P9 - Motion
P9 - Motion
Velocity-time Graphs 𝑎 = Δv
a = acceleration (metres per second squared, m/s2)
∆𝑣 = change in velocity (m/s)
t
A velocity-time (VT) graph shows the velocity of an t = time (s)
object at any particular time on its journey. Using the
𝑣2 − 𝑢2 = 2 𝑎 𝑠 v = final velocity (m/s)
gradient of a slope, you can find the acceleration.
u = initial (starting) velocity (m/s)
The distance travelled during the journey is also shown
a = acceleration (m/s2)
on a VT graph – but you have to work it out by
s = distance travelled (m)
calculating the area under the line on the graph.
Sometimes the area can be found by counting squares,
other times you’ll need to use area of a rectangle/ Freefall through a fluid (gas, like air, or a liquid)
triangle to find the area and therefore distance.
Freefalling object initially accelerate due to gravity, but friction (/air resistance)
increases with speed until the forces are balanced (resultant force = 0 N). Then,
the object is falling at its terminal velocity.