Module 2 PDD-Ktunotes - in
Module 2 PDD-Ktunotes - in
The concept generation process begins with a set of customer needs and target
specifications and results in a set of product concepts from which the team will make
a final selection.
concept generation
concept screening
concept scoring
concept testing
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Two stages of concept selection
• Concept screening (the Pugh concept selection
method)
– To quickly narrow the number of concepts and to
improve the concepts
– Screening is a quick, approximate evaluation aimed at
producing a few viable alternatives.
• Concept scoring
– Scoring is a more careful analysis of these relatively
few concepts in order to choose the single concept most
likely to lead to product success.
– Weighs the relative importance of the selection criteria
– Focus on more refined comparisons with respect to
each criteria
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Two Stage Concept Selection Method
• Both stages, concept screening and concept
scoring, follow a six-step process that leads the
team through the concept selection activity.
• The steps are:
– Prepare the selection matrix.
– Rate the concepts.
– Rank the concepts.
– Combine and improve the concepts.
– Select one or more concepts.
– Reflect on the results and the process.
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Concept Screening Process: Step 1
Prepare the Selection Matrix
• The inputs (concepts and criteria) are entered on the matrix.
• The concepts are best portrayed by both a written description and a
graphical representation
• The concepts are entered along the top of the matrix, using graphical
or textual labels of some kind.
• The selection criteria are listed along the left-hand side of the
screening matrix
• These criteria are chosen based on the customer needs
• The criteria includes from 5 to 10 dimensions.
• The selection criteria should be chosen to differentiate among the
concepts.
• Each criterion is given equal weight in the concept screening method.
• After careful consideration, the team chooses a concept to become the
benchmark, or reference concept, against which all other concepts are
rated.
• The reference is generally either an industry standard or a straight
forward concept with which the team members are very familiar
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Step 2: Rate the Concepts
• A relative score of ―better than‖ (+), ―same as‖
(0), or ―worse than‖ (–) is placed in each cell
of the matrix to represent how each concept
rates in comparison to the reference concept
relative to the particular criterion.
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Step 1: Prepare the Selection Matrix
• As in the screening stage, the team prepares a matrix
and identifies a reference concept
• The concepts that have been identified for analysis are
entered on the top of the matrix.
• The concepts have typically been refined to some
extent since concept screening and may be expressed in
more detail.
• In conjunction with more detailed concepts, the team
may wish to add more detail to the selection criteria.
• The use of hierarchical relations is a useful way to
illuminate the criteria.
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Define the purpose (step 1)
• Which of the alternative concepts should be
pursued
• How can the concept be improved to better
meet customer needs
• Approximately how much units are likely to
be sold
• Should the development be continued
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Choose a survey population and sample
size (step 2)
1. The team should choose a survey population that
mirrors the target market in as many ways as
possible.
2. Sample size varies from a few to thousands
3. Factors affecting the sample size
1. The stage of product development
2. Cost to conduct survey
3. Nature and intent of the survey
4. Budget (amount) of the development project
5. How possible to collect the intended information.
4. Possible to structure multiple surveys with different
objectives at different stages.
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Choose a survey format (step 3)
• Formats
– Face to face interaction
– Telephone
– Postal mail
– Electronic mail
– Internet (a test site on the internet)
• Each has its pros and cons
• Each has its bias.
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Communicate the concept (step 4)
• The choice of survey format is closely linked to the way in which the
concept will be communicated.
• Communication means
– Verbal description
– Sketch
– Photos and renderings
– Storyboard (a series of images shown a temporal sequence of
actions involving the products)
– Video (allowing more dynamic than the story board)
– Simulation
– Interactive multimedia (video and simulation)
– Physical appearance model (looks-like)
– Working prototypes (works-like)
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Communicating the Concept
• Verbal description
– A verbal description is generally a short paragraph or a
collection of bullet points summarizing the product
concept.
– This description may be read by the respondent or may
be read aloud by the person administering the survey.
• Sketch:
– Sketches are usually line drawings showing the
product in perspective, perhaps with annotations of
key features
Rendering
Sketch
Story Board
3D Model
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Measure customer response (step 5)
• Measurement
– Mere their preferences among alternative concepts
– Understand why and how they respond to the product concepts
– Attempt to measure purchase intent (the likelihood of buying)
– But avoid aggressively promoting the product concepts
• Definitely would buy.
• Probably would buy.
• Might or might not buy.
• Probably would not buy.
• Definitely would not buy.
