Android Resources Unit 5
Android Resources Unit 5
Development
By,
Prof. Himanshu H Patel,
Prof. Hiten M Sadani
U. V. Patel College of Engineering, Ganpat University
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Android Resources
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What Are Resources?
strings, styles and themes, dimensions, images and icons, audio files,
videos, and other data used by the application.
Storing Application Resources
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View Binding
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View Binding
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View Binding
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Android Resources:
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Storing Application Resources
•Android resource files are stored separately from the .java/.kotlin class
files in the Android project. Most common resource types are stored in
XML.
•You can also store raw data files and graphics as resources. Resources
are organized in a strict directory hierarchy.
•All resources must be stored under the /res project directory in
specially named subdirectories whose names must be lowercase.
•Different resource types are stored in different directories. The
resource subdirectories generated when you create an Android project
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Storing Application Resources
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Storing Application Resources
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Storing Application Resources
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Storing Application Resources
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Storing Application Resources
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Storing Application Resources
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String resources:
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String resources:
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Providing alternative resources
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Providing alternative resources
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Providing alternative resources
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Qualifier name rules:
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Qualifier name rules:
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Qualifier name rules:
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Qualifier name rules:
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Color:
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Color:
It is important to note that the most current way of accessing color resources
(since API 24) requires providing context in order to resolve any
custom theme attributes.
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https://html-color-codes.info/colors-from-image/
Providing alternative resources
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Providing alternative resources
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Providing alternative resources
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Portrait vs landscape
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Portrait vs landscape
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Portrait vs landscape
Determining Configuration at Runtime
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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Providing alternative resources-Dimension
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alternative resources-Multi Language
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alternative resources-Multi Language
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Layout Direction
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Font:
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Android Style:
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Android Style:
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android styling: themes vs styles
As you can see, each of the keys in the style are things
you could set in a textview:
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android styling: themes vs styles
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Android style: inheritance
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Android style: inheritance
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Android style: inheritance
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Android style: inheritance
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Android style: inheritance
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Material 2.0 Theme Android style: inheritance
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Menu:
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Menu:
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Menu:
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Contextual Menus
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Context Menu
• A contextual menu offers actions that affect a specific item or context
frame in the UI.
• You can provide a context menu for any view, but they are most often
used for items in a ListView, GridView, or other view collections in which
the user can perform direct actions on each item.
• There are two ways to provide contextual actions:
• floating context menu.
• contextual action mode.
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Creating a floating context menu
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Creating a floating context menu
• To provide a floating context menu:
• Step 1:
• Register the View to which the context menu should be associated by
calling registerForContextMenu() and pass it the View.
• If your activity uses a ListView or GridView and you want each item to
provide the same context menu, register all items for a context menu by
passing the ListView or GridView to registerForContextMenu().
• Step 2:
• Implement the onCreateContextMenu() method in your Activity or
Fragment.
• When the registered view receives a long-click event, the system calls
your onCreateContextMenu() method. This is where you define the menu
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items, usually by inflating a menu resource. For example:
Creating a floating context menu
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Creating a floating context menu
• Step 3:
• Implement onContextItemSelected().
• When the user selects a menu item, the system calls this method so you
can perform the appropriate action. For example:
override fun onContextItemSelected(item: MenuItem): Boolean {
val info = item.menuInfo as AdapterView.AdapterContextMenuInfo
return when (item.itemId) {
R.id.edit -> {
editNote(info.id)
true
}
R.id.delete -> {
deleteNote(info.id)
true
}
else -> super.onContextItemSelected(item)
}
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}
alternative resources-Site references
https://developer.android.com/develop/ui/views/components/menus
https://appicon.co/#app-icon
https://www.canva.com/
https://colorhunt.co/
https://material.io/resources/devices/
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