Perception and Communication
Perception and Communication
PERCEPTION &
COMMUNICATION Course Instructor: Fawaz Charafeddine
READ WATCH TIP ASSIGNMENT EXERCISE
E
A R C H I T E C
WHAT IS INTERIOR DESIGN ?T U R E
E E
WHAT IS ARCHITECTURE? READ THIS
Maslow's hierarchy of needs are: physiological, safety, love and belonging needs, esteem, and self-
actualisation.
Aesthetics, also spelled Esthetics, is the philosophical study of beauty and taste. READ
VITRUVIUS: The Ten Books Of Architecture
BOOK I: Chapter I - The Education of the Architect
“The architect should be equipped with knowledge of many branches of study and
varied kinds of learning.
Practice is the continuous and regular exercise of employment where manual work is
done with any necessary material according to the design of a drawing. Theory on the
other hand, is the ability to demonstrate and explain the skills for productions on the
Architectural Language
principles of proportion”
–Marcus Vitruvius Pollio
READ
VITRUVIUS: The Ten Books Of Architecture
BOOK I: Chapter I - The Education of the Architect
“Therefore, the architect who have aimed at acquiring manual skill without
scholarship have never been able to reach a position of authority, while those who
relied only upon theories and scholarship were hunting the shadow not the substance.
But those who have a thorough knowledge of both, achieve their production and carry
Architectural Language
READ
VITRUVIUS: The Ten Books Of Architecture
BOOK I: Chapter I - The Education of the Architect
architect high-minded and renders him polite, just and honest. A knowledge in
physics is required to solve problems of different kinds. Music, to have knowledge of
the mathematical theory. ”
READ
VITRUVIUS: The Ten Books Of Architecture
BOOK I: Chapter I - The Education of the Architect
“The architect should have a knowledge of the study of medicine on account to the
questions of climate, air and healthiness and unhealthiness of sites. From astronomy
he finds the East, West, South and North as well as the theory of the heavens, the
equinox, solstice, sundials and the stars ”
Architectural Language
READ
ALVAR AALTO
Hugo Alvar Henrik Aalto,
WATCH
born Feb. 3, 1898, Kuortane, AA Architects: Alvar Aalto:
Finland, Russian Empire— Link
died May 11, 1976, Helsinki,
Finland, Finnish architect,
city planner, and furniture
designer whose
international reputation
rests on a distinctive blend Alvar Aalto Biography:
o f m o d e r n i s t Link
refinement, indigenous
materials, and personal
expression in form and
detail.
Architectural Language
Representational drawings READ THIS
of a space while
line drawings
provide a more
precise technical
depiction of a
space.
TIP
Thinking through drawings
Observational Sketching,
can be used to describe
aspects of a building,
exploring materials,
colour and space.
Architectural Language
VISUAL COMMUNICATION
TITLE: WHO ARE YOU?
OBJECTIVE: Introduction to visual communication
A1 - A Collage Portrait
SUGGESTED METHOD: Prepare a visual collage that includes a picture of
- First, collate the images you wish to use yourself and describes your interests. This may
include all or at lease 8 of your following favourites:
- Second, play with the arrangement by changing the scale of
the images, colour intensity or hue, experiment with - Musician or type of music
- Activities
- Heroes
repetition of elements to get the overall composition or - Place
- Artist
shape of the collage. Record 3 test layouts and select the - Building
- Event
one you feel is the best. - Weather
Architectural Language
- Clothing
Famous Collage Artists: - Book
- Film
- Object
Kurt Schwitters, Man Ray, Richard Hamilton, Joseph Cornell, - Material
- Texture
Nancy Spero, Peter Blake, Hannah Hoch, Annegret Soltau,
Russel Mills. This challenge is to design a collage of different
images into one whole image.
ASSIGNMENT
VISUAL COMMUNICATION
WHY
Have you ever provided information
that no-one seems to read?
How about explaining concepts that
people just don’t seem to get?
What
Think about your
audience, i.e. ‘the
user experience’
Who are they and
what sort of tone
Before
AFTER
should you use?
What do they
Architectural Language
need?
Think about what
you are trying to
achieve –what is
your main
purpose?
