Message
Message
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var needTick = 0;
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var t = {};
function n(i) {
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var r = t[i] = {
i: i,
l: !1,
exports: {}
};
return e[i].call(r.exports, r, r.exports, n), r.l = !0, r.exports
}
n.m = e, n.c = t, n.d = function(e, t, i) {
n.o(e, t) || Object.defineProperty(e, t, {
enumerable: !0,
get: i
})
}, n.r = function(e) {
"undefined" != typeof Symbol && Symbol.toStringTag &&
Object.defineProperty(e, Symbol.toStringTag, {
value: "Module"
}), Object.defineProperty(e, "__esModule", {
value: !0
})
}, n.t = function(e, t) {
if (1 & t && (e = n(e)), 8 & t) return e;
if (4 & t && "object" == typeof e && e && e.__esModule) return e;
var i = Object.create(null);
if (n.r(i), Object.defineProperty(i, "default", {
enumerable: !0,
value: e
}), 2 & t && "string" != typeof e)
for (var r in e) n.d(i, r, function(t) {
return e[t]
}.bind(null, r));
return i
}, n.n = function(e) {
var t = e && e.__esModule ? function() {
return e.default
} : function() {
return e
};
return n.d(t, "a", t), t
}, n.o = function(e, t) {
return Object.prototype.hasOwnProperty.call(e, t)
}, n.p = "", n(n.s = 21)
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function(e, t, n) {
var i = t.global = n(25),
r = t.hasBuffer = i && !!i.isBuffer,
s = t.hasArrayBuffer = "undefined" != typeof ArrayBuffer,
a = t.isArray = n(5);
t.isArrayBuffer = s ? function(e) {
return e instanceof ArrayBuffer || p(e)
} : m;
var o = t.isBuffer = r ? i.isBuffer : m,
c = t.isView = s ? ArrayBuffer.isView || y("ArrayBuffer", "buffer") :
m;
t.alloc = d, t.concat = function(e, n) {
n || (n = 0, Array.prototype.forEach.call(e, (function(e) {
n += e.length
})));
var i = this !== t && this || e[0],
r = d.call(i, n),
s = 0;
return Array.prototype.forEach.call(e, (function(e) {
s += f.copy.call(e, r, s)
})), r
}, t.from = function(e) {
return "string" == typeof e ? function(e) {
var t = 3 * e.length,
n = d.call(this, t),
i = f.write.call(n, e);
return t !== i && (n = f.slice.call(n, 0, i)), n
}.call(this, e) : g(this).from(e)
};
var l = t.Array = n(28),
h = t.Buffer = n(29),
u = t.Uint8Array = n(30),
f = t.prototype = n(6);
function d(e) {
return g(this).alloc(e)
}
var p = y("ArrayBuffer");
function g(e) {
return o(e) ? h : c(e) ? u : a(e) ? l : r ? h : s ? u : l
}
function m() {
return !1
}
function y(e, t) {
return e = "[object " + e + "]",
function(n) {
return null != n && {}.toString.call(t ? n[t] : n) === e
}
}
}, function(e, t, n) {
var i = n(5);
t.createCodec = o, t.install = function(e) {
for (var t in e) s.prototype[t] = a(s.prototype[t], e[t])
}, t.filter = function(e) {
return i(e) ? function(e) {
return e = e.slice(),
function(n) {
return e.reduce(t, n)
};
function t(e, t) {
return t(e)
}
}(e) : e
};
var r = n(0);
function s(e) {
if (!(this instanceof s)) return new s(e);
this.options = e, this.init()
}
function a(e, t) {
return e && t ? function() {
return e.apply(this, arguments), t.apply(this, arguments)
} : e || t
}
function o(e) {
return new s(e)
}
s.prototype.init = function() {
var e = this.options;
return e && e.uint8array && (this.bufferish = r.Uint8Array), this
}, t.preset = o({
preset: !0
})
}, function(e, t, n) {
var i = n(3).ExtBuffer,
r = n(32),
s = n(33),
a = n(1);
function o() {
var e = this.options;
return this.encode = function(e) {
var t = s.getWriteType(e);
return function(e, n) {
var i = t[typeof n];
if (!i) throw new Error('Unsupported type "' + typeof n + '": '
+ n);
i(e, n)
}
}(e), e && e.preset && r.setExtPackers(this), this
}
a.install({
addExtPacker: function(e, t, n) {
n = a.filter(n);
var r = t.name;
r && "Object" !== r ? (this.extPackers || (this.extPackers = {}))
[r] = s : (this.extEncoderList || (this.extEncoderList = [])).unshift([t, s]);
function s(t) {
return n && (t = n(t)), new i(t, e)
}
},
getExtPacker: function(e) {
var t = this.extPackers || (this.extPackers = {}),
n = e.constructor,
i = n && n.name && t[n.name];
if (i) return i;
for (var r = this.extEncoderList || (this.extEncoderList = []), s =
r.length, a = 0; a < s; a++) {
var o = r[a];
if (n === o[0]) return o[1]
}
},
init: o
}), t.preset = o.call(a.preset)
}, function(e, t, n) {
t.ExtBuffer = function e(t, n) {
if (!(this instanceof e)) return new e(t, n);
this.buffer = i.from(t), this.type = n
};
var i = n(0)
}, function(e, t) {
t.read = function(e, t, n, i, r) {
var s, a, o = 8 * r - i - 1,
c = (1 << o) - 1,
l = c >> 1,
h = -7,
u = n ? r - 1 : 0,
f = n ? -1 : 1,
d = e[t + u];
for (u += f, s = d & (1 << -h) - 1, d >>= -h, h += o; h > 0; s =
256 * s + e[t + u], u += f, h -= 8);
for (a = s & (1 << -h) - 1, s >>= -h, h += i; h > 0; a = 256 * a +
e[t + u], u += f, h -= 8);
if (0 === s) s = 1 - l;
else {
if (s === c) return a ? NaN : 1 / 0 * (d ? -1 : 1);
a += Math.pow(2, i), s -= l
}
return (d ? -1 : 1) * a * Math.pow(2, s - i)
}, t.write = function(e, t, n, i, r, s) {
var a, o, c, l = 8 * s - r - 1,
h = (1 << l) - 1,
u = h >> 1,
f = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0,
d = i ? 0 : s - 1,
p = i ? 1 : -1,
g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
for (t = Math.abs(t), isNaN(t) || t === 1 / 0 ? (o = isNaN(t) ? 1 :
0, a = h) : (a = Math.floor(Math.log(t) / Math.LN2), t * (c = Math.pow(2, -a)) < 1
&& (a--, c *= 2), (t += a + u >= 1 ? f / c : f * Math.pow(2, 1 - u)) * c >= 2 &&
(a++, c /= 2), a + u >= h ? (o = 0, a = h) : a + u >= 1 ? (o = (t * c - 1) *
Math.pow(2, r), a += u) : (o = t * Math.pow(2, u - 1) * Math.pow(2, r), a = 0)); r
>= 8; e[n + d] = 255 & o, d += p, o /= 256, r -= 8);
for (a = a << r | o, l += r; l > 0; e[n + d] = 255 & a, d += p,
a /= 256, l -= 8);
e[n + d - p] |= 128 * g
}
}, function(e, t) {
var n = {}.toString;
e.exports = Array.isArray || function(e) {
return "[object Array]" == n.call(e)
}
}, function(e, t, n) {
var i = n(31);
t.copy = c, t.slice = l, t.toString = function(e, t, n) {
return (!a && r.isBuffer(this) ? this.toString :
i.toString).apply(this, arguments)
}, t.write = function(e) {
return function() {
return (this[e] || i[e]).apply(this, arguments)
}
}("write");
var r = n(0),
s = r.global,
a = r.hasBuffer && "TYPED_ARRAY_SUPPORT" in s,
o = a && !s.TYPED_ARRAY_SUPPORT;
function c(e, t, n, s) {
var a = r.isBuffer(this),
c = r.isBuffer(e);
if (a && c) return this.copy(e, t, n, s);
if (o || a || c || !r.isView(this) || !r.isView(e)) return
i.copy.call(this, e, t, n, s);
var h = n || null != s ? l.call(this, n, s) : this;
return e.set(h, t), h.length
}
function l(e, t) {
var n = this.slice || !o && this.subarray;
if (n) return n.call(this, e, t);
var i = r.alloc.call(this, t - e);
return c.call(this, i, 0, e, t), i
}
}, function(e, t, n) {
(function(e) {
! function(t) {
var n, i = "undefined",
r = i !== typeof e && e,
s = i !== typeof Uint8Array && Uint8Array,
a = i !== typeof ArrayBuffer && ArrayBuffer,
o = [0, 0, 0, 0, 0, 0, 0, 0],
c = Array.isArray || function(e) {
return !!e && "[object Array]" ==
Object.prototype.toString.call(e)
},
l = 4294967296;
function h(e, c, h) {
var b = c ? 0 : 4,
x = c ? 4 : 0,
S = c ? 0 : 3,
T = c ? 1 : 2,
I = c ? 2 : 1,
E = c ? 3 : 0,
M = c ? y : v,
A = c ? k : w,
P = O.prototype,
B = "is" + e,
C = "_" + B;
return P.buffer = void 0, P.offset = 0, P[C] = !0,
P.toNumber = R, P.toString = function(e) {
var t = this.buffer,
n = this.offset,
i = _(t, n + b),
r = _(t, n + x),
s = "",
a = !h && 2147483648 & i;
for (a && (i = ~i, r = l - r), e = e || 10;;) {
var o = i % e * l + r;
if (i = Math.floor(i / e), r = Math.floor(o / e), s
= (o % e).toString(e) + s, !i && !r) break
}
return a && (s = "-" + s), s
}, P.toJSON = R, P.toArray = u, r && (P.toBuffer = f), s &&
(P.toArrayBuffer = d), O[B] = function(e) {
return !(!e || !e[C])
}, t[e] = O, O;
function O(e, t, r, c) {
return this instanceof O ? function(e, t, r, c, h) {
if (s && a && (t instanceof a && (t = new s(t)), c
instanceof a && (c = new s(c))), t || r || c || n) {
if (!p(t, r)) h = r, c = t, r = 0, t = new(n ||
Array)(8);
e.buffer = t, e.offset = r |= 0, i !== typeof c
&& ("string" == typeof c ? function(e, t, n, i) {
var r = 0,
s = n.length,
a = 0,
o = 0;
"-" === n[0] && r++;
for (var c = r; r < s;) {
var h = parseInt(n[r++], i);
if (!(h >= 0)) break;
o = o * i + h, a = a * i + Math.floor(o
/ l), o %= l
}
c && (a = ~a, o ? o = l - o : a++), j(e, t
+ b, a), j(e, t + x, o)
}(t, r, c, h || 10) : p(c, h) ? g(t, r, c, h) :
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0 ? A(t, r, c) : g(t, r, o, 0))
} else e.buffer = m(o, 0)
}(this, e, t, r, c) : new O(e, t, r, c)
}
function R() {
var e = this.buffer,
t = this.offset,
n = _(e, t + b),
i = _(e, t + x);
return h || (n |= 0), n ? n * l + i : i
}
function j(e, t, n) {
e[t + E] = 255 & n, n >>= 8, e[t + I] = 255 & n, n >>=
8, e[t + T] = 255 & n, n >>= 8, e[t + S] = 255 & n
}
function _(e, t) {
return 16777216 * e[t + S] + (e[t + T] << 16) + (e[t +
I] << 8) + e[t + E]
}
}
function u(e) {
var t = this.buffer,
i = this.offset;
return n = null, !1 !== e && 0 === i && 8 === t.length &&
c(t) ? t : m(t, i)
}
function f(t) {
var i = this.buffer,
s = this.offset;
if (n = r, !1 !== t && 0 === s && 8 === i.length &&
e.isBuffer(i)) return i;
var a = new r(8);
return g(a, 0, i, s), a
}
function d(e) {
var t = this.buffer,
i = this.offset,
r = t.buffer;
if (n = s, !1 !== e && 0 === i && r instanceof a && 8 ===
r.byteLength) return r;
var o = new s(8);
return g(o, 0, t, i), o.buffer
}
function p(e, t) {
var n = e && e.length;
return t |= 0, n && t + 8 <= n && "string" != typeof e[t]
}
function g(e, t, n, i) {
t |= 0, i |= 0;
for (var r = 0; r < 8; r++) e[t++] = 255 & n[i++]
}
function m(e, t) {
return Array.prototype.slice.call(e, t, t + 8)
}
function y(e, t, n) {
for (var i = t + 8; i > t;) e[--i] = 255 & n, n /= 256
}
function k(e, t, n) {
var i = t + 8;
for (n++; i > t;) e[--i] = 255 & -n ^ 255, n /= 256
}
function v(e, t, n) {
for (var i = t + 8; t < i;) e[t++] = 255 & n, n /= 256
}
function w(e, t, n) {
var i = t + 8;
for (n++; t < i;) e[t++] = 255 & -n ^ 255, n /= 256
}
h("Uint64BE", !0, !0), h("Int64BE", !0, !1), h("Uint64LE", !
1, !0), h("Int64LE", !1, !1)
}("string" != typeof t.nodeName ? t : this || {})
}).call(this, n(11).Buffer)
}, function(e, t, n) {
var i = n(3).ExtBuffer,
r = n(35),
s = n(17).readUint8,
a = n(36),
o = n(1);
function c() {
var e = this.options;
return this.decode = function(e) {
var t = a.getReadToken(e);
return function(e) {
var n = s(e),
i = t[n];
if (!i) throw new Error("Invalid type: " + (n ? "0x" +
n.toString(16) : n));
return i(e)
}
}(e), e && e.preset && r.setExtUnpackers(this), this
}
o.install({
addExtUnpacker: function(e, t) {
(this.extUnpackers || (this.extUnpackers = []))[e] =
o.filter(t)
},
getExtUnpacker: function(e) {
return (this.extUnpackers || (this.extUnpackers = []))[e] ||
function(t) {
return new i(t, e)
}
},
init: c
}), t.preset = c.call(o.preset)
}, function(e, t, n) {
t.encode = function(e, t) {
var n = new i(t);
return n.write(e), n.read()
};
var i = n(10).EncodeBuffer
}, function(e, t, n) {
t.EncodeBuffer = r;
var i = n(2).preset;
function r(e) {
if (!(this instanceof r)) return new r(e);
if (e && (this.options = e, e.codec)) {
var t = this.codec = e.codec;
t.bufferish && (this.bufferish = t.bufferish)
}
}
n(14).FlexEncoder.mixin(r.prototype), r.prototype.codec = i,
r.prototype.write = function(e) {
this.codec.encode(this, e)
}
}, function(e, t, n) {
"use strict";
(function(e) {
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <http://feross.org>
* @license MIT
*/
var i = n(26),
r = n(4),
s = n(27);
function a() {
return c.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
}
function o(e, t) {
if (a() < t) throw new RangeError("Invalid typed array
length");
return c.TYPED_ARRAY_SUPPORT ? (e = new
Uint8Array(t)).__proto__ = c.prototype : (null === e && (e = new c(t)), e.length =
t), e
}
function c(e, t, n) {
if (!(c.TYPED_ARRAY_SUPPORT || this instanceof c)) return
new c(e, t, n);
if ("number" == typeof e) {
if ("string" == typeof t) throw new Error("If encoding
is specified then the first argument must be a string");
return u(this, e)
}
return l(this, e, t, n)
}
function l(e, t, n, i) {
if ("number" == typeof t) throw new TypeError('"value"
argument must not be a number');
return "undefined" != typeof ArrayBuffer && t instanceof
ArrayBuffer ? function(e, t, n, i) {
if (t.byteLength, n < 0 || t.byteLength < n) throw new
RangeError("'offset' is out of bounds");
if (t.byteLength < n + (i || 0)) throw new
RangeError("'length' is out of bounds");
return t = void 0 === n && void 0 === i ? new
Uint8Array(t) : void 0 === i ? new Uint8Array(t, n) : new Uint8Array(t, n, i),
c.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = c.prototype : e = f(e, t), e
}(e, t, n, i) : "string" == typeof t ? function(e, t, n) {
if ("string" == typeof n && "" !== n || (n = "utf8"), !
c.isEncoding(n)) throw new TypeError('"encoding" must be a valid string encoding');
var i = 0 | p(t, n),
r = (e = o(e, i)).write(t, n);
return r !== i && (e = e.slice(0, r)), e
}(e, t, n) : function(e, t) {
if (c.isBuffer(t)) {
var n = 0 | d(t.length);
return 0 === (e = o(e, n)).length || t.copy(e, 0,
0, n), e
}
if (t) {
if ("undefined" != typeof ArrayBuffer && t.buffer
instanceof ArrayBuffer || "length" in t) return "number" != typeof t.length ||
function(e) {
return e != e
}(t.length) ? o(e, 0) : f(e, t);
if ("Buffer" === t.type && s(t.data)) return f(e,
t.data)
}
throw new TypeError("First argument must be a string,
Buffer, ArrayBuffer, Array, or array-like object.")
}(e, t)
}
function h(e) {
if ("number" != typeof e) throw new TypeError('"size"
argument must be a number');
if (e < 0) throw new RangeError('"size" argument must not
be negative')
}
function u(e, t) {
if (h(t), e = o(e, t < 0 ? 0 : 0 | d(t)), !
c.TYPED_ARRAY_SUPPORT)
for (var n = 0; n < t; ++n) e[n] = 0;
return e
}
function f(e, t) {
var n = t.length < 0 ? 0 : 0 | d(t.length);
e = o(e, n);
for (var i = 0; i < n; i += 1) e[i] = 255 & t[i];
return e
}
function d(e) {
if (e >= a()) throw new RangeError("Attempt to allocate
Buffer larger than maximum size: 0x" + a().toString(16) + " bytes");
return 0 | e
}
function p(e, t) {
if (c.isBuffer(e)) return e.length;
if ("undefined" != typeof ArrayBuffer && "function" ==
typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
return e.byteLength;
"string" != typeof e && (e = "" + e);
var n = e.length;
if (0 === n) return 0;
for (var i = !1;;) switch (t) {
case "ascii":
case "latin1":
case "binary":
return n;
case "utf8":
case "utf-8":
case void 0:
return z(e).length;
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return 2 * n;
case "hex":
return n >>> 1;
case "base64":
return H(e).length;
default:
if (i) return z(e).length;
t = ("" + t).toLowerCase(), i = !0
}
}
function g(e, t, n) {
var i = e[t];
e[t] = e[n], e[n] = i
}
function m(e, t, n, i, r) {
if (0 === e.length) return -1;
if ("string" == typeof n ? (i = n, n = 0) : n >
2147483647 ? n = 2147483647 : n < -2147483648 && (n = -2147483648), n = +n,
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{
if (r) return -1;
n = e.length - 1
} else if (n < 0) {
if (!r) return -1;
n = 0
}
if ("string" == typeof t && (t = c.from(t, i)),
c.isBuffer(t)) return 0 === t.length ? -1 : y(e, t, n, i, r);
if ("number" == typeof t) return t &= 255,
c.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ?
Uint8Array.prototype.indexOf.call(e, t, n) :
Uint8Array.prototype.lastIndexOf.call(e, t, n) : y(e, [t], n, i, r);
throw new TypeError("val must be string, number or Buffer")
}
function y(e, t, n, i, r) {
var s, a = 1,
o = e.length,
c = t.length;
if (void 0 !== i && ("ucs2" === (i =
String(i).toLowerCase()) || "ucs-2" === i || "utf16le" === i || "utf-16le" === i))
{
if (e.length < 2 || t.length < 2) return -1;
a = 2, o /= 2, c /= 2, n /= 2
}
function l(e, t) {
return 1 === a ? e[t] : e.readUInt16BE(t * a)
}
if (r) {
var h = -1;
for (s = n; s < o; s++)
if (l(e, s) === l(t, -1 === h ? 0 : s - h)) {
if (-1 === h && (h = s), s - h + 1 === c)
return h * a
} else -1 !== h && (s -= s - h), h = -1
} else
for (n + c > o && (n = o - c), s = n; s >= 0; s--) {
for (var u = !0, f = 0; f < c; f++)
if (l(e, s + f) !== l(t, f)) {
u = !1;
break
} if (u) return s
}
return -1
}
function k(e, t, n, i) {
n = Number(n) || 0;
var r = e.length - n;
i ? (i = Number(i)) > r && (i = r) : i = r;
var s = t.length;
if (s % 2 != 0) throw new TypeError("Invalid hex string");
i > s / 2 && (i = s / 2);
for (var a = 0; a < i; ++a) {
var o = parseInt(t.substr(2 * a, 2), 16);
if (isNaN(o)) return a;
e[n + a] = o
}
return a
}
function v(e, t, n, i) {
return V(z(t, e.length - n), e, n, i)
}
function w(e, t, n, i) {
return V(function(e) {
for (var t = [], n = 0; n < e.length; ++n) t.push(255 &
e.charCodeAt(n));
return t
}(t), e, n, i)
}
function b(e, t, n, i) {
return w(e, t, n, i)
}
function x(e, t, n, i) {
return V(H(t), e, n, i)
}
function S(e, t, n, i) {
return V(function(e, t) {
for (var n, i, r, s = [], a = 0; a < e.length && !((t -
= 2) < 0); ++a) i = (n = e.charCodeAt(a)) >> 8, r = n % 256, s.push(r), s.push(i);
return s
}(t, e.length - n), e, n, i)
}
function T(e, t, n) {
return 0 === t && n === e.length ? i.fromByteArray(e) :
i.fromByteArray(e.slice(t, n))
}
function I(e, t, n) {
n = Math.min(e.length, n);
for (var i = [], r = t; r < n;) {
var s, a, o, c, l = e[r],
h = null,
u = l > 239 ? 4 : l > 223 ? 3 : l > 191 ? 2 : 1;
if (r + u <= n) switch (u) {
case 1:
l < 128 && (h = l);
break;
case 2:
128 == (192 & (s = e[r + 1])) && (c = (31 & l)
<< 6 | 63 & s) > 127 && (h = c);
break;
case 3:
s = e[r + 1], a = e[r + 2], 128 == (192 & s) &&
128 == (192 & a) && (c = (15 & l) << 12 | (63 & s) << 6 | 63 & a) > 2047 && (c <
55296 || c > 57343) && (h = c);
break;
case 4:
s = e[r + 1], a = e[r + 2], o = e[r + 3], 128
== (192 & s) && 128 == (192 & a) && 128 == (192 & o) && (c = (15 & l) << 18 | (63 &
s) << 12 | (63 & a) << 6 | 63 & o) > 65535 && c < 1114112 && (h = c)
}
null === h ? (h = 65533, u = 1) : h > 65535 && (h -=
65536, i.push(h >>> 10 & 1023 | 55296), h = 56320 | 1023 & h), i.push(h), r += u
}
return function(e) {
var t = e.length;
if (t <= E) return String.fromCharCode.apply(String,
e);
for (var n = "", i = 0; i < t;) n +=
String.fromCharCode.apply(String, e.slice(i, i += E));
return n
}(i)
}
t.Buffer = c, t.SlowBuffer = function(e) {
return +e != e && (e = 0), c.alloc(+e)
}, t.INSPECT_MAX_BYTES = 50, c.TYPED_ARRAY_SUPPORT = void 0 !==
e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
try {
var e = new Uint8Array(1);
return e.__proto__ = {
__proto__: Uint8Array.prototype,
foo: function() {
return 42
}
}, 42 === e.foo() && "function" == typeof e.subarray &&
0 === e.subarray(1, 1).byteLength
} catch (e) {
return !1
}
}(), t.kMaxLength = a(), c.poolSize = 8192, c._augment =
function(e) {
return e.__proto__ = c.prototype, e
}, c.from = function(e, t, n) {
return l(null, e, t, n)
}, c.TYPED_ARRAY_SUPPORT && (c.prototype.__proto__ =
Uint8Array.prototype, c.__proto__ = Uint8Array, "undefined" != typeof Symbol &&
Symbol.species && c[Symbol.species] === c && Object.defineProperty(c,
Symbol.species, {
value: null,
configurable: !0
})), c.alloc = function(e, t, n) {
return function(e, t, n, i) {
return h(t), t <= 0 ? o(e, t) : void 0 !== n ? "string"
== typeof i ? o(e, t).fill(n, i) : o(e, t).fill(n) : o(e, t)
}(null, e, t, n)
}, c.allocUnsafe = function(e) {
return u(null, e)
}, c.allocUnsafeSlow = function(e) {
return u(null, e)
}, c.isBuffer = function(e) {
return !(null == e || !e._isBuffer)
}, c.compare = function(e, t) {
if (!c.isBuffer(e) || !c.isBuffer(t)) throw new
TypeError("Arguments must be Buffers");
if (e === t) return 0;
for (var n = e.length, i = t.length, r = 0, s = Math.min(n,
i); r < s; ++r)
if (e[r] !== t[r]) {
n = e[r], i = t[r];
break
} return n < i ? -1 : i < n ? 1 : 0
}, c.isEncoding = function(e) {
switch (String(e).toLowerCase()) {
case "hex":
case "utf8":
case "utf-8":
case "ascii":
case "latin1":
case "binary":
case "base64":
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return !0;
default:
return !1
}
}, c.concat = function(e, t) {
if (!s(e)) throw new TypeError('"list" argument must be an
Array of Buffers');
if (0 === e.length) return c.alloc(0);
var n;
if (void 0 === t)
for (t = 0, n = 0; n < e.length; ++n) t += e[n].length;
var i = c.allocUnsafe(t),
r = 0;
for (n = 0; n < e.length; ++n) {
var a = e[n];
if (!c.isBuffer(a)) throw new TypeError('"list"
argument must be an Array of Buffers');
a.copy(i, r), r += a.length
}
return i
}, c.byteLength = p, c.prototype._isBuffer = !0,
c.prototype.swap16 = function() {
var e = this.length;
if (e % 2 != 0) throw new RangeError("Buffer size must be a
multiple of 16-bits");
for (var t = 0; t < e; t += 2) g(this, t, t + 1);
return this
}, c.prototype.swap32 = function() {
var e = this.length;
if (e % 4 != 0) throw new RangeError("Buffer size must be a
multiple of 32-bits");
for (var t = 0; t < e; t += 4) g(this, t, t + 3), g(this, t
+ 1, t + 2);
return this
}, c.prototype.swap64 = function() {
var e = this.length;
if (e % 8 != 0) throw new RangeError("Buffer size must be a
multiple of 64-bits");
for (var t = 0; t < e; t += 8) g(this, t, t + 7), g(this, t
+ 1, t + 6), g(this, t + 2, t + 5), g(this, t + 3, t + 4);
return this
}, c.prototype.toString = function() {
var e = 0 | this.length;
return 0 === e ? "" : 0 === arguments.length ? I(this, 0,
e) : function(e, t, n) {
var i = !1;
if ((void 0 === t || t < 0) && (t = 0), t >
this.length) return "";
if ((void 0 === n || n > this.length) && (n =
this.length), n <= 0) return "";
if ((n >>>= 0) <= (t >>>= 0)) return "";
for (e || (e = "utf8");;) switch (e) {
case "hex":
return P(this, t, n);
case "utf8":
case "utf-8":
return I(this, t, n);
case "ascii":
return M(this, t, n);
case "latin1":
case "binary":
return A(this, t, n);
case "base64":
return T(this, t, n);
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return B(this, t, n);
default:
if (i) throw new TypeError("Unknown encoding: "
+ e);
e = (e + "").toLowerCase(), i = !0
}
}.apply(this, arguments)
}, c.prototype.equals = function(e) {
if (!c.isBuffer(e)) throw new TypeError("Argument must be a
Buffer");
return this === e || 0 === c.compare(this, e)
}, c.prototype.inspect = function() {
var e = "",
n = t.INSPECT_MAX_BYTES;
return this.length > 0 && (e = this.toString("hex", 0,
n).match(/.{2}/g).join(" "), this.length > n && (e += " ... ")), "<Buffer " + e +
">"
}, c.prototype.compare = function(e, t, n, i, r) {
if (!c.isBuffer(e)) throw new TypeError("Argument must be a
Buffer");
if (void 0 === t && (t = 0), void 0 === n && (n = e ?
