Kannu Report
Kannu Report
Cyber Security
Topic: Networking
Certification:
Title: Networking Basics
Introduction:
When most people think of the Internet, they think of a magical cloud that lets you
access your favorite websites, shop online, and your seemingly endless stream of
movies and web series. But in reality, there isn’t any magic involved. There’s no
mysterious entity that grants us an online resource. The Internet is just an
interconnection of computers around the world, like a giant spider web that brings
all of us together. We call the interconnection of computers, a network.
The internet is not owned by any individual or group. The internet is a worldwide
collection of interconnected networks (internetwork or internet for short),
cooperating with each other to exchange information using common standards.
Through telephone wires, fiber-optic cables, wireless transmissions, and satellite
links, internet users can exchange information in a variety of forms.
Small home networks connect a few computers to each other and to the internet. The
SOHO network allows computers in a home office or a remote office to connect to a
corporate network, or access centralized, shared resources. Medium to large
networks, such as those used by corporations and schools, can have many locations
with hundreds or thousands of interconnected hosts. The internet is a network of
networks that connects hundreds of millions of computers world-wide.
Data transmission: The following categories are used to classify types of personal
data:
Volunteered data - This is created and explicitly shared by individuals, such as social
network profiles. This type of data might include video files, pictures, text, or audio
files.
Inferred data - This is data such as a credit score, which is based on analysis of
volunteered or observed data.
The term bit is an abbreviation of “binary digit” and represents the smallest piece of
data. Each bit can only have one of two possible values, 0 or 1.
Network components: There are symbols that represent various types of networking
equipment. The network infrastructure is the platform that supports the network. It
provides the stable and reliable channel over which our communications can occur.
End devices, or hosts, form the interface between users and the underlying
communication network. Some examples of end devices include:
Network printers
Security cameras
Mobile devices (such as smartphones, tablets, PDAs, and wireless debit/credit card
readers and barcode scanners)
ISP connectivity Options: An ISP provides the link between the home network and
the internet. An ISP can be the local cable provider, a landline telephone service
provider, the cellular network that provides your smartphone service, or an
independent provider who leases bandwidth on the physical network infrastructure
of another company.
Mobile phones use radio waves to transmit voice signals to antennas mounted on
towers located in specific geographic areas. When a telephone call is made, the
voice signal is relayed from one tower to another tower until it is delivered to its
destination. This type of network is used when you make a phone call to another
mobile phone or to a wired telephone.
Mobile device connectivity: Almost all mobile devices are capable of connecting to
Wi-Fi networks. These precautions should be taken to protect Wi-Fi
communications on mobile devices:
Use a VPN connection when possible if you are sending sensitive data.
Most home networks consist of at least two separate networks. The public network
coming in from the service provider. The router is connected to the internet. Most
likely, the home router is equipped with both wired and wireless capabilities. A
home network is a small LAN with devices that usually connect to an integrated
router and to each other in order to exchange information.
Communication principes:
3 – Network - The network layer provides services to exchange the individual pieces
of data over the network between identified end devices.
2 - Data Link - The data link layer protocols describe methods for exchanging data
frames between devices over a common media
Network media:
Modern networks primarily use three types of media to interconnect devices are:
Glass or plastic fibers within cables (fiber-optic cable) - Data is encoded into pulses of
light.
Network boundaries:
Every host on a network must use the router as a gateway to other networks.
Therefore, each host must know the IPv4 address of the router interface connected
to the network where the host is attached. This address is known as the default
gateway address. It can be either statically configured on the host or received
dynamically by DHCP.
Logical address (the IP address) – Used to send the packet from the source
device to the destination device. The destination IP address may be on the
same IP network as the source, or it may be on a remote network.
The routing table: Routing tables contain the addresses of networks, and the best
path to reach those networks. Entries can be made to the routing table in two ways:
dynamically updated by information received from other routers in the network, or
manually entered by a network administrator.
Creating a LAN: Within a LAN, it is possible to place all hosts on a single local
network or divide them up between multiple networks connected by a distribution
layer device.Placing all hosts on a single local network allows them to be seen by all
other hosts. This is because there is one broadcast domain and hosts use ARP to find
each other.
UDP is a 'best effort' delivery system that does not require acknowledgment of
receipt. UDP is preferable with applications such as streaming audio and VoIP.
Acknowledgments would slow down delivery and retransmissions are undesirable.
Packets take a path from the source to a destination. A few packets may be lost but it
is usually not noticeable.
TCP packets take a path from the source to the destination. However, each of the
packets has a sequence number. TCP breaks up a message into small pieces known
as segments. The segments are numbered in sequence and passed to the IP process
for assembly into packets.