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Commands For Catiaa fv5

The document lists various 3D modeling commands in AutoCAD. It provides the command name and a brief description of what each command does. There are over 50 commands listed with some having changed names from previous versions. The document provides a comprehensive reference of 3D modeling tools in AutoCAD.

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vishaalsi692004
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0% found this document useful (0 votes)
37 views

Commands For Catiaa fv5

The document lists various 3D modeling commands in AutoCAD. It provides the command name and a brief description of what each command does. There are over 50 commands listed with some having changed names from previous versions. The document provides a comprehensive reference of 3D modeling tools in AutoCAD.

Uploaded by

vishaalsi692004
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Command

Description

3DALIGN
Aligns objects with other objects in 2D and 3D.

-3DCONFIG
Provides a command line interface to the 3D graphics system's configuration
settings.

3DDWF
Displays the Export 3D DWF dialog box.

3DFLY
Activates fly-through mode and enables you to navigate in any direction, including
off the XY plane.

3DFORBIT
Controls the interactive viewing of objects in 3D, using an unconstrained orbit.

3DMOVE
Displays the move grip tool in a 3D view and moves objects a specified distance in
a specified direction.

3DROTATE
Displays the rotate grip tool in a 3D view and revolves objects around a base
point.

3DWALK
Interactively changes the view of a 3D drawing so that you appear to be walking
through the model.

AECTOACAD
Creates a new DWG file with all AEC objects exploded.

ANIPATH
Saves an animation along a path in a 3D model.

BREP
Removes the history from 3D solid primitives and composite solids.

CHSPACE
Moves objects from model space to paper space, or vice versa. (integrated Express
Tool)

CONVERTOLDLIGHTS
Converts lights created in previous releases to lights in AutoCAD 2007 format.

CONVERTOLDMATERIALS
Converts materials created in previous releases to materials in AutoCAD 2007
format.

CONVTOSOLID
Converts polylines and circles with thickness to 3D solids.

CONVTOSURFACE
Converts objects to surfaces.
COPYTOLAYER
Copies one or more objects to another layer. (integrated Express Tool)

-COPYTOLAYER
Copies one or more objects to another layer. (command line version)

DASHBOARD
Opens the Dashboard window.

DASHBOARDCLOSE
Closes the Dashboard window.

DISTANTLIGHT
Creates a distant light.

DWFADJUST
Allows adjustment of a DWF underlay from the command line.

DWFATTACH
Attaches a DWF underlay to the current drawing.

DWFCLIP
Uses clipping boundaries to define a subregion of a DWF underlay.

EXTERNALREFERENCES
Displays the External References palette.

EXTERNALREFERENCESCLOSE
Closes the External References palette.

FLATSHOT
Creates a 2D representation of all 3D objects in the current view.

GEOGRAPHICLOCATION
Specifies the latitude and longitude of a location.

HELIX
Creates a 2D or 3D spiral.

IMPRINT
Imprints an edge on a 3D solid.

-INTERFERE
Highlights 3D solids that overlap. (command line version)

JOGSECTION
Adds a jogged segment to a section object.

LAYCUR
Changes the layer of selected objects to the current layer. (integrated Express
Tool)

LAYDEL
Deletes the layer of a selected object and all objects on the layer, and purges
the layer from the drawing. (integrated Express Tool)

-LAYDEL
Deletes the layer of a selected object and all objects on the layer, and purges
the layer from the drawing. (command line version)
LAYFRZ
Freezes the layer of selected objects. (integrated Express Tool)

LAYISO
Isolates the layer of selected objects so that all other layers are turned off.
(integrated Express Tool)

LAYLCK
Locks the layer of selected objects. (integrated Express Tool)

LAYMCH
Changes the layer of a selected object to match the destination layer. (integrated
Express Tool)

-LAYMCH
Changes the layer of a selected object to match the destination layer. (command
line version)

LAYMCUR
Makes the layer of a selected object current. (renamed AI_MOLC)

LAYMRG
Merges selected layers onto a destination layer. (integrated Express Tool)

-LAYMRG
Merges selected layers onto a destination layer. (command line version)

LAYOFF
Turns off the layer of the selected object. (integrated Express Tool)

LAYON
Turns on all layers. (integrated Express Tool)

LAYTHW
Thaws all layers. (integrated Express Tool)

LAYULK
Unlocks the layer of a selected object. (integrated Express Tool)

LAYUNISO
Turns on layers that were turned off with the last LAYISO command. (integrated
Express Tool)

LAYVPI
Isolates an object's layer to the current viewport. (integrated Express Tool)

LAYWALK
Dynamically displays layers in a drawing. (integrated Express Tool)

LIGHTLIST
Opens the Lights in Model window to add and modify lights.