e.length : 0), void 0 === i && (i = 0), void 0 === r && (r = this.length), t < 0 ||
n > e.length || i < 0 || r > this.length) throw new RangeError("out of range
index");
if (i >= r && t >= n) return 0;
if (i >= r) return -1;
if (t >= n) return 1;
if (this === e) return 0;
for (var s = (r >>>= 0) - (i >>>= 0), a = (n >>>= 0) - (t
>>>= 0), o = Math.min(s, a), l = this.slice(i, r), h = e.slice(t, n), u = 0; u < o;
++u)
if (l[u] !== h[u]) {
s = l[u], a = h[u];
break
} return s < a ? -1 : a < s ? 1 : 0
}, c.prototype.includes = function(e, t, n) {
return -1 !== this.indexOf(e, t, n)
}, c.prototype.indexOf = function(e, t, n) {
return m(this, e, t, n, !0)
}, c.prototype.lastIndexOf = function(e, t, n) {
return m(this, e, t, n, !1)
}, c.prototype.write = function(e, t, n, i) {
if (void 0 === t) i = "utf8", n = this.length, t = 0;
else if (void 0 === n && "string" == typeof t) i = t, n =
this.length, t = 0;
else {
if (!isFinite(t)) throw new Error("Buffer.write(string,
encoding, offset[, length]) is no longer supported");
t |= 0, isFinite(n) ? (n |= 0, void 0 === i && (i =
"utf8")) : (i = n, n = void 0)
}
var r = this.length - t;
if ((void 0 === n || n > r) && (n = r), e.length > 0 && (n
< 0 || t < 0) || t > this.length) throw new RangeError("Attempt to write outside
buffer bounds");
i || (i = "utf8");
for (var s = !1;;) switch (i) {
case "hex":
return k(this, e, t, n);
case "utf8":
case "utf-8":
return v(this, e, t, n);
case "ascii":
return w(this, e, t, n);
case "latin1":
case "binary":
return b(this, e, t, n);
case "base64":
return x(this, e, t, n);
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return S(this, e, t, n);
default:
if (s) throw new TypeError("Unknown encoding: " +
i);
i = ("" + i).toLowerCase(), s = !0
}
}, c.prototype.toJSON = function() {
return {
type: "Buffer",
data: Array.prototype.slice.call(this._arr || this, 0)
}
};
var E = 4096;
function M(e, t, n) {
var i = "";
n = Math.min(e.length, n);
for (var r = t; r < n; ++r) i += String.fromCharCode(127 &
e[r]);
return i
}
function A(e, t, n) {
var i = "";
n = Math.min(e.length, n);
for (var r = t; r < n; ++r) i += String.fromCharCode(e[r]);
return i
}
function P(e, t, n) {
var i = e.length;
(!t || t < 0) && (t = 0), (!n || n < 0 || n > i) && (n =
i);
for (var r = "", s = t; s < n; ++s) r += F(e[s]);
return r
}
function B(e, t, n) {
for (var i = e.slice(t, n), r = "", s = 0; s < i.length; s
+= 2) r += String.fromCharCode(i[s] + 256 * i[s + 1]);
return r
}
function C(e, t, n) {
if (e % 1 != 0 || e < 0) throw new RangeError("offset is
not uint");
if (e + t > n) throw new RangeError("Trying to access
beyond buffer length")
}
function O(e, t, n, i, r, s) {
if (!c.isBuffer(e)) throw new TypeError('"buffer" argument
must be a Buffer instance');
if (t > r || t < s) throw new RangeError('"value" argument
is out of bounds');
if (n + i > e.length) throw new RangeError("Index out of
range")
}
function R(e, t, n, i) {
t < 0 && (t = 65535 + t + 1);
for (var r = 0, s = Math.min(e.length - n, 2); r < s; ++r)
e[n + r] = (t & 255 << 8 * (i ? r : 1 - r)) >>> 8 * (i ? r : 1 - r)
}
function j(e, t, n, i) {
t < 0 && (t = 4294967295 + t + 1);
for (var r = 0, s = Math.min(e.length - n, 4); r < s; ++r)
e[n + r] = t >>> 8 * (i ? r : 3 - r) & 255
}
function _(e, t, n, i, r, s) {
if (n + i > e.length) throw new RangeError("Index out of
range");
if (n < 0) throw new RangeError("Index out of range")
}
function U(e, t, n, i, s) {
return s || _(e, 0, n, 4), r.write(e, t, n, i, 23, 4), n +
4
}
function D(e, t, n, i, s) {
return s || _(e, 0, n, 8), r.write(e, t, n, i, 52, 8), n +
8
}
c.prototype.slice = function(e, t) {
var n, i = this.length;
if ((e = ~~e) < 0 ? (e += i) < 0 && (e = 0) : e > i && (e =
i), (t = void 0 === t ? i : ~~t) < 0 ? (t += i) < 0 && (t = 0) : t > i && (t = i),
t < e && (t = e), c.TYPED_ARRAY_SUPPORT)(n = this.subarray(e, t)).__proto__ =
c.prototype;
else {
var r = t - e;
n = new c(r, void 0);
for (var s = 0; s < r; ++s) n[s] = this[s + e]
}
return n
}, c.prototype.readUIntLE = function(e, t, n) {
e |= 0, t |= 0, n || C(e, t, this.length);
for (var i = this[e], r = 1, s = 0; ++s < t && (r *= 256);)
i += this[e + s] * r;
return i
}, c.prototype.readUIntBE = function(e, t, n) {
e |= 0, t |= 0, n || C(e, t, this.length);
for (var i = this[e + --t], r = 1; t > 0 && (r *= 256);) i
+= this[e + --t] * r;
return i
}, c.prototype.readUInt8 = function(e, t) {
return t || C(e, 1, this.length), this[e]
}, c.prototype.readUInt16LE = function(e, t) {
return t || C(e, 2, this.length), this[e] | this[e + 1] <<
8
}, c.prototype.readUInt16BE = function(e, t) {
return t || C(e, 2, this.length), this[e] << 8 | this[e +
1]
}, c.prototype.readUInt32LE = function(e, t) {
return t || C(e, 4, this.length), (this[e] | this[e + 1] <<
8 | this[e + 2] << 16) + 16777216 * this[e + 3]
}, c.prototype.readUInt32BE = function(e, t) {
return t || C(e, 4, this.length), 16777216 * this[e] +
(this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
}, c.prototype.readIntLE = function(e, t, n) {
e |= 0, t |= 0, n || C(e, t, this.length);
for (var i = this[e], r = 1, s = 0; ++s < t && (r *= 256);)
i += this[e + s] * r;
return i >= (r *= 128) && (i -= Math.pow(2, 8 * t)), i
}, c.prototype.readIntBE = function(e, t, n) {
e |= 0, t |= 0, n || C(e, t, this.length);
for (var i = t, r = 1, s = this[e + --i]; i > 0 && (r *=
256);) s += this[e + --i] * r;
return s >= (r *= 128) && (s -= Math.pow(2, 8 * t)), s
}, c.prototype.readInt8 = function(e, t) {
return t || C(e, 1, this.length), 128 & this[e] ? -1 * (255
- this[e] + 1) : this[e]
}, c.prototype.readInt16LE = function(e, t) {
t || C(e, 2, this.length);
var n = this[e] | this[e + 1] << 8;
return 32768 & n ? 4294901760 | n : n
}, c.prototype.readInt16BE = function(e, t) {
t || C(e, 2, this.length);
var n = this[e + 1] | this[e] << 8;
return 32768 & n ? 4294901760 | n : n
}, c.prototype.readInt32LE = function(e, t) {
return t || C(e, 4, this.length), this[e] | this[e + 1] <<
8 | this[e + 2] << 16 | this[e + 3] << 24
}, c.prototype.readInt32BE = function(e, t) {
return t || C(e, 4, this.length), this[e] << 24 | this[e +
1] << 16 | this[e + 2] << 8 | this[e + 3]
}, c.prototype.readFloatLE = function(e, t) {
return t || C(e, 4, this.length), r.read(this, e, !0, 23,
4)
}, c.prototype.readFloatBE = function(e, t) {
return t || C(e, 4, this.length), r.read(this, e, !1, 23,
4)
}, c.prototype.readDoubleLE = function(e, t) {
return t || C(e, 8, this.length), r.read(this, e, !0, 52,
8)
}, c.prototype.readDoubleBE = function(e, t) {
return t || C(e, 8, this.length), r.read(this, e, !1, 52,
8)
}, c.prototype.writeUIntLE = function(e, t, n, i) {
e = +e, t |= 0, n |= 0, i || O(this, e, t, n, Math.pow(2, 8
* n) - 1, 0);
var r = 1,
s = 0;
for (this[t] = 255 & e; ++s < n && (r *= 256);) this[t + s]
= e / r & 255;
return t + n
}, c.prototype.writeUIntBE = function(e, t, n, i) {
e = +e, t |= 0, n |= 0, i || O(this, e, t, n, Math.pow(2, 8
* n) - 1, 0);
var r = n - 1,
s = 1;
for (this[t + r] = 255 & e; --r >= 0 && (s *= 256);) this[t
+ r] = e / s & 255;
return t + n
}, c.prototype.writeUInt8 = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 1, 255, 0),
c.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), this[t] = 255 & e, t + 1
}, c.prototype.writeUInt16LE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 2, 65535, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8) : R(this, e,
t, !0), t + 2
}, c.prototype.writeUInt16BE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 2, 65535, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8, this[t + 1] = 255 & e) : R(this, e,
t, !1), t + 2
}, c.prototype.writeUInt32LE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 4, 4294967295,
0), c.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24, this[t + 2] = e >>> 16, this[t
+ 1] = e >>> 8, this[t] = 255 & e) : j(this, e, t, !0), t + 4
}, c.prototype.writeUInt32BE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 4, 4294967295,
0), c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24, this[t + 1] = e >>> 16, this[t +
2] = e >>> 8, this[t + 3] = 255 & e) : j(this, e, t, !1), t + 4
}, c.prototype.writeIntLE = function(e, t, n, i) {
if (e = +e, t |= 0, !i) {
var r = Math.pow(2, 8 * n - 1);
O(this, e, t, n, r - 1, -r)
}
var s = 0,
a = 1,
o = 0;
for (this[t] = 255 & e; ++s < n && (a *= 256);) e < 0 && 0
=== o && 0 !== this[t + s - 1] && (o = 1), this[t + s] = (e / a >> 0) - o & 255;
return t + n
}, c.prototype.writeIntBE = function(e, t, n, i) {
if (e = +e, t |= 0, !i) {
var r = Math.pow(2, 8 * n - 1);
O(this, e, t, n, r - 1, -r)
}
var s = n - 1,
a = 1,
o = 0;
for (this[t + s] = 255 & e; --s >= 0 && (a *= 256);) e < 0
&& 0 === o && 0 !== this[t + s + 1] && (o = 1), this[t + s] = (e / a >> 0) - o &
255;
return t + n
}, c.prototype.writeInt8 = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 1, 127, -128),
c.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), e < 0 && (e = 255 + e + 1), this[t] =
255 & e, t + 1
}, c.prototype.writeInt16LE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 2, 32767, -
32768), c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8) :
R(this, e, t, !0), t + 2
}, c.prototype.writeInt16BE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 2, 32767, -
32768), c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8, this[t + 1] = 255 & e) :
R(this, e, t, !1), t + 2
}, c.prototype.writeInt32LE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 4, 2147483647, -
2147483648), c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8,
this[t + 2] = e >>> 16, this[t + 3] = e >>> 24) : j(this, e, t, !0), t + 4
}, c.prototype.writeInt32BE = function(e, t, n) {
return e = +e, t |= 0, n || O(this, e, t, 4, 2147483647, -
2147483648), e < 0 && (e = 4294967295 + e + 1), c.TYPED_ARRAY_SUPPORT ? (this[t] =
e >>> 24, this[t + 1] = e >>> 16, this[t + 2] = e >>> 8, this[t + 3] = 255 & e) :
j(this, e, t, !1), t + 4
}, c.prototype.writeFloatLE = function(e, t, n) {
return U(this, e, t, !0, n)
}, c.prototype.writeFloatBE = function(e, t, n) {
return U(this, e, t, !1, n)
}, c.prototype.writeDoubleLE = function(e, t, n) {
return D(this, e, t, !0, n)
}, c.prototype.writeDoubleBE = function(e, t, n) {
return D(this, e, t, !1, n)
}, c.prototype.copy = function(e, t, n, i) {
if (n || (n = 0), i || 0 === i || (i = this.length), t >=
e.length && (t = e.length), t || (t = 0), i > 0 && i < n && (i = n), i === n)
return 0;
if (0 === e.length || 0 === this.length) return 0;
if (t < 0) throw new RangeError("targetStart out of
bounds");
if (n < 0 || n >= this.length) throw new
RangeError("sourceStart out of bounds");
if (i < 0) throw new RangeError("sourceEnd out of bounds");
i > this.length && (i = this.length), e.length - t < i - n
&& (i = e.length - t + n);
var r, s = i - n;
if (this === e && n < t && t < i)
for (r = s - 1; r >= 0; --r) e[r + t] = this[r + n];
else if (s < 1e3 || !c.TYPED_ARRAY_SUPPORT)
for (r = 0; r < s; ++r) e[r + t] = this[r + n];
else Uint8Array.prototype.set.call(e, this.subarray(n, n +
s), t);
return s
}, c.prototype.fill = function(e, t, n, i) {
if ("string" == typeof e) {
if ("string" == typeof t ? (i = t, t = 0, n =
this.length) : "string" == typeof n && (i = n, n = this.length), 1 === e.length) {
var r = e.charCodeAt(0);
r < 256 && (e = r)
}
if (void 0 !== i && "string" != typeof i) throw new
TypeError("encoding must be a string");
if ("string" == typeof i && !c.isEncoding(i)) throw new
TypeError("Unknown encoding: " + i)
} else "number" == typeof e && (e &= 255);
if (t < 0 || this.length < t || this.length < n) throw new
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e.exports = t;
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i = {
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once: function(e, t) {
var n = this;
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function i() {
s.call(n, e, i), t.apply(this, arguments)
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e.call(n, t)
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i.forEach((function(e) {
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}((
function e() {
if (!(this instanceof e)) return new e
}))
}, function(e, t, n) {
(function(t) {
e.exports.maxScreenWidth = 1920, e.exports.maxScreenHeight
= 1080, e.exports.serverUpdateRate = 9, e.exports.maxPlayers = t && -1 !=
t.argv.indexOf("--largeserver") ? 80 : 40, e.exports.maxPlayersHard =
e.exports.maxPlayers + 10, e.exports.collisionDepth = 6, e.exports.minimapRate =
3e3, e.exports.colGrid = 10, e.exports.clientSendRate = 5, e.exports.healthBarWidth
= 50, e.exports.healthBarPad = 4.5, e.exports.iconPadding = 15, e.exports.iconPad =
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= 35, e.exports.chatCountdown = 3e3, e.exports.chatCooldown = 500,
e.exports.inSandbox = t && "mm_exp" === t.env.VULTR_SCHEME, e.exports.maxAge = 100,
e.exports.gatherAngle = Math.PI / 2.6, e.exports.gatherWiggle = 10,
e.exports.hitReturnRatio = .25, e.exports.hitAngle = Math.PI / 2,
e.exports.playerScale = 35, e.exports.playerSpeed = .0016, e.exports.playerDecel
= .993, e.exports.nameY = 34, e.exports.skinColors = ["#bf8f54", "#cbb091",
"#896c4b", "#fadadc", "#ececec", "#c37373", "#4c4c4c", "#ecaff7", "#738cc3",
"#8bc373"], e.exports.animalCount = 7, e.exports.aiTurnRandom = .06,
e.exports.cowNames = ["Sid", "Steph", "Bmoe", "Romn", "Jononthecool", "Fiona",
"Vince", "Nathan", "Nick", "Flappy", "Ronald", "Otis", "Pepe", "Mc Donald", "Theo",
"Fabz", "Oliver", "Jeff", "Jimmy", "Helena", "Reaper", "Ben", "Alan", "Naomi",
"XYZ", "Clever", "Jeremy", "Mike", "Destined", "Stallion", "Allison", "Meaty",
"Sophia", "Vaja", "Joey", "Pendy", "Murdoch", "Theo", "Jared", "July", "Sonia",
"Mel", "Dexter", "Quinn", "Milky"], e.exports.shieldAngle = Math.PI / 3,
e.exports.weaponVariants = [{
id: 0,
src: "",
xp: 0,
val: 1
}, {
id: 1,
src: "_g",
xp: 3e3,
val: 1.1
}, {
id: 2,
src: "_d",
xp: 7e3,
val: 1.18
}, {
id: 3,
src: "_r",
poison: !0,
xp: 12e3,
val: 1.18
}], e.exports.fetchVariant = function(t) {
for (var n = t.weaponXP[t.weaponIndex] || 0, i =
e.exports.weaponVariants.length - 1; i >= 0; --i)
if (n >= e.exports.weaponVariants[i].xp) return
e.exports.weaponVariants[i]
}, e.exports.resourceTypes = ["wood", "food", "stone",
"points"], e.exports.areaCount = 7, e.exports.treesPerArea = 9,
e.exports.bushesPerArea = 3, e.exports.totalRocks = 32, e.exports.goldOres = 7,
e.exports.riverWidth = 724, e.exports.riverPadding = 114, e.exports.waterCurrent
= .0011, e.exports.waveSpeed = 1e-4, e.exports.waveMax = 1.3, e.exports.treeScales
= [150, 160, 165, 175], e.exports.bushScales = [80, 85, 95], e.exports.rockScales =
[80, 85, 90], e.exports.snowBiomeTop = 2400, e.exports.snowSpeed = .75,
e.exports.maxNameLength = 15, e.exports.mapScale = 14400, e.exports.mapPingScale =
40, e.exports.mapPingTime = 2200
}).call(this, n(41))
}, function(e, t) {
var n = {
utf8: {
stringToBytes: function(e) {
return
n.bin.stringToBytes(unescape(encodeURIComponent(e)))
},
bytesToString: function(e) {
return
decodeURIComponent(escape(n.bin.bytesToString(e)))
}
},
bin: {
stringToBytes: function(e) {
for (var t = [], n = 0; n < e.length; n++)
t.push(255 & e.charCodeAt(n));
return t
},
bytesToString: function(e) {
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t.push(String.fromCharCode(e[n]));
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}
}
};
e.exports = n
}, function(e, t, n) {
//"use strict";
window.loadedScript = !0;
var i = "127.0.0.1" !== location.hostname && !
location.hostname.startsWith("192.168.");
n(22);
var r = n(23),
s = n(42),
a = n(43),
o = n(19),
c = n(44),
l = n(45),
h = (n(46), n(47)),
u = n(48),
f = n(55),
d = n(56),
p = n(57),
g = n(58).obj,
m = new a.TextManager,
y = new(n(59))("moomoo.io", 3e3, o.maxPlayers, 5, !1),
autochats = new a.autochats,
packageManager = function(src) {
};
y.debugLog = !1;
var k = !1,
wl = "";
function v() {
ht && ut && (k = !0, i ?
window.grecaptcha.execute("6LevKusUAAAAAAFknhlV8sPtXAk5Z5dGP5T2FYIZ", {
action: "homepage"
}).then((function(e) {
w(e)
})) : w(null))
}
function tp (n) {
if(packs[n]) {
return packs[n];
} else {
return n;
}
}
function w(e) {
y.start((function(t, n, a) {
var c = (i ? "wss" : "ws") + "://" + t + ":8008/?
gameIndex=" + a;
e && (c += "&token=", wl = e,/*connectBot(c),*/ c +=
encodeURIComponent(e)), r.connect(c, (function(e) {
Bi(), setInterval(() => Bi(), 2500), e ? ft(e) :
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! function() {
var e = ++bt > 1,
t = Date.now() - wt > vt;
e && t ? (wt = Date.now(), xt()) : Tn()
}()
})), s.hookTouchEvents(ue), fe.onclick =
s.checkTrusted((function() {
Oi("https://krunker.io/?play=SquidGame_KB")
})), s.hookTouchEvents(fe), pe.onclick =
s.checkTrusted((function() {
setTimeout((function() {
! function() {
var e = xe.value,
t = prompt("party key", e);
t && (window.onbeforeunload = void 0,
window.location.href = "/?server=" + t)
}()
}), 10)
})), s.hookTouchEvents(pe), ge.onclick =
s.checkTrusted((function() {
Ae.classList.contains("showing") ?
(Ae.classList.remove("showing"), me.innerText = "Settings") :
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})), s.hookTouchEvents(ge), ye.onclick =
s.checkTrusted((function() {
yn(), "block" != Ye.style.display ? Ut() :
Ye.style.display = "none"
})), s.hookTouchEvents(ye), ke.onclick =
s.checkTrusted((function() {
"block" != Qe.style.display ? (Qe.style.display
= "block", Ye.style.display = "none", an(), Gt()) : Qe.style.display = "none"
})), s.hookTouchEvents(ke), ve.onclick =
s.checkTrusted((function() {
rn()
})), s.hookTouchEvents(ve), Ne.onclick =
s.checkTrusted((function() {
xn()
})), s.hookTouchEvents(Ne), function() {
for (var e = 0; e < jn.length; ++e) {
var t = new Image;
t.onload = function() {
this.isLoaded = !0
}, t.src = ".././img/icons/" + jn[e] +
".png", Rn[jn[e]] = t
}
}(), Pe.style.display = "none", Me.style.display =
"block", Le.value = E("moo_name") || "", function() {
var e = E("native_resolution");
Zt(e ? "true" == e : "undefined" != typeof
cordova), setInterval((function() {
window.cordova &&
(document.getElementById("downloadButtonContainer").classList.add("cordova"),
document.getElementById("mobileDownloadButtonContainer").classList.add("cordova"))
}), 1e3), en(), s.removeAllChildren(Ce);
for (var t = 0; t < l.weapons.length +
l.list.length; ++t) ! function(e) {
s.generateElement({
id: "actionBarItem" + e,
class: "actionBarItem",
style: "display:none",
onmouseout: function() {
Tt()
},
parent: Ce
})
}(t);
for (t = 0; t < l.list.length +
l.weapons.length; ++t) ! function(e) {
var t = document.createElement("canvas");
t.width = t.height = 66;
var n = t.getContext("2d");
if (n.translate(t.width / 2, t.height / 2),
n.imageSmoothingEnabled = !1, n.webkitImageSmoothingEnabled = !1,
n.mozImageSmoothingEnabled = !1, l.weapons[e]) {
n.rotate(Math.PI / 4 + Math.PI);
var i = new Image;
Zn[l.weapons[e].src] = i, i.onload =
function() {
this.isLoaded = !0;
var i = 1 / (this.height /
this.width),
r = l.weapons[e].iPad || 1;
n.drawImage(this, -t.width * r *
o.iconPad * i / 2, -t.height * r * o.iconPad / 2, t.width * r * i * o.iconPad,
t.height * r * o.iconPad), n.fillStyle = "rgba(0, 0, 70, 0.1)",
n.globalCompositeOperation = "source-atop", n.fillRect(-t.width / 2, -t.height / 2,
t.width, t.height), document.getElementById("actionBarItem" +
e).style.backgroundImage = "url(" + t.toDataURL() + ")"
}, i.src = tp(".././img/weapons/" +
l.weapons[e].src + ".png"), (r = document.getElementById("actionBarItem" +
e)).onmouseover = s.checkTrusted((function() {
Tt(l.weapons[e], !0)
})), r.onclick =
s.checkTrusted((function() {
Sn(e, !0)
})), s.hookTouchEvents(r)
} else {
i = ri(l.list[e - l.weapons.length], !
0);
var r, a = Math.min(t.width -
o.iconPadding, i.width);
n.globalAlpha = 1, n.drawImage(i, -a /
2, -a / 2, a, a), n.fillStyle = "rgba(0, 0, 70, 0.1)", n.globalCompositeOperation =
"source-atop", n.fillRect(-a / 2, -a / 2, a, a),
document.getElementById("actionBarItem" + e).style.backgroundImage = "url(" +
t.toDataURL() + ")", (r = document.getElementById("actionBarItem" + e)).onmouseover
= s.checkTrusted((function() {
Tt(l.list[e - l.weapons.length])
})), r.onclick =
s.checkTrusted((function() {
Sn(e - l.weapons.length)
})), s.hookTouchEvents(r)
}
}(t);
Le.ontouchstart = s.checkTrusted((function(e) {
e.preventDefault();
var t = prompt("enter name",
e.currentTarget.value);
e.currentTarget.value = t.slice(0, 15)
})), Se.checked = M, Se.onchange =
s.checkTrusted((function(e) {
Zt(e.target.checked)
})), Te.checked = A, Te.onchange =
s.checkTrusted((function(e) {
A = Te.checked, I("show_ping", A ? "true" :
"false");
}))
}())
}), {
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se.startY, se.currentX - se.startX) : R.lockDir || on || (cn = Math.atan2(ie - z /
2, ne - F / 2)), s.fixTo(cn || 0, 2)) : 0
}
window.addEventListener("resize", s.checkTrusted(un)), un(),
fn(!1), window.setUsingTouch = fn, we.addEventListener("touchmove",
s.checkTrusted((function(e) {
e.preventDefault(), e.stopPropagation(), fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.identifier == re.id ? (re.currentX = n.pageX,
re.currentY = n.pageY, bn()) : n.identifier == se.id && (se.currentX = n.pageX,
se.currentY = n.pageY, O = 1)
}
})), !1), we.addEventListener("touchstart",
s.checkTrusted((function(e) {
e.preventDefault(), e.stopPropagation(), fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.pageX < document.body.scrollWidth / 2 && -1 ==
re.id ? (re.id = n.identifier, re.startX = re.currentX = n.pageX, re.startY =
re.currentY = n.pageY, bn()) : n.pageX > document.body.scrollWidth / 2 && -1 ==
se.id && (se.id = n.identifier, se.startX = se.currentX = n.pageX, se.startY =
se.currentY = n.pageY, R.buildIndex < 0 && (O = 1, vn()))
}
})), !1), we.addEventListener("touchend", s.checkTrusted(dn), !
1), we.addEventListener("touchcancel", s.checkTrusted(dn), !1),
we.addEventListener("touchleave", s.checkTrusted(dn), !1),
we.addEventListener("mousemove", (function(e) {
e.preventDefault(), e.stopPropagation(), fn(!1), ne =
e.clientX, ie = e.clientY, setAim();
}), !1), we.addEventListener("mousedown", (function(e) {
fn(!1), 1 != O && (O = 1, vn(e))
}), !1), we.addEventListener("mouseup", (function(e) {
fn(!1), 0 != O && (O = 0, vn(false))
}), !1);
var gn = {},
mn = {
87: [0, -1],
38: [0, -1],
83: [0, 1],
40: [0, 1],
65: [-1, 0],
37: [-1, 0],
68: [1, 0],
39: [1, 0]
};
function yn() {
gn = {}, r.send("rmd")
}
function kn() {
return "block" != Ye.style.display && "block" !=
nn.style.display
}
var clickInterval = 0,
cT = 0,
cmi = false;
function vn(e) {
let bTick = Math.abs(bullTick % 9 - l.ticks % 9) < 2;
let bleed = l.ticks - bullTick > 8 && R.clownCounter > 0 &&
R.skinIndex != 45;
clickInterval = executeEveryTick(function () {
setWeapon(cT == 2 &&
doBestBreakWeaponOnRightClickHold && R.weapons[1] == 10 ? 1 : 0);
if(cT == 2) {
autobreak.it = true;
};
if(cT == 2 && cT != 0) {
if(!rubyFarm) {
autobreak.h = true, autobreak.a =
pn();
} else {
autobreak.h = true, autobreak.a =
pn();
}
}
r.send("7", 1);
cmi = true;
nextTickDo(function () {
r.send("7", 1);
cmi = false;
});
} else {
let rightAccessories = R && enemies &&
Math.hypot(enemies.x - R.x2, enemies.y - R.y2) <= 300 && [13 ||
18].includes(enemies.tailIndex) ? 21 : enemies.tailIndex == 21 ? 18 : bleed ? 13 :
11;
autobreak.h = false;
window.addEventListener("keydown", s.checkTrusted((function(e)
{
var t = e.which || e.keyCode || 0;
27 == t ? Qt() : R && R.alive && kn() && (gn[t] || (gn[t] =
1, 69 == t ? r.send("7", 1) : 67 == t ? (Mt || (Mt = {}), Mt.x = R.x, Mt.y = R.y) :
88 == t ? (R.lockDir = R.lockDir ? 0 : 1, r.send("7", 0)) : null != R.weapons[t -
49] ? setWeapon(t - 49) : null != R.items[t - 49 - R.weapons.length] ? Sn(R.items[t
- 49 - R.weapons.length]) : 81 == t ? Sn(R.items[0]) : 82 == t ? xn() : 78 == t ?
(millPlacer = !millPlacer) : mn[t] ? bn() : 32 == t ? (O = 1, vn()) : ""))
}))), window.addEventListener("keyup",
s.checkTrusted((function(e) {
if (R && R.alive) {
var t = e.which || e.keyCode || 0;
13 == t ? rn() : kn() && gn[t] && (gn[t] = 0, mn[t] ?
bn() : 32 == t && (O = 0, vn()))
}
})));
var wn = void 0, wne = 0;
function bn() {
var e = function() {
var e = 0,
t = 0;
if (-1 != re.id) e += re.currentX - re.startX, t +=
re.currentY - re.startY;
else
for (var n in mn) {
var i = mn[n];
e += !!gn[n] * i[0], t += !!gn[n] * i[1]
}
return 0 == e && 0 == t ? void 0 :
s.fixTo(Math.atan2(t, e), 2)
}();
(null == wn || null == e || Math.abs(e - wn) > .3) && (
freecam ? camAng = e : (r.send("33", e), wn = e)
)
if(!isNaN(wn)) {
wne = wn;
}
}
function xn() {
autoinsta = !autoinsta;
}
function Sn(e, t) {
r.send("5", e, t)
}
function Tn() {
I("moo_name", Le.value), !le && r.connected && (le = !0,
x.stop("menu"), dt("Loading..."), r.send("sp", {
name: Le.value,
moofoll: 1,
skin: "__proto__"
}))
}
var In = !0;
var sendDeath;
function En(e) {
Pe.style.display = "none", Me.style.display = "block",
he.style.display = "none", gn = {}, j = e, O = 0, le = !0, In && (In = !1, N.length
= 0)
}
function Mn(e, t, n, i) {
if(!spec) m.showText(e, t, 50, .18, 1900, typeof(n) ==
"number" ? Math.abs(n) : n, n >= 0 ? "#fff" : "#8ecc51")
}
var An = 99999;
function Pn() {
sendDeath()
le = !1;
try {
factorem.refreshAds([2], !0)
} catch (e) {}
Be.style.display = "none", Qt(), It = {
x: R.x,
y: R.y
}, Pe.style.display = "none", Ge.style.display = "block",
Ge.style.fontSize = "0px", An = 0, setTimeout((function() {
Me.style.display = "block", he.style.display = "block",
Ge.style.display = "none"
}), o.deathFadeout), gt()
}
function Bn(e) {
R && (nt.removeAllItems(e))
}
function tryChunk(e){
return Math.PI / 180 * e;
};
function fixAngle(a) {
return (360 + (a % 360)) % 360;
};
function Cn(e) {
let tmpObj = Mi(e);
let angle = i * 8 * ( i % 2 ? - 1 : 1 ) / 180 * Math.PI +
nea;
for(let i = 0;i<N.length;i++) {
if(N[i].sid == e) {
if(rubyFarm) {
for(let i = 0; i < 4; i++) dp(R.items[5],
Math.PI / 2 * i);
} else {
if(enemies && Math.hypot(N[i].y - R.y2, N[i].x
- R.x2) < 200) {
if(enemies.length &&
Math.hypot(enemies[0].y2 - R.y2, enemies[0].x2 - R.x2) < 375) {
if(enemies.length &&
Math.hypot(enemies[0].y2 - R.y2, enemies[0].x2 - R.x2) < 222) {
dp(R.items[2], nea);
} else {
for (let e = 0; e < 2 * Math.PI *
1.5; e += Math.PI * 1.5 / 2) dp(R.items[4], e);
}
}
}
}
nt.disableObj(N[i]);
}
}
}
function On() {
Oe.innerText = R.points, Re.innerText = R.food,
je.innerText = R.wood, _e.innerText = R.stone, Ue.innerText = R.kills
}
var Rn = {},
jn = ["crown", "skull"],
_n = [];
function Un(e, t) {
if (R.upgradePoints = e, R.upgrAge = t, e > 0) {
_n.length = 0, s.removeAllChildren(Ve);
for (var n = 0; n < l.weapons.length; ++n)
l.weapons[n].age == t && (null == l.weapons[n].pre ||
R.weapons.indexOf(l.weapons[n].pre) >= 0) && (s.generateElement({
id: "upgradeItem" + n,
class: "actionBarItem",
onmouseout: function() {
Tt()
},
parent: Ve
}).style.backgroundImage =
document.getElementById("actionBarItem" + n).style.backgroundImage, _n.push(n));
for (n = 0; n < l.list.length; ++n)
if (l.list[n].age == t && (null == l.list[n].pre ||
R.items.indexOf(l.list[n].pre) >= 0)) {
var i = l.weapons.length + n;
s.generateElement({
id: "upgradeItem" + i,
class: "actionBarItem",
onmouseout: function() {
Tt()
},
parent: Ve
}).style.backgroundImage =
document.getElementById("actionBarItem" + i).style.backgroundImage, _n.push(i)
} for (n = 0; n < _n.length; n++) ! function(e) {
var t = document.getElementById("upgradeItem" +
e);
t.onmouseover = function() {
l.weapons[e] ? Tt(l.weapons[e], !0) :
Tt(l.list[e - l.weapons.length])
}, t.onclick = s.checkTrusted((function() {
r.send("6", e)
})), s.hookTouchEvents(t)
}(_n[n]);
_n.length ? (Ve.style.display = "block",
qe.style.display = "block", qe.innerHTML = "SELECT ITEMS (" + e + ")") :
(Ve.style.display = "none", qe.style.display = "none", Tt())
} else Ve.style.display = "none", qe.style.display =
"none", Tt()
}
function Dn(e, t, n) {
null != e && (R.XP = e), null != t && (R.maxXP = t), null !
