Android Notes For Final
Android Notes For Final
Threading in the context of mobile apps refers to the concurrent execution of multiple tasks or
processes within a single application. Mobile devices, like smart phones and tablets, have
limited computational resources, and threading allows developers to perform multiple
operations simultaneously without affecting the responsiveness of the user interface.
Functions of Threading
Tasks like network requests, database operations, and file processing can be offloaded
to background threads to avoid blocking the main thread responsible for UI updates.
Improve Responsiveness:
By running tasks concurrently, the app remains responsive even when performing
intensive work, avoiding freezes and ANRs (Application Not Responding) errors.
Threads can utilize multiple CPU cores, allowing for faster execution and improved
resource utilization.
Main Thread:
Responsible for UI updates, event processing, and handling user interaction. It should
not be blocked for long durations.
Background Threads:
Used for long-running tasks that don't require immediate UI updates. Examples include
downloading images, fetching data, and performing complex calculations.
Worker Threads:
Dedicated to specific tasks like image processing or video encoding. They offer better
control and isolation than general background threads.
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2. Publishing Independently
This is the most common and preferred way to publish your app. Google Play Store offers a large
and global audience, making it easy to reach potential users.
Price your app (free or paid) and choose your pricing model (subscription, in-app
purchases).
Google will review your app for compliance with their guidelines.
Once approved, your app will be published and available to users on the Play Store
Publishing Independently
You can also choose to publish your app independently outside of the Google Play Store. This
gives you more control over your app and its distribution, but it also requires more effort to
reach users.
Host your app on your own website:
This allows you to control the entire distribution process and set your own pricing.
There are several alternative app stores, such as Amazon Appstore and F-Droid, where
you can submit your app.
There are services that can help you publish your app independently, such as AppDirect
and AppBrain.
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Build:
Code Signing:
Sign your app with a valid Apple Distribution certificate and provisioning profile.
You can create these certificates and profiles in the Apple Developer portal.
App Information:
App name
Description
Keywords
Category
Age rating
Contact information
Go to https://developer.apple.com/app-store-connect/.
Enter your app information, pricing and distribution settings, and other details.
Review process:
This process can take several days or weeks, depending on the complexity of your app.
You may receive emails from Apple requesting additional information or clarifications.
Once your app is approved, you can choose to release it immediately or schedule it for a later
date.
You can also choose to release your app in specific countries or regions.
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Types :
There are several types of mobile development frameworks, categorized mainly into three
types:
1. Native
2. Web
3. Hybrid
Each type of mobile development framework has its unique characteristics and serves a specific
purpose in mobile app development.
Native:
Native frameworks are designed to provide the best performance and user experience by using
the device's native programming language and features. For example, iOS apps use Swift or
Objective-C, whereas Android apps use Java or Kotlin. Native frameworks allow developers to
access device-specific features like camera, GPS, and push notifications, which can result in
faster and smoother app performance. However, native app development requires more time,
effort, and expertise as developers need to create separate codes for different platforms.
Web Frameworks :
Web frameworks use web technologies like HTML, CSS, and JavaScript to create mobile
applications that can run on any device with a web browser. These frameworks are platform-
independent, meaning developers can use a single codebase to create apps for multiple
platforms. Web frameworks are suitable for creating simple apps like online shopping or social
media apps. However, web-based apps can have slower performance and limited access to
device-specific features.
Hybrid Frameworks:
Hybrid frameworks combine the best of both worlds by using web technologies to create a
single codebase for multiple platforms and then wrapping it with a native shell that allows
access to device-specific features. Hybrid frameworks like React Native, Xamarin, and Ionic have
gained popularity in recent years due to their ability to create apps for multiple platforms while
saving time and effort. However, hybrid apps can have slower performance than native apps
and may not provide a seamless user experience on all devices.
Differentiate Native, Cross-platform, and hybrid apps
Native Apps Cross-platform Apps Hybrid Apps
Definition Native apps are Cross-platform apps are Hybrid apps
developed for a built using a single combine elements
specific mobile codebase that can run of both native and
platform (e.g., iOS on multiple platforms web applications.
or Android) using (iOS and Android). They are
the platform's essentially web
native apps packaged in a
programming native app shell.
languages and
tools.
Language iOS apps are Utilizes frameworks like Built using web
typically written in React Native, Xamarin, technologies like
Swift or Objective- or Flutter to achieve HTML, CSS, and
C, while Android cross-platform JavaScript.
apps use Java or compatibility.Developers Commonly uses
Kotlin. can use languages like frameworks like
JavaScript (React Apache Cordova or
Native), C# (Xamarin), or Ionic.
Dart (Flutter).
In summary, while native apps offer the best performance and user experience on a specific
platform, cross-platform apps aim to balance code reuse and performance across multiple
platforms. Hybrid apps leverage web technologies but are packaged as native apps, striking a
balance between development efficiency and performance. Each approach has its strengths
and weaknesses, and the choice depends on factors like project requirements, resources, and
development goals.
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Learning curve:
Some languages are easier to learn than others. If you are new to programming, you
may want to choose a language with a gentler learning curve.
A large and active community can be a valuable resource when you are learning a new
language or troubleshooting problems.
Job market:
If you are considering a career in mobile development, you will want to choose a
language that is in demand by employers.
Performance:
Some languages are more performant than others. If you are developing a resource-
intensive app, you will need to choose a language that can handle the load.
Development tools:
The availability of good development tools can make a big difference in your
development experience.
