OS Chapter 2
OS Chapter 2
Structures
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Operating System Services
Operating systems provide an environment for execution of programs
and services to programs and users
One set of operating-system services provides functions that are
helpful to the user:
User interface - Almost all operating systems have a user
interface (UI).
Varies between Command-Line (CLI), Graphics User
Interface (GUI), Batch
Program execution - The system must be able to load a
program into memory and to run that program, end execution,
either normally or abnormally (indicating error)
I/O operations - A running program may require I/O, which may
involve a file or an I/O device
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Operating System Services (Cont.)
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Operating System Services (Cont.)
Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing
Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
Many types of resources - CPU cycles, main memory, file storage,
I/O devices.
Accounting - To keep track of which users use how much and what
kinds of computer resources
Protection and security - The owners of information stored in a
multiuser or networked computer system may want to control use of
that information, concurrent processes should not interfere with each
other
Protection involves ensuring that all access to system resources is
controlled
Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access
attempts
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A View of Operating System Services
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User Operating System Interface - CLI
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Bourne Shell Command Interpreter
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User Operating System Interface - GUI
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The Mac OS X GUI
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System Calls
Programming interface to the services provided by the OS
Typically written in a high-level language (C or C++)
Mostly accessed by programs via a high-level
Application Programming Interface (API) rather than
direct system call use
Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including virtually
all versions of UNIX, Linux, and Mac OS X), and Java API
for the Java virtual machine (JVM)
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Example of System Calls
System call sequence to copy the contents of one file to another file
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System Call Implementation
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API – System Call – OS Relationship
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Examples of Windows and Unix System Calls
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Standard C Library Example
C program invoking printf() library call, which calls write() system call
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Operating System Design and Implementation
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Operating System Kernel
A kernel is a central component of an operating system.
The sole aim of the kernel is to manage the communication between the
software (user level applications) and the hardware (CPU, disk memory
etc.).
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Types of kernels
Classified mainly in two categories
Monolithic (Mono means single, Lithic means layer)
Micro Kernel.
Monolithic
Older approach
Basic system services like process and memory management,
interrupt handling etc. were packed into a single module in kernel
space.
Some serious problems like,
Size was huge,
Poor maintainability (bug fixing and addition of new features resulted
in recompilation of the whole kernel code which could consume
hours.
E.g. MS-DOS
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Types of kernels
Micro Kernel
Modern Kernel approach (Modular Approach)
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Micro Kernel
This solve the problem of ever growing size of kernel code which we could not
control in monolithic approach.
This architecture allows some basic services like,
Device driver management
Protocol stack
File system etc. to run in user space.
It reduces the kernel size and increases the security and stability of OS e.g., if
network service crashes due to buffer overflow, then only the networking
services memory would be corrupted, leaving the rest of the system still
functional.
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Monolithic Kernel vs. Micro Kernel
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Instruction Execution
To do this, each instruction must be looked at, decoded and acted upon in
turn until the program is completed.
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Instruction Execution(IE)
The process in which CPU reads instruction from memory and execute each
instruction
The processing required for single instruction called instruction cycle.
At the beginning of each instruction cycle, CPU fetches instruction from
memory.
PC holds the address of the next instruction to be executed.
The fetched instruction is loaded into IR.
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Jobs types
There are two types of jobs
I/O limited jobs
If in an application most of the tasks are I/O oriented then it is called
I/O jobs.
For (k=0;k<=5;k++)
– cout<<k;
CPU limited jobs
If a program only needs computation/processing then this is called
CPU limited jobs.
Sum=0;
For (k=0;k<=5;k++)
– sum=sum+k;
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Interrupt processing
Interrupt
An Interrupt is an event that alters the sequence in which the processor
executes instructions.
When an I/O device completes an I/O operation some events occurs,
The device issue an interrupt signal to the CPU.
The processor finishes the execution of the current instruction before
responding to the interrupt and save the state of the interrupted process.
The OS analyses the interrupt and passes the control to the appropriate
interrupt handling routine.
The IHR handles the interrupt.
The state of the interrupted process restored.
The interrupted process executes.
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Interrupt Handling
While executing a process, an interrupt triggers.
It is handled by the IHR.
The process starts its execution again.
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Sequential Interrupt Handling
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Nested Interrupt Handling
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Operating System Structure
General-purpose OS is very large program
Various ways to structure ones
Simple structure – MS-DOS
More complex -- UNIX
Layered – an abstrcation
Microkernel -Mach
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Simple Structure -- MS-DOS
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Non Simple Structure -- UNIX
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Traditional UNIX System Structure
Beyond simple but not fully layered
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Layered Approach
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Microkernel System Structure
Moves as much from the kernel into user space
Mach example of microkernel
Mac OS X kernel (Darwin) partly based on Mach
Communication takes place between user modules using
message passing
Benefits:
Easier to extend a microkernel
Easier to port the operating system to new architectures
More reliable (less code is running in kernel mode)
More secure
Detriments:
Performance overhead of user space to kernel space
communication
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Hybrid Systems
Most modern operating systems are actually not one pure model
Hybrid combines multiple approaches to address
performance, security, usability needs
Linux and Solaris kernels in kernel address space, so
monolithic, plus modular for dynamic loading of functionality
Windows mostly monolithic, plus microkernel for different
subsystem personalities
Apple Mac OS X hybrid, layered, Aqua UI plus Cocoa
programming environment
Below is kernel consisting of Mach microkernel and BSD Unix
parts, plus I/O kit and dynamically loadable modules (called
kernel extensions)
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End of Chapter 2
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013