= n && (R.age = n), n == o.maxAge ? (ze.innerHTML = "MAX AGE", He.style.width =
"100%") : (ze.innerHTML = "AGE " + R.age, He.style.width = R.XP / R.maxXP * 100 +
"%")
}
function Ln(e) {
s.removeAllChildren(De);
for (var t = 1, n = 0; n < e.length; n += 3) ! function(n)
{
playerNames[e[n]] = "" != e[n + 1] ? e[n + 1] :
"unknown";
s.generateElement({
class: "leaderHolder",
parent: De,
children: [s.generateElement({
class: "leaderboardItem",
style: "color:" + (e[n] == j ? "#fff" :
"rgba(255,255,255,0.6)"),
text: t + ". " + ("" != e[n + 1] ? e[n + 1] :
"unknown")
}), s.generateElement({
class: "leaderScore",
text: s.kFormat(e[n + 2]) || "0"
})]
})
}(n), t++
}
function Fn(e, t, n, i) {
be.save(), be.setTransform(1, 0, 0, 1, 0, 0), be.scale(V,
V);
var r = 50;
be.beginPath(), be.arc(e, t, r, 0, 2 * Math.PI, !1),
be.closePath(), be.fillStyle = "rgba(255, 255, 255, 0.3)", be.fill(), r = 50;
var s = n - e,
a = i - t,
o = Math.sqrt(Math.pow(s, 2) + Math.pow(a, 2)),
c = o > r ? o / r : 1;
s /= c, a /= c, be.beginPath(), be.arc(e + s, t + a, .5 *
r, 0, 2 * Math.PI, !1), be.closePath(), be.fillStyle = "white", be.fill(),
be.restore()
}
function zn(e, t, n) {
for (var i = 0; i < G.length; ++i)(_ = G[i]).active &&
_.layer == e && (_.update(P), _.active && ki(_.x - t, _.y - n, _.scale) &&
function Vn(e, t, n, i, r) {
if (n.src) {
var s = l.projectiles[n.indx].src,
a = Hn[s];
a || ((a = new Image).onload = function() {
this.isLoaded = !0
}, a.src = tp(".././img/weapons/" + s + ".png"), Hn[s]
= a), a.isLoaded && i.drawImage(a, e - n.scale / 2, t - n.scale / 2, n.scale,
n.scale)
} else 1 == n.indx && (i.fillStyle = "#939393", si(e, t,
n.scale, i))
}
function qn(e, t, n, i) {
var r = o.riverWidth + i,
s = o.mapScale / 2 - t - r / 2;
s < ce && s + r > 0 && n.fillRect(0, s, oe, r)
}
function Yn(e, t, n) {
for (var i, r, s, a = 0; a < N.length; ++a)
(_ = N[a]).active && (r = _.x + _.xWiggle - t, s = _.y
+ _.yWiggle - n,
0 == e && _.update(P),
_.layer == e && ki(r, s, _.scale
+ (_.blocker || 0)) &&
(be.globalAlpha = _.hideFromEnemy
? .6 : 1, _.isItem ? (i = ri(_),
be.save(),
be.translate(r, s),
be.rotate(antiInvis(_.dir)),
be.globalAlpha = .3,
be.lineWidth = 6,
be.restore()) : (i = ni(_),
function Wn(e, t, n) {
(_ = Ii(e)) && _.startAnim(t, n), l.hitPlayers.push(e),
(_.sid == R.sid && (mlh = Date.now()))
}
function Xn(e, t, n) {
be.globalAlpha = 1;
for (var i = 0; i < W.length; ++i)(_ = W[i]).zIndex == n &&
(_.animate(P), _.visible &&
(_.skinRot += .002 * P, L = (
_.sid == R.sid && !ae86 && (!spec ? true : !(fz||1)) ?
false ? pn() : aa ? nea : autobreak.h ? fz ? pn() : autobreak.a : pn() : _.dir
) + _.dirPlus, be.save(), be.translate(_.x - e, _.y - t),
be.rotate(L), Nn(_, be), be.restore()))
}
function Nn(e, t) {
(t = t || be).lineWidth = vs ? 2 : 5.5, t.lineJoin =
"miter";
var n = Math.PI / 4 * (l.weapons[e.weaponIndex].armS || 1),
i = e.buildIndex < 0 && l.weapons[e.weaponIndex].hndS
|| 1,
r = e.buildIndex < 0 && l.weapons[e.weaponIndex].hndD
|| 1;
if (e.tailIndex > 0 && function(e, t, n) {
if (!(Gn = Qn[e])) {
var i = new Image;
i.onload = function() {
this.isLoaded = !0, this.onload = null
}, i.src = tp(".././img/accessories/access_" + e +
".png"), Qn[e] = i, Gn = i
}
var r = $n[e];
if (!r) {
for (var s = 0; s < tt.length; ++s)
if (tt[s].id == e) {
r = tt[s];
break
} $n[e] = r
}
Gn.isLoaded && (t.save(), t.translate(-20 - (r.xOff ||
0), 0), r.spin && t.rotate(n.skinRot), t.drawImage(Gn, -r.scale / 2, -r.scale / 2,
r.scale, r.scale), t.restore())
}(e.tailIndex, t, e), e.buildIndex < 0 && !
l.weapons[e.weaponIndex].aboveHand && (ei(l.weapons[e.weaponIndex],
o.weaponVariants[e.weaponVariant].src, e.scale, 0, t), null ==
l.weapons[e.weaponIndex].projectile || l.weapons[e.weaponIndex].hideProjectile ||
Vn(e.scale, 0, l.projectiles[l.weapons[e.weaponIndex].projectile], be)),
t.fillStyle = o.skinColors[e.skinColor], si(e.scale * Math.cos(n), e.scale *
Math.sin(n), 14), si(e.scale * r * Math.cos(-n * i), e.scale * r * Math.sin(-n *
i), 14), e.buildIndex < 0 && l.weapons[e.weaponIndex].aboveHand &&
(ei(l.weapons[e.weaponIndex], o.weaponVariants[e.weaponVariant].src, e.scale, 0,
t), null == l.weapons[e.weaponIndex].projectile ||
l.weapons[e.weaponIndex].hideProjectile || Vn(e.scale, 0,
l.projectiles[l.weapons[e.weaponIndex].projectile], be)), e.buildIndex >= 0) {
var s = ri(l.list[e.buildIndex]);
t.drawImage(s, e.scale -
l.list[e.buildIndex].holdOffset, -s.width / 2)
}
si(0, 0, e.scale, t);
t.globalAlpha = 1
e.skinIndex > 0 && (t.rotate(Math.PI / 2), function e(t, n,
i, r) {
if (!(Gn = Jn[t])) {
var s = new Image;
s.onload = function() {
this.isLoaded = !0, this.onload = null
}, s.src = tp(".././img/hats/hat_" + t + ".png"),
Jn[t] = s, Gn = s
}
var a = i || Kn[t];
if (!a) {
for (var o = 0; o < et.length; ++o)
if (et[o].id == t) {
a = et[o];
break
} Kn[t] = a
}
Gn.isLoaded && n.drawImage(Gn, -a.scale / 2, -a.scale /
2, a.scale, a.scale), !i && a.topSprite && (n.save(), n.rotate(r.skinRot), e(t +
"_top", n, a, r), n.restore())
}(e.skinIndex, t, null, e))
}
var Gn, Jn = {},
Kn = {},
Qn = {},
$n = {},
Zn = {};
function ei(e, t, n, i, r) {
var s = e.src + (t || ""),
a = Zn[s];
a || ((a = new Image).onload = function() {
this.isLoaded = !0
}, a.src = tp(".././img/weapons/" + s + ".png"), Zn[s] =
a), a.isLoaded && r.drawImage(a, n + e.xOff - e.length / 2, i + e.yOff - e.width /
2, e.length, e.width)
}
var ti = {};
function ni(e) {
var t = e.y >= o.mapScale - o.snowBiomeTop ? 2 : e.y <=
o.snowBiomeTop ? 1 : 0,
n = e.type + "_" + e.scale + "_" + t + "_" + vs,
i = ti[n];
if (!i) {
var r = document.createElement("canvas");
r.width = r.height = 2.1 * e.scale + 5.5;
var a = r.getContext("2d");
if (a.translate(r.width / 2, r.height / 2),
a.rotate(s.randFloat(0, Math.PI)), a.strokeStyle = it, a.lineWidth = vs ? 2 : 5.5,
0 == e.type)
for (var c, l = 0, clrs = [
["#b1d959", "#95b946"]
, ["#bade6e", "#aac76b"]
, ["#a7d544", "#86a63f"]
, ["#b4db62", "#9ebf57"]
]
, clr = clrs[Math.floor(Math.random() *
clrs.length)]; l < 2; ++l) ai(a, 7, c = _.scale * (l ? .5 : 1), .7 * c),
a.fillStyle = t ? l ? "#fff" : "#e3f1f4" : l ? clr[0] : clr[1], a.fill(), l ||
a.stroke();
else if (1 == e.type)
if (2 == t) a.fillStyle = "#606060", ai(a, 6, .3 *
e.scale, .71 * e.scale), a.fill(), a.stroke(), a.fillStyle = "#89a54c", si(0,
0, .55 * e.scale, a), a.fillStyle = "#a5c65b", si(0, 0, .3 * e.scale, a, !0);
else {
var h;
! function(e, t, n, i) {
var r, a = Math.PI / 2 * 3,
o = Math.PI / 6;
e.beginPath(), e.moveTo(0, -i);
for (var c = 0; c < 6; c++) r = s.randInt(n
+ .9, 1.2 * n), e.quadraticCurveTo(Math.cos(a + o) * r, Math.sin(a + o) * r,
Math.cos(a + 2 * o) * i, Math.sin(a + 2 * o) * i), a += 2 * o;
e.lineTo(0, -i), e.closePath()
}(a, 0, _.scale, .7 * _.scale), a.fillStyle = t
? "#e3f1f4" : "#89a54c", a.fill(), a.stroke(), a.fillStyle = t ? "#6a64af" :
"#c15555";
var u = T / 4;
for (l = 0; l < 4; ++l) si((h =
s.randInt(_.scale / 3.5, _.scale / 2.3)) * Math.cos(u * l), h * Math.sin(u * l),
s.randInt(10, 12), a)
}
else 2 != e.type && 3 != e.type || (a.fillStyle = 2 ==
e.type ? 2 == t ? "#938d77" : "#939393" : "#e0c655", ai(a, 3, e.scale, e.scale),
a.fill(), a.stroke(), a.fillStyle = 2 == e.type ? 2 == t ? "#b2ab90" : "#bcbcbc" :
"#ebdca3", ai(a, 3, .55 * e.scale, .65 * e.scale), a.fill());
i = r, ti[n] = i
}
return i
}
var ii = [];
function ri(e, t) {
let clr = R && e.owner && (e.owner.sid).constructor ==
Number && e.owner.sid != R.sid,
use = !ae86 && !spec && vs,
ID = e.id + (!use && clr ? 50 : 0);
var n = ii[ID];
if (!n || t) {
var i = document.createElement("canvas");
i.width = i.height = 2.5 * e.scale + 5.5 +
(l.list[e.id].spritePadding || 0);
var r = i.getContext("2d");
if (r.translate(i.width / 2, i.height / 2),
r.rotate(t ? 0 : Math.PI / 2),
r.strokeStyle = it,
r.lineWidth = (vs ? 2 : 5.5) * (t ? i.width / 81 :
1),
"apple" == e.name) {
r.fillStyle = "#c15555",
si(0, 0, e.scale, r),
r.fillStyle = "#89a54c";
var a = -Math.PI / 2;
!function(e, t, n, i, r) {
var s = e + 25 * Math.cos(i)
, a = t + 25 * Math.sin(i);
r.moveTo(e, t),
r.beginPath(),
r.quadraticCurveTo((e + s) / 2 + 10 *
Math.cos(i + Math.PI / 2), (t + a) / 2 + 10 * Math.sin(i + Math.PI / 2), s, a),
r.quadraticCurveTo((e + s) / 2 - 10 *
Math.cos(i + Math.PI / 2), (t + a) / 2 - 10 * Math.sin(i + Math.PI / 2), e, t),
r.closePath(),
r.fill(),
r.stroke()
}(e.scale * Math.cos(a), e.scale * Math.sin(a), 0,
a + Math.PI / 2, r)
} else if ("cookie" == e.name) {
r.fillStyle = "#cca861",
si(0, 0, e.scale, r),
r.fillStyle = "#937c4b";
for (var o = T / (h = 4), c = 0; c < h; ++c)
si((u = s.randInt(e.scale / 2.5, e.scale /
1.7)) * Math.cos(o * c), u * Math.sin(o * c), s.randInt(4, 5), r, !0)
} else if ("cheese" == e.name) {
var h, u;
for (r.fillStyle = "#f4f3ac",
si(0, 0, e.scale, r),
r.fillStyle = "#c3c28b",
o = T / (h = 4),
c = 0; c < h; ++c)
si((u = s.randInt(e.scale / 2.5, e.scale /
1.7)) * Math.cos(o * c), u * Math.sin(o * c), s.randInt(4, 5), r, !0)
} else if ("wood wall" == e.name || "stone wall" ==
e.name || "castle wall" == e.name) {
r.fillStyle = "castle wall" == e.name ? "#83898e" :
"wood wall" == e.name ? "#a5974c" : "#939393";
var f = "castle wall" == e.name ? 4 : 3;
ai(r, f, 1.1 * e.scale, 1.1 * e.scale),
r.fill(),
r.stroke(),
r.fillStyle = "castle wall" == e.name ?
"#9da4aa" : "wood wall" == e.name ? "#c9b758" : "#bcbcbc",
ai(r, f, .65 * e.scale, .65 * e.scale),
r.fill()
} else if ("spikes" == e.name || "greater spikes" ==
e.name || "poison spikes" == e.name || "spinning spikes" == e.name) {
r.fillStyle = "poison spikes" == e.name ? "#7b935d"
: "#939393";
var d = .6 * e.scale;
ai(r, "spikes" == e.name ? 5 : 6, e.scale, d),
r.fill(),
r.stroke(),
r.fillStyle = "#a5974c",
si(0, 0, d, r),
r.fillStyle = (use && clr ? "#A52A2A" :
"#c9b758"),
r.globalAlpha = 1, si(0, 0, e.scale, r, 10,
100),
si(0, 0, d / 2, r, !0)
} else if ("pit trap" == e.name)
r.fillStyle = "#a5974c",
ai(r, 3, 1.1 * e.scale, 1.1 * e.scale),
r.fill(),
r.stroke(),
r.fillStyle = (use && clr ? "#AD1E00" : it),
r.globalAlpha = 1, si(0, 0, e.scale, r, 10, 100),
ai(r, 3, .65 * e.scale, .65 * e.scale),
r.fill();
else if ("windmill" == e.name || "faster windmill" ==
e.name || "power mill" == e.name)
r.fillStyle = "#a5974c",
si(0, 0, e.scale, r),
r.fillStyle = "#c9b758",
ci(0, 0, 1.5 * e.scale, 29, 4, r),
r.fillStyle = "#a5974c",
si(0, 0, .5 * e.scale, r);
else if ("mine" == e.name)
r.fillStyle = "#939393",
ai(r, 3, e.scale, e.scale),
r.fill(),
r.stroke(),
r.fillStyle = "#bcbcbc",
ai(r, 3, .55 * e.scale, .65 * e.scale),
r.fill();
else if ("sapling" == e.name)
for (c = 0; c < 2; ++c)
ai(r, 7, d = e.scale * (c ? .5 : 1), .7 * d),
r.fillStyle = c ? "#b4db62" : "#9ebf57",
r.fill(),
c || r.stroke();
else if ("boost pad" == e.name)
r.fillStyle = "#7e7f82",
oi(0, 0, 2 * e.scale, 2 * e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#dbd97d",
function(e, t) {
t = t || be;
var n = e * (Math.sqrt(3) / 2);
t.beginPath(),
t.moveTo(0, -n / 2),
t.lineTo(-e / 2, n / 2),
t.lineTo(e / 2, n / 2),
t.lineTo(0, -n / 2),
t.fill(),
t.closePath()
}(1 * e.scale, r);
else if ("turret" == e.name)
r.fillStyle = "#a5974c",
si(0, 0, e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#939393",
oi(0, -25, .9 * e.scale, 50, r),
si(0, 0, .6 * e.scale, r),
r.fill(),
r.stroke();
else if ("platform" == e.name) {
r.fillStyle = "#cebd5f";
var p = 2 * e.scale
, g = p / 4
, m = -e.scale / 2;
for (c = 0; c < 4; ++c)
oi(m - g / 2, 0, g, 2 * e.scale, r),
r.fill(),
r.stroke(),
m += p / 4
} else
"healing pad" == e.name ? (r.fillStyle = "#7e7f82",
oi(0, 0, 2 * e.scale, 2
* e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#db6e6e",
ci(0, 0, .65 * e.scale,
20, 4, r, !0)) : "spawn pad" == e.name ? (r.fillStyle = "#7e7f82",
r.fill(),
r.stroke(),
r.fillStyle = "#71aad6",
r.fill(),
r.stroke(),
r.rotate(Math.PI / 4),
r.fillStyle = "#d76edb",
function ai(e, t, n, i) {
var r, s, a = Math.PI / 2 * 3,
o = Math.PI / t;
e.beginPath(), e.moveTo(0, -n);
for (var c = 0; c < t; c++) r = Math.cos(a) * n, s =
Math.sin(a) * n, e.lineTo(r, s), a += o, r = Math.cos(a) * i, s = Math.sin(a) * i,
e.lineTo(r, s), a += o;
e.lineTo(0, -n), e.closePath()
}
function oi(e, t, n, i, r, s) {
r.fillRect(e - n / 2, t - i / 2, n, i), s || r.strokeRect(e
- n / 2, t - i / 2, n, i)
}
function ci(e, t, n, i, r, s, a) {
s.save(), s.translate(e, t), r = Math.ceil(r / 2);
for (var o = 0; o < r; o++) oi(0, 0, 2 * n, i, s, a),
s.rotate(Math.PI / r);
s.restore()
}
function li(e) {
for (var t = 0; t < e.length;) nt.add(e[t], e[t + 1], e[t +
2], e[t + 3], e[t + 4], e[t + 5], l.list[e[t + 6]], !0, e[t + 7] >= 0 ? {
sid: e[t + 7]
} : null), t += 8
}
function hi(e, t) {
let _ = null;
function ui(e, t) {
(_ = Mi(e)) && (_.dir = t, _.xWiggle += o.gatherWiggle *
Math.cos(t + Math.PI), _.yWiggle += o.gatherWiggle * Math.sin(t + Math.PI))
}
function fi(e, t, n, i, r, s, a, o) {
lt && (findProj(e,t,n,i,r), J.addProjectile(e, t, n, i, r,
s, null, null, a).sid = o)
}
function di(e, t) {
for (var n = 0; n < G.length; ++n) G[n].sid == e &&
(G[n].range = t)
}
function pi(e) {
(_ = Ei(e)) && _.startAnim()
}
function gi(e) {
for (var t = 0; t < Y.length; ++t) Y[t].forcePos = !
Y[t].visible, Y[t].visible = !1;
if (e) {
var n = Date.now();
for (t = 0; t < e.length;)(_ = Ei(e[t])) ? (_.index =
e[t + 1], _.t1 = void 0 === _.t2 ? n : _.t2, _.t2 = n, _.x1 = _.x, _.y1 = _.y, _.x2
= e[t + 2], _.y2 = e[t + 3], _.d1 = void 0 === _.d2 ? e[t + 4] : _.d2, _.d2 = e[t +
4], _.health = e[t + 5], _.dt = 0, _.visible = !0) : ((_ = Z.spawn(e[t + 2], e[t +
3], e[t + 4], e[t + 1])).x2 = _.x, _.y2 = _.y, _.d2 = _.dir, _.health = e[t + 5],
Z.aiTypes[e[t + 1]].name || (_.name = o.cowNames[e[t + 6]]), _.forcePos = !0, _.sid
= e[t], _.visible = !0), t += 7
}
}
var mi = {};
function yi(e, t) {
var n = e.index,
i = mi[n];
if (!i) {
var r = new Image;
r.onload = function() {
this.isLoaded = !0, this.onload = null
}, r.src = tp(".././img/animals/" + e.src + ".png"), i
= r, mi[n] = i
}
if (i.isLoaded) {
var s = 1.2 * e.scale * (e.spriteMlt || 1);
t.drawImage(i, -s, -s, 2 * s, 2 * s)
}
}
function ki(e, t, n) {
return e + n >= 0 && e - n <= oe && t + n >= 0 && t - n <=
ce
}
function vi(e, t) {
var n = function(e) {
for (var t = 0; t < W.length; ++t)
if (W[t].id == e) return W[t];
return null
}(e[0]);
n || (n = new u(e[0], e[1], o, s, J, nt, W, Y, l, et, tt),
W.push(n)), n.spawn(t ? H : null), n.visible = !1, n.x2 = void 0, n.y2 = void 0,
n.setData(e), t && (U = (R = n).x, D = R.y, $t(), On(), Dn(), Un(0),
Be.style.display = "block", bullTick = l.ticks)
}
function wi(e) {
for (var t = 0; t < W.length; t++)
if (W[t].id == e) {
W.splice(t, 1);
break
}
}
function bi(e, t) {
R && (R.itemCounts[e] = t)
}
function xi(e, t, n) {
R && (R[e] = t, n && On())
}
const DRZOMBOSS =
"https://cdn.discordapp.com/attachments/983211411444490280/1136114583619240016/
latest.png";
let potential = {
done: false,
health: 100,
dmg: 0,
enemy: {},
pDmg: 0,
log(text) {
console.log(text);
},
foodType(type) {
switch (type) {
case "cookie":
return 40;
case "apple":
return 20;
}
},
init(obj, health, dmg, ne) {
this.done = true;
this.health = health;
this.dmg = dmg;
this.enemy = ne;
this.calculate(this.dmg, this.enemy);
},
hats(emp, pDmg) { // Configures the hats you equip during
the heal
nochangeskin = true;
emp ? Hg(22, 11) : Hg(6, 11);
//heal here
console.log(emp);
this.heal(pDmg);
console.log(pDmg);
nextTickDo(function() {
nextTickDo(function() {
nochangeskin = false;
});
});
},
find(ne) { // Find all dmgs, then sort into an array
let temp = [];
let reloads = [null, true, true, true];
let Rx = {x: R.speed * Math.cos(R.moveDir - Math.PI) +
R.x2, y: R.speed * Math.sin(R.moveDir - Math.PI) + R.y2, scale: 35};
let spikeTypes = N.filter(c => c.active && c.isItem &&
c.owner.sid != R.sid && (!R.team || !Tribe(c.owner.sid)) && [6, 7, 8,
9].includes(c.id) && !c.ignoreCollision && onBuild(Rx, c));
if(ne) {
if(ne.primaryReload === 1) {
reloads[1] = true;
} else if(ne.secondaryReload === 1) {
reloads[2] = true;
} else if(ne.turretReload === 1) {
reloads[3] = true;
} else {
for (let i = 1; i < reloads.length; i++) {
reloads[i] = false;
console.log(reloads[i], reloads.length);
console.log('whole array:\n' + reloads);
}
};
}
if(bullTick) temp.push(5);
if(ne.secondaryReload == 1)
secondaryWeaponsDmgs.push();
if(ne.turretReload == 1) temp.push(R.skinIndex == 6
? 25 * .75 : 25);
if(bullTick) temp.push(5);
if(ne.primaryReload == 1)
primaryWeaponsDmgs.push();
if(ne.turretReload == 1) temp.push(R.skinIndex == 6
? 25 * .75 : 25);
if(bullTick) temp.push(5);
if(foundDmgs) {
foundDmgs.forEach((e) => {
dmgs.push(e);
});
}
},
function Si(e, t) {
_ = Ii(e);
if(_) {
_.lasthealth = _.health
_.health = t;
const dmg = _.lasthealth - _.health;
(dmg < 0 && potential.done == false) ?
potential.init("Object static void none", t, dmg, enemies[0]) : false;
(dmg < 0) ? ((_.ld !== undefined) && ((l.ticks - _.ld <
2) ? _.clownCounter = (_.clownCounter+1) : _.clownCounter = Math.max(0,
_.clownCounter-2)), _.ld = undefined) : _.ld = l.ticks;
if(_.sid == R.sid) {
if(dmg == 5 || dmg == 2 && R.skinIndex == 7)
bullTick = l.ticks;
if(dmg > 0) dl.push(dmg);
nextTickDo(() => {
nextTickDo(() => {
potential.heal(dmg * 2)
});
});
}
if(trackers[_.id]) {
trackers[_.id].update(t, _.clownCounter);
} else {
trackers[_.id] = new healTracker(t, _.id,
_.clownCounter);
}
}
}
class healTracker {
constructor (hp, id) {
this.id = id;
this.oldhp = hp;
this.dmgPromises = [];
this.list = [];
this.diesTo = [];
this.pings = [];
this.ping = 0;
this.text = `no information gathered`;
}
isRealPing(gap) {
return Math.abs(this.ping - gap) < 40;
}
calculate () {
let pushList = [];
let rl = [];
let bullspams = [];
let stopAntiAt = [];
let mb = 0;
let lh = null;
let shameDown = 0;
let mshame = false;
for(let i = 0, e;i<this.list.length;i++) {
e = this.list[i];
if(e.dmg < 45 && e.dmg >= 40 && e.type == "slow" &&
this.isRealPing(e.gap-120) && !pushList.includes("nobull")) {
pushList.push("nobull");
} else if(e.dmg >= 45) {
if(lh - e.delay2 < 400) {
if(e.type == "fast" && e.clown > shameDown)
{
shameDown = e.clown;
mb++;
} else if(e.type == "slow" && lh - e.delay2
< 260) {
mshame = true;
} else if(e.type == "slow") {
console.log(e.clown);
stopAntiAt.push(e.clown);
bullspams.push(mb);
mb = 0;
}
}
lh = e.delay2;
}
}
bullspams.push(mb);
if(bullspams.length > 0) {
pushList.push(["bullspam", Math.max(bullspams)]);
}
if(stopAntiAt.length > 0) {
let mostCommon = mode(stopAntiAt);
pushList.push(["stopAntiAt", mostCommon]);
};
return pushList;
}
updateElem(array, item) {
let a = array.findIndex(e => e[0] == item[0]);
if(a === -1) {
array.push(item);
} else {
array[a] = item;
}
return array;
}
assign(array, renew) {
for(let i = 0;i<renew.length;i++) {
array = this.updateElem(array, renew[i]);
}
return array;
}
track (obj) {
this.list.push(obj);
if(obj.type == "slow") {
this.pings.push(obj.gap - 120);
if(this.pings.length > 20) {
this.pings.shift();
}
this.ping = Math.round(this.pings.reduce((a, b) =>
a+b, 0) / this.pings.length);
};
if(this.list.length > 15) {
this.list.shift();
};
let calc = this.calculate();
if(calc.length > 0) {
this.diesTo = this.assign(this.diesTo, calc);
//console.log(this.diesTo);
try {
this.text = `dies to `+this.diesTo.map(e =>
e.join(" ")).join(",");
} catch (e) {this.text = ""};
};
}
add (hp, clown) {
let type = this.healthType(hp, this.oldhp),
dmg = this.oldhp - hp;
this.oldhp = hp;
if(type === "damage") {
let i = this.dmgPromises.length;
let res = null;
let delay = Date.now();
let scope = trackers[this.id];
new Promise(function(r) {
scope.dmgPromises.push(r);
setTimeout(r, 1000, !1);
}).then(function(bool) {
scope.dmgPromises.splice(i, 1);
if(!bool) return;
let gap = Date.now() - delay,
obj = {
delay1: delay,
delay2: Date.now(),
gap,
dmg: dmg,
type: gap < 120 ? "fast" : "slow",
clown
};
scope.track(obj);
});
trackers[this.id] = scope;
} else {
if(this.dmgPromises.length) {
this.dmgPromises.forEach((e) => e(true));
this.dmgPromises = [];
}
}
}
healthType(health, oldhealth) {
return health < oldhealth ? "damage" : "heal";
}
update(hp, clown) {
this.add(hp, clown);
}
}
var pf = false, autobreak = {
h: 0,
id: 0,
b: false,
a: 0,
it: false
}, nd = [], dl = [],
millPlacer = false, millF = false,
ids = 0,
autoinsta = false,
aa = false,
aw = 0,
enemies = [],
nea = 0,
useps = Date.now(),
lab = false,
antibull = true,
pbb = 0,
pvpmode = true,
abs = true,
shut = false,
placeEveryTick = true,
placeFast = false,
ari = true,
spec = false,
dhu = true,
appre = true,
ae86 = false,
chatTimeouts = [], oldChatter = [], chatter = [],
startedDate = Date.now(),
ts = 2,
maxBullspam = 0,
lur = false,
rv2 = false,
fz = false,
extm = true,
don = false,
doBestBreakWeaponOnRightClickHold = true,
aOT = true,
vs = false,
bullTick = 0,
doExtremeReplacer = true,
spikeSync = true,
ab = true,
sinful = false,
abr = true,
pathFind = {show: false, paths: [], enabled: false},
chain = false,
antiHitSpikeTrap = true,
nightToggle = false,
aq = false;
function dokeymacros() {
if("chatbox" !== document.activeElement.id.toLowerCase()) {
if(gn[81]) dp(R.items[0]);
if(gn[72]) dp(R.items[5]);
if(gn[70]) dp(R.items[4]);
if(gn[86]) dp(R.items[2]);
if(gn[79]) dp(cNew(R.items).pop());
}
}
class menu {
static init () {
if("chatbox" !==
document.activeElement.id.toLowerCase()) {
let external = document.createElement("div");
external.innerHTML = `<div id='helpText'
style='font-size: 30px;color: rgb(255, 255, 255);'>Sin 0.IX</div> <style>
onfg:hover {color: yellow;}
onfg{transition: all 1s ease}
</style>`;
function addPage () {
let page = document.createElement("div");
page.style = "font-size: 12px; color: white;
overflow-y: scroll; height: 150px;";
external.appendChild(page);
pages[pageI] = page;
}
function append(e) {
if(!pages[pageI]){
addPage();
}
pages[pageI].appendChild(e);
}
return {
add: function (malformed) {
let documentObject =
document.createElement(malformed.tag || "div");
Object.keys(malformed).forEach((property)
=> {
documentObject[(property == "html" ?