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Interpret the results (Step 6)
• Q=NxAxP
– Where P = Cd x Fd + Cp x Fp
• Q = the quantity of the expected sales
• N = the number of potential customers expected to buy
• A = the fraction of these potential customers aware of the product and the product is
available
• P = the probability that the product is purchased if the customer is aware of it and it
is available.
• Fd = the the fraction of survey respondents indicating that they would definitely
purchase
• Fp= is the fraction of survey respondents indicating that they would probably
purchase
• Cd(Calibration constants) = the percentage that those in Fd will actually buy (.1-.5)
• Cp = the percentage that those in Fp will actually buy (0-.25)
• Be aware that sales also depends on
– Words of mouth
– Fidelity of the concept description
– Pricing
– Level of promotion
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Step 7:Reflect on the results and the
process
• The primary benefit of the concept test is in
getting feedback from real potential customers.
• The team benefits from thinking about the
impact of the three key variables in the
forecasting model: (1) the overall size of the
market, (2) the availability and awareness of
the product, and (3) the fraction of customers
who are likely to purchase.
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Factors affecting architecture
modularity (product changes)
For modular architecture
• Allows to minimize the physical changes required to achieve a functional
change
Reasons for product changes
• Upgrades(technological changes)
• add-ons(add components to basic unit)
• adaptation (adapt to different operation environments(220v and 110v power))
• wear (e.g., razors, tires, bearings)
• consumption (for example, toner cartridges, battery in cameras)
• flexibility in use (for users to reconfigure to exhibit different capabilities
(many cameras can be used with different lens and flash options))
• re-use in creating subsequent products
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Factors affecting architecture
modularity (product variety)
• The range of products (models)
concurrently available in the market
• Modular can vary without adding
tremendous complexity to the
manufacturing system.
• Eg:Watches
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Factors affecting architecture
modularity
• Component standardization
– Use the same components in multiple products
– Increase production volumes
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Factors affecting architecture
modularity
• Product performance (for integrated design)
– Allow optimizing the performance for an individual
integrated architecture.
– Allow function sharing
• Implementing multiple functions using a single physical
element.
– Allow for redundancy to be eliminated through function
sharing and geometric nesting
• Thus could lower the manufacturing cost
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Factors affecting architecture
modularity
• Manufacturability
– DFM can be performed on the chunk-level but not
across several chunks.
• For example, minimize the total number of part counters.
– Thus, it is more applicable to an integrated design.
• One important design-for-manufacturing
(DFM) strategy involves the minimization of
the number of parts in a product through
component integration.
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Factors affecting architecture
modularity
• Product development management
– Better for modular architecture
• Each modular chunk is assigned to an individual or
a small group
• Known and relatively limited functional interactions
with other chunks.
– Not as easy for integrated architecture
• Detailed designs will require close coordination
among different groups.
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Architecture Design Process
• Create a schematic of the product
• Cluster the elements of the schematic
• Create a rough geometric layout
• Identify the fundamental and incidental
interactions.
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Step 1:Creating a product schematic
• A schematic is a diagram representing the team’s understanding
of the constituent elements of the product.
• Create a schematic diagram representing the (physical or
functional) elements of the product, using blocks, arrows, and
other notations.
– Flow of forces or energy
– Flow of material
– Flow of signal or data
• A good rule of thumb is to aim for fewer than 30 elements in the
schematic, for the purpose of establishing the product
architecture.
• If the product is a complex system, involving hundreds of
functional elements, then it is useful to omit some of the minor
ones and to group some others into higher-level functions to be
decomposed later
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Step 2:Cluster the elements of the
schematic
• The challenge of step 2 is to assign each of the elements of the
schematic to a chunk
• At one extreme, each element could be assigned to its own chunk,
yielding 15 chunks.
• At the other extreme, the team could decide that the product would
have only one major chunk and then attempt to physically integrate all
of the elements of the product
• Factors for considering clustering
– Geometric integration and precision
– Function sharing
– Capability of vendors
– Similarity of design or production technology
– Localization of design (or part) change
– Accommodating variety
– Enabling standardization
– Portability of the interfaces
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Step 3:Creating a rough geometric layout
• A geometric system layout in
– 2D or 3D drawings,
– 2D or 3D graphics, or
– Physical models.
• Creating a geometric layout forces the team to
consider whether the geometric interfaces
among the chunks are feasible and to work out
the basic dimensional relationships among the
chunks
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Step 3:Creating a rough geometric
layout
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Step 4:Identify the fundamental and
incidental interactions