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Computer 9 3rd Quarter

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0% found this document useful (0 votes)
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Computer 9 3rd Quarter

Uploaded by

unii
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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St.

Paul University Philippines


Tuguegarao City, Cagayan 3500
TEST SCORE
BASIC EDUCATION UNIT I
PAASCU LEVEL III ACCREDITED II
ISO CERTIFIED III
IV
THIRD PERIODIC TEST V
GRADE 9 – COMPUTER TOTAL
School Year 2023-2024

Name: Year and Section:_______________


Teacher: Mrs. Florjelu Zarrah M. Tamayao Date: ___________________________

I. REMEMBERING
Objective: To assess students’ ability in retrieving, recognizing, and recalling previously learned
information from specific facts to complete theories

A. FILL-IN THE BLANKS


Instructions: Name what is being asked on each set of questions. (1 point each)

For items 1 to 3:
1. Hold down the S __ __ F __ K __ Y to select multiple files and import all of the images at once
2. Add spacers or S __ __ A __ __ T __ R __ to create groups of tools, which can be torn off from the
main Tools panel to create a floating panel
3. To add graphics, look for the __ O __ __ __ T __ R __ O __ __ , click on it and start dragging

B. LABELLING
For items 4 to 9: Label the parts of Timeline Panel. (1 point each)

4. ____________________ 5. ____________________ 6. ____________________

7. ____________________ 8. ____________________
9. ____________________

II. UNDERSTANDING
Objective: To assess the students’ ability in constructing meaning by explaining or interpreting ideas or
concepts
TRUE OR FALSE: Read each statement carefully. Write T if the statement is correct. Otherwise, write
the word that makes the statement incorrect. (1 point each)

__________10. It is not possible to contain as many keyframes in one whole frame.


__________11. A keyframe indicates the beginning of a new frame.
__________12. To prevent accidental changes on layers, unlock them.
__________13. When importing items into Animate, import them directly onto the Stage or into the
library.
__________14. Animate imports the selected file or image to import and places it in the Properties
panel.
__________15. Adjusting the Position and Size of an object can be done in the timeline panel.
__________16. The Properties panel gives you quick access to the attributes you’re most likely to
need to modify as you create your animation.
__________17. Customizing tools in the toolbar is possible.
__________18. Customize the tools through the Custom Toolbar at the bottom part of the toolbar.
III. APPLYING
Objective: To assess students’ ability in using learned information in another familiar situation by carrying
out a process or procedure
SEQUENCING (Items 19 – 33)
Instructions: Comprehend the different set of situations. After which arrange the given steps per situation
according to its proper order. (2 points each)
Scenario:
You and your team are tasked to create a short animation clip on how volcanic eruption occurs.
Being an animator, you prepare the things needed by first gathering all the assets made by the graphic artist of
your team and compiling them in one directory. To begin animating, you open the software and set the
document properties according to your preferred settings. After setting up the workspace, the next thing you
do is import to the library all assets needed for the project. How do you import them?
_____19 Select the Library Panel and start stacking assets into layers.
.
_____20 Upon seeing the dialog box, locate the assets.
.
_____21 Go to the menu bar and select the file menu.
.
_____22 When files are found, select them, and click Import.
.
_____23 Choose Import, then click Import to Library.
.

Next:

You are about to begin adding objects on stage. All you need to do is stack up and organize layers
into frames and keyframes. How is it done?
_____24 Click on the Create Folder icon to create a folder and drag all layers in it to organize them.
.
_____25 From the timeline panel, select one of the layers. Double-click on it, then rename it.
.
_____26 Click on one of the frames in the timeline, right-click on it, then select Insert Frame to create a
. new frame.
_____26 Drag one of the assets from the Library Panel into the stage to create a keyframe.
.
_____27 Repeat the previous steps until layers are stacked up.
.

Lastly:

It seems you find yourself not satisfied with your work. You thought of adding graphics such as
shapes to your work to make it interesting and dramatic. How?
_____24 Select the shapes tool by right-clicking on it.
.
_____25 Start dragging on the stage to draw
.
_____26 Create a new layer and select the frame where to add graphics.
.
_____26 Move your mouse pointer on the toolbar and look for shape tools.
.
_____27 Choose whichever tool is appropriate for the shape to draw.
.

IV. ANALYZING
Objective: To assess students’ ability in breaking learned information into parts to explore understandings
and relationships (2 points each)
A. INSTRUCTIONS: Write:
A if Statement A alone is correct;
B if Statement B alone is correct;
C if either Statement A or B is correct; and
D if neither Statement A nor B is correct.

_____34. Frames and Keyframes


A. Empty keyframes are best for pauses for proper sequence of appearance of objects on
stage.
B. It is important that frames are set until which time its boundary is, to see the looping
upon testing the project.
_____35. Frames and Keyframes
A. Frames signify the duration of a project’s looping. With this, it is not that important to
deal with its position.
B. Just keep adding objects on stage. It is not a problem, because it automatically sets the
keyframe where it appears.