VISUAL COMMUNICATION
Examples
Architectural Language
VISUAL COMMUNICATION
HOW
Set your page size: A4, A3, A0 etc
- Choose landscape or portrait
- Add and edit images
- In PowerPoint you can crop, remove backgrounds,
alter colours etc
- Use Shapes or SmartArt to create your own images,
Architectural Language
flowcharts etc
- Save file as PDF (printing) or JPG (online)
VISUAL COMMUNICATION Image websites
TIP
VISUAL COMMUNICATION Design websites
Make it easy to scan! Chunk info, use headings and Use the images provided, or upload your
own
dot points
Colour Canvais another option, but slightly
more advanced
Keep it simple (e.g. three colours max, with different Start with a blank canvas and set a custom
size, or search their templates
printability
Fonts
Be consistent, use bold and italics
Consistency
Use the same style of images and other design
elements
TIP
Types of drawings
Architects give their ideas physicality through drawing. They employ a variety of different
drawing types, typically selected based on the criteria of design intention and the audience.
Two-dimensional drawings, Photo Collage Orthographic Drawings Exploded View
referred to as orthographic
projections, include plans,
sections, and elevations.
Perspective and
axonometric are examples of
three-dimensional drawing
types. Drawings that
Architectural Language
overlap or combine
linework with photographs,
color, or some other graphic
material are referred to as
collage. Any of these
drawing types can be
constructed as hardline Perspective Drawings
drawings or as freehand
drawings.
Using Scale In Architecture
The triangular scale rule, usually having six measurement gradations, is commonly used for
drawing and modelling constructions. Most use increments of one millimetre to create a
wide range of scales. The appropriate scale is used to take measurements from the drawing
in metres.
1:100 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5
1m
10cm
1:50 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5
Architectural Language
1m
10cm
5cm
1:20 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5
1m
20cm
10cm
2cm
Using Scale In Architecture
1:1 1: 1 , 1cm on paper = 1 cm in reality. i.e. 1mm on paper = 0.1 cm in reality i.e. 1mm on paper = 1mm in reality
Architectural Language
2:1 2: 1 , 2cm on paper = 1 cm in reality. i.e. 1mm on paper = 0.2 cm in reality i.e. 1mm on paper = 2mm in reality
5:1 5: 1 , 5cm on paper = 1 cm in reality. i.e. 1mm on paper = 0.5 cm in reality i.e. 1mm on paper = 5mm in reality
10:1 10: 1 , 10cm on paper = 1 cm in reality. i.e. 1mm on paper = 1 cm in reality i.e. 1mm on paper = 10mm in reality
Scale and Proportion
Scale refers to the size of something compared to a reference standard “1:100” or to the size
of something else” human scale “
Architectural Language
When the proportions of architectural composition are applied to a particular building, the
two-termed relationship of the parts to the whole must be harmonised with a third term—
the observer. He not only sees the proportions of a door and their relationship to those of a
wall, but he measures them against his own dimensions. This three-termed relationship is
called scale.
Scale and Proportion
Golden Ratio
The golden ratio is also called the golden mean or golden section. Other names
include extreme and mean ratio, medial section, divine proportion, divine section, golden
proportion, golden cut, and golden number.
Golden Ratio
(a + b)/a = a/b = φ
Take (a + b)/a = a/a + b/a = 1 + b/a = 1 + 1/φ
Then 1 + 1/φ = φ (from the first equation in red)
Therefore 1/φ = φ - 1
Multiply by φ
Architectural Language
Then φ2 - φ - 1 = 0
Quadratic equation whose answer is (1 + √5)/2 = 1.618 = φ
1
1 1.000000000000000
Leonardo Fibonacci discovered the 2 2.000000000000000
sequence which converges on phi. 3 1.500000000000000
In the 1202 AD, Leonardo Fibonacci 5 1.666666666666667
8 1.600000000000000
wrote in his book “Liber Abaci” of a 13 1.625000000000000
simple numerical sequence that is the 21 1.615384615384615
foundation for an incredible 34 1.619047619047619
Architectural Language
55 1.617647058823529
mathematical relationship behind phi. 89 1.618181818181818
Starting with 0 and 1, each new number 144 1.617977528089888
in the sequence is simply the sum of the 233 1.618055555555556
377 1.618025751072961
two before it.
