
Question NO 3
The last column of an affine transform matrix does not affect vectors.
Question NO 4
Plasma-panel Displays use a gas mixture and phosphorus coasting for showing disply.
Question NO 5
( a ) − y b = 1 is an equation of ___________.
2
x2 2 2
Question NO 6
There are ____________ basic types of polygon.
Select Correct Option
✓ 2
✓ 3………(For More Visit VUStudents.pk)
✓ 4
✓ 10
Question NO 8
The actual filling process in boundary filling algorithm begins when a point _______ of the
figure is selected.
Question NO 9
In Trivial acceptance/reject test there are four bits of nine regions, Bit1 represents condition
_________.
Select Correct Option
✓ Outside half plane of left edge, to the left to left edge X < X min
✓ Outside half plane of right edge, right to right edge X > X max
✓ Outside half plane of bottom edge, below bottom edge Y < Ymin
✓ Outside half plane of top edge, above top edge Y > Ymax
Question NO 10
Polygons consisting of _________ can cause problems when rendering.
Select Correct Option
✓ Non-co-planer vertices………(For More Visit VUStudents.pk)
✓ Co-planer vertices
✓ On any vertices
✓ None of the given
Question NO 11
The homogeneous coordinates for 3D translation can be expressed as ___________.
Select Correct Option
✓ None of the given
✓ P’ = T(tx, tx, tx) + P
✓ P’ = T (0, 0, 0,) + P
✓ P’ = T (tx, ty, tz,) . P………(For More Visit VUStudents.pk)
Question NO 13
________________ is the flurry of bright dots than can appear anywhere on the screen.
Question NO 14
In video text memory, ________ are used to display a character.
Question NO 15
In ___________ algorithm, old color must be read before it is invoked.
Question NO 16
In __________ transformation one coordinate is held fixed and the other coordinate or
coordinates are shifted.
Question NO 18
In_______________ projection, all lines perpendicular to the projection plane are projected with
no change in length.
Question NO 19
First step of triangle rasterization is to be able to _________ a solid filled triangle.
Question NO 20
If the value of scaling factors S x and S y is greater than 1, then size of objects will be _______.
The END
www.vucybarien.com
Question # 1
Translation moves objects without _____________________.
Select correct option:
Scaling
Rotation
Deformation Page no : 113
Scaling and Rotation
Question # 2
Rotation
Translation
Reflection
Shear Page no :124
Ref: A transformation that distorts the shape of an object such that the
transformed shape appears as if the object were composed of internal layers that
had been caused to slide over each other is called a shear.
Question # 3
Computer Graphics are used in ________________.
Select correct option:
Game development
Movies development
Simulations
All of the given Page no : 6
Question # 4
A two dimensional rotation is applied to an object by repositioning it along a
______________ path in the XY plane
Select correct option:
Straight
Circular Page no : 114
Oval
Ellipse
Question # 5
If the value of scaling factors sx and sy is greater than 1, then size of objects will be
_____________________.
Select correct option:
Reduced
Enlarged Page no : 116
Remain same
Shear
Question # 6
Various curve functions are useful in ________________________.
Select correct option:
Object modeling
Graphics applications
Animation path specifications
All of the given Page no : 69
Question # 7
True
False Page no :141
Question # 8
In video text memory, ________ are used to display a character.
Select correct option:
Question # 10
A * B = |A| * |B| * cos(?) Where ? is the angle between the two vectors
Select correct option:
Cross Product
Dot Product Page no : 171
Question # 12
Question # 13
Question # 14
Page no : 256
Question # 15
Global coordinate systems can be defined with respect to local coordinate system.
Question # 16
Question # 17
Question # 18
Scalar
Question # 19
In Trimetric the direction of projection makes unequal angles with the three
principal axes
False
Question # 20
Pipeline Clipping
Sutherland-Hodgeman clipping algorithm Page no :244
Weiler-Atherton clipping algorithm
None of above
Question # 21
Finding unit vector is done by simply dividing each component by the width.
True
False Page no : 169
Question # 22
Rendering
Modeling Page no : 251
Meshing
None of above
Question # 23
The process of moving the points so that the POV is at the origin looking down the
+Y axis is called normalization.
