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Automate It!

Lego SPike Prime

Uploaded by

Alina Amza
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views

Automate It!

Lego SPike Prime

Uploaded by

Alina Amza
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 8

Automate it!

Create and program an automated helper that can identify and ship
the correct package based on color.

120+ min. Intermed. Grades 6-8

Teacher Support
Key objectives

Students will:

Use computational thinking skills to produce a complete solution to a problem

Things you will need

LEGO® Education SPIKE™ Prime Set

Additional resources

Building instructions (Solution Example)


Building instructions (Solution Example)
Building instructions (Solution Example)
Inventor Notebook PDF
Python Programs

Educational standards

NGSS
MS-ETS1-4
Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such
that an optimal design can be achieved.
CSTA
2-CS-02 6-8
Design projects that combine hardware and software components to collect and exchange data.
Common Core
CCSS.ELA-LITERACY.SL.7.5
Include multimedia components and visual displays in presentations to clarify claims and findings and emphasize
salient points.

Lesson Plan
1. Prepare

Read through the student material in the LEGO® Education SPIKE™ App.
Create a space for storing models between lessons.
Prepare an Inventor Notebook with documenting questions to help your students
keep track of their work. Look for inspiration in the Inventor Notebook provided.

Part A

2. ENGAGE (10 Min.)

Use the ideas in the Ignite a Discussion section below to engage your students in
a discussion related to this lesson.
Explain the lesson, noting that this project will run for the next 2-3 class sessions.

3. Explore (35-55 Min.)

Explain the problem your students are trying to solve.


Give them some time brainstorm solutions.
Ask them to create pseudocode for the actions they plan to program.
Have them work in pairs to build their automated helper.

4. Explain (10 Min.)

Ensure that your students are identifying and documenting any problems they're
facing as they develop their solutions.

Part B

5. Elaborate (60 Min.)

Have your students finalize their programs. Make sure to encourage collaboration
between teams.
Ask each team to present their solution to the class.
Don't forget to leave some time for cleanup.

6. Evaluate

Give feedback on each student's performance.


You can use the assessment rubrics provided to simplify the process.

Ignite a Discussion
Start a discussion about robots by asking relevant questions, like:

How do factory robots work?


What do they detect? Colors? Shapes? Sizes?
What kind of motorized mechanism does a factory robot use?
How does the robot know where it is?
What design features will guarantee that the robot’s movements are accurate
and repeatable?

You can refer back to the Ideas, the LEGO Way lesson to refresh your students'
memories on idea generation.

Building Tips
Open-Ended Solutions
This project is designed so that every student or team can have a unique solution.

Example Solution
Here's an idea you can use to inspire your students' design process.

Combining Models
Bring your classroom together by combining everyone's creation.
Coding Tips
Main Program
when program starts

A+F set speed to 25 % This stack powers up


the robot and makes
it grab one package
from each side.
A go shortest path to position 0

F go shortest path to position 240

A go shortest path to position 90

F go shortest path to position 25

broadcast check color and wait

A go shortest path to position 0

F go shortest path to position 240

A go shortest path to position 270

F go shortest path to position 25

broadcast check color and wait

F go shortest path to position 240

A go shortest path to position 0

when I receive check color

F go shortest path to position 235 This stack will check


the color of the
package.
wait 4 seconds

if D is color ? then

A go shortest path to position 0

F go shortest path to position 25

play sound Triumph until done

F go shortest path to position 240

else

play sound Oops until done

F go shortest path to position 25

repeat 3

F set speed to 100 %

F run for 100 degrees

F run for 100 degrees

F set speed to 25 %
Differentiation
Simplify this lesson by:

Having your students build the example solution to start, and then improve it

Take this lesson to the next level by:

Having your students' program as many different functions as they can come up
with
Asking some teams to build delivery carts to connect the factory robots, creating
the biggest automated factory ever!

Assessment Opportunities
Teacher Observation Checklist
Create a scale that matches your needs, for example:

1. Partially accomplished
2. Fully accomplished
3. Overachieved

Use the following success criteria to evaluate your students' progress:

Students can identify the key elements of a problem.


Students are autonomous in developing a working and creative solution.
Students can clearly communicate their ideas.

Self-Assessment
Have each student choose the brick that they feel best represents their performance.

Blue: I've successfully created an automated helper.


Yellow: I've successfully created an automated helper that creatively solves the
problem.
Violet: I've successfully created an automated helper that creatively solves the
problem and I've presented my ideas clearly.

Peer-Assessment
Encourage your students to provide feedback to others by:
Having one student score the performance of another using the colored brick
scale above.
Asking them to present constructive feedback to each other so that they can
improve their group's performance during the next lesson.

Language Arts Extension


To incorporate language arts skills development:

Ask your students to use text, images, sketches, etc. to record their design
process, creating an invention notebook to document their work.
Have them present their projects to a wider audience (e.g., a school-wide
assembly or by publishing online videos).
Ask your students to create a website presenting their factory or business.

Career Links
Students who enjoyed this lesson might be interested in exploring these careers
pathways:

Business And Finance(Entrepreneurship)


Information Technology (IT Applications)
Manufacturing And Engineering (Pre-Engineering)
Bring LEGO® Education to
your school or district
Our team of experts is here to help find the solution that fits your students’ needs.

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