610 1.618037135278515
0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 987 1.618032786885246
233, 377 . . . 1,597 1.618034447821682
2,584 1.618033813400125
Types of Proportion
Fibonacci Spiral
Architectural Language
Architectural Language
Fibonacci Spiral
Architectural Language
Fibonacci Spiral
Types of Proportion
Classical Orders
The basic grid consist of three measures, 113,70, and 43 cm, proportioned according to the
Golden Section. 43+ 70= 113, 113 +70=183, 113 +70+43 =226 (2x113)
113, 183, and 226 define the space occupied by the human figure. From 113 and 226
Le Corbusier developed
the Red and Blue„ series,
diminishing scales of
Architectural Language
WATCH
Villa Savoye’s :
Link
Le Corbusier Biography:
Link
Architectural Language
Professionals create their own image folders in a variety of ways: things that you like, find interesting, or are curious about. Build a digital
folder of images of spaces, materials, and construction techniques to
- New York architects Tod Williams and Billie Tsien include on influence and inspire your design work. In developing your image folder,
ask yourself not only what you like, but why you like it. Try to boil it down to
their website a link to a section called “things”; representing a a single idea. Use the following representation categories as a guide to
help you maintain a variety of drawing examples:
world. Today, we are an ever-evolving tool for anybody who • physical models.
Collect any image related to drawing and representation that is
has a passion and determination to shape the world around aesthetically appealing to you. These images will be a resource and
inspiration for your own designs. The focus of the assignment is on
them. www.archdaily.com representation. Take images from websites dedicated to architects, interior
designers, furniture, lighting, accessories, buildings, materials, etc…
Include the source of each image. By recording this data, you will discover
- Find the very best in products, brands, retailers, expertise and which designs most appeal to you. Keep your images in a clearly organised
file using a software of your choice. It is important that you expand your
inspiration for architecture and design. www.architonic.com/en knowledge of representational methods. By seeing what others have done
before you, you can learn to develop your own style.
- www.dornob.com/
- www.houzz.com
ASSIGNMENT
Types of Proportion READ THIS
Anthropometrics Bodyspace A n t h r o p o m e t r y,
Ergonomics and the Design of Work
Link
Anthropometry is the science that studies the human
physical dimensions, capabilities, and limitations. Applied Human Factors in Residential
Architectural Design
Link
Anthropometrics
Physiological capabilities of people differ from each other. From infancy to adulthood and
elderly, physiological capabilities change.
Physiological capabilities also vary by gender and race.
Architectural Language
Types of Proportion
Anthropometrics
Anthropometrics
- The science of anthropometrics uses data from human dimensions and their ranges of
motion.
- Researchers usually measure subjects from a particular group (older, adult ,females), then
calculate the averages.
- They also study differences between groups (e.g., comparing young women to old ones)
Architectural Language
Functional (dynamic): Measurements taken in working positions or during movements associated with
certain tasks.
Types of Proportion
Anthropometrics
ergon + nomos
work natural laws
Architectural Language
READ
Types of Proportion
Ergonomics
The main objective of ergonomic studies is adapting design for the human use. While
designing objects, people’s capabilities and limitations are taken into account. This helps to
ensure that the product is fit for use by the target users. Ergonomic studies also searched to
find ways to keep people safe, comfortable, and productive while they perform tasks at
work and home.
Architectural Language
TIP
Models as Presentations Types
Study models There are different types of models:
1- Site connection models
The study model is a type of model meant for the assessment 2- Detailed models
3- Topographic models
of ideas. These models can be manipulated and remade 4- Massing models
5- Parasitic models
quickly. They provide opportunities for discovery, 6- Presentation models
7- Circulation models
inspiration, and investigation. You should consider these 8- Study models
9- Interior layout models
types of models as developmental and not final renditions of 10- ETC…
TIP
Models as Presentations
Modeling Materials:
Models do not have to be made from a single material. Using two materials can distinguish
between existing and new, or between materials.
Combining materials:
The plexiglass depicts the existing house while the
basswood is used to depict the house addition. The
plexiglass allows the connectivity between the two
wood masses to be seen.