LIGHTLISTCLOSE
Closes the Lights in Model window.

LIVESECTION
Turns on live sectioning for a selected section object.
LOFT
Creates a 3D solid or surface by lofting through a set of two or more curves.

MATERIALATTACH
Attaches materials to objects by layer.

MATERIALMAP
Displays a material mapper grip tool to adjust the mapping on a face or an object.

MATERIALS
Manages, applies, and modifies materials.

MATERIALSCLOSE
Closes the Materials window.

PLANESURF
Creates a planar surface.

POINTLIGHT
Creates a point light.

POLYSOLID
Creates a 3D polysolid.

PRESSPULL
Presses or pulls bounded areas.

PYRAMID
Creates a 3D solid pyramid.

RENDERCROP
Selects a specific region (crop window) in an image for rendering.

RENDERENVIRONMENT
Provides visual cues for the apparent distance of objects.

RENDERPRESETS
Specifies render presets, reusable rendering parameters, for rendering an image.

RENDERWIN
Displays the Render Window without invoking a render task.

RPREFCLOSE
Closes the Advanced Render Settings palette, if it is displayed.

SECTIONPLANE
Creates a section object that acts as a cutting plane through a 3D object.

SPOTLIGHT
Creates a spotlight.

SUNPROPERTIES
Opens the Sun palette and sets the properties of the sun.

SUNPROPERTIESCLOSE
Closes the Sun Properties window.

SWEEP
Creates a 3D solid or surface by sweeping a 2D curve along a path.

THICKEN
Creates a 3D solid by thickening a surface.

VISUALSTYLES
Creates and modifies visual styles and applies a visual style to a viewport.

-VISUALSTYLES
Creates and modifies visual styles and applies a visual style to a viewport.
(command line version)

VISUALSTYLESCLOSE
Closes the Visual Styles Manager.

VSCURRENT
Sets the visual style in the current viewport.

VSSAVE
Saves a visual style.

WALKFLYSETTINGS
Specifies walk and fly settings.

XEDGES
Creates wireframe geometry by extracting edges from a 3D solid or surface.

Changed Commands

Command

Description

3DCONFIG
Provides 3D graphics system configuration settings.

3DORBIT
Controls the interactive viewing of objects in 3D.

3DPAN
Starts the interactive 3D view and enables you to drag the view horizontally and
vertically in a perspective view.

3DSWIVEL
Changes the target of the view in the direction that you drag.

3DZOOM
Zooms in and out in a perspective view.

ALIGN
Aligns objects with other objects in 2D and 3D.

BOX
Creates a 3D solid box.

CAMERA
Sets a camera and target location to create and save a 3D perspective view of
objects.
CHANGE
Changes the properties of existing objects.

CHPROP
Changes the properties of an object.

CONE
Creates a 3D solid with a circular or elliptical base tapering symmetrically to a
point or a circular or elliptical planar face.

CUI
Manages customized user interface elements such as workspaces, toolbars, menus,
shortcut menus and keyboard shortcuts.

CYLINDER
Creates a three-sided 3D solid with a circular or elliptical base and top.

DSETTINGS
Sets grid and snap, polar and object snap tracking, object snap modes, and Dynamic
Input.

DVIEW
Defines parallel projection or perspective views by using a camera and target.

ETRANSMIT
Packages a set of files for Internet transmission.

-ETRANSMIT
Packages a set of files for Internet transmission. (command line version)

EXPLODE
Breaks a compound object into its component objects.

EXTRUDE
Creates a 3D solid or surface by extruding an object or planar face a specified
distance and direction.

FIELD
Creates a multiline text object with a field that can be updated automatically as
the field value changes.

