The document details the initialization process of a game engine on an Android device. It lists hardware details and logs the timing of various initialization steps, including loading scripts, assets, and preparing the interface. The process takes over 9 seconds in total to complete.
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The document details the initialization process of a game engine on an Android device. It lists hardware details and logs the timing of various initialization steps, including loading scripts, assets, and preparing the interface. The process takes over 9 seconds in total to complete.
Download as TXT, PDF, TXT or read online on Scribd
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Fri Apr 19 18:55:15 2024
Unknown platform. Ren'Py 7.5.3.22090809
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer realme model RMX3710 Screen diagonal is 4.92912616213 inches. Early init took 0.14s Early init took 0.14s Android search paths: /storage/emulated/0/Android/data/be.backhome/files/../../../../Documents/BE/ be.backhome/game /data/user/0/be.backhome/files/game Loader init took 0.08s Loader init took 0.08s Loading error handling took 0.20s Loading error handling took 0.20s Loading script took 2.75s Loading script took 2.75s Saving to /storage/emulated/0/Android/data/be.backhome/files/../../../../Documents/BE/ be.backhome Loading save slot metadata. took 0.17s Loading save slot metadata. took 0.17s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/be.backhome/files/libsteam_api.so" not found',) Set script version to: (7, 4, 8) Running init code took 0.79s Running init code took 0.79s Loading analysis data took 0.57s Loading analysis data took 0.57s Analyze and compile ATL took 0.14s Analyze and compile ATL took 0.14s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.58s Initial gc. took 0.58s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.60s Init translation took 0.60s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.38s Load screen analysis took 0.38s Analyze screens took 0.02s Analyze screens took 0.02s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.16s Prepare screens took 1.16s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.90s Interface start took 0.90s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2158, 970) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.2a893c04ca0026c2e6802dbe7d7af5c5' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2290, 1080) drawable=(2290, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 9.06800985336s Hid presplash.