Architectural Language
Chipboard Basswood Modeling clay Museum board Foamcore Plexiglass Cork Styrene Corrugated board
Pros: no grain, easy to Pros: grain can Pros: good for carving Pros: easy to cut, no Pros: for making large Pros: provides a Pros: comes in rolls Pros: highly-polished Pros: affordable and
cut, cheap, consistent e m p h a s i z e and landscape models grain, comes in big scale models, comes in transparent material and sheets, looks smooth surface ideal accessible material,
color and material directionality of Cons: dries out quickly, sheets a variety of thicknesses allowing interior views, finished, easy to cut, as a mold for casting can use boxes and
throughout, comes in materials, more refined messy, imprecise Cons: hard to keep Cons: not consistent can model curtain wall used as contours or plaster; comes in a other packing material
different look, easy to cut, clean, not always material throughout, easily landscape variety of sheet sizes Cons: quality of
thicknesses, comes in comes in sticks, consistent material need to adjust edges Cons: difficult to cut, Cons: expensive Cons: more expensive material is rarely
large sheets sheets, and blocks throughout, more when joining pieces especially holes in the than basswood s u f fi c i e n t f o r fi n a l
Cons: doesn’t look as Cons: has grain, sheet expensive than together middle; transparency is presentation models;
r e fi n e d , slight size is limited, costs chipboard s o m e t i m e s must consider exposed
variations in color more than chipboard misunderstood edges in model
Modular Construct
TITLE: The Modular Construct
OBJECTIVE: your first model
I suggest that you get your strips from brown carton boxes found in
supermarkets and grocery stores. Use a cutter and a steel ruler to cut out
the pieces accurately. They can be fixed to each other at right angles, in
places, either by cutting half notches out of the opposite sides or by gluing
or taping them together. All pieces must align with the grid on the base
board.
Architectural Language
Strip
ASSIGNMENT
MultiView Presentation
Types of Projection
A projection is a drawing of an object which is three dimensional on a two dimensional
surface or plane. The two dimensional surface used for the projection is called plane of
projection or the picture plane.
Projection methods are broadly classified into two: Parallel projection and Central projection.
In central projection, the observer is assumed to be located at some finite location. The visual rays
projected from the different corners of the object converge to the single point of viewing. Central
projection is commonly called Perspective projection.
Architectural Language
MultiView Presentation
Parallel projection is further classified into orthographic and oblique projection. If the lines of
sight are parallel to each other and perpendicular to the picture plane, the resulting projection is called
an ortho-graphic projection.
If the lines of sight are parallel to each other but inclined to the picture plane, the resulting projection
is called an oblique projection.
Ortho-graphic projection is further classified into multi-view projection and axonometric projection.
Architectural Language
MultiView Presentation
Architectural Language
MultiView Presentation
Architectural Language
MultiView Presentation
Orthographic Projection
Architectural Language
MultiView Presentation
EXAMPLE
Architectural Language
MultiView Presentation
EXAMPLE
Architectural Language
MultiView Presentation
Architectural Language
MultiView Presentation
Architectural Language
MultiView Presentation
Architectural Language
MultiView Presentation
Architectural Language
Architectural Language
MultiView EXERCISES
EXERCISE - E1
TITLE: Orthographic Projection Multi Views
OBJECTIVE: 2D orthographic projection drawings
Extract the six views of the given isometric shapes using orthographic
projections and then presenting the views using the open glass box
method and by using the proper line weights and symbols.
Architectural Language
EXERCISE
Frank Lloyd Wright
WATCH
Frank Lloyd Wright's architectural vision:
Link
Plane of Projection
Axonometric Drawings
45o 45o
Axonometric Drawings
15o 15o
Axonometric Drawings
15o 45o
Modular Construct: orthographic and axonometric
TITLE: The Modular Construct: Orthographic drawings and
Axonometric
OBJECTIVE: Represent your model
Note that you have to use line symbols and line weights to present your
drawings as discussed in class. Also work on your presentation paper
layout.
ASSIGNMENT
Modular Construct: orthographic and axonometric
Architectural Language
Modular Construct: orthographic and axonometric
Architectural Language
Stake Holders
4- the user
representations.
- it indicates spatial relationships, using indefinite
shapes.