True
False Page no : 175
Question # 24
rotation
projection
reflection Page no : 186
none of given
Question # 25
To show 256 colors , the no of bits required for each pixel are
8 as per formula 256 takes 28 so 8 –bits are required.
16
32
64
Question #26
25 * 80 resolution with 16 colors supports
Text mode Page no : 43
Graphics mode
Both
None
Question#27
Two matrices are said to be equal, if they have
Same order
Same corresponding elements
Same order and same corresponding elements. Page no : 103
Different elements
Question#27
Two points are said to be collinear, if they lie on the
Same line Page no : 53
Different but parallel lines
Either on the same plane or two parallel planes different plane .
Question#28
A Polygon is convex, if the line connecting:
Any two points outside the polygon intersects its boundary
Any two points inside the polygon don’t intersect any edges of the polygon.
A point inside the boundary with any point outside, does not intersect the polygon
boundary
Any two vertices, intersects some edge of polygon. Page no: 78
Question#29
The father of Computer Graphics is:
Robert Burton
Ivan Sutherland
Pytor Tchaikovsky
Turner Whitted
Question#30
The equation of hyperbola centered at origin (if the transverse axis is along x -axis) can
be given as:
x2 b2+ y2 a2–1 = 0
x2 b2+ y2 a2+1 = 0
x2 a2– y2 b2–1 = 0
x2 b2 – y2 a2–1 = 0
Question#31
Which of the following statements is not true about flood-fill and boundary-fill?
Algorithms?
Question#32
Which one is not valid out code to perform trivial accept / reject test in line clipping:
1101
1001
0101
0110
Question#33
Which one of the following is not the graphics library is use:
FastGL
OpenGL
DirectX
EasyGL
Question#34
The circle and ellipse are symmetric across 8 octants.
True
False Page no : 66
Question#35
UV light is used in Plasma Panel displays to excite phosphor.
True Page no : 30
False
Question#36
Which of the following is not true about matrices?
A+B = B+A
a(A + B) = aA + aB
(AT)T = AT Page no :107
A + (B + C) = (A + B) + C
Question#37
Question # 40
When a point P(x,y) is rotated by θ the coordinates of transformed point P' are given
as:
x' = x cos(θ) – y sin(θ), y' = x sin(θ) + y cos(θ)
x' = y cos(θ) – x sin(θ), y' = y sin(θ) + x cos(θ)
x' = x cos(θ) + y sin(θ), y' = x sin(θ) – y cos(θ)
x' = y cos(θ) + x sin(θ), y' = y sin(θ) – x cos(θ)
Question # 41
True Page no : 80
False
Question # 45
In Pixmap exactly one bit is used to hold color value of each pixel.
True
False Page no : 28
Question # 46
When dot product of two vectors equals zero, this implies that the two vectors are:
Question # 48
Intensity of the electron beam is controlled by setting _________ levels on the control
grid, a metal cylinder that fits over the cathode.
Amplitude
Current
Voltage Page no : 26
Electron
Question # 49
Using Cohen-Sutherland line clipping, it is impossible for a vertex to be
Labeled 1111.
True
False
Question # 50
Shadow mask methods can display a __________ range of colors.
Small
Wide Page no : 20
Random
crazy
Question # 51
Which one of the following step is not involved to write pixel using video BIOS
services.
Setting desired video mode
Using bios service to set color of a screen pixel
Calling bios interrupt to execute the process of writing pixel.
Using OpenGL service to set color of a screen pixel Page no :45
Question # 52
Each number that makes up a matrix is called an ___________ of the matrix.
Element Page no : 101
Variable
Value
Component
CS602-Computer GraphiCS
13. This projection technique has the direction of projection perpendicular to the viewing
direction is perpendicular to one of the principle faces
1. Axonometric parallel projection
2. Oblique parallel projection
3. Orthographic parallel projection
4. Oblique projection
14.The mirror image for a 2D reflection is generated by rotating the object ---------------
about the reflection axis
1. 360 degree
2. 180 deg
3. 190 deg
4. 120 deg
15.The ordering of vertices goes ---------- in a triangle
1. Top bottom
2. Bottom to top
3. Clockwise
o True PG # 38
o False
27.We can explain relationship between X, Y and Z coordinates using the left hand
rule.
o False
o True
28.The last column of an affine transform matrix does not affect vectors.