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Challenges with mobility and wireless communication
Followings are some key challenges:
1. Wireless Interference:
As the number of wireless devices increases, sharing the limited radio frequency spectrum can
lead to interference issues. This can cause a degradation in signal quality, reduced data rates,
and compromised reliability of wireless connections.
2. Security Concerns:
Wireless communication is vulnerable to various security threats, such as eavesdropping,
unauthorized access, and data breaches. These risks can impact the confidentiality and integrity
of transmitted data, potentially leading to privacy violations and unauthorized access.
3. Network Congestion:
The growth of connected devices and data usage can lead to network congestion, which
becomes a significant challenge. This can result in slower data speeds, increased latency, and
reduced overall network performance, negatively impacting the user experience.
4. Device Heterogeneity:
The wide variety of devices with different capabilities and communication protocols poses
challenges for seamless connectivity and interoperability. This can result in difficulties in
providing consistent and reliable services across diverse devices, hindering the development of
universal standards.
5. Power Consumption:
Mobile devices, particularly those that are battery-powered, face challenges in optimizing
power consumption while maintaining reliable wireless communication. This can result in
shortened battery life, frequent recharging, and limitations on the usability and mobility of
devices.
Summary :
There are various challenges associated with wireless communication. These include wireless
interference, security concerns, network congestion, device heterogeneity, and power
consumption. The increasing number of wireless devices sharing the limited radio frequency
spectrum can lead to degraded signal quality and reduced data rates. Wireless communication
is vulnerable to security threats such as eavesdropping, unauthorized access, and data
breaches. Network congestion can result in slower data speeds and reduced overall network
performance. The wide variety of devices with different communication protocols poses
challenges for seamless connectivity and interoperability. Battery-powered devices face
challenges in optimizing power consumption while maintaining reliable wireless
communication, leading to shortened battery life and limitations on usability.
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Device Diversity:
Mobile devices come in various screen sizes and resolutions. Developers must design apps that
adapt to different screen dimensions to ensure a consistent user experience across devices.
Additionally, different devices have varying hardware capabilities, including processing power,
memory, and camera specifications. Developers must optimize their apps to perform well on a
wide range of devices.
Resource Limitations:
Mobile devices typically have limited RAM. Therefore, apps must be designed to use memory
efficiently to prevent slowdowns and crashes. Power consumption is also a critical concern.
Developers should optimize code and minimize background processes to conserve battery life.
Network Conditions:
Mobile devices frequently switch between different network types such as Wi-Fi and cellular
data. Therefore, apps should gracefully handle changes in network conditions and provide
offline functionality when possible. Additionally, developers should minimize the amount of
data transferred by optimizing images, using compression, and caching content.
Platform-Specific Guidelines:
Both iOS and Android have specific design principles and guidelines. Developers need to adhere
to these guidelines to create a consistent and user-friendly interface on each platform. Each
platform also has strict policies regarding app content, functionality, and behavior. Developers
should take care not to violate these policies, which can lead to app rejection or removal from
the app store.
Security and Privacy:
Mobile apps often handle sensitive user data. Therefore, developers must implement robust
security measures to protect user information, including secure data storage, communication
encryption, and user authentication. Additionally, apps should request only the necessary
permissions, and users should be informed about why these permissions are required.
Fragmentation:
Android, in particular, is known for fragmentation with multiple versions of the operating
system in use. Developers need to consider compatibility with various OS versions and may
need to provide different code paths for different versions.
App Performance:
Apps must respond quickly to user interactions to provide a smooth and enjoyable experience.
Long load times or delays can lead to user frustration. Additionally, mobile platforms restrict
background processes to conserve resources and battery life. Developers need to be mindful of
background tasks to avoid impacting device performance.
App Distribution:
Submitting app to app stores involves a review process. Compliance with guidelines, quality
standards, and legal requirements is essential for app approval.
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Types of Intents
1. Implicit Intent
Implicit Intent does not specify the component. In such a case, intent provides information on
available components provided by the system that is to be invoked. Implicit intents are used to
perform actions like calling, opening a webpage, sending an email, etc.
2. Explicit Intent
Using explicit intent, any other component can be specified. In other words, the targeted
component is specified by an explicit intent. So only the specified target component will be
invoked. Explicit intents are used when we know the name of the component we want to start.
Applications of Intents
Intents can be used to send the user to another app. For example, clicking on a location link in a
browser may open Google Maps, or clicking on a payment link in a messaging application may
open PayPal or Google Pay.
Intents can be used to get results from an activity. For example, an activity may return a result
indicating success or failure, which can then be used to update the UI.
Intents can be used to allow other apps to start your activity. For example, a music player
application may allow other apps to start playing music through its activity.
In conclusion, intents are an essential part of Android that enables users to move from one
application to another. By using intents, we can achieve seamless navigation between different
activities and applications.
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View Hierarchy
Views are arranged hierarchically, with the top-level view in an Android app typically being a
layout container (e.g., LinearLayout or RelativeLayout) that contains nested views.
Attributes
Views have various attributes that define their appearance and behavior. These attributes can
be set in XML layout files or programmatically in Java/Kotlin code.
Event Handling
Views can respond to user interactions through event handling. For example, a button view can
respond to a click event, and a text input view can respond to text changes.
Types of Fragments
List Fragments:
Fragments that contain a special list view are called list fragments.
Fragment Transactions:
An Android fragment is a part of an activity and more than one fragment can exist within an
activity. Fragments allow for multiple screens to be represented within a single activity. The
lifecycle of an Android fragment is affected by the activity's lifecycle because fragments are
included in activities. Each fragment has its own lifecycle methods that are also affected by the
activity's lifecycle since fragments are embedded in activities.