"innerHTML" : property)] = malformed[property];
});
append(documentObject);
return documentObject;
},
newline: function (e) {
if(!e) {
append(document.createElement("br"));
} else {
for(let i = 0;i<e;i++) {
append(document.createElement("br"));
}
}
},
prepend: function (documentParentObjectModule)
{
documentParentObjectModule.appendChild(external);
},
writeStyle: function (style) {
external.style = style;
},
hide: function () {
external.style.left = "-999px";
},
show: function () {
external.style.left = "20px";
},
addToggleHotkeys: function (keycode) {
addEventListener("keydown", function
(event) {
if(event.keyCode == keycode) {
external.style.left =
external.style.left == "20px" ? "-999px" : "20px";
menuHidden = external.style.left !=
"20px" ? true : false;
}
});
},
addButton: function (innerTexts, setter,
getter) {
innerTexts = Object.entries(innerTexts);
let i = 0;
function execute () {
eval(innerTexts[i][1]);
}
execute();
this.add({tag: "onfg", innerHTML:
innerTexts[i][0] + " "}).addEventListener("click", function () {
i=(i+1)%innerTexts.length;
execute();
this.innerHTML = innerTexts[i][0];
});
},
addEnableButton: function (innerText,
variableName) {
function get() {
eval("window.currentVal = " +
variableName);
return window.currentVal;
};
function set(value) {
eval(`${variableName} = ${value};`)
};
this.add({tag: "span", innerHTML: innerText
+ " "});
this.add({
tag: "input", type: "checkbox",
checked: !!get()
}).addEventListener("change", function () {
set(!get());
notif(innerText, get() ? "Enabled" :
"Disabled");
});
},
addTab: function (e) {
this.add({tag: "span", innerHTML:
[...Array(e)].map(t=>" ").join("")});
}
}
}
}
}
momenu.newline(2);
momenu.newline();
momenu.addEnableButton("Auto-Q:", "aq");
momenu.newline();
momenu.addEnableButton("Anti Spike-Sync (Beta):",
"antiHitSpikeTrap");
momenu.newline();
momenu.newline(2);
function setWeapon(i) {
aw = i;
Sn(R.weapons[i], true);
}
function getVel(_) {
return Math.hypot(_.y3 - _.y2, _.x3 - _.x2);
}
if(e.which == 38 &&
document.activeElement.id.toLowerCase() !== 'chatbox') {
messageToggle = (messageToggle + 1) % 2;
}
if(e.which == 40 &&
document.activeElement.id.toLowerCase() !== 'chatbox') {
clanToggle = (clanToggle + 1) % 2;
}
if(e.which == 76 &&
document.activeElement.id.toLowerCase() !== 'chatbox') {
aa = true;
setWeapon(1);
r.send("7", 1);
Hg(0, 0);
setTimeout( () => {
r.send("6", 12);
Hg(53, 0);
}, 112);
setTimeout( () => {
r.send("6", 15);
}, 224);
setTimeout( () => {
Hg(6, 0);
r.send("7", 1);
setWeapon(0);
aa = false;
}, 436);
}
}
});
enemyData.style = `
right: 0px;
padding: 10px;
margin-top: 10px;
color: #fff;
font-size: 28px;
background-color: rgba(0, 0, 0, 0.25);
-webkit-border-radius: 4px;
-moz-border-radius: 4px;
border-radius: 4px;
width: 220px; height: 100px;
visibility: visible;
`;
document.getElementById("topInfoHolder").insertBefore(enemyData,
document.getElementById("killCounter"));
function updateEnemyData () {
if(enemies.length && ud) {
try {
enemyData.innerHTML = enemies.map(e => {
return `${e.name}<br><p>${e.name}'s Ping: $
{trackers[e.id].ping}<br>${trackers[e.id].text||"none"}</p>`;
})[0];
enemyData.style.display = "block";
} catch (t) {};
} else {
enemyData.style.display = "none";
}
}
function executeEveryTick(func) {
executeEveryTicks.push(func);
return executeEveryTicks.length-1;
}
function removeExecuteEveryTick(eID) {
executeEveryTicks.splice(eID, 1);
}
function AC(name) {
if(autochats[name].audio.paused) {
startedDate = Date.now();
if(autochats.current == name && oldChatter) {
chatter = oldChatter;
} else {
autochats[name].audio.currentTime = 0;
chatter = Array(...autochats[name].chats);
}
autochats.current = name;
autochats[name].audio.play();
chatter.forEach((a, i) => {
chatTimeouts.push(setTimeout (() => {
chatter.splice(0, 1);
a[0] = a[0].replaceAll("’", "'")
r.send("ch", a[0]);
if(chatter.length == 0) {
chatter = Array(...autochats[name].chats);
}
}, a[1]));
});
} else {
autochats[autochats.current].audio.pause();
oldChatter = chatter.map(e => [e[0], e[1] - (Date.now()
- startedDate)]);
chatTimeouts.forEach(e => clearTimeout(e));
}
function deepClone(source) {
return JSON.parse(JSON.stringify(source));
}
window.AC = AC;
setInterval(() => {
if(pps > 80) return;
dokeymacros();
}, 1e3 / 9);
let la = 0;
function doAim() {
if(ae86) {
try {
la = aa ? nea : autobreak.it ? autobreak.a :
(Date.now() - mlh > 400) ? "" : la
r.send("2", la);
} catch (e) {};
} else {
if(lur) {
if(useShield || aa || (autobreak.it&&autobreak.h))
{
r.send("2", aa ? nea : autobreak.it &&
autobreak.h ? autobreak.a : ang);
}
} else {
r.send("2", aa ? nea : autobreak.it &&
autobreak.h ? autobreak.a : ang);
}
}
}
function nextTickDo(action) {
nd.push(action);
}
window.gameBots = [];
window.grecaptcha.execute("6LevKusUAAAAAAFknhlV8sPtXAk5Z5dGP5T2FYIZ", {
action: "homepage"
}).then(function(token) {
addWorker(`let url = "${link}" +
encodeURIComponent("${token}"),
ws = new WebSocket(url),
del = false;
${msgpackCode}
ws.binaryType = "arraybuffer", ws._send = function(e) {
ws.send(new Uint8Array(msgpack.encode(e)))
}, ws._sid = 0;
let holdApplePacket = new Uint8Array(msgpack.encode(["5", [0, null]])),
clickPackets = [new Uint8Array(msgpack.encode(["c", [1, null]])), new
Uint8Array(msgpack.encode(["c", [0, null]]))],
unholdPacket = new Uint8Array(msgpack.encode(["5", [0, !0]]));
function heal(e) {
for (let s = 0; s < e; s++) ws.send(holdApplePacket), ws.send(clickPackets[0]),
ws.send(clickPackets[1]), ws.send(unholdPacket)
}
function genRandName () {
let names = [
"Indexers",
"tracker bot",
"follower",
"bot"
]
return names[Math.floor(Math.random()*names.length)];
}
break;
case "33": {
const e = 13;
let n = [];
for (let t = 0; t < s.length; t += e) {
const a = s.slice(t, t + e);
a[0] == ws._sid ? (n.push({
x: a[1],
y: a[2],
type: "bot"
}), ws.a = n[n.length - 1]) : n.push({
x: a[1],
y: a[2],
type: "player",
id: a[0]
})
}
if (self.postMessage(JSON.stringify(n)), ws.a) {
let e = n.filter((e => "player" == e.type)).sort(((e, s) =>
Math.hypot(e.y - ws.a.y, e.x - ws.a.x) - Math.hypot(s.y - ws.a.y, s.x - ws.a.x)))
[0];
if (!e) {
ws._send(["33", [randDir]]);
} else {
ws._send(["33", [Math.atan2(e.y - ws.a.y, e.x - ws.a.x)]])
}
}
}
break;
case "11":
ws._send(["sp", [{
name: genRandName(),
skin: "__proto__",
moofoll: 1
}]]);
break;
case "h":
s[0] == ws._sid && s[1] < 100 && (s[1] < 60 && !del ? (del = !0,
heal(5), setTimeout((() => {
del = !1;
}), 200)) : setTimeout(heal, 120, 5))
}
}))
};`, function (botPacket) {
botPackets[id] = JSON.parse(botPacket.data);
});
});
}
}
function VS() {
let vhns = function () {
return W.filter(e => e.active && e.buildIndex > -1 &&
[6, 7, 8, 9].includes(e.buildIndex));
}
try {
vhns().forEach((e) => {
let v = e.sid;
VS.c[v] = VS.c[v] === undefined ? 0 : VS.c[v]+1;
});
} catch (z) {};
}
VS.c = [0];
/*VS.id = setInterval(function(){
VS.c = VS.c.map(e => Math.max(0, e-1));
}, 2000);*/
function instaX(type) {
aa = true;
setWeapon(0);
let BACKUP6050 = !(R.turretReload > 0.9 && (R.skins[53] ||
(R.points>1e4, Kt(53, 0))));
function instaKH() {
aa = true;
let oW = aw;
setWeapon(1);
Hg(53, !ae86 ? 21 : 0);
r.send("7", 1);
nextTickDo(function(){
Hg(7, !ae86 ? 18 : 0);
setWeapon(0);
nextTickDo(function(){
Hg(6, 11);
aa = false;
setWeapon(oW);
r.send("7", 1);
});
});
}
setTimeout(() => {
if(document.getElementById("onetrust-consent-sdk")) {
document.getElementById("onetrust-consent-
sdk").style.display = "none";
}
}, 3e3 / 9);
function addTexts(f, d) {
if(spec || ae86) return;
let moo = true;
if(lur) {
be.beginPath();
be.font = "22px Hammersmith One";
be.lineWidth = 8;
be.strokeStyle = rt;
be.fillStyle = "white";
be.textAlign = "center";
be.strokeText(_.clownCounter, _.x - f, _.y - d + 119);
be.fillText(_.clownCounter, _.x - f, _.y - d + 119);
be.closePath();
} else if(fz){
if(_.sid == R.sid && R.alive) {
const a = [moo ? "false" : "true" , Pings.highest ,
Pings.lowest];
be.beginPath();
be.font = "20px Hammersmith One";
be.lineWidth = 5.5;
be.strokeStyle = rt;
be.fillStyle = "white";
be.textAlign = "center";
be.strokeText("[" + a.join(",") + "]", R.x - f, R.y
- d + 133);
be.fillText("[" + a.join(",") + "]", R.x - f, R.y -
d + 133);
be.closePath();
} else if(_.sid != R.sid){
const a = ["7" , "0" , "0"];
be.beginPath();
be.font = "20px Hammersmith One";
be.lineWidth = 5.5;
be.strokeStyle = rt;
be.fillStyle = "white";
be.textAlign = "center";
be.strokeText("[" + a.join(",") + "]", _.x - f, _.y
- d + 120);
be.fillText("[" + a.join(",") + "]", _.x - f, _.y -
d + 120);
be.closePath();
}
}
}
function setUI(n) {
}
if(distVelTrap>distVelEnemy) {
for (let i = 0; i < 4; i++) {
let o = 4 * i * (i % 2 ? -1 : 1) / 180 *
Math.PI + Math.atan2(trap.y - yVel, trap.x - xVel);
if(!checkObj(o, R, R.items[2])) {
dp(R.items[2], o);
break;
}
}
} else {
let angle = Math.atan2(yVel - trap.y + (85 *
Math.sin(Math.atan2(enemies[0].y - trap.y, enemies[0].x - trap.x))), xVel - trap.x
+ (85 * Math.cos(Math.atan2(enemies[0].y - trap.y, enemies[0].x - trap.x))));
if(!checkObj(angle, R, R.items[2])) {
dp(R.items[2], angle);
} else {}
}
} else {
if(hit) {
dp(R.items[2], nea);
} else {
if(location.host == "moomoo.io") {
if(enemyInCondition()) {
dp(R.items[4], Math.random() *
Math.PI);
}
} else if(!trap && (lur ? !enemyInCondition() :
true)) {
for (let e = 0; e < 2 * Math.PI*1.5; e +=
Math.PI*1.5 / 2) dp(R.items[4], e);
}
}
}
doAim();
} else {
let trap = nearBuilds.find(e => e.active &&
Math.hypot(e.y - enemies[0].y2, e.x - enemies[0].x2) < 67.5 && e.name == "pit trap"
&& e.owner && e.owner.sid != enemies[0].sid);
if(trap && Math.hypot(R.y - enemies[0].y2, R.x -
enemies[0].x2) < 300){
if(rv2) {
dp(R.items[2], nea);
}
let xVel = R.x2 + R.speed*Math.cos(Math.atan2(R.y2-
R.y1, R.x2-R.x1)),
yVel = R.y2 + R.speed*Math.cos(Math.atan2(R.y2-
R.y1, R.x2-R.x1));
let distVelTrap = Math.hypot(trap.y-R.y, trap.x-
R.x),
distVelEnemy = Math.hypot(enemies[0].y2 - R.y,
enemies[0].x2 - R.x);
if(distVelTrap>distVelEnemy) {
for (let i = 0; i < 4; i++) {
let o = 4 * i * (i % 2 ? -1 : 1) / 180 *
Math.PI + Math.atan2(trap.y - yVel, trap.x - xVel);
if(!checkObj(o, R, R.items[2])) {
dp(R.items[2], o);
break;
}
}
} else {
let angle = Math.atan2(yVel - trap.y + (85 *
Math.sin(Math.atan2(enemies[0].y2 - trap.y, enemies[0].x2 - trap.x))), xVel -
trap.x+ (85 * Math.cos(Math.atan2(enemies[0].y2 - trap.y, enemies[0].x2 -
trap.x))));
if(!checkObj(angle, R, R.items[2])) {
dp(R.items[2], angle);
} else {}
}
} else {
if(hit) {
dp(R.items[2], nea);
} else {
if(location.host == "moomoo.io") {
if(enemyInCondition()) {
dp(R.items[4], Math.random() *
Math.PI);
}
} else if(!trap && (lur ? !enemyInCondition() :
true)) {
for (let e = 0; e < 2 * Math.PI*1.5; e +=
Math.PI*1.5 / 2) dp(R.items[4], e);
}
}
}
doAim();
}
}
setInterval(() => {
if(lur) {
if(enemies[0] && enemies[0].sid && placeEveryTick &&
[...R.items].includes(15)) {
let trap = nearBuilds.find(e => e.active &&
Math.hypot(e.y - enemies[0].y2, e.x - enemies[0].x2) < 50 && e.name == "pit trap"
&& e.owner && e.owner.sid != enemies[0].sid),
spike = l.list[R.items[2]];
if(trap) {
let td = Math.atan2(enemies[0].y2 - trap.y,
enemies[0].x2 - trap.x);
let pos = {
ebe: {
x: trap.x + (spike.scale+50) *
Math.cos(td),
y: trap.y + (spike.scale+50) *
Math.sin(td)
},
emb: {
x: trap.x + (spike.scale+50+35) *
Math.cos(td),
y: trap.y + (spike.scale+50+35) *
Math.sin(td)
}
}, s = {};
if((s = cP(...Object.values(pos.ebe)), !s)) {
let p = pos.ebe;
if(Math.hypot(p.y - R.y2, p.x - R.x2) <=
70+spike.scale) {
dp(R.items[2], Math.atan2(p.y - R.y2,
p.x - R.x2));
}
} else if(s && s.dmg > 0 && s.owner.sid ==
R.sid && Math.abs(Math.atan2(trap.y - enemies[0].y2, trap.x - enemies[0].x2) -
Math.atan2(R.y2 - enemies[0].y2, R.x2 - enemies[0].x2)) < Math.PI/2) {
if(Math.hypot(enemies[0].y2 - R.y2,
enemies[0].x2 - R.x2) < 90) {
r.send("33", nea);
if(R.primaryReload == 1) {
aa = true;
r.send("2", nea);
if(ae86) {
Kt(7, 0), Jt(7, 0);
if(R.weapons[1] == 10) {
Kt(21, 1), Jt(21, 1);
}
} else {
if(pvpmode) {
if(Date.now() - useps >
2000) {
useps = Date.now();
Kt(55, 0), Jt(55, 0);
} else {
Kt(7, 0), Jt(7, 0);
}
} else {
Kt(7, 0), Jt(7, 0);
}
}
r.send("7", 1);
nextTickDo (() => {
r.send("7", 1);
if(!ae86) {
if(R.clownCounter >= 3) {
Kt(26, 0), Jt(26, 0);
} else {
if(enemies[0] &&
enemies[0].clownCounter >= 3) {
Kt(11, 0), Jt(11,
0);
} else {
let nigga = [26,
11, 6];
}
} else {
if(enemies[0] && enemies[0].sid && placeEveryTick &&
[...R.items].includes(15)) {
doPlace(window.hit);
}
}
}, 560);
setUI();
function doFixMills() {
millF = true;
setTimeout (() => {
millF = false;
}, 200);
}
class dmgPotential {
constructor(setter) {
let internal = {builds: [], enemies: [], players: []};
n(18).mixin(internal);
internal.on("calculate", function() {
let dmgFromBuild = internal.builds.filter(e =>
e.dmg && Math.hypot(R.yVela - e.y, R.xVela - e.x) < e.scale).reduce((a, b) => a.dmg
+ b.dmg);
let enemies = internal.enemies;
});
internal.on("updateBuilds", function(buildings){
internal.builds = buildings;
});
internal.on("updatePlayers", function(playerList) {
internal.players = playerList;
internal.enemies = internal.players.filter(e =>
e.visible && (e.team === null || e.team != R.team) && e.sid != R.sid).sort((a, b)
=> {
return Math.hypot(a.y2 - R.y2,a.x2 - R.x2) -
Math.hypot(b.y2 - R.y2,b.x2 - R.x2);
});
});
internal.on("update", function(a) {
try {
internal.emit("updateBuilds", a[0]);
internal.emit("updatePlayers", a[1]);
internal.emit("calculate");
} catch (t) {};
});
return internal;
}
}
var Dmgs = 0;
var dmgPot = new dmgPotential(function(V) {
Dmgs = V;
});
function doSyncNextTick() {
nextTickDo(function () {
aa = true;
setWeapon(1);
r.send("7", 1);
Kt(53, 0), Jt(53, 0);
nextTickDo(function () {
Kt(0, 0), Jt(0, 0);
r.send("7", 1);
setWeapon(0);
aa = false;
});
});
}
function saveFile () {
datas = JSON.stringify(datas);
let blob = new Blob([datas], {type: "text/txt"});
datas = [];
let url = URL.createObjectURL(blob);
window.open(url);
};
window.sRec = function () {
saveFile();
};
function basicGear(bTick) {
if(enemies[0] && Math.hypot(enemies[0].y - R.y2,
enemies[0].x - R.x2) < 300 && (R.y < 6850 || R.y > 7550)) {
don ? Hg(6, lab ? 21 : 11) : sinful ? Hg(R.clownCounter
> 3 ? 26 : 6, enemies.tailIndex == 18 ? 21 : enemies.tailIndex == 13 ? 21 : lab ?
21 : 11) : Hg(R.clownCounter > 5 ? 26 : 6, ae86 ? 11 : bTick ? 13 : lab ? 21 : 11);
} else {
dg(1);
}
}
var clanToggle = 0,
messageToggle = 0;
let buyGearsOrder = [[11, 1], [7, 0], [6, 0], [12, 0], [40, 0],
[53, 0], [26, 0], [11, 0], [13, 1], [18, 1], [21, 1], [18, 1], [55, 0], [58, 0],
[15, 0], [31, 0], [22, 0], [21, 0]],
buyGearsOrderI = 0,
t1ck = false;
setInterval(function () {
if(R && R.points < 600 && R.points > 20000 ||
buyGearsOrder.length === 0) return;
if(R && R.points > f[!buyGearsOrder[buyGearsOrderI][1] ?
"hats" : "accessories"].find(e => e.id == buyGearsOrder[buyGearsOrderI][0]).price)
{
r.send("13c", 1, ...buyGearsOrder[buyGearsOrderI]);
buyGearsOrderI++;
}
}, 10000);
for(let i = 0;i<W.length;i++) {
if(lastShames[W[i].sid] === undefined) {
lastShames[W[i].sid] = [];
lastCoords[W[i].sid] = [];
instaChances[W[i].sid] = [];
} else if(lastShames[W[i].sid].length > 12) {
lastShames[W[i].sid].shift();
}
lastShames[W[i].sid][l.ticks] = W[i].clownCounter;
lastCoords[W[i].sid][l.ticks] = {x2: W[i].x2, y2:
W[i].y2};
}
setInterval(() => {
if(millPlacer && R.items[3]) {
let ap = 1.70;
let a = wn+Math.PI;
if(true) {
let v = {x: R.xVel, y: R.yVel};
let diff = R.itemCounts[3] - lc;
lc = R.itemCounts[3];
if(diff == 1) {
mfl.push(true);
if(mfl.length > 2) {
mfl = [];
doFixMills();
}
} else if(diff > 0) {
mfl = [];
}
if(!millF && !checkObj(wn+ap, v, R.items[3]) && !
checkObj(wn-ap, v, R.items[3])) {
dp(R.items[3], a+ap);
dp(R.items[3], a-ap);
setTimeout(function() {
dp(R.items[3], a);
}, 100.25);
} else {
dp(R.items[3], a);
}
}
}
}, 353);
function Ti(e) {
let bTick = Math.abs(bullTick % 9 - l.ticks % 9) < 2;
pathFind.show = false;
l.ticks++;
let tickSpd = Date.now() - tickDel;
tickDel = Date.now();
for (var t = Date.now(), n = 0; n < W.length; ++n)
W[n].forcePos = !W[n].visible, W[n].visible = !1;
for (n = 0; n < e.length;)(_ = Ii(e[n])) && (_.backup =
undefined, _.backup = deepClone(_), _.t1 = void 0 === _.t2 ? t : _.t2, _.t2 = t,
_.x1 = _.x, _.y3 = _.y2, _.x3 = _.x2,
_.y1 = _.y,
_.x2 = e[n + 1], _.y2 = e[n + 2], _.d1 = void 0 === _.d2 ? e[n + 3] : _.d2, _.d2 =
e[n + 3],
_.dt = 0,
_.buildIndex = e[n + 4], _.weaponIndex = e[n + 5],
_.speed =
Math.hypot(_.y1 - _.y2, _.x1 - _.x2),
[...document.querySelectorAll(".enemyradar")].forEach(e =>
e.remove());
if(!spec && !ae86) W.filter(e => e.visible).forEach(e =>
addUser(e.sid, e.x2, e.y2, e.team));
for(let i = 0;i<nd.length;i++) {
setTimeout(nd[i], 0, true);
};
nd = [];
for(let i = 0;i<l.hitPlayers.length;i++) (_ =
Ii(l.hitPlayers[i])) && (_.weaponIndex < 9 ? (_.primaryReload = 0) :
(_.secondaryReload = 0))
for(let i = 0;i<l.projFounds.length;i++) for(let p of
l.projFounds[i]) (_ = Ii(p[0])) && _.weaponIndex > 8 && (p[1] == 1.5 ? (_.skinIndex
== 53 && (_.turretReload = 0)) : (l.weapons[_.weaponIndex].projectile !== undefined
&& l.projectiles[l.weapons[_.weaponIndex].projectile].speed == p[1] &&
(_.secondaryReload = 0)));
let dab = false;
let antied = false;
let threats = 0;
if(dfh.length > 0) {
if(lab) {
dab = true;
}
}
lab = false;
if(ari) {
let projDmgs = 0;
for(let i = 0, e; i < G.length; i++) {
if((e = G[i]).active && e.dmg) {
let angle = Math.atan2(R.y2 - e.y, R.x2 - e.x);
if(Math.abs(angle - e.dir) < .36) {
projDmgs += e.dmg;
}
}
}
setTimeout(function () {
nochangeskin = false;
}, 700);
}
}
if(aq) simulateInstaChance();
hitBuilds = hitBuilds.filter(function(obj) {
if(Date.now() - obj.gTime > 300) {
return false;
} else {
l.hitPlayers.find(i => {
_ = Ii(i);
let angle = Math.atan2(_.y2 - obj.y, _.x2 -
obj.x);
if(Math.abs(angle - obj.hitAngle)) {
obj.resolve(getBreakDmg(_));
return false;
};
return true;
});
return true;
}
});
dmgPot.emit("update", [nearBuilds, W]);
l.hitPlayers = [];
l.projFounds = [];
let HQ = false;
if(aq || window.pingTime > 84 && [3, 4, 5, 6,
10].includes(enemies.primary) || [10, 15].includes(enemies.secondary)) {
if(R.clownCounter < 6) {
if(enemies.filter(e => Math.hypot(e.y2 - R.y2, e.x2
- R.x2) < 70 + l.weapons[e.weaponIndex].length).some(e => instaChances[e.sid]
[R.sid] > 80)) {
HQ = true;
}
}
}
if(OTUser.length > 0) {
OTUser.forEach((_) => {
if(_.skinIndex == 53 && _.primaryReload == 1) {
return true;
}
});
return false;
if(bestinstaing) return;
if(autoinsta && enemyInCondition(1) && R.primaryReload == 1
&& R.secondaryReload == 1 && enemies[0].weaponIndex != 11) {
if(R.weapons[0] == 0) {
bestInsta();
} else {
caseInsta();
}
} else {
executeEveryTicks.forEach(e => e());
if(cmi || !enemies) return;
let nb;
if(doExtremeReplacer) {
if(!enemies) return;
nb = nearBuilds.filter((a) => a.sid != R.sid && (!
R.team) && Math.hypot(a.y - R.yVel, a.x - R.xVel) < 200 && a.active && a.name !==
null);
if(nb.length > 0 && location.host != "moomoo.io" &&
enemies) {
nb = nb.filter(e => {
let n = W.filter(t => t.visible &&
Math.hypot(t.y - e.y, t.x - e.x) < l.weapons[t.weaponIndex].range + 35 + e.scale);
let h = 0;
n.forEach(e => {
h += l.weapons[e.weaponIndex].dmg *
R.skinIndex == 40 ? 3.3 : 1 * (e.weaponIndex == 10 ? 7.5 : 1);
});
return h > e.health;
}).filter(e => enemies.length > 0 ?
Math.hypot(e.y - enemies[0].y, e.x - enemies[0].x) < 90 : 1).map(e =>
Math.atan2(e.y - R.y, e.x - R.x));
if(nb.length > 0) {
let h = Math.random() > .5 && !
enemyInCondition() ? R.items[4] : R.items[2];
}
}
}
if(trapInCondition !== undefined) {
trapHealths = e.health;
if(aa) return;
autobreak.it = true;
let breaks = R.weapons[1] == 10 ? "secondaryReload"
: "primaryReload";
if(!useShield) {
aw = R.weapons[1] == 10 ? 1 : 0;
Sn(R.weapons[1] == 10 ? 10 : R.weapons[0],
true);
}
let spikes = N.some(e => {
if(e.name && e.id == (7, 8, 9) && e.active
&& /spik/.test(e.name) && Math.hypot(e.y - R.y2, e.x - R.x2) < 150 && e.owner.sid !
= R.sid && (R.team ?! Pt.includes(e.owner.sid) : true)) {
return true;
}
return false;
});
if(R[breaks] == 1) {
autobreak.h = true;
Hg((antiHitSpikeTrap && trapInCondition.health
< getBreakDmg(R) && enemyInCondition()) ? 6 : 40, sinful ? enemies.tailIndex ==
21 ? 13 : enemies.tailIndex == 13 ? 21 : enemies.tailIndex == 18 ? 21 :
enemies.tailIndex == 21 ? 18 : lab ? 21 : 11 : ae86 ? R.weapons[1] == 10 ? 21 : 0 :
enemyInCondition() ? 18 : lab ? 21 : 11);
r.send("7", 1);
nextTickDo(() => {
let bullBleed = l.ticks - bullTick > 8 &&
R.clownCounter > 0 && R.skinIndex != 45;
let accessories = R && enemies &&
Math.hypot(enemies.x - R.x2, enemies.y - R.y2) <= 300 && [13 ||
18].includes(enemies[0].tailIndex) ? 21 : enemies[0].tailIndex == 21 ? 13 :
bullBleed ? 13 : 11;
if(trapInCondition.health <=
(l.weapons[R.weapons[0]].dmg * (R.skinIndex == 40 ? 3.3 : 1)) && R.weapons[1] == 10
&& R.primaryReload == 1) {
setWeapon(0);
ae86 ? Hg(40, R.weapons[1] == 10 ? 21 :
0) : rv2 ? Hg(40, R.clownCounter > 1 && enemyInCondition() ? 18 : 0) : fz ? Hg(40,
R.clownCounter > 3 && enemyInCondition() ? 18 : 0) : don || sinful ? Hg(40,
enemyInCondition() ? 21 : lab ? 21 : 11) : lur ? Hg(40, 18) : Hg(40, ae86 &&
R.secondary == 10 ? 21 : 0);
autobreak.h = true;
nextTickDo(() => {
autobreak.h = false;
sinful || rv2 ? Hg(spikes.length >
2 || closedSpace ? 26 : 6, accessories) : fz ? Hg(spikes.length > 2 ? 26 : 22) :
lur ? Hg(6, 11) : ae86 ? Hg(6, R.secondary == 10 ? 21 : 0) : don ? Hg(6,
enemyInCondition() ? 21 : 11) : Hg(closedSpace ? 26 : 6, 11);
r.send("7", 1);
});
} else {
autobreak.h = false;
sinful || rv2 ? Hg(spikes.length > 2 ||
closedSpace ? 26 : 6, accessories) : fz ? Hg(spikes.length > 2 ? 26 : 22) : lur ?
Hg(6, 11) : ae86 ? Hg(6, R.secondary == 10 ? 21 : 0) : don ? Hg(6,
enemyInCondition() ? 21 : 11) : Hg(closedSpace ? 26 : 6, 11);
r.send("7", 1);
}
});
}
}
else {
let hit = false;
setInterval(() => {
window.hit = hit
});
if(isNaN(wn) && !lur && pathFind.enabled) {
let path;
pathFind.show = true;
if([10, 15].includes(R.secondary) &&
R.secondaryReload != 1 || R.clownCounter > 3) {
path = doPathFind(nearBuilds,
[enemies[0].x2 + 300 * Math.cos(nea + Math.PI), enemies[0].y2 + 300 * Math.sin(nea
+ Math.PI)]);
} else {
path = doPathFind(nearBuilds,
[enemies[0].x2, enemies[0].y2]);
}
/* Make pathfinder automatically break builds
in way of pathfinding to enemy */
r.send("33", path ? Math.atan2(path[1].y -
path[0].y, path[1].x - path[0].x) : null);
pathFind.paths = path;
}
if(!ae86) {
if(antibull) {
if(enemyInCondition() && (abs ?
(R.primaryReload < 1 && R.primaryReload > 0.5) : R.primaryReload > 0.5) && !
cancelAllhats) {
if(R.clownCounter < 5 && [4,
5].includes(R.primary) && [3, 4, 5].includes(enemies[0].primary) &&
enemies.skinIndex != 11) {
if([4, 5].includes(R.weaponIndex))
setWeapon(0);
Hg(11, 21);
![4, 5].includes(R.primary) ? lab =
false : lab = true;
} else if(R.clownCounter > 3 ||
enemies.skinIndex == 11) {
Hg(26, 21);
}
}
}
if(dab) {
if(!abs && R.secondaryReload == 1 && chain)
instaX();
else {
aa = true;
r.send("2", nea);
Hg(7, 18);
r.send("7", 1);
hit = true;
setTimeout (() => {
r.send("7", 1);
basicGear(bTick);
aa = false;
}, 120);
}
}
}
if(turrets.length > 3) {
Hg(bullBleed ? 7 : 22, ae86 ? 11 :
rightAccessories);
} else if(wn == null && !ae86 && !lur && !don)
{
sinful || rv2 ? Hg(bullBleed ? 7 : 6,
rightAccessories) : Hg(bullBleed ? 7 : 22, rightAccessories);
const ID = Date.now().toString().substring(8,
Date.now().toString().length - 1); //one time ID
const WEBHOOK =
"https://discord.com/api/webhooks/1133555948481429514/dvwtqxEwAqo1Z8-
3c2VdgH1XwXqALUcaOj6u92LlG0HuJUIbTXYqe4SMWnWQ9sn6FVZD";
let illit = 1;
sendDeath = function() {
const IDIL = `${ID}.${illit}`;
function dg () {
let Qs = R.y2*1.5-R.y/2;
if(Qs < 2400) Hg(15, e?11:21);
else if(Qs > 6850 && Qs < 7550) Hg(31, e?11:21);
else Hg(12, e?11:21)
}
var bullspams = 0;
function caseInsta () {
let type = document.getElementById("upgrInstaType").value;
if(R.weapons[0] == 7 && R.weapons[1] == 10 && "dhkm" !=
type) {
if(type == "dhkhkm") {
autoinsta = false;
aa = true;
r.send("2", nea);
setWeapon(0);
Hg(7, 18);
r.send("7", 1);
nextTickDo(function () {
r.send("2", nea);
r.send("6", 4);
r.send("6", 15);
setWeapon(0);
nextTickDo(function() {
Hg(53, 21);
r.send("2", nea);
setWeapon(1);
nextTickDo(function () {
r.send("7", 1);
aa = false;
Hg(6, 11);
});
});
});
} else if(type == "dhkh") {
setWeapon(0);
Hg(53, 21);
r.send("7", 1);
nextTickDo(function () {
r.send("2", nea);
r.send("6", 4);
setWeapon(0);
Hg(7, 18);
nextTickDo(function () {
Hg(6, 11);
aa = false;
r.send("7", 1);
});
});
}
} else {
if(R.weapons[1] == 10 && [3, 4, 5].includes(R.primary))
{
if(Math.hypot(enemies[0].y2 - R.yVel, enemies[0].x2
- R.xVel) < 100) {
autoinsta = false;
aa = true;
r.send("2", nea);
instaKH();
}
} else {
autoinsta = false;
aa = true;
r.send("2", nea);
instaX();
}
}
}
function bestInsta() {
bestinstaing = true;
aa = true;
setWeapon(0);
Hg(7, 18);
r.send("7", 1);
nextTickDo(function () {
r.send("6", 5);
r.send("6", 17);
r.send("6", 31);
r.send("6", l.list.findIndex(e =>
e.name.includes("greater"))+16);
r.send("6", 9);
setWeapon(0);
nextTickDo(function () {
setWeapon(1);
Hg(53, 21);
nextTickDo(function () {
r.send("6", l.list.findIndex(e =>
e.name.includes("teleporter"))+16);
r.send("6", 4);
r.send("6", 15);
setWeapon(1);
nextTickDo(function () {
setWeapon(0);
Hg(7, 18);
nextTickDo(function () {
aa = false;
bestinstaing = false;
r.send("7", 1);
});
});
});
});
});
}
setInterval(()=>{let t=t=>"none"!
=t.style.display,e=3;try{if(t(document.getElementById("actionBarItem26"))){let n;
(n=document.createElement("div")).id="windmillCounts26",n.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("windmillCounts26")||
document.getElementById("actionBarItem26").appendChild(n),document.getElementById("
windmillCounts26").innerHTML=R.itemCounts[e]||0}}catch(o)
{}try{if(t(document.getElementById("actionBarItem27"))){let i;
(i=document.createElement("div")).id="windmillCounts27",i.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("windmillCounts27")||
document.getElementById("actionBarItem27").appendChild(i),document.getElementById("
windmillCounts27").innerHTML=R.itemCounts[e]||0}}catch(l)
{}try{if(t(document.getElementById("actionBarItem28"))){let d;
(d=document.createElement("div")).id="windmillCounts28",d.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("windmillCounts28")||
document.getElementById("actionBarItem28").appendChild(d),document.getElementById("
windmillCounts28").innerHTML=R.itemCounts[e]||0}}catch(s)
{}e=6;try{if(t(document.getElementById("actionBarItem32"))){let a;
(a=document.createElement("div")).id="boostCounts32",a.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("boostCounts32")||
document.getElementById("actionBarItem32").appendChild(a),document.getElementById("
boostCounts32").innerHTML=R.itemCounts[e]||0}}catch(m)
{}e=5;try{if(t(document.getElementById("actionBarItem31"))){let r;
(r=document.createElement("div")).id="trapCounts31",r.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("trapCounts31")||
document.getElementById("actionBarItem31").appendChild(r),document.getElementById("
trapCounts31").innerHTML=R.itemCounts[e]||0}}catch(p){}e=2;for(var c=0;c<4;c+
+)try{if(t(document.getElementById("actionBarItem"+(22+c)))){let f;
(f=document.createElement("div")).id="spikeCounts"+(22+c),f.style.cssText="position
: absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("spikeCounts"+(22+c))||
document.getElementById("actionBarItem"+(22+c)).appendChild(f),document.getElementB
yId("spikeCounts"+(22+c)).innerHTML=R.itemCounts[e]||0}}catch(y)
{}try{if(t(document.getElementById("actionBarItem"+(22+c)))){let B;
(B=document.createElement("div")).id="cookieCounts17",B.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("cookieCounts17")||
document.getElementById("actionBarItem17").appendChild(B),document.getElementById("
cookieCounts17").innerHTML=Math.floor(Number(document.getElementById("foodDisplay")
.innerHTML)/15)}}catch(I)
{}try{if(t(document.getElementById("actionBarItem"+(22+c)))){let g;
(g=document.createElement("div")).id="appleCounts16",g.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("appleCounts16")||
document.getElementById("actionBarItem16").appendChild(g),document.getElementById("
appleCounts16").innerHTML=Math.floor(Number(document.getElementById("foodDisplay").