GRID
Displays a grid in the current viewport that is not plotted.

HIDE
Regenerates a three-dimensional wireframe model with hidden lines suppressed.

HLSETTINGS
Changes the display properties of lines in 2D wireframes.

IMAGE
Starts the EXTERNALREFERENCES command allowing for image management.

-IMAGE
Allows access to image options from the command line.

IMAGEADJUST
Controls the image display of the brightness, contrast, and fade values of images.
-IMAGEADJUST
Controls the image display of the brightness, contrast, and fade values of images.
(command line version)

IMAGEATTACH
Attaches a new image to the current drawing.

IMAGECLIP
Uses clipping boundaries to define a subregion of an image object.

IMAGEQUALITY
Controls the display quality of images.

INTERFERE
Highlights 3D solids that overlap.

JOIN
Joins objects to form a single, unbroken object.

LIGHT
Creates a light.

LIST
Displays database information for selected objects.

MATCHPROP
Applies the properties of a selected object to other objects.

MVIEW
Creates and controls layout viewports.

OPTIONS
Customizes the program settings.

PAGESETUP
Controls the page layout, plotting device, paper size, and other settings for each
new layout.

PLOT
Plots a drawing to a plotter, printer, or file.

PUBLISH
Publishes drawings to DWF files or plotters.

PURGE
Removes unused named items, such as block definitions and layers, from the
drawing.

-PURGE
Removes unused named items, such as block definitions and layers, from the
drawing. (command line version)

QSELECT
Creates a selection set based on filtering criteria.

RECTANG
Draws a rectangular polyline.
REFCLOSE
Saves back or discards changes made during in-place editing of a reference (an
xref or a block).

REFEDIT
Selects an external reference or block reference for editing.

RENDER
Creates a photorealistic or realistically shaded image of a three-dimensional
wireframe or solid model.

REVOLVE
Creates a 3D solid or surface by revolving 2D objects about an axis.

RPREF
Displays the Advanced Render Settings palette for access to advanced rendering
settings.

SAVEIMG
Saves a rendered image to a file.

SELECT
Places selected objects in the Previous selection set.

SHADEMODE
Starts the VSCURRENT command.

SHEETSET
Opens the Sheet Set Manager.

SLICE
Slices a solid with a plane or surface.

SNAP
Restricts cursor movement to specified intervals.

SOLIDEDIT
Edits faces and edges of 3D solid objects.

SPHERE
Creates a 3D solid sphere.

TORUS
Creates a 3D donut-shaped solid.

UCS
Manages user coordinate systems.

VIEW
Saves and restores named views, camera views, layout views, and preset views.

-VPORTS
Creates multiple viewports in model space or paper space. (command line version)

WBLOCK
Writes objects or a block to a new drawing file.

-WBLOCK
Writes objects or a block to a new drawing file. (command line version)

WEDGE
Creates a five-sided 3D solid with a sloped face tapering along the X axis.

XREF
Starts the EXTERNALREFERENCES command.

Removed or Obsolete Commands

Command

Description

3DDWFPUBLISH
Creates 3D DWF files of three-dimensional models. (replaced by 3DDWF)

3DSOUT
Exports to a 3D Studio (3DS) file. (no replacement)

BACKGROUND
Sets up the background for your scene. (merged with VIEW)

FOG
Provides visual cues for the apparent distance of objects. (replaced by
RENDERENVIRONMENT)

LSEDIT
Edits a landscape object. (no replacement)

LSLIB
Maintains libraries of landscape objects. (no replacement)

LSNEW
Adds realistic landscape items, such as trees and bushes, to your drawings. (no
replacement)

MATLIB
Imports and exports materials to and from a library of materials. (replaced by
MATERIALS)

RENDSCR
Has no effect except to preserve the integrity of scripts. (no replacement)

REPLAY
Displays a BMP, TGA, or TIFF image. (no replacement)

RMAT
Manages rendering materials. (replaced by MATERIALS)

SCENE
Manages scenes in model space. (no replacement)

SETUV
Maps materials onto objects. (replaced by MATERIALMAP)

SHOWMAT
Lists the material type and attachment method for a selected object. (replaced by
LIST)

STATS
Displays rendering statistics. (merged with RENDERWIN)

System Variables
New System Variables

System Variable

Description

3DDWFPREC
Controls the precision of 3D DWF publishing.