o True
o False
29.Plasma-panel Displays use a gas mixture and phosphorus coating for showing
display.
o False
True
30.( x2 / a2 ) - (y2 / b2) = 1 is an equation of .
o Circle
o Parabola
o Hyperbola PG # 70
o Ellipse
31.There are basic types of polygon.
o Complex PG # 81
o None of the given
o Hybrid
o Convex
33.The actual filling process in boundary filling algorithm begins when a
point of
the figure is selected.
o Outside the boundary
o Inside the boundary PG # 102
o At boundary
o None of the give
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X >
Xrnax
o Outside half plane of bottom edge, below bottom edge Y <
Ymin
o Outside half plane of top edge, above top edge Y > Ymax
PG # 143
35.In Trivial acceptance/reject test there are four bits of nine regions, Bit
2 represents condition
.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X >
Xmax
o Outside half plane of bottom edge, below bottom edge Y <
Ymin
PG # 143
o Outside half plane of top edge, above top edge Y > Ymax
36.In Trivial acceptance/reject test there are four bits of nine regions, Bit
3 represents condition --.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X
> Xmax
PG # 143
37.In Trivial acceptance/reject test there are four bits of nine regions, Bit
4 represents condition --.
o Outside half plane of left edge, to the left of left edge X <
Xmin
PG # 143
o Outside half plane of right edge, to the right of right edge X >
Xmax
o Outside half plane of bottom edge, below bottom edge Y <
Ymin
o Outside half plane of top edge, above top edge Y > Ymax
o Flickering PG # 38
o Snow
o Distortion
o None of the given 0304-1659294
41. is the flurry of bright dots that can appear anywhere on
the screen.
o Flickering
o Snow effect PG # 38
o Distortion
o None of the given
42.In video text memory, are used to display a character.
o 2 bytes PG # 43
o 4 bytes
o 8 bytes
o 16 bytes
43.In algorithm, old color must be read before it is
invoked.
10
11
o Rotate
o Render PG # 216
o Redraw
o None of the given
48.If the value of scaling factors Sx and Sy is greater than 1, then size of
objects will be
.
o Reduced
o Enlarged PG # 121
o Remain same
o None of the given
49.Interlacing the horizontal refresh _.
12
o False PG # 102
o True 0304-1659294
52.When defining a mesh of triangles that define the boundary of a
solid, you set it up so that all of the triangles along the skin are
ordered when viewed from the outside.
o Perpendicular
o Parallel
o Clockwise PG # 208
o Anticlockwise
53.We can not explain relationship between X, Y and Z coordinates
using the left hand rule.
o False
o True
54.A is the set of all points (x, y) that are the same
distance from the directrix and focus not on the directrix.
o Circle
o Hyperbola
o Parabola PG # 73
55.Rotating a point requires that you know the coordinates for the point,
and also know the rotation angles.
13
o Starting point
o Filling colour
o Boundary colour
o All of the given PG # 102
57.Both Boundary Filling and Flood filling algorithms are than scan
line filling
algorithm.
14
o True
o False PG # 150
o Video controller
o System memory PG # 36
o Frame buffer
o None of the given
62.Various curve functions are useful in .
o Object modeling
o Graphics applications
o All of the given PG # 69
o Animation path specifications
15
o Game development
o Movies development AL-JUNAID INSTITUE OF GROUP
o Simulations
16
o Convex
o Concave
o Complex
o All of the given
71.To move a from one location to another, we
translate the center
17
o Rotation
o Translation
o Shearing PG # 192
o both translation and shearing
73.The boundary-fill method requires .
18
o Triangle
o Parabola AL-JUNAID INSTITUE OF GROUP
o Circle
o Hyperbola
77.If a line connecting any two points within a polygon does not
intersect any
edge, then it will be a
polygon.
o Convex PG # 79
o Concave
o Complex
o Hybrid
78. A column matrix is also known as . (Choose best suitable
answer)
o Possible PG # 150
19
o Number
o Coordinate
o Unit
o Vector
83.A three-dimensional reflection can be performed relative to a selected
reflection ---------.
o Point
20
21
Cs602-computer graphics
MCQS MIDTERM EXAMINATION
SOLVED BY
~“LIBRIANSMINE”~
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
True
False
Scalar
Vectors
Magnitude
Value
Parabola
Hyperbola
Ellipse
Circle
In Trivial acceptance/reject test there are four bits of nine regions, Bit1 represents condition
____________________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Both of above
None of above
True
False
When scaling factor Sx and Sy are assigned the same value, ___________________ scaling is
produced that maintains relative object proportions.