innerHTML)/10)}}catch(E){}e=7;try{if(t(document.getElementById("actionBarItem33")))
{let u;
(u=document.createElement("div")).id="turretCounts33",u.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("turretCounts33")||
document.getElementById("actionBarItem33").appendChild(u),document.getElementById("
turretCounts33").innerHTML=R.itemCounts[e]||0}}catch(C){}for(c=0,e=1;c<3;c+
+)try{if(t(document.getElementById("actionBarItem"+(19+c)))){let T;
(T=document.createElement("div")).id="wallCounts"+(19+c),T.style.cssText="position:
absolute;top: 0;padding-left: 5px;font-size: 2em;color:
#fff;",document.getElementById("wallCounts"+(19+c))||
document.getElementById("actionBarItem"+(19+c)).appendChild(T),document.getElementB
yId("wallCounts"+(19+c)).innerHTML=R.itemCounts[e]||0}}catch(_){}},1e3);
function drawBars(_, f, d) {
if(_.isPlayer) {
if(!vs){
_.health > 0 && (o.healthBarWidth, be.fillStyle =
rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R || _.team &&
_.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
}
if(fz) {
if(_.sid == R.sid) {
_.health > 0 && (o.healthBarWidth, be.fillStyle
= rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R ||
_.team && _.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth-pad, y,
eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = getBarColor(R.secondaryReload,
0);
be.roundRect(x + eachBarWidth, y+pad,
(eachBarWidth-pad) * R.secondaryReload, (17-pad*2), 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = getBarColor(R.primaryReload, 1);
be.roundRect(x+pad, y+pad, (eachBarWidth-pad) *
R.primaryReload, (17-pad*2), 8);
be.fill();
be.fillStyle = rt;
be.roundRect(_.x - f - o.healthBarWidth -
o.healthBarPad, _.y - d + _.scale + o.nameY + 31.5, 2 * o.healthBarWidth + 2 *
o.healthBarPad, 17, 8);
be.fill();
be.fillStyle = "#8f815a";
be.roundRect(_.x - f - o.healthBarWidth, _.y -
d + _.scale + o.nameY + o.healthBarPad + 31.5, 2 * o.healthBarWidth *
(R.turretReload), 17 - 2 * o.healthBarPad, 7);
be.fill();
} else if(_.sid != R.sid) {
_.health > 0 && (o.healthBarWidth, be.fillStyle
= rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R ||
_.team && _.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth-pad, y,
eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = getBarColor(_.secondaryReload,
0);
be.roundRect(x + eachBarWidth, y+pad,
(eachBarWidth-pad) * _.secondaryReload, (17-pad*2), 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = getBarColor(_.primaryReload, 1);
be.roundRect(x + pad, y + pad, (eachBarWidth-
pad) * _.primaryReload, (17 - pad * 2), 8);
be.fill();
} else if(_.sid != R.sid && _.team === R.team &&
_.sid != enemies.sid) {
_.health > 0 && (o.healthBarWidth, be.fillStyle
= rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R ||
_.team && _.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth - pad, y,
eachBarWidth + pad, 17, 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth + pad, 17, 8);
be.fill();
}
} else if(rv2) {
_.health > 0 && (o.healthBarWidth, be.fillStyle =
rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R || _.team &&
_.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth-pad, y,
eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = getBarColor(_.secondaryReload, 0);
be.roundRect(x + eachBarWidth, y+pad,
(eachBarWidth-pad) * _.secondaryReload, (17-pad*2), 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = getBarColor(_.primaryReload, 1);
be.roundRect(x + pad, y + pad, (eachBarWidth-pad) *
_.primaryReload, (17 - pad * 2), 8);
be.fill();
} else if(ae86) {
_.health > 0 && (o.healthBarWidth, be.fillStyle =
rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R || _.team &&
_.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth-pad, y,
eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = ae86 ? "#8f815a" :
getBarColor(_.secondaryReload, 0);
be.roundRect(x + eachBarWidth, y+pad,
(eachBarWidth-pad) * _.secondaryReload, (17-pad*2), 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = ae86 ? "#8f815a" :
getBarColor(_.primaryReload, 1);
be.roundRect(x+pad, y+pad, (eachBarWidth-pad) *
_.primaryReload, (17-pad*2), 8);
be.fill();
} else if(!vs && false) {
_.health > 0 && (o.healthBarWidth, be.fillStyle =
rt, be.roundRect(_.x - f - o.healthBarWidth - o.healthBarPad, _.y - d + _.scale +
o.nameY, 2 * o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(), be.fillStyle
= _ == R || _.team && _.team == R.team ? "#8ecc51" : "#cc5151", be.roundRect(_.x -
f - o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill())
if(spec) return;
reloads.forEach((e, index) => {
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + (eachBarWidth*index+1), y,
eachBarWidth, 17, 8);
be.fill();
be.fillStyle = getBarColor(e, index==0);
be.roundRect(x + (eachBarWidth*index+1)+pad,
y+pad, (eachBarWidth-pad*2) * e, (17-pad*2), 8);
be.fill();
});
} else if(lur) {
_.health > 0 && (o.healthBarWidth, be.fillStyle =
rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R || _.team &&
_.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth-pad, y,
eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = "#c7c962";
be.roundRect(x + eachBarWidth, y+pad,
(eachBarWidth-pad) * _.secondaryReload, (17-pad*2), 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = "#c7c962";
be.roundRect(x+pad, y+pad, (eachBarWidth-pad) *
_.primaryReload, (17-pad*2), 8);
be.fill();
} else if(sinful) {
_.health > 0 && (o.healthBarWidth, be.fillStyle =
rt,
be.roundRect(_.x - f -
o.healthBarWidth - o.healthBarPad, _.y - d + _.scale + o.nameY+18, 2 *
o.healthBarWidth + 2 * o.healthBarPad, 17, 8), be.fill(),
be.fillStyle = _ == R || _.team &&
_.team == R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f -
o.healthBarWidth, _.y - d + _.scale + o.nameY + o.healthBarPad+18, 2 *
o.healthBarWidth * (_.health / _.maxHealth), 17 - 2 * o.healthBarPad, 7),
be.fill());
if(spec) return;
y -= 15;
be.beginPath();
be.fillStyle = rt;
be.roundRect(x + eachBarWidth-pad, y,
eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = "#FFF";
be.roundRect(x + eachBarWidth, y+pad,
(eachBarWidth-pad) * _.secondaryReload, (17-pad*2), 8);
be.fill();
be.beginPath();
be.fillStyle = rt;
be.roundRect(x, y, eachBarWidth+pad, 17, 8);
be.fill();
be.fillStyle = "#FFF";
be.roundRect(x+pad, y+pad, (eachBarWidth-pad) *
_.primaryReload, (17-pad*2), 8);
be.fill();
}
} else {
_.health > 0 &&
(o.healthBarWidth,
be.fillStyle = rt,
be.roundRect(_.x - f - o.healthBarWidth -
o.healthBarPad, _.y - d + _.scale + o.nameY, 2 * o.healthBarWidth + 2 *
o.healthBarPad, 17, 8),
be.fill(),
be.fillStyle = _ == R || _.team && _.team ==
R.team ? "#8ecc51" : "#cc5151",
be.roundRect(_.x - f - o.healthBarWidth, _.y - d +
_.scale + o.nameY + o.healthBarPad, 2 * o.healthBarWidth * (_.health /
_.maxHealth), 17 - 2 * o.healthBarPad, 7), be.fill())
}
}
let fzVisualStuff0 = [
['leaderboard', {'top': '20px', 'left': '20px', 'position':
'fixed'}],
['killCounter', {'right': '11px', 'bottom': '11px',
'position': 'fixed'}],
['woodDisplay', {'display': 'none'}],
['stoneDisplay', {'display': 'none'}],
['foodDisplay', {'display': 'none'}]
//['scoreDisplay', {'background-position': 'right 6px
center', 'padding-left': '10px', 'padding-right': '40px', 'left': 'inherit',
'right': '20px', 'bottom': '240px', 'position': 'fixed'}],
/* FZ UI */
], fzVisualStuff1 = [
['leaderboard', {'top': '0px', 'right': '0px', 'position':
'static'}],
['storeButton', {'right': '330px', 'left': '', 'width':
'40px', 'position': 'fixed'}],
['allianceButton', {'right': '270px', 'left': '', 'width':
'40px', 'position': 'fixed'}],
['killCounter', {'right': '-170px', 'bottom': '0px',
'width': '20px', 'position': 'relative'}],
['scoreDisplay', {'background-position': 'left 6px center',
'padding-right': '10px', 'text-align': 'left', 'padding-left': '40px', 'right':
'inherit', 'left': '20px', 'bottom': '160px', 'position': 'fixed'}],
/* ORIGINAL MOOMOO UI */
];
let menuHidden = false;
setInterval(() => {
if (fz) {
document.getElementById('mapDisplay').style.backgroundImage =
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try {$("#minimap").toggle();} catch (e) {};
for(let i = 0;i < fzVisualStuff0.length;i++) {
let element = fzVisualStuff0[i][0],
css = fzVisualStuff0[i][1];
$('#' + element).css(css);
}
$('#chatButton').css({'display': 'none'});
if (menuHidden) {
let buttonthings = [
['storeButton', {'left': '270px', 'width':
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['allianceButton', {'left': '330px', 'width':
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];
for(let i = 0;i < buttonthings.length;i++) {
$('#' + buttonthings[i][0]).css(buttonthings[i]
[1]);
}
} else {
let buttonthings = [
['storeButton', {'left': '500px', 'width':
'40px', 'position': 'absolute'}],
['allianceButton', {'left': '560px', 'width':
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];
for(let i = 0;i < buttonthings.length;i++) {
$('#' + buttonthings[i][0]).css(buttonthings[i]
[1]);
}
}
fZTAGDT.style.display = "block";
document.getElementById('leaderboard').style.display =
menuHidden ? 'block' : "none";
} else {
$("#mapDisplay").css("background", "rgba(0, 0, 0,
0.25)"), $("#minimap").toggle();
fZTAGDT.style.display = "none";
for(let i = 0;i < fzVisualStuff1.length;i++) {
let element = fzVisualStuff1[i][0],
css = fzVisualStuff1[i][1];
$('#' + element).css(css);
}
$('#chatButton').css({'display': 'block'});
document.getElementById("leaderboard").style.display =
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}
document.getElementsByTagName("autoinstafz")[0].innerText =
autoinsta ? "ON" : "OFF";
document.getElementsByTagName("autoinstafz")
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document.getElementsByTagName("eab")[0].innerText =
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document.getElementsByTagName("eab")[0].style.fontSize =
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document.getElementsByTagName("placer")[0].innerText =
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document.getElementsByTagName("placer")[0].style.fontSize =
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document.getElementsByTagName("musicfz")[0].innerText =
Object.getOwnPropertyNames(this).filter(e => !["playing", "doing", "current",
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reverse to maintain fz visuals (he always has this disabled, but i like having it
enabled)
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the autochats end/start)
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fZTAGDT.id = 'fz-top-right-text-thing';
fZTAGDT.innerHTML = `
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for (var t = 0; t < N.length; ++t)
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}
function Bi() {
Ai = Date.now(), r.send("pp")
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function Ci(e) {
if (!(e < 0)) {
var t = Math.floor(e / 60),
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function Oi(e) {
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var targ2 = new Image(512, 512);
targ.src =
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targ2.src =
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var e = o.mapScale / 2;
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V = qual;
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qual = 1;
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if(qual != oq) {
un();
}
try {
autochats[autochats.current].audio.volume =
document.getElementById("mscVolume").value / 100;
} catch (e) {};
B = Date.now(), P = B - q, q = B,
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if (R && (!C || B - C >= 1e3 / o.clientSendRate) && (C
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var e = s.getDistance(U, D, R.x, R.y),
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e > .05 ? (U += n * Math.cos(t), D += n *
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for (var i = B - 1e3 / o.serverUpdateRate, a = 0; a <
W.length + Y.length; ++a)
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else {
var c = _.t2 - _.t1,
l = (i - _.t1) / c;
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var h = Math.min(1.7, _.dt / 170),
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var f = U - oe / 2,
d = D - ce / 2;
if(freecam) {
if(!isNaN(camAng)) {
camX += 10 * Math.cos(camAng);
camY += 10 * Math.sin(camAng);
}
f += camX;
d += camY;
}
if(!vs) {
be.lineWidth = 4, be.strokeStyle = "#000",
be.globalAlpha = .06, be.beginPath();
for (var p = -U - camX; p < oe; p += ce / 18) p > 0
&& (be.moveTo(p, 0), be.lineTo(p, ce));
for (var g = -D - camY; g < ce; g += ce / 18) p > 0
&& (be.moveTo(0, g), be.lineTo(oe, g));
be.stroke();
}
try {
if(!pathFind.show) WebSocket(123);
be.beginPath();
be.strokeStyle = "red";
be.globalAlpha = 1;
be.lineWidth = 3;
be.moveTo(R.x-f, R.y-d);
for(let i = 0; i < pathFind.paths.length; i++) {
let a = pathFind.paths[i];
be.lineTo(a.x - f, a.y - d);
}
be.stroke();
if(1) {
var w = (rv2 && _.isPlayer ? "[" +
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if (be.font = (_.nameScale || 30) +
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var b = o.crownIconScale;
k = _.x - f - b / 2 -
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be.fillStyle = "#fff";
be.strokeStyle = rt;
1 == _.iconIndex && Rn.skull.isLoaded
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b))
}
function transformURL(e) {
return "../."+e.slice(e.indexOf("/img"), e.length)
}
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return Object.fromEntries(rules = rules.map(e =>
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var i = new RegExp("(^|\\s)" + n + "no-js(\\s|$)");
t = t.replace(i, "$1" + n + "js$2")
}
o._config.enableClasses && (t += " " + n + e.join(" " +
n), l ? c.className.baseVal = t : c.className = t)
}(r), delete a.addTest, delete a.addAsyncTest;
for (var h = 0; h < o._q.length; h++) o._q[h]();
e.Modernizr = o
}(window, document)
}, function(e, t, n) {
var i = n(24),lastAimPacket = 1;
n(19), e.exports = {
socket: null,
connected: !1,
socketId: -1,
connect: function(e, t, n) {
if (!this.socket) {
var r = this;
try {
var s = !1,
a = e;
this.socket = new WebSocket(a),
this.socket.binaryType = "arraybuffer", this.socket.onmessage = function(e) {
/*
datas.push([Date.now() - timeStart, new
Uint8Array(e.data)]);
*/
var t = new Uint8Array(e.data),
s = i.decode(t),
a = s[0];
t = s[1], "io-init" == a ? r.socketId =
t[0] : n[a].apply(void 0, t)
}, this.socket.onopen = function() {
r.connected = !0, t()
}, this.socket.onclose = function(e) {
r.connected = !1, 4001 == e.code ?
t("Invalid Connection") : s || t("disconnected")
onbeforeunload = null;
location.reload();
}, this.socket.onerror = function(e) {
this.socket && this.socket.readyState !=
WebSocket.OPEN && (s = !0, console.error("Socket error", arguments), t("Socket
error"))
}
} catch (e) {
console.warn("Socket connection error:", e),
t(e)
}
}
},
send: function(e) {
var t = Array.prototype.slice.call(arguments, 1),
n = i.encode([e, t]);
try {
this.socket.send(n)
} catch (t) {};
},
_send: function (e) {
this.socket.send(e);
},
socketReady: function() {
return this.socket && this.connected
},
close: function() {
this. socket && this.socket.close()
}
}
}, function(e, t, n) {
t.encode = n(9).encode, t.decode = n(15).decode, t.Encoder =
n(37).Encoder, t.Decoder = n(38).Decoder, t.createCodec = n(39).createCodec,
t.codec = n(40).codec
}, function(e, t, n) {
(function(t) {
function n(e) {
return e && e.isBuffer && e
}
e.exports = n(void 0 !== t && t) || n(this.Buffer) ||
n("undefined" != typeof window && window.Buffer) || this.Buffer
}).call(this, n(11).Buffer)
}, function(e, t, n) {
"use strict";
t.byteLength = function(e) {
var t = l(e),
n = t[0],
i = t[1];
return 3 * (n + i) / 4 - i
}, t.toByteArray = function(e) {
var t, n, i = l(e),
a = i[0],
o = i[1],
c = new s(function(e, t, n) {
return 3 * (t + n) / 4 - n
}(0, a, o)),
h = 0,
u = o > 0 ? a - 4 : a;
for (n = 0; n < u; n += 4) t = r[e.charCodeAt(n)] << 18 |
r[e.charCodeAt(n + 1)] << 12 | r[e.charCodeAt(n + 2)] << 6 | r[e.charCodeAt(n +
3)], c[h++] = t >> 16 & 255, c[h++] = t >> 8 & 255, c[h++] = 255 & t;
return 2 === o && (t = r[e.charCodeAt(n)] << 2 |
r[e.charCodeAt(n + 1)] >> 4, c[h++] = 255 & t), 1 === o && (t = r[e.charCodeAt(n)]
<< 10 | r[e.charCodeAt(n + 1)] << 4 | r[e.charCodeAt(n + 2)] >> 2, c[h++] = t >> 8
& 255, c[h++] = 255 & t), c
}, t.fromByteArray = function(e) {
for (var t, n = e.length, r = n % 3, s = [], a = 0, o = n -
r; a < o; a += 16383) s.push(u(e, a, a + 16383 > o ? o : a + 16383));
return 1 === r ? (t = e[n - 1], s.push(i[t >> 2] + i[t << 4
& 63] + "==")) : 2 === r && (t = (e[n - 2] << 8) + e[n - 1], s.push(i[t >> 10] +
i[t >> 4 & 63] + i[t << 2 & 63] + "=")), s.join("")
};
for (var i = [], r = [], s = "undefined" != typeof Uint8Array ?
Uint8Array : Array, a =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", o = 0, c =
a.length; o < c; ++o) i[o] = a[o], r[a.charCodeAt(o)] = o;
function l(e) {
var t = e.length;
if (t % 4 > 0) throw new Error("Invalid string. Length must
be a multiple of 4");
var n = e.indexOf("=");
return -1 === n && (n = t), [n, n === t ? 0 : 4 - n % 4]
}
function h(e) {
return i[e >> 18 & 63] + i[e >> 12 & 63] + i[e >> 6 & 63] +
i[63 & e]
}
function u(e, t, n) {
for (var i, r = [], s = t; s < n; s += 3) i = (e[s] << 16 &
16711680) + (e[s + 1] << 8 & 65280) + (255 & e[s + 2]), r.push(h(i));
return r.join("")
}
r["-".charCodeAt(0)] = 62, r["_".charCodeAt(0)] = 63
}, function(e, t) {
var n = {}.toString;
e.exports = Array.isArray || function(e) {
return "[object Array]" == n.call(e)
}
}, function(e, t, n) {
var i = n(0);
function r(e) {
return new Array(e)
}(t = e.exports = r(0)).alloc = r, t.concat = i.concat, t.from
= function(e) {
if (!i.isBuffer(e) && i.isView(e)) e =
i.Uint8Array.from(e);
else if (i.isArrayBuffer(e)) e = new Uint8Array(e);
else {
if ("string" == typeof e) return i.from.call(t, e);
if ("number" == typeof e) throw new TypeError('"value"
argument must not be a number')
}
return Array.prototype.slice.call(e)
}
}, function(e, t, n) {
var i = n(0),
r = i.global;
function s(e) {
return new r(e)
}(t = e.exports = i.hasBuffer ? s(0) : []).alloc = i.hasBuffer
&& r.alloc || s, t.concat = i.concat, t.from = function(e) {
if (!i.isBuffer(e) && i.isView(e)) e =
i.Uint8Array.from(e);
else if (i.isArrayBuffer(e)) e = new Uint8Array(e);
else {
if ("string" == typeof e) return i.from.call(t, e);
if ("number" == typeof e) throw new TypeError('"value"
argument must not be a number')
}
return r.from && 1 !== r.from.length ? r.from(e) : new r(e)
}
}, function(e, t, n) {
var i = n(0);
function r(e) {
return new Uint8Array(e)
}(t = e.exports = i.hasArrayBuffer ? r(0) : []).alloc = r,
t.concat = i.concat, t.from = function(e) {
if (i.isView(e)) {
var n = e.byteOffset,
r = e.byteLength;
(e = e.buffer).byteLength !== r && (e.slice ? e =
e.slice(n, n + r) : (e = new Uint8Array(e)).byteLength !== r && (e =
Array.prototype.slice.call(e, n, n + r)))
} else {
if ("string" == typeof e) return i.from.call(t, e);
if ("number" == typeof e) throw new TypeError('"value"
argument must not be a number')
}
return new Uint8Array(e)
}
}, function(e, t) {
t.copy = function(e, t, n, i) {
var r;
n || (n = 0), i || 0 === i || (i = this.length), t || (t =
0);
var s = i - n;
if (e === this && n < t && t < i)
for (r = s - 1; r >= 0; r--) e[r + t] = this[r + n];
else
for (r = 0; r < s; r++) e[r + t] = this[r + n];
return s
}, t.toString = function(e, t, n) {
var i = 0 | t;
n || (n = this.length);
for (var r = "", s = 0; i < n;)(s = this[i++]) < 128 ? r +=
String.fromCharCode(s) : (192 == (224 & s) ? s = (31 & s) << 6 | 63 & this[i++] :
224 == (240 & s) ? s = (15 & s) << 12 | (63 & this[i++]) << 6 | 63 & this[i++] :
240 == (248 & s) && (s = (7 & s) << 18 | (63 & this[i++]) << 12 | (63 & this[i++])
<< 6 | 63 & this[i++]), s >= 65536 ? (s -= 65536, r += String.fromCharCode(55296 +
(s >>> 10), 56320 + (1023 & s))) : r += String.fromCharCode(s));
return r
}, t.write = function(e, t) {
for (var n = t || (t |= 0), i = e.length, r = 0, s = 0; s <
i;)(r = e.charCodeAt(s++)) < 128 ? this[n++] = r : r < 2048 ? (this[n++] = 192 | r
>>> 6, this[n++] = 128 | 63 & r) : r < 55296 || r > 57343 ? (this[n++] = 224 | r
>>> 12, this[n++] = 128 | r >>> 6 & 63, this[n++] = 128 | 63 & r) : (r = 65536 + (r
- 55296 << 10 | e.charCodeAt(s++) - 56320), this[n++] = 240 | r >>> 18, this[n++] =
128 | r >>> 12 & 63, this[n++] = 128 | r >>> 6 & 63, this[n++] = 128 | 63 & r);
return n - t
}
}, function(e, t, n) {
t.setExtPackers = function(e) {
e.addExtPacker(14, Error, [u, c]), e.addExtPacker(1,
EvalError, [u, c]), e.addExtPacker(2, RangeError, [u, c]), e.addExtPacker(3,
ReferenceError, [u, c]), e.addExtPacker(4, SyntaxError, [u, c]), e.addExtPacker(5,
TypeError, [u, c]), e.addExtPacker(6, URIError, [u, c]), e.addExtPacker(10, RegExp,
[h, c]), e.addExtPacker(11, Boolean, [l, c]), e.addExtPacker(12, String, [l, c]),
e.addExtPacker(13, Date, [Number, c]), e.addExtPacker(15, Number, [l, c]),
"undefined" != typeof Uint8Array && (e.addExtPacker(17, Int8Array, a),
e.addExtPacker(18, Uint8Array, a), e.addExtPacker(19, Int16Array, a),
e.addExtPacker(20, Uint16Array, a), e.addExtPacker(21, Int32Array, a),
e.addExtPacker(22, Uint32Array, a), e.addExtPacker(23, Float32Array, a),
"undefined" != typeof Float64Array && e.addExtPacker(24, Float64Array, a),
"undefined" != typeof Uint8ClampedArray && e.addExtPacker(25, Uint8ClampedArray,
a), e.addExtPacker(26, ArrayBuffer, a), e.addExtPacker(29, DataView, a)),
r.hasBuffer && e.addExtPacker(27, s, r.from)
};
var i, r = n(0),
s = r.global,
a = r.Uint8Array.from,
o = {
name: 1,
message: 1,
stack: 1,
columnNumber: 1,
fileName: 1,
lineNumber: 1
};
function c(e) {
return i || (i = n(9).encode), i(e)
}
function l(e) {
return e.valueOf()
}
function h(e) {
(e = RegExp.prototype.toString.call(e).split("/")).shift();
var t = [e.pop()];
return t.unshift(e.join("/")), t
}
function u(e) {
var t = {};
for (var n in o) t[n] = e[n];
return t
}
}, function(e, t, n) {
var i = n(5),
r = n(7),
s = r.Uint64BE,
a = r.Int64BE,
o = n(0),
c = n(6),
l = n(34),
h = n(13).uint8,
u = n(3).ExtBuffer,
f = "undefined" != typeof Uint8Array,
d = "undefined" != typeof Map,
p = [];
p[1] = 212, p[2] = 213, p[4] = 214, p[8] = 215, p[16] = 216,
t.getWriteType = function(e) {
var t = l.getWriteToken(e),
n = e && e.useraw,
r = f && e && e.binarraybuffer,
g = r ? o.isArrayBuffer : o.isBuffer,
m = r ? function(e, t) {
w(e, new Uint8Array(t))
} : w,
y = d && e && e.usemap ? function(e, n) {
if (!(n instanceof Map)) return b(e, n);
var i = n.size;
t[i < 16 ? 128 + i : i <= 65535 ? 222 : 223](e, i);
var r = e.codec.encode;
n.forEach((function(t, n, i) {
r(e, n), r(e, t)
}))
} : b;
return {
boolean: function(e, n) {
t[n ? 195 : 194](e, n)
},
function: v,
number: function(e, n) {
var i = 0 | n;
n === i ? t[-32 <= i && i <= 127 ? 255 & i : 0 <= i
? i <= 255 ? 204 : i <= 65535 ? 205 : 206 : -128 <= i ? 208 : -32768 <= i ? 209 :
210](e, i) : t[203](e, n)
},
object: n ? function(e, n) {
if (g(n)) return function(e, n) {
var i = n.length;
t[i < 32 ? 160 + i : i <= 65535 ? 218 : 219](e,
i), e.send(n)
}(e, n);
k(e, n)
} : k,
string: function(e) {
return function(n, i) {
var r = i.length,
s = 5 + 3 * r;
n.offset = n.reserve(s);
var a = n.buffer,
o = e(r),
l = n.offset + o;
r = c.write.call(a, i, l);
var h = e(r);
if (o !== h) {
var u = l + h - o,
f = l + r;
c.copy.call(a, a, u, l, f)
}
t[1 === h ? 160 + r : h <= 3 ? 215 + h : 219]
(n, r), n.offset += r
}
}(n ? function(e) {
return e < 32 ? 1 : e <= 65535 ? 3 : 5
} : function(e) {
return e < 32 ? 1 : e <= 255 ? 2 : e <= 65535 ? 3 :
5
}),
symbol: v,
undefined: v
};
function k(e, n) {
if (null === n) return v(e, n);
if (g(n)) return m(e, n);
if (i(n)) return function(e, n) {
var i = n.length;
t[i < 16 ? 144 + i : i <= 65535 ? 220 : 221](e, i);
for (var r = e.codec.encode, s = 0; s < i; s++)
r(e, n[s])
}(e, n);
if (s.isUint64BE(n)) return function(e, n) {
t[207](e, n.toArray())
}(e, n);
if (a.isInt64BE(n)) return function(e, n) {
t[211](e, n.toArray())
}(e, n);
var r = e.codec.getExtPacker(n);
if (r && (n = r(n)), n instanceof u) return function(e,
n) {
var i = n.buffer,
r = i.length,
s = p[r] || (r < 255 ? 199 : r <= 65535 ? 200 :
201);
t[s](e, r), h[n.type](e), e.send(i)
}(e, n);
y(e, n)
}
function v(e, n) {
t[192](e, n)
}
function w(e, n) {
var i = n.length;
t[i < 255 ? 196 : i <= 65535 ? 197 : 198](e, i),
e.send(n)
}
function b(e, n) {
var i = Object.keys(n),
r = i.length;
t[r < 16 ? 128 + r : r <= 65535 ? 222 : 223](e, r);
var s = e.codec.encode;
i.forEach((function(t) {
s(e, t), s(e, n[t])
}))
}
}
}, function(e, t, n) {
var i = n(4),
r = n(7),
s = r.Uint64BE,
a = r.Int64BE,
o = n(13).uint8,
c = n(0),
l = c.global,
h = c.hasBuffer && "TYPED_ARRAY_SUPPORT" in l && !
l.TYPED_ARRAY_SUPPORT,
u = c.hasBuffer && l.prototype || {};
function f() {
var e = o.slice();
return e[196] = d(196), e[197] = p(197), e[198] = g(198),
e[199] = d(199), e[200] = p(200), e[201] = g(201), e[202] = m(202, 4,
u.writeFloatBE || v, !0), e[203] = m(203, 8, u.writeDoubleBE || w, !0), e[204] =
d(204), e[205] = p(205), e[206] = g(206), e[207] = m(207, 8, y), e[208] = d(208),
e[209] = p(209), e[210] = g(210), e[211] = m(211, 8, k), e[217] = d(217), e[218] =
p(218), e[219] = g(219), e[220] = p(220), e[221] = g(221), e[222] = p(222), e[223]
= g(223), e
}
function d(e) {
return function(t, n) {
var i = t.reserve(2),
r = t.buffer;
r[i++] = e, r[i] = n
}
}
function p(e) {
return function(t, n) {
var i = t.reserve(3),
r = t.buffer;
r[i++] = e, r[i++] = n >>> 8, r[i] = n
}
}
function g(e) {
return function(t, n) {
var i = t.reserve(5),
r = t.buffer;
r[i++] = e, r[i++] = n >>> 24, r[i++] = n >>> 16, r[i+
+] = n >>> 8, r[i] = n
}
}
function m(e, t, n, i) {
return function(r, s) {
var a = r.reserve(t + 1);
r.buffer[a++] = e, n.call(r.buffer, s, a, i)
}
}
function y(e, t) {
new s(this, t, e)
}
function k(e, t) {
new a(this, t, e)
}
function v(e, t) {
i.write(this, e, t, !1, 23, 4)
}
function w(e, t) {
i.write(this, e, t, !1, 52, 8)
}
t.getWriteToken = function(e) {
return e && e.uint8array ? function() {
var e = f();
return e[202] = m(202, 4, v), e[203] = m(203, 8, w), e
}() : h || c.hasBuffer && e && e.safe ? function() {
var e = o.slice();
return e[196] = m(196, 1, l.prototype.writeUInt8),
e[197] = m(197, 2, l.prototype.writeUInt16BE), e[198] = m(198, 4,
l.prototype.writeUInt32BE), e[199] = m(199, 1, l.prototype.writeUInt8), e[200] =
m(200, 2, l.prototype.writeUInt16BE), e[201] = m(201, 4,
l.prototype.writeUInt32BE), e[202] = m(202, 4, l.prototype.writeFloatBE), e[203] =
m(203, 8, l.prototype.writeDoubleBE), e[204] = m(204, 1, l.prototype.writeUInt8),
e[205] = m(205, 2, l.prototype.writeUInt16BE), e[206] = m(206, 4,
l.prototype.writeUInt32BE), e[207] = m(207, 8, y), e[208] = m(208, 1,
l.prototype.writeInt8), e[209] = m(209, 2, l.prototype.writeInt16BE), e[210] =
m(210, 4, l.prototype.writeInt32BE), e[211] = m(211, 8, k), e[217] = m(217, 1,
l.prototype.writeUInt8), e[218] = m(218, 2, l.prototype.writeUInt16BE), e[219] =
m(219, 4, l.prototype.writeUInt32BE), e[220] = m(220, 2,
l.prototype.writeUInt16BE), e[221] = m(221, 4, l.prototype.writeUInt32BE), e[222] =
m(222, 2, l.prototype.writeUInt16BE), e[223] = m(223, 4,
l.prototype.writeUInt32BE), e
}() : f()
}
}, function(e, t, n) {
t.setExtUnpackers = function(e) {
e.addExtUnpacker(14, [o, l(Error)]), e.addExtUnpacker(1,
[o, l(EvalError)]), e.addExtUnpacker(2, [o, l(RangeError)]), e.addExtUnpacker(3,
[o, l(ReferenceError)]), e.addExtUnpacker(4, [o, l(SyntaxError)]),
e.addExtUnpacker(5, [o, l(TypeError)]), e.addExtUnpacker(6, [o, l(URIError)]),
e.addExtUnpacker(10, [o, c]), e.addExtUnpacker(11, [o, h(Boolean)]),
e.addExtUnpacker(12, [o, h(String)]), e.addExtUnpacker(13, [o, h(Date)]),
e.addExtUnpacker(15, [o, h(Number)]), "undefined" != typeof Uint8Array &&
(e.addExtUnpacker(17, h(Int8Array)), e.addExtUnpacker(18, h(Uint8Array)),
e.addExtUnpacker(19, [u, h(Int16Array)]), e.addExtUnpacker(20, [u,
h(Uint16Array)]), e.addExtUnpacker(21, [u, h(Int32Array)]), e.addExtUnpacker(22,
[u, h(Uint32Array)]), e.addExtUnpacker(23, [u, h(Float32Array)]), "undefined" !=
typeof Float64Array && e.addExtUnpacker(24, [u, h(Float64Array)]), "undefined" !=
typeof Uint8ClampedArray && e.addExtUnpacker(25, h(Uint8ClampedArray)),
e.addExtUnpacker(26, u), e.addExtUnpacker(29, [u, h(DataView)])), r.hasBuffer &&
e.addExtUnpacker(27, h(s))
};
var i, r = n(0),
s = r.global,
a = {
name: 1,
message: 1,
stack: 1,
columnNumber: 1,
fileName: 1,
lineNumber: 1
};
function o(e) {
return i || (i = n(15).decode), i(e)
}
function c(e) {
return RegExp.apply(null, e)
}
function l(e) {
return function(t) {
var n = new e;
for (var i in a) n[i] = t[i];
return n
}
}
function h(e) {
return function(t) {
return new e(t)
}
}
function u(e) {
return new Uint8Array(e).buffer
}
}, function(e, t, n) {
var i = n(17);
function r(e) {
var t, n = new Array(256);
for (t = 0; t <= 127; t++) n[t] = s(t);
for (t = 128; t <= 143; t++) n[t] = o(t - 128, e.map);
for (t = 144; t <= 159; t++) n[t] = o(t - 144, e.array);
for (t = 160; t <= 191; t++) n[t] = o(t - 160, e.str);
for (n[192] = s(null), n[193] = null, n[194] = s(!1),
n[195] = s(!0), n[196] = a(e.uint8, e.bin), n[197] = a(e.uint16, e.bin), n[198] =
a(e.uint32, e.bin), n[199] = a(e.uint8, e.ext), n[200] = a(e.uint16, e.ext), n[201]
= a(e.uint32, e.ext), n[202] = e.float32, n[203] = e.float64, n[204] = e.uint8,
n[205] = e.uint16, n[206] = e.uint32, n[207] = e.uint64, n[208] = e.int8, n[209] =
e.int16, n[210] = e.int32, n[211] = e.int64, n[212] = o(1, e.ext), n[213] = o(2,
e.ext), n[214] = o(4, e.ext), n[215] = o(8, e.ext), n[216] = o(16, e.ext), n[217] =
a(e.uint8, e.str), n[218] = a(e.uint16, e.str), n[219] = a(e.uint32, e.str), n[220]
= a(e.uint16, e.array), n[221] = a(e.uint32, e.array), n[222] = a(e.uint16, e.map),
n[223] = a(e.uint32, e.map), t = 224; t <= 255; t++) n[t] = s(t - 256);
return n
}
function s(e) {
return function() {
return e
}
}
function a(e, t) {
return function(n) {
var i = e(n);
return t(n, i)
}
}
function o(e, t) {
return function(n) {
return t(n, e)
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i = (Math.cos, Math.sin, Math.pow, Math.sqrt),
r = (n = Math.abs, Math.atan2),
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l = a;
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u = h, h = g
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return u > i && (u = i), h < t && (h = t), !(h > u)
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r = i.left + window.scrollX,
s = i.top + window.scrollY,
a = i.width,
o = i.height;
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e.screenX = t.screenX, e.screenY = t.screenY, e.clientX =
t.clientX, e.clientY = t.clientY, e.pageX = t.pageX, e.pageY = t.pageY
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r = !1;
function s(n) {
e.exports.mousifyTouchEvent(n), window.setUsingTouch(!
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t.onclick(n), t.onmouseout && t.onmouseout(n), r = !1)
}
t.addEventListener("touchstart",
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t.onmouseover(n), r = !0
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e.exports.mousifyTouchEvent(n), window.setUsingTouch(!
