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The document provides character details for a level 6 human fighter named Alexrage. It includes information on abilities, armor, weapons, hit points, proficiencies, attacks, and class features.

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0% found this document useful (0 votes)
24 views4 pages

Beoulf

The document provides character details for a level 6 human fighter named Alexrage. It includes information on abilities, armor, weapons, hit points, proficiencies, attacks, and class features.

Uploaded by

alessio.amaroli
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fighter 6 __Alexrage__

CLASS & LEVEL PLAYER NAME


__Alexrage__'s Character
Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +5 Constitution +1 18 52 --
+3 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
17
+1 Charisma
Total 6d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

13 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+2 +2

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

15 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Vehicles (Land)
+1 Deception CHA
P +4 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Giant
30 ft. (Walking)
+1 P +4 Intimidation CHA
+1 Investigation INT
13 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+1 Performance CHA === ACTIONS === === REACTIONS ===
+2 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Reflexes
You are able to grapple, throw, restrain, or make
Help, Hide, Ready, Search, Use an Object, an unarmed attack as a reaction.
+1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object === SPECIAL ===
Action Surge • 1 / Short Rest
+1 Stealth DEX === BONUS ACTIONS === You can take one additional action on your turn.
CHARISMA Quick Strike This can be used 1 times per short rest.
+2 Survival WIS
You can make an unarmed attack as a Bonus
Extra Attack
+1 Action.

Second Wind • 1 / Short Rest


You can attack twice whenever you take the Attack
action on your turn.
Once per short rest, you can use a bonus action to
12 regain 1d10 + 6 HP.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Greatsword +6 2d6+3 Slashing Martial, Heavy, Two-Handed

Unarmed Strike +6 4 Bludgeoning


12 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 6 __Alexrage__
CLASS & LEVEL PLAYER NAME
__Alexrage__'s Character
Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === * Ability Score Improvement • PHB 72

* Hit Points • PHB 71 * Extra Attack • PHB 72


You can attack twice whenever you take the Attack
* Proficiencies • PHB 71 action on your turn.

* Fighting Style • PHB 72 | Special


You adopt a fighting style specialty.

| Two-Weapon Fighting • PHB === HUMAN RACIAL TRAITS ===


When you engage in two-weapon fighting, you can add
your ability modifier to the damage of the second * Ability Score Increase • BR 31
attack.
* Languages • BR 31
* Second Wind • PHB 72 You can speak, read, and write Common and one
Once per short rest, you can use a bonus action to extra language.
regain 1d10 + 6 HP.

| 1 / Short Rest • 1 Bonus Action === FEATS ===

* Action Surge • PHB 72 * Absolute Unit •


You can take one additional action on your turn. This
can be used 1 times per short rest.

| 1 / Short Rest • Special

* Martial Archetype • PHB 72

| Legend

* Unarmed Master •
At 3rd Level, You gain the following:
Reflexes: You are able to grapple, throw, restrain, or
make an unarmed attack as a reaction.
Quick Strike: You can make an unarmed attack as a
Bonus Action.

| Reflexes: 1 Reaction

| Quick Strike: 1 Bonus Action

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Chain Mail 1 55 lb.

Greatsword 1 6 lb.

SP 0 Shield 1 6 lb.

Handaxe 1 2 lb.
EP 0 Handaxe 1 2 lb.

Backpack 1 5 lb.
GP 10 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

133.2 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Dice Set 1 --

510 lb. Clothes, Common 1 3 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
__Alexrage__'s Character
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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