Uniform
Unequal
Multiform
Column vector
Row vector
Vector
Simple Matrix
True
False
Object modeling
Graphics applications
Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
True
False
True
False
Pipeline Clipping
None of above
The actual filling process in boundary filling algorithm begins when a point
_________________ of the figure is selected.
At the boundary
x point rotation
y point rotation
Point of origin
A __________________ is the set of all points (x , y) that are the same distance from the
directrix and focus not on the directrix.
Circle
Hyperbola
Parabola
Ellipse
Dot Product
Cross Product
Both of above
None of above
2*r
2 * pi * c
2 * pi
Redering
Modeling
Meshing
None of above
Global coordinate systems can be defined with respect to local coordinate system
True
False
Straight
Circular
Oval
Ellipse
2 bytes
4 bytes
8 bytes
16 bytes
In 2D transformation, two successive rotations can be performed in any order (rotation 1 then
rotation 2 or rotation 2 then rotation 1).
True
False
In __________________ transformation one coordinate is held fixed and the other coordinate or
coordinates are shifted.
Rotation
Reflection
Shear
Scaling
Game development
Movies development
Simulations
__________ is the process of describing an object or scene so that we can construct an image of
it
Rendering
Modeling
Meshing
None of above
Both Boundary Filling and Flood filling algorithms are _____________ as compared to scan line
filling algorithm.
Better
Worse
Almost same
Good
If a line connecting any two points within a polygon does not intersect any edge, then it will be a
____________________ polygon(s).
Convex
Concave
Complex
Circle
Parabola
Hyperbola
Ellipse
Scalar
Vectors
Magnitude
Value
P' = R(?1) . P
By preserving the original shape of an object with a scaling is called _______ scaling.
parallel
vertical
horizental
none of given
X-rays photography
Pixel paint
Entertainment
Artis's paintbrush
To move a __________________ from one location to another, we translate the center point and
redraw the same using new center point.
Hyperbola
Parabola
Circle
Line
Parabola
Hyperbola
Ellipse
Circle
In 2D transformation, two successive rotations can be performed in any order (rotation 1 then
rotation 2 or rotation 2 then rotation 1).
True
False
True
False
Saving...
2 bytes
4 bytes
8 bytes
16 bytes
A straight line can be moved to another location by applying _________________ to each of the
line endpoints and redrawing the line between the new coordinates.
Rotation
Translation
Reflection
Scaling factor
Shape
Position
Size
Rotation
Column vector
Row vector
Vector
Simple Matrix
To move a __________________ from one location to another, we translate the center point and
redraw the same using new center point.
Hyperbola
Parabola
Circle
Line
Sutherland
Mid Clipping
Sutherland Clipping
True
False
According to the architecture of raster graphics system, display processor memory will act as
_____________.
Video controller
System memory
Frame buffer
Dot Product
Cross Product
Both of above
None of above
Edge
Vertices
Pixels
Points
Game development
Movies development
Simulations
In 2D transformation, two successive rotations can be performed in any order (rotation 1 then
rotation 2 or rotation 2 then rotation 1).
True
False
Transformation
Translation
Scaling
None of above
Both of above
None of above
True
False
Same fields
Interrelated fields
2 bytes
4 bytes
8 bytes
16 bytes
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Translation
Scaling
Shear
Reflection
sec(s)
If the values of scaling factors sx and sy are less than 1, then size of object will be
___________________.
Reduced
Remain same
Enlarged
Shear
Perspective Projection
Parallel Projection
Oblique Projection
Hybrid, Complex
Concave, Complex
Convex, Convex
Complex, Complex
Time Left 88
sec(s)
Area
Diameter
2*Pi Radian
Circumference
Straight
Circular
Oval
Ellipse
The process of subdivision an entity or surface into one or more non-overlapping primitives.
Rendering
Modeling
Meshing
None of above(tesselation)
Translation
Scaling
Shear
Reflection
Save a line with both endpoints inside all clipping boundaries is called as ______________.