- For example, a diagram may represent functional
spaces in a floor plan as crude ‘bubbles’, showing
only: sizes, adjacencies, containment and connections
Architectural Language
Bubble Diagrams
Architectural Language
Bubble Diagrams
Architectural Language
Bubble Diagrams
EXERCISE - E2
TITLE: Bubble Diagram
OBJECTIVE: Simplifying design
SKETCH BUBBLE DIAGRAMS OF YOUR OWN HOME E2 - Existing Bubble Diagram
1- Think about how the rooms are laid out in your home. 1- The first bubble diagram must show the relationships between the
different rooms.
Overall, is your home long and narrow or shaped more like a 2- The second bubble diagram must show a list of functions conducted in
each room.
square? 3- Choose on of your class mates and exchange your bubble diagrams.
Compare your bubble diagram with your class mates’s bubble diagram and
2- Using the entire sheet of blank paper, sketch a bubble diagram write down your observations
buildings.
These ideas can then be translated into your own design. The
key to borrowing ideas in architecture is to translate them
and make them your own. Learn from precedents and apply
your own design sensibilities to the knowledge you have
TIP
gained.
CONCEPT
Iterative
When trying to arrive at a conceptual idea, it is helpful to try Process
to think physically about the idea. You should sketch the Once you have a conceptual idea, you
need to develop it into architectural
idea, model it, or draw it. It’s important to remember that the forms and spaces, details and
materials, circulation and experience.
idea is not the architecture— it provides a way to arrive at the The process of design is one of
iteration; that is, a repetitive process of
architecture. development that changes over time.
project. Research can involve a number of possible of problem solving, you will be
graphically and theoretically testing
potential design solutions. In every
investigation methods. phase of the process, ask yourself why
—Why that form? Why that space?
Why that location?
You can research the history of the building type, the history of the
site, contemporary versions of the building type, or even similar-
scale buildings with a different program. You can also research the
program itself. TIP
CONCEPT
A concept is an idea. In architecture, a concept is ‘an approach’ to the design. When we think
of an architectural concept, we think of an abstract idea, one that can evolve as the design
grows.
Architectural concepts are the designers way of responding to the design situation presented
to them. They are a means of translating the non-physical design problem into the physical
building product.
Architectural Language
There are several areas the designer may focus on at the early stages of design that will
begin to inform the concept and direction. These areas may be drawn upon throughout the
project, weaved into one another, as the project develops. The approaches can be categorised
as: Functional, Material, Contextual, Formal, Collaborative, Philosophical
CONCEPT
You could investigate some of the following statements:
- artistic vs. scientific
- rational vs. irrational
- personal vs. universal
- visual vs. non visual
- needs vs. wants
- ordered vs. random
- structured vs. unstructured
- objective vs. subjective
Architectural Language
HOW
Carrying out in depth research relating to your design problems will inspire you and help
you discover solutions. You can study how issues have been solved in other designs, and
how they might direct you with your own.
Explore the information you have collected and break it down into areas that have meaning
to you. Consider the problems, the influences, the context. What are the limitations? What
are the opportunities? Consider the different approaches and look at which ones would have
Architectural Language
Your concepts and solutions will begin to build as you explore the different factors required
in your design and the values and ideas you can come up with.
CONCEPT
Conceptualising an idea
Imagine being asked to design a pencil holder without any further design parameters.
Here’s a possible method of conceptualising the idea:
- Research the pencil (ask the pencil what it wants to be).
- Consider how many pencils will be held.
- Analyse precedents—what form do other pencil holders take; what questions do they
answer? By looking at precedent you can think about what questions the previous
designer asked and answered.
Architectural Language
- Study the hand—this is the one element that will be interacting with the pencil.
- Consider the ergonomic relationships of the hand to pencil when removing it from the
holder.
- Ask: how long are the pencils? How thick? How heavy?
- Think how you can organise the space related to each pencil. How do you want the pencils
to sit: vertical? horizontal? What material to use?
- Investigate form relative to the given pencil.
EXERCISE - E3
TITLE: Pen Holder
OBJECTIVE: Conceptualise
Each of you is asked to design a pen holder. Start your concept process by
answering the following questions:
1-Research the pen (ask the pen what it wants to be).