CAMERADISPLAY
Toggle whether camera objects are displayed in the current drawing.

CAMERAHEIGHT
Stores the default height for newly created camera objects.

CLEANSCREENSTATE
Stores a value that indicates whether the clean screen state is on. (read-only)

CMATERIAL
Sets the material of new objects.

CSHADOW
Sets the shadow display property for a 3D object.

DASHBOARDSTATE
Determines whether the Dashboard window is active or not.

DEFAULTLIGHTING
Turns default lighting on and off.

DEFAULTLIGHTINGTYPE
Specifies the type of default lighting.

DIMARCSYM
Controls display of the arc symbol in an arc length dimension.

DIMFXL
Sets the total length of the extension lines starting from the dimension line
toward the dimension origin.

DIMFXLON
Controls whether extension lines are set to a fixed length.

DIMJOGANG
Determines the angle of the transverse segment of the dimension line in a jogged
radius dimension.

DIMLTEX1
Sets the linetype of the first extension line.

DIMLTEX2
Sets the linetype of the second extension line.
DIMLTYPE
Sets the linetype of the dimension line.

DIMTFILL
Controls the background of dimension text.

DIMTFILLCLR
Sets the color for the text background in dimensions.

DRAGVS
Sets the visual style while creating 3D objects.

DWFFRAME
Determines whether the DWF frame is visible and if it will plot.

DWFOSNAP
Determines whether object snapping is enabled for DWFs that are attached to a DWG.

ERSTATE
Determines whether the External References window is inactive, active/visible or
active/auto-hidden.

GRIDDISPLAY
Controls the display behavior and display limits of the grid.

GRIDMAJOR
Controls the frequency of major grid lines compared to minor grid lines.

GRIDUNIT
Specifies the grid spacing (X and Y) for the current viewport.

GTAUTO
Controls whether or not grip tools display automatically when selecting objects in
3D space.

GTDEFAULT
Controls whether or not the 3DMOVE, 3DROTATE, and 3DSCALE commands start
automatically when the MOVE, ROTATE, and SCALE commands (respectively) are started
in a 3D view.

GTLOCATION
Sets the default location for grip tools.

IMPLIEDFACE
Controls the detection of implied faces.

INTERFERECOLOR
Sets the color of interference objects.

INTERFEREOBJVS
Sets the visual style for interference objects.

INTERFEREVPVS
Sets the visual style for the current viewport while using the INTERFERENCE
command.

LATITUDE
Specifies the latitude of the drawing model.

LEGACYCTRLPICK
Specifies the keys for selection cycling and the behavior for CTRL + left-click.

LIGHTGLYPHDISPLAY
Controls whether light glyphs are displayed.

LIGHTLISTSTATE
Indicates whether the Lights in Model window is open or closed.

LOFTANG1
Sets the draft angle through the first cross section in a loft operation.

LOFTANG2
Sets the draft angle through the last cross section in a loft operation.

LOFTMAG1
Sets the magnitude of draft angle through the first cross section in a loft
operation.

LOFTMAG2
Sets the magnitude of draft angle through the last cross section in a loft
operation.

LOFTNORMALS
Controls the normals of a lofted object where it passes through cross sections.

LOFTPARAM
Controls the shape of lofted solids and surfaces.

LONGITUDE
Specifies the longitude of the drawing model.

MATSTATE
Indicates whether the Materials window is open or closed.

NORTHDIRECTION
Specifies the angle of the Sun from north.

OSOPTIONS
Automatically suppresses object snaps on hatch objects and when using a dynamic
UCS.

PERSPECTIVE
Specifies whether the current viewport displays a perspective working view.

PSOLHEIGHT
Sets the default height for a swept solid object created with the POLYSOLID
command.

PSOLWIDTH
Sets the default width for a swept solid object created with the POLYSOLID
command.

PUBLISHALLSHEETS
Controls how the Publish dialog list is populated.

RENDERPREFSSTATE
Stores a value that indicates whether the Advanced Render Settings palette is
open.