Total inside
Trivial reject
Trivial accept
Total outside
In Trivial acceptance/reject test there are four bits of nine regions, Bit3 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Transformation
Translation
Scaling
None of above
Three or more points that lie on the same line are called ______________.
Singular
Collinear
Line slop
Game development
Movies development
Simulations
Global coordinate systems can be defined with respect to local coordinate system
True
False
By preserving the original shape of an object with a scaling is called _______ scaling.
parallel
vertical
horizental
none of given
Pentane
Hexanes
Trident
Octants
To move a __________________ from one location to another, we translate the center point and
redraw the same using new center point.
Hyperbola
Parabola
Circle
Line
Scaling
Rotation
Deformation
Which of the following is NOT a modern application for Computer Graphics -------------------
Video Games
Stop-motion animation
Scientific Visualization
Question#1
Question#2
In Trimetric the direction of projection makes unequal angle with the three principal axes
Question#3
Pentane
Hexanes
Trident
Octants Page No 61
Question#4
Rotation
Translation
Reflection
Shear Page No 124
Question#5
__________ is the process of describing an object or scene so that we can construct an image of
it
Rendering
Modeling Page No 159
Meshing
None of above
Question#6
True
False (Not Sure)
Question#7
Concave polygons are superset of________ polygons, having fewer restrictions than ______
polygons.
Hybrid, Complex
Concave, Complex
Convex, Convex Page No. 79
Complex, Complex
Question#8
Incomplete
Question#9
True
False Page No.169
Question#10
Vertices
Nodes
Branches Page No. 70
Points
Question#1
Parity is a concept used to determine which _________________ lie within a polygon.
Edge
Vertices
Pixels Page No.80
Points
Question#2
Various curve functions are useful in ________________________.
Object modeling
Graphics applications
Animation path specifications
All of the given Page No.69
Question#3
Polygons are basically concave polygons that may have self-intersecting edges
Complex Page No.79
Hybrid
Convex
Convex and Hybrid
Question#4
Concave polygons are a superset of ________ polygons, having fewer restrictions than _____
polygons.
Hybrid, Complex
Concave, Complex
Convex, Convex Page No.79
Complex, Complex
Question#5
There are _________ basic types of polygon.
2
3 Page No.81
4
5
Question#5
Both Boundary Filling and Flood filling algorithms are _____________ as compared to scan
Question#5
We can draw eight points corresponding to each (x , y) point calculation in _________ drawing
algorithm.
Sutherland
Mid Clipping
Midpoint Circle Page No.61
Sutherland Clipping
Question#6
Question#7
Question#8
1. Area
2. Diameter Page No.59
3. 2*Pi Radian
4. Circumference
1. True
2. False
True
False
1. Line
2. Parabola
3. Circle
4. Ellipse
Question
Question
Question
Process of moving points in space is called
Rendering
Modeling
Meshing
None of above Transformation Page No.173
Question
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
True
False Page No.243
Question
In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin Page No.138
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Question
In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax Page No.138
Question
In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax
Outside half plane of bottom edge, below bottom edge Y < Ymin Page No.138
Outside half plane of top edge, above top edge Y > Ymax
Question
In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition
______________.
Outside half plane of left edge, to the left of left edge X < Xmin
Outside half plane of right edge, to the right of right edge X > Xmax Page No.138
Outside half plane of bottom edge, below bottom edge Y < Ymin
Outside half plane of top edge, above top edge Y > Ymax
Question
The process of subdivision an entity or surface into one or more non-overlapping primitives.
Rendering
Modeling
Meshing
None of above Page No. 162
Question
Shortcoming of Sutherland-Hodgeman Algorithm is concave polygons may be displayed with
extensors lines
True Page No.150
False
Question
A * B = |A| * |B| * cos(?) where ? is the angle between the two vectors
Cross Product
Dot Product Page No.171
Question
Transformation
Translation Page No.173
Scaling
None of above
Question
Question No.01:
Question No.02:
Which one of the following step is not involved to write pixel using video BIOS services.
Question No.03:
Small
Wide Page No.29
Random
Crazy
Question No.04
Question No.05
Intensity of the electron beam is controlled by setting __________ levels on the control grid, a
metal cylinder that fits over the cathode.