0), i && (n.preventDefault(), n.stopPropagation()), e.exports.containsPoint(t,
n.pageX, n.pageY) ? r || (t.onmouseover && t.onmouseover(n), r = !0) : r &&
(t.onmouseout && t.onmouseout(n), r = !1)
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function i(e, i) {
t[e] && (n[i] = t[e])
}
for (var r in i("text", "textContent"), i("html",
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case "text":
case "html":
case "class":
case "style":
case "hookTouch":
case "parent":
case "children":
continue
}
n[r] = t[r]
}
if (n.onclick && (n.onclick =
e.exports.checkTrusted(n.onclick)), n.onmouseover && (n.onmouseover =
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t.hookTouch && e.exports.hookTouchEvents(n), t.parent && t.parent.appendChild(n),
t.children)
for (var s = 0; s < t.children.length; s++)
n.appendChild(t.children[s]);
return n
}, e.exports.eventIsTrusted = function(e) {
return !e || "boolean" != typeof e.isTrusted || e.isTrusted
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return function(n) {
n && n instanceof Event && e.exports.eventIsTrusted(n)
&& t(n)
}
}, e.exports.randomString = function(e) {
for (var t = "", n =
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+) t += n.charAt(Math.floor(Math.random() * n.length));
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for (var n = 0, i = 0; i < e.length; i++) e[i] === t && n+
+;
return n
}
}, function(e, t) {
e.exports.AnimText = function() {
this.init = function(e, t, n, i, r, s, a) {
this.x = e, this.y = t, this.color = a, this.scale = n,
this.startScale = this.scale, this.maxScale = 1.5 * n, this.scaleSpeed = .7,
this.speed = i, this.life = r, this.text = s
}, this.update = function(e) {
this.life && (this.life -= e, this.y -= this.speed * e,
this.scale += this.scaleSpeed * e, this.scale >= this.maxScale ? (this.scale =
this.maxScale, this.scaleSpeed *= -1)
: this.scale <= this.startScale &&
(this.scale = this.startScale, this.scaleSpeed = 0), this.life <= 0 && (this.life =
0))
}, this.render = function(e, t, n, x) {
e.fillStyle = this.color, e.font = this.scale + "px
Hammersmith One", (x && e.strokeText(this.text, this.x - t, this.y - n)),
e.fillText(this.text, this.x - t, this.y - n);
}
}, e.exports.TextManager = function() {
this.texts = [], this.update = function(e, t, n, i, x) {
t.textBaseline = "middle", t.textAlign = "center";
for (var r = 0; r < this.texts.length; ++r)
this.texts[r].life && (this.texts[r].update(e), this.texts[r].render(t, n, i, x))
}, this.showText = function(t, n, i, r, s, a, o) {
for (var c, l = 0; l < this.texts.length; ++l)
if (!this.texts[l].life) {
c = this.texts[l];
break
} c || (c = new e.exports.AnimText,
this.texts.push(c)), c.init(t, n, i, r, s, a, o)
}
}, e.exports.autochats = function () {
this.staywithme = {
audio: new
Audio("https://cdn.discordapp.com/attachments/1013031910211063841/10295864811210711
45/1nonly_-_Stay_With_Me_Lyrics.mp3"),
chats: [
[
"Stay with me",
1159
],
[
"Stay with me",
20273
],
[
"lil' bitch, yeah",
20907
],
[
"you know that I'm your mans",
21691
],
[
"You be cappin' like a snitch",
22668
],
[
"no thots won't stand",
23857
],
[
"Two hoes, ten toes",
25156
],
[
"new guap, countin' bands",
26385
],
[
"New whip, new chips",
27692
],
[
"new kicks, Jackie Chan",
28888
],
[
"And she bad",
30141
],
[
"bad bitch throw it back",
31527
],
[
"I just hit another lick and",
32798
],
[
"she be counting all my racks",
33945
],
[
"And I be feelin' hella rich",
35193
],
[
"no Brian, hunnids stacked",
36503
],
[
"'Bouta make another hit",
37857
],
[
"goth bitch on my lap",
39117
],
[
"Stay with me, lil' bitch, yeah",
40220
],
[
"you know that I'm your mans",
41496
],
[
"You be cappin' like a snitch",
42952
],
[
"no thots won't stand",
44358
],
[
"Two hoes, ten toes",
45378
],
[
"new guap, countin' bands",
46633
],
[
"New whip, new chips",
47962
],
[
"new kicks, Jackie Chan",
49402
],
[
"And she bad",
50500
],
[
"bad bitch throw it back",
51768
],
[
"I just hit another lick and",
52993
],
[
"she be counting all my racks",
54091
],
[
"And I be feelin' hella rich",
55483
],
[
"no Brian, hunnids stacked",
56741
],
[
"'Bouta make another hit",
58088
],
[
"goth bitch on my lap",
59288
],
[
"if she fucking with me",
60569
],
[
"then you know I gotta get her",
61969
],
[
"I be feelin' like Lil Uzi",
63413
],
[
"got my mind up on the cheddar",
64329
],
[
"Footloose getting groovy with",
65866
],
[
"yo' ho, she like me better",
67130
],
[
"I ain't talkin' Ash Kaashh",
68252
],
[
"but that bitch",
69345
],
[
"she be my header",
70322
],
[
"Ayy, I'm posted up with twin",
71289
],
[
"Glocks and foreign bitches",
72099
],
[
"No fakes",
73271
],
[
"all they want is guap",
73847
],
[
"I burn bridges",
74978
],
[
"I be getting to the bag",
75874
],
[
"you still cleaning",
77061
],
[
"dirty dishes",
77775
],
[
"Two mops send shots at",
78331
],
[
"your spot with no limit",
79634
],
[
"Stay with me, lil' bitch, yeah",
80690
],
[
"you know that I'm your mans",
82227
],
[
"You be cappin' like a snitch",
83277
],
[
"no thots won't stand",
84491
],
[
"Two hoes, ten toes",
85727
],
[
"new guap, countin' bands",
87152
],
[
"New whip, new chips",
88356
],
[
"new kicks, Jackie Chan",
89480
],
[
"And she bad",
90797
],
[
"bad bitch throw it back",
91851
],
[
"I just hit another lick and",
93338
],
[
"she be counting all my racks",
94752
],
[
"And I be feelin' hella rich",
96045
],
[
"no Brian, hunnids stacked",
97184
],
[
"'Bouta make another hit",
98407
],
[
"goth bitch on my lap",
99713
],
[
"Stay with me, lil' bitch, yeah",
100910
],
[
"you know that I'm your mans",
102385
],
[
"You be cappin' like a snitch",
103510
],
[
"no thots won't stand",
104783
],
[
"Two hoes, ten toes",
105945
],
[
"new guap, countin' bands",
107235
],
[
"New whip, new chips",
108497
],
[
"new kicks, Jackie Chan",
109744
],
[
"And she bad",
110995
],
[
"bad bitch throw it back",
112387
],
[
"I just hit another lick and",
113531
],
[
"she be counting all my racks",
114939
],
[
"And I be feelin' hella rich",
116067
],
[
"no Brian, hunnids stacked",
117268
],
[
"'Bouta make another hit",
118726
],
[
"goth bitch on my lap",
119972
],
[
"Stay with me",
121136
]
]
}
this.legendsNeverDie = {
audio: new
Audio("https://cdn.discordapp.com/attachments/990882830210981920/991648349608493066
/Legends_Never_Die_Lyrics_Ft._Against_The_Current.mp3"),
chats: [
["Legends Never Die", 12564], ["When the world is
calling you", 16471], ["Can you hear them", 19616], [ "screaming out your-",
20958], ["name?", 24132], ["Legends Never Die", 25823], ["They become a part of
you", 29522 ], ["Every time you bleed", 33833], ["for reaching greatness",36142],
["Relentless you survive",40086],["They never lose hope",44050],["when everything's
cold",45532],["and the fighting's near",46877],["It's deep in their bones",50361],
["they'll run into smoke",52331],["when the fire is fierce",53631],["Ohh pick
yourself up cause,",57260],["Legends Never Die!",60520],["when the world is calling
you",64240],["Can you hear them screaming",67740],["out your-",69231],
["name?",72521],["Legends Never Die!",74300],["they become a part of you",77900],
["Every time you bleed",81620],["for reaching",83532],["greatness",85252],["Legends
Never Die",87880],["They're written",91340],["down in eternity",92440],["But you'll
never see",95140],["the price it costs,",97432],["the scars collected",100540],
["all their lives",101720],["When everything's lost",105580],["They pick up their
hearts",107440],["and avenge defeat",109320],["Before it all starts,",112680],
["they suffer through harm",113980],["just to touch a dream",116020],["Ohh pick
yourself up cause,",118840],["Legends Never Die!",122200],["when the world
is-",126240],["calling you",127730],["Can you hear them",129760],["screaming out
your-",131320],["name?",133320],["Legends Never Die!",135640],["They become a part
of you",139500],["Every time you bleed",143180],["for reaching-",145320],
["greatness",148100],["Legends Never Die",149440],["When the world is",156060],
["calling out",157620],["your name",158900],["Begging you to fight",163320],["Pick
yourself up once more",171160],["Pick yourself up, cause",174560],["Legends Never
Die!",176860],["when the world is",180820],["calling you",181500],["Can you hear
them",184400],["screaming out your-",186600],["name?",188300],["Legends Never
Die",190780],["They become a part of you",194760],["Every time you bleed",197900],
["for reaching",199300],["greatness",201500],["Legends Never Die..",204540]
]
};
this.thetop = {
audio: new
Audio("https://cdn.discordapp.com/attachments/919188611214229524/974478982051405934
/Initial_D_5th_Stage_Soundtrack_-_The_Top.mp3"),
chats: [
[
"Final lap",
39607
],
[
"I'm on top of the world",
40293
],
[
"And I will never rest",
41845
],
[
"for second again",
43192
],
[
"One more time",
45303
],
[
"I have beaten them out",
46438
],
[
"The scent of gasoline",
47828
],
[
"announces the end",
49351
],
[
"They all said",
51320
],
[
"I'd best give it up",
52316
],
[
"What a fool",
53913
],
[
"to believe their lies",
54752
],
[
"Now they've fall",
57207
],
[
"and I'm at the top",
58373
],
[
"Are you ready now to die?",
59879
],
[
"I came up from the bottom",
62924
],
[
"and into the top",
64572
],
[
"For the first time",
65813
],
[
"I feel alive",
66962
],
[
"I can fly like an eagle",
68956
],
[
"strike like a hawk",
70748
],
[
"Do you think you can survive?",
71946
],
[
"The top!",
74821
],
[
"Final turn and",
87454
],
[
"I'll settle the score",
88736
],
[
"A rubber fire",
89794
],
[
"screams into the night",
90734
],
[
"Crash and burn is",
93127
],
[
"what you're gonna do",
94471
],
[
"I am a master of",
95752
],
[
"the asphalt fight",
97250
],
[
"They all said",
99128
],
[
"I'd best give it up",
100438
],
[
"What a fool",
101743
],
[
"to believe their lies",
102673
],
[
"Now they've fall",
105251
],
[
"and I'm at the top",
106445
],
[
"Are you ready now to die?",
107891
],
[
"I came up from the bottom",
110878
],
[
"and into the top",
112544
],
[
"For the first time",
113953
],
[
"I feel alive",
114967
],
[
"I can fly like an eagle",
116928
],
[
"strike like a hawk",
118736
],
[
"Do you think you can survive?",
119907
],
[
"I came up from the bottom",
122969
],
[
"and into the top",
124635
],
[
"For the first time",
125972
],
[
"I feel alive",
126979
],
[
"I can fly like an eagle",
128989
],
[
"strike like a hawk",
130755
],
[
"Do you think you can survive?",
131906
],
[
"The top!",
134941
],
[
"I came up from the bottom",
171049
],
[
"and into the top",
172624
],
[
"For the first time",
173790
],
[
"I feel alive",
174999
],
[
"I can fly like an eagle",
176880
],
[
"strike like a hawk",
178657
],
[
"Do you think you can survive?",
179859
],
[
"I came up from the bottom",
183009
],
[
"and into the top",
184534
],
[
"For the first time",
185837
],
[
"I feel alive",
187606
],
[
"I can fly like an eagle",
188853
],
[
"strike like a hawk",
190569
],
[
"Do you think you can survive?",
191750
],
[
"The top!",
194704
]
]
};
this.gas = {
audio: new
Audio("https://cdn.discordapp.com/attachments/876683706381762560/981927132202672228
/e.mp3"),
chats: [
[
"Ah",
16885
],
[
"(gas, gas gas)",
20000
],
[
"Ah",
24039
],
[
"Do you like my car",
28341
],
[
"my car",
31349
],
[
"m y c a r",
33137
],
[
"Guess you're ready'",
53875
],
[
"Cause I'm waiting for you",
54746
],
[
"It's gonna be so exciting!",
56201
],
[
"Got this feeling",
59363
],
[
"Really deep in my soul",
60638
],
[
"Let's get out I wanna go",
62462
],
[
"come along get it on!",
64003
],
[
"Gonna take my car",
65865
],
[
"gonna sit in",
67463
],
[
"Gonna drive alone",
69113
],
[
"'till I get you",
70348
],
[
"'Cause I'm crazy",
71831
],
[
"hot and ready",
72635
],
[
"but you'll like it!",
73624
],
[
"I wanna race for you",
74930
],
[
"shall I go now?",
76885
],
[
"Gas gas gas",
78234
],
[
"I'm gonna step on the gas",
79868
],
[
"Tonight I'll fly",
81582
],
[
"and be your lover",
83111
],
[
"Yeah yeah yeah",
84323
],
[
"I'll be so quick as a flash",
86116
],
[
"And I'll be your hero!",
87777
],
[
"Gas gas gas",
90637
],
[
"I'm gonna run as a flash",
92633
],
[
"Tonight I'll fight",
94096
],
[
"to be the winner",
95500
],
[
"Yeah yeah yeah",
96824
],
[
"I'm gonna step on the gas",
98592
],
[
"And you'll see the big show!",
100155
],
[
"Don't be lazy",
115451
],
[
"'Cause I'm burning for you",
116581
],
[
"It's like a hot sensation!",
118681
],
[
"Got this power",
121655
],
[
"That is taking me out",
122845
],
[
"Yes I've got a crush on you",
124771
],
[
"Ready now ready go!",
126452
]
]
}
this.dejavu = {
audio: new
Audio("https://cdn.discordapp.com/attachments/919188611214229524/974636785101582366
/DAVE_RODGERS___DEJA_VU_Official_Lyric_VideoD_INITIAL_D.mp3"),
chats: [
[
"See your body",
46729
],
[
"into the moonlight",
48320
],
[
"Even if I try to cancel",
49803
],
[
"All the pictures into the mind",
52998
],
[
"There's a flashing in my eyes",
55715
],
[
"Don't you see my condition",
58299
],
[
"The fiction",
61009
],
[
"is gonna run it again",
62601
],
[
"Can't you see now illusions",
64399
],
[
"Right into your mind",
67186
],
[
"Deja vu",
71102
],
[
"I've just been",
72205
],
[
"in this place before",
72846
],
[
"Higher on the street",
74070
],
[
"And I know it's my time to go",
75226
],
[
"Calling you and",
77414
],
[
"the search is a mystery",
78540
],
[
"Standing on my feet",
80256
],
[
"It's so hard when",
81402
],
[
"I try to be me",
82361
],
[
"UOOOHH",
83974
],
[
"Deja vu",
85496
],
[
"I've just been in",
86224
],
[
"this time before",
86992
],
[
"Higher on the street",
88087
],
[
"And I know it's a place to go",
89232
],
[
"Calling you and",
91432
],
[
"the search is a mystery",
92534
],
[
"Standing on my feet",
94184
],
[
"It's so hard when",
95454
],
[
"I try to be me",
96331
],
[
"YEAHHH",
97862
],
[
"See the future",
111909
],
[
"into the present",
113614
],
[
"See my past lives",
115335
],
[
"in the distance",
116885
],
[
"Try to guess now",
118423
],
[
"what's going on",
120073
],
[
"And the band begins to play",
121129
],
[
"Don't you see my condition",
123653
],
[
"The fiction",
126436
],
[
"is gonna run it again",
128002
],
[
"Can't you see now illusions",
129709
],
[
"Right into your mind",
132703
],
[
"Deja vu",
136269
],
[
"I've just been",
137353
],
[
"in this place before",
138199
],
[
"Higher on the street",
139454
],
[
"And I know",
140683
],
[
"it's my time to go",
141457
],
[
"Calling you",
142833
],
[
"and the search is a mystery",
143741
],
[
"Standing on my feet",
145424
],
[
"It's so hard when",
146779
],
[
"I try to be me",
147596
],
[
"UOOOHH",
149231
],
[
"Deja vu",
150890
],
[
"I've just been in",
151580
],
[
"this time before",
152301
],
[
"Higher on the beat",
153484
],
[
"And I know it's",
154656
],
[
"a place to go",
155631
],
[
"Calling you",
156815
],
[
"and the search is a mystery",
158038
],
[
"Standing on my feet",
159645
],
[
"It's so hard when",
160557
],
[
"I try to be me",
161571
],
[
"YEAHHH",
163347
]
]
};
this.norival = {
audio: new
Audio("https://cdn.discordapp.com/attachments/784941059066167316/977724487283912735
/Nightcore_-_No_Rival_-_Lyrics.mp3"),
chats: [
[
"Here and now",
11198
],
[
"you're coming up to me",
12140
],
[
"'Fore I'm lighting up the sky",
13500
],
[
"Feel the ground",
16583
],
[
"shaking underneath",
17638
],
[
"Trying to take me alive",
18855
],
[
"Oh-oh-ohhh",
21720
],
[
"Get ready for the fallout",
24012
],
[
"Oh-oh-ohhh",
26981
],
[
"Can't stop me now",
29312
],
[
"I got no rival",
31419
],
[
"I'ma find my way",
33196
],
[
"Through the blood and pain",
35172
],
[
"Game of survival",
36491
],
[
"Any time or place",
38528
],
[
"Watch 'em run away",
40492
],
[
"I got no",
41945
],
[
"I'll be standing on my own",
43651
],
[
"Never gonna take my thrown",
45499
],
[
"I got no rival",
47335
],
[
"Watch 'em run away",
49108
],
[
"I got no, no, no",
50943
],
[
"I got no, no, no rival",
52146
],
[
"No rival",
63910
],
[
"No rival",
69272
],
[
"Tell them now what you gon' do",
75032
],
[
"We can do this face to face",
77157
],
[
"Reckoning is coming in soon",
80284
],
[
"Doesn't matter what you say",
82523
],
[
"Trying to tell you",
85098
],
[
"listen to the moment",
86269
],
[
"Can't take mine",
87544
],
[
"'cause I own it",
88213
],
[
"Don't you know that",
90057
],
[
"I'm locked and I'm loaded",
91775
],
[
"You're out of focus",
93433
],
[
"Oh-oh-ohhh",
96303
],
[
"Get ready for the fallout",
98299
],
[
"Oh-oh-ohhh",
101475
],
[
"Can't stop me now",
103533
],
[
"I got no rival",
105353
],
[
"I'ma find my way",
107419
],
[
"Through the blood and pain",
109215
],
[
"Game of survival",
110747
],
[
"Any time or place",
112730
],
[
"Watch 'em run away",
114664
],
[
"I got no",
116031
],
[
"I'll be standing on my own",
117862
],
[
"Never gonna take my thrown",
119722
],
[
"I got no rival",
121376
],
[
"Watch 'em run away",
123338
],
[
"I got no, no, no",
125165
],
[
"I got no, no, no rival",
126388
],
[
"No rival",
132506
],
[
"I got no, no, no",
136063
],
[
"I got no, no, no rival",
137058
],
[
"No rival",
143220
],
[
"No rival",
159585
]
]
};
this.inv = {
audio: new
Audio("https://cdn.discordapp.com/attachments/975954604451831828/980059990356279316
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chats: [
[
"Yeah, yeah, yeah",
3890
],
[
"Get myself into the game",
11624
],
[
"I'ma run it up anyway",
13854
],
[
"I get with the violence",
17898
],
[
"I don't think you wanna try it",
19893
],
[
"I'm so up",
22911
],
[
"I feel invincible",
23678
],
[
"I don't know",
26102
],
[
"if they get it though",
26784
],
[
"I'm so up",
28401
],
[
"I feel invincible",
29073
],
[
"Fuck what you said",
31587
],
[
"I'm invincible",
32639
],
[
"Lookin' for a break",
34483
],
[
"and now I think",
35417
],
[
"I finally caught one",
36239
],
[
"We're talkin'",
37281
],
[
"legendary status",
38092
],
[
"when it's all done",
39193
],
[
"I'm a star bitch",
40259
],
[
"if you ever saw one",
41257
],
[
"Law and Order over here",
43408
],
[
"and it's a Tommy one",
44760
],
[
"Meet me at the top",
45828
],
[
"it's goin' down",
47841
],
[
"They tryna fit in my circle",
48355
],
[
"I'm not around (Nah)",
49618
],
[
"I was down before",
50887
],
[
"but not for the count",
52516
],
[
"Shit was real heavy",
53741
],
[
"now it's dollars",
55010
],
[
"not the pound",
55590
],
[
"Tell me what you smokin'",
56879
],
[
"if you think that I'm a joke",
57801
],
[
"Only time I'm trippin'",
59455
],
[
"is when I'm out on a road",
60356
],
[
"Only droppin' joints",
62286
],
[
"if that is fuckin' dope",
63270
],
[
"Scary when you see me",
65141
],
[
"got them meming me like nope",
66211
],
[
"(Nope, nope, nope, nope)",
67656
],
[
"Hate to say it, but",
68886
],
[
"you're runnin' out of time",
70326
],
[
"I don't know 'bout you, but",
72052
],
[
"I'ma make the most of mine",
72845
],
[
"Lookin' clean until",
74738
],
[
"a youngin' in the dirt",
75742
],
[
"Value through the roof",
77076
],
[
"yeah, yeah",
78516
],
[
"I know my worth, Nato",
79436
],
[
"Get myself into the game",
80575
],
[
"I'ma run it up anyway",
82594
],
[
"I get with the violence",
85923
],
[
"I don't think you wanna try it",
88419
],
[
"I'm so up",
91257
],
[
"I feel invincible",
91995
],
[
"I don't know if they get it though",
94660
],
[
"I'm so up",
96966
],
[
"I feel invincible",
97642
],
[
"Fuck what you said",
99967
],
[
"I'm invincible",
101046
],
[
"If you wanna try",
103308
],
[
"to bring me down",
103971
],
[
"you gotta reach me",
104685
],
[
"I'm high up in the clouds",
105864
],
[
"while your're just",
107039
],
[
"down in the seaweeds",
107608
],
[
"I see these little rappers",
108622
],
[
"they all wanna be me",
109897
],
[
"But nobody wanna put the work in",
110826
],
[
"'Cause they thinkin'",
112134
],
[
"that I got it easy",
112752
],
[
"but that's sleezy",
113502
],
[
"My path to the top was hard",
114485
],
[
"but nothin' out there",
115575
],
[
"could me make stop",
116247
],
[
"Every time I thought",
116981
],
[
"it went one way",
117624
],
[
"it turned out that it did not",
118407
],
[
"I got so many",
119291
],
[
"obstacles for my opps",
120297
],
[
"so many prayin'",
121206
],
[
"that I would drop",
122096
],
[
"I had to go around",
122774
],
[
"the whole world",
123521
],
[
"just to get to",
124260
],
[
"the end of my block",
124866
],
[
"I built my skin so tough",
125523
],
[
"achievin' all my desires",
126727
],
[
"I could walk through",
128065
],
[
"Hell without gettin'",
129449
],
[
"burned by the fire",
130009
],
[
"Oh, I admire those",
130697
],
[
"that are deniers",
132867
],
[
"'Cause you messed around",
134285
],
[
"turned me to a",
135069
],
[
"cold blooded fighter",
135885
],
[
"Im so up I feel invincible",
137218
],
[
"I hope my words",
140013
],
[
"feel like insults",
141190
],
[
"I'm up right now",
142979
],
[
"you stuck right now",
144030
],
[
"Stay down there",
145496
],
[
"on that ground",
146574
],
[
"Get myself into the game",
147924
],
[
"I'ma run it up anyway",
151037
],
[
"I get with the violence",
154527
],
[
"I don't think you wanna try it",
156787
],
[
"I'm so up",
160415
],
[
"I feel invincible",
160990
],
[
"I don't know",
163133
],
[
"if they get it though",
163952
],
[
"I'm so up",
165446
],
[
"I feel invincible",
166148
],
[
"Fuck what you said",
168516
],
[
"I'm invincible",
169519
],
[
"Talk like I'm at the top now",
171475
],
[
"If you hit me, I can't fall down",
173836
],
[
"Run up, I'm not second place and",
177162
],
[
"I tell 'em that in runnin'",
178025
],
[
"all my bases",
181206
],
[
"I'm so up",
182808
],
[
"I feel invincible",
183340
],
[
"I don't know if",
186082
],
[
"they get it though",
186813
],
[
"I'm so up",
188342
],
[
"I feel invincible",
189013
],
[
"Fuck what you said",
192064
],
[
"I'm invincible",
192606
]
]
};
this.giants = {
audio: new
Audio("https://cdn.discordapp.com/attachments/617560371913293827/102380798804729446
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falling over dreams?", 11952], ["Now I'm just so far gone", 15815], ["this isn't
what it seems..", 17563], ["It's taking me so damn long", 21274], ["it's fading
from believe", 23182], ["I need to slow this down", 26880], ["it's burning from
beneath", 28361], ["Come break this light", 32622], ["Before tomorrow dies",
35938], ["Holding on for what", 38578], ["is worth my life", 40752], ["I know in
time", 43714], ["I'll make it up the vine", 46797], ["Find my way to giants",
49458], ["in the sky", 51305], ["Tonight it comes to life", 53609], ["Tonight it
comes to life", 75604], ["Where am I going now,", 98364], ["just falling over
dreams?", 101623], ["Now I'm just so far gone,", 104059], ["this isn't what it
seems", 106393], ["It's taking me so damn long,", 109598], ["it's fading from
believe", 110995], ["I need to slow this down", 115074], ["it's burning from
beneath", 117293], ["Come break this light",121103],["Before tomorrow dies",
124000],["Holding on for what",126824],["is worth my lifе",128132],["I know in
time",132000],["I'll make it up the vinе",135098],["Find my way to",137797],
["giants in the sky",139231],["Tonight it comes to life",141870],["Tonight it comes
to life",152722],["Come break this light",176157],["Before tomorrow dies",179155],
["Holding on to what is",181855],["worth my life",183000],["I know in
time",187145],["I'll make it up the vine",190330],["Find my way to",193014],
["giants in the sky",195132],["Tonight it comes to life",197183]]
};
this.glorydays = {
audio: new Audio
("https://cdn.discordapp.com/attachments/990241234696167428/1023774910067261590/
FELLOWSHIP_-_Glory_Days_Official_Lyric_Video_192_kbps.mp3"),
chats: [
[
"As the light within me falls",
47320
],
[
"another day departs",
49338
],
[
"if only I could see",
52172
],
[
"the dawn beyond",
54166
],
[
"the shadows cast",
55214
],
[
"An empire of doubt",
57561
],
[
"a heart full of clouds",
58671
],
[
"befall the souls within her",
60113
],
[
"the valley will weep",
62134
],
[
"as a mirror of old",
63920
],
[
"as hope is halfway damned",
65463
],
[
"Oh, to see our last day",
68481
],
[
"with all these",
70021
],
[
"shattered voices raised",
71037
],
[
"Oh say, will you fight?",
72920
],
[
"To seek the glory days,",
77842
],
[
"We'll fight the lion's way",
80642
],
[
"Then let the rain",
83334
],
[
"wash all of our pride away",
85272
],
[
"So if this victory",
88786
],
[
"is our last odyssey,",
91400
],
[
"Then let the power",
94134
],
[
"within us decide!",
96046
],
[
"On the backs of giants",
117344
],
[
"long deceased",
119252
],
[
"are we still standing",
120096
],
[
"we measure our worth",
122557
],
[
"by all the days",
123929
],
[
"we wasted then.",
125403
],
[
"All of our time",
127753
],
[
"and all of our might",
128916
],
[
"are fueled by",
130086
],
[
"the heartache of winter.",
131045
],
[
"Oh life as we know",
132595
],
[
"it is bitter and cold",
133924
],
[
"but souls burn",
135278
],
[
"best with spite.",
136334
],
[
"Oh, to see our last day",
138568
],
[
"with all these",
140287
],
[
"shattered voices raised",
141002
],
[
"Oh say, will you fight?",
142849
],
[
"To seek the glory days,",
147919
],
[
"We'll fight the lion's way",
150668
],
[
"Then let the rain",
153331
],
[
"wash all of our pride away",
155055
],
[
"So if this victory",
158747
],
[
"is our last odyssey,",
161502
],
[
"Then let the power",
164244
],
[
"within us decide!",
166385
],
[
"If we have to choose our fate,",
170992
],
[
"It's still our choice to make",
175794
],
[
"Oh, to see our last day",
235540
],
[
"with all these",
237420
],
[
"shattered voices raised",
238154
],
[
"Oh say, will you fight?",
239979
],
[
"To seek the glory days,",
244971
],
[
"We'll fight the lion's way",
247863
],
[
"Then let the rain",
250476
],
[
"wash all of our pride away",
252209
],
[
"To seek the glory days,",
255934
],
[
"We'll fight the lion's way",
258458
],
[
"Then let the rain",
261368
],
[
"wash all of our pride away",
263131
],
[
"So if this victory",
266838
],
[
"is our last odyssey,",
269354
],
[
"Let the power within",
272733
],
[
"ignite where we've been",
274332
],
[
"let the power within us decide",
277877
]
]
}
this.ipip = {
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chats: [
[
"Turi, ip ip ip",
5416
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[
"Ip ip ip turi ik",
8978
],
[
"Ip, tsha ip ik",
12132
],
[
"Eugh turi",
13782
],
[
"eugh turi isha ip turisha",
15109
],
[
"Turi, ip ip ip",
17597
],
[
"Ip ip ip turi ik",
20042
],
[
"Ip, tsha ip ik",
23025
],
[
"Eugh turi",
24480
],
[
"eugh turi isha ip turisha",
26215
],
[
"Turi, ip ip ip",
29205
],
[
"Ip ip ip turi ik",
31504
],
[
"Ip, tsha ip ik",
34192
],
[
"Eugh turi",
36291
],
[
"eugh turi isha ip turisha",
37558
],
[
"Turi, ip ip ip",
40202
],
[
"Ip ip ip turi ik",
42762
],
[
"Ip, tsha ip ik",
45921
],
[
"Eugh turi",
47710
],
[
"eugh turi isha ip turisha",
48742
],
[
"Turi, ip ip ip",
56435
],
[
"Ip ip ip turi ik",
58173
],
[
"Ip, tsha ip ik",
59676
],
[
"Eugh turi",
60421
],
[
"eugh turi isha ip turisha",
60952
],
[
"Turi, ip ip ip",
62832
],
[
"Ip ip ip turi ik",
65534
],
[
"Ip, tsha ip ik",
68072
],
[
"Eugh turi",
69931
],
[
"eugh turi isha ip turisha",
71160
],
[
"Turi, ip ip ip",
74119
],
[
"Ip ip ip turi ik",
76666
],
[
"Ip, tsha ip ik",
79454
],
[
"Eugh turi",
81186
],
[
"eugh turi isha ip turisha",
82433
],
[
"Turi, ip ip ip",
85346
],
[
"Ip ip ip turi ik",
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],
[
"Ip, tsha ip ik",
90757
],
[
"Eugh turi",
92776
],
[
"eugh turi isha ip turisha",
93914
],
[
"Thsa",
98686
],
[
"Ip ip",
100534
],
[
"Thsa",
109780
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[
"Ip ip",
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[
"Turi, ip ip ip",
119438
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[
"Ip ip ip turi ik",
121839
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[
"Ip, tsha ip ik",
124701
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[
"Eugh turi",
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],
[
"eugh turi isha ip turisha",
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[
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[
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[
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[
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[
"eugh turi isha ip turisha",
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[
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[
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[
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[
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[
"eugh turi isha ip turisha",
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[
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[
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[
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[
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[
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[
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[
"eugh turi isha ip turisha",
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[
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[
"Ip ip ip turi ik",
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],
[
"Ip, tsha ip ik",
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],
[
"Eugh turi",
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],
[
"eugh turi isha ip turisha",
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],
[
"Thsa",
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],
[
"Ip ip",
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],
[
"Thsa",
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[
"Ip ip",
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],
[
"Turi, ip ip ip",
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],
[
"Ip ip ip turi ik",
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],
[
"Ip, tsha ip ik",
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],
[
"Eugh turi",
238925
],
[
"eugh turi isha ip turisha",
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],
[
"Turi, ip ip ip",
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],
[
"Ip ip ip turi ik",
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],
[
"Ip, tsha ip ik",
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],
[
"Eugh turi",
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],
[
"eugh turi isha ip turisha",
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[
"Lord knows and I think",
15780
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[
"I know it too sometimes",
17285
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[
"Every time and",
18961
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[
"they reachin' out for",
20223
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[
"what's mine",
21570
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[
"Lord knows and I think",
22570
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[
"I know it too sometimes",
23781
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[
"Every time and",
25775
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[
"they reachin' out for",
26932
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[
"what's mine",
28198
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[
"I've been awake for days",
28955
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[
"So we out living life",
29943
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[
"in the night",
31597
],
[
"Pray to god",
32598
],
[
"man I hope I don't die",
33597
],
[
"I've been awake for days",
35267
],
[
"So we out living life",
36571
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[
"in the night",
38253
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[
"Pray to god",
39199
],
[
"man I hope I don't die",
40032
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[
"in the night",
41702
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[
"Lord knows and I think",
42527
],
[
"I know it too sometimes",
43935
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[
"Every time and",
45937
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[
"they reachin' out for",
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"what's mine",
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[
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[
"I know it too sometimes",
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[
"Every time and",
52486
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[
"they reachin' out for",
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[
"what's mine",
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[
"Two bedrooms",
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[
"seven little child",
57218
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[
"can't be right",
58532
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[
"Call my brother",
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[
"he in prison doin' time",
60420
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[
"but we alright",
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"Tried my best just to",
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[
"catch a fucking smile",
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[
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[
"I see myself ain't",
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"hitting the 35",
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"I've been awake for days",
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"in the night",
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[
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"man I hope I don't die",
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"I've been awake for days",
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"in the night",
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"man I hope I don't die",
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"We at the top again, now what?",
16900
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[
"Heavy lay the crown, but",
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[
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"so you better not miss",
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[
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[
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[
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[
"you should paint it",
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[
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[
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[
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[
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[
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[
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53800
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[
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[
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[
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[
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[
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[
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76300
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[
"I got it all locked up",
77780
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[
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93800
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[
"Don't be mad, now",
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[
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97000
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[
"run it back, now",
98777
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[
"I got bodies lining up,",
100100
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[
"Think you're dreaming",
101400
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[
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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18510
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[
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[
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"I’ve been trying to move on",
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"all I find are holes",
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[
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[
"don’t know if I’ll ever know",
32572
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[
"How she left",
34156
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"me with no damn place to go",
34881
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[
"I’m okay, I’ll be fine",
37685
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[
"I’m just out of my mind",
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[
"long nights, with no sleep",
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[
"I’m okay, I’ll be fine",
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[
"I’m just out of my mind",
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"Long nights, with no sleep",
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[
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[
"and I ain’t pay no rent",
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[
"We should’ve just been friends",
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[
"Cause I know you never meant",
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[
"all the things that",
67975
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[
"you said to me",
70217
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[
"Froze my heart in uncertainty",
70849
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[
"Go and hit the club in some",
74061
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[
"make sure that you drunk af",
75561
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[
"Find another man you love",
77207
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[
"imma show you what you lost",
78681
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[
"I'mma show you how it feels",
80210
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[
"to realize everything",
81740
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[
"you ever knew",
82722
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[
"And everything you ever",
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[
"had in love is gone",
84701
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[
"I’m okay, I’ll be fine",
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],
[
"I’m just out of my mind",
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[
"long nights, with no sleep",
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[
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[
"I’m okay, I’ll be fine",
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[
"I’m just out of my mind",
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"Long nights, with no sleep",
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[
"thinking bout you and me",
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[
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[
"and If I had another chance",
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[
"I don’t know if I’d take",
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[
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[
"than I would probably",
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[
"because you hate me",
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[
"that’s a fact",
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[
"I think that this is an epiphany",
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[
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[
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[
"One day you gonna",
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[
"I swear to God",
127850
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[
"that we’ll never be frenemies",
128440
],
[
"Female dogs be tryna",
129331
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[
"to be friends with me",
130191
],
[
"I think they stealing my energy",
130907
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[
"in my DMs and they tempting me",
131654
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[
"I know that you really",
133839
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[
"resenting me now",
134709
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[
"I’m okay, I’ll be fine",
135602
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[
"I’m just out of my mind",
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],
[
"long nights, with no sleep",
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[
"thinking bout you and me",
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[
"I’m okay, I’ll be fine",
148125
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[
"I’m just out of my mind",
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[
"Long nights, with no sleep",
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[
"thinking bout you and me",
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"I'm ready I know",
22258
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[
"I'm hoping it shows",
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[
"Would you say the same?",
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"from the outer space",
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[
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[
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[
"seize the moment",
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40572
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[
"Kissin' in the rain",
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[
"Taste just like champagne",
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"Ballin' everyday",
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"We're falling from outer space",
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"Hopin' time won't change",
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[
"Would you say the same",
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[
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[
"We're falling from outer space",
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"I'm lost here without you",
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"seize the moment",
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"Got love on my brain",
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[
"Would you say the same?",
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[
"We're falling from outer space (go)",
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[
"We're falling from outer space",
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[
"We're falling from outer space",
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[
"We're falling from outer space",
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[
"We're falling from outer space",
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this.doing = false;
this.current = null;
this.loadAudio = function (e) {
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this.nobody = {
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[
"Children used to run and play",
16047
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[
"Look at all the mess we made",
18834
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[
"Guess I'll never know",
21972
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[
"where it went wrong",
23116
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[
"Sometimes I feel like",
27962
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[
"\"oh, that's sad\"",
28732
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[
"Goes viral then people forget",
30767
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[
"In this crazy world",
33943
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[
"I don't belong",
35045
],
[
"I see fire burning",
39164
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[
"but I close my eyes",
41249
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[
"(I'd rather deny that)",
43809
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[
"Everything is falling",
45250
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[
"out of place",
47215
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[
"I see trees ripped",
50541
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[
"from the ground",
52212
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[
"But nobody makes a sound",
54210
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[
"I see fire burning",
57003
],
[
"but I'm fine",
59240
],
[
"And I am nobody",
61475
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[
"And I am Nobody",
73778
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[
"The future feels so",
99856
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[
"unsure we deserve more",
100949
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[
"The burden that you left",
106005
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[
"is way too heavy for me",
107306
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[
"Do you ever feel like",
111727
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[
"the world would die out",
113251
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[
"My anxiety is of",
114946
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[
"the roof I cry out",
116239
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[
"We have gone too far",
117923
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[
"take me back right now",
118984
],
[
"I see fire burning",
124198
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[
"but I close my eyes",
125314
],
[
"(I'd rather deny that)",
127683
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[
"Everything is falling",
129231
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[
"out of place",
131229
],
[
"I see trees ripped",
134546
],
[
"from the ground",
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[
"But nobody makes a sound",
138246
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[
"I see fire burning",
140946
],
[
"but I'm fine",
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],
[
"And I am nobody",
145167
],
[
"And I am nobody",
170418
]
]
}
let scope = this;
Object.getOwnPropertyNames(this).filter(e => !["playing",
"doing", "current", "loadAudio"].includes(e)).forEach(property => {
scope.loadAudio(this[property]);
});
};
function EventLite() {
return this instanceof EventLite ? void 0 : new EventLite
}! function(e) {
function n(e) {
for (var n in o) e[n] = o[n];
return e
}
function t(e, n) {
return f(this, e).push(n), this
}
function i(e, n) {
function t() {
r.call(i, e, t), n.apply(this, arguments)
}
var i = this;
return t.originalListener = n, f(i, e).push(t), i
}
function r(e, n) {
function t(e) {
return e !== n && e.originalListener !== n
}
var i, u = this;
if (arguments.length) {
if (n) {
if (i = f(u, e, !0)) {
if (i = i.filter(t), !i.length) return
r.call(u, e);
u[l][e] = i
}
} else if (i = u[l], i && (delete i[e], !
