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Lecture Memory Removed

Main Memory - Describes various memory management techniques including paging and segmentation. - Paging divides memory into fixed-sized blocks called frames and logical memory into blocks called pages. A page table maps logical to physical addresses. - Hardware support like a translation lookaside buffer (TLB) caches recent address translations to improve performance by avoiding additional memory accesses.

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Mohamad Yassine
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0% found this document useful (0 votes)
21 views

Lecture Memory Removed

Main Memory - Describes various memory management techniques including paging and segmentation. - Paging divides memory into fixed-sized blocks called frames and logical memory into blocks called pages. A page table maps logical to physical addresses. - Hardware support like a translation lookaside buffer (TLB) caches recent address translations to improve performance by avoiding additional memory accesses.

Uploaded by

Mohamad Yassine
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Main Memory

Dr. Mageda Sharafeddin


Chapter 8: Memory Management
• Background
• Swapping
• Contiguous Memory Allocation
• Paging
• Structure of the Page Table
• Segmentation
• Example: The Intel Pentium
Objectives
• To provide a detailed description of various ways of organizing memory hardware
• To discuss various memory-management techniques, including paging and
segmentation
• To provide a detailed description of the Intel Pentium, which supports both pure
segmentation and segmentation with paging
Background
• Program must be brought (from disk) into memory and placed within a process for it
to be run
• Main memory and registers are the only storage devices that CPU can access directly
• Register access in one CPU clock (or less)
• Main memory can take many cycles
• Cache sits between main memory and CPU registers
• Protection of memory required to ensure correct operation
Base and Limit Registers

• A pair of base and limit registers define the logical address space
Binding of Instructions and Data to Memory

• Address binding of instructions and data to memory addresses can happen at three
different stages
• Compile time: If memory location known a priori, absolute code can be generated; must
recompile code if starting location changes
• Load time: Must generate relocatable code if memory location is not known at compile time
• Execution time: Binding delayed until run time if the process can be moved during its execution
from one memory segment to another. Need hardware support for address maps (e.g., base and
limit registers)
Multistep Processing of a User Program
Logical vs. Physical Address Space
• The concept of a logical address space that is bound to a separate physical address
space is central to proper memory management
• Logical address – generated by the CPU; also referred to as virtual address
• Physical address – address seen by the memory unit
• Logical and physical addresses are the same in compile-time and load-time address-
binding schemes; logical (virtual) and physical addresses differ in execution-time
address-binding scheme
Memory-Management Unit (MMU)
• Hardware device that maps virtual to physical address

• In MMU scheme, the value in the relocation register is added to every address
generated by a user process at the time it is sent to memory

• The user program deals with logical addresses; it never sees the real physical addresses
Dynamic relocation using a relocation register
Dynamic Loading
• Routine is not loaded until it is called
• Better memory-space utilization; unused routine is never loaded
• Useful when large amounts of code are needed to handle infrequently occurring cases
• No special support from the operating system is required implemented through
program design
Dynamic Linking
• Linking postponed until execution time
• Small piece of code, stub, used to locate the appropriate memory-resident library
routine
• Stub replaces itself with the address of the routine, and executes the routine
• OS needed to check if routine is in this/another processes’ memory address
• Dynamic linking is particularly useful for libraries
• Library updates to new versions would only require only relinking.
• New code uses updates old code does not see updates, known as shared libraries
Swapping
• A process can be swapped temporarily out of memory to a backing store, and then brought
back into memory for continued execution
• Backing store – fast disk large enough to accommodate copies of all memory images for all
users; must provide direct access to these memory images
• Roll out, roll in – swapping variant used for priority-based scheduling algorithms; lower-
priority process is swapped out so higher-priority process can be loaded and executed
• Major part of swap time is transfer time; total transfer time is directly proportional to the
amount of memory swapped (typically high)
• Modified versions of swapping are found on many systems (i.e., UNIX, Linux, and Windows)
• System maintains a ready queue of ready-to-run processes which have memory images on
disk
Schematic View of Swapping