Amplitude
Current
Voltage Page No.26
Electron
Question
Sutherland-Hodgeman clipping algorithm clips any polygon against a concave clip polygon
Question
Parabola
Hyperbola
Ellipse Page No.65
Circle
When scaling factor Sx and Sy are assigned the same value, ___________________ scaling is
produced that maintains relative object proportions.
True
False (Not Sure)
Question
x point rotation
y point rotation
Point of origin
Piviot point rotation Page No.114
Straight
Circular
Oval
Ellipse
Shape
Position
Size Page No.13
Rotation
By preserving the original shape of an object with a scaling is called _______ scaling.
parallel
vertical
horizental
none of given (Not Sure)
CS602-Computer Graphics
Solved MCQ(S) Oct
From Midterm Papers (1 TO 22 Lectures) 18,2017
BY Arslan
V-U For Updated Files Visit Our Site : Www.VirtualUstaad.blogspot.com Updated.
o True PG # 38
o False
2. We can explain relationship between X, Y and Z coordinates using the left hand rule.
o False
o True
3. The last column of an affine transform matrix does not affect vectors.
o True
o False
4. Plasma-panel Displays use a gas mixture and phosphorus coating for showing display.
o False
o True
o Circle
o Parabola
o Hyperbola PG # 70
o Ellipse
o 2
o 3 PG # 81
o 4
o 10
7. ____________ Polygons are basically concave polygons that may have self-intersecting edges.
o Complex PG # 81
o Hybrid
o Convex
8. The actual filling process in boundary filling algorithm begins when a point __________ of the figure is
selected.
o At boundary
9. In Trivial acceptance/reject test there are four bits of nine regions, Bit 1 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xrnax
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax PG # 143
10. In Trivial acceptance/reject test there are four bits of nine regions, Bit 2 represents condition
______________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xmax
o Outside half plane of bottom edge, below bottom edge Y < Ymin PG # 143
o Outside half plane of top edge, above top edge Y > Ymax
11. In Trivial acceptance/reject test there are four bits of nine regions, Bit 3 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X > Xmax PG # 143
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax
12. In Trivial acceptance/reject test there are four bits of nine regions, Bit 4 represents condition ___________.
o Outside half plane of left edge, to the left of left edge X < Xmin PG # 143
o Outside half plane of right edge, to the right of right edge X > Xmax
o Outside half plane of bottom edge, below bottom edge Y < Ymin
o Outside half plane of top edge, above top edge Y > Ymax
o Co-planar vertices
o On any vertex
o P’ = T (0, 0, 0) + P
o Flickering PG # 38
o Snow
o Distortion
16. ____________ is the flurry of bright dots that can appear anywhere on the screen.
o Flickering
o Snow effect PG # 38
o Distortion
o 2 bytes PG # 43
o 4 bytes
o 8 bytes
o 16 bytes
19. In ________________ transformation one coordinate is held fixed and the other coordinate or coordinates are
shifted.
o Rotation
o Reflection
20. The dot product of two vectors A and B is ____________, if the angle between them is less than 90 or greater
than 270 degrees.
21. In _______________ projection, all lines perpendicular to the projection plane are projected with no change in
length.
o Cabinet
o Cavalier PG # 199
22. First step of triangle rasterization is to be able to ____________ a solid filled triangle.
o Rotate
o Render PG # 216
o Redraw
23. If the value of scaling factors Sx and Sy is greater than 1, then size of objects will be _______________.
o Reduced
o Enlarged PG # 121
o Remain same
If we have scaling factor > 1 then the object size will be increased than original size; whereas; in reverse case that is
scaling factor < 1 the object size will be decreased than original size and obviously there will be no change occur in
size for scaling factor equal 1.
o Fools the human eye into thinking the horizontal refresh rate is faster
25. It is safe to assume that all raster-type monitors can accept the same input
o False
o True
26. Both Boundary Filling and Flood filling algorithms are non-recursive techniques.
o False PG # 102
o True
27. When defining a mesh of triangles that define the boundary of a solid, you set it up so that all of the triangles
along the skin are ordered __________ when viewed from the outside.
o Perpendicular
o Parallel
o Clockwise PG # 208
o Anticlockwise
28. We can not explain relationship between X, Y and Z coordinates using the left hand rule.
o False
o True
29. A ___________ is the set of all points (x, y) that are the same distance from the directrix and focus not on the
directrix.
o Circle
o Hyperbola
o Parabola PG # 73
30. Rotating a point requires that you know the coordinates for the point, and also know the rotation angles.
o False
o True PG # 180
o Starting point
o Filling colour
o Boundary colour
The boundary-fill method requires the coordinates of a starting point, a fill color, and a boundary color as arguments.
