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M3 Particle

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yunec0399
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0% found this document useful (0 votes)
23 views

M3 Particle

Uploaded by

yunec0399
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Creating Particle Objects

Rendering Mode

Display >> Heads up display

 Particle Count
300 Frames
Select Curve Object
Effects >> Flow >> Create Curve Flow
Select >> Flow Ctrl + A (Channel Box )
Select >> Flow

Lifespan
=1 – 1.5
Emission Rate
=3000
Outliner
Flow
ControlObjects
Circle
Flow_scalableCircle
Control_Circle_0 – 5 Scale X 0.6
Select >> Flow_particle Ctrl + A (Channe Box)
Flow >> Flow_particle
Flow_particleShape
Flow >> Flow_particle
Particle Render Type Streak
Current Render Type

Add Dynamic Attributes


Color
Add Per Object Attribute

Add Attribute
After Add Per Object Attribute
Color Accum
Flow_Particle
nParticles >> Emit from Object ( Options )
Select Particle2
Rate (Particles/Sec) 10..
Select particle1 General Control Attribute

Conserve 0.98

Lifespan=2
Lifespan Random=0.5
Render Attributes
Particle Render Type Streak
Current Render Type >> color
particleShape1

Render Attributes
Particle Render Type
Streak
Color Accum 5 , 2 , 0.9
Select particle1
particleShape1
*** innerit Factor 0.1***
Particle1 Add Dynamic Attributes
Opacity PP >> Right Click
Create Ramp
Opacity PP >> Right Click
Edit Ramp
Ramp Attributes
Interpolation

Smooth
Fields / solvers
Turbulence (Options)
Select Turbulence
Select particle1

particleShape1
General Control Attributes
Select particle1
Create AVI
Windows
Playblast
 NURBS Curves

 Locators

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