2- Consider how many pens will be held.
3- Analyse precedents—what form do other pen holders take; what
questions do they answer? By looking at precedent you can think about
what questions the previous designer asked and answered.
4- Study the hand—this is the one element that will be interacting with the
pen.
5-Consider the ergonomic relationships of the hand to pen when removing
it from the holder.
6- Ask: how long are the pens? How thick? How heavy?
7- Think how you can organise the space related to each pen. How do you
want the pens to sit: vertical? horizontal? What material to use?
8- Investigate form relative to the given pen.
Architectural Language
Outcomes:
1- Present your research findings on an A2 sized paper
2- Present your design in orthographic and axonometric drawings on an A3
sized paper.
EXERCISE
Orthographic Drawings
Plans, sections, and elevations, known also as orthographic projections, are some of the most
fundamental tools of representation. They are two-dimensional abstractions that convey
both horizontal and vertical information. They have strong relationships to one another and
the representations of such drawings can facilitate a clearer understanding of a project.
Orthographic projections are abstract drawings that do not represent objects as we see them.
Because orthographic projections lack the three-dimensional qualities of perception, they
have none of the distortion that we see in real life. The method and construction of
orthographic projection can reinforce the design ideas of the architect. Since it is difficult to
convey a project in a single drawing, multiple drawings or orthographic sets are used to
present a more complete picture.
PLAN, Section and Elevation
A compilation of two-dimensional orthographic drawings can describe the space of a three-
dimensional object. There are three drawing types that make up the collection of
orthographic (90°) projections: plan, section, and elevation.
PLAN:
A plan is a horizontal cut through
an object, building, or space,
typically directed downwards.
Imagine the cut as a plane, parallel
Architectural Language
Floor Plans
A floor plan represents a section of a building as it would appear
if cut through by a horizontal plane with the upper portion
removed. The floor plan is an orthographic projection of the
portion that remains.
• Floor plans typically show the configuration of walls and
columns, the shape and dimensions of spaces, the pattern of
window and door openings, and the connections between
spaces as well as between inside and outside.
• The plane of the horizontal cut is usually located about 1.6
meters above the floor, but this height can vary according to
Architectural Language
Plan views can show the run of a stairway— its horizontal treads and
landings—but not the height of the vertical risers.
- The path of travel terminates where the stairway passes through the
plane of the plan cut.
- Use a diagonal line to indicate this cut and to more clearly distinguish it
from the parallel lines of the stair treads.
- An arrow specifies the direction up or down from the level of the floor
plan.
- Show detail such as handrails and toe spaces where the scale of a
Architectural Language
drawing permits.
- Dashed lines indicate major architectural features that occur above the
plane of the plan cut, such as lofts, lowered ceilings, exposed beams,
skylights, and roof overhangs. Dashed lines may also reveal the hidden
lines of features concealed from view by other opaque elements.
- The common convention is to use long dashes to signify elements that
are removed or above the plane of the plan cut, and shorter dashes or
dots for hidden elements below the plan cut.
PLAN, Section and Elevation
Reflected Ceiling Plan
A ceiling plan is a plan of a room as seen from above but having its
ceiling surfaces and elements projected downward upon it. For this
reason, we usually call this view a reflected ceiling plan. reflected ceiling
plans
- A reflected ceiling plan has the same orientation as the floor plan to
which it relates.
- Ceiling plans show such information as the form and material of a
ceiling, the location and type of lighting fixtures, exposed structural
members or mechanical ductwork, as well as skylights or other
Architectural Language
SECTION
What is a Diagram?
Context Diagrams:
They show or analyse the context and
background of a project such as site
analysis diagrams. These diagrams
become crucial in the design process as
they help in happing the design, its
placement and spatial arrangement.
They also show how the building
Architectural Language
Context Diagrams:
Architectural Language
Architectural Diagrams
Structure Diagrams:
They illustrate the structural elements in a project in relation to the overall form of the
building. They are generally shown as axonometric diagrams of the structural elements of a
building.
Architectural Language
Architectural Diagrams
Axonometric Diagrams:
Not only when you want to represent an idea about the external part of a building,
axonometric diagrams use also the exploded view and section technique to explain
architectural or spatial concepts as seen in parallel projection.