32. Both Boundary Filling and Flood filling algorithms are ____________ than scan line filling algorithm.
o Better
o Worse
o Almost same
33. Discard a line with both endpoints outside clipping boundaries is called as ________________.
o Trivial Accept
o Total outside
34. Because clipping against one edge is independent of all others, so it is impossible to arrange the clipping stages
in a pipeline.
o True
o False PG # 150
Because clipping against one edge is independent of all others, it is possible to arrange the clipping stages in a pipeline.
35. If the polygons are filled, line-clipping techniques are sufficient to clip it.
o True
o False PG # 248
If the polygons are unfilled, line-clipping techniques are sufficient however, if the polygons are filled, the process in more
complicated.
36. According to the architecture of raster graphics system, display processor memory will act as ___________.
o Video controller
o System memory PG # 36
o Frame buffer
o Object modeling
o Graphics applications
Various curve functions are useful in object modeling, animation path specifications, data, function graphing, and other
graphics applications.
38. ____________transformation produces shape distortions as if objects were composed of layers that are caused
to slide over each other.
o Translation
o Reflection
o Shear PG # 129
o Rotation
39. In ___________ projection, lines which are perpendicular to the projection plane are projected at ___________.
40. This projection technique has the direction of projection perpendicular to the viewing plane, and the viewing
direction is perpendicular to one of the principle faces.
o Game development
o Movies development
o Simulations
o Parabola
o Hyperbola
o Ellipse PG # 70
o Circle
43. A straight line can be moved to another location by applying _______________ to each of the line endpoints
and redrawing the line between the new coordinates.
o Rotation
o Translation PG # 118
o Reflection
o Scaling factor
o Convex
o Concave
o Complex
45. To move a ________________ from one location to another, we translate the center point and redraw the same
using new center point.
o Arc
o Parabola
o Circle PG # 119
o Rotation
o Translation
o Shearing PG # 192
o Filling colour
o Boundary colour
48. In 2D transformations, two successive rotations applied to a point P can be denoted as _______________.
o P' = R (Ɵ1). P
49. We can draw 8 points corresponding to each (x. y) point in drawing _________________ algorithm.
o Triangle
o Parabola
o Circle
o Hyperbola
50. If a line connecting any two points within a polygon does not intersect any edge, then it will be a
________polygon.
o Convex PG # 79
o Concave
o Complex
o Hybrid
51. A column matrix is also known as _______________. (Choose best suitable answer)
o Row vector
o Vector
o Unit vector
A column matrix is also called column vector and call a row matrix a row vector.
52. Because clipping against one edge is independent of all others, so it is ___________ to arrange the clipping
stages in a pipeline.
o Possible PG # 150
o Impossible
o sometimes impossible
o sometimes possible
o Pump rule
o Jaw rule
o P’ = T (0, 0, 0) - P
o P’ = T (0, 0, 0) + P
o Number
o Coordinate
o Unit
o Vector
o Point
o Plane
o Axis PG # 191
A three-dimensional reflection can be performed relative to a selected reflection axis or with respect to a selected reflection
plane.
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CS602-Computer GraphiCS
13. This projection technique has the direction of projection perpendicular to the viewing
direction is perpendicular to one of the principle faces
1. Axonometric parallel projection
2. Oblique parallel projection
3. Orthographic parallel projection
4. Oblique projection
14.The mirror image for a 2D reflection is generated by rotating the object ---------------
about the reflection axis
1. 360 degree
2. 180 deg
3. 190 deg
4. 120 deg
15.The ordering of vertices goes ---------- in a triangle
1. Top bottom
2. Bottom to top
3. Clockwise
o True PG # 38
o False
27.We can explain relationship between X, Y and Z coordinates using the left hand
rule.