• Swapping not supported by


Mobile OS.
• Typically terminates a process if
memory insufficient. The
application state is saved for fast
restart.
• Mobile developers need to be
careful with memory allocation.
Contiguous Allocation
• Main memory usually into two partitions:
• Resident operating system, usually held in low memory with interrupt vector
• User processes then held in high memory
• Relocation registers used to protect user processes from each other, and from changing
operating-system code and data
• Base register contains value of smallest physical address
• Limit register contains range of logical addresses – each logical address must be less than the limit
register
• Dispatcher loads the relocation and limit registers with the correct values as part of the context switch
• MMU maps logical address dynamically
Hardware Support for Relocation and Limit Registers
Contiguous Allocation (Cont)
• Multiple-partition allocation
• Hole – block of available memory; holes of various size are scattered throughout memory
• When a process arrives, it is allocated memory from a hole large enough to accommodate it
• Operating system maintains information about:
a) allocated partitions b) free partitions (hole)

OS OS OS OS

process 5 process 5 process 5 process 5


process 9 process 9

process 8 process 10

process 2 process 2 process 2 process 2


Dynamic Storage-Allocation Problem
How to satisfy a request of size n from a list of free holes
• First-fit: Allocate the first hole that is big enough
• Best-fit: Allocate the smallest hole that is big enough; must
search entire list, unless ordered by size
• Produces the smallest leftover hole
• Worst-fit: Allocate the largest hole; must also search entire list
• Produces the largest leftover hole

First-fit and best-fit better than worst-fit in terms of


speed and storage utilization
Fragmentation
• External Fragmentation – total memory space exists to satisfy a request, but it is
not contiguous
• Internal Fragmentation – allocated memory may be slightly larger than requested
memory; this size difference is memory internal to a partition, but not being used
• Reduce external fragmentation by compaction
• Shuffle memory contents to place all free memory together in one large block
• Compaction is possible only if relocation is dynamic, and is done at execution time
• I/O problem
• Latch job in memory while it is involved in I/O
• Do I/O only into OS buffers
Paging
• Logical address space of a process can be noncontiguous; process is allocated physical memory
whenever the latter is available
• Divide physical memory into fixed-sized blocks called frames (size is power of 2, between 512 bytes
and 8,192 bytes)
• Divide logical memory into blocks of same size called pages
• Process can have a logical 64-bit address space even though the system has less than 264 bytes of
physical memory.
• Keep track of all free frames
• To run a program of size n pages, need to find n free frames and load program
• Set up a page table to translate logical to physical addresses
• Internal fragmentation
Address Translation Scheme
• Address generated by CPU is divided into:
Page number (p) – used as an index into a page table which contains base address of each
page in physical memory
Page offset (d) – combined with base address to define the physical memory address that is
sent to the memory unit

page number page offset


• For given logical address space 2m and page size 2n
p d
m-n n
Paging Hardware
Paging Model of Logical and Physical Memory
Paging Example

32-byte memory and 4-byte pages


Free Frames

Before allocation After allocation


Implementation of Page Table
• Page table is kept in main memory
• Page-table base register (PTBR) points to the page table
• Page-table length register (PRLR) indicates size of the page table
• In this scheme every data/instruction access requires two memory accesses. One for the page
table and one for the data/instruction.
• The two memory access problem can be solved by the use of a special fast-lookup hardware
cache called associative memory or translation look-aside buffers (TLBs)
• Some TLBs store address-space identifiers (ASIDs) in each TLB entry – uniquely identifies
each process to provide address-space protection for that process
Associative Memory
• Associative memory – parallel search
Page # Frame #
• Address translation (p, d)
• If p is in associative register, get frame # out
• Otherwise get frame # from page table in memory
Paging Hardware With TLB
Effective Access Time
• Associative Lookup =  time unit
• Assume memory cycle time is 1 microsecond
• Hit ratio – percentage of times that a page number is found in the associative registers;
ratio related to number of associative registers
• Hit ratio = 
• Effective Access Time (EAT)
EAT = (1 + )  + (2 + )(1 – )
=2+–
Memory Protection
• Memory protection implemented by associating protection bit with each
frame
• Valid-invalid bit attached to each entry in the page table:
• “valid” indicates that the associated page is in the process’ logical
address space, and is thus a legal page
• “invalid” indicates that the page is not in the process’ logical address
space
Valid (v) or Invalid (i) Bit In A Page
Table
Shared Pages
• Shared code
• One copy of read-only (reentrant) code shared among processes (i.e., text editors, compilers,
window systems).
• Shared code must appear in same location in the logical address space of all processes

• Private code and data


• Each process keeps a separate copy of the code and data
• The pages for the private code and data can appear anywhere in the logical address space
Shared Pages Example

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