Week 1
Week 1
Readings/Discussions
This topic deals with the online environment and the user experience, multimedia
and interactivity. It also explains Web 1.0, Web 2.0 and Web 3.0. It also
differentiates the facebook platforms before and after. It also about online games,
online test, online courseware, online tools to produce video content, vodcasting
and podcast.
The Evolution to Web 3.0 ( Executable), Web 2.0 (writable) and Web 1.0 is the
most read only web( readable).
Web1.0
It is the “readable” phrase of the World Wide Web with flat data. In Web
1.0, there is only limited interaction between sites and web users. Web
1.0 is simply an information portal where users passively receive
information without being given the opportunity to post reviews,
comments, and feedback.
Web2.0
It is the “writable” phrase of the World Wide Web with interactive data.
Unlike Web 1.0, Web 2.0 facilitates interaction between web users and
sites, so it allows users to interact more freely with each other. Web 2.0
encourages participation, collaboration, and information sharing.
Examples of Web 2.0 applications are Youtube, Wiki, Flickr, Facebook,
and so on.
Web3.0
It is the “executable” phrase of Word Wide Web with dynamic
applications, interactive services, and “machine-to-machine” interaction.
Web 3.0 is a semantic web which refers to the future. In Web 3.0,
computers can interpret information like humans and intelligently
generate and distribute useful content tailored to the needs of users.
One example of Web 3.0 is Tivo, a digital video recorder. Its recording
program can search the web and read what it finds to you based on your
preferences.
Facebook Platform
Before
After
Rich user experience is the ability of the web to deliver full scale GUI style
applications to the client, making it easier to interact, share, and access Web
content. Although rich user experience is based on the rich contents, it focuses
on the rich user interface to enhance how the data is presented, manipulated,
and used by the users.
GUI ( Graphical User Interface) a program that allows a person to work easily
with a computer by using a mouse to point a small pictures and other elements
on the screen.
Multimedia is the integration of text, sound, graphics, animation and video into
a single unit.
Interactive means that the user or audience has control over the program or
presentation.
Types of Rich and Multimedia content currently include but are not limited
to:
A. Online Tools to produce Video Content
Facebook live – Facebook live streaming tool. Use it to engage
viewers in real-time.
YouTube editor – Use Youtube’s video editor to create new videos
and edit clips and publish them to Youtube with one click . All of your
uploads are added automatically to the video editor. Combine multiple
videos , add music from a library of approved tracks, and customize
clips with special tools and effects.
YouTube live streaming – Once your Youtube channel is enabled ,
you have three options to start a live stream. Stream Now is a quick
and easy way to send content automatically start and stop the stream
for you at the right time.
Adobe Spark – Spark is Adobe’s app to transform ideas into visual
stories. Pick photos, add text, and apply design filters to create
professional graphics. Easily combine video clips, photos and icons
into an engaging video.
Magisto – is an app to create professional video with easy to use
editing tools , captions custom branding and commercially licensed
music.
Facebook Slideshow – are video -like ads that use motion, sound
and text to tell your story across devices. Slideshows load quickly so
they play beautifully on any connection speed.
Loopster – is an full featured online video editor with an easy-to-use
Interface. Edit your videos by rotating , cropping , splicing , zooming,
and adding sound effects to either standard or high definition videos.
Wideo - is a tool to create animated videos for a marketing
campaign. Just drag and drop elements or upload your own images
and start animating in a few clicks.
Periscope -is twitter’s app for live streaming Broadcast live video and
interact with people through hearts and comments.
WeVideo - is a full featured online platform for editing video. Use text
transitions , motion effects picture-in picture , green screen
technology, custom call to action , a music library and more.
StoriesAds.com – is a tool for creating compelling video content
tailored for Instagram’s vertical format.
Animoto – is a platform for creating videos and slideshows with three
storytelling products.
Examples
1. DOTA 2
2. Mobile Legends
B. Exercises
Exercise 1
Directions: Select at least three(3) online content rich interfaces (e.g, learning
management system, blog and facebook page) pertaining to their specific academic
track. Rate each interface according to the simplicity and functionality using the table
below.
SIMPLICITY FUNCTIONALITY
Google Classroom I II II IV
1. Among your selection, which are your top three favorites? Explain.
KineMaster, Google Classroom, and Quipper School are essential online tools
for students. KineMaster allows users to edit videos easily, students usually use
this. Google Classroom is widely used by teachers-students for organizing
assignments, sharing resources, and communication. Quipper School provides
educational materials and interactive quizzes, which can help students learn by
themselves.
2. What can make an online interface difficult to use?
If it has complex navigation which cause users to struggle to navigate or find
information they need. A confusing menus and buttons/icons, overwhelming
design which colors and fonts and images are cluttered. Lack of user guidance,
they didn’t include a user manual.
3. What can help an interface user understand or navigate an online interface?
To help users understand and navigate an online interface, it's important to have a
design that is clear, organized, and consistent in terms of color, font, spacing and icon
design. It is also important to use labels, icons, and buttons which are familiar to the
users. Additionally, providing user manual or user guidance can guide users in using
the interface correctly, with relevant instructions and error messages. Having user-
friendly navigation, such as clear menus, filter, search functionality, makes it easy for
users to find what they need. Lastly, creating a responsive and accessible design
ensures that the interface works well on different devices and screen sizes, allowing
users to comfortably interact with it.
Exercise 2
Directions: Given the definition below , describe what you would combine to make
your digital content interactive.
Interactive Multimedia
Interactive Multimedia, any computer -delivered electronic system that allows control
, combine and manipulate different types of media, such as text, sound , video ,
computer graphics and animation
Examples:
The following image shows online features that enhance a video content. Which feature/s
would engage you? Why?
I will choose interactive features such as games, hotspots, carousels, microsites, and
live data because it enhances video content by providing engaging and entertaining
experiences for users. Games allow active participation and enjoyment, while hotspots
offer additional information and interactive elements within the video. Carousels enable
easy exploration of related content, and microsites provide dedicated spaces for
supplementary information and unique experiences. Live data keeps the content
dynamic and up-to-date. These features make the video more interactive and engaging
for users.
Directions: Identify what is being asked. Write your answer on the notebook.
Directions: Identify what is being asked. Write your answer on the notebook.
Embed Tab 5. Tab that includes the embedded code for a Youtube video.
References:
https://slideshare.net/rosdenhingpit/lesson8-emporment technologies
https://slideshare.net/livedeped/em-tech-reader6111816
https://slideshare.net/livedeped/em-tech-tgacad51112316
https://commons.deped.gov.ph/documents.
https://learn_quipper.com/
Reviewed by:
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GUIDE
For the Teacher : Advise the students to read the reading and discussion portion
before they attempt to answer the practice exercises. Going through the parts
sequentially will help them easily understand the topic.
For the Learner : Read through the self-learning home task from the first part to the last
part. Doing so, will help you understand better the topic.
For the Parent/Home Tutor : Assist your child and make sure that he/she reads the
self-learning home task from beginning to end to ensure proper understanding of the
concepts.