_____36. Organizing Layers


A. It is not that significant to consider the positioning of layers, because it does not depend
on how coordinates are set on the position settings.
B. Layers stacked together show how the arrangement of objects on stage should appear.
_____37. Layer Effects
A. Layer Effects may add focus on objects on stage.
B. Layer effects make complicated add-ons to animation clips.
_____38. Undo Command
A. Undo command allows backtracking of moves or actions done.
B. To undo, the shortcut command must be learned for less time-consuming.
_____39. Quick Share and Publishing
A. Quick share and publishing automatically allows posting, without manually rendering
videos, which makes it a good feature.
B. To come up with a good publish, just make sure your project is done, not much on the
captions.
_____40. Importing Items to the Library Panel
A. In the properties panel, all imported assets on the library are seen.
B. Import assets on the library by clicking Insert>Import>File to Library.
_____41. Importing Items to the Library Panel
A. Locate the files to add, then click on Open.
B. Hold the shift and alt key when selecting multiple files
_____42. Adding Objects on Stage
A. Objects to be added from the library to the stage can be dragged from the Assets Panel.
B. To add objects on stage, simply click and drag objects from the library to the stage.
_____43. Tear off Tools
A. To customize tools on the toolbar, click on the Customize Button at the lower portion of
the toolbar, then set the tools to appear on the toolbar.
B. The size of the tools as they appear on the screen is by default unchangeable.
_____44. Add folders and Organize Layers
A. To add layers, click on the Create Folder icon.
B. Drag the layers in the folders according to their order outside.
_____45. Organizing Frames and Keyframes
A. To add keyframes, press F6 on the keyboard.
B. To add frames, press F6 on the keyboard.
_____46. Position Objects on Stage
A. Position an object on stage by setting the X and Y values on the library panel.
B. Position an object on stage by clicking and dragging the objects to the preferred area.
_____47. Add Graphics on Stage
A. To add graphics on stage, you may draw shapes, lines, or texts.
B. To add shapes, in the toolbar, look for the shapes tool and select the polygon tool. After,
click and drag to draw a polygon.
_____48. Add Graphics on Stage
A. Changing the stroke may remove or add color to the outline of an object.
B. Changing the fill may remove or add color to the outline of an object.

V. EVALUATING
Objective: To assess students’ ability in justifying a decision or course of action based on criteria or
standards
A. ESSAY (Items 49-51)
INSTRUCTIONS: Write a short insight on the significance of the given features of Animate in creating
an animated project. Make your answer brief and concise. (2 points each)

49. Organizing Layers on the Timeline


____________________________________________________________________________
____________________________________________________________________________

50. Organizing Frames and Keyframes on the Timeline


____________________________________________________________________________
____________________________________________________________________________

51. Using the Auto-recovery and Backup feature of Animate in securing projects
____________________________________________________________________________
____________________________________________________________________________

52. Adding Layer Effects to Objects on Stage


____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________

53. Using the Quick Share and Publish feature in posting created projects
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________

54. Using the History Panel when tracking changes done on projects
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________

B. INSTRUCTIONS: Critique the given situations. If you have observed some challenges that occurred, list
them down. After which state the advice you could suggest, to prevent those encounters from happening
again. Make your answer brief and concise. (2 points each)

For Items 55-57

Situation:
Aegon, a freelance animator, is working on a project in Adobe Animate. She has been tasked to
create a short animated video for a client's website. As Aegon starts animating, she creates multiple layers
for different elements such as characters, background, text, and effects. As she becomes engrossed in the
creative process, she starts adding more layers without organizing them into folders. As the project
progresses, Aegon finds herself struggling to locate specific elements within the growing number of
layers. She spends more time scrolling through the layers on the timeline panel searching for the right
layer than animating. As a result, her workflow becomes less efficient, and she experiences frustration and
delays in completing the project.
List down two challenges that Aegon encountered during the animation process.
55. Challenge 1:
_____________________________________________________________________________________
_____________________________________________________________________________________
56. Challenge 2:
_____________________________________________________________________________________
_____________________________________________________________________________________
As the project manager of your team, what advice should you give Aegon, being the animator, to prevent
the challenges from happening again?
57: Advice:
_____________________________________________________________________________________
_____________________________________________________________________________________

For Items 58-60


Situation:
Raeju, a graphic designer, is working on a complex animation project in Adobe Animate for an upcoming
client presentation. He has been working on the project for several hours, meticulously crafting each frame
to perfection. As Raeju gets immersed in his work, he forgets to save his progress regularly. He assumes
that since his computer hasn't crashed before, and believes his work is safe as long as he manually saves
from time to time. Unfortunately, just when he is about to finish the project, his computer suddenly
crashes due to a power outage in his area. Panicked, he restarts his computer and opens Adobe Animate,
only to realize that the last few hours of his work are lost. Feeling frustrated and stressed, Raeju scrambles
to recreate the lost progress before the client presentation deadline.
List down two challenges that Raeju encountered during the animation process.
58. Challenge 1:
_____________________________________________________________________________________
_____________________________________________________________________________________
59. Challenge 2:
_____________________________________________________________________________________
_____________________________________________________________________________________
As the project manager of your team, what advice should you give Raeju, being the animator, to prevent
the challenges from happening again?
60: Advice:
_____________________________________________________________________________________
_____________________________________________________________________________________

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