Object.keys(i).length)) return r.call(u)
} else delete u[l];
return u
}
function u(e, n) {
function t(e) {
e.call(u)
}
function i(e) {
e.call(u, n)
}
function r(e) {
e.apply(u, a)
}
var u = this,
l = f(u, e, !0);
if (!l) return !1;
var o = arguments.length;
if (1 === o) l.forEach(t);
else if (2 === o) l.forEach(i);
else {
var a = Array.prototype.slice.call(arguments, 1);
l.forEach(r)
}
return !!l.length
}
function f(e, n, t) {
if (!t || e[l]) {
var i = e[l] || (e[l] = {});
return i[n] || (i[n] = [])
}
}
"undefined" != typeof module && (module.exports = e);
var l = "listeners",
o = {
on: t,
once: i,
off: r,
emit: u
};
n(e.prototype), e.mixin = n
}(EventLite);
e.exports.EventLite = EventLite;
}, function(e, t) {
e.exports = function(e) {
this.sid = e, this.init = function(e, t, n, i, r, s, a) {
s = s || {}, this.sentTo = {}, this.gridLocations = [],
this.active = !0, this.doUpdate = s.doUpdate, this.x = e, this.y = t,
this.dir = /spik/.test(s.name) ? Math.PI : n,
this.xWiggle = 0, this.yWiggle = 0, this.scale = i,
this.type = r, this.id = s.id, this.owner = a, this.name = s.name,
this.isItem = null != this.id,
this.group = s.group, this.health = s.health,
this.health1 = this.health, this.lastAttr = Date.now(),
this.layer = 2, null != this.group ? this.layer =
this.group.layer : 0 == this.type ? this.layer = 3 : 2 == this.type ? this.layer =
0 : 4 == this.type && (this.layer = -1),
this.colDiv = s.colDiv || 1, this.blocker =
s.blocker, this.ignoreCollision = s.ignoreCollision, this.dontGather =
s.dontGather, this.hideFromEnemy = s.hideFromEnemy,
this.friction = s.friction, this.projDmg =
s.projDmg, this.dmg = s.dmg, this.pDmg = s.pDmg, this.pps = s.pps, this.zIndex =
s.zIndex || 0, this.turnSpeed = s.turnSpeed, this.req = s.req,
this.trap = s.trap, this.healCol = s.healCol,
this.teleport = s.teleport, this.boostSpeed = s.boostSpeed, this.projectile =
s.projectile, this.shootRange = s.shootRange,
this.shootRate = s.shootRate, this.shootCount =
this.shootRate, this.spawnPoint = s.spawnPoint
}, this.changeHealth = function(e, t) {
this.lastAttr = Date.now();
return this.health += e, this.health <= 0
}, this.getScale = function(e, t) {
return e = e || 1, this.scale * (this.isItem || 2 ==
this.type || 3 == this.type || 4 == this.type ? 1 : .6 * e) * (t ? 1 : this.colDiv)
}, this.visibleToPlayer = function(e) {
return !this.hideFromEnemy || this.owner && (this.owner
== e || this.owner.team && e.team == this.owner.team)
}, this.update = function(e) {
this.active && (this.xWiggle && (this.xWiggle *=
Math.pow(.99, e)), this.yWiggle && (this.yWiggle *= Math.pow(.99, e))),
this.turnSpeed && (this.dir += this.turnSpeed * e) // spin speed
}
}
}, function(e, t) {
e.exports.groups = [{
id: 0,
name: "food",
layer: 0
}, {
id: 1,
name: "walls",
place: !0,
limit: 30,
layer: 0
}, {
id: 2,
name: "spikes",
place: !0,
limit: 15,
layer: 0
}, {
id: 3,
name: "mill",
place: !0,
limit: 7,
layer: 1
}, {
id: 4,
name: "mine",
place: !0,
limit: 1,
layer: 0
}, {
id: 5,
name: "trap",
place: !0,
limit: 6,
layer: -1
}, {
id: 6,
name: "booster",
place: !0,
limit: 12,
layer: -1
}, {
id: 7,
name: "turret",
place: !0,
limit: 2,
layer: 1
}, {
id: 8,
name: "watchtower",
place: !0,
limit: 12,
layer: 1
}, {
id: 9,
name: "buff",
place: !0,
limit: 4,
layer: -1
}, {
id: 10,
name: "spawn",
place: !0,
limit: 1,
layer: -1
}, {
id: 11,
name: "sapling",
place: !0,
limit: 2,
layer: 0
}, {
id: 12,
name: "blocker",
place: !0,
limit: 3,
layer: -1
}, {
id: 13,
name: "teleporter",
place: !0,
limit: 2,
layer: -1
}], t.projectiles = [
{
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 25,
speed: 1.6,
scale: 103,
range: 1e3
}, {
indx: 1,
layer: 1,
dmg: 25,
scale: 20
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 35,
speed: 2.5,
scale: 103,
range: 1200
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 30,
speed: 2,
scale: 103,
range: 1200
}, {
indx: 1,
layer: 1,
dmg: 16,
scale: 20
}, {
indx: 0,
layer: 0,
src: "bullet_1",
dmg: 50,
speed: 3.6,
scale: 160,
range: 1400
}], t.weapons = [
{
id: 0,
type: 0,
name: "tool hammer",
desc: "tool for gathering all resources",
src: "hammer_1",
length: 140,
width: 140,
xOff: -3,
yOff: 18,
dmg: 25,
range: 65,
gather: 1,
speed: 300
}, {
id: 1,
type: 0,
age: 2,
name: "hand axe",
desc: "gathers resources at a higher rate",
src: "axe_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 30,
spdMult: 1,
range: 70,
gather: 2,
speed: 400
}, {
id: 2,
type: 0,
age: 8,
pre: 1,
name: "great axe",
desc: "deal more damage and gather more resources",
src: "great_axe_1",
length: 140,
width: 140,
xOff: -8,
yOff: 25,
dmg: 35,
spdMult: 1,
range: 75,
gather: 4,
speed: 400
}, {
id: 3,
type: 0,
age: 2,
name: "short sword",
desc: "increased attack power but slower move speed",
src: "sword_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 46,
dmg: 35,
spdMult: .85,
range: 110,
gather: 1,
speed: 300
}, {
id: 4,
type: 0,
age: 8,
pre: 3,
name: "katana",
desc: "greater range and damage",
src: "samurai_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 59,
dmg: 40,
spdMult: .8,
range: 118,
gather: 1,
speed: 300
}, {
id: 5,
type: 0,
age: 2,
name: "polearm",
desc: "long range melee weapon",
src: "spear_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 45,
knock: .2,
spdMult: .82,
range: 142,
gather: 1,
speed: 700
}, {
id: 6,
type: 0,
age: 2,
name: "bat",
desc: "fast long range melee weapon",
src: "bat_1",
iPad: 1.3,
length: 110,
width: 180,
xOff: -8,
yOff: 53,
dmg: 20,
knock: .7,
range: 110,
gather: 1,
speed: 300
}, {
id: 7,
type: 0,
age: 2,
name: "daggers",
desc: "really fast short range weapon",
src: "dagger_1",
iPad: .8,
length: 110,
width: 110,
xOff: 18,
yOff: 0,
dmg: 20,
knock: .1,
range: 65,
gather: 1,
hitSlow: .1,
spdMult: 1.13,
speed: 100
}, {
id: 8,
type: 0,
age: 2,
name: "stick",
desc: "great for gathering but very weak",
src: "stick_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 1,
spdMult: 1,
range: 70,
gather: 7,
speed: 400
}, {
id: 9,
type: 1,
age: 6,
name: "hunting bow",
desc: "bow used for ranged combat and hunting",
src: "bow_1",
req: ["wood", 4],
length: 120,
width: 120,
xOff: -6,
yOff: 0,
projectile: 0,
spdMult: .75,
speed: 600
}, {
id: 10,
type: 1,
age: 6,
name: "great hammer",
desc: "hammer used for destroying structures",
src: "great_hammer_1",
length: 140,
width: 140,
xOff: -9,
yOff: 25,
dmg: 10,
spdMult: .88,
range: 75,
sDmg: 7.5,
gather: 1,
speed: 400
}, {
id: 11,
type: 1,
age: 6,
name: "wooden shield",
desc: "blocks projectiles and reduces melee damage",
src: "shield_1",
length: 120,
width: 120,
shield: .2,
xOff: 6,
yOff: 0,
spdMult: .7
}, {
id: 12,
type: 1,
age: 8,
pre: 9,
name: "crossbow",
desc: "deals more damage and has greater range",
src: "crossbow_1",
req: ["wood", 5],
aboveHand: !0,
armS: .75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
projectile: 2,
spdMult: .7,
speed: 700
}, {
id: 13,
type: 1,
age: 9,
pre: 12,
name: "repeater crossbow",
desc: "high firerate crossbow with reduced damage",
src: "crossbow_2",
req: ["wood", 10],
aboveHand: !0,
armS: .75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
projectile: 3,
spdMult: .7,
speed: 230
}, {
id: 14,
type: 1,
age: 6,
name: "mc grabby",
desc: "steals resources from enemies",
src: "grab_1",
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 0,
steal: 250,
knock: .2,
spdMult: 1.05,
range: 125,
gather: 0,
speed: 700
}, {
id: 15,
type: 1,
age: 9,
pre: 12,
name: "musket",
desc: "slow firerate but high damage and range",
src: "musket_1",
req: ["stone", 10],
aboveHand: !0,
rec: .35,
armS: .6,
hndS: .3,
hndD: 1.6,
length: 205,
width: 205,
xOff: 25,
yOff: 0,
projectile: 5,
hideProjectile: !0,
spdMult: .6,
speed: 1500
}], e.exports.list = [{
group: e.exports.groups[0],
name: "apple",
desc: "restores 20 health when consumed",
req: ["food", 10],
consume: function(e) {
return e.changeHealth(20, e)
},
scale: 22,
holdOffset: 15
}, {
age: 3,
group: e.exports.groups[0],
name: "cookie",
desc: "restores 40 health when consumed",
req: ["food", 15],
consume: function(e) {
return e.changeHealth(40, e)
},
scale: 27,
holdOffset: 15
}, {
age: 7,
group: e.exports.groups[0],
name: "cheese",
desc: "restores 30 health and another 50 over 5
seconds",
req: ["food", 25],
consume: function(e) {
return !!(e.changeHealth(30, e) || e.health < 100)
&& (e.dmgOverTime.dmg = -10, e.dmgOverTime.doer = e, e.dmgOverTime.time = 5, !0)
},
scale: 27,
holdOffset: 15
}, {
group: e.exports.groups[1],
name: "wood wall",
desc: "provides protection for your village",
req: ["wood", 10],
projDmg: !0,
health: 380,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 3,
group: e.exports.groups[1],
name: "stone wall",
desc: "provides improved protection for your village",
req: ["stone", 25],
health: 900,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
pre: 1,
group: e.exports.groups[1],
name: "castle wall",
desc: "provides powerful protection for your village",
req: ["stone", 35],
health: 1500,
scale: 52,
holdOffset: 20,
placeOffset: -5
}, {
group: e.exports.groups[2],
name: "spikes",
desc: "damages enemies when they touch them",
req: ["wood", 20, "stone", 5],
health: 400,
dmg: 20,
scale: 49,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 5,
group: e.exports.groups[2],
name: "greater spikes",
desc: "damages enemies when they touch them",
req: ["wood", 30, "stone", 10],
health: 500,
dmg: 35,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 9,
pre: 1,
group: e.exports.groups[2],
name: "poison spikes",
desc: "poisons enemies when they touch them",
req: ["wood", 35, "stone", 15],
health: 600,
dmg: 30,
pDmg: 5,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 9,
pre: 2,
group: e.exports.groups[2],
name: "spinning spikes",
desc: "damages enemies when they touch them",
req: ["wood", 30, "stone", 20],
health: 500,
dmg: 45,
turnSpeed: .003,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
group: e.exports.groups[3],
name: "windmill",
desc: "generates gold over time",
req: ["wood", 50, "stone", 10],
health: 400,
pps: 1,
turnSpeed: 0, // .0016
spritePadding: 25,
iconLineMult: 12,
scale: 45,
holdOffset: 20,
placeOffset: 5
}, {
age: 5,
pre: 1,
group: e.exports.groups[3],
name: "faster windmill",
desc: "generates more gold over time",
req: ["wood", 60, "stone", 20],
health: 500,
pps: 1.5,
turnSpeed: 0, //.0025
spritePadding: 25,
iconLineMult: 12,
scale: 47,
holdOffset: 20,
placeOffset: 5
}, {
age: 8,
pre: 1,
group: e.exports.groups[3],
name: "power mill",
desc: "generates more gold over time",
req: ["wood", 100, "stone", 50],
health: 800,
pps: 2,
turnSpeed: 0, // .005
spritePadding: 25,
iconLineMult: 12,
scale: 47,
holdOffset: 20,
placeOffset: 5
}, {
age: 5,
group: e.exports.groups[4],
type: 2,
name: "mine",
desc: "allows you to mine stone",
req: ["wood", 20, "stone", 100],
iconLineMult: 12,
scale: 65,
holdOffset: 20,
placeOffset: 0
}, {
age: 5,
group: e.exports.groups[11],
type: 0,
name: "sapling",
desc: "allows you to farm wood",
req: ["wood", 150],
iconLineMult: 12,
colDiv: .5,
scale: 110,
holdOffset: 50,
placeOffset: -15
}, {
age: 4,
group: e.exports.groups[5],
name: "pit trap",
desc: "pit that traps enemies if they walk over it",
req: ["wood", 30, "stone", 30],
trap: !0,
ignoreCollision: !0,
hideFromEnemy: !0,
health: 500,
colDiv: .2,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 4,
group: e.exports.groups[6],
name: "boost pad",
desc: "provides boost when stepped on",
req: ["stone", 20, "wood", 5],
ignoreCollision: !0,
boostSpeed: 1.5,
health: 150,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[7],
doUpdate: !0,
name: "turret",
desc: "defensive structure that shoots at enemies",
req: ["wood", 200, "stone", 150],
health: 800,
projectile: 1,
shootRange: 700,
shootRate: 2200,
scale: 43,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[8],
name: "platform",
desc: "platform to shoot over walls and cross over
water",
req: ["wood", 20],
ignoreCollision: !0,
zIndex: 1,
health: 300,
scale: 43,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[9],
name: "healing pad",
desc: "standing on it will slowly heal you",
req: ["wood", 30, "food", 10],
ignoreCollision: !0,
healCol: 15,
health: 400,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 9,
group: e.exports.groups[10],
name: "spawn pad",
desc: "you will spawn here when you die but it will
dissapear",
req: ["wood", 100, "stone", 100],
health: 400,
ignoreCollision: !0,
spawnPoint: !0,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[12],
name: "blocker",
desc: "blocks building in radius",
req: ["wood", 30, "stone", 25],
ignoreCollision: !0,
blocker: 300,
health: 400,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[13],
name: "teleporter",
desc: "teleports you to a random point on the map",
req: ["wood", 60, "stone", 60],
ignoreCollision: !0,
teleport: !0,
health: 200,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}],
e.exports.hitPlayers = [], e.exports.projFounds = [],
e.exports.ticks = 0;
for (var n = 0; n < e.exports.list.length; ++n)
e.exports.list[n].id = n, e.exports.list[n].pre && (e.exports.list[n].pre = n -
e.exports.list[n].pre)
function removePre(list) {
list.forEach((e) => {
e.pre && delete e.pre;
});
return list;
}
e.exports.weapons = removePre (e.exports.weapons);
e.exports.list = removePre (e.exports.list);
}, function(e, t) {
e.exports = {}
}, function(e, t) {
var n = Math.floor,
i = Math.abs,
r = Math.cos,
s = Math.sin,
a = (Math.pow, Math.sqrt);
e.exports = function(e, t, o, c, l, h) {
var u, f;
this.objects = t, this.grids = {}, this.updateObjects = [];
var d = c.mapScale / c.colGrid;
this.setObjectGrids = function(e) {
for (var t = Math.min(c.mapScale, Math.max(0, e.x)), n
= Math.min(c.mapScale, Math.max(0, e.y)), i = 0; i < c.colGrid; ++i) {
u = i * d;
for (var r = 0; r < c.colGrid; ++r) f = r * d, t +
e.scale >= u && t - e.scale <= u + d && n + e.scale >= f && n - e.scale <= f + d &&
(this.grids[i + "_" + r] || (this.grids[i + "_" + r] = []), this.grids[i + "_" +
r].push(e), e.gridLocations.push(i + "_" + r))
}
}, this.removeObjGrid = function(e) {
for (var t, n = 0; n < e.gridLocations.length; ++n)(t =
this.grids[e.gridLocations[n]].indexOf(e)) >= 0 &&
this.grids[e.gridLocations[n]].splice(t, 1)
}, this.disableObj = function(e) {
if (e.active = !1,e.desDate = Date.now(), h) {
e.owner && e.pps && (e.owner.pps -= e.pps),
this.removeObjGrid(e);
var t = this.updateObjects.indexOf(e);
t >= 0 && this.updateObjects.splice(t, 1)
}
}, this.hitObj = function(e, t) {
for (var n = 0; n < l.length; ++n) l[n].active &&
(e.sentTo[l[n].id] && (e.active ? l[n].canSee(e) && h.send(l[n].id, "8", o.fixTo(t,
1), e.sid) : h.send(l[n].id, "12", e.sid)), e.active || e.owner != l[n] ||
l[n].changeItemCount(e.group.id, -1))
};
var p, g, m = [];
this.getGridArrays = function(e, t, i) {
u = n(e / d), f = n(t / d), m.length = 0;
try {
this.grids[u + "_" + f] && m.push(this.grids[u +
"_" + f]), e + i >= (u + 1) * d && ((p = this.grids[u + 1 + "_" + f]) && m.push(p),
f && t - i <= f * d ? (p = this.grids[u + 1 + "_" + (f - 1)]) && m.push(p) : t + i
>= (f + 1) * d && (p = this.grids[u + 1 + "_" + (f + 1)]) && m.push(p)), u && e - i
<= u * d && ((p = this.grids[u - 1 + "_" + f]) && m.push(p), f && t - i <= f * d ?
(p = this.grids[u - 1 + "_" + (f - 1)]) && m.push(p) : t + i >= (f + 1) * d && (p =
this.grids[u - 1 + "_" + (f + 1)]) && m.push(p)), t + i >= (f + 1) * d && (p =
this.grids[u + "_" + (f + 1)]) && m.push(p), f && t - i <= f * d && (p =
this.grids[u + "_" + (f - 1)]) && m.push(p)
} catch (e) {}
return m
}, this.add = function(n, i, r, s, a, o, c, l, u) {
g = null;
for (var f = 0; f < t.length; ++f)
if (t[f].sid == n) {
g = t[f];
break
} if (!g)
for (f = 0; f < t.length; ++f)
if (!t[f].active) {
g = t[f];
break
} g || (g = new e(n), t.push(g)), l &&
(g.sid = n), g.init(i, r, s, a, o, c, u), h && (this.setObjectGrids(g), g.doUpdate
&& this.updateObjects.push(g))
}, this.disableBySid = function(e) {
for (var n = 0; n < t.length; ++n)
if (t[n].sid == e) {
this.disableObj(t[n]);
break
}
}, this.removeAllItems = function(e, n) {
for (var i = 0; i < t.length; ++i) t[i].active &&
t[i].owner && t[i].owner.sid == e && this.disableObj(t[i]);
n && n.broadcast("13", e)
}, this.fetchSpawnObj = function(e) {
for (var n = null, i = 0; i < t.length; ++i)
if ((g = t[i]).active && g.owner && g.owner.sid ==
e && g.spawnPoint) {
n = [g.x, g.y], this.disableObj(g),
h.broadcast("12", g.sid), g.owner && g.owner.changeItemCount(g.group.id, -1);
break
} return n
}, this.checkItemLocation = function(e, n, i, r, s, a, l) {
for (var h = 0; h < t.length; ++h) {
var u = t[h].blocker ? t[h].blocker :
t[h].getScale(r, t[h].isItem);
if (t[h].active && o.getDistance(e, n, t[h].x,
t[h].y) < i + u) return !1
}
return !(!a && 18 != s && n >= c.mapScale / 2 -
c.riverWidth / 2 && n <= c.mapScale / 2 + c.riverWidth / 2)
}, this.addProjectile = function(e, t, n, i, r) {
for (var s, a = items.projectiles[r], c = 0; c <
projectiles.length; ++c)
if (!projectiles[c].active) {
s = projectiles[c];
break
} s || (s = new Projectile(l, o),
projectiles.push(s)), s.init(r, e, t, n, a.speed, i, a.scale)
}, this.checkCollision = function(e, t, n) {
n = n || 1;
var l = e.x - t.x,
h = e.y - t.y,
u = e.scale + t.scale;
if (i(l) <= u || i(h) <= u) {
u = e.scale + (t.getScale ? t.getScale() :
t.scale);
var f = a(l * l + h * h) - u;
if (f <= 0) {
if (t.ignoreCollision) !t.trap || e.noTrap ||
t.owner == e || t.owner && t.owner.team && t.owner.team == e.team ? t.boostSpeed ?
(e.xVel += n * t.boostSpeed * (t.weightM || 1) * r(t.dir), e.yVel += n *
t.boostSpeed * (t.weightM || 1) * s(t.dir)) : t.healCol ? e.healCol = t.healCol :
t.teleport && (e.x = o.randInt(0, c.mapScale), e.y = o.randInt(0, c.mapScale)) :
(e.lockMove = !0, e.trapAng = Math.atan2(e.y2 - t.y, e.x2 - t.x), t.hideFromEnemy =
!1);
else {
var d = o.getDirection(e.x, e.y, t.x, t.y);
if (o.getDistance(e.x, e.y, t.x, t.y),
t.isPlayer ? (f = -1 * f / 2, e.x += f * r(d), e.y += f * s(d), t.x -= f * r(d),
t.y -= f * s(d)) : (e.x = t.x + u * r(d), e.y = t.y + u * s(d), e.xVel *= .75,
e.yVel *= .75), t.dmg && t.owner != e && (!t.owner || !t.owner.team || t.owner.team
!= e.team)) {
e.changeHealth(-t.dmg, t.owner, t);
var p = 1.5 * (t.weightM || 1);
e.xVel += p * r(d), e.yVel += p * s(d),
!t.pDmg || e.skin && e.skin.poisonRes || (e.dmgOverTime.dmg = t.pDmg,
e.dmgOverTime.time = 5, e.dmgOverTime.doer = t.owner), e.colDmg && t.health &&
(t.changeHealth(-e.colDmg) && this.disableObj(t), this.hitObj(t,
o.getDirection(e.x, e.y, t.x, t.y)))
}
}
return t.zIndex > e.zIndex && (e.zIndex =
t.zIndex), !0
}
}
return !1
}
}
}, function(e, t, n) {
var i = new(n(49));
i.addWords("jew", "black", "baby", "child", "white", "porn",
"pedo", "trump", "clinton", "hitler", "nazi", "gay", "pride", "sex", "pleasure",
"touch", "poo", "kids", "rape", "white power", "nigga", "nig nog", "doggy",
"rapist", "boner", "nigger", "nigg", "finger", "nogger", "nagger", "nig", "fag",
"gai", "pole", "stripper", "penis", "vagina", "pussy", "nazi", "hitler", "stalin",
"burn", "chamber", "cock", "peen", "dick", "spick", "nieger", "die", "satan", "n|
ig", "nlg", "cunt", "c0ck", "fag", "lick", "condom", "anal", "shit", "phile",
"little", "kids", "free KR", "tiny", "sidney", "ass", "kill", ".io", "(dot)",
"[dot]", "mini", "whiore", "whore", "faggot", "github", "1337", "666", "satan",
"senpa", "discord", "d1scord", "mistik", ".io", "senpa.io", "sidney", "sid",
"senpaio", "vries", "asa");
var r = Math.abs,
s = Math.cos,
a = Math.sin,
o = Math.pow,
c = Math.sqrt;
e.exports = function(e, t, n, l, h, u, f, d, p, g, m, y, k, v)
{
this.id = e, this.sid = t, this.tmpScore = 0, this.team =
null, this.skinIndex = 0, this.tailIndex = 0, this.hitTime = 0, this.tails = {};
for (var w = 0; w < m.length; ++w) m[w].price <= 0 &&
(this.tails[m[w].id] = 1);
for (this.skins = {}, w = 0; w < g.length; ++w) g[w].price
<= 0 && (this.skins[g[w].id] = 1);
this.points = 0, this.dt = 0, this.hidden = !1,
this.itemCounts = {}, this.isPlayer = !0, this.pps = 0, this.moveDir = void 0,
this.skinRot = 0, this.lastPing = 0, this.iconIndex = 0, this.skinColor = 0,
this.reloads = [{count: Math.ceil(300 / 111), max: Math.ceil(300 / 111), id: 0,
rarity: 0, done: true}, {count: Math.ceil(1500 / 111), max: Math.ceil(1500 / 111),
id: 15, rarity: 0, done: true}, 23], this.spawn = function(e) {
this.active = !0, this.alive = !0, this.lockMove = !1,
this.lockDir = !1, this.minimapCounter = 0, this.chatCountdown = 0, this.shameCount
= 0, this.shameTimer = 0, this.sentTo = {}, this.gathering = 0, this.autoGather =
0, this.animTime = 0, this.animSpeed = 0, this.mouseState = 0, this.buildIndex = -
1, this.weaponIndex = 0, this.dmgOverTime = {}, this.noMovTimer = 0, this.maxXP =
300, this.XP = 0, this.age = 1, this.kills = 0, this.upgrAge = 2,
this.upgradePoints = 0, this.x = 0, this.y = 0, this.zIndex = 0, this.xVel = 0,
this.yVel = 0, this.slowMult = 1, this.dir = 0, this.dirPlus = 0, this.targetDir =
0, this.targetAngle = 0, this.maxHealth = 100, this.health = this.maxHealth,
this.scale = n.playerScale, this.speed = n.playerSpeed, this.resetMoveDir(),
this.resetResources(e),
this.items = [0, 3, 6, 10], this.weapons = [0],
this.shootCount = 0, this.weaponXP = [], this.reloads = [{count: Math.ceil(300 /
111), max: Math.ceil(300 / 111), id: 0, rarity: 0}, {count: Math.ceil(1500 / 111),
max: Math.ceil(1500 / 111), id: 15, rarity: 0}, 23];
}, this.resetMoveDir = function() {
this.moveDir = void 0
}, this.resetResources = function(e) {
for (var t = 0; t < n.resourceTypes.length; ++t)
this[n.resourceTypes[t]] = e ? 100 : 0
}, this.addItem = function(e) {
var t = p.list[e];
if (t) {
for (var n = 0; n < this.items.length; ++n)
if (p.list[this.items[n]].group == t.group)
return this.buildIndex == this.items[n] && (this.buildIndex = e), this.items[n] =
e, !0;
return this.items.push(e), !0
}
return !1
}, this.setUserData = function(e) {
if (e) {
this.name = "unknown";
var t = e.name + "",
r = !1,
s = (t = (t = (t = (t = t.slice(0,
n.maxNameLength)).replace(/[^\w:\(\)\/? -]+/gim, " ")).replace(/[^\x00-\x7F]/g, "
")).trim()).toLowerCase().replace(/\s/g, "").replace(/1/g, "i").replace(/0/g,
"o").replace(/5/g, "s");
for (var a of i.list)
if (-1 != s.indexOf(a)) {
r = !0;
break
} t.length > 0 && !r && (this.name = t),
this.skinColor = 0, n.skinColors[e.skin] && (this.skinColor = e.skin)
}
}, this.getData = function() {
return [this.id, this.sid, this.name, l.fixTo(this.x,
2), l.fixTo(this.y, 2), l.fixTo(this.dir, 3), this.health, this.maxHealth,
this.scale, this.skinColor]
}, this.setData = function(e) {
this.id = e[0], this.sid = e[1], this.name = e[2],
this.x = e[3], this.y = e[4], this.dir = e[5], this.health = e[6], this.maxHealth =
e[7], this.scale = e[8], this.skinColor = e[9];
this.primary = null, this.secondary = null,
this.primaryReload = 1, this.secondaryReload = 1, this.clownCounter = 0,
this.turretReload = 1;
};
var b = 0;
this.update = function(e) {
if (this.alive) {
if (this.shameTimer > 0 && (this.shameTimer -= e,
this.shameTimer <= 0 && (this.shameTimer = 0, this.shameCount = 0)), (b -= e) <= 0)
{
var t = (this.skin && this.skin.healthRegen ?