SHADOWPLANELOCATION
Controls the location of an invisible ground plane used to display shadows.

SHOWHIST
Controls the Show History property for solids in a drawing.

SOLIDHIST
Controls the default History property setting for new and existing objects.

STEPSIZE
Specifies the step size in current units when users are in Walk mode.

STEPSPERSEC
Specifies the number of steps taken per second when users are in Walk mode.

SUNPROPERTIESSTATE
Indicates whether the Sun Properties window is open or closed.

SUNSTATUS
Controls whether the Sun is casting light in the viewport.

TIMEZONE
Sets the time zone for a sun study.

UCSDETECT
Controls whether dynamic UCS acquisition is active or not.

VSBACKGROUNDS
Controls whether backgrounds are displayed in the current viewport.

VSCURRENT
Stores the name of the visual style applied to the current viewport.

VSEDGECOLOR
Sets the color of edges.

VSEDGEJITTER
Controls the degree to which lines are made to appear as though sketched with a
pencil.

VSEDGEOVERHANG
Makes lines extend beyond their intersection, for a hand-drawn effect.

VSEDGES
Controls the types of edges that are displayed in the viewport.

VSEDGESMOOTH
Specifies the angle at which crease edges are displayed.

VSFACECOLORMODE
Controls how the color of faces is calculated.

VSFACESTYLE
Controls how faces are displayed in the current viewport.

VISUALSTYLES
Displays the Visual Styles Manager palette allowing you to create and modify
visual styles, or apply a visual style to a viewport.

VSHALOGAP
Sets the halo gap in the visual style applied to the current viewport.

VSHIDEPRECISION
Controls the accuracy of hides and shades in the visual style applied to the
current viewport.

VSINTERSECTIONCOLOR/P>
Specifies the color of intersection polylines in the visual style applied to the
current viewport.

VSINTERSECTIONEDGES
Specifies the display of intersection edges in the visual style applied to the
current viewport.

VSINTERSECTIONLTYPE
Controls whether obscured lines are displayed in the current viewport and sets
their linetype.

VSLIGHTINGQUALITY
Sets the lighting quality in the current viewport.

VSMATERIALMODE
Controls the display of materials in the current viewport.

VSMONOCOLOR
Sets the color for monochrome display of faces.

VSOBSCUREDCOLOR
Specifies the color of obscured lines in the visual style applied to the current
viewport.

VSOBSCUREDEDGES
Controls whether obscured (hidden) edges are displayed.

VSOBSCUREDLTYPE
Specifies the linetype of obscured lines in the visual style applied to the
current viewport.

VSOPACITY
Controls the transparency of faces in the current viewport.

VSSHADOWS
Controls whether a visual style displays shadows.

VSSILHEDGES
Controls display of silhouette curves of solid objects in the visual style applied
to the current viewport.

VSSILHEDGEWIDTH
Specifies the width in pixels for display of silhouette edges in the current
viewport.

VSSPECULAR
Controls the display of specular highlights on faces without materials in the
current viewport.
VSSTATE
Stores a value that indicates whether the Visual Styles window is open.

ZOOMWHEEL
Allows users to toggle the behavior of mouse wheel zoom operations.

Changed System Variables

System Variable

Description

AUTOSNAP
Controls the display of the AutoSnap marker, tooltip, and magnet.

BACKZ
Stores the back clipping plane offset from the target plane for the current
viewport, in drawing units.

DBLCLKEDIT
Controls double-click behavior.

DELOBJ
Controls whether objects used to create other objects are retained or deleted from
the drawing database.

DISPSILH
Controls display of silhouette curves of solid objects in Wireframe mode.

FRONTZ
Stores the front clipping plane offset from the target plane for the current
viewport.

LENSLENGTH
Stores the length of the lens. (read-only)

PICKADD
Controls whether subsequent selections replace the current selection set or add to
it.

POLARMODE
Controls settings for polar and object snap tracking.

PROJECTNAME
Assigns a project name to the current drawing.

SURFU
Sets the surface density for PEDIT Smooth in the M direction.

SURFV
Sets the surface density for PEDIT Smooth in the N direction.

TRACKPATH
Controls the display of polar and object snap tracking alignment paths

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