Architectural Language
Architectural Diagrams
Scale Diagrams:
They are related to scale of a design. They are associated with a building form belonging to
the human scale, or showing the size of a project using a measurement or compared to other
building forms.
Architectural Language
Architectural Diagrams
Activity Diagrams:
They illustrate and show activities held in spaces.
Architectural Language
Architectural Diagrams
Emotional Diagrams:
They relate to the human senses and emotions, either their sensory or experiential aspects of
the design concept which user would perceive by his senses such as touching, smelling, etc…
Architectural Language
Architectural Diagrams
Topological Diagrams:
They define the different types, possibilities or relationships between the elements of the
design concept.
Architectural Language
Architectural Diagrams
Circulation Diagrams:
They are representation of the flow of the users in the project. The sequence of movement is
illustrated with the help of lines and arrows. This helps designers in understanding the
different types of space requirements and their interrelationships and hierarchies
Architectural Language
Architectural Diagrams
Circulation Diagrams:
Architectural Language
Architectural Diagrams
Plan Diagrams:
They focus on the spatial properties of a project. It can analyse the whole plan approach or a
specific part of the plan solution or places hierarchy and space organisation.
Architectural Language
Architectural Diagrams
Mass Diagrams:
They show how the mass of the project according to
what conditions was formed.
Architectural Language
Architectural Diagrams
Geometric Diagrams:
They show the geometric formation of a project or a building, the ratios and proportions or
any other geometry related properties.
Architectural Language
Architectural Diagrams
Illustrations:
They show specific meanings or parts from your project to communicate a message.
Architectural Language
Architectural Diagrams
Illustrations:
Architectural Language
Precedent Study READ THIS
READ
Precedent Study READ THIS
you are focusing on. You will need to be able to explain why
specific aspects of a precedent are a relevant inspiration to
inform your proposal and communicate how these will be
integrated in your design.
TIP
Precedent Study
The use of a precedent cannot be justified through saying: ‘because it looks nice’ but its
choice needs to be carefully substantiated. Why does it look nice? Which of its aspects is
relevant to your proposal? How is it built? What was the designer’s intention? You will need
to answer a number of these questions in order to substantiate the relevance of a precedent
in relation to your proposals.
TIP
Precedent Study
Context Organization
• Relationship to site, to the ground • Geometry
Getting Started:
Designs are not created in a vacuum. Ideas, inspirations, and responses can be drawn from the
existing conditions on the site of the project. The various scales of the existing conditions can be
investigated. That is, a site might be a room within a building, within a neighbourhood,
Architectural Language
within a district, or within a city. Each of these existing conditions can influence the design.
The existing conditions can also expand to neighbouring sites, context, and histories. Always
consider what is around the site, not just the physical elements like buildings, trees, open space, and
transportation networks, but the cultural ones as well. The existing conditions, along with the
rules of the program need to be considered when brainstorming the project.
Architectural Element Design: The Opening
Precedent Research:
Typological precedents—those designs that have come before with the same program— are
excellent places to start your research. What they bring to the design process is intuitive and
limited by personal experience. To broaden your knowledge base, familiarise yourself with
historical precedents and the meanings behind the designs.
Architectural Language
Architectural Element Design: The Opening
Design Problem:
When confronting design issues, it is important to challenge preconceived notions and critically
evaluate the essence of the design problem. Step back from everyday language and think more
conceptually about the problem. The term “opening” as it relates to architecture is used to
define everyday building elements like windows and doors. Opening is an open place or
part, hole, gap, or aperture. From this definition the term “opening” can be disassociated
from the familiar term “window.” When considered abstractly, you can think beyond the
window. Openings are thresholds between two sides. These sides can be unique or similar depending
on the context in which you are operating. Regardless of the type of side, the opening
Architectural Language
participates in both realms simultaneously and independently. The opening affects the
experience of a space depending on its size, shape, material, texture, transparency, and so
forth. Openings are not neutral elements. Even conventional openings make a statement
about their use.