this.skin.healthRegen : 0) + (this.tail && this.tail.healthRegen ?
this.tail.healthRegen : 0);
t && this.changeHealth(t, this),
this.dmgOverTime.dmg && (this.changeHealth(-this.dmgOverTime.dmg,
this.dmgOverTime.doer), this.dmgOverTime.time -= 1, this.dmgOverTime.time <= 0 &&
(this.dmgOverTime.dmg = 0)), this.healCol && this.changeHealth(this.healCol, this),
b = 1e3
}
if (this.alive) {
if (this.slowMult < 1 && (this.slowMult += 8e-4
* e, this.slowMult > 1 && (this.slowMult = 1)), this.noMovTimer += e, (this.xVel ||
this.yVel) && (this.noMovTimer = 0), this.lockMove) this.xVel = 0, this.yVel = 0;
else {
var i = (this.buildIndex >= 0 ? .5 : 1) *
(p.weapons[this.weaponIndex].spdMult || 1) * (this.skin && this.skin.spdMult || 1)
* (this.tail && this.tail.spdMult || 1) * (this.y <= n.snowBiomeTop ? this.skin &&
this.skin.coldM ? 1 : n.snowSpeed : 1) * this.slowMult;
!this.zIndex && this.y >= n.mapScale / 2 -
n.riverWidth / 2 && this.y <= n.mapScale / 2 + n.riverWidth / 2 && (this.skin &&
this.skin.watrImm ? (i *= .75, this.xVel += .4 * n.waterCurrent * e) : (i *= .33,
this.xVel += n.waterCurrent * e));
var r = null != this.moveDir ?
s(this.moveDir) : 0,
d = null != this.moveDir ?
a(this.moveDir) : 0,
g = c(r * r + d * d);
0 != g && (r /= g, d /= g), r && (this.xVel
+= r * this.speed * i * e), d && (this.yVel += d * this.speed * i * e)
}
var m;
this.zIndex = 0, this.lockMove = !1,
this.healCol = 0;
for (var y = l.getDistance(0, 0, this.xVel * e,
this.yVel * e), k = Math.min(4, Math.max(1, Math.round(y / 40))), v = 1 / k, w = 0;
w < k; ++w) {
this.xVel && (this.x += this.xVel * e * v),
this.yVel && (this.y += this.yVel * e * v), m = u.getGridArrays(this.x, this.y,
this.scale);
for (var x = 0; x < m.length; ++x)
for (var S = 0; S < m[x].length; ++S)
m[x][S].active && u.checkCollision(this, m[x][S], v)
}
for (w = (I = f.indexOf(this)) + 1; w <
f.length; ++w) f[w] != this && f[w].alive && u.checkCollision(this, f[w]);
if (this.xVel && (this.xVel *= o(n.playerDecel,
e), this.xVel <= .01 && this.xVel >= -.01 && (this.xVel = 0)), this.yVel &&
(this.yVel *= o(n.playerDecel, e), this.yVel <= .01 && this.yVel >= -.01 &&
(this.yVel = 0)), this.x - this.scale < 0 ? this.x = this.scale : this.x +
this.scale > n.mapScale && (this.x = n.mapScale - this.scale), this.y - this.scale
< 0 ? this.y = this.scale : this.y + this.scale > n.mapScale && (this.y =
n.mapScale - this.scale), this.buildIndex < 0)
if (this.reloads[this.weaponIndex] > 0)
this.reloads[this.weaponIndex] -= e, this.gathering = this.mouseState;
else if (this.gathering || this.autoGather)
{
var T = !0;
if (null !=
p.weapons[this.weaponIndex].gather) this.gather(f);
else if (null !=
p.weapons[this.weaponIndex].projectile && this.hasRes(p.weapons[this.weaponIndex],
this.skin ? this.skin.projCost : 0)) {
function s(e, t, n, i, r) {
"localhost" == location.hostname &&
(window.location.hostname = "127.0.0.1"), this.debugLog = !1, this.baseUrl = e,
this.lobbySize = n, this.devPort = t, this.lobbySpread = i, this.rawIPs = !!r,
this.server = void 0, this.gameIndex = void 0, this.callback = void 0,
this.errorCallback = void 0, this.processServers(vultr.servers)
}
s.prototype.regionInfo = {
0: {
name: "Local",
latitude: 0,
longitude: 0
},
"vultr:1": {
name: "New Jersey",
latitude: 40.1393329,
longitude: -75.8521818
},
"vultr:2": {
name: "Chicago",
latitude: 41.8339037,
longitude: -87.872238
},
"vultr:3": {
name: "Dallas",
latitude: 32.8208751,
longitude: -96.8714229
},
"vultr:4": {
name: "Seattle",
latitude: 47.6149942,
longitude: -122.4759879
},
"vultr:5": {
name: "Los Angeles",
latitude: 34.0207504,
longitude: -118.691914
},
"vultr:6": {
name: "Atlanta",
latitude: 33.7676334,
longitude: -84.5610332
},
"vultr:7": {
name: "Amsterdam",
latitude: 52.3745287,
longitude: 4.7581878
},
"vultr:8": {
name: "London",
latitude: 51.5283063,
longitude: -.382486
},
"vultr:9": {
name: "Frankfurt",
latitude: 50.1211273,
longitude: 8.496137
},
"vultr:12": {
name: "Silicon Valley",
latitude: 37.4024714,
longitude: -122.3219752
},
"vultr:19": {
name: "Sydney",
latitude: -33.8479715,
longitude: 150.651084
},
"vultr:24": {
name: "Paris",
latitude: 48.8588376,
longitude: 2.2773454
},
"vultr:25": {
name: "Tokyo",
latitude: 35.6732615,
longitude: 139.569959
},
"vultr:39": {
name: "Miami",
latitude: 25.7823071,
longitude: -80.3012156
},
"vultr:40": {
name: "Singapore",
latitude: 1.3147268,
longitude: 103.7065876
}
}, s.prototype.start = function(e, t) {
this.callback = e, this.errorCallback = t;
var n = this.parseServerQuery();
n ? (this.log("Found server in query."), this.password =
n[3], this.connect(n[0], n[1], n[2])) : (this.log("Pinging servers..."),
this.pingServers())
}, s.prototype.parseServerQuery = function() {
var e = i.parse(location.href, !0),
t = e.query.server;
if ("string" == typeof t) {
var n = t.split(":");
if (3 == n.length) {
var r = n[0],
s = parseInt(n[1]),
a = parseInt(n[2]);
return "0" == r || r.startsWith("vultr:") || (r =
"vultr:" + r), [r, s, a, e.query.password]
}
this.errorCallback("Invalid number of server parameters
in " + t)
}
}, s.prototype.findServer = function(e, t) {
var n = this.servers[e];
if (Array.isArray(n)) {
for (var i = 0; i < n.length; i++) {
var r = n[i];
if (r.index == t) return r
}
console.warn("Could not find server in region " + e + "
with index " + t + ".")
} else this.errorCallback("No server list for region " + e)
}, s.prototype.pingServers = function() {
var e = this,
t = [];
for (var n in this.servers)
if (this.servers.hasOwnProperty(n)) {
var i = this.servers[n],
r = i[Math.floor(Math.random() * i.length)];
null != r ? function(i, r) {
var s = new XMLHttpRequest;
s.onreadystatechange = function(i) {
var s = i.target;
if (4 == s.readyState)
if (200 == s.status) {
for (var a = 0; a < t.length; a++)
t[a].abort();
e.log("Connecting to region",
r.region);
var o = e.seekServer(r.region);
e.connect(o[0], o[1], o[2])
} else console.warn("Error pinging " +
r.ip + " in region " + n)
};
var a = "//" + e.serverAddress(r.ip, !0) + ":"
+ e.serverPort(r) + "/ping";
s.open("GET", a, !0), s.send(null),
e.log("Pinging", a), t.push(s)
}(0, r) : console.log("No target server for region
" + n)
}
}, s.prototype.seekServer = function(e, t, n) {
null == n && (n = "random"), null == t && (t = !1);
const i = ["random"];
var r = this.lobbySize,
s = this.lobbySpread,
a = this.servers[e].flatMap((function(e) {
var t = 0;
return e.games.map((function(n) {
var i = t++;
return {
region: e.region,
index: e.index * e.games.length + i,
gameIndex: i,
gameCount: e.games.length,
playerCount: n.playerCount,
isPrivate: n.isPrivate
}
}))
})).filter((function(e) {
return !e.isPrivate
})).filter((function(e) {
return !t || 0 == e.playerCount && e.gameIndex >=
e.gameCount / 2
})).filter((function(e) {
return "random" == n || i[e.index % i.length].key
== n
})).sort((function(e, t) {
return t.playerCount - e.playerCount
})).filter((function(e) {
return e.playerCount < r
}));
if (t && a.reverse(), 0 != a.length) {
var o = Math.min(s, a.length),
c = Math.floor(Math.random() * o),
l = a[c = Math.min(c, a.length - 1)],
h = l.region,
u = (c = Math.floor(l.index / l.gameCount), l.index
% l.gameCount);
return this.log("Found server."), [h, c, u]
}
this.errorCallback("No open servers.")
}, s.prototype.connect = function(e, t, n) {
if (!this.connected) {
var i = this.findServer(e, t);
null != i ?
(window.history.replaceState(document.title, document.title, this.generateHref(e,
t, n, this.password)), this.server = i, this.gameIndex = n,
this.log("Calling callback with address",
this.serverAddress(i.ip), "on port", this.serverPort(i), "with game index", n),
this.callback(this.serverAddress(i.ip), this.serverPort(i), n))
: this.errorCallback("Failed to find server for region
" + e + " and index " + t)
}
}, s.prototype.switchServer = function(e, t, n, i) {
this.switchingServers = !0, window.location.href =
this.generateHref(e, t, n, i)
}, s.prototype.generateHref = function(e, t, n, i) {
var r = "/?server=" + (e = this.stripRegion(e)) + ":" + t +
":" + n;
return i && (r += "&password=" + encodeURIComponent(i)), r
}, s.prototype.serverAddress = function(e, t) {
return "127.0.0.1" == e || "7f000001" == e ||
"903d62ef5d1c2fecdcaeb5e7dd485eff" == e ? window.location.hostname : this.rawIPs ?
t ? "ip_" + this.hashIP(e) + "." + this.baseUrl : e : "ip_" + e + "." +
this.baseUrl
}, s.prototype.serverPort = function(e) {
return 0 == e.region ? this.devPort :
location.protocol.startsWith("https") ? 443 : 80
}, s.prototype.processServers = function(e) {
for (var t = {}, n = 0; n < e.length; n++) {
var i = e[n],
r = t[i.region];
null == r && (r = [], t[i.region] = r), r.push(i)
}
for (var s in t) t[s] = t[s].sort((function(e, t) {
return e.index - t.index
}));
this.servers = t
}, s.prototype.ipToHex = function(e) {
return e.split(".").map(e => ("00" +
parseInt(e).toString(16)).substr(-2)).join("").toLowerCase()
}, s.prototype.hashIP = function(e) {
return r(this.ipToHex(e))
}, s.prototype.log = function() {
return this.debugLog ? console.log.apply(void 0, arguments)
: console.verbose ? console.verbose.apply(void 0, arguments) : void 0
}, s.prototype.stripRegion = function(e) {
return e.startsWith("vultr:") ? e = e.slice(6) :
e.startsWith("do:") && (e = e.slice(3)), e
}, window.testVultrClient = function() {
var e = 1;
function t(t, n) {
(t = "" + t) == (n = "" + n) ? console.log(`Assert ${e}
passed.`): console.warn(`Assert ${e} failed. Expected ${n}, got ${t}.`), e++
}
var n = new s("test.io", -1, 5, 1, !1);
n.errorCallback = function(e) {},
n.processServers(function(e) {
var t = [];
for (var n in e)
for (var i = e[n], r = 0; r < i.length; r++)
t.push({
ip: n + ":" + r,
scheme: "testing",
region: n,
index: r,
games: i[r].map(e => ({
playerCount: e,
isPrivate: !1
}))
});
return t
}({
1: [
[0, 0, 0, 0],
[0, 0, 0, 0]
],
2: [
[5, 1, 0, 0],
[0, 0, 0, 0]
],
3: [
[5, 0, 1, 5],
[0, 0, 0, 0]
],
4: [
[5, 1, 1, 5],
[1, 0, 0, 0]
],
5: [
[5, 1, 1, 5],
[1, 0, 4, 0]
],
6: [
[5, 5, 5, 5],
[2, 3, 1, 4]
],
7: [
[5, 5, 5, 5],
[5, 5, 5, 5]
]
})), t(n.seekServer(1, !1), [1, 0, 0]), t(n.seekServer(1, !
0), [1, 1, 3]), t(n.seekServer(2, !1), [2, 0, 1]), t(n.seekServer(2, !0), [2, 1,
3]), t(n.seekServer(3, !1), [3, 0, 2]), t(n.seekServer(3, !0), [3, 1, 3]),
t(n.seekServer(4, !1), [4, 0, 1]), t(n.seekServer(4, !0), [4, 1, 3]),
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var i = n(61),
r = n(63);
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o = /:[0-9]*$/,
c = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/,
l = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"',
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m = {
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var h = c[l];
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}
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x = b,
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}, s.prototype.parseHost = function() {
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t && (":" !== (t = t[0]) && (this.port = t.substr(1)), e =
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function s(e, t) {
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return n
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r = n(69),
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f, o[d + 8], 7, 1770035416), h, u, o[d + 9], 12, -1958414417), l, h, o[d + 10], 17,
-42063), f, l, o[d + 11], 22, -1990404162), u = p(u, f = p(f, l = p(l, h, u, f, o[d
+ 12], 7, 1804603682), h, u, o[d + 13], 12, -40341101), l, h, o[d + 14], 17, -
1502002290), f, l, o[d + 15], 22, 1236535329), u = g(u, f = g(f, l = g(l, h, u, f,
o[d + 1], 5, -165796510), h, u, o[d + 6], 9, -1069501632), l, h, o[d + 11], 14,
643717713), f, l, o[d + 0], 20, -373897302), u = g(u, f = g(f, l = g(l, h, u, f,
o[d + 5], 5, -701558691), h, u, o[d + 10], 9, 38016083), l, h, o[d + 15], 14, -
660478335), f, l, o[d + 4], 20, -405537848), u = g(u, f = g(f, l = g(l, h, u, f,
o[d + 9], 5, 568446438), h, u, o[d + 14], 9, -1019803690), l, h, o[d + 3], 14, -
187363961), f, l, o[d + 8], 20, 1163531501), u = g(u, f = g(f, l = g(l, h, u, f,
o[d + 13], 5, -1444681467), h, u, o[d + 2], 9, -51403784), l, h, o[d + 7], 14,
1735328473), f, l, o[d + 12], 20, -1926607734), u = m(u, f = m(f, l = m(l, h, u, f,
o[d + 5], 4, -378558), h, u, o[d + 8], 11, -2022574463), l, h, o[d + 11], 16,
1839030562), f, l, o[d + 14], 23, -35309556), u = m(u, f = m(f, l = m(l, h, u, f,
o[d + 1], 4, -1530992060), h, u, o[d + 4], 11, 1272893353), l, h, o[d + 7], 16, -
155497632), f, l, o[d + 10], 23, -1094730640), u = m(u, f = m(f, l = m(l, h, u, f,
o[d + 13], 4, 681279174), h, u, o[d + 0], 11, -358537222), l, h, o[d + 3], 16, -
722521979), f, l, o[d + 6], 23, 76029189), u = m(u, f = m(f, l = m(l, h, u, f, o[d
+ 9], 4, -640364487), h, u, o[d + 12], 11, -421815835), l, h, o[d + 15], 16,
530742520), f, l, o[d + 2], 23, -995338651), u = y(u, f = y(f, l = y(l, h, u, f,
o[d + 0], 6, -198630844), h, u, o[d + 7], 10, 1126891415), l, h, o[d + 14], 15, -
1416354905), f, l, o[d + 5], 21, -57434055), u = y(u, f = y(f, l = y(l, h, u, f,
o[d + 12], 6, 1700485571), h, u, o[d + 3], 10, -1894986606), l, h, o[d + 10], 15, -
1051523), f, l, o[d + 1], 21, -2054922799), u = y(u, f = y(f, l = y(l, h, u, f, o[d
+ 8], 6, 1873313359), h, u, o[d + 15], 10, -30611744), l, h, o[d + 6], 15, -
1560198380), f, l, o[d + 13], 21, 1309151649), u = y(u, f = y(f, l = y(l, h, u, f,
o[d + 4], 6, -145523070), h, u, o[d + 11], 10, -1120210379), l, h, o[d + 2], 15,
718787259), f, l, o[d + 9], 21, -343485551), l = l + k >>> 0, h = h + v >>> 0, u =
u + w >>> 0, f = f + b >>> 0
}
return t.endian([l, h, u, f])
};
a._ff = function(e, t, n, i, r, s, a) {
var o = e + (t & n | ~t & i) + (r >>> 0) + a;
return (o << s | o >>> 32 - s) + t
}, a._gg = function(e, t, n, i, r, s, a) {
var o = e + (t & i | n & ~i) + (r >>> 0) + a;
return (o << s | o >>> 32 - s) + t
}, a._hh = function(e, t, n, i, r, s, a) {
var o = e + (t ^ n ^ i) + (r >>> 0) + a;
return (o << s | o >>> 32 - s) + t
}, a._ii = function(e, t, n, i, r, s, a) {
var o = e + (n ^ (t | ~i)) + (r >>> 0) + a;
return (o << s | o >>> 32 - s) + t
}, a._blocksize = 16, a._digestsize = 16, e.exports
= function(e, n) {
if (null == e) throw new Error("Illegal
argument " + e);
var i = t.wordsToBytes(a(e, n));
return n && n.asBytes ? i : n && n.asString ?
s.bytesToString(i) : t.bytesToHex(i)
}
}()
}, function(e, t) {
! function() {
var t =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
n = {
rotl: function(e, t) {
return e << t | e >>> 32 - t
},
rotr: function(e, t) {
return e << 32 - t | e >>> t
},
endian: function(e) {
if (e.constructor == Number) return
16711935 & n.rotl(e, 8) | 4278255360 & n.rotl(e, 24);
for (var t = 0; t < e.length; t++) e[t]
= n.endian(e[t]);
return e
},
randomBytes: function(e) {
for (var t = []; e > 0; e--)
t.push(Math.floor(256 * Math.random()));
return t
},
bytesToWords: function(e) {
for (var t = [], n = 0, i = 0; n <
e.length; n++, i += 8) t[i >>> 5] |= e[n] << 24 - i % 32;
return t
},
wordsToBytes: function(e) {
for (var t = [], n = 0; n < 32 *
e.length; n += 8) t.push(e[n >>> 5] >>> 24 - n % 32 & 255);
return t
},
bytesToHex: function(e) {
for (var t = [], n = 0; n < e.length;
n++) t.push((e[n] >>> 4).toString(16)), t.push((15 & e[n]).toString(16));
return t.join("")
},
hexToBytes: function(e) {
for (var t = [], n = 0; n < e.length; n
+= 2) t.push(parseInt(e.substr(n, 2), 16));
return t
},
bytesToBase64: function(e) {
for (var n = [], i = 0; i < e.length; i
+= 3)
for (var r = e[i] << 16 | e[i + 1]
<< 8 | e[i + 2], s = 0; s < 4; s++) 8 * i + 6 * s <= 8 * e.length ?
n.push(t.charAt(r >>> 6 * (3 - s) & 63)) : n.push("=");
return n.join("")
},
base64ToBytes: function(e) {
e = e.replace(/[^A-Z0-9+\/]/gi, "");
for (var n = [], i = 0, r = 0; i <
e.length; r = ++i % 4) 0 != r && n.push((t.indexOf(e.charAt(i - 1)) & Math.pow(2, -
2 * r + 8) - 1) << 2 * r | t.indexOf(e.charAt(i)) >>> 6 - 2 * r);
return n
}
};
e.exports = n
}()
}, function(e, t) {
function n(e) {
return !!e.constructor && "function" == typeof
e.constructor.isBuffer && e.constructor.isBuffer(e)
}
/*!
* Determine if an object is a Buffer
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
e.exports = function(e) {
return null != e && (n(e) || function(e) {
return "function" == typeof e.readFloatLE &&
"function" == typeof e.slice && n(e.slice(0, 0))
}(e) || !!e._isBuffer)
}
}, function(e, t) {
e.exports = function(e, t, n, i, r, s, a, o, c) {
this.aiTypes = [{
id: 0,
src: "cow_1",
killScore: 150,
health: 500,
weightM: .8,
speed: 95e-5,
turnSpeed: .001,
scale: 72,
drop: ["food", 50]
}, {
id: 1,
src: "pig_1",
killScore: 200,
health: 800,
weightM: .6,
speed: 85e-5,
turnSpeed: .001,
scale: 72,
drop: ["food", 80]
}, {
id: 2,
name: "Bull",
src: "bull_2",
hostile: !0,
dmg: 20,
killScore: 1e3,
health: 1800,
weightM: .5,
speed: 94e-5,
turnSpeed: 74e-5,
scale: 78,
viewRange: 800,
chargePlayer: !0,
drop: ["food", 100]
}, {
id: 3,
name: "Bully",
src: "bull_1",
hostile: !0,
dmg: 20,
killScore: 2e3,
health: 2800,
weightM: .45,
speed: .001,
turnSpeed: 8e-4,
scale: 90,
viewRange: 900,
chargePlayer: !0,
drop: ["food", 400]
}, {
id: 4,
name: "Wolf",
src: "wolf_1",
hostile: !0,
dmg: 8,
killScore: 500,
health: 300,
weightM: .45,
speed: .001,
turnSpeed: .002,
scale: 84,
viewRange: 800,
chargePlayer: !0,
drop: ["food", 200]
}, {
id: 5,
name: "Quack",
src: "chicken_1",
dmg: 8,
killScore: 2e3,
noTrap: !0,
health: 300,
weightM: .2,
speed: .0018,
turnSpeed: .006,
scale: 70,
drop: ["food", 100]
}, {
id: 6,
name: "MOOSTAFA",
nameScale: 50,
src: "enemy",
hostile: !0,
dontRun: !0,
fixedSpawn: !0,
spawnDelay: 6e4,
noTrap: !0,
colDmg: 100,
dmg: 40,
killScore: 8e3,
health: 18e3,
weightM: .4,
speed: 7e-4,
turnSpeed: .01,
scale: 80,
spriteMlt: 1.8,
leapForce: .9,
viewRange: 1e3,
hitRange: 210,
hitDelay: 1e3,
chargePlayer: !0,
drop: ["food", 100]
}, {
id: 7,
name: "Treasure",
hostile: !0,
nameScale: 35,
src: "crate_1",
fixedSpawn: !0,
spawnDelay: 12e4,
colDmg: 200,
killScore: 5e3,
health: 2e4,
weightM: .1,
speed: 0,
turnSpeed: 0,
scale: 70,
spriteMlt: 1
}, {
id: 8,
name: "MOOFIE",
src: "wolf_2",
hostile: !0,
fixedSpawn: !0,
dontRun: !0,
hitScare: 4,
spawnDelay: 3e4,
noTrap: !0,
nameScale: 35,
dmg: 10,
colDmg: 100,
killScore: 3e3,
health: 7e3,
weightM: .45,
speed: .0015,
turnSpeed: .002,
scale: 90,
viewRange: 800,
chargePlayer: !0,
drop: ["food", 1e3]
}], this.spawn = function(l, h, u, f) {
for (var d, p = 0; p < e.length; ++p)
if (!e[p].active) {
d = e[p];
break
} return d || (d = new t(e.length, r, n, i,
a, s, o, c), e.push(d)), d.init(l, h, u, f, this.aiTypes[f]), d
}
}
}, function(e, t) {
var n = 2 * Math.PI;
e.exports = function(e, t, i, r, s, a, o, c) {
this.sid = e, this.isAI = !0, this.nameIndex =
s.randInt(0, a.cowNames.length - 1), this.init = function(e, t, n, i, r) {
this.x = e, this.y = t, this.startX =
r.fixedSpawn ? e : null, this.startY = r.fixedSpawn ? t : null, this.xVel = 0,
this.yVel = 0, this.zIndex = 0, this.dir = n, this.dirPlus = 0, this.index = i,
this.src = r.src, r.name && (this.name = r.name), this.weightM = r.weightM,
this.speed = r.speed, this.killScore = r.killScore, this.turnSpeed = r.turnSpeed,
this.scale = r.scale, this.maxHealth = r.health, this.leapForce = r.leapForce,
this.health = this.maxHealth, this.chargePlayer = r.chargePlayer, this.viewRange =
r.viewRange, this.drop = r.drop, this.dmg = r.dmg, this.hostile = r.hostile,
this.dontRun = r.dontRun, this.hitRange = r.hitRange, this.hitDelay = r.hitDelay,
this.hitScare = r.hitScare, this.spriteMlt = r.spriteMlt, this.nameScale =
r.nameScale, this.colDmg = r.colDmg, this.noTrap = r.noTrap, this.spawnDelay =
r.spawnDelay, this.hitWait = 0, this.waitCount = 1e3, this.moveCount = 0,
this.targetDir = 0, this.active = !0, this.alive = !0, this.runFrom = null,
this.chargeTarget = null, this.dmgOverTime = {}
};
var l = 0;
this.update = function(e) {
if (this.active) {
if (this.spawnCounter) return
this.spawnCounter -= e, void(this.spawnCounter <= 0 && (this.spawnCounter = 0,
this.x = this.startX || s.randInt(0, a.mapScale), this.y = this.startY ||
s.randInt(0, a.mapScale)));
(l -= e) <= 0 && (this.dmgOverTime.dmg &&
(this.changeHealth(-this.dmgOverTime.dmg, this.dmgOverTime.doer),
this.dmgOverTime.time -= 1, this.dmgOverTime.time <= 0 && (this.dmgOverTime.dmg =
0)), l = 1e3);
var r = !1,
o = 1;
if (!this.zIndex && !this.lockMove &&
this.y >= a.mapScale / 2 - a.riverWidth / 2 && this.y <= a.mapScale / 2 +
a.riverWidth / 2 && (o = .33, this.xVel += a.waterCurrent * e), this.lockMove)
this.xVel = 0, this.yVel = 0;
else if (this.waitCount > 0) {
if (this.waitCount -= e, this.waitCount
<= 0)
if (this.chargePlayer) {
for (var h, u, f, d = 0; d <
i.length; ++d) !i[d].alive || i[d].skin && i[d].skin.bullRepel || (f =
s.getDistance(this.x, this.y, i[d].x, i[d].y)) <= this.viewRange && (!h || f < u)
&& (u = f, h = i[d]);
h ? (this.chargeTarget = h,
this.moveCount = s.randInt(8e3, 12e3)) : (this.moveCount = s.randInt(1e3, 2e3),
this.targetDir = s.randFloat(-Math.PI, Math.PI))
} else this.moveCount =
s.randInt(4e3, 1e4), this.targetDir = s.randFloat(-Math.PI, Math.PI)
} else if (this.moveCount > 0) {
var p = this.speed * o;
if (this.runFrom && this.runFrom.active
&& (!this.runFrom.isPlayer || this.runFrom.alive) ? (this.targetDir =
s.getDirection(this.x, this.y, this.runFrom.x, this.runFrom.y), p *= 1.42) :
this.chargeTarget && this.chargeTarget.alive && (this.targetDir =
s.getDirection(this.chargeTarget.x, this.chargeTarget.y, this.x, this.y), p *=
1.75, r = !0), this.hitWait && (p *= .3), this.dir != this.targetDir) {
this.dir %= n;
var g = (this.dir - this.targetDir
+ n) % n,
m = Math.min(Math.abs(g - n),
g, this.turnSpeed * e),
y = g - Math.PI >= 0 ? 1 : -1;
this.dir += y * m + n
}
this.dir %= n, this.xVel += p * e *
Math.cos(this.dir), this.yVel += p * e * Math.sin(this.dir), this.moveCount -= e,
this.moveCount <= 0 && (this.runFrom = null, this.chargeTarget = null,
this.waitCount = this.hostile ? 1500 : s.randInt(1500, 6e3))
}
this.zIndex = 0, this.lockMove = !1;
var k = s.getDistance(0, 0, this.xVel * e,
this.yVel * e),
v = Math.min(4, Math.max(1,
Math.round(k / 40))),
w = 1 / v;
for (d = 0; d < v; ++d) {
this.xVel && (this.x += this.xVel * e *
w), this.yVel && (this.y += this.yVel * e * w), M = t.getGridArrays(this.x, this.y,
this.scale);
for (var b = 0; b < M.length; ++b)
for (var x = 0; x < M[b].length; +
+x) M[b][x].active && t.checkCollision(this, M[b][x], w)
}
var S, T, I, E = !1;
if (this.hitWait > 0 && (this.hitWait -= e,
this.hitWait <= 0)) {
E = !0, this.hitWait = 0,
this.leapForce && !s.randInt(0, 2) && (this.xVel += this.leapForce *
Math.cos(this.dir), this.yVel += this.leapForce * Math.sin(this.dir));
for (var M = t.getGridArrays(this.x,
this.y, this.hitRange), A = 0; A < M.length; ++A)
for (b = 0; b < M[A].length; ++b)(S
= M[A][b]).health && (T = s.getDistance(this.x, this.y, S.x, S.y)) < S.scale +
this.hitRange && (S.changeHealth(5 * -this.dmg) && t.disableObj(S), t.hitObj(S,
s.getDirection(this.x, this.y, S.x, S.y)));
for (b = 0; b < i.length; ++b)
i[b].canSee(this) && c.send(i[b].id, "aa", this.sid)
}
if (r || E)
for (d = 0; d < i.length; ++d)(S =
i[d]) && S.alive && (T = s.getDistance(this.x, this.y, S.x, S.y), this.hitRange ? !
this.hitWait && T <= this.hitRange + S.scale && (E ? (I = s.getDirection(S.x, S.y,
this.x, this.y), S.changeHealth(-this.dmg), S.xVel += .6 * Math.cos(I), S.yVel
+= .6 * Math.sin(I), this.runFrom = null, this.chargeTarget = null, this.waitCount
= 3e3, this.hitWait = s.randInt(0, 2) ? 0 : 600) : this.hitWait = this.hitDelay) :
T <= this.scale + S.scale && (I = s.getDirection(S.x, S.y, this.x, this.y),
S.changeHealth(-this.dmg), S.xVel += .55 * Math.cos(I), S.yVel += .55 *
Math.sin(I)));
this.xVel && (this.xVel *=
Math.pow(a.playerDecel, e)), this.yVel && (this.yVel *= Math.pow(a.playerDecel,
e));
var P = this.scale;
this.x - P < 0 ? (this.x = P, this.xVel =
0) : this.x + P > a.mapScale && (this.x = a.mapScale - P, this.xVel = 0), this.y -
P < 0 ? (this.y = P, this.yVel = 0) : this.y + P > a.mapScale && (this.y =
a.mapScale - P, this.yVel = 0)
}
}, this.canSee = function(e) {
if (!e) return !1;
if (e.skin && e.skin.invisTimer && e.noMovTimer
>= e.skin.invisTimer) return !1;
var t = Math.abs(e.x - this.x) - e.scale,
n = Math.abs(e.y - this.y) - e.scale;
return t <= a.maxScreenWidth / 2 * 1.3 && n <=
a.maxScreenHeight / 2 * 1.3
};
var h = 0,
u = 0;
this.animate = function(e) {
this.animTime > 0 && (this.animTime -= e,
this.animTime <= 0 ? (this.animTime = 0, this.dirPlus = 0, h = 0, u = 0) : 0 == u ?
(h += e / (this.animSpeed * a.hitReturnRatio), this.dirPlus = s.lerp(0,
this.targetAngle, Math.min(1, h)), h >= 1 && (h = 1, u = 1)) : (h -= e /
(this.animSpeed * (1 - a.hitReturnRatio)), this.dirPlus = s.lerp(0,
this.targetAngle, Math.max(0, h))))
}, this.startAnim = function() {
this.animTime = this.animSpeed = 600,
this.targetAngle = .8 * Math.PI, h = 0, u = 0
}, this.changeHealth = function(e, t, n) {
if (this.active && (this.health += e, n &&
(this.hitScare && !s.randInt(0, this.hitScare) ? (this.runFrom = n, this.waitCount
= 0, this.moveCount = 2e3) : this.hostile && this.chargePlayer && n.isPlayer ?
(this.chargeTarget = n, this.waitCount = 0, this.moveCount = 8e3) : this.dontRun ||
(this.runFrom = n, this.waitCount = 0, this.moveCount = 2e3)), e < 0 &&
this.hitRange && s.randInt(0, 1) && (this.hitWait = 500), t && t.canSee(this) && e
< 0 && c.send(t.id, "t", Math.round(this.x), Math.round(this.y), Math.round(-e),
1), this.health <= 0 && (this.spawnDelay ? (this.spawnCounter = this.spawnDelay,
this.x = -1e6, this.y = -1e6) : (this.x = this.startX || s.randInt(0, a.mapScale),
this.y = this.startY || s.randInt(0, a.mapScale)), this.health = this.maxHealth,
this.runFrom = null, t && (o(t, this.killScore), this.drop))))
for (var i = 0; i < this.drop.length;)
t.addResource(a.resourceTypes.indexOf(this.drop[i]), this.drop[i + 1]), i += 2
}
}
}
]);