o False
o True
28.The last column of an affine transform matrix does not affect vectors.
o True
o False
29.Plasma-panel Displays use a gas mixture and phosphorus coating for showing
display.
o False
True
30.( x2 / a2 ) - (y2 / b2) = 1 is an equation of .
o Circle
o Parabola
o Hyperbola PG # 70
o Ellipse
31.There are basic types of polygon.
o Complex PG # 81
o None of the given
o Hybrid
o Convex
33.The actual filling process in boundary filling algorithm begins when a
point of
the figure is selected.
o Outside the boundary
o Inside the boundary PG # 102
o At boundary
o None of the give
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X >
Xrnax
o Outside half plane of bottom edge, below bottom edge Y <
Ymin
o Outside half plane of top edge, above top edge Y > Ymax
PG # 143
35.In Trivial acceptance/reject test there are four bits of nine regions, Bit
2 represents condition
.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X >
Xmax
o Outside half plane of bottom edge, below bottom edge Y <
Ymin
PG # 143
o Outside half plane of top edge, above top edge Y > Ymax
36.In Trivial acceptance/reject test there are four bits of nine regions, Bit
3 represents condition --.
o Outside half plane of left edge, to the left of left edge X < Xmin
o Outside half plane of right edge, to the right of right edge X
> Xmax
PG # 143
37.In Trivial acceptance/reject test there are four bits of nine regions, Bit
4 represents condition --.
o Outside half plane of left edge, to the left of left edge X <
Xmin
PG # 143
o Outside half plane of right edge, to the right of right edge X >
Xmax
o Outside half plane of bottom edge, below bottom edge Y <
Ymin
o Outside half plane of top edge, above top edge Y > Ymax
o Flickering PG # 38
o Snow
o Distortion
o None of the given 0304-1659294
41. is the flurry of bright dots that can appear anywhere on
the screen.
o Flickering
o Snow effect PG # 38
o Distortion
o None of the given
42.In video text memory, are used to display a character.
o 2 bytes PG # 43
o 4 bytes
o 8 bytes
o 16 bytes
43.In algorithm, old color must be read before it is
invoked.
10
11
o Rotate
o Render PG # 216
o Redraw
o None of the given
48.If the value of scaling factors Sx and Sy is greater than 1, then size of
objects will be
.
o Reduced
o Enlarged PG # 121
o Remain same
o None of the given
49.Interlacing the horizontal refresh _.
12
o False PG # 102
o True 0304-1659294
52.When defining a mesh of triangles that define the boundary of a
solid, you set it up so that all of the triangles along the skin are
ordered when viewed from the outside.
o Perpendicular
o Parallel
o Clockwise PG # 208
o Anticlockwise
53.We can not explain relationship between X, Y and Z coordinates
using the left hand rule.
o False
o True
54.A is the set of all points (x, y) that are the same
distance from the directrix and focus not on the directrix.
o Circle
o Hyperbola
o Parabola PG # 73
55.Rotating a point requires that you know the coordinates for the point,
and also know the rotation angles.
13
o Starting point
o Filling colour
o Boundary colour
o All of the given PG # 102
57.Both Boundary Filling and Flood filling algorithms are than scan
line filling
algorithm.
14
o True
o False PG # 150
o Video controller
o System memory PG # 36
o Frame buffer
o None of the given
62.Various curve functions are useful in .
o Object modeling
o Graphics applications
o All of the given PG # 69
o Animation path specifications
15
o Game development
o Movies development AL-JUNAID INSTITUE OF GROUP
o Simulations
16
o Convex
o Concave
o Complex
o All of the given
71.To move a from one location to another, we
translate the center
17
o Rotation
o Translation
o Shearing PG # 192
o both translation and shearing
73.The boundary-fill method requires .
18
o Triangle
o Parabola AL-JUNAID INSTITUE OF GROUP
o Circle
o Hyperbola
77.If a line connecting any two points within a polygon does not
intersect any
edge, then it will be a
polygon.
o Convex PG # 79
o Concave
o Complex
o Hybrid
78. A column matrix is also known as . (Choose best suitable
answer)
o Possible PG # 150
19
o Number
o Coordinate
o Unit
o Vector
83.A three-dimensional reflection can be performed relative to a selected
reflection ---------.
o Point
20
21