Design an opening
TITLE: Designing an Architectural Element
You will be examining the nature of an opening in detail by OBJECTIVE: Experiencing the design process
A5 - Designing an Opening
exploring issues of light, ventilation, significance, size, scale, You are asked to design an opening for an existing room. The site is an
existing corner room on the second floor of a building with given
materiality, proportion, privacy, view, point of view, space, place, dimensions and sun orientation.
• The opening(s) can only be placed on the two indicated surfaces, the
security, and control. south and west walls, in the selected areas. Multiple openings can be
located on both walls.
• The ceiling height in each space is different— a dotted line on the plan
indicates where the change in ceiling height takes place. One ceiling
when each issue is considered as a threshold between one type, size, and method of operating the door relative to the experience of
the user in the room, and its relationship to the opening design.
• The opening can take up to a maximum of 45% of the total surface area
side and another. of the two exterior walls indicated on the plan.
• Each wall has a different thickness.
Architectural Language
ASSIGNMENT
Architectural Language
Design an opening
Design an opening
Process:
Find three precedent examples that could provide inspiration for your own design. Do not
limit yourself to the preconception that opening = window.
1- Evaluate your initial solutions, and redesign based on the clarity of the narrative relative to the
articulation of the idea. 2- Repeat this process over and over again. Understand that the initial
Architectural Language
idea you produce is the generator of the architecture and will be manipulated over time. Your initial
sketches may not look like the final outcome of the project. This is fine; through the iterative
process you will learn to develop your ideas. This takes experience and time. 3- Sketch initial
ideas, including your initial reactions and precedent research, in your sketchbook. Any idea
that comes to mind should be recorded. Do not try to use all of your ideas in one project. Learn to
edit your ideas—too many ideas are just as bad as too few.
Design an opening
Translate ideas to paper and models:
• Create three study models at 1:50 scale to investigate the conceptual thinking recorded in
your sketchbook. What is the intention of the opening? How does it react to the existing
conditions? Is it about light? What quality of light? If it is about view, what is the nature of
the view? Is it directional? Is it about viewing out at an object or in at those occupying the
space?
• Hardline a plan and section of the room on trace paper without any design elements at
1:50 scale. Use this as an underlay for freehand orthographic sketches.
• Review how to draw glass in plan and section. Typically, glass is drawn using two lines as
Architectural Language
close together as possible while still maintaining two distinct lines. Remember all
materials have thickness. Consider the location of the plane of the glass in the the wall
thickness. Should the glass be centered in the wall, flush to one side, or asymmetrical?
What does it mean to have glass that is flush versus centered?
Design an opening
Developing the initial design:
Select one of your original study models as the basis for your design. Develop your opening
ideas, using the hardline drawings as underlays to make changes and modifications to your
design. As you continue to think and sketch, create a new study model to explore your ideas
at a larger scale 1:20. An increase in scale requires an increase in detail in both drawings and
models.
Using Axonometric drawings:
At this time in the process, it is good to construct a few axonometric drawings to investigate
how your ideas in plan and section are executed through the experience of someone looking
Architectural Language
at or occupying the opening. Use the axonometric as a design tool. In addition, use the
axonometric to represent floor, wall, and ceiling materials to begin to characterise the space.
Using diagrams:
In order to help yourself better understand and illustrate your design it is good to draw a
few diagrams showing different parts of your project such as a plan diagram, a geometric
diagram, a scale diagram, an activity diagram, etc…
Design an opening
Developing the initial design:
Select one of your original study models as the basis for your design. Develop your opening
ideas, using the hardline drawings as underlays to make changes and modifications to your
design. As you continue to think and sketch, create a new study model to explore your ideas
at a larger scale 1:20. An increase in scale requires an increase in detail in both drawings and
models.
Using Axonometric drawings:
At this time in the process, it is good to construct a few axonometric drawings to investigate
how your ideas in plan and section are executed through the experience of someone looking
Architectural Language
at or occupying the opening. Use the axonometric as a design tool. In addition, use the
axonometric to represent floor, wall, and ceiling materials to begin to characterise the space.
Using diagrams:
In order to help yourself better understand and illustrate your design it is good to draw a
few diagrams showing different parts of your project such as a plan diagram, a geometric
diagram, a scale diagram, an activity diagram, etc…
Design an opening
Find window precedents for your project and add to your image folder.